#career-chat
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Too artsy for programmers, too programmy for artists
That's usually how I look at it
Gotcha :D
game engineer
eh?
And done. Tech Artist with AI/Animation skills. Read that post.
Yeah I think I hate the animation blueprints a bit too much to consider that ๐
@hybrid phoenix A shame, we're paying decently for it.
Don't have nearly enough experience with anim stuff
Did a lot with it in Unity
I've been playing with trail-based physics-y tail/head physics etc
But that's about my extent of anim-blueprint knowledge ๐
Is it impossible to get a job abroad if you don't have a bachelors?
I imagine anywhere east europe would want a degree
Hmm, I wonder how hard it would be to study in another country
Why do some employers think that just because we're looking for work we have all the time on earth...
There is a story behind that comment ๐
xD
The best one who asks me to fill a test
And turns out im overqualified to their offers
0_o
Should also feel good in some way (silver lining) ๐ฌ
Definitely. I just think that's weird on their part
Ow yeah sure, but also depends on "how" overqualified and when they knew. Like before or after the test or they used it just as an excuse for something else (budget change etc)
At my last interview I couldn't get a good read if they liked me or not.
To be fair I also hadn't played the multiplayer mode in their game extensively. And I got pwnd by a simple interpretation math problem ha
Interpolation*
@vivid pivot do you mind if I PM you about your interview?
Euhm which one? Azarus had an interview
Lol my b. Your avatars confused me
@plucky hatch do you mind if I PM you about your interview?
yes and no, im just busy with banking right now ๐
What you wan to know?
This was 2 weeks ago btw
and they just got back to me with the results
while i already got a contract in germany in the meantime
๐
Sounds like you dodged a bullet
Yeah well, I have 34 github repositories. If anybody wants a test from me still. I'll just remove contact / continue with my dinner in the future
Anyways, if anyone knows steemit.com and is in crypto currencies
Maybe is interested earning some side income
I got roughly ~$2700 since december 28
hehe, I applied to DICE a while back - it took them six months to offer me an interview
by which time it was obviously too late for them
๐ฎ six months... seriously
yeah, by which time I had already interviewed twice somewhere else, relocated to another country, and been working there for three months
you snooze, you lose!
Good selection process, hardly any interviews 
generally speaking, if I apply somewhere and don't hear back within around 3-4 weeks, I'd assume I didn't get the job, heh
Make sense to me, cannot wait around forever. Gotta create income
yup
That's so strange. Usually hear back pretty quickly
hey, does anyone have an urban buidling models/assets
the texturing is too important
please send me a message if you could whip some up/having any laying around, thanks. ๐
sorry ive read the pervious conversations and this may not have been the place
i did the stanford AI course from start to finish
its not on my resume in linkedin
their value is pretty damn low, really
but you can say in your resume that you finished it and know a bit about AI
Ah, ok. I keep getting it recommended by friends, and that it's supposedly highly approved in resumes.
@spice dagger hook me up with a delete in #looking-for-talent
Just reposted.
Thanks!
damnit
oh he's back )
noooooooooooooo
the wrong one @spice dagger
๐ฆ
...
lmao
So like. I dunno. Maybe this could be a bot feature.
k ty
#JustSaying
Yeah we know man. Nick just doesnt want to give us the ability to help with that so its all on him.
Bug him because we have tried and he seems very reluctant (for whatever reason) to allow us to help write the bot.
All good now @kindred mason ?
I promise
hmm
@plucky hatch hey im planning to start minning shortly, mind if I dm you tommorow and ask few questions regarding that topic? Wont take much of your time. Please let me know if thats allright or not. Thanks
@lilac walrus lol im talkinf about the same. Really would appriciate if the employers would appriciate our time a little lol.
@@brisk heart im not a crypto genius soo i can only answer just as much as i you can find in google
@burnt mirage What the wage info since you posting in here instead of the right channel? #looking-for-talent
oh shoot, I have no clue how to post it in there ๐
gotcha, my bad
Looking to talk to someone about designing a spectator screen work around that would allow someone to click on buttons displayed on the VR spectator screen to generate events for the VR player - the events are all hooked up -- having this work would negate the need for a second computer or using an UWS interface, which is another whole set of tedium to deal with
I'm calling it quits for the night but leave a message if you are interested....there's a workaround with getting the mouse position and setting a variable to true if the x/y is in a certain button's 2d vector range
@kindred mason
have sent you a query regarding level design job
Would love have some sort of reply when possible for you!
"Level Designer Animator" ๐ค
Was looking at that just now, too
Interesting skillset to ask for
I think I know exactly one person that's good at animating and sort of competent at LD
I did some animation and level design!
I thought you were all talking about my posts
I was like...f*ck my life...I thought I broke it up into two posts
xsend
saw that Monochrome is advertising for a position on contagion. didnt know it was still a thing considering the fact that ive not seen an update for it in years
How would I go about posting a job listing?
look at pinned message in #looking-for-talent
yeah i just looked at the pinned messaged and came back to delete my message :p
Hey guys can someone help me with showing me how to put your ue4 game into the Google play store or into the app store
I'm confused on how people take the game from ue4 and put it in an app store for mobile devices
@here any programmer or Level Designer for Ue? There?
@kindred mason ? :/
[paid] I find programmer for create function. Contact me in private ๐ฌ
Any 3D Artist to work at mobile game? The payment method is royalty
Hello, I am a student, I was just wondering if I should focus on blueprints or c++ for unreal jobs?
@granite vapor learn both, focus C++
Or if you wanna avoid C++, learn more than just BP.
@digital gate Thanks for the response. But what is more important to employers? BP or C++?
@granite vapor Depends on the employer
TBH, if you could learn other languages other than C++/BP, that would be immensely helpful
Especially anything to do with backend server tech
Just depends on what you want to do
Yeah, also on your ambitions. Which parts of the game would you like to program... whats your expertise
Yeah, like I focus mainly on Gameplay Programming
Also if you want to learn C++, pick up a C++ book or course. Unreal C++ is heavily modified
I would still strongly suggest not learning C++ as your first language
If it will be your first
If you already have some OOP background, then sure, why not.
