#fab

1 messages ยท Page 101 of 1

drowsy hawk
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But i doubt anything's going to change.. They don't seem to care. The UE4 mp has unfixed bugs centuries now, its super slow, impractical, doesn't have smooth scrolling, doesn't have the ability to open in separate tabs, and most of all.... it doesn't even have List View option :/

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So obviously pretty much everyone who browses the MP do it with their browser..

modern perch
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you'd be mad not to

merry field
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Also, people find windows popping up to be annoying

merry field
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I think I'm hallucinating links

delicate dove
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you are :p

merry field
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Normally things I hallucinate don't make much sense

delicate dove
merry field
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Ah well, must have been rats

delicate dove
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prolly

sand timber
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The UI of Launcher has some similar from the League of Legends, really slow and no tab every time you point there will be a long loading time sometimes is off I don't know why epic didn't notice that,

delicate dove
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would the mp team be against me using the name "megamannequin" because I gave him an arm cannon for preview reasons?

modern perch
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seems unlikely, it doesn't actually step on any trademarks, and it's a clear use of parody

delicate dove
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ill prolly ask before submitting, to save eachother time hehe

modern perch
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aye

delicate dove
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good point on the parody though

narrow wave
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If I was to vote for potential monthly free assets, then I'd vote for this or one of their other forest collections. https://www.unrealengine.com/marketplace/redwood-forest-collection

zealous ibex
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@delicate dove Be careful on the canon design - it may be trademarked ๐Ÿ˜‰

delicate dove
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imma edit it anyways

jagged badger
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Anyone thats Epic staff on here? I submitted an email regarding a product submission i did a while back but havent heard back.

fervent pagoda
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@narrow wave The marketplace sellers have to agree to putting their products free iirc from the email I received as a marketplace seller. There is no voting it's completely up to the sellers.

delicate dove
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@narrow wave @fervent pagoda you can submit your mp packs, and mp-team can pick out of those. MAWI makes too much money from their packs to warrant the 7500,- to have it downloaded 50.000 times for free

fervent pagoda
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Gotcha and yeah I agree I highly doubt Mawi would put any of their packages up

delicate dove
jagged badger
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Will try again at the one above

merry field
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Yeah, Mawi's stuff looks awesome, I can't see them putting them up for free, they don't even participate in sales

jagged badger
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Il be honest, we had MAWI stuff at one of my old jobs and taking a look at the assets individually they werent that high quality. But put together in a scene it looked great.

delicate dove
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not everything needs to be superb, it just needs to look superb at a glance

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unless its something semi-static the player looks at a long time

jagged badger
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true, depends on what use you have for it i suppose

harsh coral
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is the MAWI stuff decently optimized ?

modern perch
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form what I gather it is for the level of quality it has

jagged badger
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Hi all, would anyone be able to help test a project to ensure it runs properly besides my PC?

quasi blade
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unclickable links

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i find myself asking how can a person be so talented as to make a plugin for ue4, but lack the skills to format their marketplace listing to include actual working links... or is it something on the marketplace side?

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this is just 1 example of literally thousands

leaden root
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Makes it more appealing

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You now have to copy and paste the link, causing you to invest time and energy in looking at the plugin

zealous ibex
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^ Though I do definitely agree with this, I have found the linking tool to be troublesome at times (not applying; requiring a refresh/whatever before it works). That's not an excuse, but it wouldn't amaze me if that has anything to do with it.

steel shore
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does any one here knows about assets i can use to make a full city

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mention me when answering me

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i want to make a abondened city

delicate dove
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Yea it would be nice if there was a "please add video url here" thingy under the "upload your photos thing"

merry field
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Honestly I can't really blame the authors for that

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It's basic functionally in every single online editor to turn URLs into links

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It took me quite a while to figure out how to add a proper link to a marketplace page because it's so unintuitive

delicate dove
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have to agree

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and the way it counts characters used is weird too

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instead of 3400 (or whatever) including html, I rather have a 2400 excluding html. much better for planning

merry field
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I think they just haven't done much in a long time because the people who made the Marketplace were pulled off to make EGS

modern perch
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given how barebones EGS is, I'm not convinced that's the case tbh

slim sundial
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Can't publish the asset to the marketplace? Takes me straight back to the publisher portal and the support takes days to reply

I have made a new version of the pack and tried to update the dowload location, but it's now stuck on the "submit for aprooval page". I click submit for aprooval, and I get this https://prnt.sc/mo1lb0

Then after a while it takes me back to the /add-product page without any notification if it was sent to the marketplace support for approval. I get no email like I did the last time. http://prntscr.com/mo1m8v

Lightshot

Captured with Lightshot

Lightshot

Captured with Lightshot

grizzled thunder
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@slim sundial same here...mine seems to sit on "saving changes" Anyone from epic able to shed light? @idle arch

delicate dove
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i think one of the mp team peeps replied to the forum thread about it

slim sundial
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Link

delicate dove
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"could you please grab me a link, since I dont know where the forums are for some reason"

idle arch
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Is this still happening?

grizzled thunder
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@idle arch I just tried 15 mins ago to update an already released pack and it gets stuck on the saving page once I submit

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with the saving greyed out

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using chrome

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If I refresh or do anything then I lose my changes

uneven wave
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Maybe I lucked out, but about an hour ago I had to resubmit some quick modifications for a pack and it managed to save.

grizzled thunder
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@uneven wave good to know. I'm updating a project file link and adding release notes on an already released project. not sure if you were doing the same?

uneven wave
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@grizzled thunder Ronan Yes, exactly the project file link, saved, resubmitted. Worked out.

grizzled thunder
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@uneven wave @idle arch Ok I refreshed and tried doing it again and it worked fine this time. Sorry for the false alarm

idle arch
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No worries at all.

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The only way we can find out if something breaks is by people telling us!

grizzled thunder
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Cheers, thanks for the help all

delicate dove
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also <_< Y none of you dm-ing us admins when that guy posted tens of thousands of "free" pirated courses?

daring raven
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I can teach yall how to be a pirate in my correspondence course for free!

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First letter: R

merry field
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Because I couldn't tell what it was without downloading the file and I didn't want to

lunar fractal
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^this

delicate dove
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hehe, oh well. he's banned into orbit for now

wooden falcon
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it's weird coming in on the end of one of these things and wondering wtf just happened

lunar fractal
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summary: guy posted about pirated stuff -> Luos made big BOOM -> no more guy

merry field
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^

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What was more strange was he just randomly dropped the link in here out of the blue in the middle of another conversation

delicate dove
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been talking to some other moderators from other discord channels

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guy has been spamming it everywhere

stiff pond
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What was it a link to?

delicate dove
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few hundred packs/tuts/software

stiff pond
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Oh dang. Sounds like a great way to get a virus.

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Rule #1 of the internet: Links to free stuff always contain malware

merry field
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Not really, lots of legitimate free stuff on the internet

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I'd say the chance to contain malware is directly related to how dodgy it is

stiff pond
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Well, when it's for free stuff that's not supposed to be free is when you should get cautious.

uneven wave
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Is the publisher portal working for you?

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I was about to submit a project file link, it froze and upon reloading I just get a blank page.

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Nvm, working again.

delicate dove
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makes it so annoying to filter

merry field
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What would you start them with? The T_ prefix?

delicate dove
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at the very least

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proper naming conventions ftw

merry field
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For marketplace content anyway ๐Ÿ˜ƒ

delicate dove
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for always

merry field
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Marketplace demands you have a naming convention, but not that you follow any specific one

delicate dove
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anyways, afk

merry field
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For my own project I generally don't do it because they're already in folders by type, extra naming seems redundant to me

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That was the guide I used for my Marketplace stuff

delicate dove
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while I get its fine-ish for personal projects, but the moment you work with a team it really helps workflow, as well as getting later-added team-members up to speed.

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nothing worse than dropping halfway into a project where all materials are named Material_241325135

modern perch
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people who do that should be shot on sight

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I worked on a project where every animation was just a random-as-feck autogenerated name and dumped into a single folder

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it was infuriating picking out things you needed

delicate dove
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i had that with one project. textures just texture_23452424 materials Materials_25415345 and instances just material_2342424_instance (etc)

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(and almost no instancing at all either)

merry field
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Arrghghgh no, I'd never do that

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That's awful

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I just meant I don't see the point of prefixing all the Blueprints in the "Blueprints" folder with "BP_"

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They better still all have descriptive names

delicate dove
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i do that out of habit, and is one of the few cases where I am fine with people naming it accurately without BP_

modern perch
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BP prefix is super fucking useful when you're debugging

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it means you know that the class in question that's causing problems is a blueprint, not native code

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same with other assets, if it comes to it

merry field
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That's a fair reasoning, didn't think of that

modern perch
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aye

delicate dove
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i want a plugin that random generates random prefixes for all files.
"happy april fools!"

merry field
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I could make one that randomly changes the names of all your assets into insults

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... or all your strings, for that matter

delicate dove
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lol

merry field
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On a more Marketplace-related topic, had someone contact me over the last few days, who managed to come up with two different usage scenarios that I hadn't even thought of (and, of course, both had bugs I needed to fix!)

gaunt flicker
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Naming

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Conventions

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Are

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For

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Engineer

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Debugging

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and that alone is worth the investment

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There is nothing more frustrating then getting a callstack with an object that is like

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TheThing

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WHAT IS THE THING?!?!?

