#game-jam-chat

1 messages · Page 35 of 1

copper carbon
#

(And that's not all)

rigid fog
#

Nice, Chris is giving away the course for free for limited spots. He already made that $$ though 😉

copper carbon
#

Love that folks have the chance to get a boost if they need it ahead of time ❤

rigid fog
#

Meh, participation raffles 😭

#

But, as far as I can see, it's only for GameTextures?

copper carbon
#

Yep

radiant vessel
#

😍

rigid fog
#

@copper carbon Oh yeah. I was wondering, any chance of a special MegaJam forum badge?

#

The past winners definitely deserve the recognition, it's not like winning on some "off" month

copper carbon
#

Oh, that's a snazzy idea.

rigid fog
#

That Laptop is pretty sexy

#

@copper carbon Hmmm

#

The only thing I have, is... can one person really win both?

#

If so, I would highly suggest reconsidering that.

#

(Both Grand Prizes)

#

And if there's a Third Grand Prize, etc

copper carbon
#

No, they can't win both. I need to clarify.

rigid fog
#

But awesome stuff so far.

copper carbon
#

Writing is hard lol

rigid fog
#

😉

copper carbon
#

😛

#

Thanks for being my editor haha

rigid fog
#

Are you expecting (potentially) more sponsors?

#

Well, once you post the rules

copper carbon
#

Maaaaaaybe 😃

rigid fog
#

I'll be all over that also

copper carbon
#

haha

rigid fog
#

But, I am glad I jumpstarted the whole Assembla thing for Epic Jams

#

Source control is paramount.

#

@copper carbon That Submission Form going to be a Google Form?

#

Also, Allegorithmic prize, it's Indie not Pro Live Licenses right? It's not stated.

copper carbon
#

Nah, it'll be a form in some software we have internally. Google Form doesn't make the kind of form I want :/

rigid fog
#

Awesome

#

Can we get an animated splash screen as soon as we load up the form then?

copper carbon
#

Will clarify the Allegorithmic prize later - in talks with them, but likely Indie.

#

Ha - pulling out all the requests!

rigid fog
#

I'm surprised you couldn't pull in Rifts or Vives for this.

maiden loom
#

They did once upon a time, but I don't think Vives are going so freely any more

#

the time I won the jam, I got a Vive

rigid fog
#

Aye, but Rifts...

#

Dime a dozen for devs

#

But also...while I think the Grand Prizes are awesome, especially since there are two systems this time around. I am sad there are no 1080/ti prizes 😭

#

I almost feel those two systems could have produced 10+ 1080/tis

compact cedar
#

If there will be Vives it will be most dissapointing Jam for me...

compact cedar
#

@copper carbon BTW, rules are a bit vague. No limitations except 5 people team limit.

hushed quartz
#

@wise apex i'm a programmer, but can do some basic 3d / 2d stuff

wise apex
#

Already a bit programmer heavy, what do you mean basic ?

rigid fog
#

@wise apex you guys hurting for artists?

wise apex
#

Yeah I was kinda on the fence about jamming but we decided we'd give it a go

rigid fog
#

You and Momo?

wise apex
#

ye

rigid fog
#

Hehe

#

Anyway, let me see if I can throw you a bone or two.

hushed quartz
#

by basic i mean i can model most stuff that isn't human/animal like

#

i can't do nice animations

#

texturing is also a bit of a pain for me since i dont have a nice package like substance

#

just using blender

wise apex
#

Are you using blender? If you're talking about painter you can do that in blender

#

If you're talking about designer then idk

#

@rigid fog imma start calling him that

rigid fog
#

Haha. Yeah, I can't ever remember how to spell his name. And it auto corrected to that. So lol

maiden loom
#

I too, am still on the lookout for artists

rigid fog
#

@maiden loom no

#

You have like 10 people on your CF team

#

Start kicking people out lol

maiden loom
#

most of them are uncommunicative

rigid fog
#

Boot em

maiden loom
#

I'm going to abandon CF though, it just doesn't work

rigid fog
#

People are passing you by because of it

#

Well, they still haven't implemented the things they said they were from my requests, so not sure if they found it harder to do than they thought

maiden loom
#

I'd shut down the CF team, but I can't actually see a way of doing it

rigid fog
#

@maiden loom just go to members

#

Kick everyone

#

Close team

#

Leave yourself

hushed quartz
#

I can't really see myself getting into CF.. unless they make some radical improvements

maiden loom
#

You have to kick everyone first? Seems a bit funky

rigid fog
#

Or just close it and leave a link to something

#

Probably not. But I don't know what happens it you just leave

maiden loom
#

if I leave it picks someone else to be admin

rigid fog
#

I haven't tested it

#

Aye. So, close, boot em, leave

maiden loom
#

I've just left it, and whoever now has admin rights can decide what they want to do with it, heh

compact cedar
#

Isn't CF kind of alpha stage?

maiden loom
#

yeah, certainly seems that way

#

needs work

#

could be useful in future, but at the moment it doesn't really quite work

compact cedar
#

i wonder if i should search for a team or made a game just by myself...or just pass by

maiden loom
#

well, it's all about whether you can commit to a team or not

#

if you're not sure you can / will, then it wouldn't be fair to join one

somber hazel
#

I could easily find a team on CF after I immediatly kicked the unresponsive guys. I really don't want to go back to the forum where I have to private message everyone just to find out they already have a team/ don't want to team up with me, because of skill level.

#

Before Amanda reads the concerns and give up mentioning it in the next Jam forum thread 😐

rigid fog
#

^

#

But, I wouldn't mind gamejam sub forums, one for LFM/LFG

#

They can be hidden and reopened on jam announcements and after jams

maiden loom
#

I think I'd definitely prefer a user-orientated system where you can see who is actively looking to jam, and read a quick profile on them or whatever

rigid fog
#

Well

#

That's one of my suggestion to them

#

I called it a "Free Agent" system

#

Instead, they made it so you can rate people

maiden loom
#

then you could send that person an invite to 'become a team', then said team can still send / receive invites to other people or teams etc

#

those slashes make that hard to read

#

fixes

#

I think the two keys there are A) you can see information about individuals and B) the team setup is more request driven

#

that way you don't need to have a system where people are bouncing between chat rooms etc

compact cedar
#

@maiden loom maybe, invite driven is better? i.e. people could send invites to the team, and the recepients could decide which team to join

maiden loom
#

yeah, that's more or less what I'm going for

#

but it also makes sense for two individuals to be able to pair up and 'become' a team

somber hazel
#

The group system should stay (except random people shouldn't be able to join the group), but there should also be a list of people who attend the Jam, and they are divided in their expertise. Next to their name, their should already be a link to previous work that you can open in a new tab (so you just press Middle Mouse Button on all the members of an expertise). You check the tabs and if you find someone that fits, you send them an invite to join the team chat.

compact cedar
#

well, profile of any kind would be great, now we have nothing

#

also, comments on profile...

