#career-chat

1 messages ยท Page 34 of 1

eternal fern
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Also america pays a lot better than most ๐Ÿ˜› Not by much

lilac walrus
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I suspect those stats may actually be global

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Those programmer salaries look way too high though

eternal fern
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They should be, considering it's a global market but thats definately not the case

lilac walrus
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Even for the UK

untold granite
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Think that may be true, seen PHP programmers get paid 60k eur/year here once

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(sorry for using programmers)

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But that is just an illustation that those statics could be quite accurate

lilac walrus
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Places like SF bay might skew stats though

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You need a salary of $200k to have a half decent standard of living...

eternal fern
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From my knowledge of UK wages, 30K is average for a standard Artist, 35K designer, 40K for programmer, then they go up or down depending on location and leads/seniors get a few K more on each bracket

untold granite
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That is GBP tho

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so ~50k usd

lilac walrus
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Junior programmers get about ยฃ26-28k, more experienced around ยฃ36k, and seniors in the upper forties

eternal fern
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Thats more up north though right where living costs are lower?

lilac walrus
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Nah, it doesn't really vary much geographically

eternal fern
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Rockstars wage is low but their bonuses are massive

lilac walrus
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Leads might get ยฃ60k+

eternal fern
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Crytek was a low wage in the midlands

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CIG is lowish

untold granite
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juniors get 26-28k?! ๐Ÿ˜›

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How much would that transfer to parttime? ๐Ÿ˜›

eternal fern
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Splash damage, rockteady are quite high 30-40 but london

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Supermassive is high for guildford

lilac walrus
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I'm contemplating moving out to Berlin; same salary, but living costs are quartered compared to Manchester

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Guildford pays London salaries

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It has to because the cost of living is higher than most of London

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My rent was ยฃ1000 a month at Lionhead

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And that was 40 minutes out of the town center

eternal fern
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Yeah, got a friend looking for a place now, looks to be ยฃ1000 for a 1 bedroom there

untold granite
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ouch

lilac walrus
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Yup. Studio you can't stand up in will be ยฃ800. We got lucky and had a 2 bed house

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Not the norm though, you'd normally payยฃ1300 for that

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Worst part is trains are super expensive and traffic is insane,so you can't live elsewhere and commute

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No point living in Woking and saving ยฃ300 a month only to fork out the same.for travel

woeful vine
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ouch ๐Ÿ˜ฆ I pay $950 USD for a 3 bedroom with loft house like 1 mile from my work where I live in the US

lilac walrus
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Yeah, similar prices in Berlin. You can get a city center apartment, fully furnished for 450 euros

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Compared to a shitty unfurnished 1 bed in Manchester for ยฃ800

opal cloak
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Berlin is that cheap? I'd assume it's a bit ore expensive

lilac walrus
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Nah, super cheap

opal cloak
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That's odd, It's a capitol city :o

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Bruges then is way more expensive

lilac walrus
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They had a massive rebuild after the second world war and WAY overdid housing

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As a result accommodation is still quite cheap this many years on

opal cloak
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Hmm interesting

lilac walrus
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Contrasted with Munich, which has London prices

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Munich is the 'real' capital of Germany, IMHO

vernal wolf
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Re: SF and LA living salaries

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DON'T MOVE HERE

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fdghdfgd

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Make 100k, spend 80k

lilac walrus
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Yup. Also not a great place to live anyway

woeful vine
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can confirm LA blows

plucky hatch
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but wages in berlin are much lower than in munich aswell

lilac walrus
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Yeah, but not four times lower ;)

eternal fern
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I โค munich, had 2 freelance jobs there for months at a time

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Really nice city

lilac walrus
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Yeah, one of my favourite places I've lived

steel creek
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Can confirm that unless you're making 5,000 plus a month (after tax) don't move to LA

kindred mason
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Live in San Diego

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Better than LA anyway in everyway imaginable

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But you should be making roughly 4k month to live nicely

oblique jolt
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Hired someone! - Fiverr is great

plucky hatch
supple cliff
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"Paid" YAY! "Talented" awww....

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my life

oblique jolt
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lol

deft trench
plucky hatch
kindred mason
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@deft trench Uhh.. that is not a job?

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And this isn't a place to sell "assets"

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Just yourself ๐Ÿ˜ƒ

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@tawny kayak confirm or deny?

deft trench
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Where else can i put it

kindred mason
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No where?

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Maybe #lounge since that's spam friendly

deft trench
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I'd ashume its a job because im creating a job for myself that people may want.

kindred mason
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Wrong

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That's obviously not a job

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It's an asset

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Had you said, hey, I am a UI guy, and this is something I've recently worked on, and I am available to hire...

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Then sure

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But saying, Yo, I got this thing, buy it from me, PM me

deft trench
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You clearly have no idea of what I posted. I posted it to get a job. Meaning I post the Picture of the "asset". I am looking to work with UI for people therefor its a job.

kindred mason
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wtf...

deft trench
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Did i say buy it from me no.

kindred mason
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sigh

deft trench
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PM for details. I said.

eternal fern
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You said, 'Crosshair Pack'.. I read that as you are selling the asset pack, not yourself

kindred mason
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WTF else is someone going to get from that though ?

deft trench
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I'm looking to work with UI for people.

kindred mason
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Like, I mean, good, I am not the only one.

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Then say that?

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Actually...

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You already did?

deft trench
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๐Ÿ˜ƒ "looking for a job"

kindred mason
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Obviously the 7-day takedown doesn't work @tawny kayak

south grotto
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"i dont fuck around"

fallen cosmos
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I dunno.... saying you are not a kid makes me think you are a kid

kindred mason
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So, you pretty much have a job offer there...

south grotto
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kappaross professional

deft trench
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You guys are pathetic lmao.

kindred mason
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Well, wow...

deft trench
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#career-chat - Connect with people who are hiring or looking for work, share interview & resume tips. Read the first pinned post to learn how to get your job offers pinned.

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๐Ÿ˜ƒ

kindred mason
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I was about to say something...but now it's obvious to all...

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Why you can't get a job.

deft trench
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I have got a job

kindred mason
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Good luck though.

deft trench
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I have 2

kindred mason
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Enjoy that burger flipping

deft trench
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I wouldn't wish anyone to work retail its quite sad.

south grotto
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Calm down guys

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๐Ÿ˜„

deft trench
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Only under knowledge people and teenagers work in retail.

eternal fern
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Great way to look for work, calling people pathetic... Number 1 rule in the industry, that you just broke: Don't be a dick

deft trench
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Strange.

kindred mason
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@eternal fern that's a 50/50 chance tbh

south grotto
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The next truebones

deft trench
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[PAID LOOKING FOR A JOB] Crosshair pack. PM for details

kindred mason
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But yeah, for those not currently employed in gamedev, and want to be. Err on the side of caution.

deft trench
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there now stop being butt hurt

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lmao

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[PAID] [Looking for Work] I am a UI designer, if anyone is interested in me designing their UI for their games, if it be fps, racing or anything else. I have plenty of examples of my work. PM me for more details. Thanks.

plucky hatch
deft trench
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^ thats allowed ๐Ÿ˜ƒ

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cya

tawny kayak
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Guys, seriously. Stop acting like children. We shouldn't have to come in here and break up such petty arguments. This channel is for posting job opportunities, looking for work, or sharing tips on getting a job. Not for bickering.

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For the record, @JordanSTAFF#2377, no: "Crosshair Pack. PM for details." Is not a job post. The most recent post where you said you were looking for work and described in more detail, that's more proper.

plucky hatch
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Hello everyone ๐Ÿ‘ Ill be short here, I'm currently seeking some team mates to join on a project, here is some infomation, Thanks for your time

// Game Information
https://docs.google.com/document/d/1bNlP-qwR15BLGG66hDUcewqlWIPP4flnHxRwxfhNmTE/edit?usp=sharing

// Game Art
http://imgur.com/a/0JchV

If you have any question you can email me at nevarra@hotmail.com or on Skype at live:brandonsxbox

Google Docs

// Project Mutagen 09.12.2016 โ”€ By Brandon Cadenaro Digital Forge Index Genre Online RPG Targeted Platform Gameplay How Battle Works Entering and Leaving Battle Item Creation Level System Weapon Level System Core philosophy Features Overview Guilds Story Overview Prologue Beginning Goals Sp...

A collection of concept for our current project

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I forgot to mention its royalties up till I start fund raising

steady depot
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@kindred mason 50/50 chance kappa

bronze dew
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[PAID] 3D artist / Technical artist looking for work. I'm known as the mushroom man these days, so if my skills match what you require please contact me! Visit http://altermind.artstation.com to see why I'm called that ๐Ÿ˜› (Able to move for the right job)

plucky hatch
bronze dew
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hey.. it worked that time ๐Ÿ˜ƒ

plucky hatch
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Looked at your beach scene man that would kill my pc lol good work looks great

bronze dew
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its really not that bad Nevarra.. if you are specced to run VR.. it's 45 to 90 fps depending on your card

plucky hatch
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720gx nope lol

bronze dew
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well... it'll run.. just not in VR ๐Ÿ˜›

plucky hatch
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lol

young badger
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Hey @plucky hatch you forgot to mention Paid/Unpaid/Contract/etc

plucky hatch
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Check under post I mentioned royalties then paid after ๐Ÿ˜ƒ

mild flax
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Looking for an animation blueprint specialist to link a bunch of animations I have into a coherent movement system, not sure if paid yet.

sage garnet
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hello I need a rigger work on max ( ue4 skeleton ) with paid ๐Ÿค‘

sage garnet
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the skeleton of my characters I need it to be same as ue4 mannequin skeleton , got good budget for per character

pastel estuary
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Please read the pinned messages ๐Ÿ˜‰

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the pfist one especially

sage garnet
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ohh i see i am new here thank u

pastel estuary
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no worries ๐Ÿ˜ƒ

sage garnet
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acully i don't know how to do it right ๐Ÿ˜… , should i add only text to job like paid + contract ?