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I HAVE NO IDEA

sullen lion
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lemme open this editor to use the conte..... and it still crashes on load. Huh.

merry field
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NCAFED ... nope, the first letter of each word makes no sense

quaint cedar
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Having to scroll through a gazillion of textures cause non of the names are matching or even remotely related is reason enough to name your stuff properly

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I want to write "XBox Button Prompt" and see them all. Not "A" and scroll

delicate dove
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lol

quaint cedar
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I drilled that into the peeps at Hoverloop. Submit with shitty names? Clean up!

timber dragon
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Anyone know what's going to be free next month? Don't know if I should buy a few assets now or just wait.

merry field
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I'd say only the people who have applied and been accepted would know

graceful arrow
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I like that it can be used to show off 'smaller' assets that the creators have. I'll admit to more than once seeing someones work, and seeing they have something both well made and useful to me. I do feel for the creators seeing thousands of downloads.

delicate dove
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about 50k downloads so far for me

graceful arrow
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I imagine even though you know the vast majority wouldn't buy it in the first place, for whatever reason, it must be hard at times not to see lost sales.

delicate dove
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yea, if only 1 dollar, heck 50 cents a pop

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imho something mp team could consider, but doubt that would ever happen

graceful arrow
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As a gesture of goodwill, seeing as they use the free give away as a selling point for the marketplace. But yeah, you're probably right.

merry field
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I wonder how many people would download if instead of making the asset free, it made it only cost 50c

graceful arrow
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The very fact that I've bought a couple of things off the back of this freebie thing proves it works as a sales tool. On that basis alone it would seem fair to remunerate the creators a little.

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As far as cheap as chips prices go, that can be a double edged sword. On one hand you potentially open up your products to a wider market, but some customers believe that cheap also means crap. Not always of course but it's something I've encountered myself a few times in life.

delicate dove
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ive had people grabbig it for free, and then being angry at me because its useless whenever cascade phases out <_<

graceful arrow
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that is that how numpty is in charge of the Country(* feel free to pick from the many options available from all the numpties.)

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people like that complaining about a really good free thing, that they could learn from it's just crazy people! lol

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That didn't come out right, at all. I'm too tired to make sense, Sorry.

delicate dove
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sall good

graceful arrow
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basicly the worlds run by idiots because there are enough idiots out there to vote them in. The same sort that complain about free things.

delicate dove
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oh wait, creators hub

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i keep forgetting only sellers have access to it

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<_<

merry field
delicate dove
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anyways, one of those "I purchased your pack accidentally"

merry field
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Though it bugs me that I always get a page telling me I don't have permission to view it, then the single sign on logs me in and takes me back to the forum page, so I have to close it and click the link again to actually get there

delicate dove
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yuuuuup

merry field
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I hate Epic's SSO ๐Ÿ˜ฆ

delicate dove
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I went to the store just now and accidentally purchased 250 kilo's of mushrooms

merry field
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I wonder why the customer put it into their cart if they didn't at least somewhat want it

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The part about the piracy sites is a bit odd, it's not as if someone couldn't just buy the asset and put it up there even without refunding it

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e.g. if the person bought it to put it up for piracy and then refund it, they'd still put it up even if you don't refund it

honest agate
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anyone know of a plugin that allows you to have notes in folders sorta like the way Unity lets you have README's where you can see the contents in the properties pane?

north stirrup
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Public

merry field
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I put my documentation up on Google docs

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And included a text file with it in the zip

limber field
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Does anyone know of an Apex like ping system being worked on?

vapid tundra
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I accidentally purchased 1 kg of cocaine once. Didn't get a refund tho.... ๐Ÿ˜„

merry field
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Better than purchasing 1kg of sugar

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Saw a news story about a woman who called the cops after she ended up with a bag of sugar instead of, well, what the dealer claimed she was buying

delicate dove
delicate dove
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forward to mp team

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lol

merry field
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I used this hammer, now I don't need a hammer any more. Refund please

delicate dove
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"I dont need the batch tool plugin anymore, as I already batched all the material settings, please refund!"

reef saddle
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Hey, Someone know if we can use free asset from ue4 marketplace for a commercial game ?

merry field
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Is it an Epic-created asset, or one of the Marketplace sellers' items that is currently free?

reef saddle
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hmm for both ?

merry field
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Different answer for each

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You can't use Epic content on another engine

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You can use non-Epic Marketplace content in other engines

delicate dove
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just dont expect support for it when you do use it outside of ue4 ๐Ÿ˜ƒ

nocturne scaffold
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yeah how the hell would u even do that?! u would have to export them each one at a time.

daring raven
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some come with source files (thinking of Kubold here)

reef saddle
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ok thanks you ๐Ÿ‘Œ

slim marten
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Hey all, apologies if this is the wrong channel. I just bought a color picker widget off the marketplace and when I add it to project the widget .uasset are not showing up in the content browser, but the rest of the assets show up fine

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any ideas?

quaint cedar
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@slim marten Best way is to contact the marketplace seller.

delicate dove
rustic belfry
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Just noticed now - very nice!

delicate dove
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still no seperate mobile supprt thingies.
es2 up to sm5

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kinda annoying that most android and ios can handle sm4 nowadays, but if your stuff doesnt work on es2, they dont allow you to use mobile tags

drowsy jasper
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@delicate dove any chance you'll make some cool projectile/impact/etc. VFX optimized for mobile VR ?

delicate dove
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would need proper VR first, and not too interested in the current state of VR. waiting for a proper next gen one.

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I do have mobile VR, but meh. user base on mp is prolly too limited to warrant making a pack for it

drowsy jasper
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๐Ÿ˜ฆ

quaint cedar
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@delicate dove :P Not doing anything wrong here. Our VR Headsets are all in their boxes.

delicate dove
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hehe

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the ps4(pro) VR headset is fun, but as long as I cant tweak per eye, its always a bit blurry to me.

gloomy bramble
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This is ugly

gaunt flicker
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I need some sort of arcane beam particle

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what do

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whos got that arcane beam swag

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@delicate dove ?

gloomy bramble
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yikes

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they really need to hire a web designer to clean up the MP

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I didn't think the MP design could get worse? ๐Ÿ˜ฆ

grizzled thunder
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I can now tweet someones comment from the marketplace

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progress ๐Ÿ˜ƒ

gloomy bramble
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???????????????

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oh well at least we got some new features ๐Ÿ˜ƒ

uneven wave
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@gloomy bramble I really, really want that dark theme. Is it something custom made or am I missing a setting somewhere?

gloomy bramble
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???

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this is the launcher

uneven wave
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Ooooh, right. Thought it was the web portal.

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Thanks!

raw marsh
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The package I've tried to put on the marketplace includes some fonts that are either Apache or OFL licensed.
I've been asked to make any fonts included in my package public domain.
No digital fonts are old enough to public domain and someone calling them public domain doesn't actually make it so.
I can SEE other packages with OFL and Apache fonts included https://www.unrealengine.com/marketplace/en-US/ztext

I have no idea what I can do here. I don't even know if replying to the Marketplace Support emails works.

zealous ibex
grizzled thunder
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I've seen a few things broken

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epic marketplace QA right now

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๐Ÿ˜ƒ

gloomy bramble
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@grizzled thunder that's probably the one department without qa ๐Ÿ˜‰

grizzled thunder
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someone throw some fortnite bux at it please

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๐Ÿ˜‰

raw marsh
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I'm considering if it's possible to put it up without the fonts at all, and "suggest" which ones people should install.

grizzled thunder
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comic sans?

raw marsh
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Comic Sans is by monotype, so doesn't even HAVE a permissive license! You DEFINITELY can't use comic sans in a game, sorry.

grizzled thunder
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But you can cringe every time you see it. Sorry Im not helping

raw marsh
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I mean it's kind of important: OFL and Apache are about the only font licenses that are POSSIBLE to use in games legally, as most commercial font licenses consider each copy of the game to be a new digital instance of the font you have to pay for, because they're intended for a single website or for print.

grizzled thunder
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I remember the obscene monies we paid for licenses for games I worked on

raw marsh
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It's RIDICULOUS anyway I don't know what the heck to do about any of this.

grizzled thunder
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what are you planning to release that needs a font?

merry field
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Aren't there tons of public domain fonts?

wooden falcon
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ah nice, now you can reach the permanent collection without having to first summon demons

raw marsh
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@merry field Things that are "released into the public domain" currently are in a completely untested legal position. It still actually needs to be old enough to count for sure and no font can possibly be old enough.

