#career-chat

1 messages · Page 33 of 1

shut tree
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companies wunna make profit, say ur hella cheap... get leverage... ask raise or u will leave

kindred mason
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What @shut tree ?

shut tree
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thats the way to go 😃

kindred mason
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Think about how many devs/creatives there are, that want into the games industry vice like 10-20 years ago.

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Times are changing.

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It's usually better to stay ahead of the changes, then trying to catch up to them.

lilac walrus
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not if it's gonna waste three years of your life, put you in debt you can't repay, and actually worsen your employment prospects

kindred mason
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The only way to distinguish between people of equal skills, will be that degree.

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I don't understand how you won't be able to repay?

digital gate
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A degree doesn't garuntee the job.

lilac walrus
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because if you have a worthless degree, you're not getting a decently paid job

kindred mason
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In the USA, we are averaging 60k a year STARTING

nimble halo
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The way I see it, take in general knowledge courses. Instead of focusing on Game programming, focus on general C++, and approach any company with that requirement.

kindred mason
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That job up in NJ, is a 72K start

lilac walrus
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the vast majority of game dev degree graduates never get a job in the industry

kindred mason
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That degree helps

lilac walrus
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there are more graduates every year than there are positions by a long margin

kindred mason
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I agree that a degree does not guarantee a job

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After all, it's just a piece of paper

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The skill behind that degree are what matters

lilac walrus
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if that job up in NJ requires a degree, I wouldn't even apply for it

nimble halo
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Just to confirm

Degree =/= experience

kindred mason
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The skills behind that person

lilac walrus
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because it tells me they don't know what they're looking for

kindred mason
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@nimble halo that's wrong

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You can definitely include your time in school as experience.

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Many employers allow it.

nimble halo
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But *just as *many employers decline it.

kindred mason
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It's obviously better if you do extra stuff on top of just school though.

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Like freelance/contract work

lilac walrus
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Time spent doing a degree does not constitute development experience, the environments are simply too different

kindred mason
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I agree, school dev environments are harder.

lilac walrus
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no, they're just completely different

kindred mason
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I can't really vouch for any other school, other than SCAD so...

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No they aren't...

nimble halo
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I can tell you from personal experience searching for work, that my resumes have been thrown in the trash the minute I've left the facilities. The ones I've confronted about it, said that I have no true experience, even with my projects, and achievements in my schoolwork.

digital gate
kindred mason
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I can tell you from experience on both sides...

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lol @digital gate

digital gate
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If I'm going, I'm not going to a game school.

kindred mason
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That's what the Stanford review is for though

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TBH

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If you had a choice, I would do USC or UT

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or whatever their acronym is

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Freaking non-residents...

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That's so stupid

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I guess go live in Utah first @digital gate lol

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But you can't beat that price

digital gate
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If Ethos didn't get destroyed, I would be.

kindred mason
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$9k/year

digital gate
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That's..... actually not bad.

kindred mason
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For a #1 game dev school

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It's fucking not

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lol

digital gate
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If it'd mean I can pass the "you haz expensive paper" requirement.

lilac walrus
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I remember when university was free...

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#OldAndBritish

kindred mason
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lol @lilac walrus

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Yeah, that's never happened here

digital gate
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Buuuut

kindred mason
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Even Community College requires payment

digital gate
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I dunno about these games they got.

nimble halo
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Dear god lmao

kindred mason
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You got to remember @digital gate 95% of these are kids with no background in games whatsoever

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You would be a God there

digital gate
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Yeah, so I pay however much for a paper that basically says I know what I know.

plucky hatch
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@digital gate going to a real university and not to a "lower credibility" game design school worked out pretty well here. Lead directly to a job straight out of class with decent pay

digital gate
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Like I've said, if I'm going, I'm doing ^

plucky hatch
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CSS programs in most high rated universities will give you a ton of widely applicable knowledge

kindred mason
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What is "lower credibility" game design school @plucky hatch ?

digital gate
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Imagine how they'd be able to sell seats tho Vic

kindred mason
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Utah is not...

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What seats?

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USC is not...

digital gate
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"Look at this freelancer that came to our school"

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If you're right and I'd be "a god there"

kindred mason
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Anyway, any of the top 20 Game Dev School are rated just as high if not higher than any regular university...

digital gate
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Shit, if that's the case they should pay me.

kindred mason
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lol

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They might, if you stay on as an instructor

digital gate
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Fodder for their ad campaign.

kindred mason
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That's what happens to some SCAD professors, they get some experience and then come back to SCAD as a professor

digital gate
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It'd be like highschool computer class again.

kindred mason
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It pays well, and not that much stress

digital gate
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"Hey, I know you're good with computers, can you cover for me?"

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"I'm sorry, what? You realize I'm in this class, right?"

plucky hatch
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that is how digipen was like ><

digital gate
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"But you obviously know as much as me"

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"Fiiiiiiiiinnnnnnnnne"

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cue the whole class never paying attention to me even when the teacher tells them I know more than him

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¯_(ツ)_/¯

final hazel
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Most of courses are waste of your time and money

kindred mason
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If you go to a shit school yes

fathom sinew
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do you have any examples where you know that having a degree massively helped someone to get a job?

plucky hatch
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then again, going to a university for a general CSS degree while leading directly to a job did put my gamedev stuff on hold for like 6 years. So that is one downside

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so just make sure to keep your true goals in mind and stay focused

digital gate
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I'm living the dream, then 😉

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If only they'd hurry up and email me all my login info.

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I even righted my sleep schedule so I could start on time.

final hazel
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I've got my first good job in branch of big international company without any official exp, nor any university degree, only with experience of deployment as a freelancer

digital gate
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I'm supposedly hired somewhere. But I wouldn't say it's easy. If you cloned me and gave my clone a degree, and he applied for the same job, I'd be declined.

fathom sinew
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what game did you do?

final hazel
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My exp says that the main thing is self-organization, if you are not enough self-organized, you go to uni or some other thingy

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If we are talking 'bout IT

arctic sage
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@plucky hatch @digital gate @final hazel @kindred mason @nimble halo @lilac walrus Thank you for all of your responses!

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It seems this question is extremely undetermined within the field from the responses and discussions I've seen around. I don't think I can, yet, bring myself to take up a degree, but it definately seems like something worth thinking about for the future if I feel it'd give me a little boost in terms of employability.

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For me, what seems logical, right now, is to stick with a part-time job and continue to do the things I really enjoy doing in the other 'part-time': making games.

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How many indies from this forum have made a minimum viable income to support themselves do you think? This is what I'm aiming for over the years, and building upon that.

kindred mason
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You can use school as a parttime/fulltime job

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"Minimum viable income" is quite subjective and highly depends on location and many other factors

arctic sage
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What do you mean by that? as in funnel all of your time into school?

kindred mason
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But uh, I guess I can only really relate my own experiences. I was self sufficient as soon as I started school.

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@arctic sage Your time in school = money you get 😃

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Do you think I don't make money just because I go to school?

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Not talking freelance/contract work either, that's just more.

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If you're smart enough, you can work the system (or any system for that matter) to your advantage.

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Scholarships, grants, etc etc.

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I have a bit of a special case, where all my school has been paid for, so anything else I make going to school is mine.

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If your country provides some sort of tuition assistance or education grants by enlisting in the military, you should take advantage of it.

arctic sage
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Interesting. I'm going to look into scholarships and grants, although, the military... I'd be enlisted, which I don't really want to be...

kindred mason
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That's your choice

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But, there are a lot of wonderful programs available out there, and many people who do not know or take advantage of them

arctic sage
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When you said Minimum viable income is subjective, and depends, what did you mean? I understand that the cost of living varies largely on where you live etc, so, I'm wondering if anyone on here has reported that they are 'comfortable' in their situation being an indie/small studio.

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For their place of living etc

kindred mason
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Heh...but the very word "comfortable" is subjective 😉

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I am pretty sure everyone would rather be more than just comfortable

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But others might not want that stress

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To be more than comfortable

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So, they will just skate the line

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¯_(ツ)_/¯

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In the end, this is your decision.

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You will define what is and isn't comfortable

arctic sage
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Well... this is a tough one isn't it...

kindred mason
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Such is life

arctic sage
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This is a fun place to be. I feel like I know the answer, but there's of course the potential for it to be a bad decision.

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I'll stick around and scope things out more 😃

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Once again, thanks for the help thus far

kindred mason
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@arctic sage Making bad decisions isn't a terrible thing to do, especially while young.

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Learning from those mistakes, can be very important life lessons.

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No Risk, No Reward

nimble halo
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@kindred mason completely and utterly true.

fathom sinew
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and to add, making bad decisions is often better than making no decision at all

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top add to philosophical life lessons lol

ancient edge
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thinks there is a post bot in our mix

opal cloak
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@lilac walrus @reef harbor ^

ocean harbor
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Potentially fishing for emails

lilac walrus
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already seen it, and on the case

opal cloak
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Alright

reef harbor
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All sorted! 😀 (Not that I had anything to do with it😋 )

hazy jay
#

[UNPAID] Looking for someone to make 3-4 cinematic shots of my archviz project for a promo video

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also does anyone know how the eff I can get some good shots of VR running?

heady quest
#

[PAID]
I need a rush job in making a truck cab model, I have pictures and the official blueprints
I just need the cab in a solid format for use in solidworks.
i will need this within 24 hours, pm me if you can do this

plucky hatch
gentle pewter
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Hey y'all! Our very own @granite brook is now available for freelance work!

granite brook
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Uh, thanks! Haven't been through all the platforms yet. Lemme create one of those sexy pinned messages

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[CONTRACT] Hey there, I'm open for freelance work! (:
Blueprint | UE4++/C++ | Personal Training | VR
For more information, visit this forum thread: https://forums.unrealengine.com/showthread.php?130899-Blueprint-C-Systems-and-personal-training-2-Years-of-experience-with-UE4

plucky hatch
warm spruce
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[PAID] Unreal Developer for VR Project. Looking for experienced Unreal developers for a high profile VR project. Knowledge of C++ beneficial. Up to 10 week commitment. Preferably needs to be able to work both onsite in our office in NYC as well as from home. PM me please if interested!

gentle delta
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When the job listing expires (after 7 days), is it OK to re-post it if it's still open?

nimble halo
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@warm spruce use asterisks to bold your job offer, so that unrealbot can pin it. * [paid] *

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Two on each side

warm spruce
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thanks @nimble halo

nimble halo
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No problem!

