#ue4-general

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frank escarp
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that was also a very easy cg model

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in shaders

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its flat color + outline

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you can do that trivially in any cg software or in realtime this days

grim sinew
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Also fun fact, want to be able to immediately spot which Disney movies had a higher budget just from a screenshot? In pinocchio and later, the multi colored outlines, which were hand painted, was an effect Walt was really proud of but super expensive to do

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So around Walt's era, until computer animation took off, you can easily see what did and didn't have money

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Like Dumbo, which was one of the lowest budget movies they did when they were on the verge of going bankrupt, didn't have it

plush yew
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i always wondered how they make cartoons

grim sinew
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Wasn't a thing they could afford to do often though

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Today? After effects.

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Cartoon animation is dumbed down considerably, nothing's hand drawn anymore

frank escarp
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@grim sinew it is

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in anime

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anime animators still animate in paper and pencil

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wich honestly, i think its fucking mental

grim sinew
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Anime is, cartoons aren't.

frank escarp
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photoshop being a thing and stuff

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ah, yeah

obsidian nimbus
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cuphead

frank escarp
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west vs japan

obsidian nimbus
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its hand drawn

frank escarp
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west just uses cheap ass flash

grim sinew
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Flash or after effects. Someone actually showed me the after effects project file once for Archer

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It had a ton of layers, but it really was just as simple as keyframing them

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Just standard after effects and a million layers

frank escarp
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yeah, those are super cheaply made

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not much animation, mostly ultra limited animation + some talking around

grim sinew
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Aka all cartoons in the west lately

frank escarp
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damn shame

grim sinew
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Aside from the occasional visual joke, I'm convinced a lot of today's cartoons would work just as well as radio plays

frank escarp
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archer 100% could

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so much artistry

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from a recomended video on the one you posted

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literally bringing a lion to the office the absolute madman

grim sinew
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Now they do the more sensible thing of going go the zoo

frank escarp
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lion king was super interesting story wise

grim sinew
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But yeah Disney still makes extensive use out of live reference

frank escarp
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they made 2 movies

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pocahontas, wich was a complete oscar bait

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and lion king

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and then it was lion kind what was much, much more popular and successful

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and it was like a B project

grim sinew
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Which is hilarious because Pocahontas had like 10x the budget

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It has the best 2d animation they've ever done, but it was just a worse movie.

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Until release, everyone thought The Lion King was a joke, except for the people working on it

frank escarp
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lion king was hamlet with lovely animals, it became a huge success XD

grim sinew
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And it was wonderful. Especially when you look at the budget, they got away with so much with it

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Computer animation and 3d animation saved that film

frank escarp
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have you seen the fight scenes of Ufotable?

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in some cases, they have done previz of the animation by 100% 3d animating it

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with box characters

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and when they like the camera movement and flow, they actually animate by drawing the characters over the rough 3d box model

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plus particle effects for days

grim sinew
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Oh god that series. I can't take anything even remotely related to that seriously because of a friend on facebook that's absolutely rabid about it

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They have some amazing animation, but apparently it's possible to be sick of a series just through secondhand exposure to it.

frank escarp
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lol

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its from a pornographic visual novel

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wich is what makes it even funnier

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this ultramassive multimedia franchise

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literally Sony biggest cash cow

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and it all comes from this random porn VN made in like 2003 by a couple guys

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minute 6:40

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they talk about an scene in kara no kyoukai movie that was done in 3d and then painted over it

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tho

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that scene overdoes it to a fucking ridiculous degree

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camera literally does a completely random 360noscope

obsidian nimbus
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i tried to do a cinematic choice thing this gamejam but didnt have enough time/ was to hot to finish it ๐Ÿ˜›

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only had like 1 option done in the end so didnt submit

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facerig took a bit longer than i thought aswell

plush yew
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ingame level editor is hard to make or?

obsidian nimbus
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I made one once it wasnt too great

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it was able to upload user made lvls online so still kinda proud of it ๐Ÿ˜›

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level upload stuff still works i think

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wanted to put the unbuild project on the forum but its super messy ๐Ÿ˜›

rocky kayak
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any quick way to turn off behavior trees for AI if they're far away from the player? got a ton of monsters spawning around my level doing aggro checks every .5 seconds and I guess a fix would be to only fire if the player is on screen but then that leads to simply more checks and more checks

obsidian nimbus
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isrecentlyrendered but it wil stop right away when they are not on screen

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a check isnt bad if it stops a whole bunch of logic tho

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should prolly use pawnsense something

wary wave
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Evening folks - questions about level streaming.

somber pendant
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I want to do a Drop System into my game for example When i kill an enemy i will Random a number from 0 - 100 if That number is between 0 - 20 i want it to drop my Rifle Ammo

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what can i use to do The if statements?

wary wave
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Theoretically, I'd like to create a fairly large open world game; where do the limits with origin rebasing / world composition lie?

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For example, if one were to create a teleportation system, is manual streaming an option?

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(generate a random number between 0 and 100 and check the value for being between ranges)

grim sinew
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Are you making the game singleplayer or multiplayer?

pallid compass
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I believe after u go X far out

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u need to compensate for world origin shift

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but its like

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SUPER fucking far away

grim sinew
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Multiplayer doesn't really play well with it either, since you can't exactly rebase the server. So only the clients can benefit from it which caps its limitations pretty hard.

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But for singleplayer, it's great. I don't know it exactly -has- a limit, not that anyone's found at any rate. I think the kite demo actually used it to some extent

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And that's 32km

somber pendant
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@wary wave but how can i check the berween ranges

wary wave
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greater than and less than

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@grim sinew - talking strictly singleplayer

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as for single map size limit, I believe it to be around 10km^3

somber pendant
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@plush yew so i will need to do 2 diffrent conditions in a branch?

wary wave
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floating point math accuracy starts to break down there

grim sinew
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^3 is going to be the problem

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Origin rebasing does not go up.

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As far as I know

wary wave
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@somber pendant - yes (you should talk about this in BP)

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and I'm just referring to the size of a single non-basing map

somber pendant
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ok

grim sinew
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Well if you're using origin rebasing, you can really rebase every 4km or so, since 2km from origin is where things start generally getting a little weird. The system though is designed for standard open worlds, like the kite demo, or (insert ubisoft game here). Going up and down though isn't really a thing world composition accounts for

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Although, I'm not aware of anyone that's explicitly attempted, either.

wary wave
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I don't really care about up / down

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I'm much more interested in the idea of teleportation, which might require manual streaming

subtle pendant
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How do you enable a plugin before upgrading a project to the new plugin system? I have something that I made in that worked fine in 4.12 - 4.16ish, but broke when I recently upgraded to the newer versions of UE4 due to the PhysX plugin not being enabled, and trying to enable it afterwards did not allow me access destructible meshes.

plush yew
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dang i cant force myself to watch modelling tutorials i always stop it and do something else but i need to first do some modelling before i can proceed to game making but this is boring as fuarkkkkkk

pallid compass
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lmfao

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m8

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it takes

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like a year

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to even get remotely decent at modelling

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never mind everything else that comes with it

plush yew
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i dont want to get decent, i can have bad graphics idc

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i will compensate that with gameplay

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but still need to do it

pallid compass
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Unless you have a good style people wont even look twice at it

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You cant compensate with gameplay if people wont even glance at your game.

