Some people didnt like the character idea so i kinda changed to make him at least more different and cool
Durability 2/4
Speed 4/4
Melee 4/4
Firearms 1/4
Traits:
Combo 100 hits - gives you ability to make combo attacks, different than regular attacks. Combos can make the character fall to the ground like falling from a banana peel. Combos can cause the character to get stunned like getting tazed from a tazer. Roundhouse kick, regular kick, double hand slap are moves when you finish combo (roundhouse kick can send characters horizontally away from you, instead of vertically). Combos won't affect melee weapons. Upgrading the trait allows you to stun characters every time (double hand slap won't make characters fall). To make it also look cinematic npc won't fight back when hit but also they won't move when they are hit until combo attack happens. The NPC martial artists are good at combat so they might kick your ass.
Backstabber
Stubby Fingers
Super Ability: Melee gets upgraded to 5/4 (faster attacks and more damage), characters can get stunned after combo attacks
Character quest: Destroy a hideout of assassins located in the map