pastel estuary
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put any of those in front of your post, the one matching your needs

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with all the ****

sage garnet
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i see i well try thank u ๐Ÿ˜ƒ

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[PAID] I need a rigger work on max ( ue4 skeleton ) with paid , the skeleton of my characters I need it to be same as ue4 mannequin skeleton , got good budget for per character

plucky hatch
pastel estuary
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boom

sage garnet
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ist work 0.o

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thanks a lot ๐Ÿ˜„

nimble halo
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@limpid jungle

lone quartz
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hi everyone

thorny sable
untold granite
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looks amazing, especially that cabin โค

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Anyway, I'd reccomend editing your post to include paid, royaltee, unpaid etc ๐Ÿ˜‰

thorny sable
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@untold granite thanks

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ok

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[paid/unpaid/royalty] hi, i am 3d artist and i am looking for team ๐Ÿ˜ƒ portfolio:https://www.artstation.com/artist/olmax3d interested in stylized, low-poly games. Handpainting texturing is my passion. Also I am familiar with: UDK/UE4 engine pipeline (import to engine, making PBR materials etc.), making procedural materials, baking maps(Normal,AO, etc.)

solar scaffold
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So ytou do unpaid/paid/roaylty free?

thorny sable
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@solar scaffold yes, it just depened on project, i can work royalty if project will fit for me ๐Ÿ˜ƒ

solar scaffold
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ok

long kiln
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[PAID] / [CONTRACT]
Looking for at least two mid to senior level UE4 engineers to help me on a PSVR title. Successful candidates will be working on one or more of AI, UI, gameplay systems, engine systems, performance, so versatility and flexibility are key. Contract is for six months and includes insurance benefits. Conversion to full-time is a strong possibility. Great studio in Seattle, great title. Need people quickly so please DM me.

lone quartz
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ooo

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i'm not making a offer i'm pinning my skills if anyone is interested do I still prefix those?

digital gate
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The rules are sorta nebulous around that IIRC. people will think you're posting an offer even though you aren't

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its allowed I think

halcyon oriole
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get me a job in 2 years pls

safe iris
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I am looking for some contract help implmenting a parachute system into Allar's Generic Shooter. Anyone looking for some side work that may be available? PM me.

vernal wolf
safe iris
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@vernal wolf Thanks! Nice to see we have a place on Discord.

bronze dew
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lol.. random msg @Poidah#5709 personally I'd like a job tomorrow if possible ๐Ÿ˜ƒ

frank badger
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[ROYALTY]

Hello! (My last post didn't work so I'm hoping this will..) - I specialise in music production/composition and I'm looking for developers who would love to use my work in their projects. - I am currently catering towards the game developers who work on horror games for the time being.

Hi. I make horror music, suitable for game developers and film makers.

โ–ถ Play video
plucky hatch
ebon cedar
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[PAID] Need an animator/programmer to fix up game mechanic (gun animation), apply animations to character & fix character appearance in third person view (optional). Please DM.

plucky hatch
south grotto
plucky hatch
plucky hatch
sour mist
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[ROYALTY] Anyone is interested in creating a map for a survival game? PM me and I will give you more info about it.

lilac walrus
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the word you're looking for is 'royalty'.

sour mist
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k thanks

buoyant latch
plucky hatch
distant kelp
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[PAID] Blueprint programmer needed for roughly 8-12 hours of work based on your competency and speed. Pays $200 flat rate. If interested, send a private message for details along with any notation of your previous work.

plucky hatch
fallen cosmos
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seems like a fun challenge

south grotto
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@distant kelp per hour?

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Or $200 for the 8-12 hours

digital gate
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blueprint programmer

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$200/hr

steady depot
digital gate
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yfw BP work tho

sick sorrel
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Is that a joke? 200$ an hour for blueprint...

eternal fern
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I have seen people in need paying more than that, maybe they are desperate

digital gate
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Can you please point me to these people?

eternal fern
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I got one from facebook at one point

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Chunk of money to fix replication blueprint issue that took literally 10 minutes

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They skyped me and was about to show a product off at a conferance and needed last minute hands of to fix a bug for a VR headset not showing up a split feed on the TV

south grotto
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Haha that's why I was clearing it up

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$200 an hour for blueprints, sign me up.

distant kelp
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I'm unsure how "flat rate" could have been construed as "per hour."

digital gate
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To me your message came across as "hey, there's $200 in it for ya, I estimate 8 hr or so"

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But

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flat rates can be per item

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I could say "Each hour will be billed at a flat rate of $X"

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ยฏ_(ใƒ„)_/ยฏ

south grotto
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A rate is usually multiple hours

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So a flat rate - is per hour

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A whole job should be - $200 for 8-12 hours work

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"a charge or level of payment that is the same in all cases."

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ยฏ_(ใƒ„)_/ยฏ

tawny kayak
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In all my experience, "flat rate" implies a single charge for the entire project.

south grotto
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Really?

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I've never heard it like that

tawny kayak
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Hahah. I've always heard it that way.

south grotto
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Different countries I guess

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๐Ÿ˜ƒ

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You US or UK ?

tawny kayak
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US.

south grotto
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Yeah I'm NZ (basically UK language)

tawny kayak
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A common source for these kinds of nitpicks. ๐Ÿ˜„

south grotto
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American and english are diff

eternal fern
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Flat rate is literally just a non negotiable amount

tawny kayak
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Right. For example, flat rate boxes at the post office.

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You pay, say, $10 for the box, regardless of the weight of the things you put inside.

south grotto
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ยฏ_(ใƒ„)_/ยฏ

tawny kayak
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That's interesting to know, though, especially for international jobs.

eternal fern
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Yep, but the way it was worded above could be for either hour or for the entire project, it is just an amount, logically I thought for the project otherwise you would state a budget for the job itself

fallen cosmos
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I've heard flat rate talked about where its the same hourly rate charged reguardless of the time of day

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so, no overtime rate for example

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also from NZ, so perhaps its used differently here

eternal fern
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Yeah or a flat rate service charge which can be multiple uses of said service

nimble halo
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I understood flat rate to be just one payment.

lilac walrus
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it's a 'rate of pay', i.e hourly. If you say 'flat rate', it means the rate doesn't fluctuate (e.g. overtime pay).

I'm sure the OP meant the pay was for the feature though, not per hour

kindred mason
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To avoid confusion in the future, just don't put amount of hours estimated on the task.

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But, when I saw "flat rate", I immediately thought it was for the whole project and not $200/hr

nimble halo
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Or just say payment total is $200

kindred mason
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Problem with "estimations" and "flat rates", they never go as planned.

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So, the "estimated" 8-12 hours could actually turn out to be 15-24+ and now you're making less than 10/hr

lilac walrus
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never do the estimation, always get the person doing the work to do the estimate

bronze dew
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yeah.. flate rate means.. total amount no matter how long

mental drum
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@vernal wolf 20$ to change the whole code logic there ? kappa I don't have plan todo that but, looks too low for something that need a rework

buoyant latch
river dagger
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@buoyant latch oops my bad ! thanks ๐Ÿ˜ƒ

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[CONTRACT] Hi everyone! I'm a VR/AR Interaction Designer at Neutral Digital based in London. We are currently (and quite urgently) looking for a experienced Unreal Developer to join our team.This is a onsite only position. So if you have strong C++/Blueprints programming skills and experience working with HTC Vive in UE4 feel free to direct message me for more information.

plucky hatch
buoyant latch
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No worries! It's a bad system that's getting a rework I believe

nimble halo
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IT is.

river dagger
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@buoyant latch @nimble halo thank you both tho !

nimble halo
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No problem. ๐Ÿ˜ƒ

plucky hatch
daring sequoia
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hi all, is anybody online?

untold granite
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~1.2k people are online according to the sidebar, so yeah I guess

daring sequoia
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I need to hire some people to help me make an project for me to sell on steam

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I know what I want and stuff but some people who are i seen are badly Skilled

untold granite
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To make your job offer

daring sequoia
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um how do I do that?

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I am still new to this chat site

untold granite
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And then after the prefix specified there type your message (for example skilled)

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Just type the text you see there (for example **[PAID]**) into your chatbox

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And then follor with a message after that

digital gate
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Yeah, so in addition try and be specific about what you're looking for

opal cloak
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You write your job description, prefixed with above template and say if it's onsite/remote and desired timeframe

digital gate
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If you just say "need an artist, PM me" you might not get what you want

daring sequoia
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well could somebody help me out like :/

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It is paid like

digital gate
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I do consulting work

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๐Ÿ˜‰

opal cloak
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[PAID] On-site Antartica, creating volcano sim - need UE4 engineers

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is not super descriptive :p

untold granite
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Use a doube * ๐Ÿ˜›

opal cloak
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Well i don't want it pinned xD

untold granite
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Use `'s

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so **[PAID]**

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(a ` before the message and one after)

opal cloak
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[PAID] On-site Antartica, creating volcano sim - need gameplay programmers to create sliding into the volcano, interacting with magma and UI elemants of undercooling

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Is more descriptive

untold granite
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**[PAID]** Need experienced artists to help me work on a steamgame. It's X style and <more info here>

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Copy that and adjust it to your liking

plucky hatch
untold granite
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๐Ÿ‘ you did it!

daring sequoia
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not sure if I did that right?

untold granite
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You did as unrealbot pinned it ๐Ÿ˜ƒ

daring sequoia
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good

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Does anybody know what a license is for?

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regarding the content used?

plucky hatch
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the license will say inside of it what the requirements of it are

daring sequoia
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the content I saw had no license shown :/

digital gate
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Are you looking for a single person? Please make sure you have all the Skills to make an Naval war sim Game using the UE4 Software.

solar scaffold
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@daring sequoia is that as an example or genuine request

untold granite
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That means you need to be very careful using it

daring sequoia
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genuine request

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I message u KorkuVeren

untold granite
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Contact the owner to see what is allowed with whatever you want to use to avoid getting sued

daring sequoia
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oh really?

digital gate
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Yeah, I got the ping

daring sequoia
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well thanks for that!