If not. And I know I'm probably the minority here, I'd suggest Ruby/Python
Both are still vital to gamedev anyway
With C# being just behind C++
Just depends on how fast you learn also
Thanks for the wonderful response everyone! I know how to program with c++, but I never really applied it with UE4, I've just been using BP. So I was just wondering if incorporating c++ to my projects would benefit my employment chances
@granite vapor hmm, as long as you know your way around the engine and you're comfortable in BP and the Gameplay Framework
Would it be better to specialize in something, or be a jack of all trades?
I don't see why you'd suffer by converting a BP project over to C++
As a learning process
@granite vapor That is something noone but you will be able to answer
Depends on what you want to do
And like @vivid pivot said, your ambitions
@kindred mason Thank you so much for putting the time to respond, I really appreciate it! I'll start to incorporate C++ on my projects.
You could try to be a generalist
And if you don't like it
Specialize in something you do
Can we pin that no to disturb me with free work? a
And middlemans can also leave me alone?
maybe would help
๐
@plucky hatch Huh?
ppl are bugging me
Why are they bugging you?
to work for free
Ah
@plucky hatch So, if I gave you a dollar, you'll be okay?
What about 5million Dallars?
hoq about you leave your moms house and get a job?
rofl
maybe that will help your sense of humour
:D its you buggin me with your stupid things
anyways i have more imprtant things to do than to deal with an another donkey
Well damn son
Usually Victor's the salty one in these kinds of conversations
Am I the only one that's honestly disturbed by the lack of information serious people willing to pay for work are supplying in #looking-for-talent?
Every single time I look through the paid jobs, there's just some stuff that could be interesting, but god knows if it is based on their lack of description and specifications. It's really a waste of time for both parties to have to go into separate conversations to explain the actual job offer, and I suspect the poster might lose quite some applicants that way, too
the quality of a job is often defined by the quality of the advert
ยฏ_(ใ)_/ยฏ
if they can't be arsed to define the role in the offer, chances are they'll put just as much effort into the spec
Yeah that's my take on it at this point, too
I'm just incredibly surprised when stuff is posted by actual proper companies/projects and the adverts still suck as if it was an afterthought
I suspect that often comes from HR people who don't know anything about what they're hiring for but didn't put up the spec given to them by the hiring lead either
Suppose that'd make sense
@wet kayakth_#3091 Please post that in #looking-for-talent and remove here
help me
@kindred mason did you paste your link into the post creator with ellipses, or did the embed formatting mess with it?
Either way, the link is broken :/
fml
That was unreal bot
or maybe me
I don't know.guess I'll redo anyway because it doesn't like VR
it does Vr
Yeah, it looks like it does that kind of stuff on the other posts too
.setTitle(`${titleCase(role)} - ${titleCase(employer)}`)
Nice, it forces title case in the posts ๐
(well, I guess we already knew that part, haha)
Yep, link looks alright now ๐
@carmine siren @north narwhal Can you please remove the previously bad post in #looking-for-talent NOT the most recent one, ehem....DevilsD... Thanks!
which one?
Lel @kindred mason
the one at 2:50 or the one at 2:57?
2:57 rather
I did a quick look at them and cant tell which one is bad ๐
im assuming the older one
@north narwhal yes please
donezo
Opinions from people here
I keep helping people out here
And obviously that's free
That said, I'm losing quite some time to it occasionaly (without realising) and when people PM me it just becomes 1-on-1 help
Which, to be fair, should be paid consultancy
How do you guys deal with that, if at all?
And if you just don't use this place to generate income, what do you use?
I'd like to see if I can start making some more money through freelancing work, as either BP, LD or VFX guy, but I'm really not quite sure where to actually get jobs
@Mr4Goosey#8437 Just don't accept 1on1
Or ignore them
Otherwise, yes. Ask for compensation for your time.
If they really want 1on1
Just depends on the problem and if I am in a good mood that day though
I sometimes help out folks for free in PMs
But I also have a very nice and steady source of income, so I am just basically "giving back to the community"
if people PM you asking for help, just direct them straight back to the appropriate Discord channel
@hybrid phoenix If you are good with effects in general and not just Unreal I might be able to hand over a couple of my clients to you when I get out of the freelancing game next month
@flat gazelle Really appreciate, but I don't really do stuff outside of UE4 (and Unity) and I'm nowhere near your level ;3
What kind of stuff are they looking at?
Houdini FX?
Not really sure what to do in terms of VFX outside of the enfines ;3
Nah it's all in game effects, but you need to make all the sourcematerial to it as well
So they ask for an explosion, I need to either draw it or sim it
Right now I only have Unreal and unity clients
Right
Had to turn the frostbiters down
Yeah I kinda don't do source materials very well ;3
Hehe, well that'd be a problem for freelancing
More focused on shader magic and that sort of thing
Right
That'd be tech-art, not VFX
Blurred line ;3
And as for creating your own source material, does that mean you simulate explosions in Houdini and take the outcome as textutr?
You never use other assets?
Or publicly available stuff
I use stockfootage to make textures and so on, of course.
But unless I'm embedded with a team where the person who created an effect I veeeery rarely build from someone elses effects
Ah yeah no I think I'm confusing what you're calling source materials
I make my own particle stuff and that sort of thing
I'm really referring to stuff like e.g. an explosion alpha texture
I mean, you use what you need to make it. Sometimes you need to simulate it. Sometimes you can buy some stock and build it in after effects.
So far I have yet to come across a ready made one (outside of game teams) that's up to snuff
Fair enough, but if you get decent results that's the main thing, right
Ah I don't know
This is why I'm not confident freelancinf ;3
But the problem with using premade stuff comes when the client says, "Cool! but could you make it a bit wispier and longer?"
I could probably deliver stuff most people are happy with, but finding jobs I'm confident taking... That's painful
Yeah I'm well-versed enough to do that sort of thing
Photoshop and material stuffs are my friends
And I know my way around blender, as lonf as you don't ask me to model organic stuff from scratch
Hehe, Photoshop won't save ya when they ask for wispier tertiary motion
xD
Also keep in mind that many freelance contracts state that you sign over ownership all your content to them on delivery which can get troublesome if you use premade stuff
Suppose that's the knowledge etc that comes with doing it a ton
yeah
Right, so check licenses on premade stuff
Looking for some one who can create me a model. Is there a location or/ place I can go for that. Iโm still learning unreal but would like to use a model
Character model. To be more Pacific
Hey anyone have any experience with marketplace sound asset creation?
