#fab

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wooden falcon
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I don't know how AAA studios got away with it for so long

hasty nexus
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they got the money to pay for trademarks

nova scaffold
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it's a simple respect to work of the others, not to use their work just out of the blue, but you don't always know if that is the case

hasty nexus
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big games have budgets of hundreds of millions

wooden falcon
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most of them DIDN'T pay for them though ๐Ÿ˜ƒ

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for decades, they've been using them unpaid

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movies, too

hasty nexus
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i bet therey are legally covered, otherwise they would be milked instantly

nova scaffold
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let me find how much WV is making out of licensing a year ๐Ÿ˜„

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that's in 2013

hasty nexus
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=))

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jesus christ

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wanna use design, pay money, wanna use the real names, pay more money

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i bet it's like this

pliant forum
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Remove one of the 4 rings from the Audi sign, thank me later ๐Ÿ˜Ž

nova scaffold
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companies like Porsche, who are basically a design companies, depend on IP law being respected and executed. They are not just some stingy pantent trolls but businesses build around the whole idea that design is a thing

wooden falcon
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that article said the car company's are PAYING to have their cars in certain games

nova scaffold
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don't ruin my point with your factual data! ๐Ÿ˜„

wooden falcon
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lol

nova scaffold
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"companies are willing to pay as much as a million dollars if one of their cars is deeply integrated into the storyline of a video game, all the way down to appearing on the cover of the box"

wooden falcon
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and that's probably been why the gun manufacturers never went after games before...free advertising

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but now games are a big part of the economy, so they're getting a relook from those gun makers

harsh coral
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only some dont view it as advertising, or are doing poorly in comparison and they act all protective

wooden falcon
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yah, I doubt a gun company wants their gun used in a game where you kill people

harsh coral
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the best business men make it work in their advantage rather then try raising walls

wooden falcon
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at least, not their "approved" people ๐Ÿ˜ƒ

harsh coral
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no such thing as bad press ?

wooden falcon
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the only thing that stops a bad game guy with a gun, is a good game guy with a gun, and a cheat code for unlimited ammo :/

harsh coral
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idkfa

nova scaffold
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with cars it depends on what you want to do with them, I've heard that some manufacturers are not ok with having their product in game where cars can crash and etc

wooden falcon
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classic code para ๐Ÿ˜ƒ

nova scaffold
wooden falcon
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I bet Uber wouldn't like a game where their autonomous cars continuously run over pedestrains

nova scaffold
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I can check tomorrow if Ford reported anything financially on licensing

wooden falcon
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even if it's realistic ๐Ÿ˜ƒ

nova scaffold
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there was an old article, around time GTA4 came out, where devs mentioned that it was a licesing hell

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some manufacturers didn't want their cars next to other cars, some didn't allow them to be set on fire, some where picky about color

harsh coral
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well the "we dont want our cars to be used for running people over" is kind of meh, since people mod real life cars in all the time, so it happens regardless but on a less profesionally done basis

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and you have to keep in mind it's a certain demographics that plays those games in those ways

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if my grandma was exposed to stuff that goes on in GTA 5 the least worrying thing would be if that's a mercedess

hasty nexus
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haha

nova scaffold
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things changed, San Andreas was so many years ago, now car manufacturers know more about games

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they did the same to the films

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American Psycho had a lot of issue with this - they hardly could use any brands, like for everything, not just cars

harsh coral
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the only damaging thing is when press go all stupid and blow things out of proportions, that's the only time my grandma would get the wrong impression

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specifically for cars and guns i think since they've been portreyed in other media the "wrong way" for years it's not as damaging for the brand

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where if you used a food brand in the "wrong way" could give a bad impression on their brand

wooden falcon
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man, that March sale was good for my ratings

robust vector
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So, confirmed that they are no longer enforcing power of two texture sizes? RIP marketplace. again...

idle arch
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I am wondering how often this actually has come up in the past.

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It is a best practice, but the engine can handle and manage textures that don't use power of two now.

real dust
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Including mipmaps etc?

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Missed that one

mighty yacht
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I don't recall any changes to mip chain generation

real dust
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Mips never worked on non^2 textures

nova scaffold
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there is a tick to pad them or rescale

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but you are wasting memory or loosing quality

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nope only pad

mighty yacht
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NPOT mips generation is possible, but it is pretty pointless, as snapping towards nearest POT would simplify the life in all respects. UE4 does not support generating mips for NPOT textures so far.

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626x417 sized texture is as lame as it gets, but if it sells, it sells. ยฏ_(ใƒ„)_/ยฏ

delicate dove
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@harsh coral I took it privately to the mp team who brushed off the issue with incompetence.

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and since ive been seeing more of that as of late i took it public.

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"A little behind, but there's a balance we have to find here, all. If we're super strict with all elements of a submission, then submission times go up and there are less available items on the MP. To reduce the submission times and encourage more diversity, we've lightened up a bit on our guidelines, making them less strenuous. "
im sorry @shadow inlet but thats the most bs excuse ive heard in a long time.

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quality and adhering to guidelines over this torrent of crap

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@idle arch "the engine can handle.." is such a moot excuse

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it can also handle 30million polygon cubes

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doesnt mean you should use them

lone mountain
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Ah, I see what's going on now

wooden falcon
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my new pack idea: 30 million polygon cube

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I'll title it "Low Poly Stylized Box"

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and it will be a music pack :/

lunar fractal
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Instabuy

oak fiber
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in this MP, bigger than the fat unicorn

wooden falcon
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the fat unicorn actually looked well made, at least

viral zinc
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Not sure if cry or laugh at this point, but <I told you>

robust vector
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I don't want to name names, because the individual sellers aren't relevant here, but I've seen some sellers that consistently put out low quality content complain that they don't see any sales even after lowering their price down to $5. So, these assets aren't selling. They aren't making Epic money. They're just taking up space on the marketplace and making the experience worse for everyone else.

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Error fetching quotes.

Please try again.

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yay

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great forum 10/10

wooden falcon
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lol

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what was that last part?

robust vector
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I tried to reply with quote on the forums

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I get that error at least 50% of the time I try to quote, maybe more

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What the hell is going on with the new content category?

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Every time I change pages, the assets get shuffled around such that I can't properly browse them.

wooden falcon
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yah, I remember some funky stuff back during the event sale

robust vector
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"That action could not be completed. Please try again, and if this occurs again please contact the system administrator and tell them how you got this message."

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If I had the option to toss the person who >implemented< these forums into a running wood-chipper, I just might do it. #Hyperbole

crisp rapids
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in the interest of saving the life of an epic employee, they're technically made by vbulletin

robust vector
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I don't think its vbulletin's fault

hasty nexus
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i left that guy a message on his product's page that he should make the textures power of two and reduce the vertex count. all of these complains but nobody told him

robust vector
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There's almost no point in telling these things to any individual seller now that there's 100 new people that don't know what they are doing uploading assets every day.

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This is a problem that can only be fixed from Epic's end.

hasty nexus
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there's is no problem at all. i don't see any problem with his product

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for 6 dollars you should not expect AAA

idle arch
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Has anyone else been having major issues with the forums logging them out?

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I am trying to hunt down a commonality between all of the things Blackfang has shared with me.

robust vector
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I'm not being logged out when I'm getting those

hasty nexus
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i didn't have any troubles with it. neither seller account it's not disconnecting me.

robust vector
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Haven't noticed log outs yet this evening actually, just everything else is broken.

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"
Error fetching quotes.

Please try again."

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I'm saddened by the lack of an explosion emoji in discord

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Anyone know what change would have happened around 4.17 that would have tanked performance on my system? Its a real pain to try to use any version newer than 4.16. It slows to a crawl after being open for a few minutes. If I have multiple windows open than I'm down to 3 or 4 fps

crisp rapids
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I've heard those symptoms before (why #fab why)
geforce overlay?

robust vector
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#fab has people that use the engine for their living in it

crisp rapids
robust vector
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Thanks

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I think that helped a lot

pseudo sundial
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yeah, default New Content page on the marketplace is not ordered newest first. funny thing is if you set the sort to newest first, it works how it is supposed to. very strange

robust vector
idle arch
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I believe we have a bug in for the newest ordering on the site

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Let me follow up on it tomorrow

robust vector
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Working on our modular character pack

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Haven't textured anything yet but the bakes are coming out pretty well

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"
That action could not be completed. Please try again, and if this occurs again please contact the system administrator and tell them how you got this message."