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It's also different in every country. That's why the open font license exists.

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@grizzled thunder im releasing a subtitles system

grizzled thunder
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@raw marsh I can see your quandry.. if ever anything needed a font...

raw marsh
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Legal requirements for subtitles are 7 font options minimum

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Like I made this thing as an example of how it should be done, and it's impossible to put it on the marketplace.

grizzled thunder
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Surely if you get in touch with Epic directly they could advise

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sounds like a useful thing to have

merry field
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Huh? If you make something public domain, how is it not public domain? You've waived the rights

raw marsh
merry field
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Huh, what a mess

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Same old problem of all laws being about the letter of the law and not the spirit

raw marsh
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yep! and yeah, public domain is different in every country, which makes using it super messy anyway. Saying something is public domain MIGHT work in the US but internationally that doesn't hold up. The only way to be sure if it's prior to a certain year which escapes me, but is WELL before computers (I ran a public domain game jam for 3 years and there's a LOT of edge cases)

harsh coral
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you can waive your rights though, even if you can't directly make it public domain, ...

merry field
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Yeah, I'd have thought releasing it into the public domain would be the same as releasing it with a licence of "do whatever", which is surely legal

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You can put whatever licence you want on your own creative output

gaunt flicker
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Guys

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I got a great idea

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lets make the launcher

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uglier

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and more not smooth

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the lower the framerate, the better the ux

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the higher the cpu usage, the more cpu we reserve for unreal

harsh coral
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great idea

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tho it's gonna be hard to top epic at that

raw marsh
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Also had a bunch of problems with it

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clearing my browser cache and refreshing worked

timber dragon
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Is it just me or did they update the marketplace?

rare lynx
ebon leaf
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I lost all my marketplace shopping cart content D:

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did this happen to anyone else?

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I was using it to bookmark assets I was interested in and I had "bookmarked" 48 assets D:

delicate dove
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necturus's content got pirated, and now someone in the comments is bitching at necturus for selling "free" content
what a world

void prawn
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ouch

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Is it even possible to detect pirated stuff?

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other than stumbling over it or someone mentioning it i assume there's no licence keys or whatnot tied to the content provided ?

delicate dove
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not really sadly

void prawn
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You just gotta rely on peoples honesty, hopefully not to many pirates out there.

vapid tundra
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rely on peoples honesty... lol ๐Ÿ˜›

void prawn
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cute and naive, right ?

ebon leaf
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is any pirated content being hosted on the marketplace?

timber dragon
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Is this a issue on mobile for anyone else?

covert furnace
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I think in the patch notes it said that landscape was the only orientation currently supported. ๐Ÿ˜ฉ

timber dragon
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Rip

flat schooner
ebon leaf
delicate dove
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guess they installed that screen distort

lunar fractal
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haha optimized for curved screens ๐Ÿ˜›

covert furnace
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Everything you need should be included in your folders, so make a copy for best practice. Also if you rename them to something relevant to your project it should be ok. Identically named blueprints in different directories might 'work' but it's definitely confusing if you're searching for it.

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Follow the recommended naming conventions: BP_ABC_ThirdPersonCharacter, where ABC is your project acronym/shortcode and you should be good to go.

gaunt flicker
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as always I offer the alternative

covert furnace
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I tried that with my first blueprint project, got declined, used the wiki and got accepted.

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Not that I don't appreciate it Allar. ๐Ÿ˜ƒ

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Sometimes I think they just forget to have their coffee.

sullen lion
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I think if you respond with the link to Allar's guide they let you go forward.

gaunt flicker
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aye

timber dragon
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Anyone else excited for March free assets?

autumn perch
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nevermind ๐Ÿ˜„

merry field
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Seems to redirect to en-US no matter what I do

autumn perch
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yeah for few tries seems redirect was broken, but then worked..

north stirrup
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Are we allowed to record usage statistics of our plugins?

merry field
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As in, record that and send it to something online? You'd need a privacy policy anyway

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Possibly an opt-in for GDPR as well, depending on what data you are sending

candid rivet
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man that new image carousel is annoying that it unfullscreens automatically when you hit the end

delicate dove
merry field
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Nice that you also have a trickle of real sales mixed in each day

delicate dove
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yea, especially nowadays.
a day without a sale is a bad day though.

timber dragon
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What time do they usually release the free for month assets?

north stirrup
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lol

narrow wave
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The first few months would show the free assets at midnight EST without being free until later that day, but last month and now this month they're not showing right on midnight. It'll be sometime later today

void prawn
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Have you noticed any difference in sales on your other packs after the having the "free pack" exposure on the marketplace Luos?

grizzled thunder
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Where do they normally announce it first? https://www.unrealengine.com/en-US/feed

Unreal Engine

Join us as we celebrate the game development community at GDC 2019! Learn about the latest features coming to UE4, connect with Epic and other developers, and play plenty of awesome games.

timber dragon
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Surprised it hasn't come out yet.

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February's came out around this time.

grizzled thunder
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Maybe the website updates caused a little delay?

timber dragon
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IT'S HERE

grizzled thunder
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๐Ÿ˜›

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how do you know...

timber dragon
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Look on the website. lol

pliant forum
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There is also 2 new permanent free ones.

timber dragon
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Some pretty good assets

delicate dove
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whoo @tall helm 's swords are in it. (already have em, but still)

timber dragon
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You like them?

delicate dove
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yea, its quite top notch stuff

timber dragon
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Wish it supported 4.21

delicate dove
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lets stare at @tall helm

grizzled thunder
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@delicate dove Time to start raking in those invisible dollars ๐Ÿ˜ƒ

delicate dove
#

you have Jan's sword, you have my download :p

grizzled thunder
#

possibilities are endless

delicate dove
#

adds nice fabric ribbon to sword

timber dragon
#

@grizzled thunder Thanks for making it free. Looks amazing

tall helm
#

@timber dragon 4.21 support will be in within the next day or so. Just gotta test if things still work on there, or submit an update for it

delicate dove
vapid tundra
#

now imagine you only got 1$ per sell instead of 0$ ๐Ÿ˜›

north stirrup
#

@grizzled thunder Oh crap this is awesome, wanted to try those since I saw your reddit post!

delicate dove
north stirrup
#

ยฏ_(ใƒ„)_/ยฏ

#

lol

delicate dove
#

My cave-pack was about that size when I first released it.
they politely asked me to add a warning because of the filesize XD

north stirrup
#

haha

merry field
#

I wonder if I wait long enough, maybe I won't have to make my game at all, people will have already made all the parts and put them up on the marketplace

#

Was looking at the recent releases, there's a cool 3D book pack with animations

north stirrup
#

in my project folder ๐Ÿค”

merry field
#

I'd imagine that's in the zip file

north stirrup
#

I see

merry field
#

Technically shouldn't be there, but hey

delicate dove
#

you can add any file you'd like when submitting content

merry field
#

Yes, and the "add to project" button just unzips it into the project

delicate dove
#

though generally they'll ask you to do so in a seperate folder

merry field
#

I meant that's it's a bit messy to put it there... But I think I put a readme in the root of the zip for mine and no one complained

delicate dove
merry field
#

718 people waited for the last possible moment

delicate dove
#

"when is the new stuff? this luos crap sucks"
"still not updated, ahh heck it!"

merry field
#

718 people downloaded it by out of frustration while waiting for swords

north stirrup
#

50k ain't so bad

grizzled thunder
#

@ebon leaf 505 4K textures will do that to you ๐Ÿ˜ฎ

#

@north stirrup That's the custom thumbnail for the Project when viewed in the launcher

#

It gets copied there by the engine

#

not anywhere else unfortunatly

merry field
#

Marketplace assets come in a subfolder under Content, named after the asset

#

So I made a folder under there for my project

#

Named it with an exclamation mark at the front so it appears at the top of the list

#

So I end up with my one "my project" folder, then different folders for each marketplace asset

#

It let me use !

merry field
#

Oh, hmmm, I'm mis-remembering, I used a dash and not an exclamation mark

merry field
#

It's supposed to attempt that, but I don't know how good it is

grizzled thunder
#

@delicate dove I've had lots of people ask how the sponsorship by epic works, what way did you answer that one?

quaint cedar
#

@grizzled thunder You mean the "Free for a Month" stuff?

