#career-chat
1 messages · Page 33 of 1
What @shut tree ?
thats the way to go 😃
Think about how many devs/creatives there are, that want into the games industry vice like 10-20 years ago.
Times are changing.
It's usually better to stay ahead of the changes, then trying to catch up to them.
not if it's gonna waste three years of your life, put you in debt you can't repay, and actually worsen your employment prospects
The only way to distinguish between people of equal skills, will be that degree.
I don't understand how you won't be able to repay?
A degree doesn't garuntee the job.
because if you have a worthless degree, you're not getting a decently paid job
In the USA, we are averaging 60k a year STARTING
The way I see it, take in general knowledge courses. Instead of focusing on Game programming, focus on general C++, and approach any company with that requirement.
That job up in NJ, is a 72K start
the vast majority of game dev degree graduates never get a job in the industry
That degree helps
there are more graduates every year than there are positions by a long margin
I agree that a degree does not guarantee a job
After all, it's just a piece of paper
The skill behind that degree are what matters
if that job up in NJ requires a degree, I wouldn't even apply for it
Just to confirm
Degree =/= experience
The skills behind that person
because it tells me they don't know what they're looking for
@nimble halo that's wrong
You can definitely include your time in school as experience.
Many employers allow it.
But *just as *many employers decline it.
It's obviously better if you do extra stuff on top of just school though.
Like freelance/contract work
Time spent doing a degree does not constitute development experience, the environments are simply too different
I agree, school dev environments are harder.
no, they're just completely different
I can't really vouch for any other school, other than SCAD so...
No they aren't...
I can tell you from personal experience searching for work, that my resumes have been thrown in the trash the minute I've left the facilities. The ones I've confronted about it, said that I have no true experience, even with my projects, and achievements in my schoolwork.
I just wanna avoid being the guy that pays out the ass for a degree where this is the senior project http://www.zombiecitadel.com/flash/FishySituation.swf
If I'm going, I'm not going to a game school.
That's what the Stanford review is for though
TBH
If you had a choice, I would do USC or UT
or whatever their acronym is
Freaking non-residents...
That's so stupid
I guess go live in Utah first @digital gate lol
But you can't beat that price
If Ethos didn't get destroyed, I would be.
$9k/year
That's..... actually not bad.
If it'd mean I can pass the "you haz expensive paper" requirement.
Buuuut
Even Community College requires payment
I dunno about these games they got.
Dear god lmao
You got to remember @digital gate 95% of these are kids with no background in games whatsoever
You would be a God there
Yeah, so I pay however much for a paper that basically says I know what I know.
@digital gate going to a real university and not to a "lower credibility" game design school worked out pretty well here. Lead directly to a job straight out of class with decent pay
Like I've said, if I'm going, I'm doing ^
CSS programs in most high rated universities will give you a ton of widely applicable knowledge
What is "lower credibility" game design school @plucky hatch ?
Imagine how they'd be able to sell seats tho Vic
"Look at this freelancer that came to our school"
If you're right and I'd be "a god there"
Anyway, any of the top 20 Game Dev School are rated just as high if not higher than any regular university...
Shit, if that's the case they should pay me.
Fodder for their ad campaign.
That's what happens to some SCAD professors, they get some experience and then come back to SCAD as a professor
It'd be like highschool computer class again.
It pays well, and not that much stress
"Hey, I know you're good with computers, can you cover for me?"
"I'm sorry, what? You realize I'm in this class, right?"
that is how digipen was like ><
"But you obviously know as much as me"
"Fiiiiiiiiinnnnnnnnne"
cue the whole class never paying attention to me even when the teacher tells them I know more than him
¯_(ツ)_/¯
Most of courses are waste of your time and money
If you go to a shit school yes
do you have any examples where you know that having a degree massively helped someone to get a job?
then again, going to a university for a general CSS degree while leading directly to a job did put my gamedev stuff on hold for like 6 years. So that is one downside
so just make sure to keep your true goals in mind and stay focused
I'm living the dream, then 😉
If only they'd hurry up and email me all my login info.
I even righted my sleep schedule so I could start on time.
I've got my first good job in branch of big international company without any official exp, nor any university degree, only with experience of deployment as a freelancer
I'm supposedly hired somewhere. But I wouldn't say it's easy. If you cloned me and gave my clone a degree, and he applied for the same job, I'd be declined.
what game did you do?
My exp says that the main thing is self-organization, if you are not enough self-organized, you go to uni or some other thingy
If we are talking 'bout IT
@plucky hatch @digital gate @final hazel @kindred mason @nimble halo @lilac walrus Thank you for all of your responses!
It seems this question is extremely undetermined within the field from the responses and discussions I've seen around. I don't think I can, yet, bring myself to take up a degree, but it definately seems like something worth thinking about for the future if I feel it'd give me a little boost in terms of employability.
For me, what seems logical, right now, is to stick with a part-time job and continue to do the things I really enjoy doing in the other 'part-time': making games.
How many indies from this forum have made a minimum viable income to support themselves do you think? This is what I'm aiming for over the years, and building upon that.
You can use school as a parttime/fulltime job
"Minimum viable income" is quite subjective and highly depends on location and many other factors
What do you mean by that? as in funnel all of your time into school?
But uh, I guess I can only really relate my own experiences. I was self sufficient as soon as I started school.
@arctic sage Your time in school = money you get 😃
Do you think I don't make money just because I go to school?
Not talking freelance/contract work either, that's just more.
If you're smart enough, you can work the system (or any system for that matter) to your advantage.
Scholarships, grants, etc etc.
I have a bit of a special case, where all my school has been paid for, so anything else I make going to school is mine.
If your country provides some sort of tuition assistance or education grants by enlisting in the military, you should take advantage of it.
Interesting. I'm going to look into scholarships and grants, although, the military... I'd be enlisted, which I don't really want to be...
That's your choice
But, there are a lot of wonderful programs available out there, and many people who do not know or take advantage of them
When you said Minimum viable income is subjective, and depends, what did you mean? I understand that the cost of living varies largely on where you live etc, so, I'm wondering if anyone on here has reported that they are 'comfortable' in their situation being an indie/small studio.
For their place of living etc
Heh...but the very word "comfortable" is subjective 😉
I am pretty sure everyone would rather be more than just comfortable
But others might not want that stress
To be more than comfortable
So, they will just skate the line
¯_(ツ)_/¯
In the end, this is your decision.
You will define what is and isn't comfortable
Well... this is a tough one isn't it...
Such is life
This is a fun place to be. I feel like I know the answer, but there's of course the potential for it to be a bad decision.
I'll stick around and scope things out more 😃
Once again, thanks for the help thus far
@arctic sage Making bad decisions isn't a terrible thing to do, especially while young.
Learning from those mistakes, can be very important life lessons.
No Risk, No Reward
@kindred mason completely and utterly true.
and to add, making bad decisions is often better than making no decision at all
top add to philosophical life lessons lol
@lilac walrus @reef harbor ^
Potentially fishing for emails
already seen it, and on the case
Alright
All sorted! 😀 (Not that I had anything to do with it😋 )
[UNPAID] Looking for someone to make 3-4 cinematic shots of my archviz project for a promo video
also does anyone know how the eff I can get some good shots of VR running?
something like this: https://www.youtube.com/watch?v=gJXQb4V_vYY
[PAID]
I need a rush job in making a truck cab model, I have pictures and the official blueprints
I just need the cab in a solid format for use in solidworks.
i will need this within 24 hours, pm me if you can do this
Hey y'all! Our very own @granite brook is now available for freelance work!
About me!
Good day everyone,
my name is Cedric 'eXi' Neukirchen and I'm using UE4 since it got available more than 2 years ago.
I'm focused on creating gameplay logic in Blueprints and C++, as well as teaching how to code and use UE4.
Additionally, I spend the last 2 years, teaching "C" and "Algorithms and Data Structures" at my local University in Germany.