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I will email him right away

digital gate
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If you know what license the files use, you can ask us

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If you aren't sure its best to ask the owner/author

daring sequoia
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I am now

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thanks for letting me know

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k I sent the email off to the owner of the content

daring sequoia
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Looks like I made a bad mistake then :/

untold granite
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What happened?

digital gate
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He is offering to give me the game after I make it as paid compensation.

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When I tried to explain milestone based work, I used a ship example.

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He complained I was overcharging because this pack exists

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Then, when I told him I wouldn't try to compete with the marketplace pack because of economics, he starts complaining that being disabled isn't fun

daring sequoia
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I told what happen like

untold granite
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Have you ever even opened ue4?

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(sorry I have to ask this quesion)

daring sequoia
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yea

untold granite
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Okay good

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Have you gotten any experience at blueprints/art?

daring sequoia
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All I want is people to help me ๐Ÿ˜ฆ

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I told him my realself that I am disabled

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I wish you all understand this

untold granite
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Well if everything would be free, that'd be possible, but I'm afraid the world doesn't work like that ๐Ÿ˜ฆ

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That sucks ๐Ÿ˜ฆ

daring sequoia
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I know

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it;'s why I try to let him know that

untold granite
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But I'm afraid that what you are looking for may be more something like a revenue share

daring sequoia
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but it looks like he took it the wrong way

untold granite
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Basically you team up with 1 or more other people and share the profits

digital gate
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You're making it sound like that was the first thing you said

daring sequoia
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I don't ask or want much

untold granite
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But in order to do that, you first have to learn about the engine first

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Which isn't hard ๐Ÿ˜ƒ

daring sequoia
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I been seeing videos

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and it's not good

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like I can't find one where they show you on what to do in order to make a game

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like if I want to make a war game how can I?

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HELLO Videos?

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there is none

untold granite
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Are you amazed? (sorry to say)

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There are so many types of games you'd need to have infinite tutorials which is unfortionately impossible

daring sequoia
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it's why I want peoples help for

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but it seems I came at the wrong place and the wrong time as well :/

untold granite
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No not like that!

digital gate
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I tend to come across as very agitated when I'm really not.

untold granite
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It's great your into gamedev ๐Ÿ˜ƒ Just there isn't a pre-fabricated tutorial for everything. Instead you learn a skill

digital gate
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But yeah, I'm not competing with MP prices

daring sequoia
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I already made one game myself but the software guys its outdated

untold granite
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Let's say blueprinting, and then once you know how to make game mechanics (let's say steering something or firing something) you can mesh it all together into a game, any game really as you know how to do stuff

daring sequoia
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it's called game-guru

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if u all know that?

untold granite
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And yeah you can hire people, but they would dedicate time, while something on the marketplace was made once and it cost let's say 200 hours, they can also sell it to let's say 100 people for that price, and earn a lot more, and so spread the cost over multiple people

#

I am personally still learning, but that's the power of gamedevelopment, once you master small parts of the skill you can see stuff come together into a whole

#

And then once you have finished this game, you can think of another one and use the same skills on that other game ๐Ÿ˜‰

daring sequoia
#

it's why I want to hire people to help me out or is that to much to ask for?

untold granite
#

No! Just if your hiring people, they are pricy

#

No clue what a gamedev goes for, but marketplace prices are spread over multiple people, hence their cheap pricing

daring sequoia
#

so who can I hire then to help me?

untold granite
#

that'll be down for waiting for people to reply to your advert

daring sequoia
#

talking about that I think I made it in the wrong tag..

untold granite
#

I could help if I had the time, but I'm a full time secondary school student, so not too much time here I fear ๐Ÿ˜ฆ

daring sequoia
#

I love the software don't get me wrong like

#

but it's mainly to complex for me :/

#

it's like I could not make one Basic Game ๐Ÿ˜ฆ

#

it was a Top Deck Card Game

#

very basic and small project but the user does not have the files for it nor the info to share with anyone

#

right people I get a email

#

he said

If you don't want to download something from official UE forum or from Github, especially a project, which is thousands of people(including me) in the world are used, then let it be. It's your decision and I appreciate it.
I've heard rumors that author of Ocean Project from the link, which I sent you, want to publish it to UE marketplace in near future. Then I guess you can buy "paid" version.

To use my content in your projects, you need to buy it from UE marketplace.

Here's some text from here: https://publish.unrealengine.com/faq

All content sold on the Marketplace is licensed to the buyer (who may be either an individual or company) for the lifetime right to use the content in developing an unlimited number of products and in shipping those products. The buyer is also licensed to make the content available to employees and contractors for the sole purpose of contributing to products controlled by the buyer.

Each such product built using content purchased on the Marketplace must be a standalone creative work (such a game, simulation, or video) in which content is merely a component and not the primary focus. For example, it may not be a content pack for distribution to engine users.

Users are free to modify any content they purchase from the Marketplace.

All items sold are non-transferable, and users cannot sub-license the content for further redistribution, whether or not they have modified it. Users cannot buy your content and then distribute it to other developers to use in other projects, for example by listing it on the Marketplace or another store themselves.

Hope this helps.

Best regards,
Ruslan R. Nazirov

#

could somebody please remove my pin post that I made?

untold granite
#

@plucky hatch Mind taking look at removing the pin?

plucky hatch
#

I don't see it

daring sequoia
#

it's okay I done it

untold granite
#

๐Ÿ‘ thought that wasent possible but hey

plucky hatch
daring sequoia
#

just an error I made that's all

untold granite
#

np

plucky hatch
#

but while I'm here, might as well re-pin nicks message

untold granite
#

๐Ÿ˜‰

daring sequoia
#

so now I am stuck I got nothing or nobody to ask for..

daring sequoia
#

so what can I do now people?

plucky hatch
#

what would you like to do?

daring sequoia
#

get an Game made would be nice :/

#

but does not look like it's going to happen

plucky hatch
#

Why not work on that naval simulation you were talking about?

daring sequoia
#

is there a way to pay people to help share useful info and such?

#

or to make it

#

I do have the software for it

#

I just wish people would not be so awful and taking it the wrong way :/

plucky hatch
#

you don't need to pay people to get the game made though

#

you can just make it yourself

daring sequoia
#

I am trying my dam as time to get an Paid Job but everyone Rejects me due to me been disabled

#

how?

#

I don't have the Skills

#

it's why I want to hire people to help me for them to do it for me at least

#

what more do I ask for?

#

@plucky hatch do u understand what I mean?

plucky hatch
#

but you can always get skills

digital gate
#

I'd like to clarify that due to me been disabled is not the reason I'm not working with you, but instead the reason is that I'm not going to compete with MP pricing for contract work

plucky hatch
#

that is also why I suggest working on developing some base line skills, because paying is probably more expensive than you realize

daring sequoia
#

and it's why I wish you would understand me

#

yet paying somebody would be easy for me like in any case...

#

like I said before the old software I used is outdated

#

using an old outdated software...

plucky hatch
#

but since you learned how to use that software, you should be able to learn UE4

daring sequoia
#

nope

#

UE4 Is to complex

#

I re watch an video on how to make an Game but they don't give you a full list on what to do

digital gate
#

Yeah, you gotta break it down into smaller bits

#

And sometimes see if you can find something that isn't the exact thing you want, but might be related.

daring sequoia
#

it took me a week to make that Game

#

just one level

plucky hatch
#

a week isn't long in game development, so grats?

digital gate
#

Yeah nice

daring sequoia
#

yea?

#

but it's outdated software

#

very very old

#

the FPS is very poor :/

#

it lags to much

plucky hatch
#

if you work at it, and give full effort, I assure you that you can learn UE4 and in a few months you'll be ready to start making cool things

daring sequoia
#

more like years?

digital gate
#

I'd say its possible to make cool things much sooner than years

daring sequoia
#

I got some Basic hang of it but not at the Point to make a fully up running Game

digital gate
#

But to some extent nobody ever fully learns unreal

daring sequoia
#

yet I was trying to make an Open world Game

#

by myself

#

but I failed

digital gate
#

Well that's a case of trying too much too soon

plucky hatch
#

make space invaders, then make it again in 3D, then you'll feel at least a bit more confidence as you'll have a few base lines

daring sequoia
#

yet an top deck Game would of been an basic project to make if I am right?

karmic kayak
#

of course you failed. An Open World game is most likely too Big for a single person. I'm in this whole gamedev thing for ~12 years now. Still my current game is a small platformer. Its my first game without a decent team tho.

digital gate
#

If you're just learning UE4, then no.

#

A basic project to make in UE4 would be something more like what you've made before

#

Maybe not as complex, of course, but you also have the benefit of having done something like it before.

daring sequoia
#

well yea

#

I would like to remake it in UE4

#

but how?

digital gate
#

I suggest breaking what you want to do down into simple bits

#

And then searching for how to do those basic bits

#

So, for example. You want a first person camera

daring sequoia
#

true

#

and I know it's a FPS Game

digital gate
#

So there's a bunch of stuff on that.

daring sequoia
#

class horror and such

#

I know that bit of it

digital gate
#

Next up, maybe you want something to display health on the screen

daring sequoia
#

but my old software was more user friendly

digital gate
#

Again, there's a lot of stuff out there on how to do that

daring sequoia
#

but it's bad :/

plucky hatch
daring sequoia
#

do i have to use

#

CC+?

plucky hatch
#

just do the blueprint ones

daring sequoia
#

you mean the pre made templates?