#

If yes, then (if you are a seller) you should just check the Seller Part of the UE4 Forums.

#

If not, then you'd need to either contact Epic or become a seller :D

grizzled thunder
#

@quaint cedar Thanks Cedric, they were specifically asking how it works and whether there is money involved or if the creator got a cut of sales etc. I'd like to jsut be able to direct them to an epic page or something that answers better than I could

quaint cedar
#

As said, the Seller part of the forums have information about this

#

It's the "Creators Hub"

#

You get access to it if you are a Marketplace Seller.

#

Since you can't access this data without being a Marketplace Seller, I would rather not share it here.

#

If people require the information and they aren't Marketplace Sellers then they should ask Epic directly.
I would suggest starting with the support email of the marketplace.

#

@grizzled thunder

#

(which is marketplace-support@unrealengine.com)

grizzled thunder
#

Seems like a good place to send them, thanks ๐Ÿ˜ƒ

lean ledge
grizzled thunder
#

love it, some guy gave me a lower rating because he didnt know you need unreal engine in order to get marketplace content

#

๐Ÿคท

delicate dove
#

O_o

grizzled thunder
#

how do these people manage to get on the internet at all?

#

probably using that AOL cd still

quaint cedar
#

At least you know why they did it

#

If they actively wrote that somewhere, contact the marketplace support and request the rating to be removed

#

That rating is not justified at all

#

I had someone give me a bad rating cause I didn't push updates to them directly. They didn't want to wait for the update being pushed to the marketplace.
Had that rating being remove too, a few times...

#

@grizzled thunder

grizzled thunder
#

@quaint cedar It's fine, I directed him to to the UE4 download page. It's funny because he posted the browser error which specifically says - you need to download unreal. With the free month his rating will be buried soon anyway. ๐Ÿ˜›

merry field
#

Hmm, I have one 1 star rating and I don't even know why

#

Probably because I made it in too new an engine version

wooden falcon
#

๐Ÿ˜ฆ

lilac heath
#

Finally getting round to a monitoring script for marketplace notifications for sellers.
Is there a restriction on that amount of calls you can send to the API on the marketplace website.?

merry field
#

At one point I tried using a browser plugin to monitor the page for changes, but the other parts of the page (e.g. suggested other items) change too much for it to be very useful

lilac heath
#

I can hit the API and REST / JSON results,
I tryed to other ways and I agree they SUCK so bad

merry field
torpid dove
#

If I make a game template to sell on the UE4 Marketplace, can I use Mixamo and Paragon animations? Or does that violate Marketplace rules?

merry field
#

I guess it's meant to be snow, but the screenshot makes it look like it's just a plan white surface with small holes in it

candid rivet
#

sigh, i've been missing new releases because they decided to start randomizing the new releases on the landing page

quaint cedar
#

@torpid dove Mixamo isn't allowed to be resold. That's in their license. You can't make their stuff available like that. Only if you package a project and people can't access the source files. So no.

#

For Epic's stuff it's usually okay if you make sure the assets taken from Epic are by far not the center of your project. But even then I wouldn't suggest using paragon assets.

covert furnace
#

Can anyone explain how the input settings transfer when adding a marketplace asset to an existing project? If the marketplace project already has bindings will they replace existing ones?

lilac heath
#

@@covert furnace
Add to project -They don't get added unless explicitly set in a Blueprint
New project- your initial files come across with it when it's deployed

grizzled thunder
merry field
#

How many people need to download it to reach the moon?

grizzled thunder
#

@merry field not many

#

8,420,591

merry field
#

Of course your single-disk-thick pile would fall over after a certain height

grizzled thunder
#

On the plus side we would have a space elevator..

merry field
#

Floppy disk are clearly the best material for one of those

grizzled thunder
#

indestructible

#

๐Ÿ˜ƒ

#

If we got the fortnite players involved Im sure we could do it. Although we might bankrupt Epic with the bandwidth bills

north stirrup
#

hehe

torpid dove
#

@quaint cedar Ok thanks. That's exatly what I needed to know. I'll just stick with the starter anims to be safe.

modern perch
#

๐Ÿค”

delicate dove
#

lol

modern perch
#

yes

ebon leaf
#

How do you apply to the store?

delicate dove
#

which one

ebon leaf
#

Epic games store

#

Like how do i get my game on there?

delicate dove
#

this is for the game dev marketplace

#

you'd need to contact epic

ebon leaf
#

Ohhhh

#

Oops, wrong channel

delicate dove
ebon leaf
#

Read marketplace and thought of the store

delicate dove
#

no worries

#

check the bottom

ebon leaf
#

I did thanks

#

๐Ÿ‘๐Ÿ‘

delicate dove
#

good luck

ebon leaf
#

Thanks

#

I haven't made anything yet. Doing research for how we are going to share our game

delicate dove
#

so it tells me a plugin from the marketplace has an update, it doesnt allow me to update. tells me its already installed to all possible engine versions

#

what do?

#

have to remove it first <_< jebus

#

@onyx flower any reason why we cant just update plugins?

fleet garnet
#

before it was possible to just update ๐Ÿค”

delicate dove
#

hmm might be because I am on an older ue4 version, and their update policy for plugins is "only last three versions"

onyx flower
#

@delicate dove You should be able to, so must be something that's going on.

delicate dove
#

yea as I mentioned, might be because I am on an older ue4 version which doesnt have the update.

split iron
#

Wan.Xi in particular

#

We had a bad dealing with Filmstorm where they tried to scam us

shadow inlet
split iron
#

And this is the antics they use

#

OK

shadow inlet
#

Sorry to hear that though - we'll investigate.

split iron
#

Done ๐Ÿ˜ƒ

shadow inlet
#

Thank you - I've let the team know to look for your message

elfin plinth
#

what's the state of Marketplace's c++ projects?

#

is that a thing now?

modern perch
#

not to my knowledge

#

plugins or bust

elfin plinth
#

in past there was clear distinction between being able to share only BP projects and only c++ plugins

#

and you probably can't have separate BP project on marketplace that relies on c++ plugin either?

modern perch
#

not sure, but probably not

elfin plinth
#

it's weird if it is still this limited

#

I guess Epic just wants people to overuse BPs for everything?

#

so the deal is to basically make a c++ plugin and then share the BP side freely yourself?

#

because people need example scenes

#

either way, it does suck

#

because I have a unique product in mind which I can't really do alone on either side

merry field
#

Good question, was wondering the same thing

#

I keep running into limitations in BP that stop me from doing things I'm thinking of for the Marketplace

#

And probably something a tiny C++ BP node library could fix, but I don't think you can include those with your Marketplace BPs

#

I think the only solution is to submit fixes to the engine which fix those limitations, wait for them to hit a release, and then make Marketplace content which requires the latest version - none of that is ideal

ebon leaf
#

Hey guys, I'm thinking about creating a module for people on the Marketplace. It will be C++ based with editable Blueprints. Would this class as a C++ plugin or Blueprint?

merry field
#

See the above discussion we just had ๐Ÿ˜ƒ

elfin plinth
#

@merry field there are certain things that Epic will never include in PRs though

#

people have tried for years ๐Ÿ˜„

merry field
#

I am not even remotely surprised, considering their awful track record with bugs

#

But it's a thing I hvaen't tried yet, so I'll hold off ranting about it until they start rejecting my submissions

elfin plinth
#

they've accepted every PR I've sent them so far, but I've also seen what people have sent there and can tell beforehand what they'd accept and what not

delicate dove
#

hehe, almost every changelog has your name in it @elfin plinth

elfin plinth
#

not recently though ๐Ÿ˜ƒ I think 4.17 may have been last one

delicate dove
#

i remember that because I was reading that changelog recently :p

elfin plinth
#

I had one PR on the works for 4.20 but it was on the fence that Epic might not include it + now found a way to work around it

ebon leaf
#

@merry field Ah, fuck. So... it's pretty stuck with it being a "Code Plugin" then

zealous ibex
#

Would including the blueprints part as "Content" of the plugin work for something like that? And I guess it probably classifies as a plugin as soon as it includes code due to the technicalities of code having to be compiled (between engine versions/etc.)

elfin plinth
#

oh right, they do have some built-in content option?

