#game-jam-chat
1 messages · Page 78 of 1
This is your problem
You have no clue about alternate solutions/pivoting
You are so stuck on your ways
we wanted to have custom animations
Sigh
and not feel like we wasted a teammate
(╯°□°)╯︵ ┻━┻
mixamo!
yeah, it was a fuckup in general
i definitely learned one or two things for future jams, thanks guys
What was your contribution
how do you even know that persons "mocap animations" were not just stolen from somewhere else? 🤔
Trust me. I changed my art style multiple times and killed off a lot of things I wanted to add to my gamejam submission during the 7 days because I knew it wasn't going to be good/didn't have the time. I still ran outta time though so... lol
But I also have like 5+ years gamejam experience, solo and with teams. So there's that.
okay so
I did the level design, I built the level, I worte the dialoge, I set up the ligthing, I wrote everything gameplay code related and commented code for the sound guy to add sounds to.
@somber hazel because I know he has access to a Rokoko smartsuit and he streamed the mocap from his phone
heh, I've submitted some absolutely catastrofucks in my time
that's the nature of game jams and it doesn't always go your way
I remember writing public about my negative experience I had with other team members 10+ years back. It won´t help much. Do your best and find the ones that have the same passion as you. With some luck you have your own little area that is a good ground to let ideas grow into something good. I can relate to some of your frustrations though
You did good. You properly managed your submission with your experience. I got a little too cocky for my own britches. Tried to go too ham, realized 2 days out, I was about to run out of time, cut features like it was cool so I could get art/sound/some polish in, but still wasn't enough time.
also did UI and the outtro sequence
for a 7 day jam, I usually aim to be finished after 3 days
that's from 6 years experience doing these things 😄
yeah, i gotta do something now, see you guys later
for a weekend jam, I aim to be finished after 24 hours
we had a complete gameplay loop after 17 hours
So, my core gameloop was done on Day 2 actually. It was just an issue with art and my lack of experience in Blender that kinda lost me a lot of time. But I learned a lot and will continue exploring my art skills in Blender for the next jam 🙂
haha
I'll see if we can maybe knock up a breakdown of how we did the jam over the Christmas break, it might be enlightening for a lot of people
Aye, there's a lot of stuff that probably gets cut out of people's jam submissions that no one will ever notice gone.
Here's my writeup: https://docs.google.com/document/d/1q_jEeRPkmA6nPrLgmGF9eyXdGZLSNLUc41TMa1RtVto/edit?usp=sharing
It’s been a long time, but we’re not done yet. Random ideas: Possible genres that work well with this theme/ideas: What can I accomplish in one week’s time (taking into account art, sound/music): What kind of art style can I accomplish while taking into account all the design/programming: What ...
also possibly include a breakdown of some of the tech (pixelisation, facial anims, tumbleweeds etc)
hahaha
fun fact, most of our environment wasn't actually textured 😄
we used material IDs with flat colours, splatted grunge noise over the top, and had a height gradient to blend the landscape colour into the assets
'textured' the whole scene in a few hours
Haha I wonder, what if you made a system that renders out the textures on the first start. So you did not need to have >100mb when packaged. Don´t know how and why but that would have been funny
So it kinda builds itself the textures, saves it, loads it or something like that
haha
Uh hot
Have to try that out I never found the time to try that. I guess the ms time above the substance designer nodes then previews the time it needs to bake / make use of the texture?
just ship the game start menu, then make the user download the whole game in start menu (without any progress bar obviously), if people ask why the menu is so slow you tell them it's not optimized 🙂
Because I was curious about the ms time above the nodes but since I am bad at gathering information I did not found much about this. But I will research on that later since you teased me with "runtime substance " 🙂
I have a gamejam game that modifies a substance and creates the material out of it in realtime
I used it in the past for player customisation; let players tweak the settings themselves to texture their own stuff
then send the params over the network
Awesome 🙂
Interesting
It works, i could have done it since i generated damage effects in engine via material then baked it, i could have just done it at start but it's useless overhead.. would just have been good to stay lower on MBs in fact
Lol i love this
Time to get ready
It is happening, http://twitch.tv/awesomeallar
@pine fulcrum
Thanks single game that used copyright audio:
_>
wait, it's the dance party game that triggered it!?
and not the one we suspected?
https://www.twitch.tv/videos/837809539?t=3h54m19s is the muted segment, when we were talking about eligibility of manny (note: not the preview Ants in Space)
AwesomeAllar went live on Twitch. Catch up on their Science & Technology VOD now.
I loved that ant game. I even downloaded that one to play a little later for myself. No joke what I said on Twitch though, that game could be amazing. Add some spaceship content like upgrades or choosing destinations to new places, extra levels, maybe some procedural generation, and that will be a serious title.
@minor hemlock - dance party game?
maybe not dance party game but it's what I remember of it 😂
says music was from a royalty free music site 😕
it's hard to scrub with an 11 hour video but I think that's the only game in the muted section
yeah after I clicked through the 5th warning from my adblocker I just googled it lol
lol
https://gamedev4k.itch.io/paradise-2020 the quintessential dance party game tho
aHandplay_Click Marathon
the muted one in the stream video is the weird corona one, it turns out
Ah gotcha
ah, the real Don
Sicne Allar streaming all entries i guess there no need for me to stream and he is the one who started this tradition anyway. Hopefully i will have more time next time because i love playing game jam entries ^^ It's tiring at the end, but i always want to do it again
Allar has stalled at the 30% mark, lol
Too bad! I liked seeing your playthroughs, Shadowriver! But undertandable as well - it's no small feat going through and actually giving each game as much time you two usually do:D
@gaunt copper its nice to see different people's takes on their playthrough, so you should stream if you feel like it, more content is good for everyone
after all, there's thousands of people doing letsplays of big games, but hardly anyone who does niche stuff like gamejam plays
everyone likes seeing people play their games 😄
indeed, the best feeling is when people enjoy playing the game you had a hand in making 😁
I would be down to playing some entries, especially multiplayer games with everybody else here, but even then I probably would only touch the ones that Allar rated worthy to check out ❤️
We have another Sponsor for our DevSquad Game Jam
Yet another sponsor for the jam!
Dragon Fly Game Studios is offering some awesome prizes!
Facebook: https://www.facebook.com/DragonFlyGameStudio/
Website: https://dfgdev.webflow.io/
Log into Facebook to start sharing and connecting with your friends, family, and people you know.
Dragon Fly games is a small independent entertainment studio devoted to creating meaningful experiences through video games and animated films. The creators of the upcoming third-person action adventure game 'Beyond the Oaks' Our first Independent game, 'Beyond the Oaks' is an action-adventure third-person shooter. Following the story of a man ...
hey! It is okay to modify the game's itch page? It is just to correct a couple of things, but it's that against the rules?
AFAIK as long as you do nothing with the build, title, or team name it’s fine
sure, it is just to change how the information is displayed, but no changes on build or names/titles
and no deletions on important info
you actually can't modify the uploaded submissions etc
I think itch actually locks the uploaded files, unless you manually withdraw from the jam.
hey man, I am one of the dev, thanks a lot for the kind words!
After the stream was well received by allar and viewers (including you!) we decided to give it a shot and we are now writing some pitches, and we'll try to reach out to publishers. Also what was your nick on Twitch if I may ask?
@grizzled owl Hopefully someone goes for it! My Twitch name is BrandtBorges.
did allar give an ETA on when the next stream would be? 👀
my assumption would be this weekend
adblocks it
i guess I don't twitch hard enough
I forgot people post schedules
im glad it is hard to remember the pain
theres only 60% more to go
this is a tough one
every other game is so different they're all wild context switches
the only common theme interpretation i can see is one of futility lol
so many cats died
a game made it so if you quit via the pause menu the game will never load again
that's amazing
Good game for a "you have one shot" theme
probably because the national sodium reserves were already full
hitman series has Elusive Targets which I'm pretty salty about, each of them only available for a couple of weeks and then gone 
Wish Epic would stop using ridiculously obscure sayings as themes, it's dumb and doesn't work. More people would probably join if they actually understood the theme. They just get more and more people putting the theme in a text block somewhere in the game.