Uh, thanks! Haven't been through all the platforms yet. Lemme create one of those sexy pinned messages
[CONTRACT] Hey there, I'm open for freelance work! (:
Blueprint | UE4++/C++ | Personal Training | VR
For more information, visit this forum thread: https://forums.unrealengine.com/showthread.php?130899-Blueprint-C-Systems-and-personal-training-2-Years-of-experience-with-UE4
About me!
Good day everyone,
my name is Cedric 'eXi' Neukirchen and I'm using UE4 since it got available more than 2 years ago.
I'm focused on creating gameplay logic in Blueprints and C++, as well as teaching how to code and use UE4.
Additionally, I spend the last 2 years, teaching "C" and "Algorithms and Data Structures" at my local University in Germany.
[PAID] Unreal Developer for VR Project. Looking for experienced Unreal developers for a high profile VR project. Knowledge of C++ beneficial. Up to 10 week commitment. Preferably needs to be able to work both onsite in our office in NYC as well as from home. PM me please if interested!
When the job listing expires (after 7 days), is it OK to re-post it if it's still open?
@warm spruce use asterisks to bold your job offer, so that unrealbot can pin it. * [paid] *
Two on each side
thanks @nimble halo
No problem!
You're gonna have to repost it, because unrealbot does not read tags after they're posted, so you should try it again! You'll get a post saying he pinned it! @warm spruce good luck with your project!
[PAID] Unreal Developer for VR Project. Looking for experienced Unreal developers for a high profile VR project. Knowledge of C++ beneficial. Up to 10 week commitment. Preferably needs to be able to work both onsite in our office in NYC as well as from home. PM me please if interested!
Aha!
success thanks again @nimble halo
Always a pleasure. 😃 @warm spruce
[PAID] $100 USD.
still need someone to make me a low detail solid object scania truck cab, can be low/high poly, dont matter,
need it in step format deadline monday morning
http://prntscr.com/dgxfld
that's the 1016 s-Series truck, I have the official dfx file from scania themself, showing top and side view of the truck
@heady quest full detailed mesh with interior? Maximum tris? Textured?
no interior
it's a solid they need for 3d printing
they want it as a single solid object, the cab only, did not specify much exept need it in step format
Seems quite easy, still nobody willing to join?
I don't have anything to change it into step format.
I think I could make it step, most cad programs can make a step
@nimble halo in what format could you make it?
[PAID]
Looking game developer level designers and more pm me what u do and u might get hired by me!
[PAID]
PLEASE READ <<
- Hi, im lokking for a person that knows how to make a AI bot please PM me and ill tell you more infomation on what i need! thanks
[PAID] [Looking for Work]
Hi all, I'm a 3D artist specialized in hard surface props and PBR texturing. I have lots of experience with UE4 (programming, lighting, graphics). Very adaptable.
Here you can see some of my work: https://www.artstation.com/artist/claudiopiccinni)
Favorable rates for indie-small groups!
[PAID]
Looking for people that know how to create and design 3D characters plz PM me if you know how to and I'll give you more information! Thanks
[PAID] : Looking for Unreal Engine Developer, with good C++ Knowledge, mesh/vertex programming
looking for an unreal engine developer who can code in c++
Given a similar portfolio, would you gals and guys hire someone with a Games Design and Programming Degree, or a person with a Games Design Degree?
Damn, you're still on that @arctic sage
lol
Wait, they are both degress...
degrees...
lol, yeah man, When I have a problem I don't stop until it's sorted
So the problem is, it depends on what the employer is looking for in this case
But, given that the portfolios are similar in this case supposedly...
I would take the one that has both a Design and Programming degree since I know he can do both in a pinch if needed
Vs the one that only has a Design degree
Design can be taught, but I've found out that design is best "taught" by doing rather than via education if that makes any sense
Like one of my professors assumes I am God's Gift to Mankind in Game Design since I've taken both of his Design classes, and while I've learned a crapton from the man, he is very distinguished in the industry
I feel that I've learned design more by actual implementation (via various game jams, personal projects)
And failtures
Lots and lots of failures
Not specific to game development but if you were applying to my team I would first check that you had a degree at all, either one is fine, then I would check:
- what have you done before
- how eager and ready to learn are you
- how you deal with conflict
Number 3 is so important
I found that out over this past weekend
Some people can handle it well, others not so much
what is conflict in this case?
I've turned people down for missing 2) or 3) even if they had a strong 1)
If you go batcrazy over someone telling you that your priorities are wrong, that you are affecting the team's goals by not putting out enough content and then leave the team hung out to dry after acting out like a baby...
@plucky hatch How would you go about screening for readiness to learn?
Well, that's not how you deal with conflict 😃
You Intern then first
Would be the ideal way
You pay them cheap
And see their work ethics
@arctic sage I would evalutate your energy and questions during the interview process, how you spend your time, what projects you have taken when not forced, etc
It's kind of hard to see their true self in an interview though
Some people excel in interviews, others suck at it
What really matters, is seeing them work in the job
your idea of letting them intern is of course a great way to do it, unfortunately the way our team is set up we couldn't do that easily
Yeah, not every place would have an internship program set up sadly
But, imho, that's probably the best way to go for any studio
And that's what most of the industry does atm anyway
Even Epic
Epic has internships!?
Why not
that's cool
Your help is much appreciated @kindred mason and @plucky hatch 😃
And I can never fit around their terms since I am going to school full-time
I want to finish up this darn degree that's taken 3+ years of my life
I've decided to go to uni now, after many talks with many people, and many questions
Little piece of paper
are you in the last year?
Could you apply for the Epic internship when you finish?
I am glad you made the choice to go to Uni/College @arctic sage !
Hmm, yeah I don't see why not
I don't think a requirement of it is actually being in college
It's just usually how one would go
Somewhere in their Sophomore/Junior years
Like I said
The best part of Internships... you can pay them cheap 😃
Even better are the ones you can for free
But, imho, those can be a double edged sword
Most states have passed laws against free internships nowadays anyway
But, the ones that still have them, require you to do a lot of things
Which benefit the intern
many internships here require a uni degree, so that's a plus of going to uni. I haven't seen many that don't require it... 0 in fact.
Yeah, might be a USA only thing
But, a lot of foreigners come to the USA during their Uni years for internships
Especially to Epic
sandwhich years?
lol, not quite, it's a year as part of your course where you work in industry
maybe that's a UK only thing?
Maybe
I know @lilac walrus has his own studio (do you do internships?)
Oh look at the devil
lol
we don't do internships, no
Damn, I couldn't even get my sentence out
a lot of studios don't, it simply costs the studio too much to do so
even if the intern is unpaid, you still lose someone's time when they act as a mentor
Usually happens only during summer/winter breaks though
some large studios may take a couple of interns from each discipline
but it's not common
@lilac walrus could you do work experience instead, where you assign them self-driven tasks to create X and only oversee them a little, less guidance, but leaving them to learn themselves whilst gaining experience in a game dev environment?
that seems kind of pointless, since as the intern you're not actually working in said environment?
Yeeeah, I'm not sure how it works exactly. My friend did something like this with an indie dev team. I suppose you can 'observe' as a main exercise?
see how professionals work in that environment
what tools they use
like shadowing someone
how they use the tools
there'd be a fine line between mentoring then wouldn't there
@lilac walrus wait what? "Interns are not working in said enviornments" ? Is that a UK thing?
that's not what I said
read Amir's question that I'm answering directly above it
I did
@arctic sage What did you mean by "less guidance"
Give me a %
Of how much mentorship
Internships are not made to be babied
he means giving them something to occupy themselves, but since they're not working as a proper intern, they're not really working on the project itself
yeah
Well, the point of the internship is for you to work in the environment
it's kinda like 'I could've done this at home'
But the task could be whatever is needed
ambershee was getting at would you really be working in the environment if you weren't working with the team
So, let's say you applied for a Game Art internship
You should be doing something relating to that
or on a team project
If you are not, then that is probably a direct violation of the internship program contract
But it doesn't have to be with the main project team
You could be starting something new, but as long as it's game art related, it is still valid
As long as you are gaining knowledge in that field you applied to
But mentorship or whatever they want to call it, is key to internships
this is where the work experience, and the internship differs. In the UK, work experience can be counted as anything as long as it's written off as such officially.
