#fab

1 messages ยท Page 74 of 1

ebon leaf
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I love it because it's great fun with a friend. Duo mode with the right friend is amazing af. Squad mode can go die in a fire though ๐Ÿ˜›

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anyways

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this is probably not the right place for this chat :p

fleet garnet
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yeah same, try FPP mode, it is super fun, no corner peaking (that is kinda cheating to me)
This is getting off topic

ebon leaf
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Oh I only play FPP ๐Ÿ˜› third person can go to hell lol

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er I mean... marketplace assets are cool ๐Ÿ‘

fleet garnet
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lol

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switched to fpp a week ago, it took me a while to get over dizziness from their shaky camera

ebon leaf
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haha

fleet garnet
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did you win any rounds?

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me and my friend won one and it probably won't happen again lol

pseudo sundial
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Back on MP talk, I'm glad that UnrealAssets twitter exists, going through 9+ pages of new content to see what is actually new is rough

ebon leaf
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@fleet garnet Nah. Second place like 10 times. Only been playing for a week though lol

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@pseudo sundial yeah... I think they said they are working on that

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but... its ludicrous

fleet garnet
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we better get on topic before a mod kicks our a** from here hehe

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who created that twitter account, does anyone know

ebon leaf
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player unknown kappa

rotund schooner
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PU the Mysterio

sullen lion
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Player Unknown's Marketplace Listener

fleet garnet
pseudo sundial
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Xi4

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forum name

rotund schooner
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Blue Man the Pubg dev

fleet garnet
rotund schooner
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Content Browser

leaden root
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This new release date sorting is so stupid, the new content tab is pretty much useless now

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Thank god for that twitter bot

zealous kelp
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only the recent editions under home page seems to be in order now, pretty annoying about the new content order

wooden falcon
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yah, they're sorting by submission date, which is dumb...probably a mistake

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my pack has already fallen off the New Content...started off on like, page 5, never had a New tag :/

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it's dead last on the New Content section

robust vector
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That pack looks fantastic and I would never have found it

wooden falcon
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@robust vector follow UnrealAssets on twitter

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they automatically post when a new pack is released on the MP

robust vector
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I don't use twitter

rare lynx
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The new content sorting bug is a serious issue and needs to be fixed ASAP. This is hurting not only opening sales, but exposure for new products. Without an extensive filtering system it's even worse, as people aren't going to waste time going through pages of content just to see if something new is on page 11 today.

robust vector
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I know I won't. Got to page 3 and gave up.

zealous kelp
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as a buyer it makes me annoyed trying to see whats new, if I was a seller I would be really not happy

silver moat
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@SE_JonF#2680 Working as intended. :D

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@SE_JonF#2680

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@SE_JonF#2680

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@SE_JonF#2680

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Discord ...

wooden falcon
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lol

zealous ibex
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Woohoo! My first plugin under the new system got approved ๐Ÿค”

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Now.....I have to write the docs though ๐Ÿ˜

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Anyone here have any tips on creating docs for 9-10 products without going absolutely insane?

wooden falcon
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grats!

lone mountain
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@zealous ibex Which plugin?

robust vector
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I think I've seen something on the forums for auto generating a document based on the comments in your header files

robust vector
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Can you not edit a product after submitting to marketplace but before approval?

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I forgot to enter the vertices count in the technical details

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๐Ÿ˜ฆ

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Well, at least my featured image is nice and sassy and 100% guaranteed to have the text cut off.

zealous ibex
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RIP :(

zealous ibex
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@lone mountain one I haven't even announced yet lol, I'm waiting for the MP To become slightly more stable before releasing

wooden falcon
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yah @robust vector , you can edit all of that from the submission portal

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you can even change your price on your own now

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it's amazing how little exposure you have on gumroad, even with their Discover (which takes an extra 10% off your sale)

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their dashboard is pretty nice though, and tells you how many page views you have

robust vector
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all the fields are locked

wooden falcon
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oh wait...yah...can't change until it's published I think

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but as soon as you publish, you can change it

zealous ibex
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It's locked while on review for sure

robust vector
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Well, hopefully they fix that

zealous ibex
lone mountain
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Anyone here have a marketplace pack that went live in the last two weeks?

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Maybe even a month.

solemn oracle
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I got it and it works really well without any lag

lone mountain
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@solemn oracle K

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What else?

pseudo sundial
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how does it look with the ue4 mannequin in your level? in the demo the author posted, the trees and rocks look small when compared to the mannequin

solemn oracle
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just wanting to hear opinions on it

lone mountain
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@solemn oracle Well, you are the one who bought it lol

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Tell us!

solemn oracle
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thats why im asking

lone mountain
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What

solemn oracle
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Its really good

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like 10/10

zealous ibex
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I'm holding off releasing myself, there's a few issues where they're sorted by submissiondate & there have been an absolute ton of releases, ruining potential new releases section exposure ๐Ÿค”.

solemn oracle
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generation is easy

lone mountain
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@solemn oracle Is it easy?

solemn oracle
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really easy

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like no joke maybe 10 mins

zealous ibex
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It looked really interesting

solemn oracle
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to set up

zealous ibex
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It's really expensive, so haven't bought it...but judging by the # of reviews its hugely popular

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And that guy must have made a killing ๐Ÿ˜›

lone mountain
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Is there a hashtag for UnrealMarketplace?

zealous ibex
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Atleast 21 sales, so that's roughly 3k

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There's that bot ๐Ÿ˜‰

solemn oracle
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yup

zealous ibex
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But there's an (unofficial) twitter account, and I believe a hashtag too

lone mountain
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Yeah, but nothing that people follow?

solemn oracle
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honestly, LAM is super laggy

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this is super smooth

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and almost no performance drop

zealous ibex
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That's not a hashtag though

solemn oracle
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should I buy a charcter creator(my game is a online survival) or make my own?

pseudo sundial
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@solemn oracle so the scaling isn't off when compared to the UE4 mannequin on the Procedure Landscape Ecosystem?

solemn oracle
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im not good with c++, so is getting a marketplace one a good idea?

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@pseudo sundial not at all

pseudo sundial
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hmm cool, the demo made it look weird

solemn oracle
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the scaling was fine for me

zealous ibex
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The marketplace one is pretty great from what I've heard, it's on the expensive side and I'm not sure about MP support

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I guess if you have the time and want the learning experience, creating one yourself could be beneficial, but if you have the cash, and want get a prototype done focusing on the "important" part (the actual game mechanics) I'd consider getting the MP one

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Ouch, 2 more days and it'll be 2mo without a response to one of my marketplace requests. Is it worth quickly sending them an email asking if it got lost, or is this "normal"?

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(previous tickets usually had ~1mo between replies, max)

solemn oracle
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I got most of the gameplay done

pseudo sundial
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@zealous ibex I would send a new email, they are quick to respond now, relatively speaking, it's possible you would get a response today

zealous ibex
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Hm good point, thanks ๐Ÿ‘ I just quickly wanted to check what other people's experiences are, and I agree their recent response times have been pretty good ๐Ÿ˜ƒ

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(got one of my updates done in ~4 hours or so if I recall correctly)

robust vector
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I've never had them take less than 2 weeks to respond to an email. 3 months is more typical

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But they only respond at all to about 1 out of every 5 I send so...

pseudo sundial
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my most recent response time was 2 hours, though it was bittersweet because it was a failed checklist review because of naming conventions for Epic's own animation assets

robust vector
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Anyone notice that a lot of packs on the MP now just have the same screenshot 3 times?

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Maybe its Epic's fault for not specifying unique screenshots

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Then again some packs only have 1

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Why specify 3 if you aren't going to enforce it, Epic?

wooden falcon
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are they music or sound packs?

robust vector
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most of the offenders seem to be 2d asset packs

zealous ibex
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๐Ÿค”

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They should check over the text/screenshots in the final review, at least, I believe they do that for code plugins....don't quote me on that though ^^

robust vector
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They should also give us the correct dimensions for our images, but we have been complaining about that for ages and they haven't done anything.

zealous ibex
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Yep, I actually asked them when I sent them my images, don't believe the question got answered though ๐Ÿค”

worn oyster
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damn looks like that landscape generator actually worth the pricetag

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sometimes goin expensive is cheaper ๐Ÿ˜ƒ

zealous ibex
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Yep, it's probably worth it, it's just something that I won't spend my money on (yet) ๐Ÿ˜›

solemn oracle
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It made my life as a solo dev 10x easier

brave kettle
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Is that pretty much the best generator out there right meow?

modern perch
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@solemn oracle - I've been curious about that setup, could you elaborate a bit on how it actually works? I'm not in the habit of stumping out megabucks just to find out, but I am definitely interested

brave kettle
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@modern perch Now rewatching starship troopers is on my to do list. thanks for that

modern perch
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the new one came out last month, hehe

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it was an okay film, but not great

brave kettle
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dont want to clutter the mp with too much spam ๐Ÿ˜ƒ

modern perch
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then move to lounge ๐Ÿ˜‰

real dust
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@solemn oracle To what degree is the spawning actually customizable?