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You're gonna have to repost it, because unrealbot does not read tags after they're posted, so you should try it again! You'll get a post saying he pinned it! @warm spruce good luck with your project!

warm spruce
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[PAID] Unreal Developer for VR Project. Looking for experienced Unreal developers for a high profile VR project. Knowledge of C++ beneficial. Up to 10 week commitment. Preferably needs to be able to work both onsite in our office in NYC as well as from home. PM me please if interested!

plucky hatch
nimble halo
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Aha!

warm spruce
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success thanks again @nimble halo

nimble halo
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Always a pleasure. 😃 @warm spruce

heady quest
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[PAID] $100 USD.
still need someone to make me a low detail solid object scania truck cab, can be low/high poly, dont matter,
need it in step format deadline monday morning
http://prntscr.com/dgxfld

Lightshot

Captured with Lightshot

plucky hatch
heady quest
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that's the 1016 s-Series truck, I have the official dfx file from scania themself, showing top and side view of the truck

final hazel
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@heady quest full detailed mesh with interior? Maximum tris? Textured?

heady quest
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no interior

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it's a solid they need for 3d printing

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they want it as a single solid object, the cab only, did not specify much exept need it in step format

final hazel
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Seems quite easy, still nobody willing to join?

nimble halo
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I don't have anything to change it into step format.

heady quest
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I think I could make it step, most cad programs can make a step

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@nimble halo in what format could you make it?

bleak saffron
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[PAID]
Looking game developer level designers and more pm me what u do and u might get hired by me!

plucky hatch
bleak saffron
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[PAID]

PLEASE READ <<

  • Hi, im lokking for a person that knows how to make a AI bot please PM me and ill tell you more infomation on what i need! thanks
plucky hatch
cedar canyon
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[PAID] [Looking for Work]
Hi all, I'm a 3D artist specialized in hard surface props and PBR texturing. I have lots of experience with UE4 (programming, lighting, graphics). Very adaptable.
Here you can see some of my work: https://www.artstation.com/artist/claudiopiccinni)
Favorable rates for indie-small groups!

plucky hatch
bleak saffron
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[PAID]
Looking for people that know how to create and design 3D characters plz PM me if you know how to and I'll give you more information! Thanks

plucky hatch
runic sedge
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[PAID] : Looking for Unreal Engine Developer, with good C++ Knowledge, mesh/vertex programming

quick escarp
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looking for an unreal engine developer who can code in c++

arctic sage
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Given a similar portfolio, would you gals and guys hire someone with a Games Design and Programming Degree, or a person with a Games Design Degree?

kindred mason
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Damn, you're still on that @arctic sage

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lol

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Wait, they are both degress...

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degrees...

arctic sage
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lol, yeah man, When I have a problem I don't stop until it's sorted

kindred mason
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So the problem is, it depends on what the employer is looking for in this case

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But, given that the portfolios are similar in this case supposedly...

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I would take the one that has both a Design and Programming degree since I know he can do both in a pinch if needed

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Vs the one that only has a Design degree

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Design can be taught, but I've found out that design is best "taught" by doing rather than via education if that makes any sense

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Like one of my professors assumes I am God's Gift to Mankind in Game Design since I've taken both of his Design classes, and while I've learned a crapton from the man, he is very distinguished in the industry

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I feel that I've learned design more by actual implementation (via various game jams, personal projects)

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And failtures

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Lots and lots of failures

plucky hatch
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Not specific to game development but if you were applying to my team I would first check that you had a degree at all, either one is fine, then I would check:

  1. what have you done before
  2. how eager and ready to learn are you
  3. how you deal with conflict
kindred mason
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Number 3 is so important

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I found that out over this past weekend

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Some people can handle it well, others not so much

arctic sage
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what is conflict in this case?

kindred mason
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It could be anything

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But, let's say a simple disagreement on priorities

plucky hatch
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I've turned people down for missing 2) or 3) even if they had a strong 1)

kindred mason
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If you go batcrazy over someone telling you that your priorities are wrong, that you are affecting the team's goals by not putting out enough content and then leave the team hung out to dry after acting out like a baby...

arctic sage
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@plucky hatch How would you go about screening for readiness to learn?

kindred mason
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Well, that's not how you deal with conflict 😃

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You Intern then first

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Would be the ideal way

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You pay them cheap

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And see their work ethics

plucky hatch
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@arctic sage I would evalutate your energy and questions during the interview process, how you spend your time, what projects you have taken when not forced, etc

kindred mason
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It's kind of hard to see their true self in an interview though

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Some people excel in interviews, others suck at it

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What really matters, is seeing them work in the job

plucky hatch
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your idea of letting them intern is of course a great way to do it, unfortunately the way our team is set up we couldn't do that easily

kindred mason
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Yeah, not every place would have an internship program set up sadly

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But, imho, that's probably the best way to go for any studio

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And that's what most of the industry does atm anyway

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Even Epic

arctic sage
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Epic has internships!?

kindred mason
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Why not

arctic sage
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that's cool

kindred mason
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It is

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But theirs are pretty long

arctic sage
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Your help is much appreciated @kindred mason and @plucky hatch 😃

kindred mason
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And I can never fit around their terms since I am going to school full-time

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I want to finish up this darn degree that's taken 3+ years of my life

arctic sage
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I've decided to go to uni now, after many talks with many people, and many questions

kindred mason
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Little piece of paper

arctic sage
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are you in the last year?

kindred mason
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Yeah

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Only two more quarters to go

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I'm on Winter break now

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Until Jan

arctic sage
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Could you apply for the Epic internship when you finish?

kindred mason
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I am glad you made the choice to go to Uni/College @arctic sage !

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Hmm, yeah I don't see why not

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I don't think a requirement of it is actually being in college

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It's just usually how one would go

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Somewhere in their Sophomore/Junior years

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Like I said

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The best part of Internships... you can pay them cheap 😃

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Even better are the ones you can for free

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But, imho, those can be a double edged sword

arctic sage
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OH, the Ubisoft graduate program

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if you haven't seen that, there's that you can try

kindred mason
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Most states have passed laws against free internships nowadays anyway

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But, the ones that still have them, require you to do a lot of things

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Which benefit the intern

arctic sage
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many internships here require a uni degree, so that's a plus of going to uni. I haven't seen many that don't require it... 0 in fact.

kindred mason
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Yeah, might be a USA only thing

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But, a lot of foreigners come to the USA during their Uni years for internships

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Especially to Epic

arctic sage
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sandwhich years?

kindred mason
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?

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Ham and Cheese years?

arctic sage
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lol, not quite, it's a year as part of your course where you work in industry

kindred mason
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Oh

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Well, maybe I guess

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I don't know the term

arctic sage
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maybe that's a UK only thing?

kindred mason
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Maybe

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I know @lilac walrus has his own studio (do you do internships?)

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Oh look at the devil

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lol

lilac walrus
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we don't do internships, no

kindred mason
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Damn, I couldn't even get my sentence out

lilac walrus
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a lot of studios don't, it simply costs the studio too much to do so

kindred mason
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That's only in the UK though

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Internships are big in the USA

lilac walrus
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even if the intern is unpaid, you still lose someone's time when they act as a mentor

kindred mason
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Usually happens only during summer/winter breaks though

lilac walrus
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some large studios may take a couple of interns from each discipline

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but it's not common

kindred mason
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But Epic's a bit different, they have like 6-month ones

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Hell on most USA students

arctic sage
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@lilac walrus could you do work experience instead, where you assign them self-driven tasks to create X and only oversee them a little, less guidance, but leaving them to learn themselves whilst gaining experience in a game dev environment?

lilac walrus
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that seems kind of pointless, since as the intern you're not actually working in said environment?

arctic sage
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Yeeeah, I'm not sure how it works exactly. My friend did something like this with an indie dev team. I suppose you can 'observe' as a main exercise?