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๐Ÿค” ๐Ÿ”ซ

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At least I'm not being logged out.

sullen lion
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when can I buy that

flat pollen
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can I just buy that hat

robust vector
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You can buy the hat directly from me by sending $500 directly to my paypal, but its also included with the engine

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Not sure when the pack as a whole will be done / haven't decided how many meshes are going to be in this pack

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Still waiting on my sculptor to finish a shirt

sullen lion
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Alright I've the transfer ready, buying it out from under @flat pollen for $600

flat pollen
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yoooo

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wtfff

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$700

sullen lion
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++

flat pollen
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you got venmo?

sullen lion
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venmo?

flat pollen
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OnBidIncrease -> Increment

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venmo is an app you can send money to people with

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like paypal but free

sullen lion
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o

flat pollen
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and all it costs is your soul

robust vector
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Anyone know any secret moves for laying hair planes?

robust vector
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Why are my previous sales still in effect and my April 5th sales not if sales are in UTC as I was told?

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I guess refreshing the marketplace fixed it?

harsh coral
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fresh paint ?

nova scaffold
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necromorph pretending to a be a tree

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dat gloss

wooden falcon
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lol

sly wyvern
zealous ibex
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Cool ๐Ÿ‘

delicate dove
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someone contacting me for access to my cavepack, which he purchased before it was on the ue4 marketplace.
cant find any data of his email account/etc on paypal and my email adresses which is odd. but when he mentioned his email adress I remembered it being so weird and unique I instantly remembered who he was.

zealous ibex
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Welp, I guess you solved the issue? Hooray for the human brain!

silver moat
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Write a long post.

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Hit submit.

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Error appears, everything is gone.

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Stare at screen and walk away.

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We used to be able to "Restore" the text but that didn't work in this case.

robust vector
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Yep

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Same for me every time I try to write something on the forum

silver moat
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Writes this here because mp people only look in this channel

shadow inlet
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Which error are you getting? Same as BF? - "That action could not be completed. Please try again, and if this occurs again please contact the system administrator and tell them how you got this message."
(I don't get errors when posting O.o)

robust vector
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Might see more good hair on the marketplace if it did.

robust vector
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Oh joy

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I've got a new one @idle arch

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"You are not authorized to create this post. (no_create_permissions)"

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Then when I refresh the thread I was trying to reply to, I get a "Sorry, you are not authorized to view this page"

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I'm still signed in, and also this is in the looking for talent section, which is public

last mango
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I get that sometimes when a thread is deleted

modern perch
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sounds like the thread was deleted indeed

robust vector
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A better error message would be "Cannot reply. Thread was deleted."

modern perch
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possibly, but the forum software works on a permissions basis

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deleted threads on the forums aren't actually deleted, so much as hidden from view

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threads and posts are almost never actually deleted

robust vector
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I am saddened by the amount of Unity to UE4 tutorials and total lack of the inverse

wooden falcon
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heh

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yah, unity is a whole different beast

robust vector
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Its almost as incomprehensible to me as ZBrush is

meager dust
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is there a workaround for this?

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seeing as i'm using a custom build of the engine

modern perch
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install it to the base engine version you are using

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then copy the plugin folder over to your build

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yes, it's bloody annoying

meager dust
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alright, downloading gigs of data for a plugin. nice

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it would be nice just to get a zip of the thing, but nope, has to be complicated

north stirrup
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There are third party downloaders @meager dust

idle arch
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Damn dude

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Alright

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I'm going to keep looking into it

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I am out of the office today - we're moving into our new place.

rustic belfry
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Hey guys, quick question - is there a way to enable EQS by default for a project that is going on the MP? My upcoming project uses it and its a really bad experience to load it for the first time and see a bunch of errors :/

modern perch
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if it's a project, then yeah it should be in the config files

rustic belfry
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Thanks @modern perch , so where would I add this in the config files? I will delete the Saved and Intermediate folder before submission and that causes the errors

modern perch
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wouldn't know offhand, I'm afraid

rustic belfry
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Hmm, I'll see if I can find something by digging in the config files, thanks ๐Ÿ˜ƒ

shadow inlet
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Just an FYI - There is an issue that is preventing users from downloading #ue4 Marketplace assets. The team is investigating and I'll let you all know once we've figured out what's going on.

lone mountain
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Fortnite skin killing MP

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I wonder if they are using the same backend

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Also, on that point. When are you all going to give Fornite its own separate launcher so it doesn't affect actual UE4 devs trying to log into Epic Launcher?

shadow inlet
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MP issue is resolved.

delicate dove
oak thistle
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I thought you were done @delicate dove ๐Ÿ˜‰

delicate dove
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yes, with the complaining/trying to improve/mentioning issues with packs stuff

oak thistle
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Ah okay. Yeah, don't blame you.

delicate dove
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Had a long private talk with Tim and Dana about it and I went way overboard with what I said.
so trying to come up with a neat way to apologize.

north stirrup
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Nice ๐Ÿ˜‰

delicate dove
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yea, yay for " ' "

split iron
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I think the "New Content" page is bugged - I see older assets listed ahead of newer assets and when I click next page it shows ones I've already seen - basically it seems to be randomizing the order and refreshes randomization when I change the page
I don't use the launcher version when browsing/buying, only for downloading, so maybe its just the web version
@shadow inlet

delicate dove
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can confirm

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still random but only 4 items on 2nd page :p

hasty nexus
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in the meanwhile you could use sorting until they fix it

leaden root
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Was hoppin on to ask that lol

delicate dove
shadow inlet
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@Vaei#5603 The team is working on a solution. Thanks for calling it out though!

robust vector
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Got plans for a plugin to release along side our modular character pack

split iron
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@robust vector Where's the height setting ;p

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Missed the @ since it broke, thanks @hasty nexus

robust vector
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@split iron Hows this looking?

split iron
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@robust vector be perhaps you haven't figured out how to make him taller/shorter then :p

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Unless I'm misreading those settings?

robust vector
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Height is split across settings for the legs, torso, and arms

silver moat
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What's the current wait time for 3D assets submission?

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Submitted one on 29th and another on 30th and still waiting for review.

robust vector
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About 2.5 weeks for my last one

silver moat
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I thought it was reduced to ~1 week wasn't it?

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Quite sure several packs of ours got approved in ~1 week a while back.

robust vector
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It was pretty quick back when they first cleared out their backlog

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But now its back to taking a few weeks

silver moat
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I hope this doesn't increase back to +3 weeks.

robust vector
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It might

hasty nexus
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you've created morphtargets for ue mannequin in that proportionalizer?

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๐Ÿ˜„

robust vector
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There are a lot more people submitting content now that the standards are so lax

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No, no morph targets

hasty nexus
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just scaling?

robust vector
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Just one node in the animation blueprint

hasty nexus
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well, looking forward to see more of it

steep tree
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@BlackFang#2445 Can we see some of your modular characters?

robust vector
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They aren't ready yet. I haven't even started texturing lol

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@idle arch I don't suppose you have any access to analytics that would explain why sales are so low thus far in April?

ebon leaf
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I've seen quite good sales so far this month... its likely just the luck of the draw aspect of the marketplace lol

lean venture
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I had 1 sale and 1 refund (without being contacted, as per the agreement with Epic, of course, @idle arch )

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Hadn't had a refund since December and I wasn't contacted for that either, but I thought I'd let it go... Until now. Sent an e-mail to Epic, regardless.

sinful kelp
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Jesus i have been waiting for my asset to get updated to 4.19 for over 10 days now

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people are asking me for it non stop

ebon leaf
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@sinful kelp email epic about it. I submitted 3 updates within 10 minutes of one another, and two got processed, the other took over 2 weeks. When I emailed them they magically did it within about 2 hours and said "updates are usually processed in the order they are received, however I've pushed this one through now" lol

sinful kelp
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It's wired

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I sent in the first updated on the 23rd of march and they got back to me within 2 days

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they had a compile error on their hand and it was an easy fix so i sent in the fixed version right away

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and here we are

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But anyhow i've emailed them

ebon leaf
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Yeah... welcome to the marketplace :p lol

robust vector
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There's no luck involved. There's a reason, they just don't give us enough info to figure it out.