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Like, would I be able to change it up to suit a rainforest?

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I have the meshes, of course. Only talking about the auto-placement here

wooden falcon
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lol, so 4 featured slots now? or will it vary? forward into the past!

solemn oracle
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@modern perch

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The assets uses a noise brush, you paint on the terrain

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then you apply the material

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and it genreates the grass

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the trees have a spawner you put in the map

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@real dust

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you can add your own trees

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but I dont know about the grass

modern perch
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cheers for that - what kind of controls do you have on the spawner?

solemn oracle
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for the trees?

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heres the tutorial

modern perch
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cheers, I'll have a look later ๐Ÿ˜ƒ

solemn oracle
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np

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imo its worth every penny

wooden falcon
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hmm, looks like 4.18 adds emissive lightning from materials?

brave kettle
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Anyone have a preferred dynamic weather system they like for UE4?

modern perch
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I haven't seen a good one

brave kettle
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I'm looking around right now. I'm actually looking forward to making my own. I want to set it up so that it can be be generated as an actor based on world location/assets so more rain in the jungle areas, no rain over my desert tiles with dynamic seasons/snowfall kinda stuff. Big undertaking but its gonna be fun

zealous ibex
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Woah, 2 of my plugins got approved on the same day ๐Ÿ˜ฎ

modest viper
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Why do not have a gta-style kit for unrealengine

lone mountain
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@modest viper What is a "GTA-style kit" exactly?

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I'd be surprised if there weren't an open-world template on the MP, or something you couldn't bash together

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But, that sounds like $$$ if no one has

modest viper
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@lone mountain Exactly traffic and human system and open world etc. The example in Unity is very but ue4 there is no

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I'm sorry for my bad English ๐Ÿ˜ƒ

robust vector
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Hmm. The problem for making something like that for the marketplace would be having to make assets for it

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Or placeholder assets

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My attempts at placeholder assets were always considered too ugly

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Maybe if a programmer and artist did a collaboration they could make a kit like that.

zealous ibex
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^ that'd be pretty cool I'd suppose ๐Ÿค”

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It'd probably attract a lot of sales too ๐Ÿค”

lone mountain
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It would be a huge undertaking

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But yeah, the dividends would be huge.

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For something like that, I would probably say it would be best to gather a small team for it and split profit.

zealous ibex
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Man, forum post preview is so messed up ๐Ÿค”

robust vector
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Assuming the marketplace actually releases it of course

lone mountain
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@robust vector So... has anyone commented on that yet?

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(as in gave you honest feedback)

robust vector
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Nope. Everyone just says, 'Looks good.'

lone mountain
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If not, and you want me to...I have quite a bit to say lol

zealous ibex
lone mountain
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Well they lied to you

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Which sucks

zealous ibex
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(and yes vic - you'll get your credits soonโ„ข - I am about to add it to the forum post ๐Ÿ˜‰ )

lone mountain
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#1...wtf is up with those eyes

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It says "Realistic Woman" but she has cat eyes

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The only other huge issue I see

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Are those facial anims

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I don't even know what to say about them, just that... they are the most unrealistic expresssions I've ever seen

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Yeah, I guess those are my only two issues with it really

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Maybe the butt

robust vector
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Eyes have the same shader as I use in Look Alive, which is the one from the Photorealistic Character demo but with more parameters and some optimizations.

lone mountain
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The butt looks really...tight

robust vector
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She has a small butt

lone mountain
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Yeah, but why are those jeans so up her booty

robust vector
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Runs a lot maybe.

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Its like that in the sculpt. Very tight fit.

lone mountain
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Anyway, back to the eyes

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I don't see how they are photorealistic at all

robust vector
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Well, you can't really see them in those images, since they are shots of the character as a whole, and horribly compressed so I could upload them to the MP

lone mountain
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Oh, and why's the leather jacket so shiny?

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Feels plastic

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looks*

robust vector
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Its fake leather

lone mountain
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so?

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Can you show me a reference where you have shiny leather?

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glossy

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And you would wear it

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holy freak dude

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stop spamming every channel please

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BUt yeah, this is probably the best place for it. So whatever I guess.

lone mountain
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Hmmm

robust vector
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Guess I should add some images with the roughness turned up as well, since its a parameter

lone mountain
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That's not as shiny/glossy as your pics though

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But I will concede on that point

zealous ibex
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A. selling WIP games? ๐Ÿค” B. Please don't post job ads like that in this channel - it's for stuff related to the unreal engine marketplace, and not random facebook I wanna sell my game stuff ๐Ÿ˜ƒ

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Having said that, good luck selling your game I'd suppose ยฏ_(ใƒ„)_/ยฏ

lone mountain
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@robust vector Anyway! Hopefully you took my critique are me trying to help you out.

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Not like some people, who have a hissy fit

robust vector
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Its a good critique

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If were to do the facial expressions over, what expressions would you want?

lone mountain
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I haven't done art is so long, makes me want to go back to it for a little while

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nah

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I lie

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@robust vector Well, I know not everyone has access to FaceLift

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I think there's another Indie version software out now also

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That allows export in fbx

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But if you were to do it via keyframe

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I mean, you'll need to look at a lot of references

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Or yourself in the mirror

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Or find a girl

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Have her do the facial poses you want, record them

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and that's because they are pretty neutral

robust vector
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Well, I've probably got a couple of months in marketplace purgatory I can spend on improvements

lone mountain
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Yeah, I mean, not sure what you skill level is really

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Not sure if you're just starting out

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If you are, then good start

robust vector
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I don't really understand facial expressions to be honest. It seems most people can guess somebodies emotions from their face I think?

lone mountain
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<@&213101288538374145> he posted here also, he's spamming every channel now

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@robust vector guess? lol

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Body Language is like 100% of life

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Facial Expressions are huge

robust vector
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I just picked some faces and tried to replicate their poses

lone mountain
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In the real world and games ๐Ÿ˜‰

robust vector
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Yeah, I don't really know how to learn that part

lone mountain
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Hmm, yeah. You'll have to look up some tutorials and courses on body/animations

robust vector
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You have to wiggle the torso around in idle animations so you know the character is breathing and not dead

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Jacket does look better with higher roughness. Thanks, @lone mountain

robust vector
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Just got an email from the marketplace saying I need to remove nipples from my character

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My character which contains no nipples

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Fantastic

wooden falcon
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lol

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reply back with "You think you can milk me Focker?"

real dust
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Why the fuck is that a requirement anyway

wooden falcon
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they don't allow anything that might offend someone

robust vector
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Prudes

real dust
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I understand wanting to avoid straight up porn

wooden falcon
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which is extremely subjective

brave kettle
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people can be so dumb. Oh no, nipples! What a crime against humanity. If you posted a 3d model of a surfer guy in board shorts without nipples it would get pulled.... for not being realistic

real dust
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Byt that is just retarded

robust vector
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Their sensitivity to offense is itself insufferably offensive, what a paradox

real dust
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^

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Honestly

wooden falcon
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so now you have to rebake all the textures?

real dust
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If a customer is offended by nipples on a mesh, then don't buy said mesh

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It's not like the entire marketplafe is suddenly infected

robust vector
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My creature is covered in these roundish shapes

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So I guess any roundish shape is a nipple now?

lone mountain
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Becauese Link has no nipples

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But Mario does

wooden falcon
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lol, that's what they're complaining about?!

robust vector
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By their definition this character is 70% nipple by weight

robust vector
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I just responded by asking to speak to a supervisor

lone mountain
brave kettle
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and speaking of nipples... blizzard has hired enforcers and some companies to try to go around and prevent overwatch porn? I didn't even know that was a thing.. but since blizzard hired peeps to stop it, it made game review news, which ended up in my game review youtube video feeds. I guess rule 37 of the internet is alive and well. If it exists, there's a porn version.

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@lone mountain Please remove your porn links from MP! Poor Mario, being exploited for his body and sex image. What would his father think ๐Ÿ˜ฆ

robust vector
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I wish there was some way to make this hair look good in screenshots

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I wish unreal handled transparency better

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Mike V seems to be holding the opinion that indentations are nipples, which is very odd as nipple are typically protrusions

pseudo sundial
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wow, my battle royale template just got cucked by Fortnite...