#

some deserve "-" in karma

somber hazel
#

I don't think CF has the army to deal with reports

compact cedar
#

reports? nope...just comments from teammates

somber hazel
#

But you said - Karma

#

"This guy gave me a - But all I did was... And it wasn't my fault... Please erase the -"

#

"But the other guy said"

compact cedar
#

yeah, not anyone could leave a comment, just teammates

somber hazel
#

What if only 1 guy had a problem with 1 guy?

compact cedar
#

and, karma definitely is not what i meant, just comment

#

in same team?

#

@somber hazel it's on case if someone joined to team and slacked all the time

somber hazel
#

But people love to abuse systems

#

Ability for negative feedback on a single person that are displayed public on your profile need people who check if everything is alright.

compact cedar
#

positive is good too, people may praise your skills or personality...

maiden loom
#

Review systems that only do positives can work

#

though they too can still be abused

compact cedar
#

yeah, like, "no positive" means something...

somber hazel
#

It's still better than having 2 individuals who disagree and write something bad about the other person publicly

#

And you normally see the fake good reviews

compact cedar
#

now people don't even bother to write real names =_=

#

*who are all those people

elfin spear
#

looks at the crowdforge site

#

who to join...

glass fossil
#

Hey there 😄 I'm an engineer at CF, I just wanted to give some updates to everyone participating in Epic MegaJam who has contacted us through the chat bubble

We're deploying two new features (They're live)

  1. If you kick somebody, they'll no longer be able to join again. (This is because some people kept joining teams they were kicked from)
  2. The members overflow is fixed 😛

We will be releasing the 'Moderated teams' in the next 24hours.

  • To join a moderated team you'll have to apply, the team creator will be able to see who has applied and review their profiles, then accept or decline.

Features we are working on over the weekend:

  1. Users will be able to showcase the games/projects they worked on outside CrowdForge on their profile. We are aiming to keep things simple, users just need to add the url and we take care of showing a card linking to the page.
  2. @radiant vessel is currently working on the dark theme 😛 I was just going to make the background black and the text white, but it seems it's more than that. Well, that's the reason I don't touch the CSS 🙈

Also, you can currently upvote people to indicate that they were great teammates. We want to make it easy for everyone and allow users to display their experience (Games, projects, positive feedback, amount of game jams, etc) inside their profile 🙂

We're listening to feedback, so feel free to keep contacting us 😃

rigid fog
#

@glass fossil Live features= 1) nice!, 2) even better!

#

Moderated teams will be also very nice

glass fossil
#

@rigid fog Thank you for all the feedback 😃

rigid fog
#

😃

glass fossil
#

I also saw that someone wanted to leave comments on teammates? That's on the pipeline too, but we wanted to test first if people were going to like upvoting teammates

rigid fog
#

As long as you keep listening, you'll make Crowdforge Jams super awesome

glass fossil
#

😄

somber hazel
#

Great to see the robot I was writing to actually has a name 😘

glass fossil
#

Hahaha beep boop 🤖 ❤ @somber hazel

karmic fiber
#

Seems like I am the only dork not on crowdforge yet!

maiden loom
#

@glass fossil - lots of solid improvements ^^

glass fossil
#

@maiden loom Thank you 😋

compact cedar
#

@glass fossil it would be nice to see some info on the person, as well ability to join the Jam in LFT state (i.e. not to join a particular team, but to seek for offers)

compact cedar
#

also, possible time devoted to Jam would be a nice info

glass fossil
#

@compact cedar with the new updates, you'll be able to see the info of teammates and also the info of team members before joining :)

We're still thinking the best way to add a pool of participants, but we have some ideas 😋

And that's a nice idea 🤔 We'll have a chat about it

#

Feel free to contact us in the support chat if you have more ideas :)

compact cedar
#

@glass fossil where is it? on discord?

#

or the smooch one?

#

smooch doesn't hold history

glass fossil
#

@compact cedar Yeah, it's the smooch one 🤔

You can also DM me here on Discord too or contact us through Twitter

compact cedar
#

i'll stick with discord DM or twitter

steel tulip
#

Online Game Jam coming up in Nov 3rd - 5th that also doubles as a charity fundraiser for Gamer's Outreach :D

https://www.gacucon.com/gamejam4good/

GaCuCon

What is the GaCuCon #GameJam4Good? The GaCuCon  #GameJam4Good is a series of online game jams and fundraisers for charity combined!  We’ve run several game jams and wanted make them even more special by making games while helping others. Join us for a weekend to flex your creativity, meet like minded creatives. Join the Game Culture …

compact cedar
#

@steel tulip They mentioned series but I could not find any info on past events...

steel tulip
#

This is the first charity one under the name, we've run other game jams before with MakeGamesMiami.

#

this is the first of the series more specifically

compact cedar
#

@steel tulip I see, just FYI Epic Mega Jam will take place in 2-9th of Nov, so people on this Discord probably will be participating in it those days...

steel tulip
#

that's cool, just sharing our date as well.

#

we'll prob have another one before June 2018 as well, hoping to fund one of the Gamer Outreach medical carts so it may take a few weekends.

compact cedar
steel tulip
#

❤ thanks!

gaunt copper
#

Together with @acoustic crater we trying to form a team form MegaJam, as we both more on coding side we looking for some 2D/3D Artists, VFX, Audio etc. anyone interested? ;3

acoustic crater
#

Basicly Programming & UI Stuff is covered =)

rigid fog
#

Man

#

Your team is going to be stacked as well

#

Love this time of the year

#

On that note. Need a sound dev for my team. Ours had to work on that main weekend 😦

acoustic crater
#

So we are 3 People now. 2 Programmers, 1 Artist. Would be nice get another 2 on the Team =)

rigid fog
#

Nice!@acoustic crater Who's the artist?

acoustic crater
#

s-ed =)

rigid fog
#

w00t w00t

#

Good guy

#

If my art team hadn't filled up quick, I would have grabbed him 😉

acoustic crater
#

Mhh he had one condition though =/

#

We have to get his name right in the Credits 😉

#

Did you find someone for Sounds @rigid fog ?

rigid fog
#

@acoustic crater I did. Yeah, that's his fault though.

#

If someone doesn't correct the spelling or last name/first name order the whole game jam, and lets me call them what I had assumed his name was the whole time...welll...

#

lol

#

@compact cedar ^

acoustic crater
#

Relax :D. Game Jams - Mistakes happen ^^

rigid fog
#

?

#

I am relaxed, I was making a joke.

#

😃

compact cedar
#

pwahahah

hollow geyser
dusky vessel
#

Oh God, the Jam got announced while I was away

#

I really like this crowdforge site!

#

@rigid fog your team description on there is really funny, good job

rigid fog
#

I try

#

Holding onto a dedicated fifth member has been an interesting dilemma this time around though

#

Sounds Devs are my weakest link.

fringe furnace
#

anyone need programmer for megajam?

hushed quartz
#

or two ?

#

no?