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I have more products out now than ever, and yet my sales stopped growing, and are less than they have ever been since October

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Had consistent growth until now.

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Are views on my products down? Then I need to figure out why my exposure has lowered. Are views the same but sales down? Then I need to figure out why people aren't buying. Is my presentation bad? Do my products suck?

lunar fractal
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Good points, would like to see similar insights

lone mountain
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@sinful kelp how did they get a compile error but you didn't?

sinful kelp
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I have no idea

lone mountain
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Well you "fixed" it

sinful kelp
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It's just an asset pack

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Yeah i built it 6 times and tested it on multiple pcs and platforms

lone mountain
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@robust vector Epic isn't responsible for giving you all that data

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Steam doesn't

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You get that from your customers

robust vector
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Unity's Asset Store does

lone mountain
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If no one is buying your stuff, it's no one's fault but your own

sinful kelp
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If there was some way to add a survey to your products page

lone mountain
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Unless of some obvious mistake

sinful kelp
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guess the technology isnt there yet

robust vector
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No, no tech for follow-up emails and surveys yet, at least not at Epic

lone mountain
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Ah

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You want to send purchasers surveys after buying?

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Spamming them?

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No thanks

sinful kelp
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No just an optional survey

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like aliexpress has

lone mountain
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We dont want it

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We get enough spam tbh

robust vector
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Then don't fill it out

lone mountain
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And 95% will just ignore the surveys anyway

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My point

robust vector
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I'll gladly take 5% of data over none

lone mountain
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No one is going to fill it out

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Waste of time, effort, money, resources from Epic

robust vector
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That's why everyone else does it I guess

sinful kelp
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The thing is the way the marketplace is currently set up is like trying to look through a barrel of crude oil

lone mountain
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I rather them work on other areas of the MP to improve the customer experience

sinful kelp
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And with the 30% cut the way sellers are treated is imo not great

lone mountain
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No, not "everyone" does it

robust vector
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They aren't working on anything and we all know that

lone mountain
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Steam is worse than the MP tho

robust vector
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Well, I wouldn't know

lone mountain
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And we get the same data

robust vector
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Most recent game I bought is Sonic Mania

lone mountain
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The only thing I can say about Steam has over MP is that I can attach a Google Analytics to each product

robust vector
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Yeah, would be nice to do that on the marketplace here

lone mountain
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Which will tell me who visits where/what/when

robust vector
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Again, Unity gives you that option

sinful kelp
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Fang do you get notified when people leave comments on your product pages?

robust vector
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lol

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no

sinful kelp
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Guess I'm not the only one

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have to check a few pages to make sure people are getting support

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would be nice to get a notification though

lunar fractal
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That was also in the Epic MP survey

sinful kelp
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When was the survey? I'm on the MP for 4 months now

lunar fractal
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Received the invite on Feb 27th

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Must be completed before March 12

sinful kelp
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Welp i never got it

robust vector
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I've got 21 published products and I have to check the pages manually

sinful kelp
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rip

robust vector
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You can't even check the page from the seller portal, you have to go around through the normal marketplace

lunar fractal
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Bookmark folder that you open daily ๐Ÿ˜‰

robust vector
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Is the whole category of characters doing poorly atm? Would love to have that data, as that was a big concern when the Paragon content dump happened.

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But, my sales didn't die immediately afterward.

sinful kelp
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I always felt characters that were too unique would not sell well

robust vector
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Well, they're selling a lot less well than before at the moment

idle arch
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@robust vector You would be correctomundodito

robust vector
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On which point?

idle arch
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I don't have analytics

robust vector
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Does the data exist and you don't have access or does Epic not track it at all?

delicate dove
sudden mason
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I did.

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Thanks for contacting us about this issue. We have investigated the product and taken appropriate action.

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Oh well

delicate dove
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yea, just like all other packs he semi-steals

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ยฏ_(ใƒ„)_/ยฏ

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breathe in, breathe out

real dust
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Yay Marketplace

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๐Ÿ˜„

zealous ibex
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@robust vector Having to check 21 manually?! That's insane - it's already becoming a HUGE HUGE HUGE pain in the a$$ checking my 5 assets daily ๐Ÿ˜‚

idle arch
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@sudden mason Where was it taken from?

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@sudden mason We just did a quick search and don't see any request for it in the system, would you mind putting a ticket in?

sudden mason
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#2748154

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I don't care anymore to be honest. I decided against using the marketplace at all.

idle arch
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Well, I've passed that over to the MP team

robust vector
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You've probably already done this, but please let them know that the general lack of quality control is losing customers

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Not just with tutorial rips, but everything in general

quaint cedar
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Once my original assets stop selling I'll probably also leave the MP.
Been too long here to think that anything would change in the near future.

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What is it now, 4th Generation of Community Manager who passes things to MP and nothing happens?

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(Not to blame the CM)

robust vector
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Depends on how you define a generation

idle arch
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I am too annoying to let things go though

quaint cedar
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Well, I had to do with Chance, Alex, Amanda and now Tim

idle arch
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Well, Amanda and I are working together

quaint cedar
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And the CM are always trying to help us

idle arch
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And Chance and Amanda worked together

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I don't know where Alex fell into it

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So at best its 1.5

quaint cedar
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Alex tried to help too.

robust vector
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That list is missing a few people

quaint cedar
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Somewhere, at some point, it hits a wall.

idle arch
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So, I know everything I am about to say you've heard before

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But, we're working to break down the walls.

robust vector
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Some people that have been our defacto contact weren't specifically community managers because the community managers were mia for a time

quaint cedar
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I know, Tim, I know.

idle arch
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I know him too! He's a good dude ๐Ÿ˜›

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(I ignored your ,)

robust vector
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fixed

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lol

idle arch
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Listen ya'll (I am southern)

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Is the Marketplace in a place that you're happy about? No. Of course it is not. Do we know that? Yes. Are the teams working on it? You bet your ass they are. You might not see it right away, but meetings and discussions, movement and momentum are a very very very regular part of my day and, everyone involved.

robust vector
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Is anyone actually writing code to fix some of the issues?

quaint cedar
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Thing is, when you are with the Engine and Marketplace since it opened up for Subscription and you have Assets on the MP since it's available, then "We are working on it." doesn't cut it anymore.

robust vector
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Ah yeah, I remember paying that subscription

quaint cedar
#

:P I simply don't think enough resources are going towards the MP, cause a lot of things could have been solved months and years ago

robust vector
#

Epic cared back then

#

For a little while

quaint cedar
#

Maybe.

robust vector
#

At least more than now

idle arch
#

We still care.

#

That is the thing

#

And, I get it, you guys have been told that before, and some things have gone untouched

robust vector
#

Well, all the caring and meetings and momentums by CMs have added up to nothing thus far. Until I see evidence somebody who is actually in a position to effect some change actually wants to do so, I don't see any reason to believe things are going to improve.

idle arch
#

I really wish I could tell you guys to ignore the past, and lets look forward, but I know that is unrealistic.

robust vector
#

It's hard for us not to view CMs as walls between us and people who we might actually get somewhere talking to.

idle arch
#

For sure

#

I get that, and in truth, you're not wrong.

#

But lets dive into that a little bit. Would you prefer taking time away from the people who are making the changes to talk to you? Or would you like to have someone who can gather that information and hand it over to the person?

robust vector
#

Nobody's actually making the changes

idle arch
#

That is where you are wrong Blackfang.

robust vector
#

Pics or it didn't happen

idle arch
#

And I am going to prove it to you. ๐Ÿ˜ƒ

#

Ya'll don't wana see my face, it is awful

#

My mom replaced all the pictures of me in the house with pictures of Captain Picard.

#

Which, I don't mind

sudden mason
#

I'm probably not the best representative as I am not in it for money. Hell I released my asset pack on patron for a twentieth of the price I was going to ask for. Im more interested in getting stuff out there so people can learn from it.

robust vector
#

A lot of us programmer have been at the "Just let me fix it for you." stage of dealing with the marketplace for a while

idle arch
#

Dude

#

That would be killer, but also completely unrealistic.

robust vector
#

Not me, because its not my type of coding experience, but plenty of offers have come and gone

idle arch
#

We're hiring of course, if you're interested. ๐Ÿ˜›

#

The role that Amanda and I fill are a very unique one.