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can't use "Battle Royale" in my title as it conflicts with an Epic IP

robust vector
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How are the words "Battle Royale" Epic's IP?

pseudo sundial
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exact words from the checklist: "The 'Battle Royale' section of your title conflicts with an Epic IP and may
cause confusion with buyers/users of the marketplace"

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its because they came out with Fortnite BR

robust vector
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Did they rename Fortnight to Fortnight: Battle Royale just to try to claim the words?

pseudo sundial
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i'm tempted to fight this, but i just don't know what to do

robust vector
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Make a forum post, tweets, etc. Start making the user base aware of what's happening and get them on your side.

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You know what?

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I found some nipples already on the MP

pseudo sundial
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male nipples != female nipples

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lol

robust vector
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But Gliomorph is not girl ๐Ÿ˜ฉ

pseudo sundial
robust vector
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Wow, your getting a lot of people talking out of their ass on your thread

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People saying you should change it to "Last Man Standing" which would by their logic, violate the IP of the Tim Allen show.

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Four different erroneous claims of ownership on the term "battle royale"

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Whole thing makes me hate working with Epic even more

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An indie game actually becomes a huge success, and instead of being happy to collect royalties off it they rush to rip it off.

tulip marlin
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Why would anybody ever add a popular game mode to their game to try and pull more people into their playerbase. Crazy

robust vector
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Its scummy to do that to somebody who is already paying you

tulip marlin
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Despite the person giving you nearly every tool to succeed?

robust vector
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Are you calling licensing an engine 'giving you every tool to succeed'?

tulip marlin
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Are you really calling it scummy to make a good business decision that doesn't effect a game with 15 million concurrent players?

robust vector
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Yeah, its scummy. They tried to make it look like PubG devs were involved

tulip marlin
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Highly debatable

robust vector
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I don't even like PubG, so it's not like I care that much about the particulars. Just makes me less likely to develop on Unreal knowing if I do make something successful they are going to immediately release their version of it with the marketing budget of a massive corporation behind it.

tulip marlin
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Immediately? PUBG has been around for awhile.

robust vector
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It only got popular with streamers in the last couple of months

tulip marlin
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So is a couple of months immediately to you? Also, I don't think this is the right channel for this little conversation

robust vector
merry totem
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Anyone here familiar with the RPG effects package on the market place?

ebon leaf
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yes

merry totem
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I am trying to figure out how to change the color of these effects

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I need to change one from a green to a red / orange

ebon leaf
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Create a material instance

merry totem
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All of the materials appear to just be black and white

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where is the color even being set on these things?

ebon leaf
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Screen shot it

merry totem
ebon leaf
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I don't see anything wrong here.

merry totem
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where is the color coming from?

ebon leaf
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Gotta make a material instance my dood.

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Pick the effect you wanna change

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make a material instance

merry totem
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ok created, where do I set the color?

lone mountain
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@pseudo sundial Why aren't there 100 players (or whatever your max is) showcased in your YT video?

merry totem
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figured it out. its a setting in the partical effect itself

pseudo sundial
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@lone mountain my computer can't handle that many open clients on its own

leaden root
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Pretty hard to showcase 100 players

lone mountain
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Anything is better than 3

leaden root
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Anything past 3 would pretty much be the same

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You can showcase all the features with only 3

zealous ibex
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Preview 2, we're one step closer to update hell ๐Ÿ˜

quaint cedar
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Still haven't done 4.17 update

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ยฏ_(ใƒ„)_/ยฏ

quaint cedar
leaden root
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Damn that sucks

quaint cedar
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Happens I guess. Not surprising, but happens.

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If they indeed fix it and let it pass with the BR title, then fine

robust vector
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3 Players is all you need to show client to server, server to client, and client to server to client

leaden root
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^ Thats what I do

robust vector
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Maybe I should tweet Tim about the accusations of nipples

zealous ibex
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๐Ÿ˜ฆ That sucks, I'd quickly check in with the MP @quaint cedar

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I've had updates be processed pretty quickly recently, so it could be your ticket got lost ๐Ÿค”

quaint cedar
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You mean the 4.17

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Updates?

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I haven't submitted anything

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No one said a word yet

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/shrug

zealous ibex
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Ah ยฏ_(ใƒ„)_/ยฏ

zealous ibex
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Dang it, I feel a hesitation coming up ๐Ÿ˜ Why do I have to push the button myself now ๐Ÿ˜›

wooden falcon
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Do it!

zealous ibex
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I did, I did, and I'm already full of regret ๐Ÿ˜›

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This is probably my most dodgy launch, but oh well. It's SubsystemConfigurator, which in all honesty I feel bad charging for, but then again, it was such a pain in the a$$ to create + has easily had 40-50+ hours of work ๐Ÿค”

real dust
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Qu'est-ce que c'est?

zealous ibex
lone mountain
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@zealous ibex It's published?

zealous ibex
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Yah, DM me your email and I'll give you free access ๐Ÿ˜ƒ (as you gave me the idea in the first place, that's probably the least I can do)

lone mountain
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After this book, I need to step up my game and put up at least one MP asset

zealous ibex
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๐Ÿ‘ Look forward to seeing it, I'm sure it'll be great ๐Ÿ˜ƒ

pseudo sundial
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Don't feel bad charging for it, you're making it easy for people to make sure their project is setup correctly, well worth the $5 instead of guessing that the target.cs and ini files are good to go subsystem-wise

zealous ibex
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Hm, fair enough, thanks for your encouraging words ๐Ÿ‘ They mean a lot ๐Ÿ˜ƒ

pseudo sundial
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and at least you're on the front page of the new-content page lol

zealous ibex
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Yeah, quite happy about that

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Mainly using this release to test out the state of the MP since the changes + backlog, it appears they may have fixed the sorting issues?

pseudo sundial
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no, it still says 9-21 for your release

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which i'm guessing is when you put it into the portal

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considering you just hit publish

wooden falcon
#

"Epic should buy this off the dev and merge it into Master. I mean, why hasn't his been done before?! UX 101!!!" - Victor

zealous ibex
#

Hm, true ๐Ÿค”

wooden falcon
#

yah, knowing Epic, they'll do it but give no credit

zealous ibex
#

Yeah, I love that comment lol

#

And they did that? Pretty sure they're A. not allowed to by law & B. that'd be so, so wrong ๐Ÿค”

lone mountain
#

lol

wooden falcon
#

what, implement something someone else had the idea for, and not give credit?

lone mountain
#

First off

wooden falcon
#

companies do it all the time

lone mountain
#

They DO buy off stuff

wooden falcon
#

entire mods have become games

lone mountain
#

But they ask for permission first

pseudo sundial
#

heh, they're quick on the review emails today ๐Ÿ‘

lone mountain
#

Usually they try to get it for free at first though, from what I've seen

#

@pseudo sundial Well, you caused a shitstorm so

#

They are going to make sure the rest is a relatively easy process

wooden falcon
#

hehe

pseudo sundial
#

lol

lone mountain
#

Hope you didn't change Battle Royal though

#

Or Royale

#

whatever

pseudo sundial
#

nope, email says my title is fine

lone mountain
#

What's your title name?

#

The whole name

pseudo sundial
#

FPS Battle Royale Template

wooden falcon
#

Battle Royale w/Cheese

lone mountain
#

Okay, I am going to submit Battle Royale First Person Shooter Template

zealous ibex
#

lol

lone mountain
#

Not sure if it's happened recently, but I remember the whole drama with @Celeste ๐Ÿ•#4080 and another dev on here

#

When they released PhotoMode

#

ON the SAME DAY

zealous ibex
#

I'm going to submit a Nitefort: Battle NotRoyale Second Person Shooter template ๐Ÿ˜›

heady moth
#

what

pseudo sundial
#

lol, although i am adding third person mode so oh well

heady moth
#

Ah now I see tag

zealous ibex
#

Cool

lone mountain
#

@heady moth remember that time when you released Photo

heady moth
#

I don't think pizza likes me

lone mountain
#

Yeah, I don't know wtf is up with these tags today

heady moth
#

Yeah released same day

#

But their asset got released like half a day later

#

And then my asset got reviewbombed

lone mountain
#

rofl? did it?

heady moth
#

Yup

lone mountain
#

that sucks

heady moth
#

Also took like 4-5 days until marketplace took it serious

lone mountain
#

I guess next time, mention Battle Royale

#

and @mention Tim on twitter

zealous ibex
#

lol

candid rivet
#

is there a way to contact a seller directly on the marketplace or do you have to leave a comment?

