#Thanks bro! I am just you know more into
1 messages · Page 1 of 1 (latest)
Made a thread so we dont push up all the help. Just remember that each blueprint node will eventually deconstruct into c++. Might be worth to see what fills each blueprint node
Yes I know but there are a lot of nodes thats the main issue. I am trying hard I have already learned what some nodes are responsible for but I have to practice more thats for sure
Blueprints are intended for either quick prototyping or shortcutting simple game functions so dont stress them too much
Yes but when you have a deadline on college its hard to not stress so XD
You got this. Especially with your background.
Maybe I have some knowledge in Unity & Programming but I still think I have to improve. So, I don't want to be satisfied you know I always have to look for ways to get better and better every day thats why I really want to learn Unreal and Blueprints especially and thanks for the encouragement.