#

We are the megaphone

#

We are the gladiators in the ring with the lions.

#

(@robust vector Just so you know, I am still working on your forums issue btw)

#

(Following that, if other people are having the same issues BF is having, please DM me)

robust vector
#

Sometimes when I use the next page or previous page buttons on a thread the page changes but the actual thread content doesn't load unless I refresh a few times

#

Don't know if I told you about that one before

#

Also, disappointed by lack of remote positions at Epic

#

Do not want to leave my hovel ๐Ÿ˜›

hasty nexus
#

out of curiosity, why for europe Epic's charging same amount of dollars but as euros. if i set the price for 30 dollars you're charging 30 euros + some other fee. A euro is 1.23 american dollars. Yet the seller gets the payment only in dollars.

idle arch
#

lol

hasty nexus
#

you should check this

north stirrup
#

@hasty nexus There're applying a 30% tax

#

For VAT

sinful kelp
#

Wait I'm from Europe and i see the price in dollars

#

๐Ÿค”

north stirrup
#

lol

hasty nexus
#

no no, leave away the 30%. the seller get's that taken apart from this dreamy conversion

north stirrup
#

No another 30%

#

Price in euro = price in dollar to euro * 130%

robust vector
#

You got that VAT thingy

#

Is it 30% where you live?

hasty nexus
#

no

north stirrup
#

It's 30% for all europe

#

For Epic

#

Did some scrapping some times ago

#

With different proxies

hasty nexus
#

thing is that in the marketplace sellers product page, you set the price for 30 dollars. and on the marketplace buyers page it's 33 euros.

#

but the seller gets 30 dollars - 30% percent

#

that would happend for 45 dollars conversion, 100 dollars conversion, and so on

north stirrup
#

$30 = 24.35โ‚ฌ

#

24.35โ‚ฌ * 130% = 32โ‚ฌ

#

28% for UK

#

31% for โ‚ฌ

hasty nexus
#

so i'm paying VAT for whom? =)))

#

cause i pay vat for an amount of money i don't get

#

i mean

robust vector
#

I thought the customer pays VAT

hasty nexus
#

yeah, i was thinking from both perspectives, it's a little bit messed up

robust vector
#

Seems -consistent with how I understand VAT to work- to me, but I'm not from Europe

#

I'm using the battle royale template from the MP and setting up my .bat files like in his videos, but when I open a second client it closes the first. Anyone here have experience with this?

#

gotta disable the vr plugins in the project settings

idle arch
#

Sorry, I had to run to a meeting - I'll catch up after work

#

*lunch

quaint cedar
#

I remember how (I think) Allar did a Marketplace Website, just from the queries, before the Marketplace Website got a small rework.
It took him a weekend I think? And the official update took several more months? Welp.

robust vector
#

I think he did several "This is trivial to implement, let me prove it to you" type things before giving up on Epic ever improving things

#

Aight. I got matchmaking working in the battle royale template, but can't move and player rotation isn't replicated....

robust vector
#

Category view on marketplace website is borked

#

If you keep scrolling you see the same assets listed multiple times in random order