Back when I could jam this definitely caught me out
I would be all set for the theme and draw a massive blank for reification
I think the idea behind the arbitrary themes is to not limit the creativity of the contestants. If it were something like ‘racing’ then there wouldn’t be very much variety in the submissions.
I mean, look at the range of entries this time. So many new ideas and mechanics that aren’t tied down to a certain way of thinking.
But most of them do not have anything to do with the theme, they made the game and then slapped the theme in a text in the credits or opening scene. Super obscure themes don't fuel creativity. They should come up with something that can be taken in a basic way and also be taken in a creative direction.
Expressions and sayings make for really good themes because they encourage a wide variety of interpretations
The one they used this time was definitely not the best though. It would have been better if it were either half of the expression
It was a really difficult theme to deal with mechanically, we ended up tying it in narratively
I really like the idea of the idioms, but I feel that the previous two themes have been a bit too long;
"It's been a long time, but we're not done yet"
"What is hidden in snow comes forth in the taw"
The ones before that was a bit easier to spin different ideas from;
"Down to earth", "Make it count","Other side of the coin"
At least "What is hidden in snow comes forth in the thaw" is relatively creative to work with. There's still a LOT of room for personal creativity and interpretation. You don't even need a game with snow for example. World froze over for two hundred years and humanity barely survived, snow is gone, but so are a majority of the food sources. Ruins of civilization littered everywhere. All you have are tiny little villages built around the idea of keeping warm. You can make a small village builder, a little RTS or RPG about collecting sprouting plants. Maybe plants mutated. FPS about a world where plants survived the freeze and mutated and overgrew with no animals to eat them and now you have to fight them off with makeshift premodern weaponry. And that's just the post apocalyptic side. Nevermind a cute little whack-a-mole game about catching stuff when the snow melts, and having to prepare once it comes back for the next round somehow. The concepts around that theme are near endless. Contrast to that... "It's been a long time, but we're not done yet" .. All I get from that is endless game, or a lot of the little quips you see in some of the projects about not being done yet after a failed attempt or level completion.
I mean we made a game about someone bearing petty grudges
that fits the expression perfectly and has nothing to do with endless games or anything
you don't have to take themes totally literally either, most of them have some kind of meaning
This is why I try to spend 24h before putting spaghetti to blueprints
There are always a lot of clever and relevant takes to the theme
Sometimes I just give up and do the obvious too
aye, spending an appropriate amount of time on ideation is important and the first thing that comes to mind is often not the best
we spent something like 5-6 hours discussing the topic before actually settling on something
though it helps that in Euroland the theme is announced in the evening; means you can use that evening time to do a lot of prep before working the next day 😄
Solo is a curse, gotta get those extra viewpoints to stir the pot
we nearly did something with a ghost and unfinished business
kinda glad we went for the Western theme though, it was fun
there was also all the obvious post-apoc / time manipulation stuff, but we threw that out as it was kinda obvious
the theme was really hard to tie into though
even then, there were people on Allar's stream watching our playthrough and commenting "but what does this have to do with the theme?"
I guess it really wasn't that obvious 😂
but that's how it felt
haha
I'm on the fence as to whether ours did or not, since it was a narrative game 🤔
Me 2
listen
yeah i shoulda said it was happening sooner
lol
estimated 2 hours from now
Lol it’s all good. I think we’re all just looking forward to it.
not sure if it's for the enlightening commentary or the schadenfreude, though 😁
Lots of preparation. 1st you eat the chicken...
woo!
its probably been anwered a million times already but do we know when the winners for the megajam will be announced roughly? Before or after the holidays for example?
After for sure
Remember judging is part of their job, so results will relatively conform to business hours
most likely end of January
Is it cool to use function/macro libraries for a game jam game? If so how often do people do this and do you have to list that you used one?
I don't see why you couldn't use one and declare it
not sure what I'd need from one, but I'm sure there are use cases
I needed more sleep than thought
@compact cedar - WHAT DO THE JARS MEAN?
Allar is still streaming entries! Some fun surprises this deep in the list.
@maiden loom they blink in the direction of the exits
you mean the lines orientate in a certain direction?
@maiden loom yep, the "wave" moves towards the goal
i had no time to make it look better
it was a last hour hint, as the level quite large
Hello everyone, did anyone of you know a good and right place for me to post my Devlog for the 2020 Epic MegaJam? It´s my first time ever that ive made one soo.. im really unsure about that 😅
oh cool, thank you 🙂
Allar is nearing 69% complete on his quest to play every jam game. His stream is over, but he'll return to his herculean quest in 2021. You can see his ratings so far at his super-high-tech spreadsheet (courtesy the excellent@wise apex) https://docs.google.com/spreadsheets/d/1s4ARHyUK9bh3jrbavVkLORFRbGY0S0raAJMdmSgdrh4/edit#gid=0
<@&213101288538374145> sorry to ping you, but can you clean up the message above from Audri ? Thank you.
Please use the job board for posting work opportunities. See #instructions for getting started.
@pine fulcrum hey , thanks a lot for reviewing our game " Coda : A Tail From Hell" . Hope you liked it. Actually we are team of 5 .We had to literally rush in the last sec to upload so we did miss a lot of things . if any one missed out here is the link https://fogartti.itch.io/coda-a-tail-from-hell
28th January on a livestream
Thanks!
Would anyone be happy to make a real game as a group for free?
Thanks for the review. 👍
Check out this video "MegaJam 2020 | UE4 Expert plays through all Game Jam Submissions | Day 5" http://www.twitch.tv/awesomeallar/v/842569407?sr=a&t=14447s
Even if people were down for that, surely participating in an actual jam with the team to see if tis fun... FIRST would be prudent
that's an idea you could then float with your jammates
f r e e
Almost every jam my team asks "what if we develop this a little further...." anyways so it's a pretty natural lead in
Depends on what your making.
Open world rpg with ultra realistic graphics
Lol. Love your enthusiasm. Good luck!
Thanks!
lets make a single shard sandbox mmo
for those that went for the tiny game challenge, here's your next goal https://youtu.be/ExwqNreocpg
In my headcanon, Hannah Montana was a brilliant x86 assembly programmer on the down low. Hey you never know, leading double lives was her specialty right?
▶Try it yourself: https://itsmattkc.com/etc/snakeqr/
For those asking, yes I submitted my patch to ZBar and it has now been merged into master: https://github.com/mchehab/zbar/commit/5bc3238...
The GameJam Toolkit doesn't seem to work with 4.26 anymore. I suppose we have to migrate the full project and can't get away with just drag-and-drop of the Content folder anymore?
migrating it should work just fine
@pine fulcrum are you still thinking of streaming again tomorrow?
I got swamped with xmas and new year related things D:
drain the swamp
im tryin man
im trying
im aiming for this weekend but I might be forced to be pulled into work
i don't normally work weekends but... ya know how it be
When is the next game jam?
It hasn't been announced yet, but the next one will probably be in the spring.
Things could change, but that's what they did in 2020.
I would expect Winter Jam at the end of February
Ok, who's the luck sob who won?
we don't know yet
Jan 28th is the winners announcement stream
kinda, yeah
you have a very short period of time to try and make a game, usually based around a theme you only discover when the jam begins
yeah i figured, if i was younger i'd give it a try lol
i struggle to make a playable level in these games already built, granted im trying to get to AAA quality, but sheesh, i can't really code i'm an arch viz modeler with hard-surface and lighting experience, also skinnning like weapons and props, with photoshop/crazybump knowledge, i'm sticking with 4.26 once i get done trying to release a mapping contest level
55
I am not so young and I still do them, lol
one of our team members this time around had a family with like 6 kids 😂
yeah, we did this jam with two kids and a break to help a family member move
@lucid scaffold don't forget if you're interested in jams there's always pick-up groups - you can tag up with people who's skills complement your own
You can also just... jam. We used to do them once/month over a weekend when I lived in Seattle. No contest, no submission, just spending a weekend to make something. More opportunities to learn since there's no pressure.