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First impression is everything

plush yew
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duh ill create deceiving advert

pallid compass
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u know what happens

plush yew
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like the one from total war arena

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was totally different

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from game

pallid compass
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ur game ends up full of shitty reviews

plush yew
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i downloaded

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lmao

pallid compass
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and ur in a worse position than when you started

plush yew
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oh ya

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so ill give them shitty advert

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and good gameplay

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and it will be "oh better than i thought"

manic pawn
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but if the ad is shitty noone will even consider downloading it

plush yew
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yeah

manic pawn
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we click past lots of ads for shitty games so often

plush yew
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i only twice downloaded game after seeing its advert

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and its total war arena and crossout

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i think total war arena was made in unity

pallid compass
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I have never in my life clicked a game advert.

manic pawn
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^

pallid compass
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The closest iv come to it is something on the steam store page that was weabo as fuck.

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(the shame)

livid haven
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I don't think I've ever clicked any kind of banner ad.

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Videos for sure though.

pallid compass
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If its your first game honestly, what ever you think your gonna get advert wise give that a nice / 10 and then half and and u might get that

plush yew
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my first game will be like fallout 2 but 3d

pallid compass
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Making a decent game solo that is 3d is hard af

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I can assure you of that

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So i try not to expect to wow people with gameplay honestly

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scope realistic and practice

plush yew
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but i will include crafting

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and survival

pallid compass
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Yeah and u know there was a guy

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called badoom

plush yew
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if they die they lose all items

pallid compass
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who made a full survival

plush yew
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and start over lol

pallid compass
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crafting game

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and u know what happened

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it flopped fucking hard

plush yew
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what

pallid compass
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it looked decent from a screen shot

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but the whole game flopped so god dam hard

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He made it free to play

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Open world

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Survival

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Crafting

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blah blah

worn granite
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y'know I never would have guessed but a lot of people prefer subpar photorealistic graphics as opposed to a cartoon style.

pallid compass
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Full proper 3d asset flips

plush yew
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why it didnt work

worn granite
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Oh I remember badoom

pallid compass
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yeah hes banned from here now

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can u remember the name of his game?

worn granite
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Is he really?

pallid compass
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@livid haven actually can u remember?

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Yeah

worn granite
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what for lol

livid haven
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What's up?

pallid compass
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He posted a video of someone being mowed down

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by a gun

worn granite
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oh

pallid compass
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Can u remember the name of badoom's game

worn granite
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yeah that'll do it

pallid compass
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on steam

livid haven
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No clue.

worn granite
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Veritex?

livid haven
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Yes

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That was it

pallid compass
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when i say mowed down i mean shot to death

worn granite
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obv

livid haven
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Good recall there, Lambda.

pallid compass
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@plush yew

worn granite
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Well he's kinda burned into my memory lowkey

pallid compass
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thats what he made

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and it flopped hard

livid haven
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He was a character. That I was not fond of. In the slightest.

pallid compass
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lmao

worn granite
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I can absolutely under stand that

livid haven
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So no surprise he did something shitty and got banned. It was, literally, a matter of time.

pallid compass
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I can totally agree there

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He was way more fucking annoying than yo immutable

worn granite
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Well ofc

plush yew
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lol this game looks like rust

pallid compass
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i mean ur just sarcastic +6

livid haven
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But I digress, what are on about otherwise?

pallid compass
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but that guy was ignorant and stupid af lmao

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Oh

worn granite
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about how to get visibility

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I think

livid haven
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(I think he's using the exact same wooden platforms/foundations as Ark)

pallid compass
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yourfriendkarol thinks he can make for his first game a 3d one thats multiplayer survival

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and just have shit graphics

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and make up for it in gameplay

worn granite
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you know it worked for ARK and PUBG

pallid compass
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Yet hes too lazy to finish watching a video on modelling

worn granite
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but it wasn't their first game

pallid compass
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so i was smacking his hand on how he needs to put time in :p

obsidian nimbus
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that other guy with a fry on a profile was also kinda annoyin ๐Ÿ˜›

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good thing my profile pics are 100% original ๐Ÿ˜›

livid haven
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Yeah. Honestly, I've exhausted my patience to try to educate or enlighten them (I'm aware they can read this) - I'm not convinced they're a troll, but if they were one they'd get high marks for hitting about every stereotype or trope of the naive solo indie game dev.

pallid compass
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omg lmao

obsidian nimbus
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owyea i recall again, was like a week here what engine should i pick ๐Ÿ˜›

pallid compass
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90% of new people in here basically

grim ore
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the fun part is he is in the GDL Unity channel as well doing the same stuff =/

pallid compass
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They have not seen the light of what engineering requires yet

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Its so hard to just make a game

livid haven
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Nah, most new people here have some sense and also actually take feedback to heart.

pallid compass
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Like decent

worn granite
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ohno ive been called annoying vaguely

livid haven
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There's only so many times and so many ways you can tell someone they've over-scoped and are being unrealistically optimistic or idealistic.

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If they won't listen to the overwhelming consensus nor to verified veterans/professionals/experts, it's no use trying to convince them further.

pallid compass
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Ah yeah thats a good point, not even sure why i comment on it half the time

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its like watching people stab them selfs in the foot saying there about to run a race

worn granite
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You still care, that's why.

livid haven
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I have a lot of patience, but past a certain point I'm not going to keep trying if the only thing I'll do is get frustrated. And no one else is particularly in need of the lesson, so it's not even a benefit to bystanders at that point.

pallid compass
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Actually thats true with you

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I got to test Immutables patience yesterday when i said

livid haven
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If people need that lesson, they usually end up running in to it really fast - I don't think there are a lot of people lurking for very long who think they can make their AAA MMO as a solo indie.

pallid compass
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"whats a member?"

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I built a MMO framework solo once,

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it was a very rough experience

worn granite
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ngl you're all over the place lol

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  1. Not sure on terminology
  2. Dive into really complicated stuff
livid haven
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That's also part of the difficulty with the whole indie self-teaching thing.

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You learn the barebones of something to get things done.

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But, there's a lot more stuff you skip to do that, that you'll need to eventually unlearn.

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It's the difference between asking a person on the street what a "whole number" is and asking something with a degree in mathematics.

pallid compass
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Hey dont blame me, i learned c++ via reading engine source LOL and some small stuff when i was younger, no good uni's here sob

livid haven
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Nah, I getcha. I'm just saying it's an issue that's borne from self-teaching.

pallid compass
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Iv been reading more though, and immutable has actually been super good in helping me polish shit up

worn granite
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truth is, I'm probably missing a ton as well lol

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see I can behave

pallid compass
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Its all starting to fall in to place though

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I woke up at 3:30 in the morning last night

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and was like

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I UNDERSTAND FWD DECLARING NOW

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IT MAKES SENSE

whole quarry
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that Active Shooter game is removed from Steam aswell the publisher ๐Ÿ˜„

vale osprey
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which is kind of stupid imho

worn granite
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that it was removed?

vale osprey
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there are way more disturbing games out there

livid haven
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On Steam?

vale osprey
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Frostpunk...

worn granite
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Yeah, but on the face of it, its got more shock value in the topic.

pallid compass
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What game has been removed?

worn granite
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people will hear about it

livid haven
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@vale osprey I assume you're not serious.

whole quarry
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yes well, this teaches everyone that a hot senstivie topic/subject like that is 99.99% dumb to do

worn granite
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its not about how actually disturbing it is

vale osprey
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yeah, its about people screaming very loud

pallid compass
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WUT WE TALKIN ABOUT BOIS

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what have i missed

worn granite
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well hey, lootboxes aren't really so bad right

livid haven
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It's not even about being a controversial topic, it's being an insensitive dick about something real.

worn granite
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lets not bother trying to head off things that will bring down governments on the industry

plush yew
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is the boomad guy from survival game making much money now?

worn granite
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no he canceled it

whole quarry
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lol, still looking for the profits?