#

that's on the program

plucky hatch
#

no, the link I gave you

daring sequoia
#

ok

karmic kayak
daring sequoia
#

o.o

#

yet if you compare UE4 to The old software you see why now I want to start using UE4 now?

plucky hatch
#

don't know what your old software was but it doesn't matter now, all that matters now is what you do with UE4 and how you progress yourself

daring sequoia
daring sequoia
#

btw how is that video meant to help me?

vernal wolf
ebon cedar
#

[PAID] Looking for an animator to create gun animations & rig weapons (FPS Game). 4 weapons in need of this service! Please DM so we can discuss pricing.

plucky hatch
hazy jay
#

[CONTRACT]
I'm looking for one remote artist with design experience (dressing up and placing assets) to work with me full time on a 3 month contract. If you have blueprint experience, that's even better.

This contract is probationary and after the 3 months, if all is well, we will extend the contract as long as we mutually agree to do so.

My company builds homes for the purpose of demonstration to potential buyers. We currently have been awarded our first contract to create interior and exterior real estate.

Before I sign the contract with my customer, I want to find a dedicated, talented artist who strives for QUALITY. I am looking for realistic and optimized work. We decided to work with the Unreal Engine because it's the best real time rendering software available.

We will be showing our work as a downloadable first person app, and as a Virtual Reality experience on Vive, Samsung VR and Cardboard. Also a good understanding of making videos would be great for showcasing our work to potential clients.

What I can supply is the .dwg ArchiCAD files for the homes and PDF drawings of the homes layout with exact measurements. I also have a large library of interior assets I can share with you so that you're only making the 'hard' assets of the house which include:

Stairs
Floors
Walls
Ceiling
Floor trim (baseboards)
Door trim
Window trim
Stair trim
Cabinets

Everything else I have made already and you can simply place the assets where they need to be according to the PDF layout.

We're just getting our first, very large volume client, but we're expecting to grow quickly once other potential clients see what we're doing. There is a huge opportunity for growth as I am a real estate veteran and know a lot of the major players where I live. As our company grows, we'd like to reward you for your hard work and commitment to making our team successful with a more senior art related position within the company.

plucky hatch
ionic rose
#

Why does it seem like all the jobs in here are looking for artists ๐Ÿ˜ฆ

fallen cosmos
#

might be the nature of contract work

#

although there have been plenty of programming jobs lately

lilac walrus
#

Nobody ever wants game designers :p

bronze dew
#

I find people normally want programmers ๐Ÿ˜ฆ

digital gate
#

I find that its inconsistent and you gotta ride it out

bronze dew
#

your know your chosen field has problems when you have to "ride it out" ๐Ÿ˜›

south grotto
#

FeelsBadMan

plucky hatch
#

@lilac walrus, same feeling when everyone ignores a President/Prime Minister - Nobody wants them XD

lilac walrus
#

I'm not sure anyone in here has ever advertised for a designer, heh

fading yoke
#

I think it's because people who actually hire for stuff are themselves wanting to be designers

#

Except for work-for-hire companies, which don't have a reason for designers anyway I guess

untold granite
#

@lilac walrus designers are better than idea guys I guess kappa

plucky hatch
#

At DDI we have designers but they're called producers instead, involves a lot of tasks including product launches/prototyping/team size planning/sprint planning/etc

lilac walrus
#

That just sounds like a producer, not a designer

sick sorrel
#

I agree lol

lilac walrus
#

Designers don't do project management tasks (unless they're leads)

plucky hatch
#

I think our design needs are light, as all of our games are already built in land casinos and moving them to our game involves as little change as possible

lilac walrus
#

To be fair, casino and gambling games is kind of a different industry

plucky hatch
#

right, at the moment our studio does nothing but casino style games

steel creek
#

I think it's fair to say that most places have whatever definitions they have and those are moving targets and people shouldn't get butt hurt over the fact that one place doesn't use the same definition that you use for a role

bronze lintel
nimble halo
#

@bronze lintel use the correct format of **[PAID]**

#

and don't edit your post, repost it. otherwise bot won't pin it.

bronze lintel
#

Ah sorry!

bronze lintel
plucky hatch
nimble halo
#

No need to say sorry, just trying to help you get a job. ๐Ÿ˜ƒ

bronze lintel
#

Thanks @nimble halo !

potent kayak
#

@bronze lintel Ayyyyyyyy

#

Fancy meeting you in this neck of the woods

#

We would love to have you as part of Frontwire Studios ๐Ÿ˜›

digital gate
#

Y'all looking for artists?

untold granite
#

interesting website ๐Ÿ˜›

#

Looks awesome @digital gate ๐Ÿ˜‰

steel creek
#

Nice work Michael

digital gate
#

I'll have to pass on the feedback

fading yoke
#

I wish I was good enough with Unreal that I'd get casual job offers like that

snow yarrow
#

^Me too

lethal slate
plucky hatch
#

i am looking to hire a developer

#

pls private message for details

opal cloak
#

@plucky hatch It would be useful if you would state the work task(Programming, art, characters, animation, etc) and if it's remote/on-site

#

You can also get your message pinned by writing '''[PAID]'''

#

3 stars and then [PAID] then 3 again

plucky hatch
#

thanks for the info but i would assume that people would assume remotely as there are most liekly people from around the world in this chat room

#

normally as well developer means programmer

nimble halo
#

Game developers may be involved in various aspects of a game's creation from concept and story writing to the coding and programming. Other potential areas of work for a game developer include audio, design, production and visual arts. -- From study.com. Not all developers are programmers.

plucky hatch
#

that is a designer, no ?

nimble halo
#

I do not understand the question.

#

Are you referring to my citation?

plucky hatch
#

i asked for a unreal developer and appearently in the gaming community a developer can also be a writer

nimble halo
#

Yes, developer is a very broad term. You want to be specific. Programmers are code developers.

plucky hatch
#

@nimble halo no i would say it means program development

nimble halo
#

Different wording, but that's the jist, yes.

#

Oh, you meant developer being a broad term?

plucky hatch
#

developer is a board term when i posted here i didn't mean i wanted some one to build a house

#

like a land developer

nimble halo
#

No, obviously, but there's different types of developers, and you should follow @opal cloak 'a recommendation, although as far as I remember the punctuation is **[PAID]**

#

And a repost is necessary as the bot doesn't check for edits.

#

@plucky hatch

plucky hatch
nimble halo
#

Ty @plucky hatch

spice dagger
#

@nimble halo @opal cloak just be careful if you were considering helping mobailuv. Her story doesnt add up, i offered work, very sketchy, very hard to deal with.

#

Very unprofessional in the way she delt with things.

fallen cosmos
#

just out of curiosity, what was the nature of the work?

nimble halo
#

@DevilsD#0613 thank yyou for warning.

vernal wolf
#

I am a developer, I make great sound effects with my mouth. I have two shipped titles that feature my mouth sound effects. I will not link to them because they are horrible.

pastel estuary
#

I vouche for this man!

cedar canyon
#

Never leave your terminal unlocked I suppose ๐Ÿ˜„

plucky hatch
#

@vernal wolf mouth sound pack for generic shooter?

vernal wolf
#

That too

steel creek
#

Have bought his DLC eyebrow extension is also akbar amaze

cerulean nimbus
#

$20 to anyone who can run me through the solution to my issues in ue-graphics

lilac walrus
#

[PAID] Available for short term technical contracts; design work, documentation, rapid prototyping, problem solving, gameplay implementation as examples. Looking for jobs that will generally last a few days to a couple of weeks maximum. PM me or e-mail me for more info (ambershee[AT]gmail.com)

plucky hatch
south grotto
#

[PAID] looking for voice actor, 1 minute length

plucky hatch
pastel estuary
south grotto
#

cheap? ๐Ÿ˜„

pastel estuary
#

yea, he should be. He hasnt done much besides a few small games. (and abe's oddesey)

south grotto
#

Ok ๐Ÿ˜ƒ

pastel estuary
#

if he goes "who the hell are you?" just tell him Luos send you :p

nimble halo
frozen remnant
#

[UNPAID]
[Learning Project]
I'm a programmer (mainly c++) and looking to improve my unreal skills more, would any artist (preferably modling/animation not level stuff) be interested in collabing with me on some form of a short learning project (1-2 weeks of work during work/college) to learn unreal and team workflow more? If you are interested pm me

plucky hatch
plucky hatch
cedar canyon
#

[PAID] [Looking for Work]
Hi all, I'm a 3D artist with a few years experience in UE4. I'm versatile in various aspects, environments, single props (design/concepts too), lighting, materials, and also know my fair share of programming. Here you can see some of my work: https://www.artstation.com/artist/claudiopiccinni
Bye!

plucky hatch
digital gate
#

@spice dagger speaks truth - defer all deliverables if you must engage at all.

spice dagger
#

For clarification he is talking about a person who goes by the name mobailuv ๐Ÿ˜ƒ

#

Check a few messages above for my original warning ๐Ÿ˜›

vernal wolf
#

[UNPAID] If there are any highly technical people who want to embark on a group mission to solve on the fly map downloads for ue4, someone in my server is asking for interest on a collaborative effort. Let me know <_<. Goal is to achieve and post info for all.

plucky hatch
clever valve
#

@vernal wolf you mean sort of a generic redirect system, as implemented in UT4?

#

I'm in the process of setting up some automatic downloading and, although it's a very very hideous implementation so far, it does the job

vernal wolf
#

@clever valve then theres a couple of people who'd like to know more about it xD

lilac walrus
#

To my knowledge it's an engine feature and has been for a long time, but I couldn't tell you more about it

ebon cedar
#

@vernal wolf Have you messaged Rama Iyer? He looks like a person who knows the engine very well

cosmic jolt
#

@vernal wolf Isn't that already part of the engine? You can do it on mobile already since 4.14 I believe for content add on in game instead of uploading a new apk/obb to the store.

plucky hatch
#

Need a developer with good blueprints programming skills for a paid position for general consulting. [paid]

clever valve
#

@plucky hatch hey, I'm interested. You can find my work under the username vlad.serbanescu11 on the UnrealTournament forums

spice dagger
#

@clever valve dont expect to be treated proffesionally by mobailuv if you do take the job.

