#game-jam-chat

1 messages ยท Page 14 of 1

ashen meadow
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looks so organized

tepid axle
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oh wow, my 2 line game looks overly simple atm ๐Ÿ˜›

velvet echo
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๐Ÿ˜ƒ

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!gameidea

glass fossil
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A role-playing game where you team up with shapeshifters to stop a giant asteroid from hitting Earth.

small fern
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sh*t

glass fossil
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@tepid axle honestly, you're probably more on track than I am. Pretty sure I'm massively taking on too much.

small fern
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that's my idea

tepid axle
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well I tried to make acomplex side scroller last time and failed at that

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I even had a template given to me as well as using all Epics assets

velvet echo
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can always ask for another one ๐Ÿ˜„

tepid axle
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well Im focusing on the actual design this time cuz I think thats my biggest strength ๐Ÿ˜ƒ

ashen meadow
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@glass fossil wasnt your youtube video today about not taking on too much ๐Ÿ˜ƒ

glass fossil
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Yep, totally ๐Ÿ˜† so we'll so where this goes.

ashen meadow
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next weeks episode ... shouldve taken my own advice

small fern
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hmmm

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just did a quick field trip

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will do some photogrammetry but not sure if I can use the textures at all due to 100 MB limit

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should still help on mesh generation

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got only two cliffs basically and then sun came up and couldn't shoot any more ๐Ÿ˜„

frail palm
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How far have every one gotten into their game?

ashen meadow
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i have an idea

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thats as far as ive gotten

small fern
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I got slimmed project with initial menu and level streaming in

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plus the already mentioned field trip but there's no guarantee I can use this data

glass fossil
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Code wise... still starting out, have all the GDD, planning, flow stuff done though.

frail palm
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I have an idea, and was building a prototype little by little

ashen meadow
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you streaming this weekend jv?

frail palm
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yes i am.

ashen meadow
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sweet

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ill stop in over the weekend to check it out

small fern
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oh wow, agisoft has fixed dng import, I could have done this whole thing without initial TIF conversion + color correction

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oh well

wind aspen
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hows everyone going?

feral halo
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@small fern whats your jam idea?

small fern
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settling the score ;D

tepid axle
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Im done ๐Ÿ˜›

small fern
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did you submit already?

wind aspen
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I am liking this theme

small fern
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me too

glass fossil
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It's a fun theme

small fern
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I could take this into multiple directions

feral halo
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Ours is gonna either be awesome or fail spectacularaly

tepid axle
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no way Id submit it if I were done ๐Ÿ˜ƒ

small fern
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although, not being able to do PEGI 18 limits bit the payback aspect

tepid axle
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I got 6 days for bug testing ๐Ÿ˜ƒ

quiet thistle
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@feral halo Same. We have this really cool idea and mechanic going (well, I do anyway), and its either gonna flop or be super awesome

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i just hope the artists i got from the local community college put forth the effort

feral halo
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Ours is full 3d with a LOT of art

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so either itll be awesome

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or itll be trash

quiet thistle
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ah well good luck finishing the art, thats what i always have trouble with...

small fern
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I already planned to not do any art before next week

feral halo
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the advantage of having multiple people

small fern
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but I guess some 3d scanning will do even at this stage

feral halo
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means we can be a bit more ambitious

small fern
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just wouldn't want to do any 3d modeling until I've locked all my gameplay

feral halo
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Our biggest problem is anims

small fern
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so I won't do anything unneeded

grizzled zenith
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I might not participate this time

small fern
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perception neuron would be handy on jams

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could just mocap the anims

grizzled zenith
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I don't have good ideas really

tepid axle
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just think of all those people with great ideas and no means to implement em ๐Ÿ˜›

quiet thistle
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you can use my idea from earlier

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have a characterized scoreboard as a pet or animal, and make the scoreboard really angry... so you have to feed it treats to settle it down

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so its settling the score (board)

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would be super easy and punny

rigid fog
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Perception Neuron takes just as much time and prep

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@small fern

small fern
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probably plenty cleanup too

rigid fog
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Not the end all of solutions, but sure, wpild be faster than most key anims

small fern
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but still, better than nothing

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yeah

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I've tested ipisoft myself in past

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that would be really handy for these kinds of deals

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if you can have fixed camera setup in that one, you don't need to do any calibrations

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and then you could just do the mocap immeatidly, without preparation

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and it doesn't need any sensors or trackers

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but sure, results are not as good

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better than with regular kinect though

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heh

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maybe I should have limited the camera tracking on agi

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this estimates that camera alignment will still take 9h 40 minutes

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and that's for the sparse point cloud only...

tepid axle
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if you had a solution for making full games in 7 days you wouldnt be here wasting your time jamming ๐Ÿ˜›

feral halo
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We are doing a single level

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and itll still be tight to make it in 7 days

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but the nice part is if we wanted to sell it; its not hard to actually add a few more environments/characters

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as most of the cvore mechanics are done

topaz scroll
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I'm going full procedural, environment and music

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Let's see how it goes xD

tepid axle
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as long as you dont tell people it has MP when it doesnt you should be all good @topaz scroll ๐Ÿ˜›

foggy shard
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after good night sleep i decided that I am doing music game idea

tepid axle
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sounds good lol

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(see what I did there)

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lol settle - "Not marry Mr. Right, say"

topaz scroll
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@tepid axle ๐Ÿ˜„ mhhh but it does xD

tepid axle
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air guitars

foggy shard
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i think i want to do my old idea about girl that beat monsters with bass guitar

dull basin
proven badge
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best character title shall be ours !!! muwhaahawha

dire heart
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Jokes aside, looks freaking awesome

proven badge
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@dire heart Cover it with insane texture work and you're even

dire heart
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๐Ÿ˜„

tepid axle
dire heart
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LOL @tepid axle

tepid axle
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if Epic got their shit together I could draw with just splines and reroute nodes ๐Ÿ˜›

whole shadow
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Hey guys ..

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I am in a need of an animator/modeler ... (I wasn't planning to go on this route BUT it so happened... )

wind aspen
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Had to work today:( Can't wait to get back to the making my game. ๐Ÿ˜จ

maiden loom
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Has anyone read the jam rules?

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There are some very concerning statements in it, namely this one:
"All entries become the property of the Sponsor."

uneven basin
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^very common

maiden loom
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no, no it isn't

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usually you grant rights to the sponsor to use your stuff for marketing purposes etc

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this says they own your shit outright

uneven basin
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not sure can they legally ask you to grant rights for marketing purposes to several parties

maiden loom
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sure they can

uneven basin
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but it's not like you have to send them project files anyway

maiden loom
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according to the rules, you do

tepid axle
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just use a heap of pattented algorithms and watch Epic have to pay all the legal fees ๐Ÿ˜›

maiden loom
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lol

uneven basin
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one does not simply claim code as their own

tepid axle
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Epic Jam

sharp berry
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Where is the rules is that written?