worn granite
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Make blueprint tutorials on youtube.

livid haven
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World of difference between cartoony violence and making a game that's supposed to appeal to those who want to experience and revel in sadistic violence.

vale osprey
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you can use those arguments about quite a few other games, but whatever

pallid compass
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He made nothing

worn granite
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You don't even have to be particularly good, but if people watch you, you can get a dev grant

pallid compass
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He made nothing and spent god knows how much

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am i the only one outraged that steam tried to remove hentai games

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but not gear's of war games where u can stick the end of a torq bow in someones mouth and pull there head off

whole quarry
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i can see why they want to remove hentai

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steam is 13+ iirc

worn granite
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I'm outraged more at the activist group that pushed for it tbh

pallid compass
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Insane violence okay, anime tiddies not ok

livid haven
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Frostpunk isn't a violent game. It is a game where brutal and unfortunate things happen to people - the experience is not a joyful one celebrating amputating people's limbs and oppressing struggling survivors of a natural disaster.

whole quarry
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@pallid compass and bad language is not ok

vale osprey
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@pallid compass as long as there are no female nipples it's fine ๐Ÿ˜„

pallid compass
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jesus

worn granite
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There's actual exploitation going on. Lets remove hentai games from steam instead.

whole quarry
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valid point there

pallid compass
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LOL

livid haven
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The issue with the removal of the adult games is that they turned around on things they had already okayed and suddenly ripped the rug out from under these people.

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Not allowing it in the first place? Fine. It's their store, they can curate as much or as little as they want/need to. But okaying a game and then pulling it like a week or two later, despite verifying that it fit your guidelines? Not cool.

worn granite
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Like if you just wanna try to do something about your child being able to see that on steam - that's fine. But don't pretend to be something else.

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also parental controls

vale osprey
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isn't the same case with a shooter game?

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selective ethics are the best

worn granite
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(also if its the content that's the issue, be consistent.)

livid haven
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No.

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There's been existing procedures and protocol about adult visual novel games on Steam.

whole quarry
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i like it how you're allowed to make a gore festival with zombies and monsters, but not with humans

livid haven
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Also false

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You can have humans and gore on Steam.

pallid compass
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id rather my little brother become normalized to anime tiddies than extreme violence

whole quarry
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without getting game banned in several countires, like DE?

livid haven
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That's got nothing to do with Steam's choice of what they allow or don't, though.

whole quarry
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so, its partially false?

livid haven
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I took your comments to be on the subject of the Steam's removal of both Active Shooter and the adult-oriented visual novels.

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Not censorship in the world in general.

whole quarry
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well, those are globally understandable, while other censorship is country based

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like a game with performing terrorist attacks, im sure it will be a short carreer

vale osprey
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@pallid compass the problem with this is equating content in games/media with real life

pallid compass
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Well im just looking at what is worse to be exposed too

livid haven
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I suspect I'm going to disagree with what follows (what Bored is about to say)

vale osprey
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as is saying that murder in a game has anywhere similar effect to RL

pallid compass
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for younger people

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What can fuck someone up more / is more damaging to minors

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Extreme violence

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2d tiddies

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Maybe im scoping this wrong i guess idk

whole quarry
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the 2d titties in Duke Nukem 3D never damaged me

vale osprey
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news have much greater effect as they depict "reality"

livid haven
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In different contexts, sexual content and violent content absolutely can strongly influence more impressionable people.

safe rose
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Porn-ish Anime Games are getting rekt on Steam right now

whole quarry
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@livid haven that reminds me of the loot boxes

livid haven
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I don't think you'll find anyone with a reasonable claim that sexual content is more damaging that violent content.

vale osprey
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there are people who can die from watching bright colors, what is your point?

safe rose
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"Fan-service"

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Valve is being a little bitch imho

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All of the sudden they "care"

pallid compass
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I guess that is the point i was trying to make then

paper kernel
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it was reversed

safe rose
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We aren't allowed our freedoms to produce quality games ๐Ÿ˜‰

pallid compass
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Quality fan service

safe rose
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But it's their platform, so they can do whatever the fuck they want

paper kernel
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you might as well start burning books if you want games taken down based on artwork they contain

safe rose
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Even if they are going full SJW mode

vale osprey
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if games would have such a real great infuelce on the people, at least 10% of Sims players would organize their lifes so much better ๐Ÿ˜„

paper kernel
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you don't need to label the content

safe rose
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But yeah, I see this as a good sign that the Steam Platform is on its way downhill little by little

paper kernel
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it's not going anywhere

safe rose
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Or a great turnaround that will question their dumbass Steam Direct

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And raise that minimum fee at the very least

livid haven
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@vale osprey My point is that it's totally fair for a platform to decide what content they do and don't want, and deciding to remove highly controversial content is a reasonable thing to do. My criticism of the adult games removal is that they turned around and did it at this point, when it's been a very visible and known thing for a while. That is an important difference between Active Shooter and adult games.

safe rose
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Oh, it's not going anywhere, too much invested

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Someone needs to make a Porn Steam Platform alternative

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Well, Adult Game Platform I guess

paper kernel
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such already exists

safe rose
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Steam-XXX

livid haven
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Also, nuking adult games is "SJW" now?

safe rose
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Nah, on par with Steam though?

vale osprey
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@livid haven so when they originally accepted it on steam it wasn't controversial?

safe rose
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Yeah, most def SJW

livid haven
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Christ, how can I make sure I'm an SJW if it keeps getting redefined?

paper kernel
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no, but game stores that specialize on 2D tiddies

safe rose
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I mean, I don't care tbh

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It'll never affect me

livid haven
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I was pretty sure "SJW" included being sex-positive. ๐Ÿค”

safe rose
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But if you can't see it, then you're blind

vale osprey
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I don't see a point in trying to apply some form of system to Valve actions, if they can be explained by simple lazyness

livid haven
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Can't be sex-positive and nuke adult games.

safe rose
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Well, since they are starting to "Curate" again

livid haven
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@vale osprey Active Shooter? They probably totally dropped the ball on even trying to filter it.

safe rose
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They need to up their game and actually hire some freaking people

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For Curation of the platform (but goodluck)

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A good thousand souls should do it

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And might take a year or two to clean up

livid haven
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One little terribly offensive game slipping through and getting caught after the fact is a different story than hundreds of adult visual novel games for months or years.

safe rose
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Nah, there are plenty of games (and have been) like those getting taken down over the past years

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It's definitely a move to save face right now

vale osprey
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well, no one complained about them till they did, I don't see how its different

safe rose
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But what face, who knows.

obsidian nimbus
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u can still drop all ur crap on itch ๐Ÿ˜›

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hell they even accept my crap ๐Ÿ˜›

paper kernel
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In case of active shooter I can actually believe that any digital distributor would decline selling it, whole marketing behind it is to piss off as many people as possible (see example: Hatred) and ofc the storefront will get some collateral in the process

livid haven
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You can definitely argue that Valve might have missed Active Shooter until the stink was made. You can't argue that they were oblivious to the huge market of adult games they had.

safe rose
#

The thing is, now "all devs" need to think about what they are going to create and IF they can put it onto Steam without it getting taken down

obsidian nimbus
#

itch sales goin to sky rocket now

safe rose
#

Because of some people whining about it

worn granite
#

@livid haven as a matter of fact, they knew about vis novels.

safe rose
#

Everyone is going to take offense to something on there

obsidian nimbus
#

ppl looking for porn wil find their porn

safe rose
#

It's so stupid

worn granite
#

They actually even said they were surprised about it

vale osprey
#

@safe rose exactly!