How do you guys actually find people who offer freelance work?
Upwork isn't exactly suited for gamedev, not sure what else to do
Beg
Plead
Steal
Bribe
Spam
ยฏ_(ใ)_/ยฏ
If people don't want to work on your project
It's probably not because of you
Or maybe it is
But, most likely due to not being interested in the project itself
I don't know. I haven't had any problems with people PMing/Emailing me about my job offers
The problem is finding the right candidate ๐ญ
But I guess to answer your question another way.
I post everywhere my offers.
Oh yeah no, I mean uh
I'm looking for work ;3
@kindred mason
And I don't have a clue where to do so
@Mr4Goosey#8437 Oh, the way you said it sounded like the opposite
Hm
Well maybe not
People can't tag me
That's weird
Try now?
@Mr4Goosey#8437
hmm
Weid
hmm
Because I genuinely don't know
I'd love to make at least some kind of money to contribute to my cost of living
or on here
But I don't know where to start ๐
But, it's been a LONG TIME since I've had to do that
I mainly just get WOM/PMs/Emails/Linkedin invites to jobs now
Sometimes Facebook, but that's super rare
Upwork is gamedev?
Maybe you mean freelancer
which is shit
Well
I don't exclusively want to do programming
So yeah, Upwork also has gamedev stuff
I mean, I looked for all types of stuff on Upwork
Or heck, even Unreal Engine
relating to gamedev...
so you just need to figure out how to properly use it
Yeah, you just have no clue how to use it
Because they definitely have UE4/Unreal engine tags
But I haven't been on there in awhile
Because I don't need to;)
So unless they just deleted it
who cares about blueprints?
that's not even a language
You just look at the damn titles
Technical art does't go in there either
its unreal script i think
^
Lol
But regardless
Just search for Unreal Engine
and look at the titles
Because they won't tag it right anyway
But they'll put it in the titles or descriptions
Also suggest the skills
the more the merrier
But anyway, Upwork is poop
so good luck on there
hmm
Depends
The issue with the forums are people like @opal cloak @granite brook and others have long history there
So their threads are longer and more established
But I don't see why (if you market yourself correctly) anyone new couldn't grab attention
I mean, I didn't start freelancing until last summer and while it was a slow first two weeks, things ramped up incredibly fast.
So make a thread on the UE4 forums, then?
Make sure you have a website which shows examples of your work and a way to contact you. I had to close down my contact form once I was beyond fully booked. Never got ay offers from a forum.
Reach out to studios
Aye, present/market yourself well
I dont know if mine is any good now
but..
I don't even know how to look for it
one sec
I link to my website whenever somebody asks, I link it in LinkedIn and in signatures and so on. Build your name up. I got contacted because people had seen me on a couple of forums helping people.
I noticed I used my website on Discord
ยฏ_(ใ)_/ยฏ
Might take into account the random emails now
Because otherwise, not sure where they are getting it from
other than this post
I went to GDC to present myself and meet with people. My longest break during those days was 45 minutes. The rest was networking, presenting and meeting.
Also, I trolled myself in my headline
ยฏ_(ใ)_/ยฏ
Speaking of which, need to redo my business cards and update my website
Lots has happened since last summer
To what degree is an actual website with own domain a requirement?
Either you have your own domain, or an artstation. Wordpress.com/aws0metechart is not going to get clicked
Currently sporting https://www.artstation.com/victorgoossens
Iirc
Do people actually ever look at the Artstation portfolio sites, or do they just go through your normal artstation?
Don't know what that means
๐
One problem for freelancers using artstation is that you don't have a good place to describe what services you offer
No more Victors allowed
If you want to work for upwork money, I'll hire you :p
You should be aware that upwork money is not worth working for
^
So don't bother with upwork, then?
half the time a job is complaining about how badly the last guy (lowest bidder of course) did it and want you to fix it (hiring the lowest bidder again, probably)
yeah, don't bother with it
keep your eye on the jobs channel here and on the forums
Delete ictor
from your first name
Also, don't do things you can't do
Or rather, don't market yourself as things you probably can't do
But looks cool because you saw it on other threads ๐
Why'd you say I should do V. D. Goossens?
I was being silly
Id remove anything that sounds negative. "Pretty old portfolio".... no one needs to know how old it is, that just reflects badly on you being able to update it.
Yeah, I literally just changed that
XD
currently looking for Level Designers who are familiar with UE4 level design tools, to assist me in UE4 level prototyping/rough sketching for 3D platformer type of a game, DM me, tyvm
"All of the above, and possibly others which are not listed, are available services."
If you don't know exactly what you can do, why should I hire you
There might be stuff I can do that I forgot to list there? As in "Oh, he can do that and that, so he can maybe do that as well?"
Should I just get rid of that bit? ๐
@flat gazelle
My line of thought is just that an exhaustive list is pretty... Big ๐
It reads as: I don't know my speciality.
Sooo yes, get rid of it
x3
Was looking at how to put it otherwise or how to say which stuff I prefer
But uh
Yeah
All the stuff I listed is stuff I'd like to do and feel confident doing
x3
It's a very granular list
So what'd you suggest, then?
Simplify it. What do you do?
Something like that. If a client want details, they can ask
On my services list I have 4 things (with some explanations).
Custom VFX Creation
Creation of VFX Bundles
Tutorial Creation
Small group mentoring.
Now I could fill several pages with all the different aspects of just Custom VFX Creation I do
But people ask, and when they ask you have the possibility to sell yourself even more
Yep
Thanks for the advice ๐
No problem
VFX?
Awesome, congrats!
Cheers
That Avatar game, by any chance? ;3
yep
Oof
I'd almost be jealous
I can see why that's too much fun to pass up for VFX
Enjoy
x3
And I'll be part of building the studio and culture
That's what's most exciting
Hmm, open LD positions at Stockholm...
Avatar huh, you can go nuts with the vfx rofl
on it
ty
every project i work on by myself feels like the wrong project
does anyone else feel that way
@gusty nebula not the right channel for this?