#

then i hope the jam theme will be handicap so i can make a vr game about being deaf and blind

maiden loom
#

haha

compact cedar
#

@hushed quartz you actually could make such a game, feedback could be made via tactile response

small fern
#

@glass fossil first of all, you posted that on #game-jam-chat, secondly, you should link to some game page instead, people will not just join random discords they don't know anything about

#

and 2nd thing only if it's actually UE4 game

glass fossil
#

Alright thanks

gaunt copper
#

Out team looking for 2nd artist to fill the team preferably somebody who could do level design, anyone interested?

trail crane
#

Any teams looking for an Environment artist? Thinking of joining the jam

rigid fog
#

@trail crane pssshh, wish I had known you were available earlier 😭

trail crane
#

Haha it was kind of a last min decision to enter

rigid fog
#

@trail crane Did you run around crowdforge already?

#

Plenty of teams still looking

#

Or even, could be nice to try to lead one yourself

#

Start one, and get peeps you will enjoy working with

trail crane
#

Hmm I’ll take a look, last jam I lead one and we’re still working on the game now 😂

rigid fog
#

Isn't that a good thing?

trail crane
#

Expanded past the jam

#

Yea it’s great 👍

rigid fog
#

Can't believe it's already that time

#

Still so much to do and prep for.

trail crane
#

I’ll hover around and see if anyone wants me on their team. Kinda don’t want to take charge again haha

rigid fog
#

What about @gaunt copper 's team?

#

They are pretty stacked right now

#

Will be a fun team to join.

gaunt copper
#

Yea we looking for some level designer i guess as you environment designer it kind of fits 😃

#

im with @compact cedar and @acoustic crater we also have music composer from LBP community to do music

rigid fog
#

hmm, found one

acoustic crater
#

@trail crane yeah we looking to fill a slot on the Art side 🙂

wise apex
#

Env art, ya say?

sleek horizon
#

@rigid fog all 1 slots filled! Lol

stray crag
#

I'm still on the fence whether I want to team up or not

sleek horizon
#

Same.

#

Alone, i dont know enough about textures to make them look different and good lol.

stray crag
#

sometimes during jams it can be a challlenge to work with someone new

sleek horizon
#

That is always a challenge. Because even if things are perfect in a team, once you add tension like deadlines and miscommunication, it can be testing.

stray crag
#

mhmm... atm I'm trying to fly through that bp course.. soo much things I didn't know even after working with UE4 for a while

#

the udemy one

#

the worst is agreeing to a design ... then realizing it's far out of scope lol

#

plus Mario Odessy just came out ... so ...

stray crag
#

I hope there is an asset drop 😍 Thurs!

sleek horizon
#

Oooh that would be nice.

rigid fog
#

@sleek horizon 😃

copper carbon
rigid fog
#

Cool

somber hazel
#

With Slapunas? Did you buy him a new pc, so he stops participating? 😄

stray crag
#

that UE4 course is great even if you are an experienced dev

#

I love countdown!

#

I used for a release not too long ago

copper carbon
#

haha nope! 😛

junior veldt
#

Hello guys, I've been particpating to the Pixel Horror Jam on Itch.io this year, and wanted to share with you my game page , hope you'll enjoy it :

stray crag
#

nice

#

my dream would be to work on a team with collaborative scene editing

#

so excited to play with houdini indie and substance

#

@sleek horizon have you used it yet?

sleek horizon
#

I have not lol

stray crag
#

sorry I mentioned two different things

#

participants get a 3mo subscription houdini

#

I was planning on getting it at some point but this is pretty awesome

#

assembla is free for a month right?

#

you mentioned textures though... I think there is an indie version of substance painter

sleek horizon
#

I have used substance painter

stray crag
#

ah ok I meant to say one or the other

sleek horizon
#

Im just not good enough with it to bet the game jam lol

stray crag
#

yeah... in theory... even you have a basic substance.sbar it should port right into the engine haha

#

with that plugin

#

might speed things up

#

UV mapping would take longer, I've put together low poly stuff in maya pretty quickly

#

that little room

sleek horizon
#

nice

#

currently attending academy of art university in san francisco.

#

not sure i could learn this stuff on my own lol thats impressive.

stray crag
#

no that's impressive, what year are you if you don't mind me asking

radiant vessel
sleek horizon
#

2nd year

#

I have about 3 more years to go to finish my mfa

stray crag
#

excellent .. lots of work there too eh?

sleek horizon
#

yea.. where are you located?

stray crag
#

I'm in Chicago . I was trying to ask if you get a ton of school work in general universities load up students with work at all times

sleek horizon
#

yea. This week is actually the most.

copper carbon
glass fossil
#

Sweet! Can these only be used with games for the Mega Jam or can we use them for any projects?

tall isle
#

Thanks @copper carbon !!

stray crag
#

very nice!

copper carbon
#

@glass fossil - Gonna clarify for you

nova oxide
#

looking for an artist to join in on our team! https://t.co/xNVslwWPmC

Experienced coder looking for some artists to join in for the Epic MegaJam! I have extensive experience with UE4 creating a multiplayer game but looking to make something simple for the Jam.

somber hazel
#

About gametextures: "free to use in your UE4 MegaJam project" I would be very suprised if you can use them anywhere else

worthy mica
#

Hey Rarp, I saw your ad on the Jam team site, what kind of experience are you looking for?

nova oxide
#

right now we're full unfortunately. i can let you know if a spot opens up, i'm pretty lenient on experience

compact cedar
#

Jss, Assemblas way of setting up a repository is...not very comfortable

teal heron
#

Can not recommend assembla less here

#

at least assembla perforce

#

for a simple perforce 5 user 20 workstation trial it is free to self host + server costs

#

DIgital ocean is 5 dollars a month VPS with 10 dollars a month for 100 GB of block storage is 15 dollars a month for a 5 user perforce server.

#

They charge 44.50 per user per month billed yearly. Which basically means you are giving up your perforce trial if you could use it

civic dock
#

I really wish there was a GitHub-like option for Perforce. Self hosting is not a reasonable option for everyone.

teal heron
#

I would almost offer to build everyone's source control digital ocean droplet for the jam but I know I don't have that sort of time.

#

Well. Assembla is that.

civic dock
#

GitHub has free public repos and cheap private repos, though. 😉

teal heron
#

Ahh so you want Assembla to be good...

#

That would require perforce pricing to be reasonable.

civic dock
#

Hahah, yeah.

#

Perforce pricing is bonkers unless you're enterprise.

teal heron
#

even if you are enterprise

#

its still 750 per user perpetual

civic dock
#

Yeah you're right. It's still bonkers: you can just afford to be bonkers if you're enterprise. lol

teal heron
#

yeah

#

like if you make a million dollars sure you can spend a few tens of thousand of source control

civic dock
#

The one good thing I think comes of Assembla doing this game jam tie in is at least getting more people to think about using source control at all.

teal heron
#

I do think you have a good point though, game development needs a github we can get behind.

civic dock
#

Many small teams don't. It's crazy.

