#game-jam-chat
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Hmm, the one that looked like Slenderman?
3man?
min*
Maybe even less ๐ค
You walked around, entered a room, saw the hint that Death was the only way, and you got yourself properly killed ๐
I expected a little more difficulty, but I didnt want to make it too hard
hmm
That's always a tough choice
A huge dilemna in game design
But that's why Game Designers get paid the big bucks
that and UX
For the next jam I hope to be able to spend more time on it and make it a little more difficult and fun
game designers do not get paid that well, actually
best paid disciplines are programmers (particularly core and tech), and animators
game design is bottom of the barrel
I mean if $85k to you isn't big bucks... @maiden loom
What's the pay like over in the EU? For GD
$85k for a game designer is excessive
dunno where they got those numbers from
not many games have an original design ๐
go here kill everything press button go somewhere esle and repeat ๐
Those numbers must be for permanent employees, the ones that the companies feel they can't let go, and not the peons they employ to do the actual work.
Every time I see US salaries, I realize how different the value of money around the world is
65k$ would be enough for 6-7 years for me ๐ rent, electricity, water, gas, internet, food, clothing ,...
@sweet flame But, even in the US, there's a difference based on location
Like, 65k in let's say South Carolina... pretty darn good.
65k in Southern Cali... barely ends meet
http://www.cnbc.com/2017/04/24/twitter-employee-earning-160000-says-hes-barely-making-ends-meet.html
Man..San Fran...
San Fran is insane - I was offered way over $100k to work there, but when I looked at the actual cost, realised that I'd still only just be getting by
https://www.gamedev.net/forums/topic/689072-week-of-awesome-v-administration-thread/ Not sure if anybody here knows about it, if not starts in Aug, would love to see more UE4 submissions
The Week of Awesome
V
The fifth annual week of awesome is here folks! With this year i've built a website that will be used both for judging and s...
For job security at $100k for a couple of years, I'd eat baked beans and live in the cheapest, dirtiest part of town I could find. I'd leave my work clothes at a nearby gym in a nicer part of town and just jog there in the mornings to get dressed and ready for work.
I'd be like Homer Simpson's coworker in that little shack where he was all like "Please don't tell everyone how I live..."
Then after the two years I'd use the money I saved to fly overeas and try to do remote consulting. Best case scenario my resume experience and connections help me get work. Worst case scenario, I have enough money to survive in East or Southeast Asia for like five years where I can do whatever projects I like so that my resume doesn't have big gaps or whatever on it.
I think you overestimate what $100k will get you in San Fran :p
you'd probably be better off taking a lesser paid job elsewhere
@maiden loom @rigid fog haha a indie dev for animations + 3d art here take 18.000โฌ per year XDDD
so much offtopic here
Next jam is megajam again i think, wil be my 3rd
might be a good time for me to stop ๐
Hey there wonderful gamedev peoples!
We're running our third community game jam (Cherry Jam) in just 3 days! The jam is a week long and there's still time to cast your vote on the jam theme.
We're officially sponsored by Trello, are offering a winning prize of a private tutoring session with a gamedev PR expert and even offering prizes of fabulous stickers to random participants and to the top 3 picks for people tweeting out their healthy meals throughout the jam!
A game jam from 2017-07-21 to 2017-08-04 hosted by liamsorta. Welcome to Game Dev Network / CFN mouth-wateringly enticing Cherry Jam! Theme -- Undecided! Go and vote: http://gamedevnetwork.org/vote Help! What i
bah, discord always starts me at the conversation days ago
it's by design, it puts you back where you left off, so you can catch up if you missed anything (or hit the button and jump to what's new)
Discord wasn't exactly intended for servers this busy, it was supposed to be a VOIP platform for gamers, haha
@maiden loom I agree on the engine/tech engineer salary, it's mainly because there are very few people for it. It takes me ages to find the right person.
But thats what rises the payroll, so I can't really complain I guess xD
aye
Will @proven badge and company take another win today?!
Will there be a shocking underdog winner?
We'll soon find out this and more in just a bit.
https://www.twitch.tv/unrealengine gamejam results!
Game Jam Winners:
Main Categories
Best in Visuals: The Potato Problem
https://forums.unrealengine.com/showthread.php?148521-Summer-UE4jam-Submission-Thread!&p=732058&viewfull=1#post732058
Best in Theme: Robots on a Budget
https://forums.unrealengine.com/showthread.php?148521-Summer-UE4jam-Submission-Thread!&p=732227&viewfull=1#post732227
Addiction Award: Buckarunicorn
https://forums.unrealengine.com/showthread.php?148521-Summer-UE4jam-Submission-Thread!&p=732218&viewfull=1#post732218
Special Categories:
Best in VR: Monster Shop Defense
https://forums.unrealengine.com/showthread.php?148521-Summer-UE4jam-Submission-Thread!&p=731890&viewfull=1#post731890
Best in Cinematics: The Trial
https://forums.unrealengine.com/showthread.php?148521-Summer-UE4jam-Submission-Thread!&p=732261&viewfull=1#post732261
Best in Android: Wanderer VR
https://forums.unrealengine.com/showthread.php?148521-Summer-UE4jam-Submission-Thread!&p=732163&viewfull=1#post732163
Hmmm
I didn't have my son last jam
So I could put more time into things ๐
Hmm
28th to 31st
@robust basalt Have you done Compo?
You just submit your project along with packaged game?
ya
Hmm
so you can't use marketplace stuff
Yeah, that's not an issue
I could probably try to get my Pixel Art skills up
I don't think 3d art would be time efficient
lol
Ah
I should look at other compo entries
see what others have been able to accomplish
you have to submit an unpackaged game for LD?
both things
packaged and source
for compo
but I love the challenge, only 48 hours and you have to do it solo
at least for the compo
some stuff u cant share outside the epic forum right?
Yeah
?
You mean like UE Source Code?
Seeing how anyone can get their hands on it...
i dunno like the eye shaders and stuff
I feel like this would have been brought up countless times before
dunno if unpackaged stuff falls under that
If it were an actual issue
<@&213101288538374145> Can you pin the winners post I made a little bit ago please? Thanks.
well i read about it a few times, not that it was enforced
I don;t know, you may be right.