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Found it

maiden loom
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downloadable word documents in the main jam thread

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specifically the sponsor documents

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part 4

sharp berry
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no wonder it was such short notice on the stream "for the legal stuff"

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It's pretty hidden away too :/

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So this is a problem...

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Alexander said "its the standard legal stuff"

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I really don't like that the entry content is not being explained..... How far is the "become property of the sponsor" going?

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Is a entry being seen as a unit?

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"The Selected Entrant will be notified by the email or phone according to Sponsorโ€™s sole discretion"

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Wait, does this mean that the entry is the "lead devoloper"?

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I cant find where Sponsor is being defined...

tepid axle
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incase anyone is having trouble

maiden loom
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@sharp berry - yeah, it's pretty hidden, and the links only went up once the competition started :/

sharp berry
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I hope someone can give more info about it soon

maiden loom
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aye

sharp berry
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I mean, I tend to put my jam entries in my portfolio, if I dont have the ownership because it became the property of the 4 sponsors... I cant do that :/

tepid axle
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how is that even viable without a signature though

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you could just say you were drunk when you submitted ๐Ÿ˜›

sharp berry
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Wont change the end result

tepid axle
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and trying to make sure sign shit without a lawyer too

sharp berry
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People dirnk and drive all the time, still accountable..

tepid axle
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theres so many holes in that

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you cant sign a contract drunk

sharp berry
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You agreed to it by making the submission

tepid axle
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its not criminal law its contract law

maiden loom
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the rules state that if you're asked to, you have to sign the corresponding paperwork

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if you don't, you forfeit any prizes you may have won

sharp berry
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I'm 3 pixels away from tagging all the epic members to ask for explenation ๐Ÿ˜›

tepid axle
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yeah see if you sign that then youre screwed ๐Ÿ˜›

maiden loom
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you already implicitly agree to the terms by entering the competition

dire heart
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Guess i should've read the rules beforehand

sharp berry
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I didnt knew them when I signed up

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Were they present before 6 october?

maiden loom
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no, but you haven't entered until you post a submission

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so don't worry about that

tepid axle
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and the EULA states what a submission is and the rights you give up

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Im guessing they just used poor shorthand

dire heart
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Just to be clear, when you submit your game you're also giving away your rights to it?

sharp berry
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In this MegaJam, appearently yep

tepid axle
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you give away some rights, they like to advertise their engine and Allar needs rights to stream it etc

sharp berry
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Incomplete, garbled, corrupted or illegible entries are void and will not be accepted. Sponsor is not responsible for lost, late, damaged, delayed, destroyed, misdirected, or incomplete entries. All entries become the property of the Sponsor. Persons discovered entering under multiple identities will be disqualified. Sponsor reserves the right to disqualify false entries or entries suspected of being false. In the event of a dispute as to the identity of a Selected Sweepstakes Entrant, the Selected Entrant will be deemed to be the person whose name and relevant information was given at the time of entry

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So the ownership goes to Falcoln NW, SpeedTree, Intel and Houdini

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Is Epic a sponsor too or are they the organizer?

tepid axle
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I would take that as they mean the copy you send them not all exclusive rights to commercially use all IP/Assets etc

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in otherwords you dont license them a copy of your entry

sharp berry
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In that case, why isnt this one used instead like normal

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As a condition of entry, Contestants hereby provide a non-exclusive irrevocable worldwide license to Sponsor to use the Submission in any and all media throughout the world for the purpose of promoting the Contest and future versions of the Contest and Sponsorโ€™s Unreal Engine marketing, but for no other purpose, without any additional compensation, the term of which shall be the entire life of the copyright

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As Ambershee already stated in the topic

tepid axle
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it is, thats the one in the EULA, thats what you agree to every time you use UE4

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its under submissions

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I can understand not being happy with the wording though, Id ask for clarification if I were you

sharp berry
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So, before you give up your property, you give Epic an exclusive license, and then you lose your entries ownership ๐Ÿ˜„

tepid axle
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all I can do is piss fart bout until Epic legal gives you a proper response

maiden loom
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the line pointed out is very ambiguous, because 'submission' could be interpreted to consistitute things like IP rights

tepid axle
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yeah in the EULA submission isnt even written in correctly

maiden loom
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and they 'own' it, so you wouldn't theoretically be able to post it elsewhere

tepid axle
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they dont ask you to give up IP ownership or any commercial right to your work, they only ask to use it for marketing purposes

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even so if they want the packaged game what good is that without the raw copy?

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if they decompile it thats very shadey

maiden loom
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the normal rules asks to use it for marketing purposes

sharp berry
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Well, I will write myself a paper and have it say "I hereby provide a non-exclusive irrevocable worldwide license to Amsanity to use the Submission in any and all media throughout the world for the purpose of promoting himself and have it downloadable in his portfolio"

maiden loom
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the new one says "All entries become the property of the Sponsor", which is different

tepid axle
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if you cherry pick but in context it doesnt sound quite as bad

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just contact Epic, we have a week, Im sure legal can get to work on Monday if they left already

maiden loom
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in the sponsor agreement, that is literally what it says, it isn't cherry picked

tepid axle
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"Sponsor is not responsible for lost, late, damaged, delayed, destroyed, misdirected, or incomplete entries. All entries become the property of the Sponsor. Persons discovered entering under multiple identities will be disqualified."

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if that context it makes more sense

maiden loom
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There is no additional context

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it says, what it says

sharp berry
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If you cherry pick, once you made the submission, you have to ask permission to the sponsor to have it posted on the Epic MegaJam submission threat, as it became the property of the Sponsor

maiden loom
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well, it isn't a submission until it is in that thread :p

sharp berry
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Paradox! ๐Ÿ˜„

tepid axle
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they are talking about entries as a piece of compiled software not all your IP/Assets etc belong to them

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doubt theyd hold you at gun point, hand em over mate

sharp berry
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What if, you made the submission 6 hours before deadline, at this point its property of the Sponsor, but what if, 3 hours before deadline, you find a bug that you can easily fix. Are you allowed to update your submission (you will change the property here)

tepid axle
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just contact Epic, obviously its not written very well and the EULA needs an update anyways

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then they can clarify entry and submission properly

sharp berry
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At what time does Epic start their day? 9am local?

tepid axle
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not sure why Epic would take other peoples games when they can barely finish their own lol oops

upbeat wren
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@tepid axle BUURRNNNN

tepid axle
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just doin my part to settle the score ๐Ÿ˜›

sharp berry
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No streams atm on Twitch? ๐Ÿ˜ฎ

silver swan
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its just !game idea

dusky python
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!gameidea

glass fossil
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A strategy game where you slay knights to prevent the end of the world but you keep jumping backward in time.

uneven basin
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question: if I attach sphere collision to skeleton socket with custom channel collision, can it affect the skeleton trough the collision(under assumption that skeleton is simulating physics too)

maiden loom
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that is an awesome game idea

scenic venture
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@uneven basin Yes.