Could I get an entry level job with this portfolio? https://calebsmth54.github.io
I need someone to port characters from another game and their animations
Model and animation*
Can anybody take me up? Dm me.
Should we be reading that as "Help me facilitate stealing assets"...?
Unless they literally mean using the unreal migration tool
can anyone hlep me with rigging a pair of FPP arms. I have them and the current rig isnt compatable with unreal. DM me pls
@proper creek look up retargeting a skeleton in ue4 documentation. Surprisingly easy once you know how it works
@chrome bone thanks Iโll give it a look ๐
Retargeting animations for use between different skeletons.
hey, in France, you have to be a student to be able to do internships. Is it the same in other countries ? Or can you do an internship like a "test period" for a company
it varies from country to country
@proven badger J'imagine que tu es franรงais, donc je vais te rรฉpondre en franรงais (if you're aren't french, tell me, i'll rewrite in english ^^). Je crois bien que tu dois รชtre dans une รฉcole pour รชtre en stage, รฉtant donnรฉ que sur la convention, il doit y avoir plusieurs parties qui doivent la signer, dont l'รฉcole dans laquelle l'รฉtudiant est. Si tu as vraiment une entreprise oรน tu veux bosser et que tu veux justement une "pรฉriode d'essai", essaie de voir directement avec eux ce qu'ils peuvent te proposer. Pour les autres pays, j'en ai aucune idรฉe, pareil, demandes leur ce qu'ils peuvent te proposer
Oui je suis franรงais ^^ Merci pour ta rรฉponse, en effet je suis en pleine recherche d'un premier taff, mais je vois peu de postes juniors, soit c'est du stage soit c'est qq annรฉes d'expรฉriences
Ahah ouais je vois, c'est vrai qu'en tant que junior c'est chaud, aprรจs si tu as dรฉjร fait des trucs par toi mรชme en dehors de projets scolaires, tu peux quand mรชme tenter sur les annonces oรน ils demandent pas trop d'annรฉes d'xp, en mettant bien en avant tes projets et l'xp que tu t'es faite tout seul
yep je vois ๐ merci des conseils
Pas de soucis ! Tu cherches dans quel corps de mรฉtier ? Dev ? Artiste ?
artiste
j'ai entendu dire que pour des juniors, des postes d'intรฉgrateur engine c'est pas mal ausis
J'espรจre que tu as une bonne connaissance du moteur, รงa va t'รชtre utile pour ce genre de poste ^^
Et en tant qu'artiste, penses bien ร mettre un portfolio et une page deviantart ou un truc comme รงa (j'suis pas artiste donc j'connais pas trop les sites oรน vous hรฉbeergez vos crรฉations :p ), mais en gros de quoi montrer ce dont tu es capable ๐
oui haha t'inquiรจte pas :p
D'ac' ! Bon courage ร toi pour ta recherche alors ^^
hรฉhรฉ merci, merci des conseils!
Avec plaisir ! Si tu as besoin n'hรฉsites pas ร me dm
Business to business here
businesses are free to implemenet whatever policies they want so long as it falls in line with national legislation
Why the hell people in the industry feel so uncomfortable discussing salaries? A colleague of mine successfully dodged a question about his wages and clearly felt uncomfortable discussing that.
people feel uncomfortable discussing salaries full stop
it's not a games specific thing
some people also have dodgy clauses that 'prevent' them from discussing salary
I'm pretty sure my contract has that, but I'm also pretty sure that's totally unenforcible
I came over from industry, where people never felt any discomfort discussing that, and it was never considered impolite asking for one's real salary, so it is somewhat wild for me that it is considered uncool here.
It is not like I want to deny the fact that it is considered impolite. I'd like to understand why.
I suspect part of it is contractor culture
in essence, your fellow man is also your competitor
I don't really know either, to be honest.
But in the essence, I have absolutely nothing to compete for with the person in question. Different positions. Different companies.
I've always kinda wondered as we
Because people identify (part of) their own value with the value of their salary, they feel uncomformatble discussing salary (self-worth)
I've had a contract that forbade discussing it.
in the EU at least, that isn't actually legal, hehe
And I understand it as whenever it's discussed it leads to tensions within the group. "Why does he make more than me!? I do the same thing ffs"
It was a UK contract ๐
I know
I didn't say it was enforcable
The same contract had a non compete that extended beyond termination
that is enforcible, to a limit definition of enforcible
I have also seen it go the other way. "Why does he get to do those cool tasks!? Pay me more than him or I stop doing overtime"
Well, legal side of things, it is fully understandable, that details of the contract should not be made avaliable to 3rd parties. But it is hardly enforceable. But I'm sort of trying understand the moral side of things here. I don't see/feel those. As for tensions in a group... wouldn't it be more of a motivation factor rather than a thing, that discourages ?
Not in my experience
So.... Not everyone gets paid the same
Which is the main factor of not disclosing shit
And this isn't a gender/race issue
Instead of, "He negotiated better than me, I'll work harder to show that I'm worth the same" It usually goes "FUck it. They don't pay me enough to care"
There are very few people who have the exact same experience and/or skillsets
And there will be pay disparity
Add in time in company, etc... If others on your team are not getting paid the same or even close to the same...
There will be internal strife.
And nothing worse than some drama to stop production in mid stride.
Oh, and not to forget that people who change jobs often land on higher salaries which means a junior can come in and grab a higher salary than a senior that's been there for ages. That'll throw a massive wrench in productivity
I suspect it would be pretty unhealthy for some people here to know how much I get paid compared to them
Westerner maintaining salary in an Eastern European country
I made over $11,000/month USD in the months of Nov/Dec in just Game Dev freelancing.
Yep, that's gonna ruffle some feathers
by asking for it?
Well. Just asking isn't going to cut it lol
11k? thats pretty good. I should maybe put myself out there more
You have to actually know what you are doing and can back it up.
;)
Also, I personally probably work a lot longer hours than most. I am used to it.
Talking 60+ hours a week easily.
I had 8 hours sleep over the weekend because I was grinding out the UE4. Im too old for this
If not hitting 80. So if we talk about rate/hour, then I fail pretty bad.
But I just like working and on different solid projects.