zealous ibex
#

@robust vector

BlackFang - Today at 5:12 PM
A lot of us programmer have been at the "Just let me fix it for you." stage of dealing with the marketplace for a while(edited)
``` I've gone past that stage and simply *abused* the "API"s they expose to try and get some of my stuff done ๐Ÿ˜‚ Never stuck with it for a long time at once though ๐Ÿค”
#

(Like, I can now get the comment of a MP asset using python, but I never fully finished implementing the code that compares it to a previous cache every hour -> sends me an email/notification when a new comments gets placed)

#

(Please note that I, at least to my knowledge, did not break any agreements in the process. All I have done (up until now) has been automating loading a part of the public-facing unreal engine marketplace website using python)

oak thistle
#

What the hell is default ordering within a category on the MP? First plugin currently showing up for me hasn't even been updated since 4.13. ๐Ÿ˜‰

robust vector
#

I wonder how backed up the review team is at the moment

#

Got 3 plugin updates that still need processed, a new plugin in submission, and a character in submission.

north stirrup
#

btw what are the submission delays now?

robust vector
#

My last character that released was somewhere between 1.5 weeks and 2.5 weeks in review. My character currently in review was submitted on the 31st

#

I'm guessing about 3 weeks right now

#

Due to getting backed up during GDC

north stirrup
#

Ok thx ๐Ÿ˜ƒ

sinful kelp
#

Finally

#

i got updated

zealous ibex
#

Woohoo! Bummer it took this long though ๐Ÿ˜ฆ

north stirrup
#

If an user bought my plugin on gumroad, can I give him access to the MP version?

#

Or is the MP team generally against that

wooden falcon
#

that allow you to "gift", so to speak, but it's a manual process...I doubt they want you doing that for hundreds of users

dreamy viper
#

Is there any list of this marketplaces offerings? I'm looking for specific animations for UE4. Are they something that can be found here?

north stirrup
#

@wooden falcon :/ Ok thanks. Will probably only do it to those asking then

robust vector
#

Who else is still waiting on 4.19 updates to process?

blazing harbor
#

@robust vector mine processed. took about 2.5 weeks from when it was submitted. that was closer to when 4.19 released.. submitted week of. id imagine its longer now as more submit updated projects now

north stirrup
#

Is that stuff required?

#

Or can I simply remove it?

blazing harbor
#

pretty sure its not required. but if its relevant.. it can cut down on questions probably. esp replicated. seems to be a popular first question

north stirrup
#

Thanks ๐Ÿ˜ƒ

#

Replicated is already in my features, so I guess I can remove it safely

ebon leaf
#

@oak thistle i was about to ask about the ordering as well

#

i always have to manually set the ordering to newest first

#

i was wondering if others were facing the same issue?

lucid horizon
#

Yep

oak thistle
#

@north stirrup Yeah, in practice anyway, while it's just free text rather than proper fields, I think very unlikely they are enforcing any of that stuff.

#

Also, "Number of C++ Classes" is such a dumb metric.

lunar fractal
#

Would also be nice to have it automatically calculated based on the submitted assets, and also not count for the maximum content ๐Ÿ˜‰

north stirrup
#

Yeah, I have like tens of classes in a single file for my nodes with my graph system

#

Doesn't mean a thing

#

Thanks for the reply ๐Ÿ™‚

robust vector
#

@idle arch Was the requirement for IK bones being animated correctly removed altogether or is the mp team just completely incompetent at checking animation packs?

#

Also any ETA on when the order of items in the marketplace is going to stop being busted?

idle arch
#

The bug has been labeled critical and, I believe a fix is going in soon.

robust vector
#

Everyone get a load of this

#

2.3.1.b and 2.3.2.b now state they are allowing custom skeletons

#

Who care about standardization and inter-compatibility, amirite?

#

Literally any skeletal mesh imported is going to generate its own skeleton, so this requirement is basically just an absence of any requirements. Just an excuse for the review team to be lazy.

ebon leaf
#

well, you don't have to buy assets that are not standardized

#

and assets that are not standardized will probably have less sales

rare lynx
#

If that's the case it's a bit sad to see. One of the things I liked about animations on UE4 is you know they're going to work with the mannequin skeleton.

robust vector
#

They still take up space on the MP

#

They still give customers negative experiences

blazing harbor
#

yeah. if its gumroad or something then its fine. but its a market specifically geared toward a specific engine/set of tools. so

ebon leaf
#

i dont necessarily consider this change as a bad one

robust vector
#

QA -> ๐Ÿšฝ

#

Just keep on flushin

ebon leaf
#

as long as sellers are forced to make clear what the user can expect

robust vector
#

You shouldn't have to sleuth just to figure out if the product actually works

blazing harbor
#

@ebon leaf well why put it on UE4 MP at all then? cuz technically it'll work in unity too if its just its own model and own skeleton and own animations etc.

robust vector
#

Belongs on CGTrader or Turbosquid

ebon leaf
#

it will work in unity as well even if its geared for the UE mannequin

blazing harbor
#

Microsoft wouldnt host 3rd part o365 apps that simply download and require you to install... like imagine MS started hosting notepad++ just because they went through the submission process and there was nothing in the rules to prevent it

#

its a way to get generic assets coverage in a different market..

#

just BECAUSE it will work. doesnt mean anything. the point is that its geared to the UE4 defaults. the rest is a bonus after that

ebon leaf
#

well, there is no use in discussing it with me as I have no influence on it

#

i get your points but i still see no issues with it

blazing harbor
#

the issues are with a saturated marketplace

robust vector
#

You mean no issues with an engine-specific marketplace not making sure that the content is made to actually work with that engine

ebon leaf
#

i doubt they will allow content that you cant use with UE

blazing harbor
#

which will make assets harder to find, causing less sales, causing less quality providers of assets causing a failure of the marketplace. but meh.

robust vector
#

Drives customers away after they buy something expecting it to work

ebon leaf
#

it wont, as long as they introduce something like a tag/filter, that will show only standardized assets

robust vector
#

Well, they aren't going to do that

blazing harbor
#

they cant even get what they have to sort right apparently

robust vector
#

They aren't going to add any tags

ebon leaf
#

why? who promised you they wouldnt?

blazing harbor
#

and again... why host something that works universally. there are several markets for that. seems kinda dumb

ebon leaf
#

if you dont want to buy assets that are not standardized, then say it out right on the forums etc.

robust vector
#

It just makes this marketplace even less and less useful to customers

blazing harbor
#

i thought there were even rules that say if you buy something on ue4 mp you can only use it in unreal engine?

ebon leaf
#

many people will join you and the sellers will see that they wont get many sales unless they standardize their assets

robust vector
#

No, that was removed a long time ago

ebon leaf
#

good/quality assets will be standarized anyway

blazing harbor
#

not sure if thats right.. but if so its even a double punch to customers and double cash grab for the creator..

#

oh ok

robust vector
#

You can port it wherever after you buy it now

#

Unless its from the learn tab

blazing harbor
#

maybe they removed that to make room for selling universal stuff

ebon leaf
#

it has been always like this for as long as I worked with UE

#

so at least since 2.5 years?

blazing harbor
#

i guess if it sells... its money in their pockets... they probably dont care if it pisses people off or not

robust vector
#

Quality assets take longer to produce than crap. If you don't stop the crap from flowing in, everything of quality gets buried.

#

QA was much better a year ago

#

Even if I still found it lacking

ebon leaf
#

if you guys are worried about getting access to quality assets, you should make an appeal on the forums

blazing harbor
#

that is 100% true. the more crap that comes in. the harder it is to find good stuff. and less sales. its the only model that works on steam for indies now.. release garbage after garbage and get the small amount of sales to add up. instead of a quality game that will never get seen

robust vector
#

To all 3 people that still use the forums?

ebon leaf
#

many people including me would join you (even though I am not against the idea of relaxing the requirements, since I think you can avoid the problems)

robust vector
#

You can't relax them anymore and still have any

ebon leaf
#

did you take part in the marketplace survey done by epic games a few months/weeks ago?

#

because maybe their recent and upcoming changes are related to that survey

#

btw, i also occassionally noticed on the forums how people complain about features or prodecdures that were requested beforehand by many people

robust vector
#

I never saw any significant amount of people complainging standards were too high, only that some were arbitrary and applied unevenly

ebon leaf
#

the one I remember was about refunding? i dont know anymore

robust vector
#

Even back when X-forward was a requirement, Ironbelly got all their y-forward weapons through

#

They also deviated from the folder structure that Epic demanded

#

So, there were cases where some sellers seemed to be getting special treatment

ebon leaf
#

well, what I wanted to say is, you apparently can't make everyone happy. if you have good arguments, present them to the staff, if you don't want to organize an appeal, then well, you have to live with it

robust vector
#

But it was probably just negligent reviewers

ebon leaf
#

probably

robust vector
#

So even when they had standards, they didn't enforce them. We pointed this out to them, but instead of enforcing them they just removed them because its the lazier option.

ebon leaf
#

i think i remember reading that they dont have the staff to review all assets so staff from outside the marketplace team are occasionally pulled in

robust vector