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Collision still bumps into each other even when attached together.

quiet dawn
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this is actually super legit

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so the game would be about defeating that drag back in time

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!gameidea

glass fossil
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A horror game where you count anything that touches you in a network of underground tunnels and there's no gravity.

quiet dawn
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how does this bot do that? markov chain?

calm bough
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!gameidea

glass fossil
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A horror game where you deliver forum badges to solve a mystery and you have way more limbs than necessary.

small fern
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@maiden loom yeah, I told about that yesterday here, also asked Alexander about it here and in the MegaJam thread

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It is alarming alright

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I will not submit if that rule stays till submission deadline

tepid light
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Do you have such high hopes for the future of your game?

sharp berry
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That should never ever be the question @tepid light

lapis lichen
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Hey everyone, just to let you know @ruby cradle and myself are looking into this to clarify the wording.

small fern
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@maiden loom oh right. You replied to me on thread too :) just reading it

tepid light
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Great

small fern
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@lapis lichen thank you :)

sharp berry
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Awesome, thanks for the update @lapis lichen

lapis lichen
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No worries, just wanted to let you know we had heard you causes for concern and are looking into ๐Ÿ˜ƒ

small fern
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I get why that text is there, I really do but the way it is worded technically also gives the sponsors our whole IP too

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(It is there so sponsors can use the game for whatever marketing reason or showcasing their picks winner without getting into trouble)

sharp berry
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The Non-Exclusive License that is being given in the default rules is sufficient for that

small fern
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Yup

sharp berry
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The giving the property to the sponsor is what I dont understand

tepid axle
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awesome great stuff

small fern
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I want to believe thats just an oversight with legal department

tepid axle
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lol that under 100mb category, how small is your project @small fern ?

small fern
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I try not to provoke people about that at this stage of the jam :)

tepid axle
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well I got a blank project here and its 130MB

sharp berry
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130? mine is just 12mb

small fern
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Sounds about right

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Lol @sharp berry

tepid axle
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maybe the difference is CPP

small fern
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Cpp diff is more measured in kilobytes for blank project

tepid axle
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well the exe alone is almost 100MB

slim light
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packing for shipping reduces it a lot

sharp berry
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I cant CPP

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Just strip away everything you dont need

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plugins and such

tepid axle
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yeah trying shipping now @slim light ๐Ÿ˜ƒ

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already did that @sharp berry

sharp berry
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Dont use starter content

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Dont exceed 512ยฒ for textures

tepid axle
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its blank BP project

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no assets cept for acouple of fonts

sharp berry
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Go full Mobile

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Wait, no. I take it back

small fern
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Use unity, rename folder to WindowsNoEditor

sharp berry
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bad advise

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I want you to exceed 100mb ๐Ÿ˜›

small fern
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They will not notice

tepid axle
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somehow 1.09MB of content bloats out to 24MB

small fern
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Oh right, "Made with Unity Personal Edition"

tepid axle
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maybe the compression works in reverse

small fern
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@tepid axle just read the official package reduction doc

tepid axle
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dude

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if I was an idiot I wouldnt be asking

small fern
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Lol

ruby cradle
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Hey, I heard there were some questions about the rules?

small fern
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Sorry

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@ruby cradle you mean other than that one Jess told you are looking into?

tepid axle
small fern
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Cant remember seeing much else here

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@โ„–โ‚ง well fps template packages to over 300 MB by default :)

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But sure, not empty

ruby cradle
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Yeah, I see section 4 has a line about the sponsor owning the game

tepid axle
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yeah but if its not even possible to get blank project to 100MB then the category is bullshit

small fern
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@tepid axleit is possible

tepid axle
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unless its 100MB compressed before install

slim light
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it 100% is

ruby cradle
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I'm going to have that clarified better

maiden loom
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just remove it, the jam rules themselves should be adequate

small fern
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I would give figures how low you can go but I will wait till submission deadline is over :p

tepid axle
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my android project came in under 100MB so Im not sure why PC packaging is so much larger, mind you I did that on 4.13 not 4.13.1

maiden loom
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it already provides provisions for sponsors to use submitted materials for various purposes

ruby cradle
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Yeah, I'll have an updated version out soon. Just wanted to make sure y'all knew it doesn't mean we're trying to own your jam entry

sharp berry
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From my perspective, the sponsors are trying to own it ๐Ÿ˜„

tepid axle
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lol 150MB for this one, crazy

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oh yeah thats kinda better

uneven basin
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is it even possible to attach physics constraint to characters?'

tepid light
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ehh.. I started making an RTS, and I'm worried it might me too complex project for a one person team

uneven basin
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apparently you can attach stuff to characters, you just cant do it from properties panel, only construction script

sharp berry
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My Game Project atm is just 48,8 MB @tepid axle

small fern
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@sharp berry don't provoke him ;D

uneven basin
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is this a measuring contest? ๐Ÿ˜

tepid axle
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yup I got it down now, thanks for the clarification though I just didnt want to be wasting time

sharp berry
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Who has the smallest wins @uneven basin ๐Ÿ˜„

tepid axle
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my GearVR project is 58MB I just wanted to know if windows could go so small

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but I forgot that Bill Gates has a little one ๐Ÿ˜›

sharp berry
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I think we can go even smaller

tepid axle
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I remember Just Gravy was tiny

sharp berry
tepid axle
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yup

small fern
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heh

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agisoft haven't even aligned cameras for my first photoscan scene yet

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been calculating that 8+ hours alone

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left it to calculate while slept, still doing it

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I may need to process rest with less hq settings

tepid axle
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well you guys are doing better than me, I managed to get mine down to about 56MB min that should do though

maiden loom
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agisoft seems awesome, but it also seems like you need a pretty hefty machine to actually run it

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it doesn't do distributed computing, does it?

small fern
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well, you'd really need to have a build machine with agi, with tons of GPUs in it as it's a lot faster

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but you don't have to go all out on settings

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you can get quick scans in just few minutes

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and since I'm targeting under 100mb , I really can't use the extra details either

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heh, my "sparse" point cloud ended up to have 2 million points

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that's not very sparse ๐Ÿ˜„

mild spear
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afaik the pro version has some network capabilities. never tried it though

small fern
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yeah, it could have

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never been interested on that though

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if I had money for pro, I'd just use RealityCapture instead

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Standard agi does almost everything that Pro does for photogrammetry use, just little more tedious to use as it doesn't support scripting

mild spear
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I've had a few occasions where it would have come in handy... but the license cost is kinda prohibitive

small fern
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photoscan standard is $179 for perpetual

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I dunno, I find that ok for what the software does

mild spear
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did you try RealityCapture for a few things?

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the standard ist absolutely great. networking is only in pro though, and that is quite a bit more expensive

small fern
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I tested RC

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RC is $99 for 3 month sub atm

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so that's ok''ish

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their perpetual licenses are way out of my ballpark though

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I think one version was like 10k

mild spear
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yeah, they become really expensive....

small fern
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RC is just crazy fast compared to agi, and gets better results

mild spear
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but just quality and speed wise?