#

Very hard to work with

#

Just exercise caution

clever valve
#

Lol, that reputation. Thanks for the warning dude!

plucky hatch
#

@clever valve don't mind mr DevilsD his name reflects on his character.

torpid atlas
#

.. fully sick ?

#

endgame boss ?

plucky hatch
indigo summit
plucky hatch
ebon cedar
#

[PAID] Looking for an animator for creating smooth gun animations. Kindly DM me if you're available.

plucky hatch
tacit timber
#

[Unpaid] lf some young hobby programmer to found a indie studio.

nimble halo
#

That's permanently unpaid? Is it royalty? Is it at location job, or from remote area? Please be slightly more specific! Also it's [UNPAID] so it gets pinned! If you want it pinned, I suggest remaking your post! ๐Ÿ˜ƒ @tacit timber

tacit timber
#

[ROYALTY] LF some young hobby programmer to found a indie studio.

plucky hatch
deft trench
#

[ROYALTY] Looking for peopel who are interested in participating in a survival project. We are currently a team of 2 and looking to expand as we can't cover everything. We are looking for 3D artists. If your interested I can give you some ideas on what I want/need. Youll be working remotly ๐Ÿ˜ƒ

plucky hatch
safe iris
#

[PAID] 1 hour tutorial online to show me how to build custom clothing for the Rebel pack on the marketplace.

nimble halo
#

@safe iris The correct formatting is **[PAID]**1 hour tutorial online to show me how to build custom clothing for the Rebel pack on the marketplace. If you want it pinned. Remake the message with the asterisks. Editing doesn't work.

safe iris
#

**[PAID]**1 hour tutorial online to show me how to build custom clothing for the Rebel pack on the marketplace.

plucky hatch
civic hazel
nimble halo
#

@civic hazel please follow protocol, don't just throw a link.

nova locust
#

[UNPAID] Breaking Point Standalone team would love to take on some new artist with possible pay later. Message me for more info.

plucky hatch
polar berry
#

[PAID] Looking for someone with free time, and plugin writing capabilities (from existing code). Will gladly compensate!

opal cloak
#

@polar berry Any more info you can give? Plugins can go in a variety of ways, a more descriptive defininaiton of "plugin writing capabilities" would help.

polar berry
#

Sorry, We need a Runtime plugin built from an existing C code. We got a function in this code which needs to be executed runtime. It's for networking basically.

#

It's work related and my hands are tied, I can provide more information in PM

dreamy jacinth
#

funny I just learned how to do that. However im deep into my own issue atm or I could help ๐Ÿ˜ฆ

nimble halo
#

@polar berry please do try to use the syntax correctly to pin your message. Editing your message will not do, as the bot does not check your message after it is sent, so please repost it if you want it pinned. **[PAID]** Looking for someone with free time, and plugin writing capabilities (from existing code). Will gladly compensate!

polar berry
#

Thanks for the tip Jackie, I got a few PMs and if I get no help I'll repost it the way you said.

#

@dreamy jacinth , if you manage to get some time and wanna earn a bit of money, let me know ๐Ÿ˜›

nimble halo
#

Yep! ๐Ÿ˜ƒ

nimble halo
#

@verbal charm use the proper format to pin your message... **[PAID]** Looking for an experienced UE4 developer to assist porting a project from Unity to UE4. Further Details will be provided in private message. Please message me with a portfolio and your rates and please repost as the bot doesn't check updates.

verbal charm
#

[PAID] Looking for an experienced UE4 developer to assist porting a project from Unity to UE4. Experience with the Community Ocean Project a plus. Further details will be provided in private message. Please message me with a portfolio and your rates

west shard
#

[PAID][BLUEPRINTS ONLY]
Looking for a tutor to help me with the setup of a project. It should take about an hour or so.
I made a card game and migrated it to the Blueprint Multiplayer project (the game was originally built on the Multiplayer Shootout game), now I am trying to connect the proper nodes, loading the game mode and maps, etc. I am still a beginner in UE4, I do not have as much time as needed and I am more than happy to pay a tutor who can walk me through the process.
Please pm me if interested :)
You can have a look at the migrated (but currently not working) project and blueprints on the link below:
https://drive.google.com/open?id=0B9_JsUMIhFfcLTRtdGNDZ25IWWM
Working (kinda) but not-so-nice previous version:
https://drive.google.com/open?id=0B9_JsUMIhFfca2c2ZjFiVFZiQmM

Google Docs
Google Docs
steel creek
#

o.0

velvet mica
#

Looking for a project to familiarize myself with the unreal audio engine. over 10 years exp in audio and 5 in game audio.

sick sorrel
#

[UNPAID] Trying to find a group that is fairly new to Unreal Engine for practice and potentially building a project.

plucky hatch
tawny kayak
smoky aurora
#

@sick sorrel : I am new, and interested to develop games in unreal.

solid talon
#

im interested in making a game

subtle hatch
#

@crude perch7391#5466 i am intrested in making a game mainly first person but any game

#

why am i getting a diffrent jack

crude perch
#

/wave

subtle hatch
#

(โ•ฏยฐโ–กยฐ๏ผ‰โ•ฏ๏ธต โ”ปโ”โ”ป

plucky hatch
#

Looking for a paid level designer to make a small level from a few assets on the marketplace, plus a few presets for time of day (night, morning, day, evening). The starting point is this asset: https://www.unrealengine.com/marketplace/castle-fortress plus any other stuff you need for trees, foliage etc, it can be bought or you can grab stuff from the Boy and his Kite demo, it's up to you. The job needs to be done in about month - month and a half, so it's not urgent. If you're interested, pls send your porfolio, your payment conditions, and questions if you have any.

ripe cliff
#

Looking for paid voice actors for our game All in the Family. The script will be around 4000 words, need 2 male and 1 female actors.

subtle hatch
#

Looking for studios to pitch a game ideas to if interested pm me

lilac walrus
#

I don't think you're going to find any studios who want to listen to you pitching ideas

cedar canyon
#

Maybe a publisher

karmic kayak
#

even a lot of publishers have ideas ๐Ÿ˜›

#

Ideas are worthless. Its the execution that counts.

cedar canyon
#

Most publishers will listen to a good business plan

karmic kayak
#

Yup. To a business plan. Not to an game idea.

cedar canyon
#

Hence the maybe :p

karmic kayak
#

๐Ÿ˜„

plucky hatch
lilac walrus
#

yeah, publishers will be likely to look at a good business plan, though they will also expect you to have the core team to succeed and some progress on your project

#

if it's purely a business plan, you'd want to talk to a bank about a business loan, or to angel investors (and neither of them will care about your idea, just your business plan)

steel creek
#

they will also expect you have/had a prototype to some degree and/or partial investment behind the idea

#

money aint free ๐Ÿ˜„ as they say

subtle hatch
#

kk thx for the tips

fathom sinew
#

Do Buisness plans for indie games make a lot of sense?

#

I mean if your game is successfull you will make much more than you put in anyways
So doesn't it all come down to which games are successfull and which are not?

shadow kelp
#

making games is a business. If you don't treat it as such you will fail

lilac walrus
#

also the vast majority of indie games do not make a return

#

quite a few never even make $100

plucky hatch
#

but it's still good to make a game for a portfolio when looking for a job isn't it?

steel creek
#

Those are two different things. One is to start a business as a game developer. If you don't have a business plan for that don't waste other people's time.

#

The other is to get a job in somebody's business as a game developer. So yes you should have a portfolio with as many examples as you can possibly muster, as they would apply to the job you are seeking i.e. if you're vfx person, you should have vfx examples in your portfolio, etc. e.g.

digital gate
#

I'd say if you want to be the person creating the games as part of that first option, showing competency in the field is part of presenting your plan.

steel creek
#

And that's why in my first comment I specifically said you need to have a prototype and or your own money investment to start

#

If you plan on seeking others to invest in your company

untold granite
#

Atleast for programmers, keeping a nice & active github page can be key, only what I have heard tho, never applied for a job myself ๐Ÿ˜›

subtle hatch
#

Lol I'd didn't know that I was gonna start a conversation

#

So guys is there a game tester needed cause I know someone who wants to test out some of your creation and give creative feedback and do it for free

plucky hatch
obsidian summit
#
Google Docs

Playspace develops social & traditional games for social networks and mobile devices. 15 games with 1M MAU and more than 15M registered players. 35 employees based in Palma de Mallorca, Spain Playspace has been awarded as the 3rd best mid/small company to work in Spain in 2015 by the GreatPlaceToWork Awards. We are looking for a native Italian speaker passionate about digital marketing and mobile games. This role will be in charge of creating and increasing the Italian Playspace's gaming community. You will...

velvet mica
untold karma
#

looking for a Canadian based programmer to join the team working on our VR adventure game Chiaro. http://www.martov.com/our-game-chiaro.html
contact jay@martov.com if interested in chatting

umbral parrot
#

[PAID - Full Time]
https://www.linkedin.com/pulse/hiring-senior-3d-designer-virtual-reality-dean-reinhard iris Labs is the digital production arm of iris Singapore. We create amazing VR, AR and interactive digital or non digital works. Getting people involved and interacting with a brand rather than being passive observers is our passion. We are looking to hire a new 3D designer, specifically with Unreal Engine experience who wants to work on awesomely exciting projects. Would require being located or relocating to Singapore. Get in touch dean.reinhard@iris-worldwide.com

lilac walrus
#

@umbral parrot - one of these days you're gonna hire a technical designer, right :p?

daring cargo
#

LF c++ /Blueprint based programmer [PAID]

umbral parrot
#

How good is your 3D and materials/particles/animation and perhaps ;) @lilac walrus

lilac walrus
#

haha, you know I have no 3d art skills

#

(or 2d for that matter)

umbral parrot
#

@lilac walrus learn in the next week then I will give you a job? ๐Ÿ˜„

#

but also yes probably getting another developer by middle of the year depending how influx of projects keeps going

cedar canyon
#

[PAID] [Looking for Work]
Hi all, I'm a 3D artist with a few years experience in UE4. I'm versatile in various aspects, environments, single props (design/concepts), lighting, materials, and also know my fair share of programming. Here you can see some of my work: https://www.artstation.com/artist/claudiopiccinni
Bye!

