#fab

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forest harbor
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Managed to publish a new marketplace plugin without any review changes. Either they have loosened up the review process or I managed to do it correctly ๐Ÿ™‚

balmy helm
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@modern perch@ebon leaf I would say epic took care of that for us? otherwise I doubt they would be allowed to let people use it, a verification would be needed. As for the bike in the pic it has unreal mark so I thought it would be available somewhere and belong to epic, couldn't find it anywhere

ember hill
balmy helm
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that was never available for download afaik, from my perspective any demo that is published by epic it's content will be free to use as long as it follows the "Licensed for Use Only with Unreal Engine-based Products" or at least that's how I see it , now the problem is they don't allow questions on their products to confirm, any other way to know for sure?

ember hill
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Besides, you can plop in your own vehicle that you totally get under very okay terms, tweak some stuff around, apply proper materials, and call it a day.

balmy helm
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@ebon leaf I actually have few car models but I won't complain about an extra one if free ๐Ÿ™‚ , I'm interested in knowing this because if it requires license from manufacturer it makes me doubt about all the other "free" content released by epic

ember hill
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All other free content by Epic are provided as is, if they're original by Epic themselves. e.g. Paragon assets.

balmy helm
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I'm saying epic partnered with the manufacturer (in this case audi ) to release & use the product model under unreals licence

ember hill
balmy helm
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@ember hillIdk but doesn't make sense for epic to release something "free" not being licensed under their usual licensing, I will have to ask around to get proper answer.
Anyways the bike I first asked about can be found here https://www.unrealengine.com/marketplace/en-US/product/project-files-for-the-course-optimizing-for-realtime

Unreal Engine

Check out the description for more information about this course project from Unreal Online Learning.

forest harbor
foggy drift
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All of the new free marketplace items are listed as "Unavailable" Does anyone know why? Im up to date on versions ๐Ÿ˜ฎ

ember hill
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Nevermind, you mention "new", might be something else then

solemn grove
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thanks!

weak peak
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How do you share assets in a team environment? Just import the ones you buy yourself?

Unity has a studio system, where you can transfer your licence to some asset onto a project/ org. Not sure if UE has an equivalent.

modern perch
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version control

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your team probably wants a central account for the Marketplace, if that's where you're buying them

ember hill
modern perch
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plugin licensing is more complicated, yeah

ember hill
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Code plugins can't be licensed per seat, according to EULA. You actually had to go through snail e-mail to get bulk licensing

modern perch
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or set up a work account for every user, which would be nightmarish for teams of any real size

weak peak
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Ah we have bought heaps on personal profiles so far, but idk seems like a nicer solution. It's just us two buying assets ATM, so in case things don't work out we walk away with a bunch of useful assets still

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Uh we have a few random plugins too, this is good to know. Painful, but good to know haha.

ember hill
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Yeah, as far as code plugin goes, it was fucking painful.

Your better bet would be the ones that are open sourced or come up with your own implementation

velvet trail
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Is there a way for a publisher to give a coupon to someone for one of his assets on the marketplace?

delicate dove
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if you know the specific someone, you can ask the email adress used for epic-games/unreal engine, contact the mp team and ask them to give them the asset

velvet trail
forest harbor
velvet trail
modern perch
ember hill
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Safe to say UE Marketplace and EGS are separate systems

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I'm still baffled how they're not unified into one coherent system

solemn grove
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when we buy materials from the marketplace, is it normal for me to not be able to see how the material is made? I see no nodes at all

ember hill
solemn grove
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hmmmm, very odd

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I guess any assets that are purchased can be fully modifiable?

ember hill
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Yes, purchased assets should be modifiable like any other uncooked Unreal assets.

delicate dove
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@solemn grove are you looking at the material instance window?

solemn grove
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that would be fun to pick apart

ember hill
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le ubershader

solemn grove
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lol

tawny hinge
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used a lot in some assets ๐Ÿ˜ญ

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50 nodes to output 3 textures

balmy helm
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@ember hill@ebon leaf@forest harbor So the response I got from market place team was to check the TPS file in (project name)\Configurator\Content\CarConfigurator\Car\AudiA5Model.tps

When that file is opened in notepad it reads as the following:

<?xml version="1.0" encoding="utf-8"?>
<TpsData xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
<Name>Audi A5 Model</Name>
<Location>//UE4/Release-4.26/Samples/Showcases/CarConfigurator</Location>
<Function>The Audi mesh is used in a blueprint in the project to showcase variant manager and run-time configuration of various aspects such as paint color, wheel type, seat color, and interior accent color.</Function>
<Eula>CUSTOM AGREEMENT - Audi's 4/1/18 Unreal Engine License Agreement</Eula>
<RedistributeTo>
<EndUserGroup>Licensees</EndUserGroup>
<EndUserGroup>Git</EndUserGroup>
<EndUserGroup>P4</EndUserGroup>
</RedistributeTo>
<LicenseFolder>None</LicenseFolder>
</TpsData>

Needless to say I don't know what it means but probably mean we can't use it.

forest harbor
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Hmm. Interesting.

regal fable
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Why cant I upload anything for free on marketplace.

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there is an option to upload for free and when I enter category that option gets unchecked and asks for how much I wanna upload it.

scarlet mountain
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FAQs say that only code plugins are allowed for free. Content generally requires approval for being free

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Read the FAQ and Email the marketplace team for specifics

ember hill
regal fable
scarlet mountain
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Only code plugins can be free by default

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Assets need special approval before they can be free

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See seller FAQ

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There is no bug

hollow zephyr
regal fable
viral zinc
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Do someone knows how to download the purchases reports from marketplace with VAT in europe ?

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I double checked and no one list the VAT post purchase

delicate dove
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iirc you'd need to request them manually

viral zinc
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The thing is when you buy something they say: *VAT included

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in the invoices says nothing

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aside note their listed european VAT isn't registered in europe

modern perch
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they won't give them to you, and yes, it's infuriating

analog girder
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It stays on cleaning when installing any plugin from the marketplace.

fathom lotus
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Hello everyone! Is there any way I can give my own content from MP for free to one person, just like Steam Keys?

hasty nexus
hasty nexus
fathom lotus
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yes, of course

opal hazel
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contact to support

zealous ibex
thorny compass
warm minnow
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Hi, u can take some of Edith Finch's meshes and put them in your own game? (the game will be sold in future)

pale agate
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guys how can i place the FBX folder with the package

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halp

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it shouldn't be in the content folder ?

ember hill
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In your project's root folder, make new folder named SourceFiles, and put all your source .fbx files in there.

delicate dove
warm minnow
pale agate
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it takes time for them to send emails

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they gave you the change needed on the site fist

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then they send you the email

agile shadow
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@lilac girder nobody from epic is here so the moderators can;t help you

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best thing to do is to email marketplace support

delicate dove
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^

glass hull
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Hi. I need someone to model items gor me.

ember hill
vapid veldt
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Thanks

stark phoenixBOT
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:triangular_flag_on_post: Dillon Armstrong#1736 received strike 1. As a result, they were muted for 10 minutes.

pale agate
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guys what does this mean
i have everything normal in the dashboard

delicate dove
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have you set up your hyperwallet acc properly?

pale agate
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its says its activated

delicate dove
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in that case, you might wanna contact them to ask them exactly what is up.

pale agate
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how lol

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i tried sending an emaill

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it didnt work

delicate dove
pale agate
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how long would it take them to repy to an emal

delicate dove
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its the last few weeks of december, it can take a short bit.

modern perch
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I wouldn't be surprised if it'll be January at this point

pale agate
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i have 45 days till they close my account and they wont reply any time soon nice

delicate dove
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even if it takes longer, they'll def. help you out once they get wind of it.

pale agate
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its really wierd the site saying everything is fine and i get an emal
hey we gonna delete your account looool

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than you luos

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btw does this server contain unreal staff ?

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thank you*

delicate dove
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yea, its odd. though I cant see what might be causing it of course.
and yea, this server does have some staff/community-staff members, but they are afk.

modern perch
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they'll be on vacation at this point

pale agate
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jesus christ i had a heart attract

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before this

pale agate
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for the unreal team thank you guys for the quick repond

thorny compass
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lol

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I mean, reply to them by email or something.

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This is not a place where they can see your thanks.

pale agate
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lol i dont wanna send a thank emial waste thier time the time might read it here lol

thorny compass
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There is rarely any support members here, if at all.

silent mesa
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So megascans trees is upon us. I wonder how they would be releasing new trees, free as with all assets for unreal or sell them in packs in the marketplace? I just hope also of procedural generation of megascan trees someday like ST.
https://www.unrealengine.com/marketplace/en-US/product/megascans-trees-european-black-alder-early-access

Unreal Engine

Megascans - This collection is an early access tree pack with 22 unique models of various maturity to build a photorealistic black alder forest. The pack includes a powerful foliage master material to control seasons and wind.

forest harbor
forest harbor
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Do you mean experimental engine plugins as a dependency?
Hmm never heard of such restriction but if that's so, I can see why.