It is definitely part of most Internship contracts in the USA
Anyone interested in interning should also read up on each states/countrys laws on traetment of interns. It varies state to state in the US. Most are non-paying state positions under their guidelines. More and more are not. If you want an actual list of good companies doing proper internships, I suggest looking to Time's archives on yearly "best top XXX" lists
Nickelodeon was best top ten intern program for over a decade 😄 just sayin
I'm keep all this info in my head as I make these descisions (however this is spelt)
@lilac walrus if you don't mind chiming in, given applicants with similar portfolios, would you hire someone with a Games Design degree, or a Games Design and Programming degree?
I genuinely would not look at the degree
yeah, portfolio is what would get you an interview, and the interview is what would get you the job - not just checking your skillset, but also checking that you personally are a good fit for the team
it's such an uncertain and interesting path all of this. I gotta go now, work in the morning (keeping it relevent 😄 ), and I really appreciate all that was said by everyone, it makes my decisions better informed ones. Thank ye!
I'm so intrigued.
dont hire interns.. they steal your secrekts .. lel
[PAID] Hi there guys, our studio is currently hiring for people to help us with our previz production for our film production in China. have a look at our requirements in this Linkedin post: https://www.linkedin.com/pulse/hiring-unreal-engine-specialists-egg-story
let me know if the link works
@rigid knoll Might I suggest reposting with a prefix?
Either
**[PAID]**, **[ROYALTY]**, or **[UNPAID]** right at the start will pin the message so that even when chat fills in it'll still be visible.
Also, link appears to work.
alright then i'll repost. hopefully i'm not spamming
[PAID] Hi there guys, our studio is currently hiring for people to help us with our previz production for our film production in China. have a look at our requirements in this Linkedin post: https://www.linkedin.com/pulse/hiring-unreal-engine-specialists-egg-story
If you're spamming I'd get the warning because I told you to do it. Should be fine.
haha thank you kindly
When you fill the role, you can tag one of the orange names on the right - the moderators - to ask them to remove it.
@rigid knoll - remotely working acceptable ?
@broken crypt unfortunately we prefer to work together on site
When the job listing expires (after 7 days), is it OK to re-post it if it's still open?
yes @gentle delta
@gentle delta recently mods haven't been unpinning after 7 days so you'll be fine
[PAID] Hey everyone! We're currently looking for a programmger (blueprints mostly) to help us finish up a prototype. We'll be paying a generous amount if you can help us figure out what we need! Email William@lasthopeoftheinternet.com
Please use **[PAID]** that'll pin it to the channel 😉
[PAID]
when you do it you have to press shift enter like this paragraph
@plucky hatch hey! Still looking for the coder ? I can help you
So. Quick question, as a programmer, does it look bad if my portfolio consists more of mechanic tests (things like grapple hooks, sliding, etc) rather than actual games?
If you're going for gameplay programming, you should present them well. Its not as good but its also still good.
What would be best is showing a system of mechanics
Either a bunch of mechanics working together or large mechanics
A shipped game is basically one giant system of mechanics
i see thank you.
i mean, i do have one prototype that i created for a class projected in my portfolio since ue4 used c++ and the class project had to be in c++, but either than that, it's all just a bunch of small mechanics like grappling hooks, sliding, etc
[PAID] Looking for a hard surface modeller to create a series of level models based on Plantation houses and Medieval german castles. This includes walls, towers, internal fluff like chandelier, candles, levers, chairs and tables. i'd like to pay for a few small objects to get a feel of your style before I started paying for more.
[UNPAID] Looking for concept artist to create some quick concept art for a sci-fi mod. Should be good material for a portofolio :)
[CONTRACT]
Hello everyone!
I'm lead C++ engineer at Sperasoft and I have 8 years of game development experience. Right now I'm looking for opportunity to work on VR (and not only) titles with UE4. I'm interested in long-term remote job, but I will also consider offers with relocation for onsite work.
I worked with UDK and proprietary C++ engines before UE4 and I've worked with UE4 since its release in 2014.
If you're interested, let me know and I will send you my CV.
looking for a reasonably priced (read as indie-friendly) UE4 materials guru to make something like this: https://forums.unrealengine.com/showthread.php?131825-Terrain-Blending-Tool-(based-on-Star-Wars-Battlefront) , but mobile friendly and high performance (my guess is by not using distance fields)
http://i.imgur.com/T85Jwog.jpg
Hi guys, I'm a student Video Game Design at Digital Arts and Entertainment (in Kortrijk, Belgium). For my graduation project, I'm developing a tool to blend static meshes with the environment. I basically want to remove the harsh seam that you see when a static mesh intersects with a landscape actor. Here are some examples of landscape-seams in AAA games:
http://i.imgur.com/C6FTHVnh.jpg
I was inspired to make this becasue of the 2016 GDC talk by Dice
it should be released fairly soon, and probably comes with the non-distance field one too
well, in case it doesn't come with that, I'd still need a material guru 😃
thats awesome! im no material guru, so good luck
[FREELANCE]
Searching for an Unreal 4 developer/programmer to work in our Hoboken, NJ location. In this position you will be creating full 3D, interactive environments from stereo 360 footage. Experience with volumetric video capture a plus. This is a freelance position with the possibility of full-time employment. We are looking for someone who has overall knowledge developing a title in Unreal for VR, specifically the HTC Vive. https://www.indeed.com/viewjob?t=unreal+4+vr+game+software+designer&jk=fc111ae21a30cad0&_ga=1.262861516.1959676121.1462208873
how hard is it to find folks who can do BP / C++ (BP-only might work too), not in immediate need of income (read as have day jobs) and would be willing to collaborate on a VR project for profit share ?
I guess that'd depend on how they view your project. I mean if it's a project that really inspires people, I guess it'd be easyer than finding people for a sloppy shooter game without a GDD or something 😛 (please note I am far from an expert on this subject)
😃
Definately what HowToCompute said; I think those types of people would be doing something else e.g. a personal project, and would need a good reason for their internal motivation to fire up 😃
I guess I should say "not in immediate need of income, but wanting to try striking gold in game dev" 😃
I know folks who love their day jobs and game dev is hobby for them. They don't really care much about side income or being in business and not working for someone. I am not looking for those kind of folks (I've worked with them in the past and it's usually a disaster when it comes to shipping a commercial project)
Yeah and 1 tip if you are not paying people: Don't be a dick lol. I had a dicky boss on a previous revenue share project, it's made me solo ever scince
hahahaha personally do my best to avoid rev share stuff because by reputation its not one of the best things in terms of pay offs. I mean in my own experience i've had projects stop or teams disband for one reason or another. There needs to be a GDD yes, but also need a plan. Really work on something, try not to cut corners and pitch your idea or plan etc make it realistic in its premise.
Good luck. Hope it really all works out for you. Like stay head strong c: bit of a ramble lol sorry
and yeah agree with howtocompute, need to make sure its a team built production haha alot of people get attached to one ideal and things get out of hand
Yup 😛 Happy I don't need to make a living of gamedev yet 😛
lolol i wish i had work right now, steam sales .-.