That's not to say that pressure can't be good, but it's also nice to be able to go "hey let's play this game for the next hour" or "let's go grab a beer"
RIP "let's go grab a beer"
@tranquil matrix Any chance you all can go back to once a month and just do prizes for MegaJam again?
Those were good days
If not and you want to do seasonal prizes, maybe no-prizes in between?
We wouldn't be able to judge them
I think that could still work
As long as it was plain as day. No judging (maybe it could be by community instead?), and no prizes.
It would at least give more people chances to do Unreal-specific jams.
Warm up to the seasonal ones.
You've probably noticed some differences in the way we do jams today and how they were done in the past - There are several reasons for this but each jam would still require a significant amount of work, with or without prizes
I like the idea though, been having similar ones myself
Dunno, I think the only things it would need would be, a theme announcement, some new rules, and forum/social media post.
Mmm, you think :b
I think about this stuff a lot 
i ran mod teams and worked on a couple Total Conversions for UT2k3/4 and UDK... i'm in my 40's now and don't feel like making anything i don't fully beklieve in
@tranquil matrix does Epic do internal jams ever?
any 3d modellers for the cthulhu game jam?
hey guys how's it going? do we have the results for the MegaJam and the Learning Contest yet?
thx
Ok thanks
man I wanted to finish playing these megajam games this weekend but I'm being pulled away, ahhhh
still got 40% more to do
I should be able to do it next weekend
I was just thinking about how I probably missed the rest of the playthrough streams, glad we can pick up where it left off, can't wait!
I will continue to not be able to get a full nights sleep until we get closure on this...
Hello anyone want to try my game feedback will be appreciated thank you
https://itch.io/jam/devsquad-2020/rate/874429
so does any one want to help me to make a game together
hello
@glass fossil
ohh ok
That's ok, my sub expired so perfect opportunity to re-up 
@pine fulcrum thanks for playing MeowterSpace, also sorry for creating the last level 🥲
Was fun watching someone else playing :)
@tranquil matrix - is the Megajam stream still scheduled for the 28th?
@maiden loom That’s correct
ta
Hello does any one want to help me to make a game?
Check out #volunteer-projects
Water_plane
Just catching up on old convo. I haven't been able to drink since I had a severe TBI 😦 Sucks
What about kombucha?
Love it
But waste of money
I make my own iced tea
That does it for me
Its just alcohol that I can't drink
We have a local brand in NC called "Tribucha" - 33ml cans for ~$2
Ah I live in NZ, a country for the wealthy 😉 Isolated island = high import costs
In fact nevermind the import, I could travel to Germany and pay less for an NZ grown apple than I can here and this isn't me joking
Hah I mentioned NZ on the livestream today - don't know if there's a meetup group out there
There's a couple but I'm uninterested in meeting people in the real world who make games - I don't actually know why this is - I'm happy to meet people doing outdoor activities or having a chat and everything else
I've spent years wondering why 😄
Maybe I just like to be active when socializing
I've made several good friends from the meetups - we do a lot of other stuff now :b
When I see my friends we go diving for Paua, play tennis, do some kickboxing, and of course ride motorcycles way too fast, that sort of stuff
I'm happy to make games but I don't really want my social life to be my work too I suppose?
I do love my fellow devs though
I just keep them online
I don't know what Paua is but I do know I want to go diving for it
Its utterly disgusting, acquired taste
I never acquired it
But its SO FUN to dive for
You got the nail on the head there
They're reasonably shallow so its snorkelling territory, no scuba
Hell sometimes we go without flippers or snorkel and get a few
Also you probably do know what it is, I just forget the English word, hold on
Abalone
Beautiful shells
Its actually kind of dangerous fishing or diving here if you don't know the laws, if you catch something that is too small the fisheries officers are always out in force and have way more power than any other authority, they can take your car and everything you own if you break the rules (even by mistake)
So always reading up before I go out
But its the best time
If I come visit when the pandemic is over, will you go to one of the meetups?
I don't actually know if I can still swim or dive with the nerve damage in my right arm, haven't tried since, I'm 95% sure I can though, so let me know if you ever come to NZ and I'll show you some magical places
I'm not leaving NZ without a UE meetp
Haha sure, I don't mind going, I just have no real incentive otherwise
Ah do they have UE meetups? It tends to be general game dev
And as such, mostly unity devs with UE4 devs mixed in
Lots in Australia but none in NZ
I think the evangelist held a tech art meetup once in Wellington that I went to
Not to knock him, I was just curious, but I got really bored
It was just basic material FX
I'll bring swag, perhaps that'll do it
Which is fair enough, aimed at beginners to get them into UE4
I'm already waiting for swag from the last mega jam 🤔
These are post-covid plans OK :b
Oh really? I thought it was scrubbed with the ongoing issues US had
Would have understood that 😄
I'm actually mid-move, it just occurred to me I don't even know my new address, asking now
Well yes we haven't been able to ship them but once we can they'll go out
I blame the T-shirts - we print them custom once all the results are in and they take a little while to get to us
Awesome! That's actually what I looked forward to the most because its a surprise, I was trying not to let that seep out, but since they're coming why stop it now 😆
If it wasn't for them we would've sent it all prior to the pandemic
Can I just DM you my new address or should I email someone?
I'll DM you the email
Sweet
Also do you do a tall cut 🤔 Between being tall+fat I've pretty much had to stop wearing awesome shirts in favour of not exposing myself
😛
Uuuuh it's standard unisex afaik 🤷
I was kidding 😦
But I mean, you can cut the print out and put it on a cool jacket
If you folk wear them over there 🤔
Dying of heat exhaustion, whats a jacket?
Something you wear indoors when the AC is set too low
I would ride my motorcycle naked in the nude if it wouldn't get me arrested or killed
Oh we don't have AC, double glazing, insulation, or any of that fancy stuff in NZ. We just have leaky roofs and black mould (you pay premium for that)
OH! And Australia sent their white tails over to add to the fun
White Tailed Spiders?
Yep
They're zombie spiders
Flesh eating bacteria instead of poison
Never knew I'd miss poison
If something poisonous bites me I just run to the kitchen, halve an onion and put it on the bite
It absorbs the poison
(Real, not an old wive's tail, I fell into a wasp hive so I'd know 😛 )
......are often found in the folds of clothes, towels and shoes. Great
Yep
They like being under layers
Their only predators are daddy long legs, so make damn sure you keep them around
If I see a white tail and don't manage to kill it, for a while if I pick up something like a shoe or towel or sheet I smack it really hard against something
Just in case its inside
NZ was sounding pretty sweet until the no AC, killer fish and zombie spider part came up 🤨
Another country added to my personal "travel ban" list.
Haha. You don't need AC in New Zealand though. Even in January, which is their hottest month, it hits an average of like 25c ot 77f in the hottest part of the day.
Well, that's partially wrong. The average hottest is about 22c 71f. 25 is the hottest it gets.
Anyone remember the name of the megajam game that had swapping levels between two views? Was kind of a puzzle-ish game on a station?
Like a 3d version of Link to the Past mirror?
Planning to resume playthrough streams on Tuesday
hey, I heard the game jam results will be announced during live stream 28th jan. Does Anyone know the time of day? (just wondering if it's during the usual job time in europe)
it's usually 8pm in Euroland, but I'm not precisely sure
what time do you think you will start up?
@fading widget does right now work for you
how did i miss thgat message! lol
resuming in 6 to 10 hours
live again
vr block is tomorrow
@pine fulcrum sweet, I will try and be there. I haven't had the chance to watch anyone play my game yet!