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Also, check whether that plugin is available for all the versions you are targetting. Maybe it has been added in a later version.

hollow zephyr
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anyone know of something like an event manager to load/run different stuff?

spare pewter
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Which is a pity because it was for me the best UDP plug-in available

ember hill
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Might be lost in Hyperwallet purge

spare pewter
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the what now

ember hill
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Hyperwallet
Effective per mid this year, Epic used a new payment portal for the marketplace, and that portal requires the sellers to put in tax related information. Some sellers dismiss this (either out of genuine inactivity or in "protest"), and as a result, their products can't be put on sale once the transition completes around September

spare pewter
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Thanks, that's a bummer

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I totally missed that

winter meadow
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anyone aware of a demo project that already had the planet and atmosphere, possibly level streaming?

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Just watched an episode of Mandalorian, where mandos ship was damaged... and he was being chased by xwings. Would like to use a premade project with either a planet to or a huge level, give a flying player parts to find as objectives to repair the ship, potentially have the ship able to switch from -- to x wing mode with some cool sfx.

oak whale
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Hey - Got a question for anyone that can answer. I keep getting a "Unknown error occurred" with the Unreal market place when ever I try to access my wish list. Is anyone else getting this?

oak whale
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Seems like checkout is not working either ๐Ÿ˜ฆ

delicate dove
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yea, you arent the only one having issues atm. prolly people spam-downloading content atm

oak whale
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OOF

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I would contact support If you can. Sounds like some one may have hacked your account

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ah ok

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Good to hear ๐Ÿ™‚

ember hill
winter meadow
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thats what im doing. Learning level streaming atm following a 4.27 tutorial, translating it to UE5s different layout.

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Looked everywhere ffor the sky atmosphere or level streaming example projects or content examples.

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would be super cool if i could make a sphere that is level streamed, with gravity pulling the player toward center but, have tried something like that before. pretty tricky to setup

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I looked for it. do you have a link?

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What does EGS mean?

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Yaa i know the epic launcher is so laggy it feels broken.

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but browser is more responsive and shows more results generally

whole ermine
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I cant seem to figure out how to contact an official support team. I bought a plugin for 249.99 and i haven't received it or anything. Its been hours.

modern perch
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Epic's backend has completely collapsed because of their current sale

whole ermine
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Ahh

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Will i get my content?

modern perch
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because tying developer infrastructure together with their storefront was a great idea ๐Ÿ˜

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yeah, you should do - but if not, prod me tomorrow and I'll try to dig into it for you

whole ermine
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I appreciate it.

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Thank you

fair patio
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Hello! I need help from other marketplace sellers:

I have earned approximately $200 on December. I'm wondering when would I get the payment, 1st of January or 1st of February?

hasty nexus
nova cave
modern perch
nova cave
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hmm... no it's still claiming my credentials are wrong, which is a neat trick since my password is saved in my browser.

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Launcher is fine, but not the website.

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ah.. hmm.. strange for some reason the saved password for unrealengine and epicgames were different odd.

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I can login now, thanks

scarlet wyvern
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Hello! How long does the Holiday sale last?

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until 31th? or ..?

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Or actually, when a plugin is on sale, how long is it on sale? Where is the date specified?

dawn trout
vapid crow
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is there any way to sort by rating? or number of reviews

scarlet mountain
viscid lotus
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Hey guys
Does anyone know where is the legally binding licence agreement document for the UE marketplace customers ?

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I've found some Q&A on Epic's support page. But I want instead the full legal wording that's applicable when I get something on the UE marketplace

modern perch
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it's written into the Unreal Engine license itself

graceful arrow
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No. Well the plugin is free. You still need to buy Instant Terra.

vapid ridge
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I just seen that

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damn

undone parrot
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Leading a very small team of just 2 freelancers. I'd like to purchase an asset so that both of them have access to it.
How is this done?
Do they each need to set up different accounts?
Or do they simply need access to a shared account I set up?
Do I need to contact the publisher to see if single or multiple licenses (purchases) are necessary?

ember hill
hollow lichen
forest harbor
novel brook
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Does anybody has this map? it was in the marketplace in "free for the month" some time ago

nova cave
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sigh... what did they do the wishlist? Why did they remove the prices from it? The whole point was to quickly check if something was on sale..

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The sort by still has "Price: low to high or high to low" on it.

timber grove
vapid ridge
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i am thinking.

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but that whole game is just shooter template, with objective plugin + bought map? like what?

delicate dove
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<_< An "Add to project anyway" option for stuff that is not available for your ue4 version would be fricking awesome. especially if its just props.

scarlet mountain
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Doesnโ€™t that kind of exist anyway? Just hit show all projects and select your project. Or are you meaning something else?

delicate dove
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you still cant add them if the pack is older than your project. unless Im having a massive brainfart XD

scarlet mountain
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You canโ€™t add if the content is newer, but older content adds just fine to newer projects

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Iโ€™ve done it a few times. It prompts you with the available versions of the content youโ€™d like to add

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So you can choose the 4.12 version of the content etc

delicate dove
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hmm, it keeps scrolling back up and giving me the error atm

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showing a red 4.27, but when I select 4.26 (which the pack was made for), show all projects is unticked again.

scarlet mountain
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Strange. Worked for me a few weeks ago

delicate dove
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i'll blame it on the launcher being even slower than usual as of late XD

scarlet mountain
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Probably a safe bet. The launcher and I have a rocky relationship

delicate dove
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same!

ember hill
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Yeah, the launcher has been degrading as of lately. UX seem to be set aside lately.

hollow lichen
delicate dove
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i tried that, found a way that worked though, by using the searchbar to filter out all but the project I need. then... it works O_o

delicate dove
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๐Ÿ˜ก

ember hill
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At least with static mesh, it would be easier if the pivot is in the hinge

delicate dove
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Ive added some other shots as replies in that tweet.
much modular, especially for 80-ish dollars.

honest cypress
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Lots of awful collision meshes around

graceful arrow
wooden falcon
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when is a door not a door? when it's ajar!

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:/

hollow scroll
oak fiber
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if only there was an easy way to just move the pivot, inside ue.....

delicate dove
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whole pack is like this, so /shrug

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made room, export entire room with rando pivots, ship it, get accepted.

oak fiber
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Considering the "checklist" they do for items on the MP, will most likely get approved.

tame compass
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Is it ok to sell asset on sketchfab since epic aquire sketchfab ?

ember hill
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The Unreal Marketplace is just one but many ways of selling assets online

tame compass
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Based on rules. You cant sell asset outside unreal market if you already sell thoose

scarlet mountain
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No exclusivity to ue marketplace AFAIK

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As long as you own the full rights to an asset, you can sell it in as many places as you want

hollow zephyr
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@tame compass why don't you take a day or two and actually read all the marketplace guidelines

ember hill
tawny minnow
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Hi, is the Epic Games site, Unreal Marketplace and launcher down or is it just me?

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Makes sense, keep getting weird error messages all over. Thanks

tame compass
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I am just bad at reading. English isnt my native sry

brisk agate
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Hi there everyone, I just wanted to know how often marketplace assets go on sale.

Thank You

hollow zephyr
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@tame compass use deep L to translate it

tame compass
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@brisk agate depend on author. Some periodically. Some never want to sale

ebon leaf
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is there any template in marketplace for that kind of gameplay?

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atleast pure walking and fighting scenes

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hack and slash type

delicate dove
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i dont know the name, and I havent checked the whole mp-recently, but there is a 2h-fighting style fully set up somewhere on the marketplace.

hexed dust
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@ebon leaf But it is based on a party based system, which is what you were showing in the video

ebon leaf
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yeah, I think that's the only one

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a bit heavy price

hexed dust
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may want to wait for the new years sale, if they have one this year

delicate dove
ebon leaf
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nice, that's more like it

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fixing camera angles should be easy right?