Steam sales are evil
steam is down
Steam sales are okay for AAA, but somewhat evil for indies
AAA's sales are from the consoles anyways
dont think any of them bother to make good PC versions anymore.. outsource PC porting to some other team and call it a day
<In the future this could better take place in #lounge ^^> sry just have to say dat
@nimble halo same applies to you ^^ Get your a$$ to #lounge 😛
haha sorry
No you was fine. Just going into the steam sales in depth is welp xD
but
Nick - 09/16/2016
Prefix your job offer with one of the following to get it pinned:
• **[PAID]**
• **[CONTRACT]**
• **[ROYALTY]**
• **[UNPAID]**
Jobs will remain pinned for 7 days or until you request to have it unpinned; whichever comes first.(edited)
``` Will pin it and allow people to find you more easily @coral tapir 😃 It isn't a hard rule, may just get ya more exposure
You will have to repost I fear, or the bot won't notice ^^ (and be sure to use the **'s as I think you forgot them, atleast it didnt bold)
np and our message merely seems to miss the **as it doesn't look bolded. I think
But I'm not a mod, so no clue how it actually works 😛
[Unpaid]
Syn Industry is looking for 3D Modelers/ Material Artists to help with our project, anyone is welcomed. Those with skill will be considered to be given a royalty contract if they wish to join Syn Industry, though if you just want something to polish your skills on, that's fine too. Synaria.TheSynIndustry.com is our website. Synaria is a Fantasy game so you must be able to work with that. PM me or send your resume to Support@TheSynIndustry.com.
Don't know if this is the right place for this but I have some questions as a young beginner in Unreal. It would be amazing to eventually have a career in game development, but I'm not really sure on how to get started. What are some things I can work on to better suit myself for a job in this industry?
I have coding experience, c++ knowledge, and just completed a basic project using the blueprints in Unreal
We'd probably best move onto #ue4-general or #lounge (I think, but then again this channel also makes sense) But the odds of getting into the game industry are seriously low. Sorry to say, but I am just doing this as a hobby and have 0 intention of actually gettinga job as it's a crowded market. Anyhow, just learn more and be sure to keep something like a GitHub profile. This is probably the most important thing you'll have when searching for a job, as it shows you actually know how to do stuff 😃 For the rest I guess it comes down to learning, and never stopping to learn. It's learn something new, apply it to your project and if it works cool share it with the world in some way 😃 (please note I am far from an expert tho, I'm merely 14 and have never even applied for a job :P)
@tribal geyser use **[PAID]** so that unrealbot knows to pin it.
Or unpaid, or contrat.. whatever you wanna call it
Okay thanks, I just did. I hope I did it right.
Try re-posting it. And use the ** that I mentioned. Unrealbot checks your post as it comes out, and doesn't verify edits.
[UNPAID]
Hello everyone,
My name is Kyle Stankovich, and I'm a programmer from a game development team named Turmoil Studios. We are currently working on a mobile titled Battle Dash. It is an endless runner that has small RPG elements such as character customizatiom, and a little bit of action, with the player having to battle bosses throughout their run.
Here is a link for more info: http://www.slidedb.com/games/battle-dash
We are in need of a 3D artist to work on Battle Dash. If you're interested, please look below.
3D Artist:
What you'll be doing:
Creating mobile friendly 3D art for our upcoming endless runner, Battle Dash. This could be various different types of items, but low poly characters for the player and the bosses are needed really badly, so you will be doing that.
Pay:
Since we are an indie team starting out, we can't offer any pay to you up front. But, you will receive a share of any revenue generated from Battle Dash.
Requirements:
• Speak great English
• Ability to create mobile friendly art
• Ability to rig and animate low poly humanoid (you don't have to be great at this, just enough to create movement and combat animations)
• Passion for gaming
To Apply:
If you are interested in helping us out, send us an email at turmoilindiestudios@gmail.com with your portfolio included.
[Paid] Blueprints Developer needed for quick task !
My friend is looking for freelance opportunity working on game assets. His portfolio can be seen here https://www.artstation.com/artist/martinszeme
If you have any recomendations, you can send him an email.
Cheers,
Tom
toms.seglins - wow some really nice work your friend has
Hi there. I am looking for 3D Artists to create some characters which will be good to go in your portfolios. This will be unpaid however we will aim to pay you at game launch and kickstarter. We have several people and companies that are going to help us get our name out there. My game is a Survival Game. Just looking for people who want to help out 😃 again ill pay down the line if you want to work for us
pm me
@deft trench look at pinned msgs plz
okay
Guys, please follow the formatting. It makes life easier for everyone.
**[PAID]** for paid jobs, (USE THE ASTERISKS) **[UNPAID]** For unpaid jobs, and so on so forth, for **[CONTRACT]** and **[ROYALTY]**
Should be pinned ^^
It IS pinned.
@modest geyser Have you for sure decided on PHP?
Wait did unrealbot break?
[PAID] Lucasfilm/ILMxLAB, San Francisco: I'm looking for someone with UE4 experience with an interest in the development pipeline (DevOps, CI/CD, build/release). https://www.linkedin.com/jobs/view/238352034 PM me.
@ocean nexus Please use the correct format.
Look at the last pinned post in the pinned section of Discord.
@solid bridge Editing your message does not pin it, you need to re-post it, because unrealbot only reads the message as it comes into the chat, not when it is edited.
[PAID] Looking for 2D artist (Animation, characters, environment, UI). PM me for details.
Awesome! 😃
[PAID]
Enterspace is looking for programmers!
Gameplay programmer (Unreal Engine 4):
Come with us into space! We're looking for VR gameplay programmers (UE4 C++) with a passion for gaming, science and astronomy. We are some 20 people in Stockholm and London, building VR games set in our solarsystem modelled and simulated with some of the world's finest space exploration companies and organisations. If you have the talent and are looking for a permanent position at a stable and fun company, reach out and let us know.
For a glimpse of the world we're building, check out this short film: https://vimeo.com/108650530
Send a note to apply@enterspacevr.com. More about us at enterspacevr.com and https://twitter.com/enterspacevr. Looking to fill hopefully two positions as soon as possible.
Engine & Game programmer (Unreal Engine 4):
We're looking for a VR engine & game programmer to help us design game architecture on the Unreal Engine platform and make adaptations to very specific hardware platforms. We are some 20 people in Stockholm and London, building VR games set in our solarsystem modelled and simulated with some of the world's finest space exploration companies and organisations. We are looking for a permanent core programmer with in-depth experience from the Unreal Engine and deep skills in system design and architecture. If that sounds like you, and you're looking for a long term position at a stable and innovative company, reach out and let us know.
Send a note to apply@enterspacevr.com. More about us at enterspacevr.com and https://twitter.com/enterspacevr. Looking to fill hopefully one position by February.
[PAID]
3D Modeller who uses a Modo > Substance Painter work pipeline, or who knows how to and is willing to answer questions/review the pipeline with another artist. Easiest money you'll ever make 😃
I'm looking for a job in New York City 😃
@nova viper Use the format, please! 😃
** [PAID] **
Game Developer with engineering experience in UE4. Creator of many plugins for UE4 (https://www.unrealengine.com/marketplace/profile/gameDNA) and game CHASERS (https://forums.unrealengine.com/showthread.php?119655-CHASERS-join-an-awesome-adventure!)
My GitHub account with more free plugins: https://github.com/gameDNAstudio
I'm looking for a job in New York City 😃
https://gamednastudio.com/chasers/img/header.jpg
We are a two-person team and we are happy to announce that the CHASERS, our first mobile game, is now live and available for iOS and Android!
It's time to become the one who chases! Dodge obstacles, cast powerful spells and knock out robbers and giants to get back stolen coins in CHASERS, a fantasy-themed endless running game full of magic and a pinch of humor!
UNPAID 6 month INTERNSHIP
PAID there after.
Indie game, Multiplay online,
Modern countryside landscape, small town comunity
Firefighting, Law and rescue, Trucking, Farming, Exploring, real life simulating.. and more.
Taking anyone from beginners to experts in what ever you do.
besides "use the format please"
is that what the person will be doing irl, or ingame :p
That will be the ingame theme
We are currently developing the launch demo that we going to release at E3-con in vegas this year.
you want unpaid interns (any role), to work for you for six months, so that you'll have something to demo at E3?