plucky hatch
round void
#

[PAID] Looking for an experienced and knowledgeable individual with a passion for game design to create an online multiplayer first person shooter in the Unreal Engine. Originally I attempted this project alone and failed, now I need someone that can work directly with me to bring it to completion. Must be experienced in Unreal Engine, C++, networking, multiplayer, game design and must speak fluent English. Game design document available on request and I will be on hand to discuss the requirements at any time.

cold wharf
#

I am looking for some help personally on an Unreal Project, it is utilzing the CCG Toolkit from the Unreal Marketplace and has had some major modifications done, I am needing an expert with Blueprint to help me finish the system for the Card Library and opening card packs. Please PM for details, $$ is involved.

umbral parrot
#

[PAID]
https://www.linkedin.com/pulse/hiring-senior-3d-designer-virtual-reality-dean-reinhard iris Labs is the digital production arm of iris Singapore. We create amazing VR, AR and interactive digital or non digital works. Getting people involved and interacting with a brand rather than being passive observers is our passion. We are looking to hire a new 3D designer, specifically with Unreal Engine experience who wants to work on awesomely exciting projects. Would require being located or relocating to Singapore. Get in touch dean.reinhard@iris-worldwide.com

#

put the wrong tag on there last time so it didn't get pinned

#

@plucky hatch you don't love me enough to pin it?

lilac walrus
#

you need to use ** to pin

#

(see the 3rd pinned post)

umbral parrot
#

[PAID]
https://www.linkedin.com/pulse/hiring-senior-3d-designer-virtual-reality-dean-reinhard iris Labs is the digital production arm of iris Singapore. We create amazing VR, AR and interactive digital or non digital works. Getting people involved and interacting with a brand rather than being passive observers is our passion. We are looking to hire a new 3D designer, specifically with Unreal Engine experience who wants to work on awesomely exciting projects. Would require being located or relocating to Singapore. Get in touch dean.reinhard@iris-worldwide.com

plucky hatch
umbral parrot
#

there we go!

#

now just hurry up and learn 3D @lilac walrus and I can give you a job and save myself a lot of time hah

#

in my other company at the end of last year we did 60 to try and fill 2 positions. it was painful!

dreamy jacinth
#
DICE

Work at DICE DICE is always looking for talented and self-motivated individuals with the capability and drive to help create the greatest games in the world. It doesnโ€™t matter if youโ€™re a mod maker or a senior developer with fifteen years of experience; we are on the lookout for creative, committed and interesting people who โ€ฆ

lilac walrus
#

I actually applied to DICE back in December, but never heard anything back

dreamy jacinth
#

maybe they were snowed in. I'd love to apply but nothing really sticks out for me there.

lilac walrus
#

I imagine they get literally thousands of applicants for every role

#

chances are, even if you're a good fit, you still get filtered out by automatic processes

fading yoke
#

^ this is also my experience except everywhere i apply

ocean harbor
#

better chance to check events correlated with GDC or Siggraph, many companies do interviews in parallel to exhibition, then you can talk to actual people who are hiring

#

assuming you go to the event ๐Ÿ™‚

lilac walrus
#

long way to go for a job interview :p

magic dome
#

Hey I am a 19 year old prop artist ready to do a small gig. I have done paid work for unannounced projects in the past but I quit to focus on my studies entirely. If anyone around here is looking for a 3d artist to do some props, hit me up ๐Ÿ˜ƒ I am just looking for a small temporary job. Pm me for portfolio and such

unkempt heart
#

[PAID] VR Sports is looking for experienced Unreal Engine developers to join our team on contract(full-time possible later) to help take our VR game Smackitball out of Early Access and into a full release. We're looking for UE4 devs that have experience with any of the following technologies in UE4 specifically: VR, Blueprints, or Steamworks Networking. We pay between $30 and $70 per hour based on experience, and pay out upon reaching milestones. PM me for more details, or email us at contact@vrsports.us

vernal wolf
#

Smackitball people are cool if I remember correctly

vernal garden
#

Hi Guys

#

Sorry Hello Everybody

#

I need some guidence

#

Basically I have been using unreal for about a year now and I have got a hang of it so far

#

So how can I get started doing freelance work?

digital gate
#

Well the best thing you can do is not get into stupid deals

#

But aside from that work on selling your services to people, get a really solid pitch going- but be prepared to back it up

#

If you really do think you can hop in, either wait/check in here, or strike out on the forum job section

#

One example of a really poor deal is if your payment is tied to somebody else's work being done on time and correctly

#

I suggest you run really far away from deals like that

#

Oh and keep a record of everything

vernal garden
#

Thanks

#

So:1. Build a profile

#
  1. Look for offered jobs on the forums
#
  1. Avoid deals where payments are tied to others work
#
  1. Keep Records of deals
digital gate
#

Ehh

#
  1. Avoid bad deals
#

3.1: learn to identify bad deals

#
  1. Keep records of everything, including deals but definitely not limited to deals
vernal garden
#

What about payment methods?

digital gate
#

largely up to you

#

or the client

#

I'd avoid whatever online payment thing Chase has

vernal garden
#

Paypal?

digital gate
#

but that was mostly due to me not having Chase

#

fine

vernal garden
#

When delivering the product. I know that some of the forums talk about scammers

#

basically skipping on payments due to various reasons, either the quality is not up to standard or lack of cash flow

digital gate
#

speaking of

#
  1. Actually deliver
vernal garden
#

Thanks KorkuVeren

digital gate
#

np

#

oh, and about those guys?

#

Don't worry about them so much

vernal garden
#

I plan on delivering ๐Ÿ˜ƒ

digital gate
#

Pretty sure none of them go by those names anymore

#

Also, you need to be able to figure out when its happening live

#

Adopt proactive policies with deliverables

vernal garden
#
  1. So deliver on phases and receive payments
#
  1. Check the clients profile and be proactive on identifying potential scammers
steel creek
#

Get some payment up front

vernal wolf
#
  1. Work with good people
supple cliff
#

B. Have good skills

open echo
#

How does working as level designer exactly look like? Are you provided with assets and your job is to make something out of what you have? Or do you have to do all the assets yourself?

summer nymph
#

A level designer creatively lays out assets created by the environment and asset art team

glad imp
broken crypt
#

corrected

glad imp
#

Sorry to be that guy

broken crypt
#

^^

glad imp
#

No worries ๐Ÿ˜ƒ

broken crypt
#

yeah i mistook this channel for lounge

glad imp
#

Yeah it happens

fading yoke
#

Thought there was some good advice-giving, so I compiled it into a handy dandy list:

  • Build a profile
  • Look for offered jobs on the forums
  • Avoid deals where payments are tied to others work
    • Avoid bad deals
    • Learn to identify bad deals
  • Keep records of everything, including deals but definitely not limited to deals
  • Actually deliver
    • So deliver on phases and receive payments
  • Check the clients profile and be proactive on identifying potential scammers
untold granite
#

Oooh awesome list, @plucky hatch worth pinning? ๐Ÿ˜ƒ

plucky hatch
steel creek
#

I will say it again: Get some money up front.

dreamy jacinth
#

I need a job so bad right now but I've not got my portfolio setup. Been working on 2 games (same company) over the past 3 years and the examples are NDA locked. I can just say what I did and maybe show a video in-game and say "i did the code behind that". Not sure what to do about it as really... Im pretty desperate right now to get a bill paid :/

#

loads of unreal jobs in Guildford though but if I could afford to move there, the bill wouldn't be an issue ๐Ÿ˜ƒ

digital gate
#

Companies won't do relocation?

#

I'd put what you can together and work on stuff to show while applying

#

Pointing is a good idea for now

dreamy jacinth
#

relocating is a bit of an issue as I come with a wife and 4 kids :p

#

timing would be everything in that respect with regards to school, actually moving and making sure they have security with a roof over their head

#

right now, I just want to pimp myself out

lilac walrus
#

a lot of UK companies don't pay for relocation

#

some do

dreamy jacinth
#

job at team 17 with relocation to yorkshire that I saw on the job sites. That would be kind of cool as they were my fave game devs on amiga in the day.

steel creek
#

Can't get a job if you don't apply. Just keep applying everywhere you can

lilac walrus
#

Team17 ain't what they used to be

quaint scaffold
#

Hello. I'm looking to pay someone to teach me a bit of UE4 over skype. Payments could be made via Paypal, or the whole thing could be streamed on twich and donations could be done there. Please contact me if interested.

vivid walrus
#

@quaint scaffold Any particular area you would like to focus? (BP, animations, C++, etc)

quaint scaffold
#

@vivid walrus not the c++, but all the rest, yes. At the moment I'm interested more in BP logic and nodes

versed depot
#

[CONTRACT] [PAID] UE4 C++ programmer
Needs: Help add multiplayer functionality to released shoot 'em-up. Optimization experience on OSX/Linux ports a plus.
Project: http://galaci.de
Length: 8+ weeks. Potential for longer term port work.
Rates: $16 - $22/hr negotiable based on experience. W9/1099 contract.

Galacide - Shoot 'Em up and Puzzle Game combined
plucky hatch
lilac walrus
#

Oof, you want to implement multiplayer into an already released game?

#

depending on your game, that could take a lot longer than six weeks

#

retrofitting game code written for singleplayer can often be a nighmare :/

ionic rose
#

@lilac walrus that's exactly what I was thinking

versed depot
#

thankfully, much of the foundation for multiplayer was already put into place. the work would be alongside other experienced UE4 developers.