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to match the anime vibe more

junior orbit
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not sure how well the close combat one is. I felt it was rather clunky out of the box

tardy aurora
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Is the Unreal Marketplace giving away any free content for the holiday season besides the free-for-the-month stuff? ๐Ÿค”

delicate dove
junior orbit
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i did learn something bp stuff from it though, so its nifty

ember hill
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I think the Close Combat Swordsman pack was one of his earlier works, compared to the better looking later projects of his

hexed dust
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I can't seem to find anything about what I am looking for. Is there any racing system that isn't drag n' drop or combat? Any help would be most appreciated.

junior orbit
hexed dust
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@junior orbit A template that has the ground work already made. Something to speed along the process. I was thinking a could piece mail some of the assets and come with a fleshed out template in doing so, just was hoping there was something better that I couldn't find

junior orbit
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" was thinking a could piece mail some of the assets and come with a fleshed out template in doing " sorry what?

hexed dust
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I'm sorry am i speaking a different language? Take some of the already made assets and merge them together for a full system

junior orbit
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so the driving template is too bare bones?

rich cypress
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Does anyone know a good way to search for assets? The marketplace doesn't seem to let me search/filter by stars or anything advanced like that

junior orbit
junior orbit
rich cypress
junior orbit
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yeah, i see what you mean, star sort would be nice

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3 bucks, am i right? ๐Ÿ˜

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top quality fabric on them arms no less

hexed dust
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@junior orbit The unreal learning tool? I was told it is only truly modifiable in C++ and I only BP. Would that cause an issue?

junior orbit
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i mean, i dont cpp, but i managed to get some nice moon rover behavior from playing with things, but it was no AAA racing game that takes a team of engineers, directors, and other experienced developers

hexed dust
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Has C++ classes that are with it. Haven't picked it up after being told that

junior orbit
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probably the only way to work with cars then

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i guess you can find some alternate methods, unless your dead set on making some kind of forza game

hexed dust
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I'll attempt...can't hurt to try as the market place doesn't have a good resource for it without creating your own from migrated assets.

junior orbit
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well id imagine youll run into the same problem since thats the base of the vehicle system in unreal

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i get that maybe someone has made some kind of bp layer on top of that, but i dunno how well that would be

ember hill
vapid ridge
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@fossil raft

fossil raft
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hi

vapid ridge
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i knew you would love that video ๐Ÿ™‚

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had to tag ya lol

fossil raft
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its all i could ever ask for

fossil raft
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wait its out now?

vapid ridge
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its 60 tho ๐Ÿ˜ฆ

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yeah

fossil raft
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instant buy :3

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just need it for males

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unless thats that just something i can do on my own lol

vapid ridge
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I have no idea. thats a cool little code he has tho.

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never thought about this one!

fossil raft
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ive always wanted hair building in my game

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just didnt think it was possible with grooms

vapid ridge
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he has that as well

fossil raft
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i am content~

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time to blow $120

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oh

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Atomik

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did you ever figure out how to use grooms that werent made for the mesh on any mesh with simular sizes and shapes?

vapid ridge
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I gave up on grooms LOL

fossil raft
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@ember hill you around i need your help for half a second

vapid ridge
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every import was getting to be 1m poly +

fossil raft
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nice :3

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i gave up on grooms because too many issues and using them with character creator systems made me want to commit japanese checkers

vapid ridge
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LOL

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i fell ya

fossil raft
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wanna take a look at my cmera rotation thing in a tiny bit if i cant figur eit out

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im thinkings its the coding and not the the component since i tore it all out :3

delicate dove
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looks decent, but at 720p and the person's low quality video makes me wonder if its worth it. :/
would like to see it at the highest quality.

hollow topaz
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Does anyone happen to know where I can get myself a snow cover material similar to the roof of this house?

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Or would this sort of thing be easy to create on my own?

junior orbit
queen temple
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hey epic, can we get a "Favorite creators" list so we can then filter searchs by our favorites

delicate dove
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as this is a community created discord channel, iiii dont think you'll get much traction here.
there is a marketplace suggestion thread somewhere on the forums.

queen temple
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true, maybe someone that knows someone that knows someone might read it. its a small world afterall ๐Ÿ™‚

hollow topaz
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Like the one where I can just place on top of existing materials?

hollow topaz
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I also couldn't find anything on the marketplace with that name

ember hill
hollow topaz
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Oh yeah it seems like it

junior orbit
hollow topaz
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Oh thank you so much

scarlet mountain
tawny torrent
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Is it limited , the number of assets u can publish per month

wintry snow
# scarlet mountain Ultra dynamic weather is a system included in Ultra dynamic sky

Ultra Dynamic Sky is amazing!

We just used it in our small greetings card:

https://youtu.be/fM-8xwppkzA

Merry Christmas & Happy New Year Everyone

We've made this small greetings card for you to enjoy!

We hope that the new year will bring you joy and tranquility!
Stay safe!

Made in UE4 using Nature Growth Components Plugin.
Check out our plugin here: https://tinyurl.com/muz3jwmb

โ–ถ Play video
delicate dove
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you can ask them, should be fine.

delicate dove
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not afaik, unless the user is abusing it. (I assume)

sage jolt
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Hi there! I have a question for you guys, Can you drop an emoji so it could be like a poll? Thanks in advance.
One of which would you prefer? if you were going to assemble multi-part static mesh prop designed to be interacted by the player.

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-Sockets on base static mesh

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-Adjusted pivots on parts other than the base mesh

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If i would give some examples, door/window of a house or turret and its base

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There are some workstations like olive press, grain mill, blacksmith grinder in our recently released asset pack. I want to update it according to people's needs. Currently only houses with windows and doors have sockets on the house but workstations that i mentioned have adjusted pivots for the movable parts.

hollow zephyr
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Both? But I would expect everything to be pre-assembled as much as possible. I think cases where another assembly would be required would be rare, but if they are you should have all the options

sage jolt
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Hmm

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Is there any way to pre-assemble static meshes other than blueprints?

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Using blueprint actors for every prop wouldn't kill much more performance?

ember hill
ember hill
sage jolt
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hmm

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We use socket system just by drag and drop parts on base mesh in the scene

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it makes it easier to move rotate or other things since u only need to do that for the base mesh

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but adjusted pivot meshes need to be grouped to be able to do that

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and if we put both versions of the mesh would double disk size of the pack so its not a good option either

hollow zephyr
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I would expect BPs with everything assembled and some customization options, as well as static meshes with parts combined into one already with different variations

sage jolt
ember hill
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And no, BPs without Event Tick won't hurt performance.

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I guess it's a common misconception that BPs hurt performance no matter what, but in reality it's only when Event Tick gets abused a lot.

sage jolt
sage jolt
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i can make a bp for workstations for example where u choose which one u want and it will get all the data from a data table and construct that mesh for u

#

do u mean things like this?

hollow zephyr
#

oh yeah

#

definitely\

#

something like that

sage jolt
#

rather than changing material instances u create dynamic material instance for this?

#

I would rather make a blueprint utility to make this assets and then bake them for performance

hollow zephyr
#

Im not sure haha. But there are plenty of very succesful packs with those options

#

Hmm yeah

sage jolt
#

Thanks for the feedback

#

i noted pre-assembled bp actor idea. It will be included in the next update

modern perch
#

Creating a new material instance dynamic at runtime has fairly negligible costs

vapid ridge
#

Woah this is bad ass. Imagine doing this for a player spawning into a map.

#

buying this right now ๐Ÿ™‚

ember hill
#

Might want to reach out to the marketplace support team first through snail email

#

That could work, though everyone's having holidays, so respones would be slower

#

Snail e-mail, the address is in the pinned message

delicate dove
#

yea, what ^ said.
it might take a short while, but they'll get back to you when they can.

broken sail
#

Hey, does anyone know where I can find some free anime styled foliage assets?

#

Low poly

winter hollow
#

Hm, i'm having troubles with verifying my hyperwallet account for the marketplace registration.
Since all my documents do not have English translations they seem to reject passport scans of them with "not readable".
Has anyone encountered such issues?

ebon leaf
#

Is wish list page supposed to show the price of assets you added? Because for me it doesn't (Opera GX), although it still can sort items by price, which is hilarious

regal trout
#

Do ya'll have any good suggestions to find creatures or enemies for a game, outside of Marketplace? I can't quite seem to find "the one" lol

ember hill
regal trout
tawny torrent
#

What was the name of the site that has better product sortings for market place products

#

Like search based on rating and so on

junior orbit
#

orbital market

solid timber
delicate dove
#

@frosty bluff please post this in #released instead.

spare narwhal
#

idk if this belongs here but what is the asset pack for like 5$ or something that lets you do sharp turns with execute lines in blueprints?

#

I seen it in another dudes project and all he said was it is an asset pack on the marketplace

#

nvm, figured it out lmao, its called electronic nodes for $11.99 USD, really makes the tangles lines better

quick geyser
#

Someone knows the best lobby / host a game asset in the store? Thankss

silent mesa
regal trout
nova cave
#

Still not seeing the prices in the marketplace wishlist. Pure idiocy. What possible motivation would they have had for removing the prices from the wishlist?

olive haven
#

Hey guys, quick question: after you have submitted your asset to Epic and it has been approved, are you still able to make change to the descriptions, screenshots, thumbnail etc. just like when it was in the 'Draft' stage? So could I for example add more screenshots or change the description after the asset has already been approved or even released without it having to be reviewed again?

hollow zephyr
#

yeah

olive haven
#

thx!

coral helm
#

anyone know of any good places to offer a bounty for answering questions / troubleshooting?

delicate dove
#

you can post those on the job-section. read the #instructions to learn how.

tame compass
#

@coral helm what do you mean ?