zealous ibex
#

There's usually an email address

#

Go to their seller profile (the seller on a product page is hyperlinked) and it should be there

candid rivet
#

ah, you are correct, had to login

zealous ibex
#

(blurred the email out so spammers would need to atleast head to the MP & possibly log in ๐Ÿ˜‰ )

#

Awesome ๐Ÿ‘

#

Also, thanks for the RT @wooden falcon โค I'm sorry I don't retweet more of your stuff - I simply keep missing it ๐Ÿ˜

wooden falcon
#

lol, it's ok

#

I don't have many followers though

robust vector
#

They haven't responded to me since the nipple fiasco yesterday

zealous ibex
#

๐Ÿ˜ฆ Hope you get a reply soon

robust vector
#

I emailed them the 'denipplized' version. I don't see the point in fighting it. Its just really weird the reviewer decided the indentations looked like nipples

#

Like, I don't want to even imagine what his nipples look like

#

Made a new trailer for Frozen RPG Weapons in the meantime

#

Starting to upload my assets onto other stores

zealous ibex
#

Awesome, the best of luck in your venture to other stores ๐Ÿ‘

#

Man, artists have such a good life ๐Ÿ˜› I need to create a service so I can do this myself too ๐Ÿค”

robust vector
#

Do you know how to add a link into the product description using the new portal?

pseudo sundial
#

There should be a link icon in the WYSIWYG editor. I think you can just highlight text, click the icon, and paste the url in the box that pops up.

quaint cedar
#

@zealous ibex Want suggestions for your MP Pack?

#

You could add the netdriver configuration

#

And add support for SteamBeacon setup

zealous ibex
#

Hm good point, I forgot about the steam beacons!

#

Thanks for the suggestions eXi โค

quaint cedar
#

Also your Twitter pinned message is over a year old

#

no idea how uptodate that is :D

#

GameVersion should be a 4 digit thingy afaik

#

It's relevant for Steam

#

no idea if 1.0.0.0b is okay

robust vector
#

Just signed up for Cubebrush yesterday and its already blowing Epic's marketplace out of the water. Got my first pack uploaded there. Took me less than an hour. Compare that to Epic's 4 months.

wooden falcon
#

yah, but how many sales?

#

they keep bugging me via email

robust vector
#

Well, given that I only just uploaded, none

#

So comparable to the UE4 marketplace

wooden falcon
#

yah, I think the golden age of the UE4 MP is done...getting too crowded now

robust vector
#

Looks like I have the option to issue coupons and sales on my own on Cubebrush. Epic never got around to making that feature

#

It has a tag system so somebody might actually find my products there

wooden falcon
#

you might try gumroad and itch.io too

#

I haven't had luck with them, but they're easy to get on, and have lots of features

robust vector
#

Yep. I'm going to try to get everything uploaded as many different places as possible while I have a break from contract work

#

I can't explain how nice not having a 1MB limit on screenshot size is

#

"Try tiny png" Yeah, Epic, I did. That's why its 2MB instead of 6MB

#

The revenue split is much more reasonable too

wooden falcon
#

yah, that's the interesting thing about itch.io...they let you pick your revenue split

glossy terrace
#

i found that now Marketplace is crowded with low quality product thou

#

after the portal update

robust vector
#

I haven't noticed much of a dip in quality, but exposure is 0 now

glossy terrace
#

we have to do marketing ourself ๐Ÿ˜

#

i was thinking selling both in Gumroad and Marketplace

wooden falcon
#

go for it

#

gumroad is even less visibility though :/

#

and it tells you how many views your product has, so you know how visible it is

robust vector
#

Too bad Epic never decided we were worth view stats

wooden falcon
#

would have probably turned some people away early on

pseudo sundial
#

try sellfy too, i received more visibility there than on gumroad

glossy terrace
#

i feel like step back into contract freelancer instead of selling in marketplace thou

#

i just quit as freelancer and trying fulltime on marketplace

#

the result just, kind of dissapointent

robust vector
#

Looks like sellfy has a monthly fee

#

Are there any numbers available on their sales figures?

#

Do they do much make your products visible?

pseudo sundial
#

for their base plan, sellfy just has a % fee, i think 5%. monthly plan is 2% fee + $15/month

#

wait, they updated it wtf

#

i swear when i joined there was no monthly fee for basic

glossy terrace
#

im ok to paid the monthly fees if their bring more buyer

#

and advertise our product

robust vector
#

Advertise where?

#

Is there even a store front for Sellfly, or is it just individual seller links?

pseudo sundial
#

customizable store front

#

google/facebook tracking pixels

brave kettle
#

The Rama save plug in looks pretty cool. Is that what alot of people use or do they make their own?

robust vector
#

Might be good to learn from but I wouldn't use it in production

brave kettle
#

gotchya

#

thanks ๐Ÿ˜ƒ Are there some good tutorials on making your own out there?

#

his extra blueprint node plugin seems to be pretty popular

wooden falcon
fervent berry
#

Hello everyone!

Does it make any sense to put a C++ based actor on marketplace?

#

or it's only for BPs?

robust vector
#

There's no c++ category, so it would need to be a code plugin

fervent berry
#

hmm I see, thanks

tender flame
#

How long is the delay between submitting the MP asset and it's appearance in the MP? 2 months?

leaden root
#

Theres an easy way to figure it out

#

Take a 6 sided dice, roll it, then whatever number it lands on is the amount of months it will take

robust vector
#

Assuming the sides are numbered starting from 2

#

I've definitely never seen only 1 month wait time

#

4 is normal

robust vector
#

New trailer for obsidian weapons

#

Seems to be an improvement over the old one

zealous kelp
#

looks like they might have fixed the order issue in new content tab

wooden falcon
#

yah, seems like it

clever falcon
#

Just wondering guys, how have you found the marketplace experience overall? I see there are a ton of missing features and disgruntled Allar has a great list of all the problems...I am wondering if there is a bright side. Like what is the revenue like, has it been worthwhile to create assets for it for you?

zealous ibex
#

It's had it's ups and downs, but for me it's been quite nice overall. I will admit that I am far from your standard situation, but I personally mainly create my assets because A. I need them myself or B. I don't like what is readily available (for my budget). As for revenue, this will highly depend on what you create, and how you promote it. Assuming you're the real Tom Looman, you could probably score on the marketplace, I wouldn't want to rely on it to make my living and/or just create assets for the marketplace though (as sales can be awesome, but it (for me) often doesn't justify the time/frustration the markeptlace can give me)

#

That's just my 2 cents though, you should probably take them with a (huge) pinch of salt, and wait for someone else to reply ๐Ÿ˜›

clever falcon
#

Haha thanks! That's helpful info :P

robust vector
#

I have eight products on the marketplace right now. Seven I took a big loss on and the other was on the featured page long enough to break even.

zealous ibex
#

Really? Bummer man ๐Ÿ˜ฆ

#

I guess I should probably also state that I personally never made any investments other than time, so I didn't really have anything to loose ๐Ÿค”

flint snow
#

hiya @honest drumLooman#6066

fleet garnet
#

discord mention system is the best lol

ebon leaf
#

@clever falcon It varies a lot from product to product. If you can find something that isn't represented, that people want, you can clean up pretty good. But trying to take on pre-existing things can be a pretty big waste of time most of the time. Also, code assets tend to do pretty poorly from what I understand, plugins aside. Given the name you have behind you it's probably worth looking into for you I'd say but.... it's really hard to have any idea what will do well haha

zealous ibex
#

^ that

clever falcon
#

Hey devero!

clever falcon
#

@robust vector, what is your seller page? cus you know.........marketplace doesnt let me search for sellers directly ๐Ÿ˜›

robust vector
#

Lately I've been trying to make a few assets for each category just for the sake of getting sales data

ebon leaf
#

Plus, if they ever fix the related products it might help with exposure XD

robust vector
#

Tags

#

I wouldn't have to jam all the words into the product titles if only we had tags

ebon leaf
#

I just assume nothing is going to change and try to work within thouse boundaries lol

#

haha yeah

robust vector
#

Look how fancy that link is when I paste it

#

Even the link itself is better than Epic's marketplace

ebon leaf
#

๐Ÿ˜‚

robust vector
#

New version of face animations

ebon leaf
#

wtf. No silly ones. 1/5 ๐Ÿ˜›

robust vector
#

If I make another character or two with the same face rig I might make a pack of silly face anims as a freebie

glossy terrace
#

let me think of marilyn manson

wooden falcon
#

lol

robust vector
#

So what marketing do you guys do besides forum posts?

glossy terrace
#

twitter, facebook

robust vector
#

Ugh

#

I might have to surrender and make accounts for those

pseudo sundial
#

so the Recent Additions page is in the same order as the UnrealAssets twitter now so I would assume that page is correct, but the New Content page is slightly off

zealous ibex
#

Is it possible for mods to change the tag of a forum thread? My current tag is GUAGING INTEREST while the assets has been released, and I'd like it to be RELEASED. I don't think I'm able to do it myself either ๐Ÿค”

robust vector
#

I thought there was a title request thread, but I can't find it now. Same issue, WIP thread for released product.

zealous ibex
#

It's in the creator hub I believe ๐Ÿค” Not logged into the forums right now though, so I can't check

zealous ibex
#

Really?It's showing as a sticky thread on my end ๐Ÿค”

zealous ibex
#

(currently working on a bodget for myself, pretty much querying their API every hour or so and sending me a notification if it's changed)

robust vector
#

It was showing up on page 3 for me, but looks stickied now. Must have been a forum bug.