VR Status:
Vive Basestations: Mounted
Vive Index: Working
Quest 2: Working
Stream setup:
-Twitch/Desktop stuff, working
-Games sorted by SteamVR vs Oculus Only
-Camera and obs setup: figuring it out
-Audio: figuring it out
So I guess its coming along
lol sounds about right for setting up vr
Oof that's rough
downloading and sorting all vr games
well, this is going to be... something
It is done everyone
its done
its finally done
https://docs.google.com/spreadsheets/d/1s4ARHyUK9bh3jrbavVkLORFRbGY0S0raAJMdmSgdrh4/edit?usp=sharing
I'm out
bye
Crazy, good job!:D Kudos for giving each game so much time:)
(Would be fun stat to see how long you played each game/#ofGames)
awesome thanks!
You can sort of get this if you wanted to script something to calculate the delta between two timestamps. It'd only break for the last game in a stream.
but there are basic stats like games/minute and overall progress for a particular stream
Woah great 😄 💯 missed last days
Hey, how do you guys go about a game jam team working toguether on the same project from different places of the world?
I just signed into my first game jam and I'm kinda freaking out
youll be communicating on discord or some other platform and use version control systems like git to share work
We are actually using unity collaboration
because i've heard git is a bit more complicated and the jam starts tomorrow
@crimson sigil isit the Blackthornprod one?
It was, I had to sign out
Lirik played one of the game jam games...that one nice looking walking simulator with the towers where it rains at the end.
that one was quite nice, though a bit too light on 'game' for me
I run the unreal editor with a fixed framerate of 30 and I feel ya :/
has it been announced anywhere when the results are going to be streamed?
This has been asked over and over again, and was in the original rules before the jam even started.
28th
heh, it is as well
yeah, that part isn't obvious, but I think it's the usual time (20:00 CET?)
https://forums.unrealengine.com/unreal-engine/events/1855504-inside-unreal-2020-epic-megajam-results
Inside Unreal: 2020 Epic MegaJam Results
WHAT
It's time to announce the winners of the 2020 Epic MegaJam! It's not an easy task to pick the finalists and the special modifier category winners, but decisions have been made, and there's nothing left but to play the games and celebrate our amazing community.
WHEN
Thursday,
hey people, anyone is going to participate in global game jam?
There are no prizes for winners?
global game jam does not have prizes (most do not)
heck, global game jam doesn't have 'winners'
wot
ah.. well I disagree with that way of jams (if they are global level, and not beginner)
a low level jam can be without financial/promotional incentives imho, but a global level .. should have some incentive to cushion the time spent on it.
by low level, I don't mean low in quality, but hierarchy level
Global Game Jam has something like 10,000 games each time - there's literally no way of judging it anyway
but at the same time, it's not a competition, so it's kinda not the point
How much experience should one usually have to find a team for a game jam?
Experience is not really a requirement for teams. Having any sort of experience should be enough. Game Jams are meant to be fun, and accessible for people of any experience, cause during the Jam you can gain even more experience.
pretty much ^ - the only advice I'd give is to try and form a team of people with either similar jam experience, or similar development experience (ideally both). This helps reduce friction in the team and prevent frustration later down the line.
hi, does anyone know of any free perforce hosting for game jams?
ah fuck
The @UnrealEngine #MegaJam 2020 judging results are today in 8 hours, 11AM PST at https://t.co/igWukMs2aG
I've made my predictions based on my attempt to complete all of the entries. These are entirely my own predictions and are not @EpicGames judging in any form.
#ue4jam #ue4
that tiny award tho
nice 4:20

anyone know the link address for the result stream? :3
What's your bet for the winner @pine fulcrum ? 🙂
ahh, Herb, interesting choice 🙂
my favorite will always be "Whaaaat in the saaaam hell is going on"
1/8 predictions right
Jesus christ, Allard had less technical problems, sleep dilusional on redbull after 36 hours

I didnt see this one, trippy
Not sure I'd enjoy "pre-limbs after-life-the game" under the current circumstances
ahhh it's yours @thick breach ?
Dont make me feel @thick breach 🙂 but great work as always
interesting
I'm surprised crazy jesus open world game didnt get it
Congrats @thick breach 😄
preeetty smooth ux
@pine fulcrum how can you sit and play so many games for 36hours 😄 that is just mental, kudos to you, i was watching your stream when you did it. After 10 or so i will be like, done :P. I did play a couple of the games, i actually played Herb and A Long Time, Herb i thought was really good. Did not play Ants in Space, but did play Forfax's Castle. I would say Forfax's Castle for me was better than Herb, but its subjective
feels almost like an Molyneux game
yeah, I have games that will haunt my dreams and nightmares from that stream
what in the sam hell is this place?
Whaaaattt in the saaaamm heeells
lol
that's already a cult classic
when you start hacking the gamma console to beat a game...
nice
2/3 so far
omg, this game
oh wait
1.5
I get so much quake neo-vibes watching this game
that whole dice thing seemed out of place tho, even though it was made as a genre-bash.IMHO
ITS LIKE THE OSCARDS AND MOONLIGHT
hah, the "OSCARDS"
how long did you play this game exactly @pine fulcrum , three hours? 🙂
reklaim? iunno, an hour i think
it felt longer 🙂
must say that's still one of the best light rendering I saw this game jam
Í hope that trippy-stone-ball game wins something, that was some quality
oh so you can double modifier
wow
that was what my stats said
and i said
naaah
woah
"Epic buying SideFx in X days"...
Ah, I didn't realize the level of houdini work in this
Houdini has the worst friggin ux of any software I've ever used, and that's saying something. It's immensely useful of course, but it's like they dragged some Math undergrads into the daylight and forced them to make software
"Epic being surprised of not the downfalls of organisational inefficiency"
"Hey guys, let's do a Scrum and discuss our JIRA tickets!"
Gravity is confusing @thick breach , this, not so much
well im convinced i'll never understand the rules
woah
that does look pretty cool
it was cool, for sure
so many good games we can't even predict the winners 😄
i didn't think this would win because it is bugged to be so difficult lol
indeed. must be challenging to judge so many different styles against each other
a bit high brow perhaps
we are still working on it
ahh, that's you guys?
yeah
that was some quality, rare atmosphere and art design. Can really see that being something amazing 🙂
thanks! we enjoyed making it
:)
@prisma flare Andrej was the sound designer
well, tell him he did an amazing job, maybe the only game where great sound design really stood out to me
i think you just did @wary notch
was a great game
it was
Im little surprised, it was a basic fighting game after all? or am I remembering incorrectly
hmm, thought it was the arena fight game ,maybe I'm remembering incorrectyl
no, i picked the arena fighting game
imo designing boss battles is more impressive than everything in fairfax but fairfax is very well made
what was the name of that?
herb
Forfax's was pretty solid throughout
ahhh
it seemed solid, but perhaps hard to win on orginality
hahahahha, on the live stream "Ryan Manning: clang, clang....slash, slash"
Very ultima online '20 I like it, feels slightly derivative but well execute
but yeah, brutal, so many amazing game that didnt 'win', but guess not everyone can
Congrats to all the winners, and to everyone that made a submission.
lol
i saw it
congrats to the winners!
@pine fulcrum big thanks for the stream
@maiden loom yall need to release that on pc/mobile for sure. hilarious and well put together
haha, I think it needs to be a bit more substantial for that 😄
it was a lot of fun to put together though
it was very well rounded. im not a card game person but that was great
it's just a fancy UI for 'choose your conversation option'
Just watched VOD. Good stuff. The winners deserved it. Didn't know about being able to win 2 modifiers, but good info nonetheless 🙂 Curious if prizes stack (Like do you get 2 years of Houdini Indie?)🤔
@thick breach yaaaaaaaayy congrats
especially 4 the tiny award. I can't package anything less than 400MB 😂
hahahahah
Tiny Award is easier than you think, but you do need to know a few things about the engine
lol
each time someone tells me to take it down, I'm adding another week of keeping it up 😉
the lighting is pleasant, and where would I put it if I took it down!?
well guess it'll stay until christmas then, saves me the hassle of taking it down AND up 🤓
it was free for the month at some point
That gametextures license should have been 3 months at least to make it worthwhile at all
1 month goes by so fast
"1 month" doesn't mean much because they use a credit system anyway
they never used to, but now that they do the subscription is worthless
they also have all kinds of limits on the licenses, so it's pretty hellish to navigate
Yay, my team won VR category. Wish I was there to hang out but I missed the first part of the stream.