#

Well, they were also saying they were spending months upon months training legions of new reviewers, which was probably a lie.

ebon leaf
#

๐Ÿ˜„

robust vector
#

If they are trying to make 8 guys locked in a basement do all the reviews, its just not going to work

ebon leaf
#

i just think they currently dont have a firm grip on some things

#

most likely because they are lacking staff

#

but i dont get why they dont hire new staff in that case

#

they seem to be making cash after all?

robust vector
#

They aren't willing to reinvest any of the 30% cut they take

ebon leaf
#

i dont think they need to be so stingy to do that

lunar fractal
#

I doubt that, especially since its based on a lot of assumptions

ebon leaf
#

doubt what?

lunar fractal
#

that they are not willing to reinvest

robust vector
#

They won't even pay for somebody to implement tags

ebon leaf
#

but i noticed that epic games is collaborating a lot more with other corporations or for more diverse goals than before

#

maybe they are just overexerting themselves

lunar fractal
#

Maybe its hard to find programmers just like everybody else?

robust vector
#

They get offers all the time for people to do it for them for free

ebon leaf
#

at least the resources they spent on paragon have been freed ๐Ÿ˜„

robust vector
#

"freed"

#

You act like they did something nice

ebon leaf
#

why would i?

#

im just saying they dont have to use any people on paragon anymore

lunar fractal
#

I do like the free paragon assets, but understand your frustration

ebon leaf
#

oh thats how you interpret it

#

i wasnt speaking about the assets they gave away

#

i was speaking on the manpower (resources) they were spending to keep paragon running

robust vector
#

It doesn't cost them anything to release already made assets, and there's a chance they get to make money off them again

#

In terms of manpower, who knows where that goes

#

Maybe they get reassigned, maybe they get fired. No way to know.

ebon leaf
#

i highly doubt anyone will use a significant amount of those assets for their releases

#

they cant be fired so easily

#

are the laws so lax in USA?

#

or canada

robust vector
#

But if they bring new people into the marketplace, who then make other asset purchases, then the paragon stuff ahs essentially made them money

ebon leaf
#

or whereever that is

lunar fractal
#

Maybe not but it will spark interest in the Engine, MP etc again

robust vector
#

Can a company not hire and fire as it pleases where you live?

lunar fractal
#

Nope

robust vector
#

gross

lunar fractal
#

Although that depends on contract of course

robust vector
#

lol

ebon leaf
#

i would like the MP team to give "badges" to assets that are standardized

#

or some other sign indicating that the standard has been verified

lunar fractal
#

That's a nice idea!

ebon leaf
#

@robust vector no they cant fire as they please

robust vector
#

But we don't have that badge system, or any tag system, or anything now, and the standards are already all but gone

ebon leaf
#

it would be disastrous if that was possible

#

they could be reintroduced

#

any maybe we (as the community) can find a better standard lol

lunar fractal
#

Try to stay positive ๐Ÿ˜ƒ

robust vector
#

We've tossed around the idea of making our own marketplace a lot but the setup cost is prohibitive

ebon leaf
#

actually nobody keeps us from defining our own standard and advertising that our asset fulfills that standard

lunar fractal
#

Yeah like a cross reference standards site or something would not be so hard to setup

ebon leaf
#

if epic games would at least allow us an unconditional refund if that claim turns out to be false, it would be easy to make this work, i think

#

i mean

lunar fractal
#

I rather see something driven by a community that checks each others projects and then confirms the statements, easier to believe than the owner stating it

ebon leaf
#

in case a seller advertises that he fulfills certain standards, but a buyer finds out that he doesnt, then give him a refund after a quick check if the things he found out are true and remove the asset from the MP

#

since it advertises something it doesnt provide

candid rivet
#

i think the badge system would be a good idea, then they don't have to quality check every asset, just ones who submit with quality badge affirming x+, etc

ebon leaf
#

yeah, but I think granting refunds simply based on not fulfilling a certain standard would be a good idea as well

#

i mean, if the seller advertises that he fulfills them, at least

#

i think this would regulate itself and work out at the end...

#

just kindly ask the sellers of high quality assets about a sensible standard

#

and have them work one out?

lunar fractal
#

So who would set the standards?

ebon leaf
#

I would contribute to it, at least if its about C++ requirements

lunar fractal
#

Would be happy to setup a quick GitHub pages webpage where everybody can contribute to to create an Unreal Slackers requirements or something

ebon leaf
#

people who know what they are doing would propose a standard

lunar fractal
#

the Unreal Slackers badge

ebon leaf
#

community would accept/reject

#

what's an unreal slackers requirement?

lunar fractal
#

The requirements this community would setup ๐Ÿ˜‰

ebon leaf
#

i see haha ๐Ÿ˜„

#

yeah, I think its not hard to collaborate to create a doc file

#

then have the community vote for every point

lunar fractal
#

I rather see a quick website/github (easy peasy to setup)

ebon leaf
#

yeah its all the same

lunar fractal
#

Now we just need to figure out if more people like this idea ๐Ÿ˜‰

ebon leaf
#

if you do, just send me a link, I will try to contribute

#

before that, I think we should figure out if we can request a refund if a buyer finds out that an asset does not fulfill a certain standard ๐Ÿ˜„

#

i think it would be crucial to keep track of versions of this standard

#

same as with a license

lunar fractal
#

Then GitHub will serve us well ๐Ÿ˜‰

ebon leaf
#

and maybe have epic games host the final version of a standard, so that we can be sure that the contents wont be altered so easily without anyone noticing

#

yeah github allows you to keep track of changes

#

you could have a branch for every version

robust vector
#

Even the hypothetical badge system isn't great. Its just a band-aid solution.

ebon leaf
#

i dont think its a band-aid solution, I think its the only thing that would ever work xD

robust vector
#

Customers who aren't familiar with this are going to buy unbadged assets and learn the importance of the badge the hard way

ebon leaf
#

unless epic games dedicates sufficiently people solely for this purpose

robust vector
#

You've also killed impulse buys

ebon leaf
#

i doubt there will be any UE user that will jump in straight into buying stuff from the marketplace asset

lunar fractal
#

Maybe its a band-aid solution but at least its a step in the right direction

robust vector
#

Can't impulse buy when you have to check for this and that first

ebon leaf
#

who the f*ck buys on impulse o.o

lunar fractal
#

Better than to sit around being negative

ebon leaf
#

also, who knows to what this will give rise

robust vector
#

This race to the bottom is going to make it financially unviable for sellers to invest in making quality content

ebon leaf
#

and its not like it will require a lot of investment and involvement on the part of the community

#

what do you mean?

#

i think we should see how many people would support this idea

#

if we have any, we could ask epic games if a refund would be possible based on fulfilling or not fulfilling such standards

#

and then start working on it for real?

robust vector
ebon leaf
#

yeah I noticed that thread back then

#

but who cares about overall quality as long as you have enough high quality assets and are able to find them?

#

i have never browsed the marketplace before, btw, and I never felt that I had to

robust vector
#

Ok, so why are you here?

ebon leaf
#

what do you mean?

#

what does me not browsing the marketplace and me being here have to do with each other?

robust vector
#

If you don't use the marketplace, what value is it to you at all? Why are you here on the marketplace discussion board?

#

I think we've discovered why you feel the way you do.

ebon leaf
#

i use it

#

i bought a lot of assets

#

but i discover assets by keeping track of the new content tab and the forums

robust vector
#

So you browse the new content tab?

ebon leaf
#

not by randomly searching through the marketplace

robust vector
#

The new content tab which is part of the marketplace?

ebon leaf
#

yeah, you read right, there is no need to confirm it

#

i keep track of new assets, thats all

#

either through that tab or through @UnrealAssets on twitter

#

i dont think you can consider this as browsing through the whole marketplace

lunar fractal
#

And then we can make PR's or something with community reviews/voting for merges and branches for version etc

#

And if there is no support, its gone ๐Ÿ˜‰

ebon leaf
#

maybe we should explain the goal and motivation and how we cant to proceed?

#

doesnt appear to be very convincing, so far

lunar fractal
#

Of course this was just setup

ebon leaf
#

ok its quite late here, i will look over adding some content when I find some time, probably at the weekend

lunar fractal
#

I do have to get up in 7 hours for another day of work so same ๐Ÿ˜‰

#

Feel free to PM me or make a PR or w/e

ebon leaf
#

will do

#

anyways, i g2g, see ya

lunar fractal
#

๐Ÿ‘‹

lean venture
#

@idle arch My e-mail from Friday regarding 2 refunds without being contacted, remained unanswered. Could you please look into it? Case ID: 3265868 (I don't expect Epic to work on holidays, but we're on Wednesday)

robust vector
#

Generally, its a case of chargeback fraud, and there isn't much Epic can do about that.

lean venture
#

Still... We're supposed to be notified, not be let to guess, in my opinion. Also, these are digital products so it makes no sense to offer refunds once the source code has been downloaded.

gaunt flicker
#

They don't notify you when they claim fraud

wooden falcon
#

well, in case of fraud the refund really isn't going to the offending party...it's going back onto the credit card that was used fraudulently

zealous ibex
#

Hm, had a refund here too, for which I never got an email either ๐Ÿค”

shadow inlet
#

How long has it been since those refunds?

delicate dove
hasty nexus
#

once it happened to me with a refunded payment but i received an email

#

which explained