#
Content in Plugins

Unreal Engine supports plugins that contain game content as well as binary code. In order to use Content in a Plugin, the "CanContainContent" setting within the Plugin's descriptor must be set to "true".```
#

so technically you could do that but it's a wrong place to place your examples at

#

if it's a mix of c++ and blueprints, then that would do I suppose

split iron
#

@elfin plinth @merry field They do have content folders, yes

#

That's how you distribute BP with your plugin ๐Ÿ˜„

#

Yes, examples should be separate

#

Just offer a google drive link or something ๐Ÿคท

elfin plinth
#

yeah

#

I can see distributing relevant BPs there

#

but not actual sample levels

#

that's the point tho

#

that something you'd expect Epic to offer

#

way to distrubute the whole package

split iron
#

Yep

rotund cloud
north stirrup
#

@rotund cloud Works for me

sullen lion
#

Like you mark stuff expiremental?

#

You can flag it, but idk if the MP does anything special irt experimental stuff

#

Broken experimental shit might be treated as your product being flawed. Iunno.

#

Could provide it separately as an example?

#

If you mean like a map, you can't even mark it officially expiremental

sullen lion
#

just showing as such in any UI

outer forum
cobalt crescent
#

does the New tab not show products in order of new-ness now?

#

it seems to just be a jumble of recent products

grim stratus
#

seems to be the only project with this problem for me

modern perch
#

one of your DLLs is wrong

#

at least that's what it feels like, wrong library version or something

#

I could be wrong though

#

the error is kinda obscure

grim stratus
#

aye and i have like 5 projects i jump through and this is the only one that it happens to so i am assuming it is something the gun game project uses that i normally dont? idk figure i would post it to see if anyone else is having issues.

north stirrup
#

one of your DLLs is wrong not at all ๐Ÿ™ƒ

#

This happens when you create a new local variable right @grim stratus ?

grim stratus
#

no it happens randomly but in while in play mode i know 100% it occurs when i run over my switch skeletal mesh object that does a few other things as well

#

it doesnt show the crash but it usually occurs when i change the character

north stirrup
#

How does VAT work on the MP?

#

Is it like on gumroad where you sell your product to Gumroad, which then sells it to your clients?

#

Or do you have to handle VAT yourself

delicate dove
#

epic handles vat

quaint cedar
#

Iirc you basically sell a license to Epic which they use to give the product to the person who actively bought the product

#

But that's just the details.

#

You set a price of your product, e.g. 50โ‚ฌ and Epic does the VAT stuff on top of that

north stirrup
#

So your company doesn't pay nor declare any VAT?

modern perch
#

that would depend on your location

#

in the UK it's a bit iffy

#

but in theory, no

north stirrup
#

in the UK it's a bit iffy How so?

quaint cedar
#

There are a lot of rules per country

north stirrup
#

I see

quaint cedar
#

Germany handles it different based on what you are working with

#

Company vs Single Person

#

Germany vs EU vs Non-EU

#

Depending on what you deal with you have to charge VAT or not

north stirrup
#

Per MP client?

quaint cedar
#

But you are also not selling your files to the MP Client

north stirrup
#

Right

quaint cedar
#

Keep in mind that you sell your stuff to Epic

#

I'm also not sure how it is with receiving money based on that

#

Cause we aren't actively invoicing epic for this

#

Might be that store sales are dfiferently handled

#

My bookkeeper didn't say anything yet

#

Your best bet is to call yours and explain the situation and ask what to do

north stirrup
#

He asked for an example of an invoice, which I don't have yet ๐Ÿ˜„

quaint cedar
#

There is no invoice

#

There is a pay out report

#

And then they wire you the money to either your bank account or paypal

north stirrup
#

๐Ÿค”

#

Why do you have to give them your VAT number though

quaint cedar
#

You don't

modern perch
#

this is what I mean by it being a bit iffy - there's never any invoicing etc and we never know how much they charged for VAT

quaint cedar
#

They actively say "Outside of USA"

north stirrup
#

Well

#

How do you even handle this legally?

#

Like if there's an investigation, how do I justify I paid all the VAT I had to pay

#

I guess I should just email them

modern perch
#

if your income is low enough you don't charge VAT

quaint cedar
#

Tricky, I don't have that part

north stirrup
modern perch
#

...but if you got past that threshold in the UK, the whole thing gets really awkward

north stirrup
#

And can't select none

#

Due to the kind of company I have to charge VAT

#

dang it

modern perch
#

you can e-mail them, but you probably won't get a useful answer

#

(if you do, there's a fair few people in here that would like to hear it)

north stirrup
#

๐Ÿ˜ฆ

#

Gumroad is so much better for this

quaint cedar
#

Seems to be a UK thing then

#

My panel doesn't have half of the things

north stirrup
#

I'm from France

#

And this is a dummy account

quaint cedar
#

Why do you have United Kingdom selected?

north stirrup
#

Really

#

lol

#

Well

quaint cedar
#

Well

north stirrup
#

Yeah that's cuz None

quaint cedar
#

Yeah Saw that now

#

Welp

north stirrup
#

Thing is

#

Can't select None

#

rofl

quaint cedar
#

Individual then?

#

Idk, my account is super old

#

I can't look into our company account right now

north stirrup
#

Yep individual allows you to select None as tax

#

I really don't get why they need the VAT id

#

Are they going to pay VAT on your behalf thonking

modern perch
#

it's just a legal thing, most people will ask for it when doing B2B stuff

north stirrup
#

I see

modern perch
#

they won't actually do anything with it, but the papertrail is easier if they need to do an audit or whatever

north stirrup
#

But if it's epic that's paying the VAT shouldn't they give their VAT id?

modern perch
#

I think you misunderstand the point of the papertrail

#

Epic's VAT ID isn't useful information if Epic is the one being audited

#

since it's kind of a given

north stirrup
#

Oh right if Epic is audited

#

๐Ÿ‘Œ

#

I guess I'll just see how it goes ๐Ÿ˜

#

Thanks all!

delicate dove
#

And now to start the gruesome writing descriptions and creating images for the gallery and what not

north stirrup
#

yeah let's finish the product first

#

before fighting against the description word count

#

Or the gallery weird tiling ๐Ÿคท

ebon leaf
#

Can someone help me with making sure i package everything up right for a marketplace submission?

merry field
#

I have a pinned message in this channel with a guide on that

ebon leaf
#

oh awesome thanks

merry field
#

Ask if you have any more questions

north stirrup
#

Is that surprising @junior smelt?

#

It's much simpler here

gritty solar
#

Where can I put bug report for UE marketplace?

merry field
#

/dev/null ?

#

But more seriously, you can try directing it at Amanda Bott here on this Discord

elfin plinth
#

only if they would give receipts properly tho

#

my bookkeeper agreed with me on Epics receipt not being enough to get VAT back from purchases and Epic refused to write a proper receipt

#

yeah, I know, I'll stop complaining about this some day, just so pissed off about how Epic does business

#

basically they charge you extra if you buy as a company

glossy idol
#

Hey all
Quick question, I submitted something to the marketplace and I'm currently waiting for it to be approved. Regarding the sales and free this month promotions, is that something Epic does automatically or do they need the authors approval first before putting it up on sale or for free?

flat schooner
merry field
#

@glossy idol the author must approve

#

When there's a sale coming up, Epic send out emails and you can reply with a % for each of your products if you wish

#

For free content, you have to apply for that

glossy idol
#

@merry field thank you

somber pollen
#

Why is there so little free content on the unreal marketplace? Compared to the unity one, for example?

lunar fractal
agile shadow
#

let's keep it that way

#

we don't need a race to the bottom

grim stratus
#

Whole heartedly disagree with you. Epic should keep buying assets for us. I have brought more people to ue4 in the last two months than in years past just because of the free assets. A lot of people are sad they chat get the past ones. It's an amazing marketing tool for ue4 to have curated free content.

worthy pawn
#

any know how to export a list of all assets from marketplace vault? csv or xml or other?

grizzled thunder
#

@grim stratus I think @agile shadow meant if any seller could release their store asset as free without Epic approval. That would indeed be a race to the bottom

grim stratus
#

by curated i meant the first approval process and allowing us to list for free if we wish not the second step of having the assets get picked by them to be listed. I understand the confusion in my statement, sorry.

#

if more people were able to list their stuff for free the community would be a lot stronger imo

pliant forum
grizzled thunder
#

It's hard enough to sort through the content as it is, if we had a wave of freely released content it would probably swamp the store. The sponsored content is one of the better implementations of free that I've seen as it incentivises higher quality submissions by the creators

#

Of course I'm biased having been lucky enough to have my work chosen

#

๐Ÿ™ƒ

delicate dove
#

downside is, if you sell a similar package, chances are yours wont sell that well anymore if the same kind of stuff is given away for free.

grizzled thunder
#

True, for me I saw it as an upfront so that I can get a head start on the next pack. I realise most people will have it now. People also miss the sales I guess

#

And the free stuff can introduce new people to the engine

#

I had a lot of enquiries where to download the engine.. might be new people to buy other assets

delicate dove
#

or complain if something is above their allowance :p

#

but in the end, its just the way things are.

grizzled thunder
#

I would love if they implemented some of the store features like gumroad/cubebrush

delicate dove
#

yuuuup

grizzled thunder
#

you and I would then have 50k direct customers to show our next product

#

all you can hope instead is that they find you again and remember your work

delicate dove
#

well, lookingat all the extra sales I made because this pack was free

somber pollen
#

If you lose sales because someone offers a better product for free, improve your product. It's silly to expect epic to participate in some kind of cartel with you to shut out competition

delicate dove
#

i didnt state it was better

#

its not in fact in my case

#

but generally enough to get by

#

its not always a case of it being better, its also about costs

#

if you can get 50 chairs that are 8/10 score for free, why would you buy 50-100 more that are 10/10

somber pollen
#

thats the question you have to answer

#

There's a million free games on the steam store, why do people still buy games?