No. We will have something to demo in the next 3 weeks. We have a map and a nice town. We have cars and stuff. Buildings furniture the works. Then we burning it down. A run away fire sweeping in. And a big bunch of firefighterd coming all over to try and hold back the blaze. Our current team can complete this. But we want to start work on the main title
if this is a for profit game, I hope you know the intern laws where you are. Here in CA it is 100% illegal to use UNPAID interns (directly) on profit projects
[PAID] Looking for concept art work, have degree in art, been doing freelance concept art for a few months. Can see samples at https://www.instagram.com/luna_bunny_art/, pm for details
@gusty nebula That's pretty good work
its not mine im posting for someone part of my group that doesn't use discord at all lmao
They should, easier to speak to them directly
Currently working on an rpg with a team (we're currently 17) we could use 1 or 2 good unreal developper 😛 If you're interested in a profit share project like this (solo rpg, like dark souls, witcher and skyrim) send me a pm 😄
Hmm @steady depot might be interested if he's not buys with another project?
yea he joined 😛 but if anyone else is interested too, feel free to pm me 😃
Good read for all, if you haven't already
Interesting. Good for those of us job hunting to keep in mind
"ccording to employment agency TargetCW, an estimated 10 to 15 percent of people working in the creative departments of medium and large game developers are not actual employees. They are contractors, hired for short periods of time and then let go."
10-15% about 5 years ago - try 50%+ these days
not even kidding
Yeah lol
I'd love to join a smal project. I don't care too much about being paid honesty. I have plenty of freelance work to keep me going ❤
yeah I dont know where they get those #s but I can tell you from experience it is way higher than 15%
tangentially, others echo the same from the industry, but, no hard #s. Love to know what/how/who they polled
if its only that single TargetCW place, that is a bad bit of bias. These industries are hell bend on shaving costs.
tfw you're 15 and you don't know what you'll do because you like doing so many things but can't finish any project
had that problem. Got here from there. Easy/ist answer is just keep learning, doing what you like, fifteen is still a good amount of time to ponder many choices. And even then, nothing is set. So you have plenty of time to choose something to focus. And, hehe, even then, when you are 40ish and discording, you will have moments where you still ask those same questions: How about this area? Oh, check out what this new tech can do.... I can say a rewarding thing (for me, doesnt work for everyone like this) is project management (of sorts). You get to work across many disciplines, need to stay sharp to communicate across a large area of expertise; it feeds the need to have new things to do, but not at the cost of them being "undone" as you are the facilitator of work items, not the worker per se. A composer of production.
@undone pawn lol same
[UNPAID] Hello everyone my name is Luis I'm one of the developers of Star Wars The Fall of the Empire. Us at Sector 12 Games are passionate developers, hoping to make groundbreaking games. We are currently searching for unpaid help in case of blueprinting, high poly modelling, animating and 4k texturing,(along with some existing knowledge of Star Wars) for a set target release date of early 2019. I would be very happy if you PM me and could send me your portfolio or some existing work. Then we will see if we can make a great game together. Kind regards Luis
FORMAT!! 😛
Use **
[UNPAID] Just a repin so people see this use **[TypeOfJob]** so that unrealbot pins your message! (TypeOfJob can be PAID, UNPAID, CONTRACT or ROYALTY)
(the old pin is so long ago, I need something newer to refer to 😛
But @pliant compass please repost with that format 😃
By using the dual star
@untold granite on a mobile xD
Just copy that thing I made a snipit of, and replace it with paid etc
[...] ?
@pliant compass yeah mobiles may not work 😛
Welp just putting the way of doing out there 😃
Ah now it worked thanks dude ^^
Oh i work in the company im good
Ooooooh
nvm then ^^
Which skill levels are you accepting btw @pliant compass? ;P
Novice, expert
Hm
Just basically everyone who can prove they can work ^^
@untold granite do you want to join ;P
I'm too n00b 😛
I came to this discovery xD
Sounds like a studio with a lot of potential tho 😃
I already knew I was beginner 😛 But yeah, I'd be a weight on you guys sholders
Haha well what can you do ^^
Sent luke landwalker some bits and pieces of previous work
Okay ^^
There is said to PM me😭
Nah just joking ^^
But I think I will stop writing here ^^
Jobs part xD
Only if there is sth Job relevant ^^
😛
😅
@pliant compass Hi, I'm Thomas and currently looking for some projects to work on, to gain some reputation and feedback. mind posting a link to show us the current state of your game? here is my unfinished portfolio 😄
Hi guys, how do you remove a pinned post?
should have been removed after a week
but the bot, like its master...
Not dependable
Maybe go into penned messages right click on yours and perhaps there is sth like unpin😅
Not sure
Well if your last message in this thread is the pinned one, you can just press up to edit it, it'll take you straight to it, and then delete it.
At least, that's what I do.
The thing is to tag a mod (probably @plucky hatch) and ask if he/she can remove it @cedar canyon 😃
unpinned klawd's post, some that looked like spam, and anything from before december
@plucky hatch feel free to unpin my unpaid shitty thing, it's just there sothat I can more easily refer people without them having to scroll through all the list
Well if you're deleting yours,
Hey guys! Anyone who's new here please follow the format to post in jobs! Use ** (double asterisk on both sides) with your type of job. That means for example,
**[UNPAID]** looking for a tv show host! Dm me for details!
Make it look like that. The tags are [paid][unpaid][royalty][contract]. Please post accordingly!
it certainly isn't an intuitive pin system we have here
I used to, @untold granite
Hahaha
Nick should give me the password for the unrealbot so we make it use star emoji 😆
That'd be nice.
Honestly there needs to be like a super pin
but he's moved on to a better place so for now we'll have to make due with asterisks
Or you need to be able to invert the order
He can't transfer rights?
Must be super busy
@nimble halo yeah you can see them on mobile you see these 3 dots in the top right corner
Click them and then you can choose pinned messages
I'm on iPhone. But yeah I figured it out ty though!
Okay
Yeah, since that bot isn't going to get changed
I was sleeping with a loaded gun
I was scared of all things I'd done
Yeah, I know I'm not the only one
It's alright, it's alright, it's alright, it's alright now
I was chasing down a high again
Tryna take whatever I could get
But you know I had to pay for it
It's alright, it's alright, it's alright, it's alright now
Become an employee of mine
😂😂
Thanks @plucky hatch I wanted to refresh/update it more than delete, so I'll just make it again later :)
Speaking of needing @tawny kayak
@nimble halo I'm here now. Improvements are coming to Unrealbot soon.
Really appreciate all the suggestions.
Thank you Nick! It's nice to finally meet you!
Yes ^^
[PAID] [Looking for Work]
Hi all, I'm a 3D artist specialized in hardsurfaces props and PBR texturing. I have a few years experience in UE4 and I'm versatile in various aspects of it (lighting, level design, and programming)
Here you can see some of my work: https://www.artstation.com/artist/claudiopiccinni
Favorable rates for indie-small groups!
[PAID]
found these on the net, I share then since I'm nice like that
https://www.upwork.com/jobs/_~01bf9bd25398417b04/
https://www.upwork.com/jobs/_~01b587c345a19b0088/
https://www.upwork.com/jobs/_~01663300c228e077d6/
My client are looking for an experienced Unreal Engine 4 Programmer to join them as soon as possible to work on a number of exciting titles they are developing internally. This will include working in a number of areas from gameplay and systems through to optimising the code and graphics pipelines. You’ll be working along side our internal staff on this project so the successful candidate must be able to clearly and accurately communicate progress to managers and producers. My client welcomes anyone wishing...
upwork.. ewww
^
[PAID] UX Designer: Undead Labs is looking for a full-time UX designer (https://undeadlabs.com/job/ux-designer/), on-site in Seattle, WA. First project will be State of Decay 2. Undead Labs provides good benefits & compensation, a healthy work/life balance, fun work, and good people. Feel free to message me with any questions.
[PAID] Programmers: Undead Labs is looking for a full-time game engine programmer (especially for visual improvements in UE4, https://undeadlabs.com/job/game-engine-programmer/) and a full-time game programmer (https://undeadlabs.com/job/game-programmer/), both on-site in Seattle. Your first project will be State of Decay 2. Undead Labs provides good benefits & compensation, a healthy work/life balance, fun work, and good people. Feel free to message me with any questions.
You shouldn't post other people's stuff in here
@heady quest
If they want work, they can post them here.