If answer questipn i got paid ? Or of i ask certain question i can pay ?

ember hill
ember hill
fast monolith
#

Hello. How are they? My name is Gonzalo and I am part of an Unreal Engine forum for architecture in America.
We are creating a place where there are interior furniture (table / chairs / armchairs / kitchen / bathroom / and more) of good quality for the projects.
If anyone is interested in participating and contributing objects, you can talk to me. Thanks a lot!

coral helm
ember hill
sleek sand
lavish fox
#

Am I able to replace the textures from an asset I bought from marketplace?

ember hill
ornate nova
#

Is there a marketplace product that can bake particles to textures

weary cliff
#

Does anyone know how to reopen a closed marketplace seller account?

delicate dove
#

@weary cliff contact the marketplace team

spare narwhal
#

anyone know any good water materials (realistic) from the marketplace, to use on the water plugin? Preferrably under 15$, or any actual water assets to buy if the water plugin is not good to use?

mighty venture
#

Anyone know any good HDRI night time skyboxes? I canโ€™t find any anywhere

junior orbit
zenith flint
#

is there a good place to buy levels? I'm finding every type of asset online or in the UE marketplace but not much in terms of prebuilt levels

spark harbor
#

Hello, fellows!
I need to talk to those, who have ever encountered a copyright infringement on ue marketplace. Accused and/or victim.
feel free to dm

weak peak
#

I heard Epic are releasing Forknife source as a new year's gift today ๐Ÿ™‚

ebon leaf
#

yeah right ๐Ÿ˜‚

ember hill
#

Sorry what

weak peak
#

I'm just trying to build hype for the free assets announcement soon ๐Ÿฅณ

weak peak
winter hollow
opal hazel
#

Have you guys got december payments? i feel like i got stuck in progress

inland plover
#

@fickle sigil please do not cross post into multiple channels, and if you want to look for people to help, please check #instructions .

delicate dove
#

anybody have any Evermotion UE content and willing to showcase a few models on voice-chat or so?

balmy helm
#

Nothing feels as nice as waking up to marketplace content which are labeled free, vigilante has hit marketplace again , at first there were 2 models which weren't free and cost 5$ but apparently they removed it.

blazing sleet
#

We need a Unreal Engine app where we can browse packs and assets that shows each mesh in the pack. So we can use our phones to plan things when away from the pc.

honest geode
#

we got spoiled this month again ๐Ÿ˜ณ

ebon leaf
#

Hi hello I made a web app that makes it easier and quicker to search the unreal marketplace: https://umps.app/

#

And also ranks assets by their reviews/popularity

next latch
#

Hi. Can I use the default particles and assets like textures that come with the default unreal engine content for making my own assets to sell them in the marketplace?

graceful arrow
#

Only if they are not the focus of the asset, and are clearly marked as Epic Games content

2.1.e Sample content from Epic Games must not be an integral part of your product, but used for display or example purposes only
https://www.unrealengine.com/en-US/marketplace-guidelines
https://marketplacehelp.epicgames.com/s/?language=en_US

Check those out for more detailed information.

Unreal Engine

The aim of the Unreal Engine Marketplace Guidelines is to make obtaining and distributing great Unreal Engine content easy and beneficial for everyone.

next latch
#

So like, I can't use their smoke material in my asset then?

graceful arrow
#

What are you hoping to do with it?

next latch
#

an explosion effect

vapid ridge
#

Is there any free marketplace asset that comes with a elevator? It does not need to work, but I thought i seen something in one of these freebees a long time ago.. I need it just as a static mesh lol

weak peak
#

Smoke is typically an integral part of an explosion, I'd say.

next latch
#

Then I have to make my own smoke?

weak peak
#

If you want to sell the explosion, I suppose so yeah

next latch
#

okay thanks

regal trout
#

Has anyone picked up a landscape creating tool in the marketplace worth suggesting? We're looking for a plugin or asset within the marketplace that can help create terrain.

stark phoenixBOT
#

:triangular_flag_on_post: hicosoft#8360 received strike 1. As a result, they were muted for 10 minutes.

delicate dove
ember hill
#

You worked with Kitbash3D?

regal trout
abstract galleon
#

for the vault on the epic games launcher is there a better way to organize things?

abstract galleon
#

booo thats super sad

ember hill
#

Which is more apparent if you amass free for the month stuff

#

It is messy.

abstract galleon
#

yup

#

no mod/plugin or anything for it either?

ember hill
#

The launcher is not moddable, at all.

abstract galleon
#

sad day

ember hill
#

It's not like the launcher has the best UX anyway, so better get used to it

abstract galleon
#

yeah

fading summit
#

Wasnโ€™t there a thing where if you spent x bucks during December youโ€™d get a coupon in January? I canโ€™t find anything about that in google due to all the crap sites having โ€œ70% off coupon now for insert whatever you googled
Think it was for 10 or 15 dollars/euros off if you spent more than 25 in a single purchase. ๐Ÿค” anyone know when or how this will be usable?

fading summit
# weak peak Yeah for Black Friday!

Do you remember when this will be usable or where I can see the status of it? (Or where the coupon will show up eventually?) I'm worried I'll miss it when it comes ๐Ÿ’€

weak peak
#

The document is kinda oddly specific and formal, wonder if there's going to be an event or a surprise sale on? UE5 full release?? ๐Ÿฅณ

fading summit
shell flume
#

Is there a way to filter the vault based on what assets have an update available?

mystic vortex
#

hey everyone, can you guys help me with an opinion?
i'm developing a plugin exposing several hardware/os information to blueprint... what price do you guys thing it's a good price for something like?
PS: It will have more informations, I'm developing it right now ๐Ÿ˜›

silent mesa
#

For Vigilante's military vehicles, does it not have licensing issues with companies who make such and to the US government? Unless they also bought licenses for it.

ember hill
silent mesa
opal hazel
#

Well, you called it. Got my only 1-star review today... from the only guy who received it for FREE. Not because it didn't work, it's because I haven't scheduled updates the way he sees fit...

#

some people are frustrating as hell

scarlet mountain
#

Ouch :/ some people.....

hasty nexus
#

@opal hazel contact marketplace team, people that receive products for free can't leave reviews.

opal hazel
hasty nexus
#

oh, but the review doesn't reflect the rating. his words don't match a 1-star rating. I'm sorry for you

#

I hope Epic Games will remove this review non-sense functionality (which enables personal vendettas or blackmailing) and just keeps the rating.

opal hazel
#

yea reported it but not sure how effective that would be

ember hill
silent mesa
opal hazel
weak peak
hasty nexus
weak peak
hasty nexus
#

"Do this and i increase rating" Marketplace is full of reviews like this

#

"reviews"

weak peak
opal hazel
#

removing stars and keeping text would be ideal i think he was surprisingly honest on the text section tho. saying my plugin does everything it promises and is most performant on the marketplace etc.

#

if he didn't end it with but i give it 1 star because dev didn't let me schedule his updates I would even consider prioritizing what he wanted due to his kind words lol

weak peak
#

People will game and try to break any system. Either way it goes to shit without decent moderation, unless you remove all forms of feedback entirely

hasty nexus
#

rating is what needs to stay but it needs to be done anonymously so we can punish dirt. but once it's done anonymously a lot of people will not go and rate negatively for punishing like this guy did to you. obviously he asked for something and you said no, and he wanted to punish you.

#

and he can punish you because his name is associated with the rating

weak peak
#

People leave bad petty reviews over Glassdoor, not sure why you think anonymity removes reviews like that

#

(people being me in the past, potentially ๐Ÿ™ƒ)

hasty nexus
#

because it removes blackmailing completely

opal hazel
#

rating system works when you can have a large sample i think like youtube

#

but when it comes to small numbers like marketplace you deal with stuff like that

#

it is same thing with steam on indie games

#

another thing on steam is rating manipulation not sure if it is happening in unreal marketplace too but i don't think would be in that extent

#

people just buying bots to promote their game or ratio a rival one

weak peak
#

Or you can clean the scores up. Grab the median not the average, trim the outliers, etc.

#

There's always ways to break things though of course.

One funny thing is review scores seem to go down after an asset is given away. Giving things away attracts the pickiest customers apparently

hasty nexus
#

Yeah

#

people respect a product much more when they pay money for it, and even more when they pay lots of money for it

#

give the same product for free and you'll see no ratings or bad ratings

opal hazel
#

BUT if someone had no star ratings yet

#

and the first rating they got is a 1 star

#

that comes from an ill intention

#

it can kill the product

#

maybe don't show the starts till you get 5 or more ratings dunno what can be the solution

weak peak
#

Think that's just the average still

opal hazel
#

you can see the outliners i mean

weak peak
opal hazel
#

I am setting up my own payment processor more than likely i'm gonna release the upcoming plugins like deformable mesh component with an external link the what toolchiefs do.