#

๐Ÿ‘Œ

delicate dove
#

thats not a good comparision, if they like platformers, they'll buy more

#

if they like a chair, they arent going to buy more

#

they have the chair

#

unless weird chair hoarder

somber pollen
#

So what's your argument? Nobody should be allowed to give away chairs so people are forced to purchase them from you?

#

A market doesn't exist to cater to the interests of a single seller

delicate dove
#

no, its just something that happens. thats my point

#

you are making assumptions based on nothing

somber pollen
#

The Unity store does have its fair share of awful content, but it has a vast slew of high quality things too which aren't here

#

There are ways to deal with low quality flooding a marketplace. A small listing fee is a common one

merry field
#

It's not like you couldn't download a chair from another site

#

there are free chairs

#

You'd have to import it yourself, but not a huge deal

#

I could also argue that freelancers who model chairs would be upset at all these people selling cheap chairs on the Marketplace and stealing their potential clients

delicate dove
#

there's always competition, fair and unfair.

#

ยฏ_(ใƒ„)_/ยฏ

delicate dove
#

nah, you can add new stuff. just mention it.
generally should be fine.
just make sure you apply those changes to the new content if need be

grizzled thunder
#

Are there any guidelines for distributing source files with a product which is distributed as an Asset Pack? Is that allowed? For example if I was to include a Substance Designer .sbs file (which has no use in Unreal) alongside my .sbsar file (which can be imported to Unreal) so taht the end user can modify the .sbsar if they want.

summer jacinth
#

I donโ€™t think you can distribute that with the project files unfortunately

#

Itโ€™s kind of annoying

#

But you can mention in your description that if someone contacts you with proof of purchase that you can provide source files

elfin plinth
#

you sure?

#

because I've got art and audio assets from UE marketplace that has contained the source assets for those too

#

having sbs there would be less annoying as UE4 doesn't try to import it automatically in place of existing asset ๐Ÿ˜„

zealous ibex
#

The small thumbnails for newly uploaded images appear to not quite be working for me (both in the seller's portal and the product page itself; see the odd lines/discoloring that isn't usually there), however, the image does look normal. Anyone happen to be able to quickly check https://www.unrealengine.com/marketplace/en-US/netshield to see if this is just my computer, or another issue?

grizzled thunder
#

I'm seeing the same

#

However, i think it's the grid from the BP editor

#

Or maybe not.. they top bar also has lines

#

@zealous ibex

zealous ibex
#

Hm, well good to know it isn't my computer messing up, and if it were the lines I'd probably expect the other image to have an issue just like it. I'll see if reuploading or using a different image makes a difference, and if not I'll quickly shoot the MP team a mail. Thanks for checking! II: Looks like the newly uploaded images are somehow compressed/resized on Epic's servers, and the old ones aren't. I guess this is more "efficient", but in this case it leads to artifacts previously not present ๐Ÿค”

tawny minnow
#

@grizzled thunder if I'm not mistaken most of the controls for Substance materials are available to the user inside the editor (and your project's content) thanks to the Substance plugin. Unfortunately any filetype that doesn't belong to an UE4 project (such as .sbs) is flagged as inappropriate from the marketplace support team.

A somewhat elegant solution I found whenever I want to distribute source files or other documentation with my project is to add a small text section in the overview map with a URL address to the extra resources (usually a dropbox or google drive file). That way only people that have bought said asset pack can have access to it. If you don't care about that you can always add a link to a file in your product's description.

Hope that helps. ๐Ÿ˜ƒ

grizzled thunder
#

Thanks @tawny minnow I'll reach out to support via email aswell to double check!

lilac heath
#

@grizzled thunder you are able to distribute the original working g files. ( Unless they are now clamping down on it )
If you place them in a folder inside the asset pack. For example in in-compass I have a images folder with my BPs but on the OS side I have the original Photoshop documents.
Many Devs distribute the original files with there packs

tawny minnow
#

@lilac heath That would be really nice and would make life easier.
@grizzled thunder If you get an answer could you please share it with us so we know what is what? No need to spam the support team with the same question.

grizzled thunder
#

Thanks for the input @tawny minnow . What @lilac heath said is correct and has been confirmed to me by the Marketplace team. You can include source files for your asset pack in a separate folder in the asset pack. โค

tawny minnow
#

@grizzled thunder Sweet. Thanks a lot for the feedback. /hug

delicate dove
zealous ibex
#

Man, they added so many analytical stats ๐Ÿ˜ฎ On a more serious note - I'm pretty sure the whole publishing portal is out, not just the sales report (with an Error 502 - Bad Gateway)

delicate dove
#

yea

idle arch
#

Hey all - we are seeing some issues with users purchasing and downloading Marketplace content - we are looking into this.

tawny minnow
#

@idle arch Thanks for the heads up. @delicate dove hey ๐Ÿ‘‹ Yoeri. ๐Ÿ˜ƒ

rare lynx
#

What's going on with payouts? This is the second time mine hasn't arrived on time this year - haven't even received the report yet.

#

@idle arch Any insight on this would be appreciated.

idle arch
#

@rare lynx Can you drop in a ticket to the Marketplace team?

grizzled thunder
#

@rare lynx I got mine on the 13th and my report today

rare lynx
#

I just found the report, for some reason it was in my spam folder. Though if people were paid a few days ago still not sure why mine is taking so long, I've never had this issue. I'll shoot a ticket over if it still hasn't arrived by tomorrow morning. Thanks. ๐Ÿ˜ƒ

gaunt flicker
#

I literally just got my report

tawny minnow
#

Same here. ๐Ÿ˜‰ (meaning I got it)

elfin plinth
#

@idle arch you got answer why Epic charges premium if customer is a company?

#

For marketplace items that is

idle arch
#

Not sure I understand the question, @elfin plinth

elfin plinth
#

@idle arch if you buy as person your price includes VAT in europe. If you buy as company and ask receipt you get 100% same price but without VAT on receipt. Instead the receipt says it is using reverse charge mechanism which means that the VAT is excluded, yet the price is same as VAT included for regular customers

#

I sent your support 3-4 emails asking about receipt with VAT amount but they declined. I asked why the reverse charge price is higher but didnt get answer to that either

#

So in the end, I paid +24% extra for that

idle arch
#

I recall this question coming up in the past - I don't exactly remember the answer, so I'll have to follow up

#

But if my memory serves - when you ask for a receipt the final total actually includes the VAT tax (which is regional).

#

To that end, you've sent Marketplace support emails?

modern perch
#

we never received a receipt that included VAT information

#

they just say "VAT is included if applicable."

#

which isn't helpful

elfin plinth
#

@idle arch I asked many times for a receipt with exact VAT amount. epic declined

#

I also was super precise on that, they just straight up refused

#

I stopped doing any business with Epic after that as I dont like to be do business with people who cant give proper receipts.

#

Not that my business would mean any notable value :D more of a principle thing

delicate dove
#

I assume it would, as long as it does the identical thing

gaunt flicker
#

Oh boy Epic and VAT

#

Being super confusing for years

grizzled thunder
#

taxes... a cake walk since the dawn of time

grizzled thunder
#

Remind me, when you submit an asset for approval on the marketplace - can you sttil edit the description while it's locked for review? To add things like documention links etc?

#

Or is it completely locked

grizzled thunder
#

Thanks!

uneven wave
#

@grizzled thunder the good thing is that after the product is approved it isn't directly published, so you have as much time as you need to make various edits to descriptions/screenshots and then publish on the marketplace.

timber dragon
#

Is it just me or when I try to type something in the search box on mobile it keeps stopping while I'm typing.

grizzled thunder
#

The mobile experience is pretty bad since the update. Everything is smashed into eachother and really hard to read

timber dragon
#

You would think they would have fixed it by now..

#

Or at least give people on mobile the ability to go back to the old style.

#

Used to go on the store all the time and look at different assets on my phone, until the update came out.