#

I won't hold my breath for comment notifications. The marketplace still doesn't have tags

zealous ibex
#

Yep, but who knows ยฏ_(ใƒ„)_/ยฏ

robust vector
#

I removed my message; now its like I never even asked. Very spooky. ๐Ÿ‘ป

#

But you know what is really spooky? On Cubebrush it looks like I have the ability issue coupons and sales at will. http://cbr.sh/uhx8io

Cubebrush

Black Fang Technologies is a small studio which handles contract work from larger development companies and indies alike. We also produce stock assets and pl...

#

If somebody asked me, I could give them their own personal discounts and nobody would ever know. ๐Ÿ‘ป

#

Maybe if the marketplace had features like that I would actually shill my marketplace link.

fleet garnet
#

time to remove my messages, no one will notice

delicate dove
stark zinc
#

Yay! \o/ That's been a long time in the making. Feels good to see it finally getting finished. ๐Ÿ˜ƒ

delicate dove
#

we where done months ago, but due to loaaads of personal bs it was on the backburner for the longest of times

robust vector
#

requested pretty consistently since the marketplace launch if I recall correctly

#

Features are always coming but never arrive.

zealous ibex
#

That's actually looking pretty cool @delicate dove ๐Ÿค”

heady moth
#

Yeah it's been on the done-shelf for faar too long :p

fleet garnet
#

anyone interested in a wrapper around C++ shared memory?

#

been doing this today so might as well sell it if someone needs it

delicate dove
wooden falcon
#

wow, that's expensive

delicate dove
#

the handpainted part is nice, actual emitter usage..

robust vector
#

I noticed he used hand-painted text in his thumbnail as well

wooden falcon
#

sales in the last few days have started to get better

robust vector
#

I've noticed that as well. Any clues why?

fleet garnet
#

mine are still relatively the same, my packs are a little more pricey so I can live with it

robust vector
#

My queue is getting backed up again. I've got five products in submission now.

ashen sun
#

I'm 100% officially done with assets on the market place

#

People have no clue has to handle their assets nor any idea what "rigged to UE4 default skeleton" means

robust vector
#

Yeah, Epic has been absolutely trash at enforcing skeleton stuff

#

Animation packs missing IK bones and characters rigged to the wrong skeleton

#

I just set up a max file for fixing animations that will automatically do the IK stuff, center the character over the origin, etc.

ashen sun
#

so I've been trying to work with this guy

#

he is using a skeleton that clearly isn't epic comparable, Includes extra bones. It's marked as compatable though.

#

So when I try to show him in a C++ project, he can't even compile the binaries. When I show him how he can't get msbuild tools to work and etc. was a huge pain.

#

he finally shows me a video of him getting default animations to work on his characters

#

and the first thing THE FIRST THING he does is change the base pose

#

on the epic rig

#

in order for them to actually work

#

-_- not really compatible is it?

robust vector
#

What do you mean by 'change the base pose'?

ashen sun
#

he modifies the base pose of epic's skeleton

robust vector
#

What does that mean?

#

Skeleton assets are just a list of bone names and their hierarchy

#

With the retarget options

ashen sun
#

his base pose is T pose

#

epic's is A pose

robust vector
#

And?

#

Why does it matter?

ashen sun
#

because if you are retargeting multiple asset packs to the same skeleton

#

they ALL need the same base pose

robust vector
#

no

ashen sun
#

afaik because when I tried it their heads tilted

robust vector
#

They need the same hierarchy,

ashen sun
#

They don't even have that

#

because EVERY mesh has a bone with the name of the mesh itself.

#

which is very confusing

#

and every character has some sort of extra bone

robust vector
#

If the head is tilted wrong, the animation is tilted or the character is rigged with the with the head tilted

#

Nothing to do with base poses

ashen sun
#

which is why I went to him about it in the first place

#

but we couldn't even get him to open the project

#

cause he can't open a simple .zip packaged project in 4.17.2

robust vector
#

This is an animation pack from the marketplace?

ashen sun
#

yup

robust vector
#

Which one?

ashen sun
#

its not even animation

#

its mesh

robust vector
#

What pack?

ashen sun
#

newest featured one

#

btw NONE of the screenshots are able to be seen in the demo map as well. None of the screenshots seem to actually represent the assets accurately.

robust vector
#

It doesn't seem to have a video of the characters in motion

#

Or any video

ashen sun
#

yeah

robust vector
#

I wish they wouldn't allow the low-poly stuff on the MP at all

#

Some packs are actually 'stylized' but most are just lazy

#

Reviewers can't be bothered to tell the difference

ashen sun
#

yup in fact the reviews for most of these things feels like they are from people who got the pack for free or such

#

never really used it

robust vector
#

Yep

ashen sun
#

but thats the base pose I am talking about

robust vector
#

Oh god

ashen sun
#

for retargeting

robust vector
#

Get rid of that

ashen sun
#

the image?

robust vector
#

Epic's built in retargetting tool

ashen sun
#

ah its bad?

#

It works if it's actually rigged to the right skeleton imo

robust vector
#

Aside from crashing anytime I have tried to use it, yeah, its bad

ashen sun
#

ah I've not had it crash

robust vector
#

If its rigged to the correct skeleton you don't need that, just consolidate skeleton assets

ashen sun
#

thats true

robust vector
#

That tool just makes copies of all the animations

#

Really bloats up your animation asset count and makes it impossible to manage

#

Then people who make characters rigged to the wrong skeleton use it to justify their laziness

ashen sun
#

yup

robust vector
#

Much easier to just export the character to 3ds max and fix it correctly, but why buy a MP asset that needs fixing to begin with.

#

Better to just refund the asset

ashen sun
#

frankly I would rather hire a modeler to get a better result for overall a cheaper cost if you hire them in a place where the exchange rate and CoL is low

zealous ibex
#

Not really had sales pick up in recent days here ๐Ÿค” getting to a point where I really feel like I wasted all the time on my assets :| Glad u o hear some of ya are getting more sales though :)

#

I really feel like I should create one huge (100 dollar or so) asset now, having to worry about sales numbers sucks, and you'd only need a sale or two a month to beat my current sales between 3 assets

#

(still really happy with my sales, but I'm working for less than a dollar an hour now, which is way worse than even working in a supermarket herea ๐Ÿค” atleast I enjoy creating MP content I'd suppose ๐Ÿ˜ƒ

#

(sorry for the rant ^^)

wooden falcon
#

๐Ÿ˜ฆ

#

well, when I say sales are picking up, I don't mean by a huge amount

#

I'm happy if I get a sale every other day

#

I've had almost entire months where I didn't have a sale

#

also, I pretty much have to rotate my packs on sale, one per month, to get anything, and that hasn't been working so good lately

wooden falcon
#

"almost three hundred new packs now available"

wooden saffron
#

woah thanks I'll be bookmarking this and waiting too see what epic's got in stock! :))

wooden falcon
#

with 300 new packs, I'm amazed I got any sales

#

I don't think there will be anything else in that thread

modern perch
#

those were probably in the queue for a long ass time

wooden falcon
#

yah

#

the flow has slowed down

zealous ibex
#

300 packs, that's insane ๐Ÿ˜ฎ I guess it's great they appear to have cleared the backlog, but man, that must have killed exposure in the new section for the new assets.

oak fiber
#

nah, the quality on some of those 300 pretty much killed their own exposure

zealous ibex
#

There was a lot of low-quality content? It looked pretty OK from the few quick looks I had at it, especially that one asset I forgot the name of ๐Ÿค”

#

lol, when you try and find a marketplace asset....but the first hit is one of your youtube videos

oak fiber
#

1 asset of 300 is not a good anecdotal story. I looked at almost everything. Lots of good, lots of low rent. Like the Unity store now. Congrats, Epic has hit parity