I really enjoy progress and its results. As long as it's not artwork. I always cry at my results when I do artwork ๐ฆ
Aye. The thing I see most around here are those that do not want to put the time and effort into things. They just want the easy money. And it's out there, sure.
Damn, just realized it had been two years since last time I was on a leave.
wow im the opposite. I've worked my arse off for years and seen virtually no money.
That's usually how it works really
Heh. I see complete new freelancers asking for way too much starting out. Then their expectations are way overboard
They don't have enough experience or portfolio to back it up all the time.
Sadly, clever lazy people generally make the money, with hard working people left in the dust
No
Then, they still somehow try to live above their means.
I did over 100 hours in my last freelance job and it got me ยฃ50 ๐
Well honestly, what'd you call decent starting rate for a freelancer
Not $2
I wouldn't know personally
But I have seen people start there
minimum wage for your country is always the best place to start, but if they have a lot of experience and are new to freelancing, you can make allowances I guess.
Anything above $10 is a good start point if you have no education, little experience
I started more than that because I had my GameDev education, a solid portfolio and plenty of experience.
The first two weeks were rough though, had no idea what I was really doing....
Now I have a better understanding of the system and people on both sides of the table.
My pitch is "how much can you spend on this?" and they say "well im very limited on my budget" and I say "ok Ill do it" because 1. my family can always use the money and im gonna be doing unreal work regardless and 2. I understand the help an indie needs to make their games.
@dreamy jacinth aye...
That's the biggest factor in price
What can YOU afford to get away with.
Some folks don't need more than $1500/month to be happy
some folks need that just to pay rent ๐
Others need a lot to maintain
Aye. But everyone's situation is different
Some of this is supplemental income
So, if your wife or hubby is a doctor
I also noticed that quite alot of employees tend to mentioned far greater income during random chatter, than their real one.
I need to move my family from this place. I started working with others on stuff a couple of years ago to try make the money to move us, and every project failed. now im making my own game so I have nobody else to blame then :/
You are just doing this to make some play money for yourself or just to help out the family
But anyway
Back to the $2/hour guy
Lost track of him, but for him, it was fine. Because he made enough to survive
Shitty ass employers sure for even offering that, but the employee was also partially to blame for accepting
Being payed the same for doing the same job, sounds like a fair game. But it isn't, experience and skill range have to be taken into account, for a simple fact that it's not your problem that company can't utilize all of your skills. So at the end of the day you don't make world a better place by sharing your salary with your close colleges.
Just as in thinking that you do the same job is not the same as doing the same job. In some situations it does suck sometimes, like locals being payed more than foreign employees.
When you are an employer you have to care about other things too, like it makes sense to pay more to a guy with 3 kids as chances that he can flip because of higher salary at other place is higher. At the same time, you could pay him even less, knowing that person who has to support family might suck it up and stay. So heavily depends on how employer approaches this.
"Not sharing you salary figures with others" is just cheaper for company in a long run too, as there will be less reasons for people to ask raise.
which sucks for employees who are too busy working instead of checking up if they are treated fair
Isn't that what glassdoor is for?
yeap, in some countries you have governmental agencies that do the same. In Switzerland for example, government does a good job in cataloging data about levels of salary for various professions.
Man, for some things, the swedes have it figured out pretty well
but speaking on the pay thing, do you all have any tips for listing the right hourly range in your application?
For some reason on this app it's required :/
42k a year for an entry-level programmer isn't too much right?
Did you just call the Swiss, Swedes o.O
๐ฎ
I did, my apologies. After a night of no sleeping my wires are kind of crossed
heheh
Ehm guys, I'm I the only one that can't see the content of messages in the looking-for channels?
you have a setting disabled that prevents you seeing bot messages
Hmm I'll look into it, thanks for the tip
Indeed, I had to enable "Show website preview info from links pasted into chat"
Thank you mte
no worries
Hmmm
So I don't intend to call any names here or anything, apologies if the person this happened with doesn't want me posting this here, but I just got terminated for conversations I had here, except they won't tell me which conversations they were. Is that unusual? I'm just wondering from the point of view that I'd like to know why they'd feel the need to terminate based on conversations I've had here, because as far as I'm aware I generally don't say anything weird here. (Except sometimes with Hevedy ;3)
Like, losing that contract is one thing, and I don't blame them for being careful, but not knowing what made them terminate is pretty frustrating.
Not knowing is a bit weird
generally speaking if someone wants to terminate a contract on account of something you've done or said, they'll tell you what it is
Usually termination needs to be acompanied by an explanation lol
Did you break an NDA?
depending on the nature of a contract and your location, if you're not given the grounds for termination it can be considered unfair dismissal, or equivalent
^ Here in Australia you must be told exactly why you are being terminated
I didn't break an NDA, as far as I'm aware I didn't break anything
Whats your contract state as far as dismissal is concerned? You maybe able to cite breach of contract if they cant prove you said anything wrong
Infact if they havent provided you with exact details thats exactly what i would be doing.
See that's the pickle right there, I didn't sign a proper contract yet
Ahh
So what I did 'sign' didn't say stuff about termination
What was it that you signed?
A relatively vague thing on the intended results and compensation etc
Ok well i guess in that case you havent got much of an leg to stand on then....
(Furthermore, ya know, oral/typed agreements are still agreements...)
You could ask nicely?
I don't intend to pursue this legally or anything
But I do intend to eat from my freelancing jobs
Still it would be nice to know so you could avoid it in the future
So I'd like to know why they decided to terminate
Exactly
Have you asked them for further details?
What was their response?
They maybe just making the entire situation up to get rid of you? As negative as that sounds haha
Well, they told me who the conversations were with, naming one person I haven't talked to for months
And that's it
Beyond that I'm getting "Sorry, our decision is final"
So you ask "I'd like to be able to improve myself in the future, why was I terminated" and get "Sorry, our decision is final" ?
That's weird af.
Certainly is
maybe they had bad experience with that person and not you
Just wanted to make sure that it's not just me thinking it's weird to get terminated like that
Was it an studio or just an group of devs?