#

it is not worth dealing with the marketplace toxicity my core audience comes from outside anyways

hasty nexus
#

projects doing that usually do it because they have different licensing that is not compatible with Unreal's

opal hazel
#

price limit is the main factor i think you can only release up to 1.5k on marketplace

hasty nexus
#

I don't know if it's worth the trouble

opal hazel
#

also the large chunk of the marketplace audience is just kids wanna play game dev with daddy's credit card we got deal with them in the past too

ember hill
#

I'm going to put my hot take here

Reviews are important, and people abusing it is not uncommon. Asking to hide it away means you're not ready for public showing.

Also just rating without the text would hurt you even more, because outlookers won't have any idea if the downvote is legitimate or not.

I hate the echo chamber surrounding this. I'm sorry, but I really hate it.

opal hazel
#

they don't get the value of the quality comparing it to some 15$ poor quality alternative

hasty nexus
#

maintaining a website, keep it secure, handle support, refunds etc, it's not something easy

opal hazel
#

like if they sold REV plugin on marketplace people would compare it to 5$ engine sound pack

#

making deformable mesh component was way harder than maintaining any site that i made so far lol

hasty nexus
#

that is a cool plugin for sure

#

well, try it, but i don't believe it will be a good thing for you. imagine selling and getting chargebacks constantly and you end up paying thousands in fees. people can punish you even more this way

ember hill
opal hazel
hasty nexus
#

You're kidding, right? :D:D:D:D:D:D:DD

#

`This message is to inform you that a chargeback has been processed for at least one of your products today. A chargeback occurs when a person files a claim with their credit card company to notify them of unauthorized and fraudulent purchases that have been processed on their card.

After the credit card company performs their own investigation, they contact Epic to inform us the funds will be revoked through the credit card and the transaction must be refunded. Once we receive a chargeback claim from the credit card company, the offending account is promptly disabled and the chargeback is processed. Chargebacks must be processed immediately in order to remain compliant with credit card processors.

This message is to inform you that at least one of your assets was charged back and that you may notice these refunded transactions on your sales report in your Seller Profile.`
An email from Epic games a while back. Obviously not to mention than even though they disable the account they can still download the product before the chargeback and keep it. ๐Ÿ˜„

opal hazel
#

by setting up your thing you'll have even more control over those things

#

you can get refund from marketplace too

#

which i gave to some people who seem to had no idea what they bought

#

but if you set up your own thing you can control the license

#

if you have talented enough customer they can bypass any security measures that you'll add to product

ember hill
opal hazel
#

look at how wwise handling things

#

before purchasing it you need to confirm your id and your project

#

you can't just buy it like you buying it from marketplace

hasty nexus
#

yeah

opal hazel
#

disputing a chargeback is the least of your worries when you know who is buying for what

#

marketplace is not really catered towards enterprise-level solutions (i hate to use that buzzword)

hasty nexus
#

they just need to copy&paste artstation marketplace and it will be awesome

opal hazel
#

can you sale unreal plugins there?

hasty nexus
#

yep

#

but ideally unreal's marketplace should be like artstation's

#

and sell here rather there

opal hazel
#

maybe i should sell this on artstation i have over 2k followers there might help with sale

hasty nexus
#

Yeah, you can have coupons, different licensing options and so on

#

things that we should have on unreal's marketplace as well but we don't.

opal hazel
#

looking at artstatin marketplace

#

update system is also better than unreal marketplace

hasty nexus
#

Yeah

weak peak
#

The standard licence is terrifying and I'd never buy something with that licence. UE one's is chill because the asset is mine to use without any extra headaches, plugins aside

#

PS chargebacks would be more common on smaller platforms, as bans mean pretty much nothing. And they would cost you money to process, likely lead to piracy, etc

stark phoenixBOT
#

:warning: Failed to send a DM. User will not be notified.

#

:no_entry_sign: Assel#5034 was banned.

hasty nexus
# weak peak The standard licence is terrifying and I'd never buy something with that licence...

Why is terrifying? Installable tool is one per seat as in UE marketplace and for assets it's up to the publisher to provide the appropriate licenses they feel like. Artstation for stock assets even has an option: Extended Commercial Use which allows unlimited usage of the asset, if the publisher allows it. Not to mention the ability to create Custom EULA and provide indie or big studios different type of licenses.
The advantage is, nothing is set to stone and publishers control better their products and users can see better what they get. ๐Ÿ˜„

#

The Extended Commercial License option

weak peak
# hasty nexus

Yeah but that licence is typically much more expensive than the UE MP version. Creators typically have pricing parity between UE and AS Standard licence, which has random restrictions based on 'views' among other things.

I'm not going to flick through pages of legal mumbo jumbo when the same assets are often sold on the UE MP, with better integration into the engine (built in import, update notifications in the launcher).

hasty nexus
#

What i hope is for UE Mp to have same functionality

ember hill
#

But

Reviews are bad, (possibly fabricated) testimonials on website is the real deal tho

/s

#

Yes ๐Ÿฅบ
With their testimonials and no demo product, sales can go skyrocket!

/s aside, I personally don't take โ‰ค 3 star reviews that deeply. I'm sure people would still put into consideration how many review count and what they were actually saying, and would still see the product demo in action for themselves.

hasty nexus
#

That would be acceptable if the missing piece was advertised as implemented. A product has a list of features and you should rate based on those and not something youโ€™d wish to have it implemented.

#

But lot of โ€œdo this and i increase ratingโ€ are demanding stuff implemented or additional work not related to the product

#

โ€œLove this audio plugin but 1/5 until i can play movies as wellโ€

ember hill
#

Honestly can't agree more.
This is why demonstrations showcasing what's in the product are a thing, and one putting a disclaimer that certain configuration is not tested with the product could help set potential customers's expectation on the product. Something like "this plugin is not tested on VR and may not work"

But maybe it's just myself being too much of a philantrophist or too generous because it seem to be against the mindset pointed out earlier, I don't really know.

hasty nexus
#

I guess you're right in that case. Honestly, there are cases and cases but a lot of users tend to be abusive on the marketplace, not saying that there aren't publishers that deserve it but still

hasty nexus
#

But on the other hand there are some bad apples and some bad disclaimers, like some incomplete product: this will be better.

#

Why I'm talking about abusive users because i had someone, who at 4 AM was expecting help by all means, crying all over the internet on every platform.
" I bought this plugin expensively. solve it quickly

Reply quickly, I'm busy."

#

exact words

#

Obviously when you talk to me like that i ban you, and here we go, yet another drama ๐Ÿ˜„

#

When you request something by pushing the other person(negative rating/comments etc) around and punishing him to get something done , it's bad. That's why I'm saying anonymous rating is the key. If you don't like the product, rate it, but at least the opportunity to push publishers around is removed.

#

If you're willing to cooperate with the publisher then there are other means, no need for that

#

you can still rate negative

#

1 star

#

just not display your name with a "request"

#

or like @opal hazel said, don't display rating at all if bellow 5 reviews

#

or both

#

Yeah

tawny hinge
#
Standard Commercial Licence
If you have purchased a Standard Commercial licence then you may exercise your rights under that licence:

* for personal use on an unlimited number of personal projects that are not used or distributed in any commercial manner; and
* respect to one commercial Work, with up to a maximum of, as applicable, 2,000 sales of the Work or 20,000 monthly views of the Work.

specially the later one stopped me from considering artstation as a source of licenses...

junior orbit
#

why would they have this kind of limit? it doesnt sound like it was considered for being shipped in a product

tawny hinge
#

i guess they didn't consider game assets when coming up with their license terms

#

but honestly no idea

weak peak
#

I mean what do you even do once something reaches 19k views, EG a render you posted, delete it? Stupid licence is stupid, particularly when some assets just have standard licence. At that point the seller has you by the balls, should you need to reneg it for more rights

tawny hinge
#

and extended licenses are often horrible overpriced

#

compared to similar work at unreal marketplace (assuming they have the same quality, which is another whole topic...)

weak peak
#

The "contact us for pricing" is just horrible experience, and I take it as a precursor for shady shit. It's common in SaaS where I have to deal with it all too often, but such is life

#

But it's silly because people sell things for the same price in Unreal MP, and then AS with the Standard licence. The licence agreements are wildly different!

junior orbit
#

i wonder how different the market is - ie what ppl are doing with marketplace stuff vs what ppl do with AS. Feels like there some clear differences. Like the licensing is more of a low tier sampling-price and then the full deal. I guess thats good for the artist, but obviously will get exploited. And I dont get it when AS is owned by Epic!?

tawny hinge
#

it's NFT Station ๐Ÿ˜›

junior orbit
#

at least you own it... for awhile

#

wait, thats worse lol

loud rune
#

Are there any promos on the UE marketplace ? Is it worth the wait ?

