#Nanite Foliage 5.1 with PivotPainter2 wind and deform

1 messages · Page 1 of 1 (latest)

humble heron
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Currently in the process of creating new foliage for our game as we decided to port it to 5.1. It uses nanite and pivotpainter2 🙂
It is really crazy how much faster nanite + virtual shadowmaps is compared to legacy static meshes!

dusk barn
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5.2 is most likely gonna release during GDC which is approaching very quickly

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so you might even see better performance

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if it is to release it would be within ~8 days I assume

plucky cloud
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That grass is beautiful! Well done

pliant otter
dusk barn
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I'm obviously not 100% but it aligns with talks on GDC etc

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could not come out though

humble heron
tropic widget
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Looks so beautiful! What game are you working on? @ me!