#

Yeah. I've wanted that for a long time. It's why I am so hopeful for Git LFS.

teal heron
#

and with git lfs you can ALMOST have a perforce free UE4 development

civic dock
#

Yeah, Git LFS has been improving quite a bit. It makes me optimistic about using GitHub for my next large game project.

teal heron
#

I have my current smaller UE4 project on github now

civic dock
#

I use it for small projects, like game jams and such.

teal heron
#

every time I push I have to unlock all files manually. takes about 2 minutes of really stupid work.

civic dock
#

Just to test the waters with using Git and UE4.

#

Yeah... once they nail down locking, that's gonna be huge.

#

It's a big barrier for a lot of devs coming from Perforce or SVN.

teal heron
#

Well locking is in...

#

it just doesn't unlock when you push

#

you have to issue the commands

civic dock
#

Right. That's what I meant by nailing it down; making it great.

teal heron
#

yup all they have to do is fix that and all the solutions they have came up with very directly doesn't fix that

#

so I am sad

#

I am not smart enough to know why apparently they can't just unlock them even if the git push doesn't have a post hook

#

and it makes me want to dig into why

#

But I am doing 50 billion things at once

civic dock
#

I know that feeling.

#

Still on the fence if I should participate in the MegaJam this weekend.

teal heron
#

I threw my hat into that early about a month ago maybe more like 3 weeks

#

should be fun!

#

😄

civic dock
#

😄

#

I think it's going to be a great jam.

#

I want to participate - love game jams - but so much other stuff to do.

#

And I may just spend the time digging in to my main game project.

hardy lodge
#

are any teams looking for programmer or animator/rigger for this weeks jam?

#

if so - hit me up a PM - i have 0 team and am available ❤

sharp berry
#

I cant wait for tomorrow

sudden snow
#

Did the previous jams have a theme announced?

lament oar
#

yeah on the day the jame starts usually

nova oxide
#

they will announce the theme on the stream tomorrow

glass fossil
#

How is the jam going?

maiden loom
#

...it hasn't started yet.

glass fossil
#

I know

#

But u have ideas right?

#

I did one of these for the smithsonian in dc before

#

was pretty fun

somber hazel
#

ideas? you mean... what I will eat during the jam?

#

probably coconut rice every day

#

maybe I'll go play basketball in my neighbourhood one of the days to get some steam off

#

should call my homies

wise apex
#

Whole point of a jam is to come up with, and implement, everything in the allotted time.

#

innit?

maiden loom
#

Difficult to have 'ideas' before you know what the theme is

somber hazel
#

yes, but some people think about using new Unreal Engine technology X with a game around it beforehand, while it is allowed, you are considered being lame if you do so 😐

maiden loom
#

No problem thinking that you'd like to use X,Y,Z, but that's not really 'an idea'

#

trying to build a game around a feature before you know the theme is silly though

#

you can always spot the 'game first, theme afterwards' entries a mile off, it's obvious

nova oxide
#

i had one jam where the guy was determined to make the entire game before hand and just adjust the theme. just didn't seem like a whole lot of fun and sort of defeated the purpose

maiden loom
#

some people are only in it for the prizes

#

you don't want to work with those people

#

I find they also tend to not know what they're doing anyway

rigid fog
#

Hmmm

#

Finalist or Bust is my moto

#

So, I guess no one work with me

#

But, granted, I am more interested in just the title and finished product than the prizes, they are just extra goodies on top.

maiden loom
#

Oh, I'm always in it to win it - it's a competition after all, and it's about doing what you can with limited time

#

it's a game of sorts, and if you're gonna cheat at the game, what's the point?

rigid fog
#

Oh, yeah, there's no leeway for cheaters

#

Burn 'em all

#

Not literally

rigid fog
small fern
#

heh, wonder if I'll try this year

#

I never finish these

rigid fog
#

Why not

small fern
#

also, got too much other things this week to even properly start it

rigid fog
#

You have a whole week

#

Even if you only spent a few hours a day

small fern
#

could only get started on sunday earliest

rigid fog
#

I had to frontload everything I had

#

To make sure I could have a proper start without distractions

small fern
#

anyways, as usual, will need to see the theme

#

briefly fast forwarded the game jam stream

#

I liked the decimator approach slap mentioned

#

on the only jam that I actually finished, I stuck to low poly models as those were quick to build but one could also use things like modo's mesh fusion or the dynamic boolean system that zbrush 4r8 has

#

taken that one has either modo 10+ or zb 4r8

#

those create pretty high poly meshes but one could just run them through some autoretopo tool (both has even fancier than regular decimator like autoretopo)

nova oxide
#

any designers looking for a group? need one more for ours

rigid fog
#

What was the Decimator approach?

#

@small fern

#

I thought I watched it all, can't remember that part

small fern
#

slap mentioned that you don't have to do proper low poly topology on your own, you can just run the static mesh assets through decimator which reduces the polygon count

#

usually that doesn't provide very clean topology

#

but it's enough for game jam purpose

#

and it's blazing fast

#

you can spend ages doing the low poly

#

if you sculpt things for example, you wouldn't care about the topology at all when you do that

#

and same with that dynamic subdivision boolean thing

rigid fog
#

Oh

small fern
#

both can help you create pretty complex shapes quickly

rigid fog
#

Gotcha, yeah, that's just typical game art stuff though

#

I suppose that's good info for non-game-artists

small fern
#

yeah but most spend their time on doing the topology properly

rigid fog
#

Hmm I doubt it

#

Not for a game jam anyway

#

If anything

small fern
#

oh, not for game jams but actual games

#

but if one uses tool like simplygon

rigid fog
#

My advice there would have been instead of trying to even do High to Low poly workflow

small fern
#

that's actually kinda like decimator

rigid fog
#

Just do a medium one

#

You're wasting time

small fern
#

well I did low poly directly in past

#

but it depends what you are after of course

#

too bad simplygons UE4 advanced plugin is still behind paywall

#

that would have been great speedup for ue4 users

#

one can still use their separate tool

#

but it's not as deeply integrated

#

and you can't do hlods that way afaik

#

I think they mentioned on robo recall art stream that they mainly did first lod level topology manually (highest poly ingame) and usually most of the other assets were just generated with simplygon

#

some hardsurface shapes like cars they had to manually lod

#

but even the UE4's current lod tool can do decent job on car like surfaces in my experience

#

anyways, I'm getting sidetracked

#

you wouldn't usually care about lods in game jams even :p

maiden vale
#

hi, i'm 3d artist
looking for a team from Russia because my English is too bad (:

nova oxide
#

looking for someone who specializes in audio, pm me please

radiant vessel
rigid fog
#

Ah damn

#

Github jam started. Theme was throwback

#

Hmmmm

#

I might work on that on the side litle by little. it's one month @small fern

#

You can do it

small fern
#

if I struggle to find one week, I will not find full month 😄

tender plover
#

Seems hard to find a team. Anyone here looking for an artist?

rigid fog
#

Hard?

#

And you're a freaking artist?

#

@gaunt copper @acoustic crater @compact cedar you gents have room?