A group
Ah ok
Yeah, I'm not particularly surprised, it's a bit of an "I told you so" to myself
But they seemed like cool people and I enjoyed the task I was contracted for
It sounds like, unless you've actually said something egregious to the person they named, you dodged a bullet.
And yes. Always use contracts
They named a few people, only one of which I've talked to recently afaik, and while I do have vivid discussions with him, they're never particularly bad
So those shouldn't be a reason to terminate
Wellp, sucks. Moving on, guess I have time for a new thing again x3
Unless those other people were bad mouthing you behind your back?
Eitherway, they dont seem like people you would want to work with long term anyways.
Yeah, that's my take on it now
Just... Surprised?
Got another response saying it really is conversations with those people and I should be able to find them... Except I can't.
I reckon they are grabbing at straws, if they cant be bothered to show you themselves they probably dont even have anything
If anyone is from northern germany, I am in need of a unreal programmer, either real good at blueprints or c++. Best would be somebody who would be able to be in the office in person (I have an awesome unity dev in texas, but I need another one for UE, and for workflow reasons (fast iteration), I'd like to have a local. Paid position.
@supple blade #looking-for-talent
Define northern Germany? I'm Dutch, near the border, depending on which part of northern germany that could be possible?
And actually, yeah, #looking-for-talent x3
Would be awesome to work with you, but we're really north... between kiel and lรผbeck
Yeah, that's going to be a bit too much
I'll reapeat it tagged:
If anyone is from northern germany, I am in need of a unreal programmer, either real good at blueprints or c++. Best would be somebody who would be able to be in the office in person (I have an awesome unity dev in texas, but I need another one for UE, and for workflow reasons (fast iteration), I'd like to have a local. Paid position. #looking-for-talent
is the person controversial @hybrid phoenix ?
@supple blade no click on the 'tag'
or read pinned there
@supple blade Check the #more-resources channel for usage on the JobBot
All good
Think I figured out why I got terminated
I think they connected the dots that I'm relatively young, and therefore don't want to work with me
Yeah that'll easily do it.
if you're under and didn't let them know I can see why they'd terminate like that.
Mmm still its on them if they didnt make it an requirement before hiring.... But that wont change what happened lol
I'm just under eighteen
I figured they'd have noticed my profile picture
And that they'd have realized my age beforehand
But I suppose not
Well like i said it should have been part of their requirements if they were so concerned about it.
That's my thing as well
Or, you know, he could've just straight-up said that he feels I'm too young to work with, and that he hadn't realized that when he gave me the job
Yeah the entire situation seems poorly handled from what you have explained
Oh well
Still weird af that they will tell you that much but not the specific cause.
Yeah, nothing you can do and focusing on it won't do anything.
Yeah, that's why I've stopped saying it
I generally just go and show I'm competent at what I do
And if they then figure out that I'm a minor, they at least know I'm good at what I do
Instead of instantly dismissing me because I'm probably not good to work with
If you can prove you can do the work and do it well it shouldnt be an big deal
Damn......
Well, so much passed. So keeping this short @hybrid phoenix.
If it was based on age, well not much you can do. There ARE laws in the USA though about underaged workers. Usually though, it's mostly the under 16 kind.
If it really were something you said though....I would have been super surprised unless it was something stupid ridiculous on your part, like racist/sexism remarks.
Subtopics Hiring Youth Affirmative Action Foreign Labor I-9 Central Veterans Workers Under 18
So they have laws for different age brackets actually here.
Hello there! I'm Marco, a 14 year old adolescent that teaches java classes online for a great price! Please DM me for prices and further information.
Is this the place to ask about landing internships/jobs?
yes
So, I'm looking for C++ related jobs for a beginner. I am majoring in music at college but have been working with Unity/UE4 doing javascript, C++, and blueprints for 4 years. I am also working on my own 2d engine with SDL. If I were looking to get a job doing programming in the near future would it be more beneficial to finish my UE4 arena shooter project or my game engine? Do you have other suggestions?
@fathom oasis hey! just wondering, what kind of arena shooter you're working on? Asking because I'm also working on a arena shooter, yet it's in a fantasy theme and top-down ๐
@peak wadi i donโt have any art but i was thinking it would be scifi/fantasy because all 5 of my weapons are physics based and I have rotational jump mechanics and wall running, also its 3rd person. Kind of like a rocket league control mechanics with a more halo-esque gun system
@fathom oasis sounds interesting! ๐
Looking for an artist who has a distinct artstyle for a game I'm making ( I can implement the art into the engine ). The game will be a simple but ( in my opinion ) a genius idea, a walking game that tortures the player for around 15 hours. Payment consists of ~50% of income once the game is published on Steam.
DM me if your interested
Looking for: Steam BP Programmer
Payment: $150 Paypal once done
Experinence: C++, Unreal BP, Steam
Mission: add BP nodes to this https://nte.itch.io/steamuer existing steam plugin. The nodes are:
- A force update node for leaderboards (ISteamUserStats::k_ELeaderboardUploadScoreMethodForceUpdate)
- A node to attach "user generated content" to a LB entry (ISteamUserStats::AttachLeaderboardUGC), should also force replace any previous data (the data we want to upload is a 200 character string)
- A node to get "user generated content" when retriving the leaderboards entries
Looking For: Animation & Level Design
Payment: Rev-share
Experience: Portfolio
Project: Through The Head is an Online First Person Shooter for Android/iOS/PC. This game is WW2 Themed Game and will have Guns based in the world war. There will be WW2 Maps, Guns & WW2 Characters. You can Play Single Player and complete Missions. Swamp your way in Multiplayer and be the best of all. Lead your team and clan to victory and Number 1. This Game is Free for all with an Exception of Purchasing Bronze/Silver/Gold Crates & Game Credits. Be the Best you can ever be
Responsibilities: Animate & Build To Expectations.
Contact: DM me here on discord
Sigh
Come on guys, read the pins
Oh, it's not pinned here anymore
In that case, read pins in #looking-for-talent
The studio I work at is hiring some folks. Canโt be bothered to do a proper post for all of these, but if anyone is interested def apply. The studio is awesome, bosses are chill, and weโre currently working on Darksiders 3 ๐ hiring all levels of experience. http://gunfiregames.com/careers/
Where's the sutdio based? Couldn't find that on the site (on mobile, anyway)
austin, tx
@prime rune I mean they say even if you donโt see the position you want go ahead and send them your resume ๐ no idea beyond that haha
i'm MayorPixel, Art Director and Lead Designer from Moonjump Studios
Me and my team are currently looking for a Composer who's able to make a soundtrack in a same orchestral style as Super Mario Galaxy and Odyssee, as it is also the same feeling of grand journey around the world with a side of emotional lookback.
