No template. No starter assets. No shortcuts.
I modeled a character in Blender, rigged it, converted it, added animations, then brought it into Unreal Engine and wired everything in Blueprints so it actually moves and plays like a real game.
Health + hunger are tied to stamina—when you sprint, you burn more energy… so you gotta eat more to survive. 🥘💪
From scratch to playable. This is how it starts. 🚀
#UnrealEngine5 #Blender #GameDevelopment #IndieGameDev #UE5 #Rigging #animation