#

I'm new

#

Any promo codes ?

delicate dove
#

no promo codes

ember hill
tawny hinge
#

no idea, was new to me that AS is owned by epic either

ember hill
#

TBF the acquisition was recent

vocal owl
ember hill
vocal owl
tawny hinge
#

what do you need from it? he mentions a similar plugin which has some operations already

gritty heron
#

Can I just straight up copy-and-paste contents of a struct in the engine module to create my own copy to implement in blueprints?

#

I want to expose an engine feature to blueprints for a code plugin.

balmy helm
#

@vocal owlthats already built in ue5, in ue4 is called editor modeling tools I think which you have to enable in plugins

vocal owl
#

During run time?

balmy helm
#

as name suggests I don't think so or at least atm, havent tried tbh. are you sure the plugin you linked does it run time?

vocal owl
#

Is this C++ only?

#

I did come across this in my resarch

#

It says it comes with 22 blueprints and it shows function exposed in blueprints

#

Can't use that one, It's C++

My initial query wasd to find out if anyone has it and if it's any good.

hasty nexus
#

in UE5 FDynamicMesh3 will have a very cool blueprint library exposing all sorts of functionality

vocal owl
silent mesa
#

January sale ๐Ÿ™‚

queen temple
#

hey everyone, my launcher saids my shopping cart is empty, but i have 12 items to buy

#

tried logging out and back in and it still saids that

#

known issue?

restive gull
#

seems some people can get coupons?

#

how does that work

#

saw someone get this

#

but I don't see anything

#

๐Ÿค”

#

is this a new feature being rolled out?

#

Figured i'd ask here

vapid ridge
restive gull
#

huh weird

#

I guess I didn't earn one?

#

could have sworn I bought stuff

#

thanks mate

opal hazel
restive gull
#

Ah interesting

stable mason
#

Hi there, does anyone have this? where you can add assets to the cart but when clicking on the cart it says it's empty?

ember hill
stable mason
#

Cool hopefully it can be sorted before the sales ends ๐Ÿ˜…

scarlet mountain
#

Are you using the marketplace through the launcher? I've had big issues with the launcher. I just use the marketplace through my normal browser

stable mason
leaden root
thorny compass
#

License as any other. You can read that. As for the author, I think I heard it is sponsored work. So someone is paying for them.

weak peak
#

Sometimes consumerism pays off apparently ๐Ÿ˜

delicate dove
#

PSA: if you sell content on the marketplace, please make sure your normal maps are set to normal map.
<_< I just had to convert a pack its normal textures because the author failed to do so. (and fired off an email to the person to let them know)

thorny compass
#

Did some fire was left in the email?

ember hill
delicate dove
#

nah, my emails are always polite.

thorny compass
#

Politely yours,

delicate dove
#

lol

mint olive
delicate dove
#

same here

thorny compass
#

Why it is in white background?

ember hill
dapper galleon
#

Ah just read that now @ember hill @ebon leaf Just did that thanks!

thorny compass
#

But I joke. Classic make sense.

regal fable
#

Anyone knows any good high quality volumetric clouds pack??

ember hill
regal fable
#

actuallyi gotta make a scene where player is diving through clouds

#

so that needs to be high quality

regal fable
#

default cloud system isnt that much of high quality

#

it looks good from far but when w are closer it aint good

#

can you help me through it?

latent steppe
#

I installed marketplace content to the engine but it doesnt give me the option to add to project. It just says install to engine

graceful arrow
#

Means the product you bought is a code plugin. Once installed, any project using that engine will be able to access whatever it is.

latent steppe
#

Ohhhh

tame compass
#

Rule said i can sell item too expensive.

#

Why

weak peak
ember hill
tame compass
#

50 bucks.

#

But do epic forbit selling asset too expensive like 300 dollars ?

thorny compass
#

What are the highest prices you have saw?

hasty nexus
#

I remember that :))

thorny compass
hasty nexus
#

:))

thorny compass
#

Material: Premium Gold

delicate dove
#

@hasty nexus lol, those answers

glass crystal
#

People saw that IOS "I Am Rich" app and a thousand developers all thought "Oh man, I wish I'd thought of that"

#

I Am Rich is an iOS application developed by Armin Heinrich which was distributed using the App Store. When launched, the screen only contains a glowing red gem and an icon that, when pressed, displays the following mantra in large text:
I am richI deserv [sic] itI am good,healthy & successful
The application is described as "a work of art with ...

ember hill
hasty nexus
delicate dove
#

"Are you tired of the fact that other packs already have the textures?"

hasty nexus
#

:))

ember hill
#

๐Ÿค”

eager kestrel
#

Lol, yeah, number of textures is one, but also check out the category:

tame compass
#

It is a material lol

#

Not in texture sense

ember hill
#

I don't think pure HLSL is going to be that sophisticated for such material

tame compass
#

What if he actually sell for nft

#

Maybe he is smarter than i think

ember hill
#

NFT is shit, there's no getting around it.

hollow topaz
#

Hello, I was browsing the marketplace when I saw a few assets that I may be interested in purchasing down the line. That actually got me thinking "There should be a way to bookmark assets so that I can come back to them without adding them to my cart." and I was wondering if there is a feature similar to that, or maybe if it's in the works?

vapid drum
delicate dove
#

next to "add to cart" there is a heart icon
thats the wishlist
its almost "heart" to spot.

hollow topaz
#

Thanks!

coarse sun
#

@ebon leaf If I buy a NFT plugin to suck even more my potential players I won't be able to join the very big list of cheap games that join Steam everyday. So marketing side isn't a very good option.

inland minnow
#

Evening everyone! So I'm on the hunt for a good tutorial on cinematic-focused QTE events I can make. I'm even willing to shell out a few dollars for one as the ones I'm finding online for free seem too basic for what I'm looking to do.

I know the marketplace has a few QTE related things on there but I've been keeping to the practice of building stuff myself first so I have a better understanding of how to modify it later when I push it towards what I really want to do with it.

Here's an example based on the aforementioned asset on the marketplace I'm trying to achieve:

https://www.unrealengine.com/marketplace/en-US/product/interactive-story-plugin

Unreal Engine

Plugin to connect level sequences with user input to create story-driven gameplay.

ember hill
#

*attractive to [insane] players

You know for a fact that NFTs are universally panned, right? Also "play to earn" just doesn't make sense to the tried and true economics, the player's earnings can be way less than the actual spending, compared to honest (nine to five) work.

Those big money won't come out of nothing, else the economy suffer from inflation

#

Honestly, NFTs at its current state felt more like rebranded multi level marketing, get rich quick, Ponzi scheme.
If it's not MLM, surely this shit won't be pitched here to begin with.

ember hill
inland minnow
stark phoenixBOT
#

:no_entry_sign: hicosoft#8360 was banned.

glass crystal
#

Can anyone point me in the direction of a decent free/cheap fps barrel flare vfx pack? There MUST be something along those lines on the store, but I dunno if it's my keywords but I keep coming up empty

delicate dove
#

do you mean muzzle flash?

glass crystal
delicate dove
#

hehe, np

thorny zenith
#

can anyone kindly enlighten me about something,

just recently finished a pack for the marketplace the pack mostly made with blueprints but along the way I needed some functionality that wasn't on the engine by default,
so i had to make a plugin with C++ to add these functionalities now I'm done with the pack I was wondering if I should publish it as blueprints (the majority of the code is) or as plugin ( if I ship it as plugin do I need to put everything inside content of the plugin
or can I get away with shipping it as blueprints, i already asked the same thing to epic but was wondering if there is someone who have an idea, thank you in advance ๐Ÿ™‚

ember hill
#

You can have contents within the plugin tho

thorny zenith
#

@ember hill thank you for the quick response, will work on integrating everything inside the plugin folder then ๐Ÿ˜„

tame compass
#

Epic game server marketplace down today ?

slate magnet
#

Hey all, anyone knows any good Astronaut / Space Suit character assets for Unreal?
Something a bit futuristic but not too far in the future.

plain merlin
#

anyone know of a good pack with turn animations, and walk animations (includes backwards, left, right, and forward)? i know i could use mixamo but i don't want to go through the hassle of retargeting

#

preferably jump too but not necessary

vestal basin
plain merlin
#

has that always been there

stark phoenixBOT
#

:triangular_flag_on_post: pompeiic#4964 received strike 1. As a result, they were muted for 10 minutes.

delicate dove
#

downloading that zipfile is illigal.
I suggest to delete it.

fluid cargo
#

@vestal basinJust because something is free, doesn't mean you're allowed to redistribute it.

stark phoenixBOT
#

:triangular_flag_on_post: pompeiic#4964 received strike 2. As a result, they were muted for 1 hour.

vapid ridge
#

Does anyone own this? I would like to know if it is worth the money.