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see how professionals work in that environment

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what tools they use

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like shadowing someone

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how they use the tools

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there'd be a fine line between mentoring then wouldn't there

kindred mason
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@lilac walrus wait what? "Interns are not working in said enviornments" ? Is that a UK thing?

lilac walrus
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that's not what I said

kindred mason
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Because it definitely counts as work experience in the US

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What did you mean then?

lilac walrus
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read Amir's question that I'm answering directly above it

kindred mason
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I did

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@arctic sage What did you mean by "less guidance"

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Give me a %

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Of how much mentorship

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Internships are not made to be babied

lilac walrus
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he means giving them something to occupy themselves, but since they're not working as a proper intern, they're not really working on the project itself

arctic sage
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yeah

kindred mason
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Well, the point of the internship is for you to work in the environment

arctic sage
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it's kinda like 'I could've done this at home'

kindred mason
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But the task could be whatever is needed

arctic sage
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ambershee was getting at would you really be working in the environment if you weren't working with the team

kindred mason
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So, let's say you applied for a Game Art internship

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You should be doing something relating to that

arctic sage
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or on a team project

kindred mason
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If you are not, then that is probably a direct violation of the internship program contract

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But it doesn't have to be with the main project team

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You could be starting something new, but as long as it's game art related, it is still valid

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As long as you are gaining knowledge in that field you applied to

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But mentorship or whatever they want to call it, is key to internships

arctic sage
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this is where the work experience, and the internship differs. In the UK, work experience can be counted as anything as long as it's written off as such officially.

kindred mason
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It is definitely part of most Internship contracts in the USA

lilac walrus
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'work experience' tends to be anything but

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an internship is different

steel creek
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Anyone interested in interning should also read up on each states/countrys laws on traetment of interns. It varies state to state in the US. Most are non-paying state positions under their guidelines. More and more are not. If you want an actual list of good companies doing proper internships, I suggest looking to Time's archives on yearly "best top XXX" lists

kindred mason
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^

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I said that earlier

steel creek
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Nickelodeon was best top ten intern program for over a decade 😄 just sayin

arctic sage
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I'm keep all this info in my head as I make these descisions (however this is spelt)

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@lilac walrus if you don't mind chiming in, given applicants with similar portfolios, would you hire someone with a Games Design degree, or a Games Design and Programming degree?

lilac walrus
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I genuinely would not look at the degree

arctic sage
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wow, nice

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would it just be portfolio?

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and personality

lilac walrus
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yeah, portfolio is what would get you an interview, and the interview is what would get you the job - not just checking your skillset, but also checking that you personally are a good fit for the team

arctic sage
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it's such an uncertain and interesting path all of this. I gotta go now, work in the morning (keeping it relevent 😄 ), and I really appreciate all that was said by everyone, it makes my decisions better informed ones. Thank ye!

nimble halo
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I'm so intrigued.

broken crypt
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dont hire interns.. they steal your secrekts .. lel

rigid knoll
#

let me know if the link works

digital gate
#

@rigid knoll Might I suggest reposting with a prefix?

Either

**[PAID]**, **[ROYALTY]**, or **[UNPAID]** right at the start will pin the message so that even when chat fills in it'll still be visible.

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Also, link appears to work.

rigid knoll
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sure thing thanks for the headsup KorkuVeren

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would editing it work?

digital gate
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Nah

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But once its pinned edits do work.

rigid knoll
#

alright then i'll repost. hopefully i'm not spamming

plucky hatch
digital gate
#

If you're spamming I'd get the warning because I told you to do it. Should be fine.

rigid knoll
#

haha thank you kindly

digital gate
#

When you fill the role, you can tag one of the orange names on the right - the moderators - to ask them to remove it.

broken crypt
#

@rigid knoll - remotely working acceptable ?

rigid knoll
#

@broken crypt unfortunately we prefer to work together on site

gentle delta
#

When the job listing expires (after 7 days), is it OK to re-post it if it's still open?

steady depot
#

yes @gentle delta

gusty nebula
#

@gentle delta recently mods haven't been unpinning after 7 days so you'll be fine

plucky hatch
#

[PAID] Hey everyone! We're currently looking for a programmger (blueprints mostly) to help us finish up a prototype. We'll be paying a generous amount if you can help us figure out what we need! Email William@lasthopeoftheinternet.com

untold granite
#

Please use **[PAID]** that'll pin it to the channel 😉

bleak saffron
#

[PAID]
when you do it you have to press shift enter like this paragraph

plucky hatch
bleak saffron
#

u see

#

that was just a test

sacred urchin
#

@plucky hatch hey! Still looking for the coder ? I can help you

compact ivy
#

So. Quick question, as a programmer, does it look bad if my portfolio consists more of mechanic tests (things like grapple hooks, sliding, etc) rather than actual games?

vernal wolf
#

If you're going for gameplay programming, you should present them well. Its not as good but its also still good.

#

What would be best is showing a system of mechanics

#

Either a bunch of mechanics working together or large mechanics

#

A shipped game is basically one giant system of mechanics

compact ivy
#

i see thank you.

#

i mean, i do have one prototype that i created for a class projected in my portfolio since ue4 used c++ and the class project had to be in c++, but either than that, it's all just a bunch of small mechanics like grappling hooks, sliding, etc

gusty nebula
#

[PAID] Looking for a hard surface modeller to create a series of level models based on Plantation houses and Medieval german castles. This includes walls, towers, internal fluff like chandelier, candles, levers, chairs and tables. i'd like to pay for a few small objects to get a feel of your style before I started paying for more.

plucky hatch
vestal panther
#

[UNPAID] Looking for concept artist to create some quick concept art for a sci-fi mod. Should be good material for a portofolio :)

modern scroll
#

[CONTRACT]
Hello everyone!
I'm lead C++ engineer at Sperasoft and I have 8 years of game development experience. Right now I'm looking for opportunity to work on VR (and not only) titles with UE4. I'm interested in long-term remote job, but I will also consider offers with relocation for onsite work.
I worked with UDK and proprietary C++ engines before UE4 and I've worked with UE4 since its release in 2014.
If you're interested, let me know and I will send you my CV.

plucky hatch
edgy talon
#

looking for a reasonably priced (read as indie-friendly) UE4 materials guru to make something like this: https://forums.unrealengine.com/showthread.php?131825-Terrain-Blending-Tool-(based-on-Star-Wars-Battlefront) , but mobile friendly and high performance (my guess is by not using distance fields)

pastel estuary
#

it should be released fairly soon, and probably comes with the non-distance field one too

edgy talon
#

well, in case it doesn't come with that, I'd still need a material guru 😃

coral tapir
#

thats awesome! im no material guru, so good luck

languid matrix
#

[FREELANCE]
Searching for an Unreal 4 developer/programmer to work in our Hoboken, NJ location. In this position you will be creating full 3D, interactive environments from stereo 360 footage. Experience with volumetric video capture a plus. This is a freelance position with the possibility of full-time employment. We are looking for someone who has overall knowledge developing a title in Unreal for VR, specifically the HTC Vive. https://www.indeed.com/viewjob?t=unreal+4+vr+game+software+designer&jk=fc111ae21a30cad0&_ga=1.262861516.1959676121.1462208873

edgy talon
#

how hard is it to find folks who can do BP / C++ (BP-only might work too), not in immediate need of income (read as have day jobs) and would be willing to collaborate on a VR project for profit share ?

untold granite
#

I guess that'd depend on how they view your project. I mean if it's a project that really inspires people, I guess it'd be easyer than finding people for a sloppy shooter game without a GDD or something 😛 (please note I am far from an expert on this subject)

edgy talon
#

😃

arctic sage
#

Definately what HowToCompute said; I think those types of people would be doing something else e.g. a personal project, and would need a good reason for their internal motivation to fire up 😃

edgy talon
#

I guess I should say "not in immediate need of income, but wanting to try striking gold in game dev" 😃

#

I know folks who love their day jobs and game dev is hobby for them. They don't really care much about side income or being in business and not working for someone. I am not looking for those kind of folks (I've worked with them in the past and it's usually a disaster when it comes to shipping a commercial project)

untold granite
#

Yeah and 1 tip if you are not paying people: Don't be a dick lol. I had a dicky boss on a previous revenue share project, it's made me solo ever scince

coral tapir
#

hahahaha personally do my best to avoid rev share stuff because by reputation its not one of the best things in terms of pay offs. I mean in my own experience i've had projects stop or teams disband for one reason or another. There needs to be a GDD yes, but also need a plan. Really work on something, try not to cut corners and pitch your idea or plan etc make it realistic in its premise.

Good luck. Hope it really all works out for you. Like stay head strong c: bit of a ramble lol sorry

#

and yeah agree with howtocompute, need to make sure its a team built production haha alot of people get attached to one ideal and things get out of hand

untold granite
#

Yup 😛 Happy I don't need to make a living of gamedev yet 😛

coral tapir
#

lolol i wish i had work right now, steam sales .-.

edgy talon
#

Steam sales are evil

broken crypt
#

steam is down

edgy talon
#

Steam sales are okay for AAA, but somewhat evil for indies

broken crypt
#

AAA's sales are from the consoles anyways

#

dont think any of them bother to make good PC versions anymore.. outsource PC porting to some other team and call it a day

untold granite
#

<In the future this could better take place in #lounge ^^> sry just have to say dat

#

@nimble halo same applies to you ^^ Get your a$$ to #lounge 😛

coral tapir
#

haha sorry

untold granite
#

No you was fine. Just going into the steam sales in depth is welp xD

#

but

Nick - 09/16/2016
Prefix your job offer with one of the following to get it pinned: 