worn granite
#

but hey why not

safe rose
#

So, this is just going to set some precedent that we, as developers, should NOT allow

obsidian nimbus
#

does pornhub have a game client allready?

livid haven
#

I think people are blowing it out of proportion to get up in arms about how their rights and free speech and blah blah blah are being infringed upon.

safe rose
#

blah blah blah

#

I mean, if you can't appreciate what freedoms you have right now

#

Or should have...kinda sad

#

Especially two days after Memorial Day (fuck where is the week going?)

pallid compass
#

MURICA FUCK YE

safe rose
#

But okay

livid haven
#

Once upon a time, launching on Steam was enough to get you sales if you were a decent enough game. Now the free lunch is over and you actually need to spend a lot of dime.

paper kernel
#

"oh no will MY game be taken down?!?" no it won't, and if you really have to ask that question, your game will 101% chance suck

vale osprey
#

they appreciate freedom of not being offended or upset

pallid compass
#

im glad there is a decent price tag on it

#

help filter shit out

#

i wish they would raise it a little tbh

livid haven
#

Steam is not the American government. It's a dominant marketplace/platform. Alternatives exist and are successful. It is not a monopoly.

pallid compass
#

or even

#

make it like

#

a deposite

vale osprey
#

@paper kernel have you played SpecOps RedLine?

pallid compass
#

u get back after x sales

safe rose
#

lmfao

#

that is the dumbest thing I've heard you ever say @livid haven

#

"Steam is not a monopoly"

paper kernel
#

@vale osprey for about 10 minutes, got it from sale but didn't strike me

safe rose
#

While technically, yes, you are correct. LEGALLY.

pallid compass
#

jesus christ

safe rose
#

But, they sure as fuck are otherwise.

pallid compass
#

i dont even

#

what

vale osprey
#

@paper kernel not asking if it striked you, just pointing out that acclaimed game can contain plentry of offensive and distrurbing content. Devs did asked if its ok as they did proper ESRB

livid haven
#

Your game can be successful without launching on Steam. I doubt launching on Steam is going to actually make much difference, unless you're actually advertising through Steam in the first place.

vale osprey
#

so don't have to generalize

safe rose
#

Not saying you can't be successful on other platforms, but you are surely shooting yourself in the foot by not launching it, unless you create your own platform (Like Epic, Origin, whatever others) for your own games.

#

And hope to Dev goodness that you're successful

livid haven
#

Steam is a store. But it's a store with a million products. Unless you're front page, it doesn't matter.

paper kernel
#

ye it's not about that, but comparing spec ops and active shooter is like Picasso vs fridge door crayon scribble

safe rose
#

I don't know man... you can be pretty successful on Steam without being on front page

livid haven
#

Being concerned with whether you can even get in to the store when it won't matter because you won't be front page is kind of moot.

pallid compass
#

frontpage or have a following / audience already

safe rose
#

As long as you have decent marketing

livid haven
#

If you have decent marketing without Steam, then what is Steam even doing for you?

pallid compass
#

few extra sales if u get lucky lmfao

vale osprey
#

@paper kernel so only higly professional studios should have licence to work on such content?

paper kernel
#

I mean, there should be an attempt

worn granite
#

Its not exclusive enough to be a monopoly even if it enjoys a healthy install base. You're fighting friction if you don't go with steam, but I don't see why its a monopoly. Origin is more of a monopoly (when it comes to EA games).

safe rose
#

That's why I said, legally, it's not.

tall pendant
#

@vale osprey Active Shooter wasn't only removed because of its content tho afaik

livid haven
#

Seriously. Non-rhetorical question. If you're not advertising through Steam and have advertising going on external to it - what is Steam actually getting you? Maybe DRM? Maybe some random sales from people who stumble on to it?

tall pendant
#

the "dev" is a well known scammer

vale osprey
#

to me this just strikes as a hypocrisy where just half a year ago, so many gamers and devs where laughing at news claiming that games lead to violence, but now the same people are demanding to remove a game

worn granite
#

Hosting, distribution, payment handling

pallid compass
#

cheap place to store ur game for download LOL

safe rose
#

But I still think that if you're primary target is PC gamers, and you don't go on Steam.

#

You're doing yourself a disservice

worn granite
#

IDK if that's enough, but its there.

livid haven
#

@worn granite All of which are available with many other platforms too, like Humble Store.

vale osprey
#

@tall pendant No Mans Sky is still selling ๐Ÿ˜„

safe rose
#

Humble has their own OSS?

#

Multiplayer Backend Support?

paper kernel
#

my opinion on removing it has nothing to do with the concept of the game, it's the clickbait nature of the game.

safe rose
#

Workshop?

#

Trading Cards?

#

40 Million userbase?

livid haven
#

Userbase is skipping the point - userbase is moot without, y'know, anyone actually knowing about your game.

pallid compass
#

Player base to game ratio is very off, too much shit hard to get sales

livid haven
#

Workshop is nice, sure, but not a selling point of a game.

pallid compass
#

but u might get a few random sales lmao

livid haven
#

Trading cards - really? That should not be a make it or break it for whether your game sinks or swims with or without Steam.

tall pendant
#

@vale osprey sure. But this guy is an actual scumbag hehe just look for "bc interactive" on youtube. SidAlpha and others covered that dude

livid haven
#

And there are other backends than Steam's, please.

worn granite
#

I thought you might bring up items/inventory for a second there

#

and I was gonna hard disagree

#

for uh ahem no real reason

obsidian nimbus
#

if ur game is crap it still sells 200 times, but u wont get extra sales due to the big userbase

#

other than those 200

livid haven
#

If you can launch on Steam, great. But this outcry of "Oh no, slippery slope, what if Valve becomes an authoritarian state and censors unpopular opinions?! GASP" is absurd.

pallid compass
#

lmfao

#

10/10

livid haven
#

If you make an offensive game, you're probably going to get fucked by any store.

pallid compass
#

I just spat gravy on my keyboard

obsidian nimbus
#

slave tetris? ๐Ÿ˜›

livid haven
#

If you make an adult game, Steam probably does help you get a lot more sales because... honestly, I don't know what storefront exists for adult games.

safe rose
#

Valve is already an Authoritarian State though

worn granite
#

They don't seem to have any internal motives..... other than letting money get printed. I wouldn't worry about that. I'd worry more about them caving to absolutely ridiculous external entities.

pallid compass
#

u be trollin rite

livid haven
#

They're a company, not a state, please.

obsidian nimbus
#

but boobs are no go, brain goes splatter on a wall perfectly fine?

worn granite
#

Like what stops 4chan from being "offended" that attack helicopters are being oppressed to get arma banned?

obsidian nimbus
#

ban boobs and brain and ur left with angry birds

safe rose
#

Authoritarian State Company

livid haven
#

Valve isn't being the "moral police" here, they're responding to the market.

kindred viper
#

I thought it was common sense and decency tbh

livid haven
#

^

pallid compass
#

this is the best longue chat in awhile

livid haven
#

Not even in Lounge.

pallid compass
#

oh god

#

my brains

livid haven
#

Yep.

worn granite
#

Like sure, its their right to refuse to sell games featuring apache helicopters.

#

But Arma has been there for a while.

#

If a big enough group asks for it to be removed, will it go?

pallid compass
#

too much about dirty flag systems, my brain now has a ptr to longue when i see the word unreal-chat to save space

plush yew
#

i uninstalled arma so quick

worn granite
#

I don't see valve imposing political ideology or anything though.

livid haven
#

If Valve things that something is legitimately controversial enough that they need to make a public decision about something, they'll come down on the side that benefits them most.

livid haven
#

If "4chan" makes a stink about something stupid, like, say, how Battletech is a shit game because "damned SJWs ruined muh mechs"... they won't do shit.