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that's two very good reasons then ๐Ÿ˜‰

small fern
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RC definitely has more advanced algos

mild spear
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have you done some 1 to 1 tests with the same sets of photos?

small fern
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nah, I've only tested RC demo, it doesn't have export, but you can see the difference on speed and nise there already

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and I know people who do way more photogrammetry with pro gear

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one person said that "RC beats Agi, pants down" ๐Ÿ˜„

mild spear
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haha

small fern
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but agi isn't bad either, especially if you are on a budget

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it's way better than any of the free alternatives

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and you can get good results with it when you know how to use it properly

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just more time consuming that RC

mild spear
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yeah, I've been using agi for quite a few years now and was never let down by it.

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will have to give the competition another go though, there has been quite some development....

small fern
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my biggest improvement on agi workflow (besides realizing how to shoot the images properly) has been the moment I realized you can filter the sparse point cloud points and then realign cameras with only remaining good data

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dense point clouds tend to get a lot better with less noise

mild spear
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yeah, there's a few things nobody really tells you about that makes or breaks a solve sometimes ๐Ÿ˜ƒ

calm bough
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anyone tried autodesk recap 360?

mild spear
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quite a while ago, wasn't too impressed at the time

ruby cradle
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Ok, rules are updated and the line is removed

small fern
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@ruby cradle thanks for looking into it!

uneven basin
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anyone know how to enable angular drive on PhysicsConstraint component?

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ah nvm

wind aspen
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hows everyone going?

uneven basin
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giggling how stupid this game is gonna turn into

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I should gif this

wind aspen
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I really liking how my game is coming along

austere glade
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i almost deleted all my code by accident last night lol

wind aspen
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its definitely not making the under 100mb

austere glade
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there is a category for that?

wind aspen
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yeah

small fern
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special category, yes

austere glade
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interesting, i could probably make that

small fern
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check the forum thread

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link is on channel topic

wind aspen
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i might try for best character

austere glade
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will do thnx

small fern
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I'm tempted to try char thing too

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but I'm terrible artist

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which is why I only do more technical stuff on art side

wind aspen
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I am thinking of having a suprise ending

austere glade
#

I'm shooting for a minimum viable product to ship on to the play store - this competition is just motivation to do complete it/keep it lean, if it wins anything its just a bonus

uneven basin
small fern
#

I already figured ending and starting point, still working on details what happens in the middle

wind aspen
#

awesome

small fern
#

story driven things are not the best things for game jams

#

so much to work on

wind aspen
#

I am keeping a blog of screenshots

small fern
#

lol

#

I hate windows 10

austere glade
#

yea.. even creating the ui elements to convey the story is a nice chunk of work

small fern
#

I couldn't start processing dense point cloud on agi as there's no opencl devices anymore on list

#

win10 update must have broken something

#

I haven't updated gpu drivers for ages

#

I'll try new drivers, maybe win10 anniversary update removed something they needed

#

so far I've only seen things that have gone worse, still waiting for the moment when I spot some improvement ๐Ÿ˜„

austere glade
#

.. the resource monitor is kinda nice

small fern
#

it looks the same?

#

what's the difference?

austere glade
#

i love how you can't change the clock by clicking on it anymore, thats where agenda management goes now - you have to right click now

#

compared to 7 i guess

small fern
#

oh you mean like that

#

yeah

#

I don't like the win10 clock either ๐Ÿ˜„

austere glade
#

anyway, back to ze jam, gl everyone

small fern
#

wonder if you can get the round thing back somehow

#

and yup, after installing nvidia drivers again, things work again

sharp berry
#

I love it when I google @pine fulcrum Guide and googles first result is Allar/ue4-style-guide

small fern
sharp berry
#

Hahahaha :D:D

tepid axle
#

I think someones trying to tell me Im a space cadet

scenic venture
#

I'm pretty handsome on my google results

#

I'll take it

mint flint
#

whoot I find myself when I search for myself ๐Ÿ˜ƒ

tepid axle
#

thats actually rather impressive ๐Ÿ˜ƒ

mint flint
#

Everyone having fun jamming I hope. Going to try and prototype out a quick test when I get home and see if I can participate ๐Ÿ˜ƒ

wind aspen
#

having a blast ๐Ÿ˜ƒ

mint flint
#

whoot. learning stuff I hope

#

if my prototype works out I get to learn multiplayer

tepid light
#

And I'm considering scrapping my current idea...

#

too much work

#

and I don't know if I should just go with a backup plan... that I don't have right now

mint flint
#

you've got like a week. thats a ton of time to do anything

wind aspen
#

woohoo! Testing packing success ๐Ÿ˜ƒ

mint flint
#

at the worst find something that looks like fun to learn and just make a little game out of it ๐Ÿ˜ƒ learn something and get qualified for a prize!

wind aspen
#

its a lot of time if you have that much free time

dusky python
#
#

EXAMPLE SUBMISSION

tepid axle
#

merga jerms

small fern
#

that entry would have kick ass visuals

#

and blueprint spaghetti ๐Ÿ˜„

sharp berry
#

Is that example really necessary?

#

looks at previous months

#

Yes it is

mint flint
#

lol

small fern
#

I briefly looked at past entries

#

there were plenty "I did it all" with 3rd party content

mint flint
#

oh yeah

small fern
#

but

mint flint
#

plus half the time they dont even put the link anywhere visible

small fern
#

those people will still do it

#

no matter what you put into example

sharp berry
#

Thats (imho) a general problem. When I see for example the UE4 Facebook group, many people take/buy a bunch of assets, throw them in a level (procedural generated because why bother effort) and call it their masterwork

small fern
#

yeah

#

tempted to link that "I did this" comic strip here ๐Ÿ˜„

glass fossil
#

infiltrator demo got reused on an actual steam greenlight trailer ๐Ÿ˜†

sharp berry
#

Sometimes its funny, people working with high quality assets (i.e. taken from the Kite Demo), then encounter newbie problems....

#

Start at step 4 to be pushed back to step 3 only to discover that step 1 and 2 are damn handy to know ๐Ÿ˜„

mint flint
#

then they come here and ask for help

#

then reject the help because they don't understand

#

then spam the forums for the same help and yell at people for helping them the wrong way

small fern
#

well, sometimes they try to hire you too

sharp berry
#

Ye and post 10 different Hub questions with the exact same text ๐Ÿ˜›

small fern
#

with their kickstarter millions

mint flint
#

I watched a reddit thread where someone complained people were not helping him the right way and was yelling at them to help him the way he wanted

small fern
#

when KS goes live, they get 50-500$

#

but, I doubt there's any way to prevent people from trying to do that

#

some just don't have patience to do the ground work first

mint flint
#

let's just fix that to "some just don't have the patience to do work"

sharp berry
small fern
#

what is that?

sharp berry
#

A curved wall with 2 lamps on it ๐Ÿ˜›

#

but the left one seems to be a little rotated in the wrong position

#

Lets flip a coin to decide to waste time on it or not

#

!flipcoin

#

We need a flipcoin bot command

small fern
#

oh, lamp

#

!gameidea

glass fossil
#

An adventure game where you salute squids in the year 3,000 but you're made of water.

small fern
#

huh

sharp berry
#

A game about Poseidon! Cool

small fern
#

that's actually half of my thing

sharp berry
glass fossil
#

lol

rigid fog
#

Ah wells

#

Always next year

sharp berry
#

Didnt you had almost a full team?

rigid fog
#

Had to drop out due to Hurricane

sharp berry
#

Ahh\

#

Damn you Matthew

rigid fog
#

Which made everyone else disband sadly

glass fossil
#

Why would nature conspire against man?

sharp berry
#

You can always make a solo project

rigid fog
#

If there is power after it hits sure.