• **[PAID]**
• **[CONTRACT]**
• **[ROYALTY]**
• **[UNPAID]**

Jobs will remain pinned for 7 days or until you request to have it unpinned; whichever comes first.(edited)
``` Will pin it and allow people to find you more easily @coral tapir 😃 It isn't a hard rule, may just get ya more exposure
coral tapir
#

ah cool, thank you! wasnt aware you could do that

#

editted, thanks again

untold granite
#

You will have to repost I fear, or the bot won't notice ^^ (and be sure to use the **'s as I think you forgot them, atleast it didnt bold)

coral tapir
#

lol oh lawdy ok, apologies if this seems like spam.

#

use the 's?

untold granite
#

np and our message merely seems to miss the **as it doesn't look bolded. I think

#

But I'm not a mod, so no clue how it actually works 😛

sour gyro
#

[Unpaid]
Syn Industry is looking for 3D Modelers/ Material Artists to help with our project, anyone is welcomed. Those with skill will be considered to be given a royalty contract if they wish to join Syn Industry, though if you just want something to polish your skills on, that's fine too. Synaria.TheSynIndustry.com is our website. Synaria is a Fantasy game so you must be able to work with that. PM me or send your resume to Support@TheSynIndustry.com.

amber arch
#

Don't know if this is the right place for this but I have some questions as a young beginner in Unreal. It would be amazing to eventually have a career in game development, but I'm not really sure on how to get started. What are some things I can work on to better suit myself for a job in this industry?

#

I have coding experience, c++ knowledge, and just completed a basic project using the blueprints in Unreal

untold granite
#

We'd probably best move onto #ue4-general or #lounge (I think, but then again this channel also makes sense) But the odds of getting into the game industry are seriously low. Sorry to say, but I am just doing this as a hobby and have 0 intention of actually gettinga job as it's a crowded market. Anyhow, just learn more and be sure to keep something like a GitHub profile. This is probably the most important thing you'll have when searching for a job, as it shows you actually know how to do stuff 😃 For the rest I guess it comes down to learning, and never stopping to learn. It's learn something new, apply it to your project and if it works cool share it with the world in some way 😃 (please note I am far from an expert tho, I'm merely 14 and have never even applied for a job :P)

nimble halo
#

@tribal geyser use **[PAID]** so that unrealbot knows to pin it.

#

Or unpaid, or contrat.. whatever you wanna call it

tribal geyser
#

Okay thanks, I just did. I hope I did it right.

nimble halo
#

Try re-posting it. And use the ** that I mentioned. Unrealbot checks your post as it comes out, and doesn't verify edits.

tribal geyser
#

[UNPAID]
Hello everyone,

My name is Kyle Stankovich, and I'm a programmer from a game development team named Turmoil Studios. We are currently working on a mobile titled Battle Dash. It is an endless runner that has small RPG elements such as character customizatiom, and a little bit of action, with the player having to battle bosses throughout their run.

Here is a link for more info: http://www.slidedb.com/games/battle-dash

We are in need of a 3D artist to work on Battle Dash. If you're interested, please look below.

3D Artist:
What you'll be doing:
Creating mobile friendly 3D art for our upcoming endless runner, Battle Dash. This could be various different types of items, but low poly characters for the player and the bosses are needed really badly, so you will be doing that.
Pay:
Since we are an indie team starting out, we can't offer any pay to you up front. But, you will receive a share of any revenue generated from Battle Dash.
Requirements:
• Speak great English
• Ability to create mobile friendly art
• Ability to rig and animate low poly humanoid (you don't have to be great at this, just enough to create movement and combat animations)
• Passion for gaming
To Apply:
If you are interested in helping us out, send us an email at turmoilindiestudios@gmail.com with your portfolio included.

runic sedge
#

[Paid] Blueprints Developer needed for quick task !

tawdry ingot
tender cairn
#

toms.seglins - wow some really nice work your friend has

deft trench
#

Hi there. I am looking for 3D Artists to create some characters which will be good to go in your portfolios. This will be unpaid however we will aim to pay you at game launch and kickstarter. We have several people and companies that are going to help us get our name out there. My game is a Survival Game. Just looking for people who want to help out 😃 again ill pay down the line if you want to work for us

#

pm me

final hazel
#

@deft trench look at pinned msgs plz

deft trench
#

okay

nimble halo
#

Guys, please follow the formatting. It makes life easier for everyone.
**[PAID]** for paid jobs, (USE THE ASTERISKS) **[UNPAID]** For unpaid jobs, and so on so forth, for **[CONTRACT]** and **[ROYALTY]**

sour mist
#

Should be pinned ^^

nimble halo
#

It IS pinned.

sour mist
#

oh lol right

#

too many pinned messages xD

pearl pecan
#

@modest geyser Have you for sure decided on PHP?

untold granite
#

Wait did unrealbot break?

coral iron
plucky hatch
nimble halo
#

@ocean nexus Please use the correct format.
Look at the last pinned post in the pinned section of Discord.

#

@solid bridge Editing your message does not pin it, you need to re-post it, because unrealbot only reads the message as it comes into the chat, not when it is edited.

ocean nexus
#

[PAID] Looking for 2D artist (Animation, characters, environment, UI). PM me for details.

plucky hatch
nimble halo
#

Awesome! 😃

plucky hatch
#

[PAID]
Enterspace is looking for programmers!

Gameplay programmer (Unreal Engine 4):
Come with us into space! We're looking for VR gameplay programmers (UE4 C++) with a passion for gaming, science and astronomy. We are some 20 people in Stockholm and London, building VR games set in our solarsystem modelled and simulated with some of the world's finest space exploration companies and organisations. If you have the talent and are looking for a permanent position at a stable and fun company, reach out and let us know.

For a glimpse of the world we're building, check out this short film: https://vimeo.com/108650530

Send a note to apply@enterspacevr.com. More about us at enterspacevr.com and https://twitter.com/enterspacevr. Looking to fill hopefully two positions as soon as possible.

Engine & Game programmer (Unreal Engine 4):
We're looking for a VR engine & game programmer to help us design game architecture on the Unreal Engine platform and make adaptations to very specific hardware platforms. We are some 20 people in Stockholm and London, building VR games set in our solarsystem modelled and simulated with some of the world's finest space exploration companies and organisations. We are looking for a permanent core programmer with in-depth experience from the Unreal Engine and deep skills in system design and architecture. If that sounds like you, and you're looking for a long term position at a stable and innovative company, reach out and let us know.

Send a note to apply@enterspacevr.com. More about us at enterspacevr.com and https://twitter.com/enterspacevr. Looking to fill hopefully one position by February.

lofty falcon
#

[PAID]

3D Modeller who uses a Modo > Substance Painter work pipeline, or who knows how to and is willing to answer questions/review the pipeline with another artist. Easiest money you'll ever make 😃

plucky hatch
nova viper
#

I'm looking for a job in New York City 😃

nimble halo
#

@nova viper Use the format, please! 😃

nova viper
#

** [PAID] **

Game Developer with engineering experience in UE4. Creator of many plugins for UE4 (https://www.unrealengine.com/marketplace/profile/gameDNA) and game CHASERS (https://forums.unrealengine.com/showthread.php?119655-CHASERS-join-an-awesome-adventure!)
My GitHub account with more free plugins: https://github.com/gameDNAstudio
I'm looking for a job in New York City 😃

heady quest
#

UNPAID 6 month INTERNSHIP
PAID there after.
Indie game, Multiplay online,
Modern countryside landscape, small town comunity
Firefighting, Law and rescue, Trucking, Farming, Exploring, real life simulating.. and more.
Taking anyone from beginners to experts in what ever you do.

pastel estuary
#

besides "use the format please"
is that what the person will be doing irl, or ingame :p

heady quest
#

That will be the ingame theme

#

We are currently developing the launch demo that we going to release at E3-con in vegas this year.

lilac walrus
#

you want unpaid interns (any role), to work for you for six months, so that you'll have something to demo at E3?

heady quest
#

No. We will have something to demo in the next 3 weeks. We have a map and a nice town. We have cars and stuff. Buildings furniture the works. Then we burning it down. A run away fire sweeping in. And a big bunch of firefighterd coming all over to try and hold back the blaze. Our current team can complete this. But we want to start work on the main title

steel creek
#

if this is a for profit game, I hope you know the intern laws where you are. Here in CA it is 100% illegal to use UNPAID interns (directly) on profit projects

kindred mason
#

@heady quest E3-con in vegas? Isn't E3 in LA?

#

CES2017 is happening in Vegas atm

gusty nebula
plucky hatch
kindred mason
#

@gusty nebula That's pretty good work

gusty nebula
#

its not mine im posting for someone part of my group that doesn't use discord at all lmao

kindred mason
#

They should, easier to speak to them directly

gusty nebula
#

ye

#

im basically middle man for like a bunch of different artists

pliant wharf
#

Currently working on an rpg with a team (we're currently 17) we could use 1 or 2 good unreal developper 😛 If you're interested in a profit share project like this (solo rpg, like dark souls, witcher and skyrim) send me a pm 😄

nimble halo
#

Hmm @steady depot might be interested if he's not buys with another project?

pliant wharf
#

yea he joined 😛 but if anyone else is interested too, feel free to pm me 😃

kindred mason
#

Good read for all, if you haven't already

buoyant latch
#

Interesting. Good for those of us job hunting to keep in mind

lilac walrus
#

"ccording to employment agency TargetCW, an estimated 10 to 15 percent of people working in the creative departments of medium and large game developers are not actual employees. They are contractors, hired for short periods of time and then let go."

10-15% about 5 years ago - try 50%+ these days

#

not even kidding

untold granite
#

Yeah lol

tall gulch
#

I'd love to join a smal project. I don't care too much about being paid honesty. I have plenty of freelance work to keep me going ❤

steel creek
#

yeah I dont know where they get those #s but I can tell you from experience it is way higher than 15%

#

tangentially, others echo the same from the industry, but, no hard #s. Love to know what/how/who they polled

#

if its only that single TargetCW place, that is a bad bit of bias. These industries are hell bend on shaving costs.

undone pawn
#

tfw you're 15 and you don't know what you'll do because you like doing so many things but can't finish any project

steel creek
#

had that problem. Got here from there. Easy/ist answer is just keep learning, doing what you like, fifteen is still a good amount of time to ponder many choices. And even then, nothing is set. So you have plenty of time to choose something to focus. And, hehe, even then, when you are 40ish and discording, you will have moments where you still ask those same questions: How about this area? Oh, check out what this new tech can do.... I can say a rewarding thing (for me, doesnt work for everyone like this) is project management (of sorts). You get to work across many disciplines, need to stay sharp to communicate across a large area of expertise; it feeds the need to have new things to do, but not at the cost of them being "undone" as you are the facilitator of work items, not the worker per se. A composer of production.

pliant compass
#

@tall gulch in what role ? Coder ? Animator?

#

^^

untold granite
#

@undone pawn lol same

undone pawn
#

Lol

#

Also, thanks @steel creek

pliant compass
#

[UNPAID] Hello everyone my name is Luis I'm one of the developers of Star Wars The Fall of the Empire. Us at Sector 12 Games are passionate developers, hoping to make groundbreaking games. We are currently searching for unpaid help in case of blueprinting, high poly modelling, animating and 4k texturing,(along with some existing knowledge of Star Wars) for a set target release date of early 2019. I would be very happy if you PM me and could send me your portfolio or some existing work. Then we will see if we can make a great game together. Kind regards Luis

untold granite
#

FORMAT!! 😛

plucky hatch
#

Lemme try

#

Nope

untold granite
#

Use **

#

[UNPAID] Just a repin so people see this use **[TypeOfJob]** so that unrealbot pins your message! (TypeOfJob can be PAID, UNPAID, CONTRACT or ROYALTY)

plucky hatch
untold granite
#

(the old pin is so long ago, I need something newer to refer to 😛

#

But @pliant compass please repost with that format 😃

plucky hatch
#

Uh

#

How to bold xf

#

Xd

untold granite
#

By using the dual star

pliant compass
#

@untold granite on a mobile xD

plucky hatch
#

Ah ok hold up

#

I got this

untold granite
#

Just copy that thing I made a snipit of, and replace it with paid etc