#

Why? Because making "4chan" happy isn't the public opinion they care about.

obsidian nimbus
#

didnt steam have low curation becuase : we never expected visual novels to generate this much..

worn granite
#

Yeah, they successfully troll the internet pretty regularly though. it wouldn't be so obvious.

#

idk

paper kernel
#

so victor runs out of arguments, cue the memes
please keep shitposting in #lounge

pallid compass
#

do u also think the world is flat by any chance

safe rose
#

?

pallid compass
#

because this while chat has to be 100% trolling as it makes 0 sense

livid haven
#

Steam can't afford to curate the sheer scale of submissions. Easier and cheaper to just open the flood gates and put in minimal obstacles.

obsidian nimbus
#

it is, ive seen in in kitedemo!

plush yew
#

y who buys visual novels xd

safe rose
#

The conversation is over, I won it

#

No need to continue

worn granite
#

grats victor

safe rose
#

Thanks

worn granite
#

flawlessly argued

vale osprey
#

its funny that it became a clickbait because of youtube coverage, as exposure of that game was non-existant

pallid compass
#

hides hyperDimension Neptunia games

worn granite
#

still have your 100% argument rate? alex

pallid compass
#

omg

livid haven
#

BattleTech had plenty of exposure without the fact that people got up in arms because a science fiction game has women and people of color (and let you select pronouns to sidestep the whole gender thing entirely).

#

Still sad it's a Unity game though.

#

Harebrained Schemes, the dev, has a fair bit of good reputation.

#

And BattleTech is a large enough IP to float a game like that on.

vale osprey
#

which only highlight the point that such reactions from public should be just ignored

#

and business should follow laws

safe rose
#

you and me both

livid haven
#

@vale osprey But... the public is your audience, they make up your demographics... you don't ignore the customer. That's just dumb.

pallid compass
#

I own ever game.

vale osprey
#

@livid haven your customers have a right to ignore your products

#

you just a moment ago complained how Valve did 180 on hentai games ๐Ÿ˜„

#

I don't understand how you don't see similarity

livid haven
#

Because Valve's customers are two-fold. It's both the producers and the consumers, because they are a platform/market.

#

They need the goodwill and respect of both sides.

vale osprey
#

changing "terms of service" out of nowhere or on a whimp, is not very legally or ethical from business point of view

#

yeah that is great, doesn't mean they have a right to do it

safe rose
#

Well, technically, they do. It's their platform

#

They can do whatever they want.

#

Should they? That's another question entirely.

livid haven
#

Yeah, they most definitely have that right. That's literally what being a private enterprise is about...

safe rose
#

TBH

#

I am surprised the FCC hasn't stepped in

#

Or tried to

vale osprey
#

technically yes, but what is worth of business partner who can terminate contract any day just because they decided so?
would you signup with some service, like mobile, where provider can randomly tell you to "f.. off" and terminate your subscription?

safe rose
#

It's practically just as big as the Internet itself

#

FTC?

#

One of them

obsidian nimbus
#

battlebreakers has some skimpy outfits and big fronts:P

#

fortnite is more for ppl into thick asses ๐Ÿ˜›

pallid compass
#

every game needs more anime tiddies tho

obsidian nimbus
#

you have to clickbait ppl with something

#

im fine as long is its got good composition ๐Ÿ˜„

livid haven
#

What would the FTC need to step in for with regards to Steam?

obsidian nimbus
#

have every1 run around naked can save some serious dev time ๐Ÿ˜›

#

those clothes have al sorts of clipping problems

frank escarp
#

VNs are legit people

#

Steins Gate is amazing

#

also Fate/Stay Night

#

but honestly, i think pcs are a horrible platform for them

#

they are much, MUCH better on a tablet

livid haven
#

I don't think Valve was targetting all VNs though, just ones that were clearly ecchi or had nude patches.

paper kernel
#

you know, the ones that make people upset

#

if we measure by game mechanic standards, Detroit:Become Human , is a visual novel

frank escarp
#

also everything telltale makes

paper kernel
#

well, yea...I guess ๐Ÿค”

livid haven
#

Yep. I hadn't thought of those games as VNs until someone made the comparison recently.

#

They 100% are just western VNs.

paper kernel
#

and, it's not like other games don't get flak for their content

#

UK officials wanted to ban detroit:bh because of the domestic abuse scene

kindred viper
#

Yeah it should have been a DLC minimum

#

the UK press talk a lot of poo tbh. Especially about video games

vale osprey
#

"Domestic Abuse" DLC

#

sounds like great marketing ๐Ÿ˜„

paper kernel
#

considering the they picked that particular scene out of all the content that game has to offer, makes them look pretty petty in perspective

fathom gale
#

wot

livid haven
#

I managed to miss this hullaballoo about Detroit: Too Human (or whatever the subtitle is)

#

I do know the studio is getting some flak for some really inappropes workplace stuff.

#

Though the workplace stuff isn't particularly heinous, AFAIK. Just stupid antics that should have been private to the people involved, instead of plastered over the office.

#

Bunch of really dumb ribbing between coworkers, which is whatever, but they didn't keep it between them. Stuff you should damn well know better than to share - like photoshopping someone onto a picture of a Nazi. Maybe don't blast that out in the workplace or print it out and post it somewhere visible.

plush yew
#

yeah thats not nice

vale osprey
#

so not only content of the game made publicity? maybe two events are connected ๐Ÿ˜„

livid haven
#

I don't think they're really related.

#

Again, the stuff in the office sounds like it was just poor taste with a lack of discretion.

#

You can be as offensive as you want with your friends, in private, but don't make it anyone else's problem in the work place.

vale osprey
#

sounds like something that HR deals with pretty often, how is that news worthy?

livid haven
#

It wasn't dealt with.

plush yew
#

can anyone help me with packing problem?

livid haven
#

As for the stuff with Quantic Dreams, you can look it up yourself.

#

My take, it's jokes gone too far and they should have known better. Just reprimand those involved, make an apology about it, do better.

#

Instead, they sort of kind of deleted the stuff and then made excuses about how totally not racist or homophobic they are because they have worked with people who aren't - which is a bullshit argument to make.

vale osprey
#

ahhh, my bad, I thought you was referring to something new

#

yeah, that one I remember

#

yeah, they still get flack for that

livid haven
#

Yeah, they pulled a "I can't be racist, some of my friends are black!" kind of excuse.

vale osprey
#

yeap ๐Ÿ˜„

obsidian nimbus
#

im not racist, im a gangsta rapper

untold arrow
#

Could anyone help me with something? Regarding Umodel & PSK file types with unreal engine?

pallid compass
#

same

livid haven
#

Neither of those file formats exist in UE4

small oar
#

I donโ€™t even know what those are sadface

livid haven
#

UE3 file types

fair violet
#

Running the editor with gsync is extremely painful right now- massive constant fps drops when doing anything even in the blueprint editor. I had a look at some old fixes but none worked, anyone have any more recent fixes by chance?

#

Tried disabling gsync / vsync, limiting fps etc

#

All very sluggish and no change

untold arrow
#

If i were to use umodel and rip models from a game is there anyway to convert those files types into something that can be used

#

into UE4

manic pawn
#

how about not ripping models

livid haven
#

I mean, obviously you have the data, but you can't do anything with that directly in UE4 - you need an FBX format file to import.