#

Have to start taking pictures of the house

glass fossil
#

Is the "project name must not be longer than 20 characters" rule in the editor actuallly important? Seems like an odd limit.

maiden loom
#

Windows can only have paths of a certain length

#

if you go over that length limit, shit breaks real fast, hehe

glass fossil
#

Thats fair, better safe than sorry ๐Ÿ˜ƒ

maiden loom
#

indeed

grizzled zenith
#

how's the jam going everyone? I gave up, didn't have any good ideas really

echo depot
#

If anyone want a 3D artist, programmer, music compose and sound designer, pm me

maiden loom
#

I already won it, all prizes

#

the rest of you can stop and give up, and enjoy the weekend instead

#

go outside and enjoy life ๐Ÿ˜‰

echo depot
#

I have a ton of ideas

maiden loom
#

I am in no way trying to influence you out of not entering, of course

#

but honestly, you didn't want to do a game jam anyway

echo depot
#

Well for me to stop would imply that at first I assumed that I had any hope to win

#

Though this year was good, I won a google competition , almost won the NASA space apps competition

#

Looks like I am on a roll

grizzled zenith
#

Got the swag finally today btw ๐Ÿ™‚

#

bit disappointed there were no sunglasses tho

#

I wouldn't call it epic swag box, it loses its meaning, more like ok swag box

tepid light
#

I got ue4 beanie hat and a paper model from the infiltrator demo.

#

plus some stickers and a pin

#

what did you get?

grizzled zenith
#

t-shirt, stickers, clip thing and a metal keyholder thing

#

now I'm jealous ๐Ÿ˜›

#

beanie hat would be great

#

same with the backbag

wind aspen
#

hows your games going?

frail palm
#

I'm back streaming again.

mint flint
#

I got the beanie it's awesome. then my kid took it from me ๐Ÿ˜ฆ

tepid light
#

@frail palm link pls

frail palm
uneven basin
#

ehh, I started using physics simulated sphere collision as FABRIK ik, and it broke the physics constraint

#

unreal, wai u do tis

tepid light
#

Heh. I had to much trouble with physics in ue that I don't even try to make games based around it.

uneven basin
#

I like the challenge

#

I did physics based game in last megajam too

tepid light
#

I don't like to be stuck for 10 hours fighting one small thing that won't work.

lament oar
#

dont ever become a programmer then :p

tepid light
#

too late ;p

uneven basin
#

hm, linear motor is running out of juice at 45 degree angle

#

why

lament oar
#

I once spent 3 months figuring out a calculus solution to a task (had to learn it first). That was super testing of my abilities but the intense buzz I got when I did it.... worth every minute.

uneven basin
#

apparently the size of the physics object affects the outcome?

#

allthou I have mass override

#

what

#

aight, well now it works

#

only had to set the rebound force to 500k or something

#

save all, call it a day

#

crack a beer, video games

sharp berry
#

205 MB when packaged.... kill me now -.-

sharp berry
#

Managed to cut it by half, but Fatal Error when launching the game ๐Ÿ˜„

tepid axle
#

Im getting that too actually @sharp berry what error is it?

sharp berry
#

I cant screencapture it ๐Ÿ˜’

#

but the error says "Fatal Error"

#

Pretty conclusive

tepid axle
#

yeah my crashes with some cpp error

#

think its to do with shaders

sharp berry
#

I dont CPP

#

:p

tepid axle
#

just because you dont doesnt mean the core of the engine isnt written in it

sharp berry
#

undoing the changes isnt fixing my problem T_T

grizzled zenith
#

So here are the pro (some obvious) tips for reducing size once again: 1. compressed cooked packages from project settings 2. disable crash reporter from project settings 3. package on 32bit 4. after packaging, remove the engine>extras folder

tepid axle
grizzled zenith
#

those will get 260mb package to 80mb

sharp berry
#

Included error reporter... it just said: You do not have any debugging symbols required to display the callstack for this crash.

#

\o/

tepid axle
#

I dont get it cuz this is almost a blank project Im trying to run

grizzled zenith
#

try it on 100% blank

#

what engine version?

tepid axle
#

I will later, I gotta keep working at this point

#

it says in the error 4.13.1

grizzled zenith
#

I had my 4.12 not package an empty project 2 jams ago*, it was weird

#

couldn't figure out what was going on

#

but I moved to 4.13 anyways

#

now it works

sharp berry
#

I think I'll have to migrate my stuff to a new project and try to build it again -.-

#

Yeah, works again

#

wipes the sweat away

#

Bellow 70mb! ๐Ÿ˜„

glass fossil
#

score!

coarse light
#

it has begun

tepid light
#

Im under 80MB right now... and blueprints take no space so I will be good for size

ashen meadow
#

so much room for activities

tepid light
#

20 MB for cubes and materials that don't use textures is ok I think

coarse light
#

i wonder what everyone is doing

#

since when did size matter ?

ashen meadow
#

special jam category

#

for 100 mb uncompressed and under

coarse light
#

:/

#

thats one shitty rule

ashen meadow
#

not a rule, just a special category for extra prizes

coarse light
#

oh i see

glass fossil
#

@coarse light Epic set aside some extra prizes for people who do

  1. Under 100mb final project size
  2. Only 1 person on team
  3. Coolest character design
coarse light
#

ah..

#

I see @small fern qualifying for that special prize already.. also you alice xD

glass fossil
#

Just some cool bonus prizes, not the main ones mind you.

Winners of these special category prizes will be rewarded with Unreal Engine stickers/buttons, an Unreal Engine Game Jam t-shirt per team member, a Fortnite Alpha access key per team member, and a Shadow Complex Remastered key for Steam per team member.

tepid axle
#

Im more in it for the personal challenge

coarse light
#

challenging ones' self

#

wew

sharp berry
#

Which actual size will be judged? Size or Size on Disk? (it has 0.1mb difference atm :P)

tepid axle
#

be water my friend ๐Ÿ˜ƒ

sharp berry
#

Yea, no help at all Bruce, thanks

#

It feels like its almost near impossible to stay bellow 70mb

#

Ive to clean everything before each build, else it will exceed 70mb (by 600kb..)

vagrant pine
sharp berry
#

Removing plugins doesnt seem to help much

glass fossil
#

learned how to make skyboxes ๐Ÿ˜ƒ

sharp berry
#

I still need audio, this is gonna be a pain ๐Ÿ˜„

#

Looks nice, sky for hell? ๐Ÿ˜› @glass fossil

tepid light
glass fossil
#

not hell specifically but close enough ๐Ÿ˜ƒ

tepid light
#

Hehe. Designing AI for an rts and letting bots fight each other is fun.