#

Today, February 16th, 2018, an Epic Games account was flagged for fraudulent activity. Our fraudulent detection tools identified the accounts soon after purchasing which prompted a complete investigation of the account. During the investigation, the account did not have access to the assets.

#

Just to clarify, there is nothing wrong with your Epic Games account, your Seller account, or your assets. Your accounts are still active and your assets are still available on the Marketplace. This message is simply to inform you of the refunded transaction you may see on your sales report tomorrow.
If you have any questions regarding anything in your transaction history please do not hesitate to contact us.

Best Regards,
Dave

wooden falcon
#

@delicate dove it would have been nice if he had given a shout out to you for using your assets to showcase his

oak thistle
#

Oh look, it's already received a 5 star rating. How surprising...

#

Also, "featuring 88 Scared Geometry decal designs" ๐Ÿ˜‰

lean venture
#

@shadow inlet 4 months since the first one, which I originally intended to let go, and 4-5 days since the last one, for which I just received the following e-mail:


Thank you for reaching out. While weโ€™re still looking into what occurred here it does appear that this was a compromised account. Weโ€™re looking in to see why you werenโ€™t contacted on this. I hope to have more information for you on this by the end of the day today. If not I will reach out and let you know.

Thanks,

[Reviewer Name]

Unreal Engine Marketplace Team```
#

Thanks in advance, regardless of the outcome!

wooden falcon
#

nice looking pack, otherwise

#

I'm gonna release a "blueprint" that just puts a dof postprocess with the settings all jacked...it will be called "Myopia Simulator"

zealous ibex
#

Had one on the 30th of last month here - but to be honest I kind of gave up on getting refund reports ๐Ÿค” It's generally not worth chasing up I guess

delicate dove
#

@wooden falcon yea, i did ask him to do so but well..

#

ยฏ_(ใƒ„)_/ยฏ

silver moat
#

Any marketplace staff around here?

north stirrup
#

@silver moat If you have questions you can mention @ Amanda Bott#4365 and @ Kalvothe#2785

idle arch
#

Heyo ๐Ÿ˜ƒ

#

Sorry was at lunch.

silver moat
#

Stephanie resolved the issue. Thanks. ๐Ÿ˜ƒ

lone mountain
#

lol

robust vector
#

"Sorry an error occurred and we were unable to resolve it (tracking id: [a943528e-fdee-4a25-9fed-94f70aed3415])"

#

Guess I'm not allowed to publish this character

lunar fractal
#

Cannot login as well, probably server errors

robust vector
#

"Sorry, you are visiting our service too frequent, please try again later."

#

u wot, m8?

#

I guess we're only allotted 4 refreshes on our seller portal per day now

#

Hopefully this error-palooza means they are in the middle of fixing some of the recent problems

lunar fractal
#

Could indeed be a new release and switching symlinks, positive attitude ๐Ÿ˜‰

robust vector
#

Wait, it got a tweet from @ UnrealAssets

#

So I guess it did go through?

#

Fortnite login is giving the same errors

#

I guess that makes sense

wooden falcon
#

they're having issues apparently

buoyant cradle
#

So, it's not possible to watch a tutorial on how to create stuff X, then use that technique to produce assets and sell them on the marketplace?

lone mountain
#

that Fortnite:BR

#

@buoyant cradle sure it is

#

As long as it's just not a direct copy of that tutorial

#

I mean, even then, you could

#

Until someone complains ๐Ÿ˜‰

buoyant cradle
#

I know the effort is pretty low, but other than that, my brain doesn't understand.

lone mountain
#

But I doubt there are licensing issues legally

#

Unless it clearly states it in the YT video

buoyant cradle
#

And usually I'm one of the good guys kappa

lone mountain
#

And YT does have licenses

delicate dove
#

@buoyant cradle guidelines say nope, some content on mp says yes.

#

ยฏ_(ใƒ„)_/ยฏ

buoyant cradle
#

Not sure if I want to name people to show that I'm split on a case

sudden mason
#

I can name me

buoyant cradle
#

๐Ÿ˜„

#

Welp, there he is

#

Sry to call you out on that one โค

crisp rapids
#

"guidelines"
piratesofthecaribbean.gif

buoyant cradle
#

oh, reading your youtube comment right now

sudden mason
#

Like I said, He broke the EULA. I asked him to make it free. He refusec so MP took it down. I don't get how I'm the bad guy

buoyant cradle
#

Never said that

#

It's just about me trying to understand

#

To find a clear line

sudden mason
#

So you know how much you can copy? Gotcha

#

If that fails, I've heard assetflipping is profitable these days

buoyant cradle
#

I mean, I read your comments about how he made the same mistakes you did, so it's kinda clear on that one

#

But what if he didn't?

sudden mason
#

Then it wouldn't have been the same effect and there wouldn't have been a problem

buoyant cradle
#

Would that be okay for you already? Or it's actually in the EULA and if Epic gets a tutorial link, they will take stuff down?

sudden mason
#

Yep

#

It's there. If brought up to the right people, they take it down

#

Since' MP doesn't do Free

#

I mean, I released all my files with the tutorial so anyone can grab it for free already

buoyant cradle
#

That's my argument, he actually made some variations of the splash mesh, right?

#

At least it looked like that on the video

#

So, what if people want to buy the variations?

sudden mason
#

It's still against the EULA.

#

If I grab someones mesh and change the color and sell it cheaper people will want to buy that too right?

buoyant cradle
#

But he generated the mesh with Houdini, that's what I thought

sudden mason
#

Yes, following step by step, which isn't allowed

#

I was just comparing one EULA breach with a similar one

buoyant cradle
#

So, what if I made splash meshes with Blender, could I sell them?

sudden mason
#

Tell you what, it's late and I'm going to bed. I wish you the best of luck with your career.

buoyant cradle
#

I'm not even selling anything...

delicate dove
#

i think Nin is just trying to discuss it, and I think Glad is basically saying "if you want to be taken seriously, dont copy tutorials even if its partially unique"

#

which is something I wish would actually apply to mp packs. there are a few thorns in my eyes when browsing the mp. but not much we can do about it

buoyant cradle
#

I watched so many tutorials in my life and if I look at the marketplace, I can tell you where all those guys got their knowledge from

#

Heck, I even look at some portfolios and see where people gathered that knowledge from

crisp rapids
#

I don't think mp packs should be copies of tutorials
at the same time, there's no point in a tutorial that you can't copy
the principle then is that mp packs should be held to a higher standard

#

of course, they aren't.

buoyant cradle
#

I see so many water shaders that are doing the same stuff all over, grass shaders, dissolve effects, there is tutorials out there for that stuff, heck there is even downloadable unreal projects for this.

north stirrup
#

Products may only have a price of Free if they are Code Plugins Any reason for that? Maybe because they are specific to UE?

crisp rapids
#

more likely because no one has yet made a 2GB code plugin

north stirrup
#

Ah ๐Ÿ˜‰

#

Makes sense

lone mountain
#

@sudden mason what tutorial did you make?

#

I do find it funny people crying about other taking their ideas and selling it on the MP

#

Why didn't they just do it?

#

I understand it from both sides though, however, everyone's been influences by others in some way when creating assets

#

Now, I don't know that tutorial or the asset in question, but if it's an exact copy, and the guidelines state it, case-closed.

lapis barn
#

Is anyone having trouble purchasing items from the marketplace?

lone mountain
#

Fortnite:BR

buoyant cradle
#

For me, it's clear that this guy followed the tutorial.

#

But he made variations of the splash mesh, variations that you can't download nor create with the information of this tutorial without having Houdini.

crisp rapids
#

What you could do is upload ten variations of your own

buoyant cradle
#

We are talking about splashes. What if I want to have variety and use splash meshes for blood that are thicker and have more bubbles?

lone mountain
#

hmm

#

I think we have this pack

#

in our game, rofl

#

well, something similar anyway

#

Houdini is cool

#

Wait

#

Battlefield 1 was made in UE4?

#

Nope, Frostbite, k

north stirrup
#

๐Ÿ˜‚

lone mountain
#

I was reading his comments

#

And I got confused for a second

#

anyway, now I am curious if we are using it

#

ImpactDecals

north stirrup
#

using git? ๐Ÿค”

#

jk

robust vector
#

Updated my characters to say this in the technical details

#

"Rigged to Epic skeleton: Yes [Actually rigged to Epic skeleton, no retargetting shenanigans. Just consolidate skeleton assets.]"

sudden mason
#

@lone mountain because it was made to be free. I have no interest in selling on the Mp but I do take issue with straight copying as that's in the eula for a reason.

robust vector
#

So I guess all of Epic's servers imploded

oak whale
#

ยฏ_(ใƒ„)_/ยฏ

nova scaffold
#

@VictorBurgos#0001 I have even better idea, like lock down all tutorials behind a paywall. Next step is to add payment system to discord, so we don't have to share knowledge for free.

#

@Ninjin42#3430 Some folks don't know how to generate rocks, should I make a pack of a "thousand low-poly stylized" rocks? You get it by following basic Houdini tutorial for 15 minutes.
I don't think it's a good argument that something should exists on MP just because someone else can't make it.

#

but this would explain all those textured cubes material packs ๐Ÿ˜„

quaint cedar
#

@robust vector Seems so. Can't reach the publish hub

#

That's the only thing that really annoys me

#

That we share they share the same database for FN, Launcher and then even servers with FN and Websites

#

I mean, at this point, I get it, if they have account issues, it affects all of us

#

However I#ve never seen the whole website of LoL being offline cause the Game was down

#

Actually, I can reach the hub now. Either they just now restored connection or it's just affected by latency

robust vector
#

I actually played a couple of matches of PUBG for my battle royale research

#

I can't believe how bad the networking is

quaint cedar
#

Well Epic did a lot to make it smooth

#

If you are interested in that, check their GDC talk

robust vector
#

I've been watching their talks

#

Its good stuff

#

Everything just feels wrong, like its gotten worse since when it came out.