pliant compass
#

[...] ?

untold granite
#

@pliant compass yeah mobiles may not work 😛

#

Welp just putting the way of doing out there 😃

plucky hatch
#

It works

pliant compass
#

Ah now it worked thanks dude ^^

untold granite
#

👍

#

@plucky hatch Now you need to forward the PM's to luis kappa

plucky hatch
#

Oh i work in the company im good

untold granite
#

Ooooooh

#

nvm then ^^

#

Which skill levels are you accepting btw @pliant compass? ;P

pliant compass
#

Novice, expert

untold granite
#

Hm

pliant compass
#

Just basically everyone who can prove they can work ^^

#

@untold granite do you want to join ;P

untold granite
#

I'm too n00b 😛

#

I came to this discovery xD

#

Sounds like a studio with a lot of potential tho 😃

pliant compass
#

Thanks ^^

#

Discovery?🤔

untold granite
#

I already knew I was beginner 😛 But yeah, I'd be a weight on you guys sholders

pliant compass
#

Haha well what can you do ^^

untold granite
#

Sent luke landwalker some bits and pieces of previous work

pliant compass
#

Okay ^^

#

There is said to PM me😭

#

Nah just joking ^^

#

But I think I will stop writing here ^^

#

Jobs part xD

#

Only if there is sth Job relevant ^^

untold granite
#

😛

pliant compass
#

😅

silent bolt
#

@pliant compass Hi, I'm Thomas and currently looking for some projects to work on, to gain some reputation and feedback. mind posting a link to show us the current state of your game? here is my unfinished portfolio 😄

cedar canyon
#

Hi guys, how do you remove a pinned post?

kindred mason
#

should have been removed after a week

#

but the bot, like its master...

#

Not dependable

pliant compass
#

Maybe go into penned messages right click on yours and perhaps there is sth like unpin😅

#

Not sure

nimble halo
#

Well if your last message in this thread is the pinned one, you can just press up to edit it, it'll take you straight to it, and then delete it.

#

At least, that's what I do.

untold granite
#

The thing is to tag a mod (probably @plucky hatch) and ask if he/she can remove it @cedar canyon 😃

plucky hatch
#

unpinned klawd's post, some that looked like spam, and anything from before december

nimble halo
#

Oh damn lol

#

Can you see pinned posts on mobile?

#

Nvm found it

untold granite
#

@plucky hatch feel free to unpin my unpaid shitty thing, it's just there sothat I can more easily refer people without them having to scroll through all the list

nimble halo
#

Well if you're deleting yours,

#

Hey guys! Anyone who's new here please follow the format to post in jobs! Use ** (double asterisk on both sides) with your type of job. That means for example,

**[UNPAID]** looking for a tv show host! Dm me for details!

Make it look like that. The tags are [paid][unpaid][royalty][contract]. Please post accordingly!

untold granite
#

sigh

#

Wait you work in the media industry @nimble halo? 😮

plucky hatch
#

it certainly isn't an intuitive pin system we have here

untold granite
#

😛

#

It's easy

nimble halo
#

I used to, @untold granite

untold granite
#

See just use ⭐⭐[UNPAID]⭐⭐

#

Only then with a * instead of ⭐

nimble halo
#

Hahaha

untold granite
#

@plucky hatch we should have actually used the ⭐ emoji 😛

#

Nice @nimble halo

plucky hatch
#

Nick should give me the password for the unrealbot so we make it use star emoji 😆

nimble halo
#

That'd be nice.

digital gate
#

Honestly there needs to be like a super pin

plucky hatch
#

but he's moved on to a better place so for now we'll have to make due with asterisks

digital gate
#

Or you need to be able to invert the order

#

He can't transfer rights?

#

Must be super busy

pliant compass
#

@nimble halo yeah you can see them on mobile you see these 3 dots in the top right corner

#

Click them and then you can choose pinned messages

nimble halo
#

I'm on iPhone. But yeah I figured it out ty though!

pliant compass
#

Okay

plucky hatch
#

moved nicks original instructions back to the top of the list

kindred mason
#

Yeah, since that bot isn't going to get changed

untold granite
#

Yeah rip

#

We Need Nick, We Need Nick!

kindred mason
#

I was sleeping with a loaded gun
I was scared of all things I'd done
Yeah, I know I'm not the only one
It's alright, it's alright, it's alright, it's alright now
I was chasing down a high again
Tryna take whatever I could get
But you know I had to pay for it
It's alright, it's alright, it's alright, it's alright now

plucky hatch
#

Become an employee of mine

pliant compass
#

😂😂

cedar canyon
#

Thanks @plucky hatch I wanted to refresh/update it more than delete, so I'll just make it again later :)

nimble halo
#

Speaking of needing @tawny kayak

tawny kayak
#

@nimble halo I'm here now. Improvements are coming to Unrealbot soon.

#

Really appreciate all the suggestions.

nimble halo
#

Thank you Nick! It's nice to finally meet you!

pliant compass
#

Yes ^^

cedar canyon
#

[PAID] [Looking for Work]
Hi all, I'm a 3D artist specialized in hardsurfaces props and PBR texturing. I have a few years experience in UE4 and I'm versatile in various aspects of it (lighting, level design, and programming)
Here you can see some of my work: https://www.artstation.com/artist/claudiopiccinni
Favorable rates for indie-small groups!

plucky hatch
heady quest
#
Upwork

My client are looking for an experienced Unreal Engine 4 Programmer to join them as soon as possible to work on a number of exciting titles they are developing internally. This will include working in a number of areas from gameplay and systems through to optimising the code and graphics pipelines. You’ll be working along side our internal staff on this project so the successful candidate must be able to clearly and accurately communicate progress to managers and producers. My client welcomes anyone wishing...

Upwork

I need an experienced team of programmers for either Unreal Engine or CryEngine to assist me in creating an ambitiously dynamic game that will be a trilogy.

plucky hatch
broken crypt
#

upwork.. ewww

digital gate
#

^

plucky hatch
gentle delta
#

[PAID] UX Designer: Undead Labs is looking for a full-time UX designer (https://undeadlabs.com/job/ux-designer/), on-site in Seattle, WA. First project will be State of Decay 2. Undead Labs provides good benefits & compensation, a healthy work/life balance, fun work, and good people. Feel free to message me with any questions.

plucky hatch
gentle delta
#

[PAID] Programmers: Undead Labs is looking for a full-time game engine programmer (especially for visual improvements in UE4, https://undeadlabs.com/job/game-engine-programmer/) and a full-time game programmer (https://undeadlabs.com/job/game-programmer/), both on-site in Seattle. Your first project will be State of Decay 2. Undead Labs provides good benefits & compensation, a healthy work/life balance, fun work, and good people. Feel free to message me with any questions.

plucky hatch
kindred mason
#

You shouldn't post other people's stuff in here

#

@heady quest

#

If they want work, they can post them here.

digital gate
#

Plus it isn't like nobody else can search for jobs on the net

heady quest
#

Ok everyone dont look here for jobs. Go google..

plucky hatch
#

[UNPAID] Hello we are Sector 12 Games. We are looking for employees with decent amount of experience to help create our new game. Fall of the Empire is a new IP based around civilization in the year 2550. An empire rules the galaxy under haste and it is up to the resistance to stop them. With features like space to ground and back, along with third to first person gameplay, we hope to innovate the gaming industry with our game. We are looking for concept artists, sound creators, modelers, and programmers. For more information please PM me or @pliant compass with either portfolios or previous work. Thank you.

untold granite
#

Sector12 is awesome BTW ^^

pliant wharf
#

[PorfitShare]Hey guys, so im currently working on an RPG (a mix between skyrim, darksouls and the witcher) We're currently short on UE4 dev and 3D Modeler but can use anything really haha, we're 15 in the team. As the "title" state it, it's a profit share project. If you're interested or want more info, feel free to send me a message 😃 Thanks!

distant kelp
#

[UNPAID] Need sketch artist to help with a small number of Hearthstone-style concepts.

nimble halo
#

I wish I wish with all my heart that people would follow the format.

pastel estuary
#

hehe

plucky hatch
granite brook
#

[CONTRACT] Hey there, I'm open for freelance work! (:
Blueprint | UE4++/C++ | Personal Training | VR
For more information, visit this forum thread: https://forums.unrealengine.com/showthread.php?130899-Blueprint-C-Systems-and-personal-training-2-Years-of-experience-with-UE4

plucky hatch
dire marsh
#

@granite brook

kindred mason
#

@dire marsh just PM him?

#

He's not going to say on here publicly

dire marsh
#

My apologies

untold granite
#

Technically not a job, but an interesting use of this channel none the less 😛

buoyant latch
#

Haha subtle @untold granite very subtle

untold granite
#

What? I don't disagree with the use of this channel for that (tho he should have usd [PAID] instead LMAO)

buoyant latch
#

Haha it was just funny

glad imp
#

I do not think that my "job" was posted so I Am reposting it

digital gate
#

@glad imp it wasn't that time either, if you mean pinned.

glad imp
#

😦

digital gate
#

**[PAID]**

glad imp
#

Ah ok

#

Is the bot broken?

digital gate
#

Copy my message exactly, paste it as the start of a new message, then copy your message in.

#

Not as an edit

glad imp
#

**[PAID]**Hey everyone, If anyone has a spare DK2 that they want to get rid of send me a message. I am more than willing to buy it off of you as long as it works 100% 😃

plucky hatch
glad imp
#

Ok there we go

digital gate
#

@tawny kayak

#

how are people confused by this

#

anyway, needs to be more user-friendly

glad imp
#

D:

tawny kayak
#

I'm working on a more user-friendly method for pinning jobs.

digital gate
#

Ok

glad imp
#

YAY

tawny kayak
#

Also: @glad imp That's not really a job...

glad imp
#

😦

tawny kayak
#

You want to buy someone's DK2, correct?

glad imp
#

Yep

tawny kayak
#

I don't have a good alternative to recommend, but that's not appropriate for this channel.

glad imp
#

Alright

tawny kayak
#

@glad imp Think of it this way: Either you're hiring someone to do a job or looking for someone to hire you to do a job. If it doesn't fit that criteria, please don't pin it here.

glad imp
#

Understandable

tawny kayak
#

Thanks! 👍

pastel estuary
#

well.. selling is also a job :p

untold granite
#

Lmao

vernal wolf
#

When you get a job as external staff but source control server isn't set up for good external staff speeds zzzzzzzzzzzz

untold granite
#

😦 RIP

steady crow
#

[PAID] Coconut Lizard are hiring! We are seeking Engine Programmers, Network Programmers and an Animation Programmer. Required on-site. We are based in North-East England. http://coconutlizard.co.uk/blog/jobs/ If anyone needs any more information feel free to dm me.

vernal wolf
#

Ooh, I love yall for your blog.

steady crow
#

😄 Thanks, @vernal wolf! We havent been able to add too much to it recently but we aim to update it as soon as time permits! 😃

vernal wolf
#

Huzzah!

lilac walrus
#

Terry uses Discord now :p?

steady crow
#

I do, mate. 😜 Been on this server a while now. I read posts a lot more than post, myself.

lilac walrus
#

hah, fair

#

there are a lot of lurkers in here

young badger
#

Yeah I'm kind of lurking still. Can't figure out how to approach it :P. 10+ years of experience in SW but new to UE4. Want to get a job in UE4 but lack the field experience in it 😛

nimble halo
wind root
#

[Volunteer] Need people to help me on a game, anyone is allowed to help

pastel estuary
#

in those cases it might really really help if you show something of said game. dont expect someone to go "ooh me! pick me!" if they dont know what the game is about.

untold granite
#

^

vernal wolf
#

I once made a forum post about needing people for a waste of time and people signed up

#

¯_(ツ)_/¯

untold granite
#

Lmao

pastel estuary
#

yea but you are allar :p

shadow kelp
#

Non-UE but we're looking for senior level Gameplay and Tools and UI Programmers (C++) , VFX and Technical artists on-site at Ubisoft Blue Byte in Düsseldorf, ping me if interested

wind root
#

Not-UE but we're looking for 1 day old gameplay programmers for a game called C++ console

pliant compass
#

😂

#

Famous people here @shadow kelp 👏

shadow kelp
#

?

mental drum
#

facepalm 🤦🏽

pliant compass
#

😅

mental drum
#

there is people from lots of different games and companies that is all

#

no one is famous because of that from my point of view

#

but have luck of have work right now

granite brook
#

You can't hide it

#

What did you tag me in

#

@mental drum !

mental drum
#

xD is the same of the lounge, sorry was wrong chat haha

pallid shoal
#

@wind root If you return the favor by helping me learn some unreal, I will gladly be free labor

#

that goes to anyone else @here by the way

wind root
#

@pallid shoal ik addig you

#

..

#

I hate you phone.

pallid shoal
#

hahaha

wind root
#

Add me 😃

kindred mason
#

@deft trench use the correct posting format

#

delete that and start over

#

Check Pinned Messages

pliant wharf
#

@ocean stirrup you're doing only the design or you're making it work?

kindred mason
#

@deft trench has to be in bold

#

Just do exactly what it says

digital gate
#

How is this a thing