But, I just don't see how it could be against the rules.
well making an account is free so any1 could go and check it out anyways
but something like u cant upload an unpackaged project with infiltrator assets to reddit so ppl that didnt clicked i agree can download it too
or something along those lines, i dunno ๐
well, actually for compo you have to make everything yourself
your aren't even allowed to use assets made beforehand
Not for compo
are we talking about non-epic
yea, thats not the point tho ๐
Oh yeah
altho un unpackaged game still needs the engine too run ๐
Whenever any of you former or current jammers get a chance, please look this over.
https://docs.google.com/document/d/1NvdpVcg7z1uE06IDMDdLx1nScnYXrK9rR6d9jhHmtao/edit?usp=sharing
Bascially, it's my perspective on the current state of the Epic Game Jams. Epic already has a copy, but now we're looking for more input from the community. The more feedback the better to make Game Jams even better.
If you have anything to add to it or just constructive feedback on my presentation (since I did do this throughout the wee hours of the early morning), please just comment on the doc!
Thanks
UE4 Game Jam Feedback By Victor Burgos Regular Jams (Prior to Mega Jam 2015) Prizes Swag bag Twitch/YouTube showreel Badge Blog Entry (?! Thatโs what it says on the posts though, but canโt find any in the Blog section under Games at least, should have a separate section for Game Jam winners thou...
@proven badge isn't it? my page got updated, no more this NDA text
well its open for alpha testers only ๐ฆ
a bit late here, where can I find the winners for the summer jam?
the pinned message has some info on it
ah cool, thanks!
Some of the cool prizes up for Cherry Jam!
Thanks for your feedback @robust basalt @dull basin ! I responded to them. Definitely agree with some of your points.
Id rather see a donation too blender foundation than gettin a maya subscription for myself ๐
gettin ikinema if u dont have a vive is just a punch in the face ๐
Yeah, that's why I made it public. If my ideas suck, need refinement, or you all have better ideas. Leave feedback on the doc.
I will be compiling and making proper additions later.
I did make a video, overview of what I was originally thinking about.
thing is , its just swagbox + what sponsors put in
if they start buyin stuff for it they might as well do money prizes
@stable kiln did you write that on the doc?
But yeah, keep them coming
If my logic is flawed, this is the time to set it straight
i did not, but i never win anyways ๐
They don't necessarily have to "buy" things
There are probably a lot of things they have access to or can help with
I want that big gears of war thing u allways see at start of the stream ๐
Heh
i have no idea if they lobby for sponsors or the sponsors come too them
perhaps some backdoor deals and AMD did offer but intel was there first?
considering they upgrade PCs in bulk this isnt too far fetched ;P
I doubt they buy em at best buy
If ur lookin for sponsors for the unofficial jam u should contact AMD, MSI and redbull, make sure to let them know u will ask the direct competitors when they say no ๐
prolly best after a jam that has more than 0 entries ๐
0 entries is a really good start to make a line graph that is goin up tho
I don't need more prizes, but I would love to see more GameJam specific swag. For me, the best prize was the t-shirt because it's sort of a memorabilia that can't be just bought
That's a prize ;)
yea , or reading the controlls B4 playing the game
they didnt upload a level and they didnt finish a level
But other than prizes is there anything else anyone has issues with?
why do i make a level editor that can upload a level when they dont even test if it works?
It might have been a bit awkward, but still it had most of the core features super mario maker has
i put it in the controll description... place a level end press play from start and walk too the end... upload level
guess no1 bothered too read that
guess im back to 1 button games again ๐
@stable kiln lower scope, more polish
I dont really do art
i learn nothing from lower scope
I make stuff that hasnt been done yet
or imitate a part of a game i like
Aye, but..
You're complaining that no one gave your game a real attempt
Or that they knew what they were doing
That's not really the player's fault
It's your job to create something people want to play
Make it an enjoyable experience
And make it easy enough for them to understand everything
UX 101
I think you had a great system in place
well i did say controller is heavily recommended
for playing and mouse keyboard for editing
the game or the editor?
While you may think that's not important
I beg to differ
Um, the editor for sure
I didn't even know wtf I was doing in that
But overall, the presentation was just not very... what's the word
"Inviting" ?
So, basically, what I am saying. If you want people to give it an honest go, and you want people to fully experience what you want them to. Make sure they can and will want to.
Not sure if that makes any sense. I know sometimes my words don't come out the right way ๐
I am much more of a smooth talker irl ๐
yea i know what u are saying, and i would have made it better if i could in the time given
but this was not the case, and thats why i put controlls in the descriptio instead of a tutorial level
thing is... its just like my 1st jam entry all over again
I put controlls in the description and u see them get stuck at the 1st place they have to use that 1 button you tell them to use
Yeah, see. That's just Game Design stuff though. Intuitive controls
Once you're in game.
You shouldn't have to go back to website to check out controls
i would like
X A B and Y on controller, pretty basic stuff...
If I can't remember what I am supposed to be doing in game
guys
i would like to work with somone on a project
@glass fossil that's cool
yea who can i join
No one here?
where
This is the gamejam channel
where
who
he might mean a GJ project ๐
I don't know what he wants
Usually people would state their business clearly
And then eveyone else can get context
i wana model
@glass fossil this is a channel for gamejams
ok
small competition based projects
but obviously...something's not clicking
Alright...
yea
lol
So go to #career-chat and see if you can drum up some help on an Unpaid Job
ok
If you want to team up for some game making competition this is the place tho ๐
Im not really good with teams tho, i usually just enter em solo
and next epic competition is like 3 months away, there are others tho
I usually just join the epic ones
So, how many of your are looking forward to the Ludum Dare next week? ๐
โ
Me! If you need a coder, check out my stuff: https://calebsmth54.github.io/projects/
Yes I'm considering entering this one
So much for Game Jam winning games being featured on Launcher
HEADS UP! Final Round Theme Voting will be closing in about 90 minutes! VOTE NOW if you haven't! https://t.co/M5J2rnE4bl #LDJAM
@rigid fog Hey man, my first time doing LD Jam, do I just need to make an account, then make a game and submit it? Also if I'm working in a team, do we all submit it or just 1 person?
Thanks ๐
good game?
@rigid fog Unofficial UE4 Jam is dead or?
Hey devs!