#

Got no problem with ripping models - not a big deal. Just don't use it commercially.

untold arrow
#

yeah im not selling it or anything lol its for creative purposes

#

for that game in questions audience

#

So i'd imagine the best way would be to import in blender and find a way to convert into FBX

livid haven
#

You'll need to convert whatever format you've got the models in to FBX.

manic pawn
#

@fair violet I have the same problem with the editor, it stops when you set the editor to fixed refresh rate in nvidia control panel

livid haven
#

Probably not directly.

untold arrow
#

Hm

fair violet
#

@manic pawn Oh awesome, gonna try that now thank you so much

manic pawn
#

in the program specific 3d settings

#

or whatever the name for that menu is in english

fair violet
#

Yep disabled vsync there but not fixed fps

#

If this works I'll be so happy

#

Have been slowly going insane the last few weeks ahha

manic pawn
#

the vsync setting seems to have no effect on the editor

#

there's a setting that lets you switch between gsync and fixed refresh for single programs

#

that fixed it for me

spare steeple
#

im trying to use the official substance plugin on a source built 4.19 which was downloaded from the launcher from the binary 4.19 and im getting this

#

anyone know of a solution?

fair violet
#

@manic pawn I set it to highest available which seems to have improved the consistency of how often it dips but it still seems to go from 200+fps down to 15 FPS almost at a random every second time rate

manic pawn
fair violet
#

I think it was that one but will try again

#

Also did you disable gsync on your monitor??

kindred viper
#

make sure you dont have your shadowplay overlay enabled. that kills the editor fps for me

manic pawn
#

no, I have gsync enabled by default for all programs including windowed

paper kernel
#

shadowplay overlay fps counter shows up on every window in editor so I would guess it slows it down

manic pawn
#

then I just turn it back off for all programs that don't support it

#

the shadowplay thing could be worth a try

#

I saw multiple people mention that on the forum

fair violet
#

@kindred viper I keep kiling shadowplay but it keeps ressurecting itself ๐Ÿ˜„

manic pawn
#

you gotta use the nvidia experience program to turn it off the proper way

fair violet
#

@manic pawn @kindred viper Disabling shadowplay and using those fixed settings seems to have done it

#

Thanks so much!

#

Ahhh back to butter

kindred viper
#

๐Ÿ˜„

mint raptor
#

Why does the bone rotation bounce between -90 and 90 instead of loop back like other rotations?

dense patio
#

Anybody ever have issues with orthographic view not showing anything in preview?

#

i dont understand why it wouldnt work. it works in game, but out of game no dice

graceful grove
#

@dense patio Make sure the camera's orthographic width is big enough to not be zoomed waaay in

dense patio
#

That makes sense, except for the fact that on play it looks okay, I just need preview to work so I can position, but I get that grey crap

gaunt raptor
#

@dense patio itโ€™s a certain setting but also itโ€™s been busted for literal years since like 4.9

#

Like the setting fixes somethings in preview but not all Iโ€™d have to dig it up

dense patio
#

Ty

surreal viper
#

is there a way to hide folders in world outliner?

#

or a quick way to select all object from a type in the level? I used filtering but i have a level where everything is organized into folders in world outliner and I just can't find a sane way to select all the objects from the different folders

grim ore
surreal viper
#

I don't see anything which would unforunately ๐Ÿ˜ฆ using the class name in the search field filters the obejcts properly, but each of them is in a different folder, there are subfolders, all is collapsed, and there is like 60

grim ore
#

๐Ÿ˜ฆ

#

the only other alternative I can think of is to put them all into organized sub levels but that's a bit extreme if not needed

surreal viper
#

i think a select all actor from class editor button is the thing I should implement ๐Ÿค”

gloomy apex
#

Hey, my UE4 team project crashes somehow now, even after getting the revision when it worked still crashesh. Is there a channel here where I can post my crash report, and someone might be able to pinpoint the issue?

grim ore
#

You can try here, at the worst someone might yell at you and tell you to go somewhere else lol

gloomy apex
#

heh

#

Hmm, actually all my projects crash

#

that leads me to belive my engine version got corrupted somehow

surreal viper
#

GO SOMEWHERE ELSE

#

worst happened, now you are fine

#

try to remove Intermediate folder manually

gloomy apex
#

:D, I mean i am speculating , still haven't fixed it, engine downloads aren't instant...

surreal viper
#

and regenerate project

gloomy apex
#

Yeah I have been playing around with both Saved and intermediate

#

nothing works

surreal viper
#

what engine version do u use?

gloomy apex
#

4.19.2

surreal viper
#

did you try e.g. to create a new template based project?

gloomy apex
#

I havent that, i will after the launcher verifies

#

I might know what caused it though, I remember accidentally moving a material from the engine content, then I moved it back, but it might be that. As there is an error relating to a material that cant be found in the logs

grim ore
#

sounds about right

gloomy apex
#

lets hope thats it, as its not nice to panic before bed

#

yep it was that

#

Cool Beans, thanks guys

surreal viper
#

np, you can sleep without a problem now ๐Ÿ˜„

short onyx
silver crown
#

rip

queen arch
#

trying to get git to work with my project

#

but there aren't that many git noob guides

#

or at least i haven't found them

plush yew
#

@queen arch you mean for source control?

plush yew
#

i found a great guide on that. haven't implemented it yet.

#

anybody used livelink?

#

giosh my eyes

#

lets take it outside of visible area

queen arch
#

gothic, don't wait

#

thanks mathew

plush yew
#

if you go to youtube and look for "unreal source control" first result is good. keep in mind git is 7$ a month though. worth it tho if you have the ๐Ÿ’ฐ

#

ah ok, no worries.

queen arch
#

I want to use VSTS

plush yew
#

i used to use those all the time when i was doing audio work. good stuff.

queen arch
#

because my projects are large and I don't have the money

grim ore
#

I think I will do a simple video tomorrow for the channel on Sourcetree and Bitbucket and UE4. nothing fancy just a "here is how you make a new project with source control and UE4" and "here is how you put an existing project in source control"

queen arch
#

of course using VSTS complicates things

grim ore
#

yep if your project is large your pretty much boned on any remote source control

livid haven
#

@plush yew Git doesn't cost anything, GitHub hosting your repro for you costs something.

plush yew
#

yes sion

#

that's what i meant. hosting stuff on there.

#

read = free, write = $$

#

๐Ÿ˜›

#

$7 isn

#

isn't that much a month though.

#

haha

#

discord is only $5

#

i feel so bad epic doesn't charge more for their services. i really want to help them.

queen arch
#

the only cost to using microsoft hosting

plush yew
#

once i get my game up i will be really happy to give the royalties.

queen arch
#

is the spam to use Microsoft Edge as your browser

plush yew
#

you use edge? ๐Ÿ˜ฎ

queen arch
#

no

plush yew
#

lol k

#

didn't you almost lose all your work or something a day or two ago?

queen arch
#

but if you use anything from microsoft, they are gonna spam you with "Hey, are you using Edge? It's a really great browser"

#

yes, yesterday

plush yew
#

the convo you were having motiviated me to look into source control lol

#

glad you got it fixed ameowbounce

queen arch
#

thanks ๐Ÿ˜„

#

For what is worth, my research today showed that Git + VSTS for hosting + sourcetree for gui is the best combo

#

Now to learn how to actually use those things...

plush yew
#

@queen arch the epic launcher has built in integration with git.

#

so you're really down a good road with them.