#

still looking

zealous ibex
#

๐Ÿ˜ฆ I released one of my lesser assets dring the tons of asset stage, but only because it took up so much time I couldn't really put it out for free. I try (and haven't failed so far, at least in my opinion, feel free to disagree ๐Ÿ˜ƒ ) to put quality way above quantity, which is why I'd personally be scared of the epic store becoming more like the unity store. If a loooot of content gets released, it'll make it harder for a few high quality products to get a huge base, because they'll simply be overarched by the huge amount of other assets. Could be 100% wrong here, and I kinda wish I am 101% wrong ๐Ÿ˜›

#

Anyway, I just quickly want to check if anyone here has got a reply back from a submission using the new portal? I'm fine with it taking a while, but I'm getting ever so slightly "worried" about the fact that I don't appear to have received any emails (not even one when I submitted). Is this how it works or should I quickly verify with the marketplace team to ensure nothing went wrong on my end?

wooden falcon
#

I don't think it emails you

zealous ibex
#

Hm that's fine, I was just curious what other people where getting, but I guess it's probably just a long wait then. I don't really mind (as I have like 3 approved assets waiting to go live lol), but wanted to be sure I didn't do something wrong causing the asset to get lost. Thanks for your answer ๐Ÿ˜ƒ

pseudo sundial
#

I didn't get an email until they changed the status.

forest prairie
#

heya, i hope im allowed to ask this in here: any marketplace creators here that would be up for a chat?

zealous ibex
#

I don't (personally) see any issues in you asking ๐Ÿ‘ I'm a worthless marketplace creator (when it comes to the buisness side of things), but I'm (pretty) sure someone (who actually knows what they're talking about) will be up for that ๐Ÿ˜ƒ

wooden falcon
#

don't let How fool you

#

he's not worthless

#

but ask away, if someone has an answer, they'll talk

lean venture
robust vector
#

Is UWorks an online subsystem plugin yet?

zealous ibex
#

Looks interesting ๐Ÿ˜ฎ ๐Ÿ‘

lean venture
#

Partially. The subsystem is still only a blank framework that's easy to modify in C++. I had to do this networking-heavy update before further developing it because otherwise I would've just ended up with a subsystem which shared a big number of problems with the Steam one.

#

Thanks ^

zealous ibex
#

Really really cool & useful, just a tiny bit limited in the test options you have (bools/ints/floats, but no real other options)

robust vector
#

I don't really understand what it does

#

Needs a video probably

#

Is the seller portal down for anyone else?

wooden falcon
#

nope

robust vector
wooden falcon
#

yup

robust vector
#

I'm usually too scared of non-human characters having a weird skeleton setup to buy them from the marketplace

#

Most of them don't post a screenshot of the skeleton

#

I keep going back and forth on whether my screenshots should use the default grid to keep the focus on the character or use a background.

fleet garnet
#

How dare you, you gave here a bu**, rejected!

#

excuse my poor jokes

robust vector
#

Can't tell if you mean bust or butt, but you're right

#

I should delete those portions of the mesh right away

#

Also the buttons on the jacket count as nipples by Mike's definition

#

Probably won't pass review

fleet garnet
#

Butt :p

robust vector
zealous ibex
#

Reading through this great reddit post (again), https://www.reddit.com/r/unrealengine/comments/6dhlwz/a_short_guide_to_selling_more_on_the_unreal/, I really wish we had analytics tools ๐Ÿค” I'd love to do some experementation on how my thumbnails are doing, or if I should change them out for an image-based thumbnail

#

(currently made a black/grey-ish background with white text my "brand".....but for all I know that may turn potential buyers away as they don't actually see the products, or something related to the product other than it's name in the thumbnail)

marble stream
#

Hello guys, i'm pleased to announce that my plugin has been released after sometime wandering in the "pending for approval" limbo.

https://www.unrealengine.com/marketplace/csw-autosave-and-load-system-w-compression

drifting mountain
#

Did the guildlines secretly change about plugin folder stuctures that I'm not aware of? I had my documentation and Extended applactions folder dropped from my last plugin upgrade for 4.17....

zealous ibex
#

๐Ÿ˜ That sounds pretty odd, not hecked it myself, but if FilterPlugin works on your computer, it should also work on their end I'd suppose

#

I remember seeing tha a while back ๐Ÿ˜ฎ Congrats on your release @marble stream ๐Ÿ˜ƒ

drifting mountain
#

Epic is the one that told me about it lol. It is required when i have ot add docs or extra folders.

wooden falcon
#

Nice info HowTo

brave kettle
#

@marble stream I'm gonna have to look into your save system sometime soon. I'm working on a RTS/city builder prototype and I'm going to need to figure out how to implement a save system that players can come back to to load their cities. I'm still trying to wrap my head around how to stream multiple cities in different areas of the map so that the resources can be traded back and forth. So much to learn

robust vector
#

Do you think there are a lot of people that use the UE reddit thing. Would it be worth it to post product links there?

zealous ibex
#

I don't personally, but I guess it'd be worth trying. I almost forgot it existed until I looked through my bookmarks a little while back ๐Ÿ˜›

robust vector
#

I really don't like how little I am hearing back form Epic on my submissions after the new portal

#

The nipple fiasco was the only thing I have heard from them

#

My backlog of submissions is bigger now that it was before

zealous ibex
#

I think mine's roughly the same size (3 got accepted, but I submitted another (soon) 3)

robust vector
#

Hmm. The reddit removed my post because they don't allow links to anything besides the official marketplace

zealous ibex
#

RIP ๐Ÿ˜ฆ

glossy terrace
#

@robust vector consider using twitter, with hastag, #UE4 #fab #UnrealEngine #gamedev #indiedev let the bot retweet for you

robust vector
#

Fine. I'll make an account

glossy terrace
#

how the sales in the new site?

robust vector
#

No sales outside of the official marketplace so far

glossy terrace
#

do you try advertising in the marketplace forum about your new site?

robust vector
#

Yeah. Anytime I update a product thread I make sure to mention the other places its available

#

Forum engagement has been super low since the forums got downgraded though. People barely ever reply to threads.

glossy terrace
#

you selling in the new site with UE4 format? or FBX?

robust vector
#

both

glossy terrace
#

weird

robust vector
#

Going to add unity when I can find time to learn it

glossy terrace
#

i selling some of my item in cgtrader

#

i break it from my UE4 marketplace, i sell it 4 time higher in cgtrader

#

and i got sales there

#

not much

#

selling pure fbx and tga

#

you might consider other site if your current platform did't work out

#

just my 2 cents

robust vector
#

I'm doing CGTrader, Cubebrush, and Gumroad atm

glossy terrace
#

no sales?

robust vector
#

Nah

#

No takers on freebies either

#

Though people will pay for the same product on the UE4 marketplace

glossy terrace
#

seems like forum downgrade really do a big impact thou

robust vector
#

It literally hurts my eyes to check the forum

#

The fonts are small and blurry

glossy terrace
#

do you try facebook?

robust vector
#

No. Haven't made an account for that yet

glossy terrace
#

its ok to advertise here as long as its for unreal

#
  1. No advertising.
    The golden rule: People here are your peers, not your customers. Itโ€™s cool to show off your stuff and raise awareness for your project, but keep it classy. Think of us as your co-workers - how would you present something cool you made to them?
    This rule also applies to your crowdfunding projects on Kickstarter, IndieGogo or the likes. We understand how hard it is to get funding for your project, but this is not the place to advertise. People here will gladly give you feedback on your pitch or campaign if you ask for it, but advertising will not be tolerated.
    If you do feel the urge to advertise your product or game, you can do so here: https://www.facebook.com/groups/ue4promo/
    We make an exception for products that make our dev-lives easier, such a UE4 marketplace packs you've created, or awesome tools or templates you've built for the community. The "Stay on topic" rule still applies here though - it must be UE4-related.
#

read the last sentense

robust vector
#

Doesn't sound worth making a Facebook account for

glossy terrace
#

30k member

robust vector
#

Well, it wants me to use my legal name instead of my brand name to make an account, which is a big nope

glossy terrace
#

created your brand name facebook page, then use your legal name to share your brand page post / advertisement to that page

robust vector
#

definitely not giving Facebook any info that could identify me.

glossy terrace
#

ok, i think twitter might suit you in that case

robust vector
#

Ok. I did a tweet

glossy terrace
#

show me the link so i can retweet for you

robust vector
#

Do you have a link to one of your product on CGTrader I could take a look at?