#

Now everytime I try to go on it I get mad. Lol

grizzled thunder
#

Indeed, wonder what the plan is... it's not really usable

elfin plinth
#

taxes can be really easy unless you make it difficult on purpose

#

that's my main issue here, it's a simple thing, mark everything properly and it's clear

delicate dove
#

hehe, sounds like my tax-person.
In reality the 30 to 12% change is just delayed income from sales.
In theory its a gift.

modern perch
#

doesn't really work as 'delayed income' because it would affect VAT

delicate dove
#

still funny how he increased his hourly rate a month after me getting the "delayed income" hehe

#

its not like you cant use flipbooks on meshes and what not.

modern perch
#

...master flipbook?

#

I mean I guess you can do that

#

I'd just have a material function or whatever

delicate dove
#

yea, im a bit confused

#

1 star because no idle anim <_<

#

#people

ebon leaf
hoary ravine
#

hello everyone

#

will there be any spring sale by any chance? there used to be one around this time of year, during summer and around christmas

pliant forum
#

For any and all sales year around marketplace sellers are asked to keep dates confidential until public promotion is being made by Epic Games

delicate dove
#

its not announced yet

#

"create new tag?"
chrome freezes

hoary ravine
#

yeah, of course

#

but with sales you can usually follow a trend from the previous years

#

anywho, thanks for the replies!

delicate dove
#

<_< cannot submit pack because adding tags is broken.

#

cc: @idle arch (already send out an email)

delicate dove
#

solved.

#

un-solved, now it freezes on submission.

merry field
#

Usually a week or two

delicate dove
#

sometimes faster, but gdc might get in the way

grizzled thunder
#

0.3% of people currently leaving a star rating. Wonder what the average normally is?

#

Star ratings are always a bit strange... its either someone loves something or they find a small issue and then its 1 star. Very little inbetween

merry field
#

And you don't know why someone picked one or the other

tawny minnow
#

@grizzled thunder Yeah, the rating system is pretty much useless as it stands.

#

@delicate dove I had to fill in the form 5-6 times till it decided to work and accept my submission, First it was the tags, then it wouldn't save changes then it went back and forth between those two. You know, the usual stuff.

tawny minnow
#

Guys someone over at a Facebook group (contacted epic staff) is giving away pirated assets from the marketplace.

#

Can something be done about it?

modern perch
#

reporting it to FB is the first step, then to Epic

#

outside of that, individual authors will need to make complaints

tawny minnow
#

Reported to FB, talked to Epic Staff in here (no response yet) and I'm contacting affected creators. The guy went so far as to create a page and ask for paypal donation to release more. just like that in the open.

modern perch
#

no surprise really

tawny minnow
#

having a dedicated web site is expected but doing it like that in the open on social media is jaw dropping ...

#

He's also making a game too, lol this just keeps getting better and better

#

I dag a little deeper. It turns out that there are multiple pages and groups doing exactly the same thing. Websites we can't take down, but facebook pages and group should be within Epic's grasp tbh.

modern perch
#

websites can be targeted the easiest

#

file a complaint with the service provider

tawny minnow
#

Well in this case we have a citizen of the EU that is illegally distributing said assets out in the open, with his full name (real fb profile from the looks of it). Shouldn't that be an easier target?

#

The best part? You also get people, commenting and admitting downloading and using said assets. I mean if this isn't a case of getting caught red handed I don't know what is.

grizzled thunder
#

that moment when your product is done

#

but you still have to do documentation

#

and descriptions

#

and images

#

and videos

delicate dove
#

yuuuuup

grizzled thunder
#

Thanks for the heads up

#

To be honest, the product page is often quite iffy so I save often and reload just to be sure it's updating

grizzled thunder
#

Looks like the pinned marketplace data spreadsheet has gone awry

delicate dove
#

data changed so scraper cant scrape

#

might be updated when a new big sale is active

modern perch
#

feels a little ironic ๐Ÿ˜„

#

I suspect it's for an impending marketplace change, maybe?

#

"marketplace change" - feels foreign

wooden falcon
#

well that sucks

grizzled thunder
#

Dont get my hopes up @modern perch ๐Ÿ˜ƒ

#

didnt type fast enough and got the... waited too long to save product description bug

grizzled thunder
#

I hate you

grizzled thunder
#

Also hyperlinks secretly gobble characters...

delicate dove
#

i decided to keep the tech details to a minimum with a link to the forum thread "want to know more technical details, go here:"

grizzled thunder
#

I never made a forum thread on the last project. Is it still being done? Just keep missing notifications etc

#

Have enough pages to check every other day ๐Ÿ˜›

tawny minnow
#

Checking the forum is ok, you subscribe to your thread and you get a notification when you log in and visit them. Imagine having to check 19 assets everyday just to be sure noone posted something. /facepalm Including all the other places you need to check daily. Ze pain.

merry field
#

Do you actually have to check every day?

lilac heath
#

AHH poop, hope it's not broke my store page comment checker . I just got it working lol
edit - Still works ๐Ÿ˜ƒ

grizzled thunder
#

dont use the & symbol in your description. It uses 4 chars while "and" uses 3 ๐Ÿ™ƒ

tame wasp
#

Is it ok to release a single model asset in the marketplace? I'm thinking about releasing individual architectural structures and once I've got enough I will release a pack

wooden falcon
#

I think you have to have at least 5 assets in a pack, unless it's a weapon or a character

#

if you split it up into multiple meshes to make up the structure though (making it modular), that would probably be ok

tawny minnow
#

@merry field Well I don't "have to". But, I want to be able to respond as soon as possible in case someone has an issue.

merry field
#

They really should email you if they want prompt help, but... can't rely on people to do that

tawny minnow
#

Unfortunately people ignore almost all the information that is available right in front of them, support email, website url and support forum page. As a result I usually receive feedback from all kinds of sources.

delicate dove
#

there are always a few that dont

#

like on youtube
"wuts the music"
while its clearly in the description

tawny minnow
#

or does this run on mobile? when it's right there? ๐Ÿ˜‚

grizzled thunder
#

I had several people confused that you needed the unreal engine

#

So I dont hold out much hope for them reading your documentation @ebon leaf

delicate dove
#

you'll be helping the smarter ones with the docs

#

so its all good

delicate dove
#

that depends on you

ebon leaf
#

Anyone know when the next marketplace sale is?

delicate dove
#

no, and sellers arent allowed to mention it either.
so we'll just have to wait

grizzled thunder
#

@ebon leaf How long since you submitted for approval?

#

Also, my comment on docs was with a hint of sarcasm. I always appreciate thorough documentation

#

the last time for me was 11 days until i received an intitial review

#

and in total including one revision took 18 days

#

Probably depends on how busy they are and the complexity of the pack also

#

As Luos said - GDC probably doesnt help much ๐Ÿ˜ƒ

#

Unfortunately the guideline is 15-20 business days, would be nice if they gave the team a few more resources to speed up the process

#

I'd love to know what the most random thing they received was

delicate dove
#

they sometimes recieve pirated content, or just zipfiles with jpg's from people wanting to sell them as textures.

#

max files

#

etc

modern perch
#

I dread to think what the average submission actually looks like

delicate dove
#

well, at least we dont see too many un-unwrapped 8 polygon table packs anymore

#

they do, but besides a few people who had yet to learn the tricks of the trade, some occasionally slipped trough.

tawny minnow
#

From what I've gathered from my time as a creator is that they mostly test that our assets run properly without error messages and that they run as advertised. I don't thing they check other stuff though. Not because they don't want to but because I guess it would take a lot of time to test everything. For instance, they wouldn't check if a modular asset pack is actually modular, god knows how many times "modular" assets need fixing.

tawny minnow
#

Small team, large volume of submissions and support requests. I guess.

delicate dove
#

yup

rare lynx
#

If you think submission times are bad now, you weren't around for the dark ages before. Sometimes they'd be well over a month. ๐Ÿ˜›

delicate dove
#

^

wooden falcon
#

are we talking about the Long Long Ago again?

rare lynx
#

In a marketplace Far Far Away?

wooden falcon
#

back in the times of the Trello board

rare lynx
#

Haha yea I remember that xD

#

Back when you had to get votes to get your product on the MP

wooden falcon
#

lol, yah

fleet garnet
#

I waited for more than half a year for one of my plugins, that's how bad it was

rare lynx
#

Yeah plugins were worse

delicate dove
#

i kinda miss the trello board

#

it wasnt that useful, but it did filter out some of the more ugly fluff

#

though sadly some people with great quality got refused as well

rare lynx
#

I think the idea behind it was good, it just needed a few improvements perhaps. It was a good way to also gauge what the community was interested in, which was good for sellers to see

wooden falcon
#

it was a popularity contest

#

you could game the system by getting people who knew you to vote :/

rare lynx
#

Yeah it was open to abuse for sure. It wasn't a perfect system there's no doubt about that

delicate dove
#

hehe, Jon told me that my cave pack was the fastest (and most) voted pack of that year

#

helps to be active in communities/social media

rare lynx
#

The newbies probably aren't even aware of Jon Jones either. ๐Ÿ˜›

wooden falcon
#

he was that cult leader, right? With the Koolaid?