We're currently working on a Collectathon 3D Platformer in the spirit of Super Mario 64/Galaxy/Odyssey, and Cavestory for the PC (trying to establish a brand and mascot for couch family PC gaming, a growing market) and consoles on Unreal Engine 4, where the premises takes you on a journey around the moon ,the earth and the sun!
Playing as our two heroes, Chico and Moon Girl, in a variety of colorful and unique cultures to each world you will encounter.
DM me if interested!
This just going to be the slop spot to drop job requests now?
I thought that's what the other two channels are for and here is where we're just supposed to discuss whats posted there.
Not exactly a good sign when the people looking for others to do work for them can't even follow directions.
^That, really
Not sure if youโre referencing me, but Iโm not doing the hiring or anything. Im just an environment artist there. I know how hard it was to find a job when I was looking so figured people would appreciate the heads up that the studio was hiring. But if thatโs not appropriate for the channel Iโm happy to delete it ๐
Hope that didnโt come across sassy. Didnโt mean it that way ๐ฌ
I wasn't really thinking of you, honestly, also because you explicitly said it was just "maybe look at this if you're looking for work", not really a proper job offer
Mainly looking at the other three out of the last four things in this chat
.>
Cool cool โ๏ธ
@plucky hatch if you don't know Rich Douglas, you should contact him to see if he can do the work for.
Hey Everyone! We're looking for multiple positions at Lifelike Studios. Including 3D Character Animator, Ligthing Artist, 3D Artist, etc. So if you're interested, then please get in touch via DM to discuss in detail.
Thanks.
@buoyant latch This sort of thing ๐
Well, I mean, it's as easy as the <@&213101288538374145> just deleting the posts so the trend doesn't continue
And also obviously PMing them to just do it properly
Whats up @kindred mason ??
Pretty sure he's reffering to the fact that there's people who are more oftenly posting their job adverts in here instead of using the bot -> put it in the correct channels
@spice dagger ^
Ah ok yep.
If I may suggest (I know I should really be using #server-feedback, but it's kind related), wouldn't the channel topic better be updated to something like: Career advice, interview prep, resume and portfolio critique. Please use #looking-for-talent or #looking-for-work for job listings.
Hello there. I'm looking for good UE4 Programmers. We need a programmer ASAP to start adding our models in game. Please contact me if you are interested.
@plucky hatch instead of spamming all chanels with it you could try to look up how the job posting works with the bot and make it that way
check pinned messages in #looking-for-talent
And is that even programming...? Try to me a little more explanatory in what you need
For instance, you're not getting me to apply when that's the level of the job post
@wraith mortar Not sure about your specifics, but just as a thought, have you considered dumping the character class? Just create your own replacement to do exactly what you need, it'll be far more performant
I need somebody who understand how tech works! I know, a programmer!!!
@hybrid phoenix well it would be a metric shit ton of work for no real gain; it doesn't do anything unnecessary and non performant
For our purposes anyway
And a second thing, if you don't need 500 people in an instance, don't try to do it. It's way better to use sharding or something along those lines (I think that's what it's called?)
We do lol
Alright x3
:p
Looking for this style
Interested in hiring somebody who can do a similar style to these for a watercolor anime styled game
DM me if you can do it! Super simple.
@static rover your website link in chrome is giving me a malware warning btw
might want to look into it
and ther's nothing to see even if I open it anyways
People posting jobs here is truly starting to get annoying.
Even IF I would qualify & be interested in the job I will not even bother. Reason being the lack of effort from whoever posting the job/jobs.
Like reading Guide/pinned messages is to much of a bother or poisonous or something?
Edit: No pinned messages, merely an example.
well
I mean, there is a pretty self explanatory Header at the top of this channel
yeap
I'm on mobile. No header, no pins.
Sound complaints but misdirected in this case. Didn't mean to cause trouble.
you can see it if you click on "#career-chat " at the top
not as obvious as on desktop, agree
@ocean harbor hmm
Not for me. Have to hit the people button
To get topic on mobile
(Android, pixel XL)
Anyway, it's a simple solution...
<@&213101288538374145>
Delete all past job posts in here
And keep deleting
PM offenders
@ocean harbor yeah. I said that ;)
Only after clicking that "people" icon up top right
ohh my bad
Yep I'm on desktop now.
No
I try to DM someone but he is offline so i canยดt DM him xD Or didnt i find the function yet
Discord makes me crazzzzzzzzzzzzzy
@twilit saffron are you there?
Alright that works.
aww yeah
just posted a job ad to the LFT channel that we just published
want to come work with me? Check it out ๐
and AMA
on what?
Team is getting bigger!
aye
So must mean good things are coming
apparently one Jan wasn't enough
Or happening
so we're looking for another me
Good Luck then
๐
There isn't another one of you
that is precisely the problem! ๐
but yeah. That moment when you add all the little tasks people ask you to do into your team's task tracking system, and get a panicked call from your lead the next day because you're 100% overallocated
good times ๐
so we need another me ๐
Also, still keen to make sounds for free, so yeah, hit me up whenever.
Oof how do you guys feel on working 2 remote jobs at the same time
Ive thought about doing it even though i wont need the money or anything
I kinda just wanna put more than 2 games on my resume
I once worked on 6 contracts at once. Never again. ยฏ_(ใ)_/ยฏ
2-3 is pretty safe imho
Depending on your time management skills and drive. I say 3 is more than enough.
Damn i also need to get better at networking. Last year at gdc i didnt really talk to anyone
AH
Last yeat at GDC...
I didn't attend
๐
So you still have one up on me
But you don't need to talk
Just shape your business cards as shurikens and throw them at people
Lol the current studio i work for sent me these business cards
They look like mints
Small ass indie studio
Hmm. Are those supposed to be hairs?