We're running the fourth GameDevNetwork Game Jam this September! Check out Dragon Jam over here: https://itch.io/jam/game-dev-network-dragon-jam
We've got some cool prizes on offer,
Open to all, beginners encouraged!
do best game jam games have stories
Hey, me and a few other talented folks worked on a game for the Ludum Dare Jam. We would love to hear what you think! https://ldjam.com/events/ludum-dare/39/$37997
@fathom ore congrats on the entry!
I am jealous that I missed it
@willow sentinel if that's a question, then no?
It is a question
@rigid fog Thanks! It was a fun jam. Are you planning on entering on another upcoming one?
@fathom ore Aye, probably so. I had my kid with me, it was his last weekend with me. While I love Game Dev, I love my son more ;0
Also, MegaJam
Should be late sept/early oct
Definitely looking to either join or gather an awesome team for it.
Definitely family comes first. And yeah hit me up then, I might be free to help out
It's a shame that the mouse pad is still bugged
Do any of you have experience with working 2+ level designers on the same map.... how am I going to establish a good pipeline for use with perforce (I'm very knowledged at perforce but on a programming level .... already have had headaches with Blueprint merging - so we tend to stay away from working on the same thing as someone else.... otherwise headaches set in.) I can only imagine this on a level/props/environment side of perforce + SVC systems......
Theres a plugin called MultiEdit - anyone use this before?
Use sub levels
That's awesome @rigid fog!
evening! is anyone aware that Riot Games runs internal game jam using UE4? ๐
Hi gang, TL;DR: For Thunderdome X, a small team of Rioters - we're calling ourselves Team PVC (Player Voted Content) - are running a 48hr game jam experiment, where we'll take your votes as to what mini-game we'll build in 48 hours. Throughout this process, we'll be openly shari
they have pretty nice game there
๐
no and wtf?! @hot heron
actually makes sense
their engine for lol is probably so specialized
@somber hazel they are finishing right now
they have discord active ๐
I guess Epic would like to know that Riot Games is using UE4 for their game jam
@copper carbon check it out ๐
I saw a little bit of this! It looks so cool ๐
they are fixing 2 bugs (deadline passed but that is how it goes everywhere in that business) and I guess they'll be publishing that game on forums
discord has had a playable few hours ago
ha, yeah. Those rascally bugs!
Certainly interested in checking it out. It's always incredible what folks can accomplish in jams. And I think it's cool that Riot did such a fun event and shared it with their community
๐
Riot published that game: http://d3a99h1uu682xq.cloudfront.net/ZiggsArcadeBlast-0.1.zip
I mean the quality is pretty sick, but don't forget they were 50 people (with part timers), so it's obviously better than our jams ๐
never the less: 48 hours ๐
for team of 5 it is roughly 60 work days (8 h / day) so 3 months... rougthly ๐
How often are the gamejams run now? ETA on the next one?
quarterly, so probably end of September / early October
megajam next
Are there any game jams happening this month in the UK?
Greetings Devs!
As you may or may not know, GDN is hosting its fourth 'fruit' jam in a few days (running September 1st-10th) and I thought I'd pop up an update for some of the cool things going on.
Sponsors
A super quick rundown of our sponsors that help make our jams the best they can be:
-
GoPublix Game Media Relations: The winning team will netting themselves a 3 hour PR Planning and Consultation session by a gamedev PR expert
-
U77: The top 3 winning teams will have the very generous U77 treatment, having their game translated into Chinese (up to 30,000 words), will get you up on their platform with 1.1 million Chinese users and walk you through the legal steps of having your game in an international market. U77 have requested that their logo and platform link be included on the Chinese version of the game.
-
Trello: Participate in Dragon Jam, get 3 months of Trello Gold! Simple as that.
-
CFN: Every game produced for the game will be covered by the CFN Youtube network, net yourself some promo and get some visual feedback on your work! (If you do not want to be covered, let me know and we'll get you opted out!)
We're also sending out fancy die cut stickers of our logo to the winning team and three random participants!
I'm new to game dev, I'm not ready for this
One of the best parts about a game jam is that regardless of your ability, you'll most certainly find value in participating. No matter how polished the final demo is, it's something you made and that alone is a commendable achievement for any dev.
I don't have a team!
Don't worry! You can either go solo (groups are way more fun!) or, thanks to CrowdForge, browse our team building site found here: https://crowdforge.io/jams/gdn
I'm sold! Sign me up
Head on over to this link, we'll look forward to seeing your beautiful self ๐ https://itch.io/jam/game-dev-network-dragon-jam
Hey, I'm not affilliated with this but just want to point out the A Game By It's Cover jam is starting in a week, it's a super relaxed jam about making games based on fictional NES/Famicom carts. I did it last year and it was a lot of fun.
@half fossil i love Virtus Learning Hub! I wanna join! Thx!
....so, Epic Mega Jam will be coming up at some point soon. Who's in?
I definitely want in
I am amazed they haven't announced it yet
@copper carbon what's up with that?
@copper carbon Awesome, thanks for the info.
yep yep ๐
Mega Jam pushed into december?
Probably more like mid/late Oct
I love those anouncements where they anounce that they anounce it...
If we don't get a christmas stream with Tim Sweeney, I'm gonna be sad ๐
If I can find a partner or team to join, I'll do it
Well, let's hope they announce it
Any news yet about the next jam?
Month is about to end, still no news what I can find..
I hear it's of a thick consistency, contains no seeds and tastes like Strawberry.
I've been told that it's happening later this year, but given it's the beginning of October I guess it isn't happening at all
maybe they will make the theme "Battle Royal" to get some media exposure
I miss alex
2 weeks no community highlights also, or did I miss something? ๐ฎ Launcher still has community stuff from last week
@copper carbon u okay? ๐จ
Yes - I'm okay โค๏ธ I travelled to Austin Game Conference last week and this week we had a Dev Day in Montreal. Apologies for the lack of community spotlight because of it. I'll be back next week :)
And we're still having the MegaJam. With the travel going on, we needed to push back the dates of the jam to give ourselves room to properly organize it.
Wohooo, hopefully it's not gonna be something around 24-31 October (if it's still a week) ๐ค
Still a week. And you won't miss it ๐
๐
Greetings Devs!
As you may or may not know, GDN is hosting its fifth 'fruit' jam in a few days (running October 20th-29th) and I thought I'd pop up an update for some of the cool things going on.