#

yeah for git gud projects

queen arch
#

I have never used git or anything like it ever in my life

plush yew
#

why did you not back up your project folder? ๐Ÿ˜ฎ

queen arch
#

Not enough disk space :p

#

yes, I will probably get a 1 TB hdd just for this

plush yew
#

why not just sacrifice for a bit, eat less food or something, buy less stuff, and put all your soul into your game for a few weeks.. as in buy more hardware, get git, that kinda thing

queen arch
#

That's what I'm doing

plush yew
#

i've been working creatively nonstop for over a decade.. at this point it's a way of life for me. gave up a lot

queen arch
#

for the past 5 months

plush yew
#

gotta keep going then

queen arch
#

I only eat eggs, oats, milk, nutella and bread

plush yew
#

lol

#

did you at least buy a pet fish or hamster to keep you company?

grim sinew
#

VSTS is great, I just use Sourcetree to manage it

queen arch
#

got a gf

grim sinew
#

I don't need to touch Edge

plush yew
#

@queen arch do you not eat ๐Ÿฅ— vegetables?

#

my diet is crazy healthy lol

#

and i work out like everyday

#

i eat like almost no processed food at all..

queen arch
#

vegetables are expensive

plush yew
#

your best bet is just to go to a bulk foods store like costco or sam's club, and then just buy healthy. then use your savings on unreal. do that.

queen arch
#

nutella provides the most calories per dollar

plush yew
#

yeah but it has unhealthy sugars

#

i haven't touch that stuff in.. i think ever lol

queen arch
#

Well, I will just have to do that for a year

#

or two

#

until my game comes out

plush yew
#

anyways.. as long as you are going to use some kind of versioning system for your games i think it's great. ๐Ÿ˜ƒ

#

lol ok

#

are you launching on steam or just indie sites

queen arch
#

Wish I knew... Probably on steam and itch.io

plush yew
#

jtxp was telling me he went all EC2.. he actually purchased dedicated compute.. after getting advice from me on multiplayer stuff

#

i was so proud

#

he pays like $40 a month. good man.

#

well - if you ever go beyond 2-3 sessions per multiplayer at any given moment - REMEMBER THIS go dedicated server instead of listen server.

#

you'll have no lag. your players will be a lot happier.

queen arch
#

I'm doing single player games

plush yew
#

and you'll feel so good because you're paying the dedicated server hosts a fair price

#

ah ok

queen arch
#

but i'll keep that in mind

grim ore
#

I'm super cheap and I just use the free EC2 tier for all my testing lol

plush yew
#

does it lag?

#

i am about to get into it.. deciding which to buy.

rugged gorge
#

Yo, quick question

#

I tried building a dedicated server but when I try to package my game, packaging fails with the following error:

ERROR: UBT ERROR: Failed to produce item: D:\Unreal Projects HDD\UnrealEngine-4.19\Engine\Plugins\Media\WmfMedia\Binaries\Win64\MultiPlayerTests-WmfMedia.lib
#

what gives?

plush yew
#

i know someone who had that error bonick

#

one sec.

#

disable those media plugins on bottom, try repackaging and rebuilding ded server either in vs or using (engine path)\UE4Editor.exe "(gamepath)\MyProject.uproject" -server -game -log for fast testing

rugged gorge
#

will do, thank you!

queen arch
#

fuck that shit, I'm buying a hard drive and will host my versions on my computer

#

and will upload the latest stable version each week on google drive as a backup

plush yew
#

Maybe stupid question but how to do gamedev faster? I find myself very slow

#

use optimized tools, have to use keyboard hotkeys instead of moving mouse to menus, and finally use the correct tool for the job. don't use unreal to do 3d modelling for level design for example, use a 3d prog from that. stuff like that.

#

and finally, basically try stuff out, try new things, and experiment. then you'll get to an optimized workflow and gravitate towards it naturally as opposed to doing things that take hours longer with inefficient workflows.

manic pawn
#

realize that it actually is slow and there's a reason most games take years to develop

plush yew
#

another thing to remember is the unreal marketplace is here for you. so you can buy code plugins, help the devs, and greatly expedite your release time for your game. the code plugins i have are incrediblely useful for me. really glad i bought them.

#

I dont want to buy

smoky stream
#

start with very small projects

plush yew
#

I just find my working slow

smoky stream
#

go look at some really old arcade games and try and replicate those

#

space invaders, pacman

#

that sort of thing

#

a good one is tuxracer

#

good pseudo racing game

#

seriously tho, tuxracer is probably one of the games i've played the most

#

i have more time in tuxracer than i do in most AAA games that have released in the past few years

plush yew
#

lol

#

you must be really nix oriented

smoky stream
#

i emulated an ubuntu computer just to play tuxracer again

#

and its open source

#

i spent hours in front of my grandads computer playing that game

manic pawn
#

wow wtf

#

I remember playing this

smoky stream
#

i hadnt played it for about 10 years when i booted it up a few months ago

#

the menu music made my cry with joy

#

it was great

#

nostalgia is a great thing sometimes

small oar
#

Iโ€™m just about to get multiplayer set up and Iโ€™m trying to use dedicated servers

#

Yโ€™all think aws is overkill for my first unreal game?

plush yew
#

i have a friend who used it - not at all. can be useful learning experience in any case.

#

ec2 at 6 cents an hour

#

amounts to roughly $40 a month, but you will have much less lag in your game. if you host dedicated server locally on your machine using (engine path)\UE4Editor.exe "(gamepath)\MyProject.uproject" -server -game -log or use a listen server, there is perpensity for the game to lag and that lag will cause players to experience hardship in game which might lower sales vol. so just keep that in mind @small oar

small oar
#

Cool Iโ€™ll give it a try. Thanks @plush yew

fresh thistle
#

Hey everyone! I'm super new to unreal engine, this is only my second day using it. Can someone please tell me how I can quickly capture a shot from a camera (not the viewport)?

broken shadow
#

f9 is the screenshot button

#

I believe

fresh thistle
#

yeah, but that just captures what the viewport sees

#

is there a way to do the same thing except for a camera?

#

or just a way to move the viewport to a camera? in blender it's numpad0

plush yew
#

easiest way i can think of would be to start playing your game, turn off vis for the character, and move to where you wana go and press alt prtscr

fresh thistle
#

a screenshot isn't really what I'm looking for.. I was hoping for like a way to get a 3840x2160 image or something

#

if there isn't just an easy keypress, could you maybe point me to a tutorial on how to do something with nodes?

#

I know blender pretty well so I could figure that out

#

basically I'm looking for an equivalent to blenders "render" button or f12

plush yew
#

so what you want

#

is a high res shot

fresh thistle
#

yes

plush yew
#

open your console with ~ and type HighResShot 3840x2160

#

if you got any more questions on it i will be in #graphics k

queen arch
#

one way to get faster is accept that you will become faster with TONS of practice and the less you look for clever tricks to get there faster, the faster you will get there

fresh thistle
#

@queen arch bro I totally understand the importance of practice -- it took me years of practice with blender just to get to the point where I could do useful stuff with it. But taking a picture from a camera seemed like a simple task that there would be a button for, and I figured I might as well ask discord before doing the good ol' wandering forums for a few hours lol

plush yew
#

oh he was referencing to a convo we were having earlier jous

#

haha

fresh thistle
#

ah ok lol

plush yew
#

yup

#

and yea i am still learning unreal. just started looking at niagra a few days ago

#

its pretty cool. i am gonna have to hope the 4.20 release gets pushed onto the main git repo so i can get it.

fresh thistle
#

I just watched a video about Niagara

#

looks sick

#

gonna be quite a lot of learning before I can play god tho

#

btw I found how to look thru the camera - Perspective->cameraActor (perspective is underneath save current)

plush yew
#

the thing about niagra is it's heavily CPP Based and one of my only remaining weaknessses is my cpp unreal knowledge :/

#

ahh ok cool

fresh thistle
#

I am really impressed with the intuitiveness of unreal

#

blender is really bad at being intuitive - it took me months just to learn the controls

plush yew
#

you can use that look thru camera u mentioned in combo with the the high res shot thing to get a 4k img sample.

fresh thistle
#

yep

plush yew
#

have you looked into sequencer at all

#

?