#

j/k

rare lynx
#

xD

ebon leaf
#

Are there any drawback buying 3D models from the marketplace? I can see there are lots of cheap and good 3D models / environments on the UE marketplace. I can see I have a "lifetime right to use the content in developing an unlimited number of products and in shipping those products". From my understanding I don't even need to credit any author for the work? Any things I need to consider using these products in a commercial game and trailer?

elfin plinth
#

you don't have to credit them

#

and you and your team can use them for as many projects you want

#

obvious downsides are that the popular assets are pretty well known, your game will not look unique and some may label you as asset flipper if you just buy all artwork from marketplaces

#

in the bigger picture though, it's more about how you use the assets you buy

delicate dove
#

some shader tweaks, done.

ebon leaf
#

How can we know models are original (and not have kind of plagiarism)? Is it possible to run into some weird legal issues if they are somehow?

young ridge
#

My point of view:

#

Look into the store's and person selling it's terms

#

As 0lento said, most don't require credits

#

but some do

#

It may reduce the load on your own art team and speed up production segnificantly

#

but, it'll also be a pain with consistency and looking unique

#

An obvious drawback is the fact that each and every artist has his/her own style, and not every asset might fit said style

ebon leaf
young ridge
#

but, for quick and dirty props/filling it can be good

#

Ah, forgot this was about the unreal marketplace for a sec, thought you were talking about things in general

#

but yeah,

#

Perks:

  • Reduced load on your (art) team
  • Easy to use props
  • Most, if not all are ready to use and tested
delicate dove
#

generally if something is pirated you can get your money back upon request.
if you find out its pirated yourself, let them know asap

young ridge
#

Cons:

  • Most store assets are known, which may make your project look like an asset flip
  • It might cause a style clash if assets don't match up
  • Everyone does things in a different way, it might not match your own project's workflow, making changing assets harder
ebon leaf
#

I am more concerned about releasing a full game and finding out years later that a 3D model from the marketplace is to similar to some other game. Potentially run into some weird unexpected legal issues.

young ridge
#

If its sold on the marketplace

#

you won't run into legal issues

#

General rule of thumb though:

#

Use the assets in a unique way to improve your game

#

Don't just use the stock default stuff without changing a thing

#

and you'll be fine

ebon leaf
#

great, thanks

merry field
#

You should also be much safer with generic objects

#

I don't think people will really notice if you use a popular tree model

#

They are much more likely to notice if you use a popular character model or some other notable item

lilac heath
#

Marketplace Sellers X2 required for testing a storepage notification monitor that updates directly to Discord when new messages are created, so you dont have to keep checking.
if you think this sounds useful and have a discord channel , if you can assist with the testing that would be ace. just hit me up with a DM.
the end goal is to help us give a better service, until the marketplace team enable notifications.

oblique nexus
#

Couldn't you just check the store? That sounds like the same step twice.

lilac heath
#

you can but when you have more that 5 ,products it starts to take up time doing that 2 times a day, some of the developers here have 20/30 products,
also if some one makes a comment on a comment you might not always know to look for it.

tawny minnow
#

@lilac heath I would love to help you test the message notification thingy. What would it entail?

lilac heath
#

@tawny minnow as this is a test make a locked down test chanel in your discord so only you have access, so if somthing goes wonky your clients dont get spammed
make a weblink for that page and. send me your Storepage link for each of your products. dm me the details and i will set it up.

broken sable
#

Could someone recommend me some foliage / landscape material assets on the marketplace that they think may fit my theme? I'm struggling to find any. Thanks

gaunt hamlet
#

Hey guys, the link below is for the "free for the month"/ "free forever" assets on the Marketplace of EPIC GAMES.

https://www.unrealengine.com/en-US/blog/featured-free-marketplace-content---march-2019

I really want to use them but I fear to, because I can NOT find the license agreement for these things and I want to use them commercially. Can anyone help me by telling me where to look for this ? Also I do suspect that every asset pack would come with its own, separate license and if so, is there another one that would apply for the Marketplace as a whole? So with this message being sent to @everyone , can anyone help ?

Unreal Engine

New free content, from beautiful materials to animation packs and mighty weapons, is now available on the Unreal Engine Marketplace. Add them to your projects today!

lilac heath
gaunt hamlet
#

thank you ๐Ÿ˜ƒ

grizzled thunder
#

I also replied to your comments elsewhere @gaunt hamlet ๐Ÿ™ƒ ๐Ÿ˜›

gaunt hamlet
#

thank you all for helping. You are awesome !

vivid tide
#

Also, happens in every friggin browser. Firefox, Edge, Explorer, Chrome

#

How can the file update form still be broken...

summer jacinth
#

You might have to make a new version

delicate dove
modern perch
#

whut

delicate dove
#

"imma rip off ready player one, who is interested in me selling it?"
video is even copyright striked

upbeat cradle
#

wonder what his train of thought was

delicate dove
#

XD right when I post this, a train nearby honks

#

awesome

tawny minnow
delicate dove
#

"i bought the game, so I can use the assets for my own game right?"

sullen cradle
#

Yes, you can use assets from game you purchased as long is not for commercial

#

etc your game must be for free and you won't have an troubles

vapid tundra
#

Yes, you can use assets from game you purchased as long is not for commercial that made me lol. No. You cannot just use assets from other games and/or their IP for your game. It's that simple.

oak fiber
#

You can if you want to get sued xD

vapid tundra
#

True. ๐Ÿ˜„

tranquil fog
#

it depend, some companies allow you to use assets for machinima etc, but use in the game you want to sell, no company will accept that, creating assets is very hard and time consuming

lilac heath
#

Still need one market place seller that has there own discord channel to assist with testing my marketplace store monitor. ( Currently working but still bit buggy)

north stirrup
#

What's that @lilac heath?

lilac heath
#

@north stirrup I am testing a script.that monitors.for new comments on the market place . So sellers can actually get a notification. Instead of trawling over each asset a couple of times aday checking for messages.
It sends a notification to your discord channel.
So far it's working fine. But I want to make sure with multiple sellers it won't sendnthe updates to the wrong people

north stirrup
#

Oh that's nice

#

I don't have a marketplace account yet though ๐Ÿ™ƒ so won't be able to help

lilac heath
#

AHH poo :) maybe another time

robust vector
#

@lilac heath gimme gimme

merry field
#

I'd be willing to test that too, can easily just start a new server to test it on

lilac heath
#

It doesn't really need a new server it's just a Chanel and a web hook . Black fang got in there first, I think with his 1 million products it will be a fair test along with sutocen.

merry field
#

Fair enough, good luck with it anyway

#

It should benefit a lot of people here

novel badger
#

Hey, how would I go abouts getting a refund for something that the seller has completely blocked me from contacting them? Epic policy is only for things that the item doesnt function. But this is a whole other story, gave me abuse, threatening me with legal action and more. I am worried about finishing my game with his products in.

delicate dove
#

contact them with proof and explain situation.

novel badger
#

I sent an email in December to Tim, but no refund was explained

delicate dove
#

I'd try one more time, and if that fails a more public forum thread. (minus naming the pack/person)

novel badger
#

Okay thanks

merry field
#

And I'd send it to marketplace support, not direct to Tim Sweeney

#

He's unlikely to reply

#

Or maybe you meant the other Tim?

novel badger
#

I've spoken to Tim Slager

vapid zodiac
#

Do you feel comfortable telling us the seller/product? I'd like to avoid any bad experiences

delicate dove
#

better ask in dm until its solved.

grizzled thunder
#

Remind me again, if I sell one of my ue4 packs on a site other than the marketplace (say gumroad) - is there a royalty due to Epic? I seem to remember 5% somewhere

north stirrup
#

Nope @grizzled thunder

#

That's for games, not assets

#

And gumroad rocks ๐Ÿ˜„

grizzled thunder
#

@north stirrup Cool, thanks for clarifying. It certainly has a lot of nice storefront tools and their percentage from direct sales is nice

rare lynx
#

Unless things have changed recently I recall being told a while back that the 5% applies to stores other than the UE4 marketplace. You'd have to exceed $3000 within a particular quarter for it to take effect though which isn't likely outside of UE4.

north stirrup
#

5.5