Not sure what to do with all those art licenses, I'm a programmer 😅 Does a 1-month GameTextures subscription let you wget the entire library?
Jk the prizes are awesome! I need to learn me some art anyway.
This game looked rad, too bad the volume was so low during the stream. I wanted to hear the VO
You can download it here - it's pretty short, so you can plough through it (each duel is about 1 minute 30 or so):
https://ambershee.itch.io/the-rude-the-mad-the-ugly
the VO was indeed excellent 😄
I had a lot of fun building the cutscenes around them
@maiden loom I spotted a bug, there is a gunshot in the game where there's no PLOP or POW
haha, that's pretty minor in the grand scheme of things
there's also a case where a moustache suddenly appears out of nowhere 😄
Thats not a feature? 😄
I love that this guy keeps shooting even after you shot him in the head, that's some grudge
I like how he's just kinda bleeding in the background of the rest of the scene, makes me laugh every time
it's just a minor headwound!
nice, I beat them all. I feel terrible
shot some people for no reason!
oh, there were reasons, they were just all terrible!
thanks for playing though, I hope you enjoyed it
Evidently, I thought there were multiple voice actors
is there any possibility to subscribe to news about game jams? Totally missed it, just now realized that there was one randomly pressing channel here 😄
itch.io has a chart/timeline of upcoming game jams, but I don't think there's any real 'new feed'
it is a bit much]
I’m pretty sure the unreal ones go out in the newsletter
Hello, we did an unreal game for Global Game Jam, would it be ok to post it here so anyone interested can have a look? (I think asking for feedback would be too much, but if you feel like it)
you can post your jam games here, yes
thanks 😄
We made this in a few days for global game jam. It's quite simple but we are very proud of it: https://globalgamejam.org/2021/games/tower-uma-torre-2
Spring Jam when?
Bonus points for choosing a Unity sponsored diversifier with an Unreal game 🙂
BTW. is there no place to view the official results of the Epic Jam other then the stream recording?
Or am I just impatient and will that come later?
seems the Stream recording is currently the only place
There will be a blog post about the jam, but usually drops some week(s) after the end of the jam
IIRC:
1st place was Forfax's Castle
2nd place was Eons Passed
3rd place was The Rude, the Mad, & the Ugly
Army of One was Marsh's Journey
Houdini was Marsh's Journey
Genre Bash was Reklaim
Under 100MB was A Long Time
I think I got that correct?
Sounds about right, except you left out the category we won 🙂 (Is this real life)
That's why I asked, it feels a bit silly to have to link to a stream if you want to tell people you won, but I guess I'll wait for the blog post to go up then
ah yes!
Is This Real Life was Babel Builder 😄
@maiden loom Correction: 2nd place is Eons Unfolding (the 4x game by Don Moahskarton) : https://itch.io/jam/2020-epic-megajam/rate/843956
I can confirm this, as I'm part of the team behind Eons Passed (Maze solver genre).
🙂
my bad, similar names
np, happens.
For a second I got confused myself about the name too. Had to recheck. I mean how can someone forget the name of his own game ! 😄
Someone should have made a game about time-warping energy weapons called Eon Cannon
If we could get a little clarification on when to expect the email from <@&608320500170620938> it would be highly appreciated. That 72 hour bit has me worried
@heady adder If you have not received anything i think you are best contacting epic directly, via there contact page.
Hi, Sarah and I received the email for a Google form for further info for prize acceptance form yesterday evening (CET time)
(at which point we understood that we were second prize, and that we missed the result stream. That was an amazing surprise)
Is there by chance a listing of ratings somewhere? Wouldn't mind knowing how personal stuff was rated.
Right, I forgot which planet I live on for a moment.
Do you jam as part of a team? You can help! Take this short survey and share your experience for future game jam teams to benefit from your wisdom: https://forms.gle/JiLgS6zmwRenoQkU8
Finishing a gamejam is satisfying sometimes 😄
our game for Brackey gamejam
AAHHH I THOUGHT SUBMISSIONS ENDED TONIGHT
Anyways, that was a pretty clever theme for Stronger Together you guys had :)
nice, my team also managed to submit! 😄
https://tactoe.itch.io/id
Anyone know of a good vr jam coming up? I’ve been looking to start some crazy development and a jam is a great way to learn by fire.
*vr not sure how autocorrect changed that to crazy
@fading widget Pre-pandemic I would participate in the Seattle VR Hackathon - one of the best hackathons/jams I've ever participated in. I've never done a Virtual VR Jam though 🤔 Let me know if you find one!
Most regular game jams won't disallow VR though, so you can just join one and do VR yourself 🙂
Thanks. We’ve been keeping an eye out. Will post here when we find one
Hey all! Hope everyone is doing well, staying safe and learning lots :). I wanted to introduce myself to everyone, I'm Ordo, 30 years old and enjoy simracing/crafting games (Valheim right now) in my spare time.
I've been messing around with UE4 for about a year now, I have a background in 3D modeling and design and am currently working as a Mechanical Designer for an engineering consulting company (I do mostly CAD mine infrastructure work). I'm hoping to find some fun and knowledgeable people to surround myself with, If anyone ever wants to collaborate or needs an extra hand on a Jam let me know and I'll jump in! I use Blender/Substance/Photoshop/CAD. I enjoy working on things from the ground up to really get an understanding of what and how things are happening, I'd rather reverse engineer something then straight up copy it!
I can concept art/model/rig/animate/texture and get most assets doing their job in UE4, getting a decent handle on blueprints and different systems like lighting. I plan on really just getting into everything from level design, sound design and particle effects etc.
Something I put together recently: https://www.youtube.com/watch?v=ZZUvn2gKe6Q
Welcome @neat wren
Me and my team won 2nd place in best use of VR in the HackReality hackathon. Not exactly a gamejam but I still wanted to share
I did the player locomotion. The player can teleport around the map and based on distance the screen fades out for a duration.
Also the player can climb walls too
is there any game jams happening right now?
@honest bobcat There's always a bunch of jams on itch https://itch.io/jams
Hei people, does someone have a list of all game jams for Unreal Engine?
Yeah I'm also searching for this
@opal hamlet @barren olive
Does anybody know of any game jams geared specifically for cinematics? Or teams looking for cinematic designers?
I've been experimenting with Sequencer and a Vive tracker, and would really love to complete a tiny project with a team.
Is the spring jam happening this year and if so are there any dates in the works for that?
There is an annual game trailer jam ran by this discord if I recall correctly.
Ooooo did that happen already?
Not this year yet
When is the next JAM happening @tranquil matrix ?
anything in the talks yet?
I know how we don't get hard dates, until its final.. but just wondering about a rough timeline of next JAM
Whens the next Epic Jam? I havn't done in in forever, wanna get back into it
@solid abyss @austere glade I can't speak for Victor, but Spring Jam was usually between the first 2 weeks of May, except last year when due to the ongoing apocalypse was pushed to first weeks of June
of course last year the Spring Jam happened mostly because it was kinda being planned before the pandemic started, while the summer jam was cancelled entirely and the mega jam only happened because it's the most important one I think. so it might either be that they'll only keep doing the megajam during the pandemic, or it might be that they'll keep doing only 2 under the pandemic. most likely they are themselves figuring it out and don't know yet since pandemic makes it hard to reach deals for sponsorship and prizes.
Thanks!
Govno
There hasn't been any announcement of Epic Spring Jam 2021, right? I am giving a talk this afternoon about game jams, and I'd be happy to mention that as an opportunity for folks to get involved.