#

because with that you can do cinematic stuff

fresh thistle
#

no but I def am going to

#

hm my computer just totally froze does this ever happen to you with unreal...

plush yew
#

yeah i don't really use it so much, because i just take direct vids of my gameplay and use that for promo stuff, but it's good for demos

#

yep with caching or if ur gpu drivers are out of date

#

i sometime get stutters

fresh thistle
#

no it's like

#

a good 2 minutes

plush yew
#

i just restart the engine / pc or update drivers when i notice

#

oh thats not good lol

fresh thistle
#

cursor still moves

plush yew
#

i sometimes (rarely) get unreal totally freezing on something

#

for l ike 30 secs

#

not 2 mins tho lol

fresh thistle
#

hm

#

welp thanks for the help

plush yew
#

In FPS template I have asset called "FirstPersonTemplateWeaponFire02" which is "Sound Wave" type

#

But I can't find such type in context menu

#

ok, i found, it was just .wav

fresh thistle
#

dang these tutorials that pop up the first time you're trying to do stuff are great

#

I just want to say

#

whoever/whatever team designed the UI

#

you are LEGENDS

trail grotto
#

good night friends

remote moss
#

Hey friends, are there any tools out there to debug unreal .sav file or parse into ascii format? I want to debug my .sav file to check is everything is under control but I couldn't find a tool for that.

oblique sorrel
#

So, I just found one of my oldest projects that remains unfinished to this day. There's not much in it, but I was super close to making level generation on level instances work. The graphs were hacky af, but the only broken thing was switching levels, generation itself worked just fine.

I was thinking of releasing it in its broken state on Github, for anyone to use however they please as long as all improvements go back to repo.

Would anyone be interested in that system?

keen frigate
#

Yo everyone

plush yew
#

@oblique sorrel yes

plush yew
#

guys how to set blueprints to my walking animation? is there any step i could possibly miss?

#

i think i need to create separate fbx file for each action (running/walking/jumping/idle) before importing them to ue4

worldly wadi
#

right

vast fjord
#

Would anyone know what would cause a build of a game to lag? Because it's running fin in Unreal

#

Would having unbuilt lighting affect it?

#

*fine in the engine

cloud cobalt
#

@vast fjord Diagnosing performance issues is hard and requires some work

#

"Lag" is very unclear - is it network lag ? Framerate loss ? Input lag?

vast fjord
#

framerate loss

#

like it just stops in place

#

for a second

whole quarry
#

Bad LOD?

#

Or no LODs at all ๐Ÿ˜

vast fjord
#

LOD?

obsidian nimbus
#

build projects should run better than in editor

whole quarry
#

@vast fjord yes, LOD: Level of Detail

vast fjord
#

ahh

#

I'm not sure honestly

whole quarry
#

Objects close to camera should be LOD0 with highest quality. Objects far away dont need high detail and should have lower LOD

vast fjord
#

ahh

#

how do I set that

#

It's a top-down game so like

#

everything's far away anyway

whole quarry
#

Then most should be relative low poly count

vast fjord
#

what can I do for this?

#

this might be a dumb question but coukld the computer the game is built on affect it

#

like , say, a difference between my PC building it and my uni

obsidian nimbus
#

only thing i can think of is u run it not fullscreen when not build and fullscreen when build

vast fjord
#

what would the difference be may I ask?

obsidian nimbus
#

more pixels take more power to render

vast fjord
#

I need to run it for a university grad show so fullscreen would be necessary

#

what if I ran it at a lower res?

plush yew
#

then it will look bad

#

and pixels will be visible

obsidian nimbus
#

could be an option, but ur prolly better off lowering other settings

#

we have lil to go on here, u need to post some stat scenerendering and stat unit

vast fjord
#

i dont know what those are

obsidian nimbus
#

console commands

#

open console,. type : stat unit and make screenshot

plush yew
#

cant wait to make my tibia 3D

obsidian nimbus
#

profiling is kinda important if u wunna do realtime stuff , UE4 has a whole bunch of tools for em

vast fjord
#

stat unit in the corner

#

is it too small?

plush yew
#

i think size is not the problem

#

but its lack of background

#

unless you mean fps etc

whole quarry
#

@vast fjord i think u need GPU profiler to see whats eating up the resources

vast fjord
#

where can I get that

whole quarry
#

Also check the CPU profiler

queen arch
#

someone a little help with source control?

whole quarry
obsidian nimbus
#

if u run the game press f5 to see shader complexity

plush yew
#

How can I transfer files from one project to another? they arent visible in project folder

obsidian nimbus
#

or top left press lit button and optimization vieuwmodes pick shader complex and quads

#

ur gametime is low so the problem is prolly in the art somewhere

whole quarry
#

@plush yew export or migrate

plush yew
#

thanks

#

i animated my stick and its already corresponding player inputs

#

i mean its reacting to WASD

whole quarry
#

Werent you making a car game?

silent kraken
#

is there a way to save things you spawn in your world

#

rather then the whole world

#

and then allow people to spawn them in while in your game

whole quarry
#

What?

plush yew
#

there will be cars too after they reach level 10

#

i need to write notes.. i followed few tutorials and did basic walking with my own animation but i forgot everything...

whole quarry
#

@plush yew please record it when your mom smacks you ๐Ÿ˜

plush yew
#

why you want to see my mom

whole quarry
#

I want to see the smacking

silent kraken
#

basically, lets say people have a couch, they make the couch yellow, I want to be able to save that customized couch for them to spawn in and use later, but it doesn't overwrite the default

whole quarry
#

So there is no initial spawned couch?

silent kraken
#

basically, the player can build in the game and I need to save what the player builds.

#

then if they create a new game, they can load in their previous builds rather then the whole save

cloud cobalt
#

@vast fjord By the way, in this case, you still have 60fps

#

GPU profiling at this point is irrelevant imho

vast fjord
#

so what's causing the freezing

cloud cobalt
#

You should use the "stat startfile", "stat stopfile" commands in console to register the CPU activity for a few seconds, including one instance of serious performance issue

#

And open the result with the CPU profiler

#

It's not easy to use but we can help you here

whole quarry
#

@silent kraken so you need to store it either in a savegame locally or have some online database with player accounts

cloud cobalt
#

@vast fjord other tip : profile only in standalone games, not in-editor

#

UE4 editor has a fairly heavy & unpredictable performance cost

#

And it runs in the same loop as your game ๐Ÿ˜ƒ

vast fjord
#

oh it's a build

#

not in editor

cloud cobalt
#

Good

whole quarry
#

You can make a development build

cloud cobalt
#

Basically use the two stat commands I gave, will generate a file starting & stopping at them

#

Open that in profiler, and then start looking at all the threads

#

It's going to be slow & annoying, but you'll get results

plush yew
#

I want to ask will Unreal Studio still be free after full release?

tall pendant
#

No.

wary wave
#

$50 a month, IIRC

plush yew
#

@tall pendant @wary wave Thanks for answer. ๐Ÿ‘

languid shard
#

Well worth it when you work with cad data if you ask me :p

plush yew
#

im making a simple game is it possible to edit little parts using lua?

cloud cobalt
#

Nah

plush yew
#

is there any guide for textures? i make them in gimp but after importing and using on landscape they look so bad

cloud cobalt
#

Unless you add Lua support yourself

plush yew
#

k thanks