glossy terrace
#

btw gamedev just retweet your post

#

i was so busy cutting down the image to under 1mb now ๐Ÿ˜

robust vector
#

Yeah. Saving as a .jpg and renaming the extension to .png seems to give much better results than actually compressing a .png down to that size.

zealous ibex
#

Congrats @pseudo sundial ๐Ÿ˜ƒ (atleast....I believe it was you who created it)

pseudo sundial
#

yup that's me, thanks ๐Ÿ‘

zealous ibex
#

Awesome, hope sales go well ๐Ÿ˜ƒ

pseudo sundial
#

thanks, yeah me too ๐Ÿคž

robust vector
#

I'll have to buy it next time I start a multiplayer project.

robust vector
#

I guess plants are the next element I should logically do a pack for

#

Need to think of a fancier title than 'Plant RPG Weapons'

wooden falcon
#

that way, when the user goes "Man, what a sack of shit!" I can go "Thanks! I'm glad you liked it!"

wooden falcon
robust vector
#

Hmm. Not sure if somebody literally just took two stock models and merged them or not

#

Doesn't look bad though. Might be good for a horror game

sonic wren
#

I am searching for assets for a large "realistic" map I am making. I have several climates.
Humid (Like western Europe and I require both seasons),
Desert (Kind of like Egypt with its sandy desert, dry rock mountains and the Nile in the middle)
Tropical with Volcano
Antarctic (In the north I want to put some extreme cold level design)

I will be buying Speedtree for the vegetation.
Can you someone please recommend some texture, materials and meshes like rocks, boulders, icebergs that I can buy?
Building everything from scratch is not an options :(

Thanks!

robust vector
#

When it comes to icy stuff the selection isn't that big.

#

The Particle Effects project from the learn tab has some assets that may be useful

sonic wren
#

I also found this which kind of covers the Humid Climate

#

but desert, tropic, antarctic... nothing

robust vector
sonic wren
#

Not to mention the different rocks, boulders and whatnot that I have no clue how they will combine with the textures, materials, speed trees

upbeat cradle
#

Any guesses how swamped the marketplace email support is atm, like how long does it take to hear back from them?

robust vector
#

Less than a couple of days for updating a plugin, infinity for a new product submission

upbeat cradle
#

Well, so not that bad then. Thank you

marble stream
#

@brave kettle I'm actually making a level editor using my plugin. I'm saving the levels as .sav compressed files and it seems to be working ok. My plan is to upload those files to the cloud so anyone can download it an play it.

zealous ibex
#

wow, 9 more days and one of my plugins'll have been in review for almost 5 months ๐Ÿ˜ฎ Oh well, at least it's finally close to being publishable + I ain't releasing yet anyway (I hope there is an end to the hundrerds of packs a month thing going on right now)

robust vector
#

submissions seem to be just as slow or slower than they were before

robust vector
#

finally

ebon leaf
#

...Not enough nipple-like features. I'm buying, but only to rate it 1/5 ๐Ÿ˜›

robust vector
#

I could update WebEZ to add nipple webs?

wooden falcon
#

the related content bar at the bottom sucks...looking at the pack for a goat doesn't show the Goat Man as related content

#

:/

#

but it does show the goat pack itself...

ebon leaf
#

@robust vector lol ๐Ÿ˜‚

leaden root
#

@robust vector It looks like a warframe

leaden root
#

Anyone know if this is a standalone voip system or does it require the use of an onlinesubsystems voip?

robust vector
#

Hmm. I published Gliomorph yesterday evening but the marketplace decided to stick it somewhere on the 4th

#

Good to know they still can't manage to get things listed in the correct order.

zealous ibex
#

@leaden root I didn't create the plugin, so please don't quote me on this, but from what I'm seeing/read in the forum post it appears to rely on the unreal engine server

#

(as in, RPC to send the data....not 100% sure though)

#

It looks pretty cool though ๐Ÿ˜ฎ

#

Just....kinda expensive ๐Ÿค”

robust vector
#

Refreshed the page and my latest reply is gone

#

Spooky conspiracy or forums just being crap? You decide.

shadow inlet
#

Your post is still there. - I'll ping the team to see what's up.

#

Has anyone else seen their published assets being off by a day?

zealous ibex
#

One of mine was off by multiple days when it launched (submission date to new portal I believe), but that got rectified. (with all the other assets which had that issue to my knowledge)

shadow inlet
#

Yeah, they were being ordered by submission date. That should all be fixed now.

#

Not sure why it'd adjust the publish date by a single date though ๐Ÿ˜ฎ

zealous ibex
#

What about timezones? ie If one person lives in part A of the world (let's say -10 or something) and another person lives in let's say (+8...not quite sure about unrealtime out of the top of my head), it could cause something like this to occur I'd suppose, not logged in, so unable to read the post I'm afraid ๐Ÿค”

robust vector
#

@shadow inlet My original post is not there. I simply rewrote the post.

#

Under no circumstance, different timezones or not, should publishing a product insert it between two already published products.

shadow inlet
#

@robust vector Ah gotcha. My bad.

robust vector
#

I'm in US eastern, if that is somehow relevant to what is going on with the marketplace

shadow inlet
#

Edit - it apparently has to due with a conversion in the timezones

robust vector
#

I would assume timestamps are all stored in GMT internally

#

Any ETA on when this might be fixed?

shadow inlet
#

Not that I've been given yet.

robust vector
#

Looks like people are still getting refund requests because the marketplace won't download certain products correctly.

shadow inlet
#

Definitely sorry to hear that's still going on. The team is looking into it.

flint snow
#

yeah i noticed the same thing on my last few packs, they were buried 3 pages on new releases

#

In fact, i just released a pack a few minutes ago: https://www.unrealengine.com/marketplace/vr-integrator-radial-and-dockable-menus
and its at 7 deep... unless we all released at the same time...

shadow inlet
#

Thanks for the heads up - I passed that along.

fleet garnet
#

@shadow inlet I tried sending you a pm on the forums but it is not showing up in my sent messages category so I'm not sure if my message even sent or not. It is kinda related to Marketplace but don't want to talk publicly about it

zealous ibex
#
{'body': '<OBFUSCATED>.', 'author': '<OBFUSCATED>', 'vote': 5, 'id': <OBFUSCATED>, 'children': []}
``` It appears marketplace comment scrapping was easier than I thought ๐Ÿ˜‰
wooden falcon
#

wait, vote?

zealous ibex
#

You know the upvote/downvote system every comment has to the left of it

#

I mean....I saw way more ugly stuff when looking though the json, stuff like upvote weight count? What on earth could that be there for? ๐Ÿ˜›

lean venture
#

I know this next question is not particularly MP-related, but it's about my relationship to my customers: earlier I saw a forum PM on my phone and I read it by clicking on it's name in the preview (inbox wouldn't show my latest PMs and it's not the first time I notice this). Now I keep trying to find that PM so I can answer it but the inbox isn't displaying it anywhere. Am I that blind or is the UX that terrible?

#

Also occasionally I get a red notification and when I check my "Action Center" it displays 1 notification in the "Posts" tab, but when I click on it, it doesn't show me anything at all, just my own thread, which I'm subscribed to, but doesn't have any new replies or whatever

#

@shadow inlet Sorry to bother, but any chance you might know anything at all about these 2 issues?

robust vector
#

Its the same for me since the forum downgrade

#

Every now and then I get one or two notifications but when I go check nothing is in there

shadow inlet
#

The first one is something we're aware of and working to address. Folks need to not lose messages.

#

Not sure about the notification thing. I'll pass that one along.

lean venture
#

Thank you !

shadow inlet
#

Yep ๐Ÿ˜ƒ

#

Apologies for the bumpy transition folks. Please continue to call these out so we can get it to a better place.

robust vector
#

I assume rolling back to the old version is still out of the question?

#

I miss the days back when customers would actually use the forums

lean venture
#

I wouldn't want to roll back. VB v5 represents progress, even if it was poorly implemented. I'd rather see them hire a dedicated contractor to handle the entire web backend of the forums and work with one of their UX specialists while doing it (if they have any; it's turned into a real science nowadays; it's unfortunate it's being ignored and/or dismissed so easily)

robust vector
#

At least the old version was functional

lean venture
#

True, but my guess is not even VB will continue to support that for much longer

robust vector
#

This one is a literal eyesore. Forums are primarily used for reading, hence not causing horrible eye pain should be a priority.

lean venture
#

And at this scale, that's important

#

Yea, that's probably the most painful part: knowing it's just a few CSS changes away from a great forum, yet nobody seems to be handling these (or they do, but very very slowly)

robust vector
#

Its blurry as all hell for some reason

#

I don't even know how they did that

shadow inlet
#

They needed some of the features of vB5 for Datasmith, so no rolling back.

robust vector
#

I use things with smaller font all the time that look way crisper

#

It almost looks like it has some weird anti-aliasing on it or something

lean venture
#

Looks rather clear to me. I just have a problem with the UX

#

It says "Forum" 3 times in a row

#

There's obviously no description needed in "Forum Description". We all know where we are, not to mention we can clearly see the URL saying "unrealengine.whatever"

robust vector
#

The blur thing is probably just an illusion caused by the awful color scheme

lean venture
#

The first "Forums" is basically useless (unclickable and has no meaning). "New Topics" is definitely something you'd want to see in some side menu or, at the very least, right next to the "Forums" above

#

And I'd just want the dark theme on by default. The entire "Unreal" theme is dark and classy, everywhere you go and these forums just happen to be white. Inconsistent branding :/

robust vector
#

This is probably the source of the majority of the eye-strain people feel when using the forums

#

The background isn't a solid color

#

It some kind of noise pattern, with the contrast low enough to fool your eyes into thinking its supposed to be a solid color when it isn't

lean venture
#

Heh I hadn't noticed until you showed it ๐Ÿ˜„

robust vector
#

Exactly

#

Its like it was designed to cause migraines

#

People's experience with the forums basically became "I don't know why but I get a headache when I use this forum."

#

Now there is no customer engagement on the forums, excluding other marketplace creators who are there to check their own threads.

lean venture
#

+1 to that, especially searching seems to be less useful than before due to all the crap it returns, instead of simply returning condensed bits of information

zealous ibex
#

^ Yeah, search is ruining my MP asset visibility in the forums + threads are getting way less views than they used to (from what I can see)

robust vector
#

I can't even find my own threads

zealous ibex
#

I can't even change my forum signature ๐Ÿ˜›

#

(unable to find the settings - if anyone knows, please tell me ^^)

robust vector
#

A mod would just ban you for violating signature rules if you did

zealous ibex
#

๐Ÿ˜› I want to make sure I don't. My current one is on the long side, so I want to make it caphable of holding 12+ products soonโ„ข

#

Oh wait, @quaint cedar's post he sent over a month ago just saved me ๐Ÿ˜ƒ Thanks โค

quaint cedar
#

Yeah, that one post. Exactly that one. I remember.

zealous ibex
#
Your signature cannot be longer than 1000 characters including BB code markup. (sigtoolong_includingbbcode)
``` RIP
lone mountain
#