#

There's certainly the possibility of it being eight or more weeks, depending on availability of the other developers. So I'll update the post.

kindred mason
#

@mild flax Look at the pinned messages

#

Look for @tawny kayak msg in particular

gentle pewter
#

^

#

you need to repost it for unrealbot to do its thing

#

our little robot doesn't see edits

#

hm

#

might have to be allcaps

kindred mason
#

yup

plucky hatch
gentle pewter
#

๐Ÿ˜›

#

@mild flax your "Royalty" needs to be in all caps

mild flax
#

right

gentle pewter
#

sorry for all the hoops

#

Blame @tawny kayak ๐Ÿ˜‰

#

@mild flax need to repost again, editing still doesn't work ๐Ÿ˜‰

mild flax
#

[ROYALTY] UE4 Programmer (Blueprints are great, C++ awesome), Graphics Artist (Textures, modeling)
Needs: Programmer for game functions, graphical artist for models and textured
Project: Quasi, a spy-stealth/action game
Length: Undetermined, freelance is the name of the deal.
Plugins available to make level design easier.

PM me if you wish to join.

plucky hatch
mild flax
#

bah, there

gentle pewter
#

thanks โค

signal rivet
#

What would the Cost be for a Playable Character Male who is Naked Using the Unreal Engine Skeleton, Focused Morph Targets for Various Height, Face, Body Structure Untextured?

#

Yes too the Unreal Engine Skeleton.

kindred mason
#

I suppose that's obvious

#

Yeah

#

And you want essentially a fully customization character?

signal rivet
#

๐Ÿ˜› yea trying to do that "Player Character" Crap. Lulz.

#

Yes/No

#

rigged to the unreal engine skeleton, and morph targets on a few of the body structures.

#

My idea of fully customization character Xd means alot more then yours i think.

digital gate
#

why do I feel like I'm getting 1/2 the convo but I didn't block anyone

plucky hatch
#

discord issues maybe

#

[UNPAID] [PAID]
Freelance Technician

tech support online
Any OS tweaks and trivial stuff
remote control solutions
IT security and software specialized.

i dont mind working for free
i dont have online "wallet"

mild flax
#

@signal rivet you could use Fuse

#

for base models.

plucky hatch
dreamy jacinth
#

[PAID][LFW]** Need TrackIR implementation? Want a UMG menu system? Have some blueprints you want making? Give me a message and let's talk.