#

@tender plover I'm really surprised

tender plover
#

Well I'm not the best but.

rigid fog
#

But not really

#

You waited until the last minute?

tender plover
#

Well just found out sadly.

rigid fog
#

Shoot, most teams were searching for a month

tender plover
#

Never done one.

rigid fog
#

Ah

#

You should

#

Even if you can't get on a team

#

Try something small and silly

#

Gain experience

tender plover
#

Good idea.

#

Always worked by myself though. Would be fun to work on a team I think.

#

Guess they have these pretty often?

acoustic crater
#

@rigid fog @tender plover nope we got our 5 People filled :D

#

But also try Forums just in case

tender plover
#

Ok I'll go check on there.

acoustic crater
#

not sure if you can scramble a fully new team together

tender plover
#

Maybe I'll try. 😛 Or wait till next one.

acoustic crater
#

but you can make one on the go. People can join down the road

tender plover
#

Ahh! Sweet

wise apex
#

@tender plover still looking for a team?

tender plover
#

ya!

wise apex
#

Sweet man!

#

DM and swap folios?

tender plover
#

ya

maiden loom
#

FML, a one month jam? Is this for the unemployed only? I think that would literally kill me. One week is brutal as it is.

wise apex
#

Aren't there 3+ month jams?

maiden loom
#

Surely at that point it isn't even a jam any more?

#

That's just called 'making a game'

wise apex
#

Yeah it does kinda get too long there

#

But hey they call it a jam

#

Perhaps I'm mistaken though

maiden loom
#

I'd call that employment, lol

wise apex
#

Gotta be paid to be employment

maiden loom
#

Unpaid internships are very much a thing, sadly

rigid fog
#

@maiden loom you don't need to do the whole month lol

#

wtf

#

I am pretty sure this is for those who CAN'T commit for the entire month

#

But yeah, I'm sure there are some that can/do commit the whole month. Solid Crunch.

#

Unpaid internships...not here in the USA

#

Not always anyway

#

Majority are paid.

#

Some states ALLOW unpaid...

#

but there are a million stipulations and rules

violet kestrel
#

Very much a big thing in the UK

rigid fog
#

It's easier to just pay interns cheap

#

then try unpaid route

#

yeah, you UKers

maiden loom
#

A lot.of European universities require internships to be unpaid

rigid fog
#

You have a lot of "bad" stuff when it comes to gamedevs

#

but other the flipside

#

You have a lot of "good" also

#

Mainly a shitton more studios

maiden loom
#

It's a part of the degree and you can't be paid for the work

violet kestrel
#

I was in an unpaid internship role, they said they'll do a 2 month unpaid test (Can't think of the word) then they'll potentially look into hiring me after the fact

#

Then they got really mad after I quit after a month

rigid fog
#

2-month unpaid test...

#

wtf lol

violet kestrel
#

not test

maiden loom
#

Lol, two month 'test'

violet kestrel
#

like a uh

rigid fog
#

Like a trial?

violet kestrel
#

we'll see how you get on, kinda thing

#

yeah that's the word

wise apex
#

They got mad cause you figured it out

rigid fog
#

ah

#

lol

maiden loom
#

Dodgy af

violet kestrel
#

yeah they took 3 of us on right after graduating

rigid fog
#

They have those here in the states a lot... Contract-to-Hires I think it's called

violet kestrel
#

they must just rollover the unpaid interns, 2 months after 2 months with different people

#

but is that, you will get a job at the end?

wise apex
#

Innit that paid temp though?

#

Surely not unpaid "trial"

rigid fog
#

Anyway, every internship that I could apply to was Paid

violet kestrel
#

You replying to me Placeholder or Victor?

wise apex
#

Vic

violet kestrel
#

ah

wise apex
#

Contract-To-Hire is usually a temp paid job, isn't it?

violet kestrel
#

So they work as paid temp then become permanent after the trial?

#

(If they decide to keep you)

wise apex
#

That's my understanding

violet kestrel
#

I'm on CrowdForge for the megajam, how is it gonna work with these teams who have like 9 members on it? The limit is 5, no?

#

or is it max 5 who can receive prizes, but unlimited number of people who can work on the game?

maiden loom
#

Max 5

#

They will have to split

violet kestrel
#

ah

#

Wonder if they know that lol

#

@rigid fog Do you use SVN or Perforce or something with your team to work on your game?

#

(Or how do you get assets from your artists / sound guys etc.)

rigid fog
#

@violet kestrel Yo

#

Perforce depot from Vultr

#

I set one up two night ago

#

It was relatively painless following Allars guide

#

I did make some changes

#

Because I wanted updated versions

violet kestrel
#

is it expensive?

rigid fog
#

10/month

#

$10/month USD

#

I just paid $0.68 to them

#

For the month of Oct

#

Because those bastards need to keep the light on

#

But really

violet kestrel
#

lol

rigid fog
#

It's pretty nice

violet kestrel
#

$10 isn't too bad I guess

rigid fog
#

Technically it's "always on" 24/7 hours

violet kestrel
#

I'm really setting up pretty fuckin late

#

I haven't really got a team or anything

rigid fog
#

So you'll 99% of time Max Out on the hours (so your monthly rate)

maiden loom
#

Unlike Assembla, whose prices are absurd, lol

rigid fog
#

Yeah fuck Assembla

#

They were good, when I brough them into #ue4jam

#

Then...they got greedy as hell and I said "bye"

maiden loom
#

Something like $45 a month per user for a 1GB repo

rigid fog
#

I did give them a nice long email of how shitty I thought it was for them to do that

#

I just have principles

#

I can't deal with businesses like that

#

@maiden loom nah, it's unlimtied now

#

Which is..meh

#

Used to be a 500GB limit for $40/month

#

Now it's $45/user/month for unlimited storage

#

But their servers are shit sometimes

#

If your other teammates fail at VCS

#

you can just import their assets from Drive or Dropbox

#

It's up to you how you want to spend your time

#

I choose not to do anyone else's work for them

#

So they either know how to use Perforce or they aren't part of the team

violet kestrel
#

thats what I'm worried about with making a team with people I don't know, they might not know how to use version control

rigid fog
#

Is this your first jam?

violet kestrel
#

because I'd be doing programming so would need artists, designers and audio

#

no

#

I entered the one before last with a group of friends from uni and it was awful

rigid fog
#

lol

#

why awful?

violet kestrel
#

because we had 3 programmers 1 artist with no version control so it was just the worst

rigid fog
#

lol

violet kestrel
#

basically doing what you said, only not even using dropbox or drive

rigid fog
#

yeah, that's not good

violet kestrel
#

but by fucking sending everything on Skype

#

Be easier just entering on my own lol

#

However: any artists / designers still looking, hmu

rigid fog
#

check the forums and crowforge

#

pop into random teams

#

and ask people to come with you

#

¯_(ツ)_/¯

#

It's a FFA out there

violet kestrel
#

yeah im on it now

crisp coyote
#

so this is my first jam, and I was wondering about what is fair and what is not. So is it fair and exepted to copy and paste parts of a BP from another project, or do you have to make everything new? also how is this enforced?

rigid fog
#

@crisp coyote You should not CP anything from a past project

#

However...