I guess from the messages a few days ago that no one outside of Epic knows for sure, but I figured I'd check in.
yeah
:no_entry_sign: чучхела#6175 was banned.
ok sir!
who's going to join ludum dare? 😬
Anyone interested in having a small Game jam just for fun ? Using free assets from the epic store
Me
yeah me too
Hey i am interested!
Im happy to start say next week we can discuss ideas between now and then
I just wanted to let everyone know that the 2021 Epic MegaJam is being planned for August this year
August... ??? What... lol.
So I guess no Summer Jam?
Actually, was there even a Spring Jam?
Nope, okay, didn't lose my mind
I really hope this doesn't mean that it's going from quarterly to yearly
Already think that going from monthly to quarterly was a huge loss for the community.
I can only speculate for what the plans are at Epic, but I'd guess they are only doing one because the pandemic makes it hard to find sponsors for the prizes. Also Epic Jams tend to happen right after a new major release of the engine. I'd guess UE4.27 might drop in late July/early August, maybe it could even be UE5 but I find that unlikely since UE4.27 has to come out first, and I don't see both coming out within the next 4 months.
Bottom line is, they are only dropping UE4.27 and maybe UE5 this year, so if the idea is to use the jams to test drive the new releases they don't need more than one, and the pandemic with its semiconductor crisis also adds logistic challenges on top of that.
I think vic is just 2 busy with all the hundreds livestream about all kinds of topics. There were less topics to cover years ago. Nowadays, we get more quality, more people knowing about niche topics. It's not just epic people doing some BP tutorials anymore.
I also think the "community" just spread and it's not only a bunch of rando's hanging out on twitch doing gamejams together anymore.
Plus, I saw vic on voice chat lately which was pretty cool!
What I want to say is... I think they are doing a great job and doing gamejams multiple times a year might be a bit wasted time when there is so much more cool stuff to cover.
Also, if I don't see one of these mythical ps5 or rtx 3060 on the jam, I might shed a tear 😅
@somber hazel some of those rando's are still here 😛
@stable kiln aye 🙂
About time Epic hired a 1-2 more people to share the burden of victor and amanda
I mean Epic is growing, two people shouldn't be expected to handle all this much load (I know there are probably others helping out in other roles)
And it should be someone from different background .. for the sake of equal opportunity and diversity. There are tons of people out there who are more than qualified to do the job
if Epic really means to be a 'Global' company..
I don't mean it in a bad way.. but diversity is good
Diversity is good, but time zones aren't.
Unfortunately the earth is not flat nor faked with curved displacement.
indeed. But many people these days aren't bound to only daytime in their timezone. Their are bunch of people who work at odd hours. Not really a big issue in the internet age.
is it just me or completing game jams in unreal seems so much harder compared to unity? maybe it's because i keep trying to make paper2d work
its all so tiresome
i've done countless of gamejams with unity and its really hard to not use my previous knowledge when using unreal
@glass fossil https://gyazo.com/e699a204be30eb434c97577c0786f552
does anyone have gta5
That’s not what game jam is for lol
Celebrating 6 months of https://twitter.com/hashtag/MonthlyMarketplaceMashup
( Rules: Combine assets from at least 2 of this months free Unreal Engine Marketplace asset packs. )
It is my dream that one of these months someone will also mash!
See Tweets about #MonthlyMarketplaceMashup on Twitter. See what people are saying and join the conversation.
(if above link to hastag doesn't work: https://twitter.com/AlexotronicVR )
Looking for people to join me for the upcoming GMTK game jam. DM me if interested
Did 2019 megajam swag get sent out yet btw
If not who do I email to update my address
https://itch.io/jam/concordia-make-games My club hosting game jam that's happening about a week from now 😄 We got people from Ubisoft Montreal. Ludia to provide workshop for the weeks. Feel free to join 😄
@loud basalt ..just DM victor or amanda here.. and they will guide you
hey all! I've put together a team for a month-long metroidvania gamejam. I'm lead 2D artist and UE4 generalist, then there's a writer, a programmer and a composer / sound designer. I'm on the lookout for additional artists / generalists /programmers who'd like to join in a support role. If you like dark / brooding themes and enjoy a challenge with a laugh hit me up with a PM!
Guys 😄
Is there any mentally-insane game jam group which wants to go balls deep with development?
Jelow! I have been programming for 4 years now, but I'm now entering the Game development area, I'm looking for a group to join and do some cool projects with! I can manage myself around unreal and unity prettty well. I have also delved into Godot a little bit. HMU if you need a programmer for your project! 🙂
Hi guys, a 3D or 2D designer available and motivated in order to to a project under unreal engine ? 😄 IF someone is interested you can tell me, I am a computer engineer with an unreal background experience
@tranquil matrix Special Category for UE5 jammers next jam?
Hi everyone,
This is a bit off topic but I didn’t find a suitable channel for my topic.
I am looking for 3 Students, that want to be part of a 2 hours training course divided in two sections
1 hour Introduction to UE4 & 1 hour Introduction to Blueprint
Requirements:
-
Candidates should have some basic programming experience -
No previous UE4 experience or very little knowledge -
Interest in learning basics about UE4 -
At least some 3D software knowledge -
PC to run the engine -
Installed UE4 (4.26.2) (Can help with installation if needed) -
Candidate must agree that the session(s) will be recorded and sent to a third party (Epic)
If you are interested or know someone, please let me know in a private message.
The sessions will be sometime next and/or the following week.
Best,
Markus
Will there be an Unreal Game Jame this year?
"2021 Epic MegaJam is being planned for August this year"
Thank you 😄
Noice
is there link for info on it?
If you scroll up a bit to April 29th in this channel, VictorLerp mentioned it. Don't think there are any actual links or forum posts or anything yet.
I'd take it with a pinch of salt, as Epic tend to be pretty terrible when it comes to meeting their own self imposed deadlines
'Megajam is being planned in August'
Lol, It was just a nice way of saying that there would be no jam before that, so quit dreaming 😄
Hey! I did my first game in 48hrs for the Game Jam GMTK2021, please rate my game: https://itch.io/jam/gmtk-2021/rate/1080891
Hello Slackers! We did a game for the GMTK with UE5 and LUMEN, we illuminate all the scenes with emissive materials!
Any feedback and rates is apreciated, thanks!
https://itch.io/jam/gmtk-2021/rate/1082549
Also sharing my entry for the GMTK gamejam. Check it out and let me know what you think! 😊
https://gmilh.itch.io/press-start-to-join
how does the game jam works?
i would like to help someone,im a sound designer/musician
you find a group either for a specific jam or in general. y'all set up communication and source control, etc. The theme is announced and y'all brainstorm and then start making a game and try to finish on time
some jams work differently too, but that's the basic idea
i thought there was a game jam in this server only
well if someone is planing on doing a game jam and needs sound help i will be available
itch.io has a jam tracker:
https://itch.io/jams
hey everyone! I'm leading a team as director and lead artist for the TIME GAME JAM hosted by lone rabbit. We're already brainstorming some ideas and I realized that I could use a hand to implement animations and assets in engine. If your interested in working for 2 weeks on a LO-FI third person shooter inspired by games like max payne or more recently control, with some dark, brooding themes, drop me a message!
Look forward to seeing you there. I also joined. Will be my second game jam. 🙂
good luck!
Hey anyone know where I can find some royalty free blender models?
Does anyone know the date of the jam? I am a programmer and if someone wants to team up with me to participate, write to me, I have a large base to enter the jam
A question in the jam is any game or a specific one?
what are you talking about?
When is the epic game jam?
there isn't one scheduled yet, but likely towards the end of summer
That's sad.
Any news on the jam?
We are planning to announce something soon- what we can say is; be prepared to get jammy at the end of August 😉
that's... really not enough notice time
I would want to book time off work (as would many people), so you kinda need a decent amount of notice 😦
@worn hamlet hey,any idea if there still will be some country limitation?Last year brasilian couldn t participate due to some law around prize.
Agree with ambershee, I'm sure this issue was mentioned last jams, too, that less than a month notice is a little tight.