#

In both games I keep getting shot though

#

So I'm thinking it would be better if no guns

quaint cedar
#

Hehe

nova scaffold
#

next evolutionary twist - BR without guns, you challenge opponents to dance off

#

BRDDR

quaint cedar
#

Isn't that FN:BR already?

nova scaffold
#

๐Ÿ˜„

quaint cedar
#

"L"

#

:D Actively promoting toxic behavior like that

nova scaffold
#

imho, those animations in FN are superb

#

like the seasoning one is just there to make you extra salty

#

I mean it feels the intent behind animation, not just doing a movement that is suppose to look like seasoning

ebon leaf
#

the last marketplace release batch was over a week ago.. when is the next one coming?

dull summit
#

probabaly when they fix security issues (;

#

you know..

#

Fortnite

ebon leaf
#

oh, im not in the loop on that

#

dang

rustic belfry
#

Hey guys, Im guessing you are also seeing "Sorry, an error has occured that we couldn't handle." when you try to go to the MP / forums? ๐Ÿ˜ฉ

wooden falcon
#

they've been having issues

#

the main one being they're too cheap to buy additional AWS and run everything on one server, apparently

rustic belfry
#

Update! I was asked to log in and then it said "Sorry, you are visiting our service too frequent, please try again later." ๐Ÿ˜ซ

nova scaffold
#

yeah, stop doing that!

#

;d

rustic belfry
#

Ouch, this is the first time Im seeing the forums straight up disallow me from visiting :/

#

hehe

#

So, umm, what am I supposed to do while I drink my morning coffee at work? Check email??!!!!1

#

sigh

wooden falcon
#

I went to the doctor and said "doc, it hurts when touch my leg, it hurts when I touch my face, it hurts when I touch my arm! What's wrong?" and he says "you have a broken finger"

#

ba dum tish

rustic belfry
#

Hehe

idle arch
#

Are the security guards at the Samsung store called Guardians of the Galaxy?

lunar fractal
#

haha, never heard that one before. Pretty funny @idle arch

idle arch
#

I am a dad, I come equipped with Dad jokes.

#

What do you call it when Batman skips church? Christian Bale.

#

Did you hear about the guy who invented the knock knock joke? He won the Nobel prize.

#

How did Darth Vader know what Luke got him for Christmas? He felt his presents.

#

K gotta go. ๐Ÿ˜ƒ

lunar fractal
#

ow god...

idle arch
#

๐Ÿ˜ƒ

rustic belfry
#

lol

wooden falcon
#

I just realized I had a sale scheduled this week

#

ugh

vapid tundra
#

@idle arch but but.. its not dad joke friday yet ๐Ÿ˜›

zealous ibex
#

Does anyone recall if there was anything about a (purchase verification) API in the survey? Now I'm working with docker containers/backends I'm starting to get quite pissed I can't easily set up a private registry/file hosting site users can A. grab the latest version from, or B. help simplify the installation of a docker container, without me having to essentially release my code to the public as docker containers can be "decompiled" ๐Ÿค”

silver moat
#

Hello MP staff

#

Published new pack yesterday.

#

Didn't appear on front still.

#

Neither in the new content tab.

zealous ibex
#

๐Ÿ˜ฎ There's so many new asset launches....it's insane ๐Ÿ˜ฎ

#

Anyway, you're Pixel Perfect Polygons, right @silver moat? If so, I can confirm your v3 landscapes asset doesn't show up on the front page, but it does on your profile here too ๐Ÿค”

silver moat
#

Seeing latest published pack on front page belongs to April 5th I assume there are a bunch of assets not being displayed, might be a bug @ who to tag

zealous ibex
#

@shadow inlet @idle arch ^

silver moat
#

We wouldn't have published if we knew it wouldn't be displayed since front page is all the exposure we can get on marketplace.

wooden falcon
#

was it accepted awhile back?

#

cause there seems to be an issue where you get placed in the New Content according to the acceptance date, rather than the publish date

silver moat
#

It was accepted yesterday and published the same day.

ebon leaf
#

Does anyone know of a really good, polished player character on the marketplace that would be good for action adventure game? I'm a game designer and teach game development and it would be really useful for students to use a character with some built-in platforming / action adventure mechanics. Appreciate the help!

idle arch
#

@silver moat This is a bug our teams are working on resolving.

silver moat
#

@idle arch Anyway we can re-publish the pack after the bug is fixed?

#

because due to volume of published content I assume a bunch of them wouldn't fit on the front page anymore.

idle arch
#

I'll ask the question. ๐Ÿ˜ƒ

silver moat
#

@idle arch A bunch of content have appeared on the front now, including ours, but they're not sorted based on publish date. Our pack (published on 11th) is located on the 20th row while the first pack in the first row was published on 6th.

robust vector
#

It wouldn't suprise me if the content is randomized deliberately and they are just calling it a bug while they see what effect it has on sales

idle arch
#

Well, you're wrong @robust vector

#

@silver moat As soon as the bug gets fixed, we'll let ya'll know.

robust vector
#

How do you know I'm wrong?

idle arch
#

Because we know it is a bug? lol

robust vector
#

Got any details?

#

How do 'we' know?

idle arch
#

I guess you'll have to trust me.

robust vector
#

lol

#

๐Ÿคฃ

#

If you can't show it, then you don't know it. -3rd grade science class

#

@idle arch So, let me see if I understand. You're claiming its a bug because somebody told you it was, and you believed them without being able to prove it?

idle arch
#

Our teams have identified that it is a bug, I trust the people I work with. We have no reason for deception in this my man.

robust vector
#

Ok, so you believe its a bug, but why lie and say you know it is?

idle arch
#

lol

hasty nexus
#

lol

robust vector
#

Why not be honest like, "Our teams have informed me that it is a bug. I have not seen the code myself.'

#

I don't even think it isn't a bug

idle arch
#

Because I have seen the bug in action my dude

oak thistle
#

Is it just your intention to pick fights and talk down everyone involved with the MP at all times now?

idle arch
#

Our page is not working as intended.

oak thistle
#

You're so far out of line.

robust vector
#

The possibility of the randomization being deliberate is merely interesting because it was discussed on the forums a while ago

idle arch
#

We would not claim it is a bug if it was something we were testing.

robust vector
#

The idea, as it was discussed, was essentially that there is no purpose in showing the same products over and over to a customer not interested in them, so it could be beneficial to show a random set instead. So the possibility of Epic trying to implement something along those lines would be interesting.

idle arch
#

And if we decided to do something along those lines, we would share that out ahead of time. We are not in the business of subterfuge.

robust vector
#

Well, you might not be

idle arch
#

So when I say it is a bug, it is because I was informed by teams, that I trust to know their craft.

#

I know how teams are set up, and I know the folks who manage and write the code for our websites are not those who would make decisions like that.

robust vector
#

Thanks for the information. This make more sense.

#

It would've been nice to believe they actually tried to implement something rather than bungling a sort by date though

lone mountain
#

All Assets by Blackfang to the bottom of the list next go-around New Unintentional Bug

robust vector
#

Prolly just mysteriously not on the list at all lol

idle arch
#

So our teams pushed an update last night which looks like it resolved the sorting issue.

#

That said, it seems it came with another bug that we're looking into.

#

User names on comments are appearing as Unknown. The teams are investigating.

hasty nexus
#

wow, those guys that are handling the websites should really be discussed to.

#

i've never seen anything like this with any other website i've been using

#

engine is nice and powerful and very professional, but when it comes to your websites, it's very disappointing..

zealous ibex
#

๐Ÿ˜ฎ Something like 107 assets got released in the past 10 days alone. Still not sure how to feel about this new "development" ๐Ÿค”

rotund schooner
#

new assets ๐Ÿ˜ƒ

zealous ibex
#

But less exposure for the new assets, but I guess it is cool there's more stuff ๐Ÿ˜ƒ

north stirrup
#

Browsing the MP js

#

๐Ÿ˜‚

sullen lion
#

Somebody got fired

north stirrup
#

This is awkward

#

Don't they use version control?

idle arch
#

Our teams are aware of this new bug. We think we have a fix, but I have not heard anything recently.

north stirrup
#

๐Ÿ‘

potent bloom
#

what do people usually talk about in here?

last mango
#

Marketplace Assets and Processes

flat pollen
#

shoppingggg! ๐Ÿ› ๐Ÿ’ธ

robust vector
#

We usually end up talking about this or that not working or missing basic features

north stirrup
#

That's hilarious

flat pollen
#

oh cool I might get my company to buy that

delicate dove
#

hehe thats neat

#

@robust vector I assume it'll work on custom skels?

robust vector
#

Should work with any skeletal mesh as long as you set up your Proportion Data Assets accordingly

flat pollen
#

how long does approval usually take

delicate dove
#

just showed it to one of my clients as it might help spice up enemy variation a bit

robust vector
#

I submitted it last week and today they gave me a marketplace url to add to the .uplugin file and resubmit, so maybe a few more business days until its done.

#

You can make as many Proportion Data Assets as you want to make different attributes.

delicate dove
zealous ibex
#

Interesting ๐Ÿค”

delicate dove
quaint cedar
#

I would think so, as such a "simple" thing gives more time for details :D

delicate dove
#

well, we've seen extruded cubes being sold as textureless tables

#

"are you tired of your meshes having textures" was the catchline :p

#

so pointing out the good every now and then wouldnt hurt

quaint cedar
#

Def true. They look really good

delicate dove
quaint cedar
#

It makes you probably crash with your bike?

#

Duuuude

zealous ibex
#

๐Ÿ˜‚

quaint cedar
#

Nice to see what some of you delete after posting it :D

quaint cedar
#

@sullen lion Yes

zealous ibex
#

@quaint cedar The mods now have too much powah! ๐Ÿ˜‚

gaunt flicker
#

Not that it matters, but I've identified the code logic issue in Epic's marketplace web code

#

that is causing comment usernames to be "Unknown"

#

Is a pretty silly logic error