#

Everyone has to be told 20x

steady depot
wind root
#

[UNPAID] Scratch game

nimble sable
#

[Paid] looking for a VR sound designer

Priced reasonably for reasonable quality

#

Oh also I guess:

#

[paid] looking for tutoring in ue4

pliant compass
#

@granite brook a client for you ^^

nimble sable
#

$$$

#

Well more like $ (1/2)$

mental zenith
#

here only job OFFERS yes?

buoyant latch
#

[unpaid] looking for a programmer for a mini dark souls esk project. I hate asking anyone to work unpaid, but the rest of us are all doing this unpaid in our spare time, so I guess it's fair. We're a group of 4 "almost good enough to have jobs doing this but don't have enough experience" people. So if you fall in that category you'd be a good fit. If you're interested PM me and I'll send you the details and gameplay we have so far. Also the rest of us all at least semi know each other personally so it's not a random group of internet people. Not sure if that makes it better or worse for you.

#

@mental zenith yup

deft trench
#

**[PAID]**If you want graphics done (UI, Banners, Logos, etc) Then message me my prices are fair. I am not a kid. I don't fuck around. I have a degree in digital design and currently at university for Grpahics Design and Illustration. I know what I'm doing. If your interested pm me.

plucky hatch
kindred mason
#

Ohh, you figured it out @deft trench 😉

deft trench
#

haha

nimble halo
#

@deft trench do you have a portfolio link?

deft trench
#

nope

#

why would i need a portfolio lmao only fan kids of graphic design use portfolios to display their youtube banners on 😄 😄 😄 😄

#

ill make one for you tho

#

or just pm me

pastel estuary
#

I'd like to see said youtube banner :p

wind root
#

@buoyant latch Can I get details

tawny kayak
#

@deft trench I don't think you're going to get any serious offers with that sales pitch.

#

It's important to be confident in your skills, but without a portfolio to back them up, phrases like "I'm not a kid" and "I know what I'm doing" tend to set off red flags for people.

bleak saffron
#

Wow

#

Lol

#

Rip me

#

But I'm technically an teenager

nimble sable
#

define kid

kindred mason
#

I would say in this particular instance... someone not of legal age of being an adult.

#

In the USA it is 18.

#

However, most 18 year olds are still big babies

#

So it is hard to actually define unless you just use the legal age term.

wind root
#

What does your age have to do with that?

plucky hatch
#

I think what he meant by kid is kids have more experience than him

untold granite
#

@plucky hatch please don't be so mean ^^ Thanks ;)

mental drum
#

@DragonFyZex#5821 well that is total round not sure if that is too lowpoly 😛

#

why i can't tag ? what kind of black magic is that ?

buoyant latch
#

Sometimes it happens to me. Just have to delete it and try again

#

Also I appreciated your joke haha

tacit timber
#

[unpaid] looking for some people who wonna start to build a Diablo styled RPG with me by mostly using BPs. PM if you are intressted

plucky hatch
#

Im going to post a third job offer

#

Lol

#

[UNPAID] Hello i am Luke from Sector 12 Games, I am the lead developer on Star Wars Fall of the Empire. Us at Sector 12 Games are passionate game developers looking for help on the project. We are looking for people who can produce multi-million poly scenes, program, and texture in 4k or above. Here are some samples of the work done: https://youtu.be/puLctn0uDjU and https://youtu.be/T7IZBW15K60 . Again hope to see you apply, and good luck!

junior grail
#

[PAID] looking for high quality character artist(s) for a movie project
(comedy/drama)

  • need characters with morph shapes and facial rig and all needed textures (pbr+sss)
    -polycount is not an issue (don't need LODs as final product will be rendered to video)
    -texturing/quality - as close to Paragon character quality
    would also need relaxed and stressed/wrinkled versions of normal maps for local wrinkle blending
  • style - slightly stylised (Brink (game) is a good reference as what I am looking for)
  • I can provide actors head scans (or model made with photogrametry)
  • there will be 20-ish characters
  • characters are "common" people - some kids, some teenagers, some middle aged and few old characters

for now I only need some rough price estimate (need that info since I am applying for local art movie funding - results will be many months later) and some referemces of your past work so i can choose
(also I don't need any work done before I get the funding as I don't want anyone to work for free)

I will also need some props/environments too - kinda 50s-60's eastern europe style
(photo references would be provided) so I would need some pricing information for those too

plucky hatch
wind root
#

@plucky hatch hahahaha

#

@mental drum it's not too low poly

kindred mason
#

@unreal venture At least you can art more than you can follow directions 😉

#

Look at the pin, delete that message and redo it

unreal venture
#

@kindred mason which pin, sorry? I am kinda new here sorry man, do you have a copy of the directions

pastel estuary
#

there is a pin at the top of discord, if you click on it you get some info 😃

#

each channel has their own pins

#

the pfist pin is how to.. well.. pin your message 😃

unreal venture
#

@pastel estuary I got the the pin icon up there , but its just got job postings and stuff, no instructions, sorry to be a pain dude

pastel estuary
#

scroll a bit 😃

#

4th one is the rules. occasionally @plucky hatch and @tawny kayak bump them up again.

#

also, no worries!

plucky hatch
pastel estuary
#

you need the
**'s on each side

#

[PAID]
My body

plucky hatch
pastel estuary
#

also, @plucky hatch can you romove my last pin XD

plucky hatch
#

Aye aye captain

pastel estuary
#

thanks! you rock

unreal venture
#

better now

pastel estuary
#

its still not pinned hehe

unreal venture
#

thanks for assist though @pastel estuary

pastel estuary
#

try again, this time with two asterixes on each side of [PAID]

unreal venture
#

[PAID] ** [Looking For Work] **
3D Hard Surface Freelance Artist Looking for work
here is a link to my folio: https://bryce_szandro.artstation.com/
please contact me directly for further discussions thanks

plucky hatch
pastel estuary
#

boom

kindred mason
#

@s@unreal venture GGWP

unreal venture
#

lol

bronze dew
#

some skillz there @unreal venture

cedar canyon
#

[PAID] [Looking for Work]
Hi all, I'm a 3D artist specialized in hardsurfaces props and PBR texturing. I have a few years experience in UE4 and I'm versatile in various aspects of it (lighting, level design, and programming)
Here you can see some of my work: https://www.artstation.com/artist/claudiopiccinni
Favorable rates for indie-small groups!

plucky hatch
tawny kayak
unreal venture
#

thanks @bronze dew

bronze dew
#

but I'd work on your textures... I'll assume your using substance painter ?

unreal venture
#

@bronze dew yeah, I need to get better with substance, I am probably going to have a sit down and get my head into gear

bronze dew
#

Tried quixel ?

tacit timber
#

[UNPAID] Hey, my name is Chris and im looking for some hobby programmer who wonna create a Diablo styled game with me. 😃

young badger
#

[PAID]/[CONTRACT] Software Engineer with 10+ years of experience in the Enterprise world. Looking to make a permanent switch to the gaming industry. Can be UE4 or not. Living in Argentina, open to remote work or relocation. So far the only game I was involved in was EA Sports UFC 2. Looking to expand that all the way to retirement :). PM for contact details, LinkedIn profile, or anything else you need. Kind Regards, Alejandro Nagy.

plucky hatch
unreal venture
#

@bronze dew I have it, but I got to used to the substance workflow, but I have looked into it

slow forge
#

[ROYALTY] Hi, we're looking for 2D concept artist for a medieval style game, we will pay depending on the hours and the quality of the concept. PM for details 😃

plucky hatch
wind root
#

@Spirit|Dragon#5049 I can try

modern swallow
#

Hey all, we're looking for Unreal Engineer specialists for Lead roles for a start up in SF - paying up to $200k + a pretty huge chunk of equity. Let me know if you might be interested

kindred mason
#

^-- ?

#

Website?

#

Startup Name?

#

$200k for an "Unreal Engineer" specialist? What are those duties?

pastel estuary
#

200K per? week? hour? year? project?

kindred mason
#

Because umm..no offense, but that sounds like a BS offer.

#

The most I've seen for a lead role, especially start up, it closer to 100k

eternal fern
#

I have heard of lead engineers on more than 200K.. sounds fine

kindred mason
#

And I got offered $75k for a Lead Role up in NJ

#

@eternal fern $200k Lead Engineer doing full dev stack sure

#

This is UE4 we're talking about

eternal fern
#

Yeah UE4 has been branching into different industries though, I have made quite a tidy sum out of the game dev realm

modern swallow
#

The role is paying up to $200k, of course that is the top end of the range. I've literally just placed 2 engineers in this company. It's not in the gaming industry, but is focused on 3D and VR. UE4 is what they're looking to use and it involves building/architecting software from the ground up.

#

Happy to provide company name/job specification/answer any questions if you'd like to DM me.

#

@pastel estuary 200k per annum

pastel estuary
modern swallow
#

lol

vernal wolf
#

Aye, I've had, left, and turned down 200k ue4 jobs

#

If you can devote full time and are at the high end, there arent a lot of positions but the ones that are open are generally close to that

#

Especially founding roles

#

Although they can be pretty demanding

#

Especially in expensive cities

eternal fern
#

Yeye, thanks to Ue4 I work once a year for about a month and do indie stuff the rest of the time 😛

vernal wolf
#

SF is stupid expensive

pastel estuary
#

stop making me doubt my life choices hehe

vernal wolf
#

I can lead a team but I can't find the right god damn hose for my new office toilet

young badger
#

Are you only looking for leads?. Don't happent to need any mere mortals? :P. Also, you might wanna sticky that up with the paid tag

fading yoke
#

I'll move across the world and be a code monkey for $60k

#

@vernal wolf did you actually stay on for the full year to get that 200k? because clearly i'm missing out on this job game

vernal wolf
#

Was there for a couple of years, started out lower but raises and bonuses over time

#

Left because I was still working for someone else, want to work for myself

#

Also, government contracts are easy money if you can get them

#

And dont mind 10000 meetings

kindred mason
#

@eternal fern where do you live at?

#

@fading yoke 60k? How many years experience?

#

@vernal wolf Agree on the Gov Funding stuff

lilac walrus
#

I once got offered around 200k for a job in SF

#

turned it down because $200k doesn't really go a long way when you're there

#

when a two bed apartment where you need to be is $5000+ a month, it often pays to just be elsewhere and take a much smaller paycheck...

fading yoke
#

Shit, for 200k I'd live in another state and just fly in every day as my morning commute

kindred mason
#

?

lilac walrus
#

the dollar to pound conversion was also pretty bad back in the day to be fair, dollars go a lot further in the UK now

vernal wolf
#

Aye, Id rather get paid 100k somewhere aight than 200k in SF

#

SF is crazy

#

Worse than LA and LA is stuuupid

kindred mason
#

Happens when you have beautiful weather year round

#

All those tech startups/companies over there don't help, competing wages

fathom sinew
#

I'll link my parents to you guys if they ask me ever again if the things that I do could ever work lol

modern swallow
#

@young badger Hi Nagy, doesn't necessarily have to be a Lead - as long as you have solid Unreal experience it should work - they're building a team from scratch

tacit timber
#

[UNPAID]
Hey,
My name is Christian and I'm a 17years old student from Germany. I looking for some other programmer who wonna build a game like this:

"After we explored the dark caves under the land we got closer to the start of the world, to the core where the magic was born....but we where not alone here"

The game is an MMORPG, in a diablo play-style. The world is named "Lurmarium", where the player can play 5 different classes.

"We got attacked by giant shadows who cut the commander in to pieces. Behind the shadows I saw a lightning and something.. But I can't remember that now"

Th placer can choose one of two different fractions, "The Lighted-Union" or "The Warlord". Along the conflict between thees two fractions the game goal is to reach the entrance of the fire castle.

...that the base on that I wonna build a game. But I need some help for that 3D/Graphic designer, programmer, level designer and more if you wonna be a part of that project than PM me and we can talk about working together.

buoyant latch
#

^might be worth picking an easier project as a younger person without funding, unless your just working on it for the fun of it and are ok if it never gets released.

untold granite
#

Also for that size, consider doing a royalty/revenue split instead of unpaid 😉

lilac walrus
#

If you can't pay, you can't make an MMO; how are you supposed to build the infrastructure?

untold granite
#

Yup

#

What you just listed is why I as a teen gamedev am staying the f*ck away from multiplayer

unreal venture
#

first rule of making your first game, don't do an MMO