Plus it isn't like nobody else can search for jobs on the net
Ok everyone dont look here for jobs. Go google..
[UNPAID] Hello we are Sector 12 Games. We are looking for employees with decent amount of experience to help create our new game. Fall of the Empire is a new IP based around civilization in the year 2550. An empire rules the galaxy under haste and it is up to the resistance to stop them. With features like space to ground and back, along with third to first person gameplay, we hope to innovate the gaming industry with our game. We are looking for concept artists, sound creators, modelers, and programmers. For more information please PM me or @pliant compass with either portfolios or previous work. Thank you.
Sector12 is awesome BTW ^^
[PorfitShare]Hey guys, so im currently working on an RPG (a mix between skyrim, darksouls and the witcher) We're currently short on UE4 dev and 3D Modeler but can use anything really haha, we're 15 in the team. As the "title" state it, it's a profit share project. If you're interested or want more info, feel free to send me a message 😃 Thanks!
[UNPAID] Need sketch artist to help with a small number of Hearthstone-style concepts.
I wish I wish with all my heart that people would follow the format.
hehe
[CONTRACT] Hey there, I'm open for freelance work! (:
Blueprint | UE4++/C++ | Personal Training | VR
For more information, visit this forum thread: https://forums.unrealengine.com/showthread.php?130899-Blueprint-C-Systems-and-personal-training-2-Years-of-experience-with-UE4
About me!
Good day everyone,
my name is Cedric 'eXi' Neukirchen and I'm using UE4 since it got available more than 2 years ago.
I'm focused on creating gameplay logic in Blueprints and C++, as well as teaching how to code and use UE4.
Additionally, I spend the last 2 years, teaching "C" and "Algorithms and Data Structures" at my local University in Germany.
@granite brook
My apologies
Technically not a job, but an interesting use of this channel none the less 😛
Haha subtle @untold granite very subtle
What? I don't disagree with the use of this channel for that (tho he should have usd [PAID] instead LMAO)
Haha it was just funny
I do not think that my "job" was posted so I Am reposting it
@glad imp it wasn't that time either, if you mean pinned.
😦
**[PAID]**
Copy my message exactly, paste it as the start of a new message, then copy your message in.
Not as an edit
**[PAID]**Hey everyone, If anyone has a spare DK2 that they want to get rid of send me a message. I am more than willing to buy it off of you as long as it works 100% 😃
Ok there we go
@tawny kayak
how are people confused by this
anyway, needs to be more user-friendly
D:
I'm working on a more user-friendly method for pinning jobs.
Ok
YAY
Also: @glad imp That's not really a job...
😦
You want to buy someone's DK2, correct?
Yep
I don't have a good alternative to recommend, but that's not appropriate for this channel.
@glad imp Think of it this way: Either you're hiring someone to do a job or looking for someone to hire you to do a job. If it doesn't fit that criteria, please don't pin it here.
Understandable
well.. selling is also a job :p
Lmao
When you get a job as external staff but source control server isn't set up for good external staff speeds zzzzzzzzzzzz
😦 RIP
[PAID] Coconut Lizard are hiring! We are seeking Engine Programmers, Network Programmers and an Animation Programmer. Required on-site. We are based in North-East England. http://coconutlizard.co.uk/blog/jobs/ If anyone needs any more information feel free to dm me.
Ooh, I love yall for your blog.
😄 Thanks, @vernal wolf! We havent been able to add too much to it recently but we aim to update it as soon as time permits! 😃
Huzzah!
Terry uses Discord now :p?
I do, mate. 😜 Been on this server a while now. I read posts a lot more than post, myself.
Yeah I'm kind of lurking still. Can't figure out how to approach it :P. 10+ years of experience in SW but new to UE4. Want to get a job in UE4 but lack the field experience in it 😛
[Volunteer] Need people to help me on a game, anyone is allowed to help
in those cases it might really really help if you show something of said game. dont expect someone to go "ooh me! pick me!" if they dont know what the game is about.
^
I once made a forum post about needing people for a waste of time and people signed up
¯_(ツ)_/¯
Lmao
yea but you are allar :p
Non-UE but we're looking for senior level Gameplay and Tools and UI Programmers (C++) , VFX and Technical artists on-site at Ubisoft Blue Byte in Düsseldorf, ping me if interested
Not-UE but we're looking for 1 day old gameplay programmers for a game called C++ console
?
facepalm 🤦🏽
😅
there is people from lots of different games and companies that is all
no one is famous because of that from my point of view
but have luck of have work right now
xD is the same of the lounge, sorry was wrong chat haha
@wind root If you return the favor by helping me learn some unreal, I will gladly be free labor
that goes to anyone else @here by the way
hahaha
Add me 😃
@deft trench use the correct posting format
delete that and start over
Check Pinned Messages
@ocean stirrup you're doing only the design or you're making it work?
channel full of "devs" and "programmers"
can't figure out how to pin messages with a bot
mfw https://www.allmystery.de/i/t57be4a_Facepalm3.jpg
[UNPAID] Scratch game
[Paid] looking for a VR sound designer
Priced reasonably for reasonable quality
Oh also I guess:
[paid] looking for tutoring in ue4
@granite brook a client for you ^^
here only job OFFERS yes?
[unpaid] looking for a programmer for a mini dark souls esk project. I hate asking anyone to work unpaid, but the rest of us are all doing this unpaid in our spare time, so I guess it's fair. We're a group of 4 "almost good enough to have jobs doing this but don't have enough experience" people. So if you fall in that category you'd be a good fit. If you're interested PM me and I'll send you the details and gameplay we have so far. Also the rest of us all at least semi know each other personally so it's not a random group of internet people. Not sure if that makes it better or worse for you.
@mental zenith yup
**[PAID]**If you want graphics done (UI, Banners, Logos, etc) Then message me my prices are fair. I am not a kid. I don't fuck around. I have a degree in digital design and currently at university for Grpahics Design and Illustration. I know what I'm doing. If your interested pm me.
Ohh, you figured it out @deft trench 😉
haha
@deft trench do you have a portfolio link?
nope
why would i need a portfolio lmao only fan kids of graphic design use portfolios to display their youtube banners on 😄 😄 😄 😄
ill make one for you tho
or just pm me
I'd like to see said youtube banner :p
@buoyant latch Can I get details
@deft trench I don't think you're going to get any serious offers with that sales pitch.
It's important to be confident in your skills, but without a portfolio to back them up, phrases like "I'm not a kid" and "I know what I'm doing" tend to set off red flags for people.
define kid
I would say in this particular instance... someone not of legal age of being an adult.
In the USA it is 18.
However, most 18 year olds are still big babies
So it is hard to actually define unless you just use the legal age term.
What does your age have to do with that?
[UNPAID] Need a modeler for a game. Just basic low poly things, such as this: http://i.ebayimg.com/00/s/NTAwWDQyNQ==/z/LrcAAOxyRhBS-rDg/$_35.JPG?set_id=2
I think what he meant by kid is kids have more experience than him
@plucky hatch please don't be so mean ^^ Thanks ;)
@DragonFyZex#5821 well that is total round not sure if that is too lowpoly 😛
why i can't tag ? what kind of black magic is that ?
Sometimes it happens to me. Just have to delete it and try again
Also I appreciated your joke haha
[unpaid] looking for some people who wonna start to build a Diablo styled RPG with me by mostly using BPs. PM if you are intressted
Im going to post a third job offer
Lol
[UNPAID] Hello i am Luke from Sector 12 Games, I am the lead developer on Star Wars Fall of the Empire. Us at Sector 12 Games are passionate game developers looking for help on the project. We are looking for people who can produce multi-million poly scenes, program, and texture in 4k or above. Here are some samples of the work done: https://youtu.be/puLctn0uDjU and https://youtu.be/T7IZBW15K60 . Again hope to see you apply, and good luck!