Sponsors
A super quick rundown of our sponsors that help make our jams the best they can be:
-
GoPublix Game Media Relations: The winning team will netting themselves a 3 hour PR Planning and Consultation session by a gamedev PR expert
-
HacknPlan: HacknPlan is the project management tool made specifically for #gamedevs. Just by participating in Elderberry Jam, you'll net yourself 3 months of HacknPlan Personal Plus for FREE!
I'm new to game dev, I'm not ready for this
One of the best parts about a game jam is that regardless of your ability, you'll most certainly find value in participating. No matter how polished the final demo is, it's something you made and that alone is a commendable achievement for any dev.
I don't have a team!
Don't worry! You can either go solo (groups are way more fun!) or, thanks to CrowdForge, browse our team building site found here: https://crowdforge.io/jams/gdn
I'm sold! Sign me up
Head on over to this link, we'll look forward to seeing your beautiful self ๐ https://itch.io/jam/game-dev-network-elderberry-jam
So... there's this thing, called the Epic MegaJam. It's Nov 2-9 ๐
https://www.unrealengine.com/en-US/blog/announcing-the-2017-epic-megajam
there is that called Unreal Megajam right @copper carbon
Unreal Epic Megajam2017
Believe the MegaJams have always just been Epic MegaJam.
Yeah, we had some event overlaps in Oct. There's less going on in Nov and it seemed like a better time.
But, so far, doesn't look like anything new than any other MegaJam (or quarterly), other than the submission form, hopefully we'll see new things pop up over the next few weeks though.
Same three from quarterly
Nothing new
not 7?
But anyway, thinking about starting up a team for MegaJam. Or joining an existing one. Hit me up. Wide range of skills, but primarily Programming/Game Design are my forte.
I'm kinda sad that special cat prizes are still different from finalist prizes
because, while you say that anyone winning special cat can be finalist too, we all know that's very unlikely to happen
it would be better if you'd just have 6 finalists where 3 would be for the special categories
@rigid fog I really appreciate getting feedback from you all on how we're doing and ways we can improve your jam experience. We read through your document and there are a lot of great suggestions - I could have been better about dropping some of our feedback into your document as well. For instance, I think some of the categories would be better suited to smaller targeted contests, than as a part of a larger jam, which is something I'd like to branch out and try in the future.
Please know we are listening and I hope to have some bigger changes in the next one!
I hope that this time all entries show up in the reel, last time several werent included nor mentioned and the topic on the forum died as fast as a one day fly...
@copper carbon The deadline link seems to be incorrect
'Cinematic' strikes me as a weird category to have
I miss the 'less than 100MB' category, that was a good one
A 'Most Addictive' category would be nice too
maybe - I feel like that would be leaning towards the 'best game' overall, but it's not strictly the same thing ^^
either way, I think I'll throw my hat into the ring for another year running
@sharp berry - Thanks! Fixed it!
You're welcome ๐
submission form, CrowdForge.io link to build teams, a guarenteed win for 1 of the 150 solo devs that will participate and you can submit a video for the highlight reel -> I'm in ๐ค
I agree on the cinematic category, looking at the latest engine releases and new features, Epic really tries to push that area of expertise, but I highly doubt those people will actually join a game jam
I can be wrong though and you probably have more data on this one ๐
TBH
Cinematics take a lot of varied skillset
You can use a designer/programmer/tech artists
Basically a whole team devoted just to a cinematic trailer...
No gameplay
PROJECT REQUIREMENTS
Here's the list of submission requirements to win a prize:
The game must include custom gameplay that exceeds the gameplay found in Epic Gamesโ starter templates.
(on the megajam announcement post)
@dull basin ???
If you're referring to the Cinematics category, I can confirm that is not the case for that particular category.
The only reason the worm or snail one didn't win last time is because it was sadly just a YT video submission.
But maybe @copper carbon can confirm, and also might need to edit rules for that particular category
So it's perfectly clear
@rigid fog it looks like a project requirements for any prizes, it doesnt explicitly say just the main 3 prizes.
even the special category section said "Our "Special Categories" are for teams who create amazing games and also have a certain something extra"
Aye, but again, if you look at the past jams, those "special cats" are not finalists
They are (or have been) completely different
i meant that the special category section does say they need to create games + something extra so they cant just submit a massive cinematic without gameplay
I mean, to me, it just seems like a copy-paste issue at this time
But yeah, Amanda can confirm or deny. TBH, maybe should just post it in the forum thread so it's more on the official side.
And everyone can see.
its on the main forum thread what i copy pasted ๐ but sure extra confirmation wouldn't be a bad thing
?
Just because it's on the forums and you copy-pasted it, doesn't mean it's 100% ๐
Because that's all they did. Copy-pasted it from another thread to a new one ๐
How often do you really think they actually get down and do a full 100% run through of the rules?
how often do they change tho
But yeah, I am posting something on there now
@proven badge They should be changing quite a bit
The thing is
They added new categories, but the rules didn't change to accomadate them
Just because they don't change it, does not mean it's 100% correct on their end or ours
either way, if they don't adhere to their own rules posted on their official channel that's even a bigger reason for a dispute , regardless if they copy paste it without proof checking or not
It could be (and most likely is) an oversight
does not mean you should ignore / disregard them because its not 100%
VictorBurgos - Today at 8:03 PM
?
Just because it's on the forums and you copy-pasted it, doesn't mean it's 100% ๐
But you can certainly question them.
I don't get it? What's that message have anything to do with what I am saying?
VictorBurgos - Today at 7:48 PM
@dull basin ???
If you're referring to the Cinematics category, I can confirm that is not the case for that particular category.
Aye, because I do know 100%
you said this back to me
VictorBurgos - Today at 8:00 PM
But yeah, Amanda can confirm or deny. TBH, maybe should just post it in the forum thread so it's more on the official side.
And everyone can see.
and i said its on the main forum post
then you said it doesnt mean its 100%
I don't get what repeating back to me what I said does?
What exactly is the issue here?
you said you can confirm which implies you have a source and are absolutely sure that you don't need to follow rules and make pure cinematic without gameplay and win ๐
you said cinematics can win without gameplay
i posted back a quote from the forum thread saying they can't win without gameplay
you said they should post it in forum thread
i clarified its on the main forum thread
and then you said its not 100%
just a bit contradictory
its ok it doesnt really matter
lets agree for a second that's the case, what were you trying to say then?