Any reasons why it can't be announced at least a full month prior? 🤔
That is pretty epic 😄 Too bad you cannot compete. At least your content is worthy of being a prize.
oh wow yeah, that's new.. still doubt I will ever be able to get under that much
If I recall correctly, Oodle compression is now free to use for Unreal users, and that can bring sizes down by a LOT. (Warframe used it to cut their game size in half)
Ah touche
imagine working in a 2 week sprint and asking your lead if you can take time off next sprint, which the lead already planned 😬
unlucky 😦
right?
we do 3 week sprints ourselves, the ideal is having 6 weeks notice to book stuff off 😦
4 weeks is manageable
some nice prices on this jam
but then again it would propably take loads of time to win top 3 😛
it would take exactly 7 days to win top 3
in fact that is all the time you're allowed :p
aye , unemployed are at great advantage here 😄
(QSTN) Will gamedev dedicate a channel for unreal users during the epic jam for support?
if you have jam related questions, you can ask them here, if you have topic specific questions, the relevant channels already exist
at this point I just want all the prestige you get when winning,
who cares for prizes anyw...
holy s<3t, that's a 2k $ 3090 😮
I didn't even claim the prizes from last year tbh
but a 30XX would actually be useful, it must be said 😂
the 10700k I got from last year is still sitting unsold on eBay, nobody wants the damned things
Hey all, I'm finally trying out game development (just started last week). I'm a full time java developer. I was wondering if joining game-jam is doable for a fresh newb like me? Or is it usually more for experienced devs? I want to join to kickstart my experience but certainly don't want to slow the team down.
I think it'd come down to if you can find people around your skill level, or a team with a more experienced person in the role you want to fill (so that they can mentor you).
So long as you're familiar with the basic interface to do your role, I don't think there's any harm in trying to find a team to join.
Thanks, sounds good. I'll try it out
My general advice is to find people of a similar skill level - it can be stressful for all parties involved if there's too much of a gap - jams can be fast paced and quite stressful at times, and it can get worse when you're struggling to meet someone else's expectations. I would also suggest going through the Unreal Learning materials listed on the jam page well in advance to get you started with some engine & tools knowledge.
Aside from that, just do the best you can, and try to have fun! Most people fail to even have a working game at the end of their first jam, so don't be disheartened if it's not the next big thing, take it as a valuable learning experience and do better next time 🙂
Anyone know more specifically what the new Modifier "NVisionary Environments - for the best usage of environmental effects in a game, including real-time ray tracing." means (other than the ray tracing)?
What is an environmental effect? Like VFX-stuff? Post Processing?
I assumed they meant more like VFX, lighting, reflections, etc
effects, in and contributing to, the environment
I think its about how the use of effects in conjunction with the environment create the mood
I don't know where you get that from
I mean it could contribute to mood, but there's no description of it being a requirement in the one line of text
it just means effects used in the environment, as opposed to effects used for gameplay
mood isnt quite the word i was looking for but more like the use of the effects and how the added to the overall end result effect/ mood/setting/ etc
Download the free monumental sample asset pack in the kitbash thingy, is that the mini neo sample pack?
The monumental asset pack hasn't been linked to yet- as it is specific to The KitBasher modifier we won't be posting the link until shortly before the theme announcement
hello, is it possible to use unreal engine 5 for the epic megajam? or is it not recommended?
What game theme will it be? or is it free ?
So mmm, what will be the age requirement for the upcoming jam?
I think the age was 16 with parent's permission
I mean, you could just read the rules
I just check the rules and it seems like they are pretty much the same as last year. And unless I'm reading it wrong the age is still 16
yup
couldnt there be something done about this? Like ive been waiting for 2 years now :/
I'm guessing that there are legal reasons why they can't open it to younger people
It'll be there for legal reasons, that are outside of Epic's control
😦
How do you enter?? do i have to sign up before the event?
facepalm i see it's the big orange button on top
You could follow the theme and time constraints independently, of course
No use discard an opportunity to practice
Well I'm a day late, but I posted about the Epic MegaJam in #unreal-news for those who missed it.
Updated the channel topic as well. 🙂
Look at that fancy timezone-relative Unix timestamp, too. 😄
may want to clarify the time zones in the news post, to avoid potential confusion 🙂
err, is it? It's one hour out for me
The time zone is automatic, based on the client.
double checks
Or at least it should be. 🤔
yep, one hour out
Huh. It has the right time on my end.
Jam begins in almost exactly 20 days (21:00), but the stamp reads 20:00 for me
Are you GMT?
GMT +2
it's 21:05 right now, and the countdown is 23 hours 54 minutes
Oh. What countdown are you using? On the forums?
itch page, which also says "August 26th 2021 at 9:00 PM"
Oh, I see. Links from the jam page.
Looks like they set the wrong time in the countdown.
The itch page says 2PM EDT for me, but the countdown says 3PM EDT.
I'm going to ask Amanda because this is confusing. lol
haha
OK, confusion alleviated. The page shows the time the stream starts so people don't miss it. The countdown is for the theme announce/actual jam start, which is at the end of the stream (1 hour later).
gotcha, makes sense
Very cool
The theme will be announced at the kickoff-stream (1h before jam start)
Wouldn't be any challenge if it was revealed a month in advance, then people would just spend a month on making their entries
It wouldn't be a game dev speedrun if the theme is announced right now 🤣
I read the date wrong, I thought it was already past the 26 and I was late lol
I think I can probably plan out most of the game ahead of time regardless of theme though. Probably going for the XR category
This'll be my first ever game jam and I'm not even sure I have the entire skillset for it but I'll brush up in the Online Learning as much as I can prior to. Excited to give it a whirl though.
it'll be fun dude. Don't stress about it and just throw paint on the canvas. 😄
Absolutely will do!
For game jam developers, I'd recommend installing timers like LiveSplit to time your game jam development, along with the segments.
Because game jam is basically game dev speedrun, it would be more fitting to use speedrun timers for it.
why? It's just a game jam
have fun with it, learn, discover things outside your typical comfort zone and scope
Come up with an idea that's not OOT within less than 24 hours 😏
Because you'll have to spend the rest 4 or 5 days making assets and programming and testing according to the idea.
Yeah, you want the sixth or last day to be building the project.
My jam last year was cancelled because I missed a day and unable to build the project in time.
Dang, that's a rough time.
does anyone know why this year's jam is so early? i think it was november last year
Probably last year was late due to COVID stuff.
ah ok that makes sense
Well, according to my segmented timer, Building comes last.
was that a slight? lol
Also not worried as I have a folder of fully documented game ideas specifically for game jams
you gotta practice throwing paint at the canvas as I said. That's why jams shouldn't be stressful. Just make something. Then do another jam and make something else. Even if it's outside the realm of what you would normally work on.
I think the real question everyone has, is if @pine fulcrum is going to play 1000 game again.
That stream was my favorite part of the entire process.
For sure! Allars playthrough has been the highlight of the previous jams! If I were Epic I'd sign him up to do it with them as the sponsor
I mean the whole point of a jam is to come up with a concept that matches the jam theme - ideation is very much a part of game development process, so having a 'folder of fully documented game ideas' ready to go kinda defeats the spirit of the whole thing
I'm a composer looking for a team for the upcoming game jam...is this is right place to make a post?
thanks!
eh not really. It's going to largely depend on the theme still. Not to mention everyone is doing the jam for different reasons. If you want to speedrun the whole process go for it, but I like to take the less stressful route and give myself something of thought out structure. Even then, it's not that hard to come up an idea on the spot. It's fitting that idea into a small scope/time frame.
It would be fine if you have the barebone gameplay BPs already prepped, so that you can simply expand on it when the speedrun starts. But not necessarily the ideas.