#

If you do. Disclose it

#

They will find out

#

😃

#

GameJam Police is pretty good

crisp coyote
#

Also, do people plan the game beforehand, and then skin to theme, or do you make it up as it starts?

rigid fog
#

No, no, yes

violet kestrel
#

Plus, if you're still learning the engine etc. use this as an opportunity to learn more about it, maybe find better ways to do whatever mechanic you have in another project

rigid fog
#

Right, I make every jam a learning opportunity

violet kestrel
#

I try to plan game james beforehand, but it always changes when you see the theme

#

so there's no point lol

#

becuase the themes aren't like: Space

rigid fog
#

Shit

#

If we get a space theme

violet kestrel
#

They're basically riddles, so you have to use your imagination

crisp coyote
#

ok.. thanks that's helpfull.. next question.. everyone on my team works fulltime, so we will only be able to do some work after hours.. is it still worth it?

rigid fog
#

omfg, I would love it

violet kestrel
#

it better not be space, stop wishing it

rigid fog
#

or something sci-fi ish

violet kestrel
#

sci-fi yes, space no

rigid fog
#

I know I can just make the game sci fi

#

But, some themes are meh

bronze mirage
#

What time is the theme announced/when does the jam start?

violet kestrel
#

@crisp coyote The jam runs for a week, so you'll have plenty of time to work on it

#

@bronze mirage 14 hours 39 minutes

#

for both questions

crisp coyote
#

yeah but work also runs that week and so does wife and 2 crazy kids 😃

bronze mirage
#

Oh ok, thanks

violet kestrel
#

I mean you'll just have to do stuff on it whenever you have free time

crisp coyote
#

well is it fair to say that most people will have decided atleast what kind of game they will be making?

violet kestrel
#

When you're not developing, i..e working, think of things you can implement, how you would implement it, so that when you have free time, you can quickly add it to your game

crisp coyote
#

like along the lines of.. a fps with a jumping puzzle in it.. for example

violet kestrel
#

I mean, the last game jam theme was Blessing In Disguise

#

So I guess you could somehow integrate that with an FPS jumping puzzle somehow

#

just have to be creative

crisp coyote
#

ok

#

so if you are fixed on making a top down shooter, you could if you are clever enough to tie it to the theme?

rigid fog
#

This is our game that we won last jam

#

It was relatively "simple"

crisp coyote
#

do they give rules like has to have more than 3 levels, or has to have a cutscene or a panda wearing socks?

violet kestrel
#

Yeah you could do a top down shooter if you'd like for any game, as long as you can relate it back to the theme

rigid fog
#

We focused on gameplay and some art

violet kestrel
#

Your game was hard af

rigid fog
#

😃

violet kestrel
#

I remember playing it

rigid fog
#

It was meant to be

violet kestrel
#

No rules on the creativity side of it Varkie, you have complete freedom on that

crisp coyote
#

the robots one?

violet kestrel
#

just no more than 5 members in your team

rigid fog
#

Got a fresh team this time though, last time was a fresh team as well

#

It's always nice working with new devs

#

@crisp coyote ya

violet kestrel
#

man I wish they did the monthly jams, I hate these seasonal ones

crisp coyote
#

looks rad 😃

#

love that poster

rigid fog
#

Yeah, I wish they went back to monthly jams as well

violet kestrel
#

The 3 month gap between them is a killer

crisp coyote
#

what becomes of these games.. do you guys dev them further, or forget them?

rigid fog
#

depends

crisp coyote
#

so is a poster/gameart part of the submission?

rigid fog
#

Most teams are not the greatest shape at the end of the jam

crisp coyote
#

lol

rigid fog
#

😃

violet kestrel
#

Plus if you dev them further it's usually better to just start over, everything is rushed and unoptimised

rigid fog
#

Also

#

You run into legal issues

#

Especially if devs are worldwide

#

There's a lot to think about

crisp coyote
#

I'm doing this with work buddies.. we do advertising deadlines all the time.. hope this doesn't wreck our relationship 😃

rigid fog
#

...

violet kestrel
#

well as long as they declare themselves out of the project, you should be fine

rigid fog
#

I say, you should make sure you have the lowest expectations going in

#

Speaking of expectation, make sure you UNDERSTAND each other's expectations

violet kestrel
#

Dont overcomplicate your game idea, keep it simple

rigid fog
#

I see this a lot. Some teams assume one thing, and then find out otherwise days later.

crisp coyote
#

I told my team.. first rule is to have fun and learn.. if we get noticed.. bonus

violet kestrel
#

Everything sounds easy in your head til you come to develop it.

rigid fog
#

Also, understand that not everyone can put in the same amount of time and effort that you will

#

Or that you might not be able to

crisp coyote
#

also I've never made a game b4 and we are making a vr game.. so it might not even launch in the end

violet kestrel
#

Already sounds overcomplicated

#

are you a programmer?

crisp coyote
#

oh on that note.. we only have a vive.. is that ok, or does it have to run on oculus too?
nope

#

lol

#

love them bps though

violet kestrel
#

I don't believe there are system requirements for your game

crisp coyote
#

cant code a single line

violet kestrel
#

You need to be able to package the project though into an exe

crisp coyote
#

oh music.. is free library music ok?

violet kestrel
#

Yeah, royalty free assets are okay to use, as long as you state where you got it from when you post your submission

crisp coyote
#

wow, getting realy exited.. thanks for the tips guys!!

copper carbon
#

I GOT THEM DONE EARLY! @rigid fog

rigid fog
#

@copper carbon rofl

#

You stayed up late Miss

#

Better get some sleep. Tomorrow's going to be a crazy day.

copper carbon
#

It is - excited to get the jam going 😄

rigid fog
#

But since you put that effort in, I'll look them over tonight before getting to bed to see if I can catch anything silly

copper carbon
#

haha

#

how sweet of you 😛

rigid fog
#

@copper carbon Did you test out the submission form?

#

If not, want me to right now?

#

ah, the link is in the rules

copper carbon
#

I tested it myself, but you're welcome to give it a go.

rigid fog
#

hahahahaah

#

you might as well post the link in the post then

copper carbon
#

Mmm, I could.

rigid fog
#

@copper carbon Hmmm

#

So...

#

You have a little bit of danger

#

You don't require login it looks like

#

Or one per login ?

copper carbon
#

Not everyone necessarily has a google account. I don't want to force that.

rigid fog
#

Nope, you don't

#

Hmmm, okay, just beware

#

You might get trolled

copper carbon
#

¯_(ツ)_/¯

rigid fog
#

Oh

copper carbon
#

docs have filters 😃

rigid fog
#

Do you state you only get one submission per team?

#

Or are you allowing multiple submissions?

#

And are you closing submissions at 3PM Thursday?

copper carbon
#

One submission - that's part of the rules. And it closes at 3pm on the 9th

small fern
#

there's a new submission setup?