I posted the question on the forums and hopefully @copper carbon can clarify that bit on there. And ensure that it's 100% clear for all in the rules.
we're just saying its already on the official forums :}
...
and confirmed, rules are laid out
No...
you are just refusing to accept them
So, let me understand your logic here
If you posted something on your "blog" (don't know if you have one) but bascially, it was a copy pasted set of whatever, from an older post. Added something new to it, because you assume that it's mint. That there would be no errors in there?
Because bascially, that's what you're saying.
And yes, the rules HAVE been messed up before
If you send a copy paste of your old essay to your lecturer as your honours submission, does that make mean he will disregard it and give you a decent grade ? ๐
Outdated
so youre saying that you dont trust the rules stated in this game jam because it might not be proof checked or something so you just want them to triple post the same thing just to make sure theyre sure of their own rules?
well actually its from a member of epics staff, if they falsely advertise a prize and dont give it out you can actually argue.
I really don't get the problem here.
You guys think that they are incapable of making mistakes.
That humans are perfect.
This is basically what I am getting from your logic.
But we all know that's not the case.
Problem - You thinkt heir rules are outdated , and therefore refuse to accept them. Instead you ask them to clafity their own rules to you personally
Where we are stating that if they posted their rules, its not an excuse. Rules are set and people adhere to it, they just have to suck it up in this case
#1, when did I state that I refuse to accept them?
#2 when did I state that I "think" they are outdated?
VictorBurgos - Today at 8:16 PM
Outdated
(I know they are)
Big difference in this case.
And I am only speaking on behalf of the Cinematics category in this case BTW
I haven't give it all a run through
I definitely will once everything is out there though.
Since obviously people just take what they get
ok well im saying that right now under the special category they did say they need gameplay with something extra on the main forum post, whether or not they proof checked it or whatever is another problem entirely
This whole thing started with your saying you can confirm - VictorBurgos - Today at 7:48 PM
@dull basin ???
If you're referring to the Cinematics category, I can confirm that is not the case for that particular category.
I am looking out for people
๐
Again, I don't see the point of reiterating what I said. I just literally typed it.
Anyway
So am I, you just stated your opinion as a fact and as a result might have mis informed to people to disregard actual rules
Yeah, so, because I know of the specific circumstances of the Cinematics special category
I responded with my knowledge of previous events.
No one ever names their source.
I'll let the source confirm or deny it if they want, when they want.
I mean, should have been pretty obvious by now.
But I won't make it any easier ๐
So yeah, it's good though that you both brought it up.
Lets say, This is my first jam, I come here thinking I want to do a cinematics submission and follow your advice to do it (without gameplay) with an assurance that you can corfirm no gameplay is needed.
So after the jam, their submission is disqualified because it has no gameplay and they come back at you blaming you that you directly mislead them.
What would you say back to people in a case like this?
TBH, I wouldn't be in the wrong.
That would never happen.
(they would not get dq'd)
As long as their submission is an .exe from UE4
Like I said, once all the rules are out though. I will go over them and post my concerns/questions.
Need to see that fine print.
But here you are wrong, they would get disqualified because it directly conflics with project requirements.
Okay
So, let's go along with your logic here
And what those rules state.
Do any of the current Starter Content/Templates have any Cinematics at all?
Now, we need a definition of "gameplay" right?
"Gameplay" (wiki) = Specific Way players interact with a game.
If I open up an .exe file, that's a UE4 game project
I have interacted with it
Now, I am obviously 100% going to the extreme here to prove my point
But I am not wrong either.
If someone wanted to prove the point and it meant a lot to them, they would. But that was a very silly and simple case I presented.
But anyway, even with that silliness, I have technically met the requirements, no?
Well no, game that is openable and by your definition "interactible" is not exceeding the gamelpay which comes in a starter content examples
Not that it matters really. Because like I said, I think it's just a simple mistype/cp/unclear rules for that particular category.
well it does matter
Well, I know it matters ๐
You stated you don't need gameplay, and you can still win on that category
I meant, that my example didn't.
And you still haven't showed where did you found any information to back up that statement when it directly contradict official rules stated on the forum post
But, your main concern is just that if people can target the Cinematics category without any "real gameplay" elements right?
Aye, but I am a warrior of justice.
rahaha
They can't. And you are just spreading mis-information by even remotely implying that they can
The thing is
I am not though.
But yes, I will concede, that currently with how they have presented the rules, it does not make it very clear.
Furthermore you are not providing any evidence to back up your statements, thus even if you would be right at any point your statements are simply not valid ๐
The issue here is, it wouldn't really matter if I showed any proof anyway.
Since like you just stated, the official rules would still contradict it
And official rules would win every time
The real issue here is that they need to update/edit their rules to be more clear
Just having a little argument whether you should follow original rules on the forums or not.
Victor seems convinced that you don't need to as rules are apparently not clear/ not final / wrong
Not really an argument ๐
I think Victor just wants a confirmation if these rules apply to the cinematic category, because it's kinda special, right?
Aye, because technically, I have first hand knowledge that it was a determining factor in the last jam
So, unless they have changed how they think from one jam to another, they need to clarify it.
I can understand that, this category is kinda new, and the 3 rules are copy pasted ๐
^ boom
So it's just normal to ask for a confirmation
I don't get why everyone thinks that just because it's in the post, it's correct
( I mean, I get why)
BTW
this is my first time using crowdforge
and I don't like it
People can just join the team without any confirmation on my side?
blah
lol 
Yeah, strange system they have
I don't get the benefits of allowing anyone on a team
Especially if they don't meet the requirements
Right, but still, people can just join any team they want
yeah, super dumb
but hey, at least they didn't forget to implement a safety check and ask the user if he is really sure about leaving the team
because joining the team again is so difficult right? 
It still needs to have some level of interactivity. It's a game jam afterall!
Apologies that the rules are unclear
I don't get why cinematic category shouldn't mean games
especially if the rules state it has to be a game
if it doesn't need to have any gameplay, shouldn't it be a totally another event?
I know right
special categories are supposed to be extra you can win if I read the rules right
and you can't win non-game
There is nothing un clear about the rules, he just refused to accept it for some reason
nor can you submit such entry
I think this is about that they actually promoted the cinematic video in some game jam
where they didn't even submit a valid entry
usually if you submit a disqualified entry, others would't go promiting it
๐ I only go off of what I have been told. Obviously I wouldn't have said anything (or made something up) if I didn't think I knew what I knew from a previous conversation. Things changed obviously from when I heard last. So that is why I spoke up and wanted clarification. Not a big deal really.