untold granite
#

Nor anything openworld 😛

mental drum
#

@lilac walrus with contacts is possiblu

#

get a team from modding, get friends make a huge game

lilac walrus
#

that's not realistic

#

MMORPG infrastructure costs money

#

it's completely unavoidable

tacit timber
#

i see the prob of mmo but i not wonna give up th concept of rpg ... and if i earn mony with that project i do provit sharing......

bleak saffron
#

[PAID]
I need a racing car for my game. http://prntscr.com/e1imqx like something like that. Also need a 3D racer character. For more information please PM me and ill give you the rest of the info. Thanks 😃

Lightshot

Captured with Lightshot

plucky hatch
wind root
#

@bleak saffron I know. I can't make a character. But a race car is easy.

wind root
#

@lilac walrus sometimes you got to break realism.

#

@tacit timber I'll try to do it

pliant wharf
#

[PAID] 2D GFX Hey guys, im offering my service for your 2D need, UI, logos, banner ect.. It will be really cheap, send me a pm if needed 😃

nimble halo
#

@pliant wharf use double asterisks next to each bracket of paid.

#

**[PAID]**

pastel estuary
#

also a portfolio or something simmiliar helps 😃

buoyant latch
#

^

plucky hatch
granite brook
#

You need to use the exact **[UNPAID... thing iirc

boreal hound
#

Woops

#

Thanks

granite brook
#

Exactly how the pinned example tells you

boreal hound
#

[UNPAID] Hi. I'm an artist both 2d and 3d. I'm searching everywhere for a programmer that wants to work together on a project like I do. I've been doing art for years and I can take care of all the tasks for a game. Modeling, texturing, rigging, animating. I also learned how to properly make models that UE agrees with. If you have any questions I'd be happy to answer. I want this to be a partnership so we each give as much as we get. I can't pay you with money(So I guess that just means I can't pay you) But I can offer you my skill for yours.
http://jago1996.com/ (Go here for 2d work of mine)

plucky hatch
boreal hound
#

@granite brook Thank you sir.

fervent elbow
#

@boreal hound What genre of games do you usually work on?

boreal hound
#

@fervent elbow I usually only do art projects. I don't have much experience with a game. But I can say I've worked with UE and Unity and know how to create models that those engines agree with. But If you want a different one I can just learn the nuances to that one.

#

So I know the extra steps needed to get a model into different engines and how to optimize the models.

nimble halo
#

@boreal hound do you do rigged assets?

mental drum
#

@bleak saffron isn't that the car from the marketplace ? I mean why don't use that

bronze dew
#

[PAID]
Hello I’m a 3D generalist / technical artist. I’ve just finished up a contract with a company optimising photogrammetry scenes and objects for VR. I’m now looking for new work. Happy to take on remote contracts or for bigger projects am willing to move (able to work in EU, Aus, NZ, Canada)

My w.i.p portfolio. http://altermind.artstation.com/

misty elk
#

It's my last year of Uni. Just wanna know, does anyone have any listings for jobs in Australia?

torpid ivy
#

Asides searching for jobs specifically in Aus. www.gamedevmap.com is a good place to go to see whose based where.

pearl trellis
torpid ivy
#

Theres also "GameDevClassifieds" on reddit. But that can be hit and miss at times.

lone juniper
#

[Rev&Com Share] Hello out there! any devs out yonder looking for an Indie VR team to join? (we are currently 1 programmer, 1 artist, and 1 composer - looking for another programmer and another artist)
PM if interested ^

untold granite
#

Please take a look at how to format your job advert 😉 THen unreal bot can pin it. You can find what to use in the pins, a few down. In your case you probably want to use **[ROYALTY]** 😉 (be sure to copy the *'s too)

lone juniper
#

oh ok, thank you much!

frank badger
#

[Paid or Unpaid] Hello all! I do music production/composition, and I've been getting into soundtracks/theme songs (Inspired by Horror Game Themes/Soundtracks) that I'm willing to be paid or unpaid to do. I'd be working with you, collecting info about your game's theme/concept and together building a track to fit it. - You can find my work here: https://soundcloud.com/skyolmusic [Still a WIP producing more tracks and uploading them.

Atmospheric Music. Storytelling and more.

▶ Play video
vernal wolf
#

My Sony account manager got fired and now I'm in this weird limbo and I can't get a more recent PSVR kit. #MyExperience

wind sorrel
#

Start-up specialised in RPG. Salary start in 2021. 2 hours/day of work --> All the work you do before 2021 will increase your future salary.

#

Topic only in french ! Sorry for non french talkers... you might use google translate :)
Hope to see you soon.

kindred mason
#

@wind sorrel um, this is the year 2017

wind sorrel
#

yeeeees ?

#

Start up that don't have oncoming profits can't pay anyone at the moment

#

^^

south grotto
#

We'll be on mars by 2021

#

:p

lilac walrus
#

...salary starts in 2021?

#

Five years is a really long time to commit to something for no pay

pastel estuary
#

unless you have some trustfund haha

bronze dew
#

is the auto pinned msg bot not working ?

kindred mason
#

@bronze dew it works if you know how to use it

bronze dew
#

I guess I failed at that then 😛

#

not sure where however

kindred mason
#

Maybe not

#

I think there was a change

tawny kayak
#

No change yet, but it will very soon.

kindred mason
#

[UNPAID] pump daddy

plucky hatch
kindred mason
#

Oh

#

Del that pls

tawny kayak
#

No worries I got it.

kindred mason
#

On mobile I didn't see the asterisks on your pin

south grotto
#

it didnt pin mine 😦

tawny kayak
#

Next update for the bot will have a different syntax that, hopefully, is much easier for people to use.

kindred mason
#

So I thought you changed it

tawny kayak
#

@kindred mason Yeah, there's a weird bug with formatting on mobile.

kindred mason
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Oh. Lame.

south grotto
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Wait lets see

plucky hatch
kindred mason
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@south grotto make vold

south grotto
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Oh there

kindred mason
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Bold

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I really think phones should go wider

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Fat finger syndrome is op

tawny kayak
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I actually think the newer, larger phones make stuff like this way easier.

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I'm still using an iPhone 5S.

kindred mason
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I am using a Pixel XL

tawny kayak
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Oh nice. How do you like it?

kindred mason
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Very nice.

tawny kayak
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👍

kindred mason
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Wish it was water proof though

tawny kayak
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For sure. Phones seem to be working towards that, though.

kindred mason
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But now we ot

tawny kayak
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Yeah. I'm gonna get back to updating the bot. Hopefully the new job command will make things clearer/easier.

kindred mason
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Still no reactions on mobile

bronze dew
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hey @tawny kayak how do I get the bot to pin my post ?

tawny kayak
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Check the latest pin to see instructions.

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Sorry for the weird syntax. I'm working on a better method as we speak.

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Should be shipping tonight or tomorrow.

untold granite
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😮 awesome

wind sorrel
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@lilac walrus I know that it can sound a bit weird... But if the project come to it's end and encounter success, All of the workers will be paid... Also an other project is currently in progress and it can be finished in 1 year... Then, if the profits raise 40K per months, the salary will start at 1700€ / month for everybody.

south grotto
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That's like saying, hey work for me for 5 years, you may or may not get a full time job afterwards but if you do youll have a big pay

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In those 5 years you could be a manager at McDonalds, while getting paid.

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Sorry your expectations are just not viable.

digital gate
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If I have the resources to work on something with no return for years, I'm most likely to just work on a solo project, or one that I have good reason to like. Startup is not a good reason for me (or anyone) to throw years of their life at the project.

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That being said

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2/hr a day is a pretty low requirement

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So if you've got a solid pitch, I'd say it

pastel estuary
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I wouldnt get out of bed for 1700 euro/month as a european guy

untold granite
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Lol

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In here that's actually not that much above full time minimum wage I think

lilac walrus
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£9.75 an hour is the minimum (living) wage that one supposedly can get by on reasonably. That's something like 2000 euros/month

1700 is McDonald's wages. I'd personally expect at least 3000, if not more.

pastel estuary
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^

nimble halo
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What @lilac walrus said.

young badger
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@wind sorrel I think your best bet is to get people like me, just starting out on UE4, and see if they'd be willing to do a little challenge for your game. To give you an example I'm currently trying to help someone else here with a spawn system. That way ppl get experience with a real task, and you get a little piece of your game done and shrink those five years into something more manageable

wind sorrel
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Hum...we are just searching for people who want a job not free lance ^^

young badger
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Right, but you want a 5 year employee for free

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not gonna happen. And I say this with the best intentions

wind sorrel
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yeah and we've already 11

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^^

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"not gonna happen." --> false

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we can't make the best mmo by simply hire employee for 1 minor task of 1 week

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we need permanent employee

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this is a professional project...

young badger
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Ok, I will shut up now cause this isn't the place to discuss it. I truly wish you the best of luck with your project.

wind sorrel
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Thanks nagy ^^

mental drum
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@lilac walrus here the people usually gets less than 1700 even less than 1500 kappa

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common people not even McDonalds that probably is 750 or way less

eternal fern
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£9.75 is living wage for london... For the rest of the UK its £6.50

lilac walrus
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No, that's the legal minimum wage, not the living wage. Living wage in the north is still £7.85

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(in the south where the majority of studios are, it's £9.75)

eternal fern
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Creative assembly, AAA game studio pays £22 starting wage for environment artists, £18K QA testers thats just south of london

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And I believe is still less than £7.85?

lilac walrus
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QA is a 'McDonalds' job; it may be games, but it's still entry level for people with no experience. £7.85 an hour is £15k

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£22k is £11 per hour

untold granite
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Quick math for ya all on the advert:

12 * 1700 Euros =
17 550.0692 British pounds
``` someone working for 5 years already for free gets paid less than a QA tester?
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Makes no sense to me, but it may make sense to you