#

Especially with wacky, physics based, death animations ๐Ÿ˜ƒ

sharp berry
#

Haha ye ๐Ÿ˜„

rose gust
#

Ah crap. Forgot yesterday was Megajam

sharp berry
#

So jump in now!

rose gust
#

So what teams are existing?

urban summit
#

Hi everyone

#

How yall doin

rose gust
#

Not bad.

sharp berry
#

Pretty good, starting scripting phase earlier then thought

#

@tepid light thx for that site ๐Ÿ˜›

small fern
#

@ScottMichaud#0793 @kilon#3275 was looking to team up earlier here

#

Wtf discord

#

Lets just break the tagging.. Again :D

rose gust
#

Kinda torn between doing another jam entry alone, or contributing to a larger team to get some more team development experience.

small fern
#

anyway, you've only missed one day, so nothing cruzial there ๐Ÿ˜ƒ

rose gust
#

Yup yup

#

I mean last megajam I essentially did my entry in two-three days.

#

Couldn't get the original mechanic to work so I pivoted lol.

#

Well... work well.

small fern
#

I'm debating myself if I'd go all out on assets or still focus on under 100MB thing

#

that's still point cloud, would need to mesh it

#

plus I couldn't make that many as detailed models for environment in this time..

rose gust
#

Huh. Looks like Sleepless Meatbags aren't registered this time.

#

Nice btw

small fern
#

thanks, will try to see if I get some lower poly out of it with zRemesher, I might be able to use some of it still if I don't use the texture as is

#

there's no way you could use 4k textures in 100MB cat ๐Ÿ˜„

rose gust
#

Ah... you're hoping for the 100MB category? :p

small fern
#

I'm doing it atm, if these models get in, I'll be definitely only person who did photogrammetry for that cat ๐Ÿ˜„

#

I'm well under 100MB now

rose gust
#

Yeah that seems likely lol

small fern
#

tempted to scan myself for the character ๐Ÿ˜„ that would be super awkward

#

just not sure how I could do it, like practically

#

and I don't want to cheat by letting someone else taking the pictures

#

as I'm going for solo entry

#

otherwise I could just list photographer as second member

rose gust
#

@sharp berry I was under the impression those modes were to limit the color palette so that average-sighted viewers can see, while likely not what the user will actually see, but the levels of detail that the user can see.

#

So, like, if you use a muddy green and a muddy red for team colors, with roughly the same intensity, turning on the red-green colorblind mode will likely make them look the same. If they do, then someone who's red-green colorblind cannot differentiate them, and you should reconsider using that palette.

#

It's a debug thing.

foggy shard
#

i feel like my game going to be supper minimalist if i keep this speed

storm blade
#

hello jammers

rose gust
#

Hey hey

brittle lintel
#

"All entries become the property of the Sponsor." Can you explain this in more detail?

small fern
#

@brittle lintel that part from the rules have been removed already

#

no issues anymore with that ๐Ÿ˜ƒ

#
brittle lintel
#

Thanks @small fern

small fern
#

np ๐Ÿ˜ƒ

mint flint
#

yeah Alexander tends to use older docs when doing the rules and some changes never quite get done when the jam goes live. I think it's normal for someone to find an error or 2 at this point ๐Ÿ˜ƒ

small fern
#

oh, but that was a new rule I think?

#

it was only for sponsors rules

#

usually we get the regular jam rules which were pretty much unchanged

mint flint
#

yeah the epic rules are much larger

small fern
#

but stuff like that happens easily when there's lots of legal jargon that people put to cover their own backs, I doubt it meant to be worded like that intentionally

mint flint
#

but he pulls those from some other crud and misses stuff lol

#

yeah

#

legal template and all

#

it's funny when he misses dates

small fern
#

deadline is still not there?

#

I mean, it wasn't yesterday

#

forgot to ask about it ๐Ÿ˜„

#

there was no deadline on announcement thread nor countdown clock

#

only text that said there's week to do it

#

oh right, you didn't even mean that now

#

but yeah, deadline is missing ๐Ÿ˜„

#

it has this text: "submit before the deadline"

mint flint
#

heh

#

yeah sometimes I feel for him and chance. there is so much work they do for the community

small fern
#

I'd assume the deadline is same as last year

#

so it's till end of next stream

#

it'll be full week at that point

mint flint
#

yeah it says that in the page itself

small fern
#

where?

#

because, I didn't spot it

#

this is everything I find on that post about how long we have:

#

In Unreal Engine game jam tradition, we'll be kicking this one off and announcing the theme on the livestream on October 6 and giving participants an entire week to create and submit an awesome game built in the engine.

mint flint
#

In Unreal Engine game jam tradition, we'll be kicking this one off and announcing the theme on the livestream on October 6 and giving participants an entire week to create and submit an awesome game built in the engine.
Submit the following to the SUBMISSION thread before the end of the October 13 livestream and include the following info:

#

its under the "Submission Thread" link in the main post

small fern
#

ah

#

I missed that part

#

heh, it's bolded

#

but in orange

#

so it actually works against me noticing it ๐Ÿ˜„

mint flint
#

ah

small fern
#

well, all good then

mint flint
#

๐Ÿ˜ƒ

#

I'm not even jamming. Just gonna knock out like 40 videos instead over the week ๐Ÿ˜ƒ

#

if I can stop playing games that is lol

small fern
#

@tepid light that chiptone looks nice, from the same site ๐Ÿ˜ƒ

#

also, for sfxr ports, there's also this

tepid light
#

nice

#

thx

mint flint
#

I was playing with that last night

small fern
#

not sure how that differs from that other one

#

I'd guess they are just ported by different people

#

I have more pro synth stuff on VSTs but would be nicer to use free stuff in game jam spirit

mint flint
#

bfxr is the one I normally use but that chiptune is fun

small fern
#

although, there's no way I could make models in blender etc ๐Ÿ˜„

#

@mint flint you jamming now? ๐Ÿ˜ƒ

rigid fog
#

Bxfr is the shit

#

For some quick custom sounds

mint flint
#

@small fern I'm skipping this one. I want to get the Settings nodes done so going to rock out on that instead

small fern
#

I dunno, this chiptone is pretty dope, just kept hitting random and mutate, got this

#

(just press play)

#

planning to do more sci-fi setting

#

@mint flint oh ok, although it's not like Allar and Epic wouldn't have enough games to play with..