[PAID] looking for high quality character artist(s) for a movie project
(comedy/drama)
- need characters with morph shapes and facial rig and all needed textures (pbr+sss)
-polycount is not an issue (don't need LODs as final product will be rendered to video)
-texturing/quality - as close to Paragon character quality
would also need relaxed and stressed/wrinkled versions of normal maps for local wrinkle blending - style - slightly stylised (Brink (game) is a good reference as what I am looking for)
- I can provide actors head scans (or model made with photogrametry)
- there will be 20-ish characters
- characters are "common" people - some kids, some teenagers, some middle aged and few old characters
for now I only need some rough price estimate (need that info since I am applying for local art movie funding - results will be many months later) and some referemces of your past work so i can choose
(also I don't need any work done before I get the funding as I don't want anyone to work for free)
I will also need some props/environments too - kinda 50s-60's eastern europe style
(photo references would be provided) so I would need some pricing information for those too
@unreal venture At least you can art more than you can follow directions 😉
Look at the pin, delete that message and redo it
@kindred mason which pin, sorry? I am kinda new here sorry man, do you have a copy of the directions
there is a pin at the top of discord, if you click on it you get some info 😃
each channel has their own pins
the pfist pin is how to.. well.. pin your message 😃
@pastel estuary I got the the pin icon up there , but its just got job postings and stuff, no instructions, sorry to be a pain dude
scroll a bit 😃
4th one is the rules. occasionally @plucky hatch and @tawny kayak bump them up again.
also, no worries!
Aye aye captain
thanks! you rock
better now
its still not pinned hehe
thanks for assist though @pastel estuary
try again, this time with two asterixes on each side of [PAID]
[PAID] ** [Looking For Work] **
3D Hard Surface Freelance Artist Looking for work
here is a link to my folio: https://bryce_szandro.artstation.com/
please contact me directly for further discussions thanks
boom
@s@unreal venture GGWP
lol
some skillz there @unreal venture
[PAID] [Looking for Work]
Hi all, I'm a 3D artist specialized in hardsurfaces props and PBR texturing. I have a few years experience in UE4 and I'm versatile in various aspects of it (lighting, level design, and programming)
Here you can see some of my work: https://www.artstation.com/artist/claudiopiccinni
Favorable rates for indie-small groups!
thanks @bronze dew
but I'd work on your textures... I'll assume your using substance painter ?
@bronze dew yeah, I need to get better with substance, I am probably going to have a sit down and get my head into gear
Tried quixel ?
[UNPAID] Hey, my name is Chris and im looking for some hobby programmer who wonna create a Diablo styled game with me. 😃
[PAID]/[CONTRACT] Software Engineer with 10+ years of experience in the Enterprise world. Looking to make a permanent switch to the gaming industry. Can be UE4 or not. Living in Argentina, open to remote work or relocation. So far the only game I was involved in was EA Sports UFC 2. Looking to expand that all the way to retirement :). PM for contact details, LinkedIn profile, or anything else you need. Kind Regards, Alejandro Nagy.
@bronze dew I have it, but I got to used to the substance workflow, but I have looked into it
[ROYALTY] Hi, we're looking for 2D concept artist for a medieval style game, we will pay depending on the hours and the quality of the concept. PM for details 😃
@Spirit|Dragon#5049 I can try
Hey all, we're looking for Unreal Engineer specialists for Lead roles for a start up in SF - paying up to $200k + a pretty huge chunk of equity. Let me know if you might be interested
^-- ?
Website?
Startup Name?
$200k for an "Unreal Engineer" specialist? What are those duties?
200K per? week? hour? year? project?
Because umm..no offense, but that sounds like a BS offer.
The most I've seen for a lead role, especially start up, it closer to 100k
I have heard of lead engineers on more than 200K.. sounds fine
And I got offered $75k for a Lead Role up in NJ
@eternal fern $200k Lead Engineer doing full dev stack sure
This is UE4 we're talking about
Yeah UE4 has been branching into different industries though, I have made quite a tidy sum out of the game dev realm
The role is paying up to $200k, of course that is the top end of the range. I've literally just placed 2 engineers in this company. It's not in the gaming industry, but is focused on 3D and VR. UE4 is what they're looking to use and it involves building/architecting software from the ground up.
Happy to provide company name/job specification/answer any questions if you'd like to DM me.
@pastel estuary 200k per annum
if i'd be able to make that kind of money as a ue4 vfx artist id be walking into every room like http://68.media.tumblr.com/ba4bc7ccece505269091edbebb66aa09/tumblr_myaiznm0uE1red9poo1_500.gif
lol
Aye, I've had, left, and turned down 200k ue4 jobs
If you can devote full time and are at the high end, there arent a lot of positions but the ones that are open are generally close to that
Especially founding roles
Although they can be pretty demanding
Especially in expensive cities
Yeye, thanks to Ue4 I work once a year for about a month and do indie stuff the rest of the time 😛
SF is stupid expensive
stop making me doubt my life choices hehe
I can lead a team but I can't find the right god damn hose for my new office toilet
Are you only looking for leads?. Don't happent to need any mere mortals? :P. Also, you might wanna sticky that up with the paid tag
I'll move across the world and be a code monkey for $60k
@vernal wolf did you actually stay on for the full year to get that 200k? because clearly i'm missing out on this job game
Was there for a couple of years, started out lower but raises and bonuses over time
Left because I was still working for someone else, want to work for myself
Also, government contracts are easy money if you can get them
And dont mind 10000 meetings
@eternal fern where do you live at?
@fading yoke 60k? How many years experience?
@vernal wolf Agree on the Gov Funding stuff
I once got offered around 200k for a job in SF
turned it down because $200k doesn't really go a long way when you're there
when a two bed apartment where you need to be is $5000+ a month, it often pays to just be elsewhere and take a much smaller paycheck...
Shit, for 200k I'd live in another state and just fly in every day as my morning commute
?
the dollar to pound conversion was also pretty bad back in the day to be fair, dollars go a lot further in the UK now
Aye, Id rather get paid 100k somewhere aight than 200k in SF
SF is crazy
Worse than LA and LA is stuuupid
Happens when you have beautiful weather year round
All those tech startups/companies over there don't help, competing wages
I'll link my parents to you guys if they ask me ever again if the things that I do could ever work lol
@young badger Hi Nagy, doesn't necessarily have to be a Lead - as long as you have solid Unreal experience it should work - they're building a team from scratch
[UNPAID]
Hey,
My name is Christian and I'm a 17years old student from Germany. I looking for some other programmer who wonna build a game like this:
"After we explored the dark caves under the land we got closer to the start of the world, to the core where the magic was born....but we where not alone here"
The game is an MMORPG, in a diablo play-style. The world is named "Lurmarium", where the player can play 5 different classes.
"We got attacked by giant shadows who cut the commander in to pieces. Behind the shadows I saw a lightning and something.. But I can't remember that now"
Th placer can choose one of two different fractions, "The Lighted-Union" or "The Warlord". Along the conflict between thees two fractions the game goal is to reach the entrance of the fire castle.
...that the base on that I wonna build a game. But I need some help for that 3D/Graphic designer, programmer, level designer and more if you wonna be a part of that project than PM me and we can talk about working together.
^might be worth picking an easier project as a younger person without funding, unless your just working on it for the fun of it and are ok if it never gets released.
Also for that size, consider doing a royalty/revenue split instead of unpaid 😉
If you can't pay, you can't make an MMO; how are you supposed to build the infrastructure?
Yup
What you just listed is why I as a teen gamedev am staying the f*ck away from multiplayer
first rule of making your first game, don't do an MMO
Nor anything openworld 😛
@lilac walrus with contacts is possiblu
get a team from modding, get friends make a huge game
that's not realistic
MMORPG infrastructure costs money
it's completely unavoidable
i see the prob of mmo but i not wonna give up th concept of rpg ... and if i earn mony with that project i do provit sharing......
[PAID]
I need a racing car for my game. http://prntscr.com/e1imqx like something like that. Also need a 3D racer character. For more information please PM me and ill give you the rest of the info. Thanks 😃
@bleak saffron I know. I can't make a character. But a race car is easy.