#

Creating my own master material has been a pain in the butt.

hasty nexus
#

It already has reviews, that's like if someone here would own the product and tell you what's up

#

If it's worth the money it's up to you and your wallet

tired lotus
#

Hey all, I'm new to unreal and the epic launcher. I downloaded a free Ventilation System pack for my level I'm designing and I cant seem to find a way to import it into my project. It has a read me text file that explains how to install it but it tells me to "install a older version of the Epic Games Launcher" and then transfer the packs contents to the VaultCache within the launcher files. Can anyone help me with this? I don't really want to change to A older version of the epic launcher (sorry if this is posted in the wrong area)

junior orbit
tired lotus
fluid cargo
#

Just click the checkbox that says show all projects, and add it to the project anyway.

junior orbit
#

yeah, if its just meshes, no big deal

tired lotus
tired lotus
junior orbit
hasty nexus
tired lotus
tired lotus
junior orbit
tired lotus
tired lotus
tired lotus
#

I used A Modular door pack from there that worked with Unreal but this one doesn't seem to.

tired lotus
junior orbit
#

i tend to grab stuff from the marketplace

tired lotus
junior orbit
#

i dont know if you can, if you can get the fbx versions though thats better

tired lotus
junior orbit
#

good luck

fading zinc
#

I have two ideas about ue4 markeplace assets. 1 is stealth A

#
  1. is stealth AI template
  2. is stunt bike template
#

if anybody has any idea kindly share

tidal moss
tawny hinge
#

Assets function without detriment to performance.

#

i loled

solemn burrow
#

hi, can marketplace assets be refounded? bought one that sadly did not ended up how i expected :/

delicate dove
#

hey @solemn burrow you first need to contact the seller, explaining why you want a refund. then the seller can contact the mp-team.
If the seller is rude (please dont be rude yourself :) ) then contact the mp explaining what is up.

solemn burrow
#

ic, tho i loved if it worked cause looks awesome

#

but sadly i could not retarget the anims in it ๐Ÿ˜ฆ

#

seems like some bones are in the blender/maya thing which twists them ๐Ÿ˜ฆ

#

ending up like this if i retarget ๐Ÿ™‚

#

hm ill try and first ask if someone in the graphics channel knows what to do about this maybe ๐Ÿค”

delicate dove
#

retargeting is really finnicky though, really depends on their A or T pose and what not.

solemn burrow
#

yeah sadly i was hasty when buying

#

i read to epic skeleton: yes

#

and it was not rigged to epic skeleton, but scaled to epic skeleton XD

delicate dove
#

ah yea, that is odd

solemn burrow
#

well not perfect with angles but something to work with

#

thanks ofr the help tho i really appreciate it ๐Ÿ™‚

delicate dove
#

no probs :)

tame juniper
#

hey i am thinking of trying to make content for epic games marketplace but i had this

scarlet mountain
#

Probably to do with the hyper wallet transition last year. Email them, I'm sure they'll sort it out

short sail
#

Hey, does anyone has any recommendations for low poly FPS arms on the market place or anything close to it?

tame juniper
#

@scarlet mountain thanks a lot i have emailed them still waiting for a reply

blazing goblet
#

Hey, I've found a website giving away I and many other's paid marketplace assets for free. Does anyone have any experience in dealing with piracy? (obviously I am not sharing that link)

It showed up as the 3rd result on Google when I searched for my plugin (I was just trying to find someone the link SadMan )

@delicate dove I hate to ping a mod but your work is also hosted here.

delicate dove
#

not much we can do about it, piracy@unrealengine.com iirc can list them. in some rare cases they do take websites down.
and yea, they have actively been abusing google's algo to get on top.

blazing goblet
#

I didn't know that was a thing, thanks for sharing! Is it a noreply that I just fire the link off to or should I actually write an email to it?

delicate dove
#

write an email :) doesnt need to be long.
if you can dm me the url, i can add it to a private list some sellers have, to do dmca's

blazing goblet
#

Thank you!

delicate dove
#

though I bet its the same person.

#

got link yea, its the same arsehat

ember hill
blazing goblet
#

No success with takedowns then?

ember hill
#

It's a long shot, but least worth a try.

delicate dove
#

one goes down, another goes up.

ember hill
#

Or if you're chaotic evil type, blast the site with script kiddie DDoS attack (unless it has protection layers going on)

delicate dove
#

lets not suggest illegal things to take down illegal things :p

trim lagoon
#

We need a purge-type event once a year where the entire marketplace is like practically free and the sellers are compensated. That would discourage these scammers

ember hill
tidal mountain
#

Oh that's even more bad than people publishing your game+potential malware in their weird 3rd party appstores ๐Ÿ˜ฉ

forest harbor
#

Yeah! That's my point too. I have a few packs which are freely available on GitHub(with N/C license) & I still get decent amount of sales from the MP.
People who could afford to pay will pay you anyway.

#

Some authors have issues with those other people are asking for support.

#

That's a problem for sure.

delicate dove
#

just dont be like Daz3d, putting a 50-60 dollar thing on the mp, without the link to the identically free one on github

forest harbor
delicate dove
#

in daz's case its just gimme money
Cant blame them, but I do feel its a bit scammy

forest harbor
#

Anyway, licensing & this stuff is really hard.
We had some discussion on the web community where some of the key open-source projects running without funds or nearly begging for donations.
Here, the situation is much much better.

trim lagoon
#

Another bad idea: The marketplace turns into an nft store

#

Where people bid to have access to your asset packs and te contracts can be shared among the community

forest harbor
# trim lagoon Where people bid to have access to your asset packs and te contracts can be shar...

There's something called Licenses ๐Ÿ™‚ You can't use anything you can see inside a GitHub repo.
You can't compare it with a copy-paste avatar NFT.
Even you copy the NFT avatar, you don't have the legal right to use it. Anyway, most of the NFT owners don't even have that copyright. Which is funny.

With GitHub, you can give a non-commercial license. (I do that)
For commercial projects, users can get it from MP.
This is somewhat similar to what Epic is doing with the UE codebase. It's not FREE even you can see it on GitHub.
You have to pay royalties when it's time.

My point was none of this.
There's a set of people who value your projects & but buy it's from the MP.
Usually, people who pirate or grab the FREE stuff always aren't your paid customers.
You really don't want to worry about those pirate stuff & there's very little you can do.
What you can do is, stop giving support to those people.
I heard it's a bit of a problem too.

ember hill
#

And maybe I'm a bit too leaning on philanthropism, but I'd prefer many of my code to be free open source, and it's free as in free beer.

trim lagoon
#

I kinda see a divide where 'words' are free but 'things in 3d space' are less so

#

Code complicated this

ember hill
#

Okay, so for the distinction, I'd have the code stuff to be free as in free beer, but when it comes to assets, it's going to be mostly free as in free speech.

#

IMO, assets can make something more distinctive in hindsight (frontend) compared to code running in the background (backend)

delicate dove
#

@eager haven please read the #rules, we have a dedicated channel for new marketplace releases.

eager haven
eager haven
delicate dove
#

the channel topic at the top here also mentions:
"Come here to discuss the Unreal Marketplace. Authors and customers are both encouraged to share their experiences. Your MP content goes into #released !"

#

no worries though :)

winter narwhal
#

Hi everyone! I just migrated my project from the version 4.25 to the version 4.27. Do you think is it worth redownloading all marketplace assets with the updated version, or will I be just fine with the automatic conversion? I have almost exclusively 3D models and characters

ember hill
winter narwhal
forest harbor
winter narwhal
lethal oxide
#

What is the legality of marketplace music? Am I allowed to export tracks and add/edit them as long as the end result is still used for an Unreal Engine project?

delicate dove
#

in that case, yes

lethal oxide
#

Including adding my own sounds, like dynamic leads, extra percussions, etc.?

scarlet mountain
#

Probably the only real restriction is that it needs to be used in a greater work, eg game, film, etc. You would not be able to remix the music, cut it up etc and release it on the marketplace or any other store as a new music pack

unborn plover
#

Question, does Epic allow you to use assets from the free collection in your marketplace pack? Say I make a BP asset and want to demonstrate it, can I use lets say the assets from the Action RPG? I could imagine you cant use assets from other assetpacks in your asset since others could just buy yours for cheaper maybe, but it could be different for the free collection since no one is losing money?

scarlet mountain
#

Checkout the FAQs in the marketplace site, it seems to indicate you can use epic sample content in a limited capacity for demo'ing, but it doesn't say anything from the free collections, so I'd err on the side of caution and would avoid it. If in doubt, email them

unborn plover
#

Yeah good idea Ill do that

balmy helm
#

Thinking of getting the "Graph minimap" that is on showcase, anyone has experience with it or know better alternatives?

sturdy hawk
#

Hey, I just added youtube and sketchfatb preview to orbital market if some of you are interested!

#

(I'm currently fetching all the assets so if some are not ready yet, wait a couple of minutes)

thorny compass
sturdy hawk
unborn plover
#

their answer

#

So yes, if its made by Epic its okay

#

so also things like Action RPG

north stirrup
fair patio
#

Hello! I'm a bit confused about marketplace seller payout dates. I would appreciate it so much if someone could help me about the issue!