#

259 entries signed up so far

mint flint
#

yeah I saw that. I might still do it if I can i've got a crazy idea I want to try out loll

glass fossil
wind aspen
#

@small fern How's your game going?

small fern
#

@glass fossil oh, you're going sci-fi too

rose gust
#

Shouldn't be too bad.

small fern
#

I'm just about to start my spaceship physics ๐Ÿ˜„

glass fossil
#

@small fern yep! SciFi horror ๐Ÿ˜ƒ

rose gust
#

If you don't care, subdivide and extrude a cube a bunch. :p

wind aspen
#

Cool

small fern
#

also, will have more than one planet

#

@wind aspen mostly planning and got core framework done

#

will move into gameplay elements now

#

I kinda wasted time yesterday by watching some sci-fi movies for inspiration ๐Ÿ˜„

#

just by skipping through but still

glass fossil
#

distractions distractions ๐Ÿ˜†

small fern
#

yeah, just looking for things to make in art direction before I start blocking out levels

#

never ever done any sci-fi game before

wind aspen
#

I got my core gameplay going. Im working on how to improve player experience

glass fossil
#

so fast ๐Ÿ˜ฎ

upbeat wren
#

@small fern Finally resolved my issues, we are going with another design and having to make up time

small fern
#

cool ๐Ÿ˜ƒ

glass fossil
#

Eyes are going buggy, probably time to take a break ><

small fern
tepid light
#

With a heavy heart I made a decision: I won't be able to execute my good idea in a satisfying manner, so I have to fall back to my easier, alternate version.

#

Better to properly execute an average idea than to waste a good one.

tepid light
#

The more I think about it, the more I like my second idea.. Won't get as much points for the theme, but gameplay might be better.

safe halo
#

Hooray for lowered expectations!

tepid light
#

๐Ÿ˜ƒ

safe halo
#

Omg bfxr looks really useful for sounds, thanks for the tip! It'll beat my last game where I recorded my voice making sound effects...although that was pretty funny

wind aspen
#

Running on caffeine ๐Ÿ˜ต

silver swan
#

yeah ive had about 3 cups from morning to lunch while jamming really feeling the caffeine

tepid axle
#

or as I like to call it, Jam Juice

glass fossil
#

Okay after a short nap, a handful of ibprofen, and one vicodin, the brain has returned to normal. Time to resume jamming ๐Ÿ˜ƒ

tepid axle
#

lol careful they'll do you for illegal jam substances

small fern
#

I also had to return back to my framework stuff

#

heh

#

I would have literally saved 1.5 days if I had a template for this thing ๐Ÿ˜„

tepid axle
#

but if you knew what you were making why bother jamming ๐Ÿ˜ƒ

small fern
#

but yeah, things working again

#

also, I don't do things like these in my regular projects

#

I also like how every single thing I've done so far have needed specific workarounds ๐Ÿ˜„

#

that includes UMG, character movement, level streaming and one additional component

cosmic summit
#

Hello, i'm looking to fill some roles for our team, anyone still looking for one?

frosty raptor
#

What roles?

tepid axle
#

master of the universe

scenic venture
#

Sold!

cosmic summit
#

^

#

a blueprint superstar

#

a matinee producer

small fern
#

no sequencer?

#

matinee is so 2015

cosmic summit
#

๐Ÿ˜„

#

i do recall hearing sequencer at some point, u right

tepid axle
#

is the Michael Jackson of Blueprinters

#

I love to molest me some nodes ๐Ÿ˜ฎ

cosmic summit
#

and one more 3d artist/level designer

tepid axle
#

you may even want to see if other people might want you to join their team

sharp berry
#

discovered Event Tracks in UMG Animations :3

tepid axle
#

be sure to mark it on your facebook event list ๐Ÿ˜›

frosty raptor
tepid axle
cosmic summit
#

We have 3 in our team, we're open to merging.

We're shooting for 5 mins of linear vr game-play. Concept is a WIP: sci-fi space thriller, enemy zerg AI and sound mix, automated defense matrix (faked), holographic player-controlled targeting system, realistic 1:1 room-scale, and command bridge with specular view. After an alien swarm attack, reclaim command of your ship, and settle the score using your ship and crew to claim your advantage.

I'll leave the surprise ending tho.

Looking for 2 more that's interested in working on this project for the jam.

small fern
#

huh

#

so much sci-fi ๐Ÿ˜„

#

I picked the wrong setting definitely

trail vigil
#

Hello Jammers.

#

How is everyone?

cosmic summit
#

yea, sci-fi is great

proven badge
#

faak building ships is hard

glass fossil
#

learning blender to add custom art for once, so many hot keys to remember o.o

velvet echo
#

that's all i have done on my submission so far

small fern
#

@proven badge don't tell you are doing sci-fi too? ๐Ÿ˜„

proven badge
#

nope

#

fantasy

small fern
#

ah, like boat ship

#

not space ship

proven badge
#

aye

#

its a nightmare

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espececially when making it modular

rigid fog
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Lol

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But I bet it will come out amazing @proven badge

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Why do we still use electric power?

small fern
#

I need to make modular spaceship too ๐Ÿ˜„

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but that should be easier

proven badge
#

no electricity at your place?

rigid fog
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Been gone for hours now

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HurricaneMatthewRuinedMyPlans

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I think I can get 5 hours out of my new laptop

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But that isnt going to make a game ;)

proven badge
#

use the time, take a nap

rigid fog
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Can't

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The brunt of the Hurricane is passing now

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Have to wait it out, make sure no trees fall, flooding occurs before I go to bed.

rose gust
#

You're safe, though, Victor?

proven badge
#

finally done disecting dis crap

small fern
#

looking good

proven badge
#

red slots will be hit boxes

small fern
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"The Asset xxxx. failed to save."

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sigh ๐Ÿ˜„

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wiped intermed + saved, all good again ๐Ÿ˜„

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oh wow

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maybe I should get some sleep

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spent 15 minutes figuring out why directional light gave odd light cast over unlit material

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then spotted that I still had Atmospheric Fog on level..

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the reason I didn't spot it first was that I just removed it, but I forgot I got the save issue and that change didn't save either

rose gust
#

It's a bit of a shame that both Epic MegaJams were over Canadian Thanksgiving.

ashen meadow
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will probably be a shame next year too ๐Ÿ˜„

rose gust
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Heh yeah.

ashen meadow
#

anyone give up yet?