As far as making a new event, pshh... we're down to 4 jams a year.
I'm just saying, it's a totally different thing to make a cinematic and a game
They made that conscious decision based on well, whatever.
would be odd to split the thing between them
If it were a "finalist" category
I would agree 100%
But this is a "special category"
which you can win also if you are a finalist
but you can't be a finalist with a nongame
Which tbh, doesn't make any sense
It's not like you're getting double
swag
Or, if you do, it's just silly
But exactly my point
You can't be a finalist with a nongame
But there's no reason why they should dissuade devs from focusing on some niche category if they wanted to.
Especially since part of the jam is to promote how awesome the engine is, and what people can make in a week.
Just because you make a full sequencer shoot, does that make you any less of a dev in Unreal Engine?
Do you know how much time and effort those can take if you really try?
I guess everyone has their own thing
And it's not like 0 programming is involved with it either.
somehow I doubt we'll ever see "best physics" category ๐
You can still get yourself a full squad and do an amazing sequencer shot in a week.
Haha
https://crowdforge.io/jams/epicmegajam/teams/505 any artists/designers looking for very strong programmer support? I can also take a programmer of any level.
also turns out it's team number 505 soooo
going to go by that name "Team 505"
@wise apex Yes and yes.
Haha, crowdforge is working well, I see xD
https://snag.gy/FRBiYv.jpg
I guess having high expectations scares people
But, it's still very early
And most people stick to teams they already know
And crowdforge jams is still relatively new
I've talked to the devs about some much needed improvements
We should be seeing invite only teams soon.
Among some other things like @mentioning and private msgs
But @somber hazel has at least one fake artist in his mist
'invite only' doesn't make sense
really it should be that you can apply to a team and send a short message or whatever
@rigid fog You mean the guy who send me his portfolio with 2x 8-bit pictures?
Also, wau, I just made a team for fun, came back, and now I'm in this mess ๐
@rigid fog Or do you mean the guy who showed me the portfolio of your level designer in your VR project?
Building a GameJam team is like playing Jailor in Town of Salem, if they don't post their role and a portfolio immediatly, you should execute them
@maiden loom that is what I meant
Invite only to the main channel
Right now anyone can join
So yes, essentially, apply to team
@somber hazel what lol
2x 8-bit guy was from my team, I think. Kicked him out
Either he or another guy, said they were godlike in 3d art
Had no portfolio to show
Said he could make me anything I wanted when asked however
@somber hazel someone from a VR project of mine? Lol
I'm not sure if this should scare me or not ๐
Asked him why he didn't join your team, will see his answer
Hehe. Let's just say... There's a reason why he's not on my team.
He's talented enough though. If he wants to apply himself.
But, I don't know if I would ping him as a Level Designer
@somber hazel but yeah, like you were saying. If people don't have a portfolio, there's no point in wasting your time.
Artists are so hard to come by
Which is strange because there's a crapton of artists in between three discord channels
Meh
If I knew you, and you didn't have a portfolio or even if you did. But I knew your talents, I wouldn't need to see it.
But not everyone does. So, having a portfolio or website on hand is incredibly useful.
It's essentially the same thing as job applications. Did they submit a Resume/CV? No? K... Trash.
I do have a CV, I guess xD
@small fern resumes?
Who is doing that?
But anyway, plenty of people NOT taking it seriously
@small fern I had a lot of gamejams with teams already and people who are like "yeah, I never did gamejams before, but I would like to give it a shot" will leave after 42 hours, I even had cases where people had a party and were drunk
It's just common sense to take people who can show they actually did somthing
Oh wait, I think you mean only the resume talk was 2 much, nevermind then โค
it's more a case of people being able to demonstrate that they're serious
I've had jams in the past where team members have just vanished about a day into the jam committing nothing, and that just destroys you if you were relying on them to do things
I've also had it in the past where members claimed they do could do something, and then waste the entire jam failing to do it before admitting that they had no idea at all
both situations are very frustrating :/
It's not only that though. Sometimes you can account for people not being able to fully invest the time they say they could
The issue is, when you can't.
sometimes shit does happen and people do need to drop out unexpectedly
that's the curse of real life (tm)
but, some people are also just flakey
If you only have two artists....and they both can't commit IN THE MIDDLE of the jam...
You lose precious time
aye
Not only time, but morale of the team goes to poop
it's why I prefer to jam with people who have done the jam before, personally
That's why it is good to weed people out ahead of time
Also, even IF everyone on the team is good, doesn't mean that the teamwork will be :)
Not everyone can work with each other.
It's human nature
it's a game jam, people don't need to be super experts, they just need to be productive
if you only know basic 3d modelling, shit that's fine, factor it into the plan
If you only have one or no artists...well, stick with something light on art
And focus on gameplay
it's rare to have a perfect jam team, so you have to work with what you've got in the time you have, hehe
So yeah...I guess for those of us who have done enough jams, and know what's what... We take them a bit more seriously than others.
But that's not to say you can't have fun while being serious about a jam.
You'll enjoy it more if you take it seriously
because game jams are all in the payoff, IMHO
Well, that depends entirely on what payoff you're attempting also though. If it's just for a solid portfolio piece. Potential recruiting for members for a studio team. Win some prizes. Or just for experience.
I'm sure there are other payoffs as well. But, the one for experience, doesn't neccesarily need to be serious.
the payoff is the project end result, what you want it for I guess is entirely up to you
it also looks bad when you enter the jam with a team of 5 and only 2 people ever do any work, I dunno if the judges factor that in, probably do
Well, I've been on both sides of that, and it's hard to discern. Sometimes there's too much power on one end, and there's obviously only so much one can do if there are very little tasks left.
On the flipside, there's been people who've been credited and didn't contribute anything to the game.
It all comes down to expectations and making sure everyone is on the same page
I feel that some people have hidden expectations and don't make it known until after the fact and shit goes downhill
That's why you poke and prod people before the jam, make sure you understand how much time they are able to commit, and if it's less than what you want, boot them and find somone that can.
Or, if you can handle the extra burden, keep them on.