plucky hatch
night sigil
untold granite
#

Based upon


ambershee - 03/02/2017
@ZoltanJr - one of these days you're gonna hire a technical designer, right :p?
``` @lilac walrus sis a techinical artist I think ๐Ÿ˜ƒ
#

Also cool project ๐Ÿ˜ƒ

lilac walrus
#

I'm a designer, I have very limited art skills,but thanks

untold granite
#

Hm, there is a difference? nvm then

digital gate
#

well the post itself is pretty art oriented

#

it seems

lilac walrus
#

Designers design games, artists do art for games?

digital gate
#

I think the question was tech art vs design

lilac walrus
#

Tech art = animation, shaders and general art involving code
Tech design = gameplay, prototyping, scripting and general design involving code

untold granite
#

wow I got totally the wrong perspective, ty for clearning that up ๐Ÿ‘

lilac walrus
#

hehe

#

essentially one is an artist with technical skills, the other is a designer with technical skills, there isn't strictly a huge amount of crossover

plucky hatch
#

looking for someone to do some character art pm me if interested

unborn bough
#

hi i m Leo

#

come from taiwan

#

nice to meet you all

pastel estuary
#

welcome Leo

unborn bough
#

๐Ÿ˜„

plucky hatch
tacit timber
#

[LF 3D&2D|EU|Mobile|LowPoly] Artist profit sharing, pm for any quests

tidal sierra
deft trench
#

[CONTRACT/ROYALTY] Looking for people who want to help bring a project to life. I am developing a survival game and cant do it with just 2 people. I am looking for people who can animate, and put animations together to make it smooth. I could pay you down the line. But for now its unpaid.

stray root
#

Hello, I am Oskar and I am 3d modeller and animatior. I also can make some UI and icons, splash screens for your games. feel free to write to me

crude idol
#

Oskar do you have a portfolio website?

stray root
#

yes, I do

#

I wasn't sure If I can paste it here

crude idol
#

I think it should be fine

stray root
crude idol
#

ok thanks

stray root
#

np

tacit timber
#

**[UNPAID]**hey I'm looking for some programs who wonna help me an the rest of my Business@School team by programming a app for us. Thx ๐Ÿ˜ƒ

plucky hatch
chrome grove
#

looking for a tutor who can help me as a friend. i dont care about profit if i make a game but will give people who help me some profit

#

UNPAID (for time being)

patent comet
#

Hey everyone, i'm looking for people experienced in modeling, animation, and coding/blueprint, to bring my project to life.
I have an extremely vivid concept for a mech VR game, and im looking for some creative people to help me make it reality.

This project is NOT fulltime and will be unpaid as of now, BUT, if this game becomes reality and sells, everyone will be payed accordingly.

Thank you for reading, feel free to contact me via DM if interested.

untold granite
#

Sorry to say, but right now your post looks a bit like a "you guys make my idea for me post" Doesn't mean that is is, just stating my opion ๐Ÿ˜› Anyway, I'd reccomend adding something about things you've already done, possibly what you can do yourself to show people this is a serious project and it's not their doing all the work ๐Ÿ˜ƒ (sorry to have to post this, but well yeah, I have had bad experiences ^^)

dreamy jacinth
#

It sounds like what i do on a weekend when I have no tasks to perform. Half arsed attempt at something hoping I strike gold :p

lilac walrus
#

I wanted to make a mech VR game, but sadly no longer have access to VR gear ๐Ÿ˜ฆ

dreamy jacinth
#

how so? Surely you can get them for nowt?

unreal gust
#

[CONTRACT]
We at ForceField are still looking for a bunch of people to expand on our dedicated VR & AR studios in The Netherlands on two locations. All jobs are on-site and fulltime. Feel free to PM me for any questions! See https://forcefieldvr.com/jobs

Amsterdam:
Art Outsourcing Manager
Senior Character Artist
Lead Programmer
Lead Artist
Game Producer
Senior Game Producer
UI Artist
UI Designer
Storyboard Graphic Artist
Senior Environment Artist
Lead Game Designer
Technical/FX Artist
(Senior) 3D Artist
(Senior) Game programmer
Senior Animator
Business Developer
& Various internships

Eindhoven:
(game) Designer
VR/AR Developer
VR/AR 3D Artist

Force Field
lilac walrus
#

Hey @unreal gust - what's the difference between the Amsterdam and Eindhoven sites?

#

different platforms / projects?

unreal gust
#

Eindhoven is business oriented, Amsterdam is mainly games/entertainment

pastel estuary
#

different buildings, location, atmosphere, people, targets, and eindhoven smells way different than Amsterdam

unreal gust
#

Eh.. sure, that too

plucky hatch
#

[UNPAID] hello ^^
i'm a 3d artist searching for a coder in unreal engine that would be willing to work with me on a shoot em ups

#

there is an idea behind all this

dreamy jacinth
#

yep. If you read the pinned messages at the top it will tell you how to find people

plucky hatch
#

i see

#

well i'm more searching for a partner then someone to pay

lilac walrus
#

then you can pin your request as unpaid ๐Ÿ˜ƒ

plucky hatch
#

hum...:$ how do i pin the message please ?

nimble halo
#

@plucky hatch look at the pinned messages sweetie

plucky hatch
#

( god this is complicated... ๐Ÿ˜ฆ )

uncut laurel
#

๐Ÿคฆ

#

Typing two ** before and after a simple tag like [PAID] is super hard. Someone make game for me plz

tacit timber
#

Yoyo I'm looking for some1 who is good with databases, to help my devs by programming a app for my B@S team...if my team Win every dev get a payment of 1250โ‚ฌ.....(we are working in unity)

plucky hatch
#

fuck off

ionic rose
#

@Gun#5185 you seem like someone who would be fun to work with

uncut laurel
#

Iunno of anyone like that @tacit timber Not many people know how databases work

tacit timber
#

@uncut laurel Thats why im looking for some1 xD

dreamy jacinth
#

I know databases but im not available for Unity. ยฌ_ยฌ (only joking, pay me ๐Ÿ˜ฆ )

untold granite
#

Just out of curiosity, which type of database? MySQL or something completely different? ๐Ÿ˜›

dreamy jacinth
#

i know mysql and access but I refuse to use access because mysql

untold granite
#

๐Ÿ˜›

#

Yeah I gave up on databases, but generally asking questions like that is best as someone who is awesome at mysql may not be able to use a totally different database tool ๐Ÿ˜ƒ

tacit timber
#

does any1 of you can do active help ?xD

rain thicket
#

@tacit timber What kind of help do you need exactly in MySQL?

elfin bison
#

[PAID] Fixing third person character multiplayer mechanics. Very small and quick job, 1 character, 1 level, 3 issues to fix with character (pick up ball/shoot it event, display shield event, scoring system)

plucky hatch
nimble halo
#

@Gun#5185 you'd be best off ignoring negative people, but do take his advice. Stooping to their level just shows little professionalism in your part, and by those means, you wouldn't be someone anyone would work with. ๐Ÿ˜ƒ

digital gate
#

Gun left

pastel estuary
#

that was fast

toxic vapor
plucky hatch
fickle roost
#

@Gun#5185 I'm looking for a 2D/3D artist for a spaceship-themed game I'm building. Would you be interested?

plucky hatch
#

Looking for someone to do some artwork for a title screen

plucky hatch
#

[PAID] Looking to pay someone for a character model (texutred,etc) with animations in UE4 already setup. I would need you to be able to correct it and make sure it is up to standards I set as per agreement. Money is negotiable. Payment would be provided at time of delivery of the mesh.

plucky hatch
#

Message me for details

slate cairn
#

[PAID] [Looking for Work] Hi, my name is Julio de Carvalho and I am the Art Director of PHRIXEL Studio, an art collective based in Brazil with emphasis on Fantasy Art and Visual Narrative, using digital painting, photography and 3d as integrated media in the development of high-quality images for our clients.

We are always looking for opportunities in movies, games and animations.
Here is our portfolio:https://phrixelstudio.artstation.com/

jolly rock
#

[PAID] Hello, looking for a remote, freelance UE4 Developer with solid Oculus touch experience for a space-based VR job with a reputable studio. (4 weeks) Starting ASAP

unborn bough
open echo
#

When creating portfolio as level designer etc. Is it better to put finished product on blog? Or put images of various stages? To show progress on how final product has been achieved? Thanks

pastel estuary
open echo
#

Thanks ๐Ÿ˜ƒ I will have a read ๐Ÿ˜„

#

Or watch actually ๐Ÿ˜„

plucky hatch
#

@jolly rock Hi, I've done several Oculus touch projects for myself and clients. What specifically are you looking for?

#

@elfin bison Did you fill the need for your post in #career-chat?

elfin bison
#

@plucky hatch yes we have thanks for asking though! Sorry I'm not sure how to unpin the posting.

granite brook
#

@elfin bison Asking a moderator of this discord server. They are listed in orange on the top right.
I'll remove it for you

undone wraith
#

@open echo I also remember watching a Blizzard documentary and they talked about how it's common desire for an artist to show progression in their portfolio. But they said not to do it because it doesn't translate. For example they can't tell if you have A) Gotten better over time or B) Don't have the eye to see that your first few samples in your portfolio are crap.

nimble halo
#

@undone wraith that's why you put them under sub-release of the main.

#

Or simply a time lapse video.

plucky hatch
#

[PAID] Looking for a character modeler, paying flat payment when the job is done

plucky hatch
strong shoal
#

hey, would anyone be interested in checking out my portfolio and giving me some feedback?

steady charm
#

sure, giev link plox, not sure how valuable my feedback will be though ๐Ÿ˜ƒ

deft trench
#

[PAID] Looking for someone to create a tree cutting system. I dont have time to do it as i have a presentation to present to a few people

plucky hatch
tidal sierra
#

@deft trench Can you contact me on skype? My skype: ajmdavid

deft trench
#

@tidal sierra have done

plucky hatch
#

[PAID] Looking for someone to polish up some blueprints and create 2 small systems

plucky hatch
#

https://drive.google.com/open?id=0B_OUqdkjUIvfUG9yQ0J4RURxVTg
Google Drive
Trailer3.mp4

Hey everyone, in first place nice to meet you and thanks for your attention! I'm a member of a team of creatives designing an Sci-fi Interplanetary MMO-fps game with roleplaying, adventure and shootings , like Skyrim and far cry(with their similar concept of skill three and also huge maps) until now in 4 months we have composed two planet maps, some assets, a lot of mechanics(in Unreal Engine) that will be added later on cloud huge spatial os networks and our plan will be also to add later controls for Vr Headsets, however even if the project is massive we are working on calculated steps so we arent feeling the pressure of the project too much even if is an hell of ambitious but hey ! without a lot of it is difficult to realize something great and yeah this is also the reason We need to expand the team with passionate positive people and precisely we need modelers (organic, architecture, vehicle, assets),. The business plan is based on a crowdfunding campaign to market the project and after to find a sponsorship program (but this is more a thing to be discussed later). For now, just remember that if you join us your opinion and creativity will be really important and won't be underestimated.
Please contact me privately for more details thank you
The teaser down is not the last animation we made but is the first thing we made as a team and so is really meaningful for us and even if it's a bit basic I want to show you it!!
Thank you
Google Drive
Trailer3.mp4

Google Drive
hidden jetty
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@plucky hatch what sort of systems . What exactly do you mean when you say Polish ? Thanks

plucky hatch
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Looking to spend around $300 for someone to create a bunch of blueprints needed

gilded burrow
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@plucky hatch can you specify a bit more of what you need?

plucky hatch
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@gilded burrow just a save and load function with file select
the last part of my inventory system
and to link my inventory system to my farm

nimble halo
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Yeah is it network bp's, function bp's, material bp's.

plucky hatch
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and a combat system

nimble halo
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Oh

plucky hatch
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everythings in place to do them

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just need tweaking

waxen sail
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I guess this is as good a place as any to share the (f/t) jobs we're hiring for: https://systemera.net/jobs/

FX Artist
Technical Artist
Animator
Senior Engineer - Gameplay
Senior Engineer - Dev Ops and Services
Senior Technical Designer

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(All UE4.)

gilded burrow
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as in, working properly already?

plucky hatch
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yeah

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apart from save load

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thats not been touched

gilded burrow
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@waxen sail hi! Love astroneer ๐Ÿ˜„ I wish I could apply, but I'm from Lisbon (PT) ๐Ÿ˜ƒ

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@plucky hatch can you send me more details on PM ?

plucky hatch
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sure

lilac walrus
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Naw, Seattle ๐Ÿ˜ฆ

waxen sail
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Seattle's great! ๐Ÿ˜ƒ

lilac walrus
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not if you don't have a US work visa

plucky hatch
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^ agreed, Seattle is the best!

lilac walrus
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H1B's hella expensive, yo

gentle pewter
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@waxen sail you guys don't by any chance also consider applicants from abroad?

waxen sail
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Our goals for now are to hire in the Seattle/US if we can help it.

vernal wolf
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If someone hires someone on an h1b but then the h1b guy leaves their job are they allowed to find another in the same field in the us beforw getting booted?

lilac walrus
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not to my knowledge

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I haven't looked too deeply into it though, to be fair

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I don't think I'd get an H1B regardless, since I don't have a degree and it's hard to justify hiring a technical game designer from abroad

distant kelp
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@vernal wolf you lose the visa the moment you cease having a job.

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@lilac walrus all up to the company really. My friend runs a studio out of Jakarta and every semester the big companies come poach the university of promising students. If you've got the talent and can display it, all a lack of degree means is they get to pay you less.

lilac walrus
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that's a little different sadly - a few big companies seem to be simply gifted a set amount of H1Bs each year, and they use them to hire super-cheap labour from developing countries rather than what they're supposed to be for

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(they're supposed to be for hiring specialists with expertise not available in the US)

gray vine
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[PAID] I need two keyframed animations made, looking for an animator to discuss a quote.

hushed palm
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@gray vine just animations?

gray vine
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@hushed palm thats it mate, just in place animations

plucky hatch
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Save/load

  • System created
  • create your name
  • file select
  • Save using a certain object (bed, Tent, Dungeon Entrances)
  • Prompts if you want to save
  • 3 Save files
  • UI Is already designed
  • 3d object plays animation and shows needed widget
  • Visible info:
    Player Name
    Time Played
    Location
    an image of the area (will provide images)
  • Data it needs to save
    Farm State
    Character location
    Inventory Data
    Health Data
    Buildings placed

Inventory system tweaks

  • Equipment slot on screen at all time with currently selected item.

Farm

  • use 1 seed packet from inventory to plant the items
  • Harvest
  • Harvesting which is already in sends the items to your inventory

Combat tweaks

  • a camera lock on to specific enemy
  • drops specific items
  • enemy causes damage and knockback by touching you, but cannot constantly do it

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can i get an estimation of the costs?

tawny kayak
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@plucky hatch You're better off asking potential contractors individually since the cost will vary from person to person.

plucky hatch
lilac walrus
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(I should probably clarify, UK / EU preferred due to time zones)

sand cipher
unborn bough
pastel estuary
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  • "We want simulation based vfx"
    Me: well, that would mean I would have to run my computer every night to bake out said simulations, and in worst cant do anything else untill the simulations are fully rendered, do you want to pay for that as well?"
  • "Uhm, no!"
    Me: "no simulation based vfx for you then!"
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<_<

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(slightly more polite than this, way more polite than my thoughts :p )

karmic kayak
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someone had heard of sim based fx ๐Ÿ˜„ did they atleast specified what kind of sim they needed? ๐Ÿ˜„

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or just sim based fx?

pastel estuary
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fumefx or houdini related smoke/explosion/yada

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can just as well just buy the explosion builder or cubit vfx pack and call it done.

karmic kayak
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hehe. ive seen it on MP looks decent tho

pastel estuary
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thats wy i'd suggest em, no use reinventing the wheel over and over

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and truth be told, currently I can almost always tell if a company is using fume/houdini sims, and it bothers me.

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uncharted, horizon zero dawn, final fantasy, all their smoke looks the same.

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anyways,getting too OT

karmic kayak
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Yup. i noticed that as well. And yeah i agree enough offtopic ๐Ÿ˜„

plucky hatch
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[PAID] Multiplayer Inventory System + Crafting System (Please fix) - Negotiable Pricing (Blueprints)

torpid atlas
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can't remember where I heard it but someone was talking about fume and similar explosions, smoke effects looking similar and standing out as simulated

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possibly in relation to movies

polar berry
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[PAID]

Looking for someone to write a multiplatform (PC + Mobile) NAT punchthrough plugin for the latest non-beta engine version. 3rd party libs, or custom code, doesn't matter as long as it's completely functional. Need BP nodes written in the plugin for the control. Willing to greatly compensate for the time spent on it.

pastel estuary
polar berry
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Thanks ๐Ÿ˜ƒ

pastel estuary
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hmm @tawny kayak just like the ./shrug could we maybe get a /prefix that changes to your prefix text or have unrealbot talk about it?

untold granite
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/prefix wouldn't be possibly @pastel estuary

pastel estuary
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maybe an @plucky hatch prefix, its just a general suggestion.

untold granite
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Bots can't edit messages which aren't their own, so can't remove the /prefix. Also I do belive that / may be reserved AKA, you gotta write a parser that looks at every message, but that's possible

pastel estuary
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i mean, let unrealbot mention how to proper prefix your message, not edit it

untold granite
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Oh like that, nvm

pastel estuary
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'sall good