If you turn it side ways its a face
Oh snap
Ikr. Took me forever to notice
Weโre doing this BR game
It kinda blew up on twitch this week
Yeahhh. Its called Islands of Nyne
It technically started before the development of pubg
But didnt get funding and stuff until recently
I see the KS
Yeah thats old
Shroud and doc tried to play it
Shroud loves it
Weโve been to like #2 on twitch
Crazy shit ive never seen before
Not on Steam yet?
Its on steam
Link?
But no store page
Bit off topic now though for this channel. You should post in #work-in-progress
Yee yeee
But anyway, what were we talking about before
Oh remote jobs and business cards
Yeah, if you can do it, 2-3 is probably standard
Re: buisness cards. Don't go to a japanese conference to present and forget the main batch of buisnesscards at home. Learn from my fail.
I wouldn't recommend more than 3 unless you were crazy good at time management
Lmao
See i like my free time
As im super young
But like i want to be stupid successful
I don't think enjoying free time is age dependent young one
Stupid successful.
@feral basin hm?
I feel like i can only be stupid successful if i grind
Any more than 3 contracts at once and I think you'll lose profit. You'll be a lot more efficient spending more time on a big project than 2 small ones
Of course, it'll depend on the rate you can pull
I've made quite a bit when getting two premo jobs
And doing em at the same time
Yup
I dont want to work remotely for too much longer
Remote is life
I personally find it to be depressing
Nah, offices are depressing after about 18 months
But I do agree. Would be nice to start up my own Studio and grab some talent
Depends on the office
I just want to see peoples faces man
And employer
At home you can have a drink, get on the chats with mates on disco, lay down for a bit, have the tv in the background, etc etc.
But from personal experience, I'm able to invoice more on 60h/week split between 2 clients than if I spent the same time on 5 clients as I always lose time switching between projects, VPNs, engines and so on. It takes a while to reset my mind. So I'd only be able to invoice like 40 - 50 h per week
I was on the way to typiong that Glad. If you are per hour, and you work enough hours a week to make yourself happy, then if you could do that with a single project you are bettrer off. You wake up knowing what to do, you follow the same code and it's always in your head till the job is done. Doing that on 2 differing projects means you need to have 2 projects on your head, 2 methodologies of game logic, 2 subsets of people who work differently with the engine. Therefore, if the hours are ticking the boxes, 1 job would trump 2.
Eh. All my friends are out partying. While i sit in a room working all the time
That is true
Ive mainly worked on shooters. I would like to branch out
Yeah. I'm currently doing one 40h/week project at a lower rate and a 10h/week project at my normal rate and I'm much happier than I was last year when I had 4 clients at normal rate
You only want more jobs if you are't getting paid hours. Thats just like ANY job. Does an electrician want to drive between 7 little jobs for the same hours, or have a massive commercial site where you turn up, park once, andd do a full 8(or w/e) hours on the same stuff and go home..
You still have to do enough hours to tick your employers boxes though. Might be 30, might next week be 50..
Then 20 the next
Yes
That's how I do it. I look after a few racks of IT gear. If it works, by job is piss easy. If it's broken, 80 hour weeks till it's fixed.
Ultimately you need to do what makes you happy. When I was doing dev work in garrysmod past 18 months, I was pulling 180 'Steam Played' hours a fortnight, just in an empty dev server. Now that's depressing. Not every fortnight, but it was reaching those hours towards the end for little to no payoff.
Ooo. You work for face punch or are you a modder?
Modding for an aussie community, they closed up mid last year. Started back in like, 2012.
Ooo. The last project i worked on was an arma mod going standalone in ue4
I did approach a facepuncher the other day asking if they would ever be interested in having volunteer work, adding more entities/assets the the game etc. The reply? "Don't f**king PM me."
I applied to work for them when i was like 17
Which arma mod? Life?
Ahh, I also hosted a lifeRPG for a bit, started modding it up. But arma code is..... really bad.
Between that and 10 live gmod servers, I did not have the time to make a good one, so I closed it down about 3 weeks in.
Yeah thats what i heard. I need to build myself up enough to be confident in pursuing other jobs once in done with this current project
I think i could get another dev job
But im not so confident
Any dev work is good work, you learn things you take with you. Eg: Logic tends to flow from game to game the same way, once you know how to do it. Same with sounds, meches, etc.
For me its not my ue4 knowledge
Its my business skill knowledge
Like i know a fuck ton about ue4 of course
But i dont know enough about making contacts. Getting good resumes. Doing good interviews
Plus i think when employers see a 19 year old with like 3 years of game dev experience theyre just gonna role their eyes
I think actual game dev employers probably don't think that way, at least in the mainstream.
I've personally worked with one who was 12-13 or so with the gmod projects, surprised me how much he knew.
I'm over 20 years his senior. Decent, smart people understand that anyone can be good at something. We got 15 year oldds who can out-qualify 70 year olds who call themselves experts. Especially in the tech industry. Most things that existed 10 years ago in computers are no longer here bar a few (operating systems and office software).
Also, in the past 5-15 years a crap load of new languages have appeared that do better jobs at certain tasks. The industry changes so rapidly that only edge-case arguments exist about age vs experience in many IT fields.
It's not so much about what you know, rather than how you work in a team. Any knowledge gaps can be filled, but if you don't play well with others, you're screwed.
Interpersonally, I'm terrible with people when put in the same room for large amounts of hours. But from a goal perspective (Lets do this so we can have a quality game and make money) thereis no fuss. I'm better off remote tbh. ๐
@flat gazelle that's the #1 thing we look for. Culture fit. Skills are secondary in many ways. Always makes me chuckle when an arrogant smarty meets us for an interview and tell us how good he is and then wonders why he doesn't make the second interview. The programmer who wore a sith shirt at work and bragged about winning all the arguments was a particular gem. (Also gave me marketing advice in the interview, he was a programmer. ......)
Are there any jobs for volunteers?
@nova locust could be a lot of reasons they didn't reply of course but I would love to remake breaking point. We are building a framework with squad where it's entirely possible
@silk nest always. Go get involved in a royalty project and bring some skills
In a lot of ways it can be the shortest path if you get lucky and work hard
What @chrome bone
Yes you can find volunteer work