[PAID] 2D GFX Hey guys, im offering my service for your 2D need, UI, logos, banner ect.. It will be really cheap, send me a pm if needed 😃
also a portfolio or something simmiliar helps 😃
^
You need to use the exact **[UNPAID... thing iirc
Exactly how the pinned example tells you
[UNPAID] Hi. I'm an artist both 2d and 3d. I'm searching everywhere for a programmer that wants to work together on a project like I do. I've been doing art for years and I can take care of all the tasks for a game. Modeling, texturing, rigging, animating. I also learned how to properly make models that UE agrees with. If you have any questions I'd be happy to answer. I want this to be a partnership so we each give as much as we get. I can't pay you with money(So I guess that just means I can't pay you) But I can offer you my skill for yours.
http://jago1996.com/ (Go here for 2d work of mine)
@granite brook Thank you sir.
@boreal hound What genre of games do you usually work on?
@fervent elbow I usually only do art projects. I don't have much experience with a game. But I can say I've worked with UE and Unity and know how to create models that those engines agree with. But If you want a different one I can just learn the nuances to that one.
So I know the extra steps needed to get a model into different engines and how to optimize the models.
@boreal hound do you do rigged assets?
@bleak saffron isn't that the car from the marketplace ? I mean why don't use that
• [PAID]
Hello I’m a 3D generalist / technical artist. I’ve just finished up a contract with a company optimising photogrammetry scenes and objects for VR. I’m now looking for new work. Happy to take on remote contracts or for bigger projects am willing to move (able to work in EU, Aus, NZ, Canada)
My w.i.p portfolio. http://altermind.artstation.com/
It's my last year of Uni. Just wanna know, does anyone have any listings for jobs in Australia?
Asides searching for jobs specifically in Aus. www.gamedevmap.com is a good place to go to see whose based where.
If you're not already in this group check out https://www.facebook.com/groups/lookingforgamedevelopers/
Theres also "GameDevClassifieds" on reddit. But that can be hit and miss at times.
[Rev&Com Share] Hello out there! any devs out yonder looking for an Indie VR team to join? (we are currently 1 programmer, 1 artist, and 1 composer - looking for another programmer and another artist)
PM if interested ^
Please take a look at how to format your job advert 😉 THen unreal bot can pin it. You can find what to use in the pins, a few down. In your case you probably want to use **[ROYALTY]** 😉 (be sure to copy the *'s too)
oh ok, thank you much!
[Paid or Unpaid] Hello all! I do music production/composition, and I've been getting into soundtracks/theme songs (Inspired by Horror Game Themes/Soundtracks) that I'm willing to be paid or unpaid to do. I'd be working with you, collecting info about your game's theme/concept and together building a track to fit it. - You can find my work here: https://soundcloud.com/skyolmusic [Still a WIP producing more tracks and uploading them.
My Sony account manager got fired and now I'm in this weird limbo and I can't get a more recent PSVR kit. #MyExperience
Start-up specialised in RPG. Salary start in 2021. 2 hours/day of work --> All the work you do before 2021 will increase your future salary.
Topic only in french ! Sorry for non french talkers... you might use google translate :)
Hope to see you soon.
@wind sorrel um, this is the year 2017
yeeeees ?
Start up that don't have oncoming profits can't pay anyone at the moment
^^
...salary starts in 2021?
Five years is a really long time to commit to something for no pay
unless you have some trustfund haha
is the auto pinned msg bot not working ?
@bronze dew it works if you know how to use it
No change yet, but it will very soon.
[UNPAID] pump daddy
No worries I got it.
On mobile I didn't see the asterisks on your pin
it didnt pin mine 😦
Next update for the bot will have a different syntax that, hopefully, is much easier for people to use.
So I thought you changed it
@kindred mason Yeah, there's a weird bug with formatting on mobile.
Oh. Lame.
Wait lets see
@south grotto make vold
Oh there
I actually think the newer, larger phones make stuff like this way easier.
I'm still using an iPhone 5S.
I am using a Pixel XL
Oh nice. How do you like it?
Very nice.
👍
Wish it was water proof though
For sure. Phones seem to be working towards that, though.
But now we ot
Yeah. I'm gonna get back to updating the bot. Hopefully the new job command will make things clearer/easier.
Still no reactions on mobile
hey @tawny kayak how do I get the bot to pin my post ?
Check the latest pin to see instructions.
Sorry for the weird syntax. I'm working on a better method as we speak.
Should be shipping tonight or tomorrow.
😮 awesome
@lilac walrus I know that it can sound a bit weird... But if the project come to it's end and encounter success, All of the workers will be paid... Also an other project is currently in progress and it can be finished in 1 year... Then, if the profits raise 40K per months, the salary will start at 1700€ / month for everybody.
That's like saying, hey work for me for 5 years, you may or may not get a full time job afterwards but if you do youll have a big pay
In those 5 years you could be a manager at McDonalds, while getting paid.
Sorry your expectations are just not viable.
If I have the resources to work on something with no return for years, I'm most likely to just work on a solo project, or one that I have good reason to like. Startup is not a good reason for me (or anyone) to throw years of their life at the project.
That being said
2/hr a day is a pretty low requirement
So if you've got a solid pitch, I'd say it
I wouldnt get out of bed for 1700 euro/month as a european guy
£9.75 an hour is the minimum (living) wage that one supposedly can get by on reasonably. That's something like 2000 euros/month
1700 is McDonald's wages. I'd personally expect at least 3000, if not more.
^
What @lilac walrus said.
@wind sorrel I think your best bet is to get people like me, just starting out on UE4, and see if they'd be willing to do a little challenge for your game. To give you an example I'm currently trying to help someone else here with a spawn system. That way ppl get experience with a real task, and you get a little piece of your game done and shrink those five years into something more manageable
Hum...we are just searching for people who want a job not free lance ^^
Right, but you want a 5 year employee for free
not gonna happen. And I say this with the best intentions
yeah and we've already 11
^^
"not gonna happen." --> false
we can't make the best mmo by simply hire employee for 1 minor task of 1 week
we need permanent employee
this is a professional project...
Ok, I will shut up now cause this isn't the place to discuss it. I truly wish you the best of luck with your project.
Thanks nagy ^^
@lilac walrus here the people usually gets less than 1700 even less than 1500 
common people not even McDonalds that probably is 750 or way less
£9.75 is living wage for london... For the rest of the UK its £6.50
No, that's the legal minimum wage, not the living wage. Living wage in the north is still £7.85
(in the south where the majority of studios are, it's £9.75)
Creative assembly, AAA game studio pays £22 starting wage for environment artists, £18K QA testers thats just south of london
And I believe is still less than £7.85?
QA is a 'McDonalds' job; it may be games, but it's still entry level for people with no experience. £7.85 an hour is £15k
£22k is £11 per hour
Quick math for ya all on the advert:
12 * 1700 Euros =
17 550.0692 British pounds
``` someone working for 5 years already for free gets paid less than a QA tester?
Makes no sense to me, but it may make sense to you
(Well, £11.45 if you want to be pedantic)
😛
Fair enough 😃
Sony london is closer to 35-40K wages
Much better but yeah, much higher living/travel costs
This is in USD, but 1.7k is not a lot for gamedevs
The average game programmer has a salary of $92,660 a year ($44.55 an hour). An entry level game programmer can expect to earn $55,770 a year ($26.81 an hour) while an experienced game programmer has an average annual salary of $143,540 a year ($69.01 an hour).
``` (random awnser taken from google, but just to illustrate the point, you'd better have a jolly good sales pitch 😃 )
Yeah programming is one of the highest paying too
Not the average game dev salary 😛
It is? 😛
I honestly thought artists where getting more 😛
The average salary for a video game artist, across all levels of experience, is $65,107. The average salary for an artist with three or fewer years experience is $42,672. Both of these statistics are taken from the Game Developer Salary Survey, reflecting salaries reported at year-end 2006.
``` seems a bit less
And old statics 😛