#

I don't think I'll attend, but curious still

#

(I'd only have 4 days)

copper carbon
#

Doing a submission form. I'll still create a thread, so you all can share and chat about your games.

#

Dooooo it

#

😛

small fern
#

I'd love to try if it were some other time

#

kinda tied up atm 😃

copper carbon
#

alright, I guess.

#

😛

#

next time though....

small fern
#

but if the theme gives me some nice ideas, I might give it a go

rigid fog
#

If only Jams were every month

small fern
#

😄

rigid fog
#

Then more could plan around that...

#

Oh wait...they used to be

small fern
#

yeah, when is the next one after megajam?

#

:p

rigid fog
#

😭

copper carbon
#

yeah yeah

rigid fog
#

Well, next one would be in Dec?

#

Jan?

copper carbon
#

Probably Q1

rigid fog
#

Forgot it was already Nov

copper carbon
#

Right O.o

rigid fog
#

So probably Feb

copper carbon
#

ooo maybe for my birthday

#

haha

rigid fog
#

Birthday Jam

copper carbon
#

Yaaaaas

glass fossil
#

How would anyone know if content was made before the jam?

rigid fog
#

Game Jam Police

#

They are very good at their jobs

glass fossil
#

Wouldn't it just be their word against others?

rigid fog
#

Game Jam Police has the Final Word

glass fossil
#

Are you part of the fuzz?

#

Next question: if I develop a technique to do something (like a shader) beforehand, can I still use it and do I need to disclose that?

rigid fog
#

The Game Jam Police is a secret organization, members of the GJP do not know each other's real identities.

#

You need to disclose anything you do before the jam.

#

That's stated in the rules

#

And mentioned at least 5 times

#

Wll maybe not 5

glass fossil
#

That's not what I'm asking

rigid fog
#

3

#

Well, yes you did ask

glass fossil
#

Say I invent a cel shader but not for the purpose of the game jam

rigid fog
#

...

#

Did you do it before the jam?

glass fossil
#

Maybe I invented it four months ago

rigid fog
#

SO, yes, you have to disclose it

#

I don't understand the confusion

#

Anything that is done prior to the game jam needs to be disclosed.

glass fossil
#

Well it's like saying I can't use OOP because I learnt it before the game jam

rigid fog
#

...

#

It's like learning how to breathe?

#

Or type on a PC?

#

I mean, come on now...

#

You're being silly.

glass fossil
#

Well then where's the line?

rigid fog
#

The line is drawn and made simple

glass fossil
#

A technique is an abstract thing

#

I can implement the cel shader in different ways

rigid fog
#

Any asset created prior to the jam needs to be disclosed.

#

Any marketplace assets as well

#

Or anything that you did not physically create during the jam

#

well, I guess physically is a bit over, but you need to touch a mouse and keyboard, so it's not a stretch

#

This isn't rocket science though

glass fossil
#

So I can implement a technique I developed and I don't need to disclose it

#

Because it's not an asset, it's just a concept

rigid fog
#

If you want to cheat, go ahead

#

Up to you.

glass fossil
#

I'm just asking for clarification because it's ambiguous

rigid fog
#

Like I said, not really hard concept to understand.

#

If you already know good way to make cel shaders, cool. Remake one in the one week jam.

glass fossil
#

And that wouldn't be cheating, correct?

sudden snow
#

Think of this like a 3D model or something. Remake it for the jam

rigid fog
#

Yeah

glass fossil
#

Yeah that's what I'm thinking of it as

rigid fog
#

That's fine to think like that.

#

But you can't just use things from the past

sudden snow
#

And I think it's just ethics that's going to stop anyone from cheating.

rigid fog
#

Without disclosing it

glass fossil
#

I have the knowledge to make it, I just need to remake it during the jam

rigid fog
#

Nope, Game Jam Police will be on the prowl and in force.

glass fossil
#

I definitely won't just copy assets from older projects

sudden snow
#

Then I think you're good to go.

glass fossil
#

🙂

sudden snow
#

However, I think the best way to jam is to have a simple idea that is experimental and to then polish and juice the crap out of it.

glass fossil
#

Yeah I'm planning on doing that but doesn't hurt to have some shaders going on 😃

crisp coyote
#

my understanding and I'm a noob so take it with loads of salt: If you copy and past its cheating, but if you remake something you've learned then how can that be cheating? like I've been watching tutorials on how to make a score system, and a start button, stuff like that. I've done those tutorials in unreal, but when game jam comes, I will re create lots of those BPs as i need them in my game

#

I think the same would aply to your cell shader. re-build one using what you've learned from past projects, and if you find you're running out of time and need to copy past.. disclose it

#

I'm doing a vr project, and also planning on a cell shader.. it seems to make sense when you don't hafe loads of time to tweak every shader in your scene

#

have

hybrid jewel
#

It would also be based on the magnitude of the copying. I think a shader or material isn't as bad as if you just modified your existing game prototype and submitted that.

#

Obviously it's best you don't use any existing assets, but if you need to make a cel shader and you've made one before, reusing that same logic (albeit in a new material with parameters adjusted for your jam game) should be okay.

stable kiln
#

ill prolly put something simple together too 😛

#

well depending on the theme

small fern
#

ok

#

the thing is

#

everyone who has won a game jam has used their prior knownledge on how to make 3d models, animation, rigs, texturing, code etc

#

there's nothing wrong about that, I'd go as far as that being mandatory if you want to succeed

#

the line is drawn when you copy/paste your past work

#

if you redo the mesh, or shader from scratch during the jam, that's perfectly fine

#

it's just, if one has such specific shader with fine tuned settings, it's probably too tempting to just copy paste it

#

it's not likely that you'd get caught but you'd know you cheated yourself

#

and in the end, some cell shader isn't going to be the thing that makes your game win the jam

#

bit late for this jam (forgot about this really) but I'd really want to have some templates to be allowed

#

I don't mean the stock templates but one that has everything needed for the jam entry, basically empty project with hooks on menu and settings etc so you don't have to waste your time on those or disclose some existing quick setup

#

some people use them in every game jam without disclosing it, some have even won with premade menus that they didn't disclose

#

IMO it would be fair to allow that kind of content that's strictly generic framework

#

people who cheat with that get many hour advantage as their starter project is already in version control and every team member has it synced at the moment the jam starts

#

@copper carbon ^ just something to think about for future jams

maiden loom
#

we've always done our own menus, they don't take that long in the grand scheme of things

small fern
#

it's more important for solo teams tbh

#

5 man teams have 5x time

#

sure there's organization that takes away some of that

#

but still

copper carbon
#

@small fern - thanks for the feedback.

#

You all ready for MegaJam?? 😮

proven badge
#

aye

robust basalt
#

👌 😃 👍

copper carbon
#

How many ue4jams have you all participated in before?

proven badge
#

strictly ue4 without test runs - 11

nova oxide
#

ue4 jams, none. game james, a couple

maiden loom
#

around 5 I think

#

Epic has a nasty habit of scheduling them over holidays :/

stable kiln
#

think i done about 14 or something

#

somehow i never won, i think the russians are manipulating the votes 😛

maiden loom
#

hehe

copper carbon
#

haha

#

dang, 14??