Well

#

I hope I don't get banned

#

Where are the new rules for signature?

robust vector
#

Nobody is going to see your sig anyway. Nobody uses the forum.

lone mountain
#

Meh. So as long as it's <1000 Character, we goos

robust vector
#

I just link to a list of links

zealous ibex
#

The thing is links ๐Ÿ˜

#

Pfhew, no rules against goo.gl links that I could fine, that and some text cutting just made me fit it in ๐Ÿ˜›

robust vector
#

I say make it as long as you want until a mod says otherwise

zealous ibex
#

ยฏ_(ใƒ„)_/ยฏ

#

I hate that 100 char limit though ๐Ÿ˜

#

I'll have to do what you're doing when I have all of my assets I think ๐Ÿค”

#

Welp, that's enough marketing for today...back to creating plugins ๐Ÿค”

lone mountain
#

@zealous ibex your signature sucks

#

I do like the colors though

zealous ibex
#

I know, any suggestions on improving it?

robust vector
#

Needs more colors and exclamation marks I think

lone mountain
#

Get rid of the descriptions I think

zealous ibex
lone mountain
#

Too wordy

zealous ibex
#

Hm, I guess I could ๐Ÿค” I like giving them a short idea of what the plugin is about

lone mountain
#

Either no descriptions. Or something more snappy.

#

No one is going to read that wall of text.

zealous ibex
#

Hm, that's probably true. I'll work on that when I get some more time tomorrow

#

I need to do a lot of writing soon anyway (9 odd plugins still need documentation before they launch ^^) I guess this won't be that much of a hassle compared to that lol

lone mountain
#

;)

#

You should get better at documentation

#

And tutorials

robust vector
#

oh

#

Just noticed my link is dead

lone mountain
#

That is something I see people keep forgetting when they put something up on MP

#

Plenty of buyers will pass them up

#

$$$$ lost

#

Especially on launch

zealous ibex
#

๐Ÿ˜› Well I'm working for less than a dollar an hour anyway, but I do like to write god docs when I get the chance

lone mountain
#

When you get "featured"

zealous ibex
#

Launch sales aren't a thing anymore ๐Ÿ˜

lone mountain
#

No?

#

Why

zealous ibex
#

Like....you're hidden in the huge pile of assets, pretty much right as you launch

#

300 or so assets launched last month, and there doesn't seem to be an end to it all ๐Ÿ˜

lone mountain
#

I need to put something up so I can understand the actual frustrations on a seller's side.

zealous ibex
#

(I'm waiting for a quiter time to launch my assets so I may atleast get some exposure, but the horizon isn't looking too good)

robust vector
#

Also the order is wrong, so your product is buried in products that customers already browsed through

lone mountain
#

Have been waiting on them to fix themselves first though

zealous ibex
#

Don't get me wrong, I'm glad I can sell on the marketplace, but man, there are just way too many assets releasing right now to get any sort of exposure

robust vector
#

Can you link to the post on how to edit the signature?

zealous ibex
#

sec

#

Your first week or so, when you're in the new section and sometimes featured, you get the most sales

#

It generally died down for me in my experience, but it doesn't appear to be the case anymore

robust vector
#

If you only get one or two in launch week now, you don't have much room for dying down

zealous ibex
#

Yeah, that's my main issue. I really hope this is just a small boost, and'll die down soon-ish (that'll be best for everyone launching). If this continues though, I'll have wasted so, so, so many hours ๐Ÿ˜

robust vector
#

I just need a break from contract work long enough to learn Unity

#

It would be nice if I could edit my posts without being told I'm not authorized to view the page

zealous ibex
#

I wish I could sell on other stores too, but I know c++/unreal....and pretty much everything I create is exclusive to that platform, so yeah ๐Ÿ˜

#

Oh well, I'll see in what shape we are in a month or so. I really hope it'll have died down a bit, or the MP'll have become kinda like the Unity MP.....but with less customers

robust vector
#

Way less

#

And it doesn't even have comparable features to any other marketplace I have looked into

zealous ibex
#

I need to organize some sales ๐Ÿค” It may be the only way I don't go insane from low return on investment (investment: probably >500 hours, maybe even a thousand....not kidding)

#

(most of my assets haven't launched yet, so yeah.....we'll see how the full story pans out once they do)

#

(sorry for the rant, I'm just starting to get seriously worried about the sheer volume of new assets being released every week/month)

fleet garnet
#

my sales are really bad at the start and the end of the month, they start growing around 15th

zealous ibex
#

Nice, I've had a spike of hope in the last month/2 months, but it's looking pretty bad for this month. I should probably just abandon creating new assets though, it's just that I love creating ue4 content.....but I can't work on anything elaborate/a full game until I have a new pc ๐Ÿ˜› It's like an infinite loop, but worse

#

Anyway, great to hear there are at least some creators who are having a good/better month @fleet garnet ๐Ÿ˜ƒ

fleet garnet
#

it is worse than it was before but we can't do much :p

zealous ibex
#

Yep

robust vector
#

I had much much better sales before

#

Everything with Epic involved seems to be in steep decline

#

Products aren't getting reviewed any faster than they were before. They'll have another huge backlog

fleet garnet
#

maybe plugin developers are in a slightly better position because there is not that many plugins coming out and you are at the top for quite some time in code plugins section

robust vector
#

WebEZ is the only thing I have getting sales at the moment

#

Gliomorph is already pushed off of the front page

fleet garnet
#

someone already said this but it would be a lot better if there were more assets featured instead of just a few

zealous ibex
#

I don't really have a hot seller anymore, they're the newer ones tend to sell slightly more, but they're all luke warm/cold sellers ๐Ÿค” Oh well, I have a ton more assets lined up, so maybe one of them'll spark a fire ๐Ÿ˜‰ (sorry, I suck at making puns ^^)

robust vector
#

They should just use the normal square thumbnail on the featured section

#

Since they won't give us correct dimensions anyway

zealous ibex
#

Yeah, I asked in one of my replies to a submission email, they never answered my question ๐Ÿ˜›

fleet garnet
#

I have a few more lined up (probably not a good idea to reveal everything...)

#

but I will be submitting them one per year

zealous ibex
#

Lol

#

I believe I have 9 or do lined up ^^