A end game crisis occurs when a faction completes a high difficulty task,
this would be a win condition just much harder to achieve.
This would also act as a big quest adjacent activity unlocking new versions of characters that have their own big quest
(an example of this would be "you have gorilla, you then complete corpo crisis. you now have gorilla and shareholder gorilla that has bionic enhancements and a lot of money" this is a very rough draft please put your ideas in the comments)🥺
I didn't realize the limit was 2,000 words. If the above statements don't make sense, read the comments
(There's a plot hole with the Eldritch crisis about nuclear warheads. I'll deal with that in a bit)