What? That's worse :/
would anyone happen to know if there are any film jams happening anymore?
i remember the last one being ages ago
haven’t heard of another one since ☹️
any tips on how to prepare for the jam in the most efficient way?
the most you can really do is make sure you have your team - if you're not solo - together in a place where they can easily communicate (Discord is great for this). Making sure everyone has the same engine version downloaded and putting a blank project in version control before you start is also generally a smart move
it also helps to have a decent understanding of what everyone's expectations and capabilities are before you go into the jam, as well as determining who, if anyone, has the final say on various aspects of the game
ah cool, yeah we already started thinking about how to modularize our core skills so we can just plug and play them together into any type of concept that fits the theme best
and in terms of final say, the final say usually comes from asking 1 question: what is best for the game? ^^
that usually fixes most issues in my exp
how much are you selling it for? xD
If you're doing anything other than starting from a standard template and what you're using isn't freely available to everyone in advance of the jam, then you are breaking rules. Having any systems in place is (to my understanding of the rules) okay if any random participant could reasonable find the same resource and use it as well.
Having proprietary toolkits (a set of UI constructs, some sort of scheduling system, etc) that nobody else can access is against the spirit of a jam let alone specific rules.
so we cant prepare base mechanics in third person, top down and other stuff?
i mean its not like moving around a map makes a game
don't you want the personal satisfaction of knowing after the theme is announced, you were just able to open unreal engine up and make something amazing from scratch? and knowing everyone else is doing the same?
thats kind of the point of the whole thing
tbh no i dont really see the point of being unprepared when i can take the time until then to learn and prepare myself to do something great 😄
its not like anything i do now will really matter, but at least i´ve thought things through and its a great lesson no matter what you do
sitting around waiting for a 6 day thingy to start and THEN using your brain sounds pretty unreasonable to me
and its not like i do this fulltime 😄 i am doing this next to work
so are most here 🙂
yeah but the way you are coining this means that ppl with experience cant use it bcs its preexisting and therefore unfair to others?
just remember you get judged only for what you make when the jam starts. if you have an entire gameplay system ready to go, you have to declare it before hand, and it will not go towards your score
or how should i understand not being able to modularize my thought process to make better decisions 😄
ah ok yeah thats great 😄
we are not going to go in there with a finished game xxD
i have to say i find your reponse quite judgemental
and negatively coined
this here should be about supporting each other
and building up
not shutting down
I'm sorry if it comes off that way I genuinely don't mean it like that
ok 😄
i spend a few hours today just reading up on genre definitions
for example ^^
wait let me show you
The following is a conclusion of mine after reading: An Introduction to Videogame Genre Theory. Understanding Videogame Genre Framework Most of the information or core knowledge isn't mine, but I wrapped it into a conclusive text for my personal better understanding. For reference to the original...
like super broad stuff to get my head straight
you can search for my exact words and others have said the same, I really didn't mean for that to come off as putting down, its just this is text lol
thats 100% great preparation, thats the kind of stuff I do also, read through things like that and go through unreal learning courses
no worries everything is good, all peace and love here ☮️ 
😄
like I said I'm the one whos sorry I really didnt mean for that to come off looking mean, I wish I could convey my tone in text, the text looks so aggressive but if you could hear my voice it would sound silly and loopy
xxD
well anyhow i am really looking forward to the jam
idc too much about the prices either, its just a great test of skill for me and my mates
and we get some sweet sweet "hey something finally got finished" chemical brain compounds xD
I think VR should have a little bit of an exception considering how much work it can be to make sure you have a decent basis and making sure it can run on your platform.
For example if I wanted to make a quest game, honestly only seasoned devs are going to have the knowledge of all the things to do and not to do. The VR Expansion plugin or the other packs on the market don't get you close enough to the point where you can just have fun doing the jam. There's a lot of prep
the first Unreal jam I ever won prizes in, we did with a VR game - and we did it from scratch because there were no templates yet then. That was a weekend jam - you can totally do VR within a week.
but generally speaking, if you're going to target a platform, you probably want to have done at least a little development with it before
Another question: Is it only possible to win in one of the modifier categories? (i.e. should I try to focus just on one of them instead of trying to get as many as possible?)
yeah, you can only win one modifier - but you can win both a modifier and a main prize
though arguably you'd have more chance of winning something if you can hit multiple categories, but it also dilutes what you're doing I guess
Well, it would be way, way hellalalalot worse if one started with the Third Person or any other built-in gameplay templates 😉
Yet, several won entries that have devlogs started with the barebone gameplay templates.
Yeah, no. The built in starting templates are built into the tools, which is why the rules explicitly state that the submission "Submission must include custom gameplay that exceeds that found in Sponsor’s starter templates.". Everyone has access to the same starter templates and it's generally accepted that you can just hit 'create new project' and start from that point.
In the past some people have won prizes by using additional third party content from somewhere like the marketplace (particularly Advanced Locomotion, that one seems popular among art heavy teams) - which is also fair game so long as it's declared as part of the submission as so that it is appropriately scored - this is also in the rules "Submission may include sourced (non-original) assets, provided that (i) all sourced (non-original) assets must be noted, and (ii) such assets will not be reviewed or scored."
Having your own custom gameplay templates 'ready to go' before you start that you just plug assets into is not okay. This is an unfair advantage that only you have, not in the spirit of a game jam, and is tantamount to beginning building the game before the jam period starts. It is also explicitily against the rules. "Submission must not include assets created prior to the Contest period (outside ofnoted sourced assets)."
The best way to prepare for a jam is learning about the things you might want to make. Make practice projects beforehand if you want, but imagine that when the jam starts, you have to sit down at a new computer with none of your personal assets or projects on it.
I missed this message 😄 - I've been trying to shift it for 250 euros, but eBay is absolutely full of them
everyone wants 11Xs, not 10Xs, for that sweet sweet SSD support
ssd support? Oo ah well i am still on a I7 7820 so no clue if thats better or worse atm xD
when i checked last time, my system sadly was still pretty good competition to most stuff out there xD
if you want to use the fast PCIE4 SSDs, you need something newer than a 10X Intel
given that the 11Xs aren't that much more expensive than a 10X equivalent, I can see why people aren't buying them tbh
I may just have to list it without a price and hope it doesn't go for nothing at all -_-
link pls xD
lol
one question- can i use any assets from the marketplace
??
in the epic mega game jam
yes, but you have to declare them as part of your submission
i was about to say the same but i didnt feel too confident about it xD thx for stepping in xD
ok will i get to win or qualify if i use them
i am aiming for army of one
it's possible - we got third place last year with some marketplace assets used
but the assets won't be scored as part of your submission, only your own work
oh ok thanx
ok
can you give me the links of the assets in dm
Why? It's not really relevant to anything
just wanted to see
it was literally just a couple of textures and rocks
you barely saw them in the game
yup
Sadly i won't be able to join in the gamejam because I can't package games because visual studio apparently needs to be installed on the same drive as windows which is too small but I wish everyone goodluck
looking forward to see what comes out of it
I mean, you don't have to be the one to do the packaging - but if you're that low on disk space you probably have other problems
(also I'm not sure Visual Studio needs to be on the same drive as Windows?)
I'm not positive but I'm pretty sure I had them installed on different drives on my laptop
it allows you to install some extra stuff to different ones
But not the one you need apparently
really weird
this is the small drive i have windows on back when ssd's were rare so it's tiny
that's why it surprises me - my desktop has Windows on a 128GB drive, and I'm pretty sure VS isn't also on that drive
but it also hasn't been turned on in like... 2+ years
hmm it didn't allow me to pick a different location when I tried it for a gamejam 
idk what's up
I wish I could move my windows to the bigger sdd reinstalling would be a major pain
im going to try and only install the small one, it seems i can install it to a diff drive but the download cache has to be on your windows drive
so a small install with hopefully just the unreal stuff is enough to package games
check your zbrush save files and disable the sleep mode, that will remove anything between 4-12gb of space
also make sure derived data cache isnt on C: just as the vault cache should be located somewhere else
i only have 110GB c drive and never had any issue whatsoever with having visual studio installed ( i also save lots of the non essential extensions of vs on a seperate drive)