I love how far the middle team has overflowed into the other teams
website could do with some basic layout work, haha
@somber hazel Your team is too troll
Why haven't you kicked anyone out yet lol
@maiden loom They told me that it was "intentional" that they didn't fix it
Because some users enjoyed it
wat
But I was like...that's good and all, but I don't
it just looks broken
avatars are now overlapping between teams, that can't be intentional :/
@maiden loom https://gyazo.com/f0a3997602e46ecee805c4a1d5acc5c3
what a weird excuse
I mean, it's amusing me - but not because it's amusing in itself but because it's broken in an amusing way
But there should be a lot of nice improvements this week if they seriously take my suggestions like they said they did
We'll see how that fares, hehe
I haven't even tried 'making a team' on there as it stands
You should get a 5-designer team on there
depending on skill distribution it could be productive
....but it could also be absolute hell, haha
game jam teams don't work that well if they're too democratic xD
Depends entirely on the team. I've been in the position where there's been one lead (I or someone else was lead) and where everyone had a fair say. Both can be good or bad, depending on the team comp. It's interesting to see how well (or not) people do in team comps.
If there's a lead, it's not really democratic, since someone has authorative power ๐
it's usually best to have someone in that role
dictatorships can be benevolent, listening and fair, after all
Ah, what I meant was Lead and no Lead teams
Not that you had a lead and everyone still had a fair say ๐
"The concept will be making a 3D Platformer Game with "Game Feel and Juice" they call it. "
" GREATLY Need Artists who can make sprites or 3D Models and its animations And Also Programmers, Music Artists are needed greatly"
what else is there?
but I like that genre is decided in advance :p
I have no issues with genres being picked early on
I do have issues if they start early
And make some "platform base"
I always have few genres I'd want to make a game with
but I can't say beforehand that I'd do any of them before the theme is out
I have tons of things I'd like to do, but the theme usually pushes those out of the window almost instantly
If you are a passionate 8 bit sound designer, why not asking for 8 bit artists?
The coder probably is not good enough to make anything else or he is in the mood of making a 3D platformer, why not asking for people who feel the same?
@rigid fog Give me reasons to kick them if you think I should kick people
And if you hire someone for a job, you only invite 1 guy?
Well then you agree that you'll have to narrow them down
so when you kick people that's akin to them not passing the interview process
Why not start that sooner?
First, why are you even concerned? I think that's my job
I'm sorry, clearly not qualified to comment on something you publically posted
Please do not honor me with a response
it isn't worth your time
what?!
๐
is going on
But I used @ to call someone out, why would you answer for him?
I dunno I didn't feel like I was answering for Victor there
Yeah you didn't ping @ everyone or @ here, so I should clearly have ignored you
my b
Is this one of these awkward moments where you silently walk away from each other? ๐
ClosesDiscord
rofl
But yeah @somber hazel if you are taking this seriously, like @wise apex already stated, it should get done.
If you are just trolling Crowdforge and MegaJam
Like it seems with your team message, then continue on
The later it gets, the harder it will be, not only for you, but those that get booted from the final selection to finding a real team
This process will be easier once Crowdforge implements my suggestions anyway
It's actually refreshing when people listen to good feedback and don't waste time implementing the changes ๐
I don't see how any of your points describe my situation
So you excuse me for trolling? Just because I filter the too serious people with my team message? About booting people from final selection, maybe I'm messaging people in my team chat and let them know?
Final words, if you have proof that I'm trolling anyone, go ahead and report me, otherwise I advice you to stop sticking your nose into my team recruiting process.
I was merely trying to help you out. But I suppose you just don't want to be taken seriously by that reply. Noted. ยฏ_(ใ)_/ยฏ
Is this one of those awkward moments where somebody is way too serious about something again?
@wise apex Depends on what you mean ๐ Someone being serious about not being serious? Or something else?
I think this discussion needs to know that me and Victor are basically rivals or something, that's why I explicitly mentioned him before
Rivals ... ??? What lol
That's probably also the reason why I might sound arrogant at this point ๐
So, I'm sorry for being rude @wise apex
Its ok, I was being a bit hyperbolic in response lol
What, how are you ignoring what I just asked though...
If it was a fight for how many people you can get on your team, then sure, you win. I keep kicking people out after letting them know what's up.
They end up going to your team it seems anyway
And how do you know, the people read your message?
Because they reply
And if they don't?
I dont just kick people without letting them see the msg
Everyone's replied so far
So that's never been an issue
I did have a problem with people coming back to the team though
after getting kicked
Again, some of these issues will get addressed soon
Great, I asked for more stuff yesterday, obviously I won't just kick them
Because they couldnt reply in 24 hours
Oh, you mean like portfolios?
Think a bit more
No idea, I was trying to use the context of what we were talking about to what you said
They who?
You got to remember, I can't mindread ๐
the people who haven't provided how much time they can invest I guess
Aye maybe
wait where'd that msg go
ยฏ_(ใ)_/ยฏ
I wanted to format it
ah
But you guys are 2 fast
:sanic:
I'll stop for a minute
Why? Everything is said
Also, can I still use my team description or are you deciding what's okay and what not?
@rigid fog
I think the point went over my head, my bad.
I was pretty sure we were waiting for you.
but okay
You still haven't told me how we were rivals though @somber hazel
I'll assume what @wise apex said is what you meant.
I don't take offense to your desc, and its obvious that others don't either, but I can see how it'd put some off (assuming vic is)
but hey its working innit?
ppl must want coffee
Nah, I don't care. I didn't think I said anything to that either.
Yeah, let's just finish, now you know why I'm waiting and not kicking
im just cool like that
Sadly, this has nothing to do with #game-jam-chat so, pm me โค
:(
hmm k, brb
should be safe to have 6 people in the team
there will always be one guy/girl who doesn't do anything
should make some rule that first 5 who submit any work belong to the team :p
like, any legit task
can a person join multiple teams in the epic megajam ?
i would like to join a team, but if i have time to submit something on my own too
You possibly could, but I'm not sure it would be adviseable
No you can't
@marsh oxide
I don't even need to see the rules
Definitely can only join just one team
For a million reason, but namely especially so, due to prizes
oh, i see
wtf
lol, crowdforge..so silly
I am glad that @maiden loom started one up though
got himself a coder already
But... you can join more than one team in the jam...lol
hmm, I might have to enter this one
@fathom ore do it!
is it on a weekend or is it a month long thing?