The problem is that I'm not sure about when I will get the payout. I sold my asset pack for 90 dollars on November & 260 dollars on December. Did I understand right that I will get my payment on February 1st, or will it be on 1st of March?

glass crystal
#

Anyone know of a decent pack of just dirt, grim, scratches, etc textures that I can slap on a material to stop it from looking way too pristine?

glass crystal
#

oh my god what have I been DOING

ember hill
#

Exclusively free for Unreal Engine licensees

glass crystal
#

I was out there taking pictures of my goddamn cutting board in the kitchen so I could screw with photoshop filters until I could isolate the scratches to apply to other textures

ember hill
#

Well, Quixel has those.

glass crystal
#

SO IT WOULD SEEM lol

#

Thank you, this is a (literal) game changer

ember hill
glass crystal
#

I know I'm just reeling under how much time I was wasting not knowing about this

glass crystal
# ember hill Quixel Megascans

BTW what's the deal with this Quixel Bridge it keeps telling me about? I can't tell if that's gonna be like The Way I should be doing things, or one final shot at prying a dollar out of my wallet during this process

half mist
#

how do I know if I have this coupon?

#

oh

#

you earn it now not use it

#

I get it

wild mulch
#

he receives this while trying to open our project:

delicate dove
#

plugins generally need to be purchased on a per-seat basis

dusty crypt
#

Really? I thought it was in the marketplace's terms that it was okay to share with your team - if you are the owner.

#

So plugin, yeah.

#

Interesting.

#

Content - good
Plugin - per-seat

graceful arrow
#

Depending on the number of seat you need, you might even get a discount. Contact Epic directly for a quote ๐Ÿ™‚

dusty crypt
#

Thankfully, I only use content assets and permeant free plugins ๐Ÿ˜…

half mist
#

I can understand maybe for editor utility plugins

#

but not for game mechanic plugins

dusty crypt
#

I'm not worried. At no point did I express worry in the slightest.

half mist
#

I was just saying in general not specifically about you

#

๐Ÿ˜…

ember hill
delicate dove
#

spanks @ebon leaf

wild mulch
next badge
#

this month FOTM is alright i guess

oak fiber
#

there are free assets?

graceful arrow
#

Stuff.. or Stuffโ„ข

frosty garnet
#

Hey does anyone know from where can I download free animated things, like: birds flying, functional water from fountain and suchโ€ฆ any website that offers free animated things that i can import to my UE proj without the marketplace? Thanks everyone for help

unborn plover
#

This is also free, but harder to find on the store you gotta search for it

honest bobcat
#

Any recommendations for packs that have death anims, there's only really two packs that come up when searching for death animations and they're all sort of lengthy or slow bleed outs.

I might be able to use MoCap's Online pack to speed up and enter ragdoll earlier, but was hoping to find quick death reacts depending on what part of the body you're shot, if character is crouched, directional push from explosions, etc...

spare pewter
#

What's a good UDP plugin? To receive and send

#

Or wait, there's an Epic Games one

spare pewter
#

oh scratch that, I can;t find any documentation on that

scarlet mountain
#

I've used the udp backend for messagebus, but not udp directly in ue4

#

The message bus system provides some good and helpful functionality if you are communicating unreal to unreal

#

You can also make just slate applications with it

#

I'd check that out unless you specifically need to communicate with something other than unreal

scarlet mountain
spare pewter
tawny torrent
#

So u told me i can put a crazy price on anything i want ? Its allowed?

#

Like these 1500$ prices

scarlet mountain
#

Why not? It's your work

#

$1500 is not that crazy to a business. That's a few days work of someone's time in western countries. If it saves a week, it's worth it

hollow zephyr
#

uh yeah but you'll lose all credibility

tawny torrent
scarlet mountain
#

Yep. If you are releasing in that price range you definitely better make sure it's high quality, and also consider whether total sales value will be made up for. I suspect the number of purchases relative to the price is a curve and not a linear ratio

#

But it's a trade off that is totally up to the author to make

tawny torrent
#

Just for fun , would name some 1000$+ so i can check them out , or is there a way to look them up the price range thing didnt work

agile shadow
#

There are no 1000+ products on the marketplace that are even remotely justified and whatever you are making is likely to not be justified being sold at 1000+ either.

#

Only times I saw people selling their stuff for 1000 on the mp was when there were throwing a tantrum.

junior orbit
#

saw this super in-depth ai system that literally has everything i would ever want for 1500

agile shadow
#

Odd pricing choice

scarlet mountain
#

something like that is a HUGE amount of work, and many archvis firms would easily justify the cost of that

ember hill
#

The metaverse awaits!

delicate dove
#

meanwhile my cave pack has more meshes and is only a fraction of that pack.
though, low poly cave stuff XD

that pack looks kinda neat, ngl.

scarlet mountain
#

pricing is complex, and you need to consider your target market. That is clearly aimed at archvis firms, where as yours i'm guessing would have a fairly sizable indie customer base, you can't price them out.

#

It's a big subject, but it's very unfair to say 1500+ is ridiculous and never justified. All depends on quality and target market

delicate dove
#

i know, I as just derping :)

wild mulch
vale prawn
# wild mulch I'm looking for an addon similar to this one: https://assetstore.unity.com/packa...

There's no real equivalent to EasyRoads3D for UE. This BP is in the same idea, but less advanced: https://www.unrealengine.com/marketplace/en-US/product/procedural-road-generator
Previously there was Road Editor Pro, but I think it's been dead for a while: https://talos-studio.com/product/road-editor-pro-ue4/
At work we use Mathworks' RoadRunner, but unless you have a special deal with them, it's not cheap.

wild mulch
tidal moss
#

Does anyone know if epic submits tax slips for Canada on revenue?

half mist
#

can I submit a marketplace plugin that requires another marketplace plugin to run?

sick star
half mist
#

sad

#

guess Ill make a forum post or something

sick star
#

There are several of my plugins I think would be useful to put on the marketplace, but alas they depend on my other plugins, and so without overhauls to merge everything together I cannot

half mist
#

:(

graceful arrow
half mist
#

2.1.c Required dependencies of content-only projects must be available through the Marketplace and be clearly stated in the productโ€™s description.

sick star
#

2.6.1.d Plugins can depend on Unreal Engine plugins distributed with the engine, but must not depend on other user-made Unreal Engine plugins.

half mist
#

rip

glass crystal
#

Is it just me or isn't very weird that Quixel has surfaces for, like, fur or moss or train tracks, but not just... plastic

#

Or am I searching this wrong

#

...And little for them on the Unreal marketplace either! This is nuts. I must be missing something, this is so common! Mouse, keyboard, phone case, monitors, gamepad, speakers... fucking every object on my desk right now is black plastic.

coarse spire
#

specular 1, roughness 0, metallic 0, pick a color lol

scarlet mountain
#

Has some plastics for car trims

forest harbor
sick star
forest harbor
hasty nexus
#

Packs(blueprint projects etc) can have a marketplace plugin dependency. Plugins with other marketplace plugin dependencies are not allowed.

half mist
#

๐Ÿ‘

hasty nexus
#

nothing mixed about it, ask before submitting, don't get your project rejected for no reason. What's on the marketplace depending on other marketplace plugins are blueprints or materials

#

this relies on substance plugin but it's not a code plugin, it's a material library

half mist
#

oh u r right I did downloadf some other thing that depends on substance plugin too

#

but maybe that's only substancep lugin specific

#

guess worth a try tho

hasty nexus
#

๐Ÿ™‚

half mist
#

thxz

hasty nexus
#

no problem

half mist
graceful arrow
# half mist seems to be mixed opinions about this, guess will have to submit and see if it g...

As I said yesterday all the info in available in the seller guide.

Project Dependencies
Products are allowed to have dependencies on other products as long as they meet the following requirements:

Description Text identifies any dependencies or prerequisites for use of the product.
If dependencies are required, they are available on the Marketplace.
Can only depend on a paid plugin if you are also the seller of the paid plugin
You may suggest pairing your product with a published product on the marketplace, but your product must be able to function on its own.

https://marketplacehelp.epicgames.com/s/seller-guide?language=en_US#44

And

2.1.c Required dependencies of content-only projects must be available through the Marketplace and be clearly stated in the productโ€™s description.

from: https://www.unrealengine.com/en-US/marketplace-guidelines

๐Ÿ™‚

half mist
#

Mhm

distant tendon
#

Is it okay to post a video and ask if anyone would find it useful?

graceful arrow
#

possibly #work-in-progress ?

vapid ridge
past maple
#

How does it work if a market place item clearly ripped assets from another game and put it in their pack, and people already bought it? Do they lose out on the content they purchased? I am looking at something now where they tried changing animations, but you can clearly tell that everything is from another game.

half mist
half mist
graceful arrow
graceful arrow
# half mist why?

have a look at those reviews, and lack of response to them and questions from the creator.

half mist
#

ahh.