#

and 11?

#

so many

#

Holidays where?

maiden loom
#

previous jams have been held over Eid as an example

tepid light
#

I did 8 ue4 jams.

#

attempted 2 more but gave up during the first 24h

rigid fog
#

GO GO GO GO GO GOG

#

I think this is my 8th or 9th #ue4jam, need to check

maiden loom
#

This jam is actually on a UK holiday, but it's a one nighter and isn't an important one, so

rigid fog
#

There's 7 on my website

maiden loom
#

¯_(ツ)_/¯

rigid fog
#

plus the one megajam me and @maiden loom were on

#

that's 8

#

Probably a few more than didn't make it to my portfolio

#

Oh yeah, that 24 hour megajam entry last year

#

because of damn Hurricane Matthew

maiden loom
#

D:

rigid fog
#

So that's 9 easily

copper carbon
#

Ah gotcha.

#

Why'd you give up?

#

Such jam. Much game.

rigid fog
#

@copper carbon Give up?

#

Who gave up?

#

Hurrican Matthew literally came right at me that week

small fern
#

"[4:36 PM] Allshar: attempted 2 more but gave up during the first 24h"

rigid fog
#

Knocked power out for almost the whole week

#

Ohhhhhhhhhhh

#

lol

#

But @tepid light is talking about solo jam "give-ups" right?

small fern
#

I've only done two serious attempts to finish the ue4 jam so far, usually my experiements start to sidetrack themselves and I get to tech experimenting phase and then I realize I don't have time to actually do the thing

#

still bit bummed that my pinball stalled due to physx issues (they took me 1.5 days to solve as I didn't want to work around, was stubborn to find the root cause rather than make the game work)

#

the one I actually finished was too rushed too, missed most of the content as I got caught up by ue4's root motion issues

copper carbon
#

@rigid fog hahaha - what?? you didn't keep working through a hurricane. tsk tsk

stable kiln
#

only skimmed a bit trought the new phat setup , wonder if that might give probs if i go 4.18 😛

rigid fog
#

😦

copper carbon
#

I kid, I kid.

rigid fog
#

Next time I will be better prepared

copper carbon
#

The new PAE (Phat is more fun) should be easier to use

rigid fog
#

Natural Disaster?

#

Piss off

copper carbon
#

show it who's boss!

stable kiln
#

if its not a tornado with sharks in it...

tepid light
#

Yea, I gave up in solo jams. Either didnt have an idea or it completly didnt work.

rigid fog
#

jeez

#

2 hours to go

#

Need to eat

#

and hydrate

crisp coyote
#

that gif hurts mah face

sage spoke
#

1 hour 30 minutes. It's gonna be fun

rigid fog
#

Time is slipping away

#

I need to make sure I get all the diapers I need ready

#

Need to call the maid over for cleanup

#

And find my MakeGame button

stray crag
#

solo!

small fern
#

always go Han way

stray crag
#

I wish I could team up

#

I've done 2 ue4 jams and three ggjs

rigid fog
#

@stray crag Skillset?

stray crag
#

oh yeah ... Intermediate BP/C++ , Beg - level editor/modeler , pretty savy with audio 😃

#

mostly modeled in Maya

#

and the editor 😃

sage spoke
#

Same here. I'm solo too 😄

rigid fog
#

ooohh

#

Here we go

#

@stray crag @sage spoke 1+1=2

#

2=team

hushed quartz
#

i'm also solo.. c++ bp etc..

rigid fog
#

1+1+1=3

#

3=better team

#

45mins

gaunt copper
#

:>

sage spoke
#

Keep it up @rigid fog

gaunt copper
#

bodies ready? :p

sage spoke
#

And you will find 5 members real quick

gaunt copper
#

i can tell you it not so easy ;p or else oyu hunt for random people

rigid fog
#

heh

#

Team Forming, nope

#

Which is why I started a month ago

arctic widget
#

Good Luck To Everyone Participating 👍 😃

stray crag
#

^ smart

rigid fog
#

Well

#

When you've done as many jams as I have

#

You know what you need to do

stray crag
#

I will say this... the udemy course hint by @copper carbon was a godsend. I forgot I had the course and Christian zooooms!

#

only thing is... that course is not for beginners

sage spoke
#

Which one @stray crag ?

#

Making two games with Unreal Engine 4.. That one?

#

Btw.. 20MINUTES?!

wise apex
#

@stray crag Did you team up with zephy?

sage spoke
#

Nopes. He hadn't teamed up with me..

wise apex
#

might be interested in audio for my jam team

stray crag
#

@sage spoke yeah

#

@wise apex hey! so what's the team so far?

wise apex
#

2 programmers; I can do a bit of art as well but nothing really great. Less jam xp than work xp for both of us.

rigid fog
#

man

#

Sometimes programmer art...

#

can be pretty interesting

wise apex
#

I can do weak af airplanes lol

rigid fog
#

tbh, if you could keep to geoshapes

#

bash them together

#

ggwp

stray crag
#

ah @wise apex might get crowded 😃

wise apex
#

not my design, but interesting to attempt

stray crag
#

that's not bad 😃 , I just took a video

#

hmm 🤔 but to upload it where ? lol

wise apex
#

Yeah if you're a primary programmer it might be crowded

stray crag
#

nice, almost looks like a condor

wise apex
#

Yeah sorta

stray crag
copper carbon
#

@stray crag glad it was helpful! 😄

stray crag
lament oar
#

Just read all the nice goodies you get as a participant and it kind of makes me wish I had applied. Although that rule about not using Default Materials rules me out as Im a programmer and even my custom textures look like default materials :p

stray crag
#

it's a massive scene

sage spoke
#

3 2 1 LIVE!

stray crag
#

oo

sage spoke
#

Provide me the link to livestream please!

wise apex
stray crag
#

still in the lobby 😃

sage spoke
#

@wise apex Thanks

sudden snow
#

Listen, when the theme is announced, please just post it here. I'm gonna go brew some tea.

sage spoke
#

Same here. I am gonna sleep now.

wise apex
#

However vast the darkness, we must supply our own light <- theme

#

@sudden snow

grizzled zenith
#

so what does it mean lol

orchid sphinx
#

however vast the darkness, we must supply our own light

grizzled zenith
#

ohh

#

thanks

cedar spindle
#

I feel like the "we" in theme makes it.... interesting.

sudden snow
#

Thanks! @wise apex

violet kestrel
#

That theme though

#

Good luck everyone, have fun!

wise apex
#

GL, HF

bronze mirage
#

Ohh yes, I love this theme

#

this is going to be fun

civic dock
#

Updated the channel topic with the theme.

#

Have fun, guys!

maiden loom
#

that theme D:

civic dock
#

Longest game jam theme I've ever seen.

rigid fog
#

Theme is awesome