@fathom ore 1-week
saweeeeeet
I'm looking to a be a an observer of any upcoming gamejam teams for anyone running over skype or sharing remotely. Basically I would like to observe (won't comment, interfere with the project at all) I just want to see the process in action.
if anyone is willing let me know ๐
I usually watch every stream that pops up in the channel if I'm not actively working on a tutorial
Where can I watch these streams?
Isnt Canada part of America? 
someone in China would be way outside of your time zone
someone in Mexico, not so much
(screensharing with low latency doesn't strike me as a very high priority, but each to their own)
^^
I don't even see the timezone being an issue with gamejams
there's no reason why artist couldn't work at his/her own pace - in fact it could be even better that way
just think of situation where you and your teammate share few hours of common time, you tell what is needed after your jamming day and the artist does the work needed while you sleep, and then you get fresh assets when you continue ๐
you need to trust the artist to do the right thing of course but then again, you can't micromanage people on short time span you have on game jams, that would kill the fun for everyone
and, usually you'd know most of the needed assets on day one already
timezones really, really help
in the case that something needs to change (it could be blocking someone, or worse, someone might already be working on it), you could lose hours of work because people are available at different times
I've seen it happen, where 5-6 hours work gets wasted because of communication difficulties
in a normal business environment, you chalk that up to the expense, but in a game jam you just lost a fuck ton of time
it's less common for art guy tho, like, you may need to have some changes done to it as plans evolve but other than that, it takes a while to prepare the new art assets anyway
I'd be more concerned about the final crunch before deadline and that everyone can attend it if it goes to that ๐
it's better now for european people
in past, the game jam deadline was like 6AM in the morning
meaning, people had to work through the last night if they still had unfinished tasks
also bit unfair as the game jam theme was announced like 9PM (it's still like that) as you kinda get the theme and then your day is already wrapped up
but it kinda evens out now with the deadline being shifted
Euro timing was a bit nasty, but it was okay tbh
you'd get a few hours to discuss the theme, sleep on it, then nail what you were going to do in the morning
as for the deadline, well you just plan your schedule accordingly or turn up to work quite sleepy
but yeah, time zones wise, I'd like to be working at the same time as other people, so personally that means other people in Europe, or US time zoners who are working during the day
Only if you don't know what you're doing
Been in plenty of successful teams with people all over the globe.
SideFX is giving anyone participating in the MegaJam a 3-month Houdini license ๐ http://epic.gm/megajam
nothing compared to top quality VFX anyway ๐
oh derp, everyone? thats much better than just the winners. nm. move along peeps
hehe - it's pretty nice
I've been wanting to try the UE4 integration since forever, but could never justify the cost
@digital fern - yeah, that's for everyone in the jam. More to be announced ;P
@bronze mirage please don't do that
Really no reason to repost that. You literally just did it yesterday.
Make a team on Crowdforge
Looks like people are getting into it finally.
I have mixed feelings about Crowdforge; I've managed to have a quick chat with a couple of people, but it hasn't been overly fruitful tbh
also Crowdforge breaks if you join more than one team group, lol
I bet it's worth a try!
Would love to hear everyone's feedback on Crowdforge. I know they're working on adding more features, which will help, but do you find the idea of a tool like that helpful? Or did you prefer just using a forum thread and other channels?
It's okay, and it could be useful, but it definitely needs work
for example you can't actually see anything about a team without joining it first
if you join multiple teams, it has real trouble directing you to the right pages
Are you joining multiple teams because you're trying to get more info (since you can't see anything without joining)?
there's no other way to talk to people, so you have to join multiple teams
but yeah, ultimately I would like more information
I do kind of feel like a forum style structure would have worked a bit better, since a prospective 'team' could have had a thread
I've been sending notes over to those guys. And it sounds like some of you have as well.
then you can dip into threads, read them etc, without needing to explicitely join a team or whatever
Yeah, that's legit.
Having not participated in crowdforge but having participated in forum-based group building in the past.... that tends to work well IME.
I expect nearly everyone will use something like Discord at the end of the day when it comes to the actual jam
most people seem to be immediately redirecting to a Discord server from their 'Teams'
And you can have an active subforum leading up to the event and through the end of the event which is archived as another subforum or something
Teams who participate in more than one jam might even be able to post in a "Persistent Teams" thing but that might be overdoing it.
And yeah discord is probably what I'd use for team comms
persistent teams is also a nice prospect, yeah
seperating 'teams' from 'jams' does make sense
Not entirely sure that I have thought it out though.
@copper carbon Crowdforge will be good once they take into account all my suggestions for sure
But, a subforum just for Gamejams.. could be nice
Then split that into LFG, LFM
Keeping the main subforum for announcements
And yes, most teams are going towards their own discord channels. But that is to be expected.
Crowdforge jams should just be for recruitment
Ha - how much of a laundry list have you given them? ๐
Hmm - that's a thought. Will mull that one over
@copper carbon Well...consider my list to you for Gamejams and you should have a general idea :)
What are you guys talking about? The forum is already ugly and broken af. At this point, Crowdforge is the best solution. We will have at least 20 teams each Jam, it will be a mess if you have 1 big LFG and 1 big LFM subforum. And don't even come up with the idea to create a subforum for each team ๐
Guys at Crowdforge are also pretty responsive, so I have a good feeling that they will implement all the stuff we told them.
Whoever thinks about their customers eyes and implements a dark theme first will win the race ๐
If there's anything we can do to make the Epic MegaJam a better experience for this channel, please don't hesitate to let us know. ๐ฃ
I was gone for a week, game jam already over who won etc?
Hmmm
Did you really believe that
?
Jam doesn't even start until the 2nd of Nov ๐
yes i did because i tought it was last weekend
so you got your new team of experts ready vic?
Hmmm, experts. No. Very very talented folks. Yes.
I don't know if anyone could ever consider themselves an expert in UE4
Maybe engine devs
and only in the parts that they created ๐
Hi, I was just wondering where could I find teams to join for the upcoming epic megajam?
There are teams being formed here: https://crowdforge.io/jams/epicmegajam
@copper carbon is it possible to make a link to the Rules post from the Crowdforge page?
I'll ask them ๐
@radiant vessel Hello there
@rigid fog Hello again ๐
Oh hey! ๐