lilac walrus
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(Well, £11.45 if you want to be pedantic)

untold granite
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😛

eternal fern
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Fair enough 😃

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Sony london is closer to 35-40K wages

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Much better but yeah, much higher living/travel costs

untold granite
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This is in USD, but 1.7k is not a lot for gamedevs

The average game programmer has a salary of $92,660 a year ($44.55 an hour). An entry level game programmer can expect to earn $55,770 a year ($26.81 an hour) while an experienced game programmer has an average annual salary of $143,540 a year ($69.01 an hour).
``` (random awnser taken from google, but just to illustrate the point, you'd better have a jolly good sales pitch 😃 )
eternal fern
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Yeah programming is one of the highest paying too

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Not the average game dev salary 😛

untold granite
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It is? 😛

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I honestly thought artists where getting more 😛

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The average salary for a video game artist, across all levels of experience, is $65,107. The average salary for an artist with three or fewer years experience is $42,672. Both of these statistics are taken from the Game Developer Salary Survey, reflecting salaries reported at year-end 2006.
``` seems a bit less
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And old statics 😛

eternal fern
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Yeah artists get paid one of the leasts, designers a little more, programmers more, tech (animation/rigging) is just above art

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Only QA get paid less

untold granite
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But still, count on paying gamedevs/artists a bit more than 1.7k/mo, especially if you are planning on having them work 2hrs/day for 5 years before unpaid

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Damn, I need to start becoming a paid programmer 😛