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or still plugging along?

velvet echo
#

bit early to give up isn't it?

ashen meadow
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i dunno

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i gave up pretty early last year

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ha ha

velvet echo
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it goes for a week

ashen meadow
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got too caught up in the "mega" part

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mega ideas that i didn't have a chance at

velvet echo
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mega is length of the jam, not the idea you have to implement ๐Ÿ˜„

ashen meadow
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hey more time bigger idea right

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ha ha

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that was my thought process

velvet echo
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start small then

ashen meadow
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yeah im still plugging along

velvet echo
#

i'm going mega... have done 3d modelling and rigging in blender for the first time

ashen meadow
#

ha ha

velvet echo
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now need to work out how to do animations

ashen meadow
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how does one just learn blender in a day

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you people are amazing

velvet echo
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so i can claim that i didn't use any external assets

ashen meadow
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think @glass fossil said she was doing the same thing

velvet echo
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i've played with blender before, just now i have to put what i have learnt to use

glass fossil
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yeah I'm just about done uv painting

ashen meadow
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ha ha

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wtf

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amazing

glass fossil
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made a space ship, gave it some glowy bits

velvet echo
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UV painting I have substannce painter 2 to do that

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i posted pic of my character model with rig above slapunas ship model

glass fossil
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yeah substaince painter would be nice, but don't want to try to learn more than just blender tonight ๐Ÿ˜†

velvet echo
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you've got time right ๐Ÿ˜„

wind aspen
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@glass fossil How's yours coming along?

glass fossil
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pretty good so far, looking at nasa space shuttles now for painting inspiration

wind aspen
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Thats cool

glass fossil
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getting this done today I'll have the ship, two stars, two sky boxes, and and one planet. enough to move on to building the playable area

wind aspen
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Sounds awesome

glass fossil
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programmer art ftw ๐Ÿ˜„

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still blender is proving to be quite fun, so its been worth learning

wind aspen
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I haven't used blender much. 3ds Max has been go to for modelling

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Thinking of sharing screenshots of my progress in the next couple of days

glass fossil
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3DS Max and Maya are probably leagues better ๐Ÿ˜ƒ

small fern
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modo ftw

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been tweaking planet mat, something tells me that fresnel just doesn't cut it for this effect ๐Ÿ˜„

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will probably do that properly later on

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I have some ideas on that though

tepid axle
uneven basin
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wat

tepid axle
uneven basin
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Im working on character too

cosmic summit
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so what this really mean? 'The game must not be an obvious extension of one of Epic Gamesโ€™ official Unreal Engine tutorials.'

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does that mean we can't use any of their tutorials? or just can't submit something that took as much time as the tutorial to make

uneven basin
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you can, but it can't be "reskinned" version of their templates

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as in submitting tappy chicken with new sprites would be disqualified based on that rule

uneven basin
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I assume using mixamo animations was ok in the rules?

topaz scroll
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@uneven basin yes you just have to tell it when you submit

uneven basin
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I mean, they have been going over some renovation after being acquired by adobe, so I was wondering the legal point

velvet echo
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i'm having trouble working out blender to ue4 rigging. maybe it wasn't a good idea trying this for the first time in a game jam

small fern
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@uneven basin as far as I know, they are still bound to same license as were after merger started. You could check their FAQ for quick answer. Link to it used to be under Pricing menu.

quiet thistle
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woo, i think this ones gonna be good when its finished ๐Ÿ˜ƒ

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Its something that a lot of people have been wanting for VR, but no ones really quite done it yet... hopefully it turns out fun

dire heart
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Wish i had VR so i could test it out @quiet thistle

quiet thistle
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basically going for G gundam style mech controls

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its cooler than it looks hah

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hard to really convey the scale and feeling of your arms directly causing the mechs arms to move

uneven basin
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ehh

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how do I unpause a game when nothing is ticking?

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I tried setting controller to be tickable during pause but it's not taking input

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oh nvm, forgot you have to specify input execution during pause individually

small fern
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yeah, you can do that on pause menu too

uneven basin
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hmm, now I just need to figure how to pass instructions to AI during pause

proven badge
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damn really hope ships are counted as characters ;D

tepid axle
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lol

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just paint a smiley face on the sails

proven badge
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lets hope pirate skull will suffice

tepid axle
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you will win the rum prize

small fern
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@proven badge put painted eyes to it

tepid axle
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googley eyes

small fern
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def a char then

velvet echo
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ok, can't get rigging from blender to ue4 to work properly... i give up on that

small fern
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well, you can always just use mixamos autorigger instead

proven badge
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what's the error you're getting?

tepid axle
small fern
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unreal accepts mixamo skeleton, although if you want to use ue4 animations, you need to retarget which will not fit 1:1

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or just try to import mixamo rigged char with ue4 skeleton

tepid axle
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hehe

small fern
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totally next gen

proven badge
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I like him. I shall name him Mr Spooks

velvet echo
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i think i will need to make my animations in blender too to get the rigging to work properly

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when i tried to retarget, the mesh looks like an exploded mess

small fern
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yeah

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that's because ue4 used different axis for up

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all goes wonky with default setups

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tbh, I wish they didn't have that at all

scenic venture
#

Rigging is the most god-awful invention in the world. Just looking at it wrong can cause the entire thing to explode

small fern
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it messes up with all kinds of things

velvet echo
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what should i set the up and forward to then?

small fern
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basically even if you get your char aligned right into unreal, chances are that your animation and/or rig is still aligned wrong way

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no idea tbh

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I don't even use blender

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nor know how that would work on other apps

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you could try to find if someone has ported ue4 skeleton to blender in past

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I know the blue guy used to be somewhere

scenic venture
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You can change the import rotation in UE4

small fern
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but not sure if anyone has gotten the new skeleton there as template

scenic venture
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not sure if that'd fix anything for retargetting

small fern
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yeah, but issue is not the char itself

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it's the animations and/or rig

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@velvet echo I'd try #animation and see if there are users who use blender with ue4 skeleton there

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or if that's your end goal that is

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or google around the web for answers

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I'd be genuinely surprized if you were the first one trying to figure that out

scenic venture
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There are so many things that can break a rig.

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Heck, just orienting the joints using the incorrect fashion can destroy a rig. Having any non-zeroed out rotation values on export.

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Constraints

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import settings...export settings...

tepid axle
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every time I write fro each

topaz scroll
hollow summit
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@topaz scroll Nice!

coarse light
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meh.. this channel is underwhelming.. seems like everyone is busy with the jam spreading shiz on their bread

hollow summit
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I should be busy with the jam. Instead I'm cooking bacon.

topaz scroll
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Mhh bacon!

frail palm
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Hey all.

glass fossil
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morning~

fallow lion
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o/

foggy shard
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i almost not even started

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looks like i am not plan to win anything ๐Ÿ˜ƒ

uneven basin
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folks are waking up, I'm here wrapping up >_>

small fern
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just blocking out the inner parts so player can walk around the thing

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don't want to model parts just to find out player doesn't even fit in

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although, for jam game, would probably be wiser to just let the player possess the ship upon entry and not care about player actually climbing to the cockpit...

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I always find more pointless things to waste devtime on

frail palm
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I'm blocking out as well.

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Now I'm Just building model for the structure.

tepid light
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I'm tempted to post some gifs of my game.. But why spoil all the fun so early? ๐Ÿ˜ƒ

uneven basin
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Ill start posting tomorrow

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once I get everything together

tepid light
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Yea, I need to add some graphics first

uneven basin
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did character model today

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or, finished it

frail palm
small fern
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oh wow

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I just exported my blocked out ship into modo

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scene still had spotlights on it

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those spotlights worked inside modo too as is ๐Ÿ˜„

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totally didn't expect that

tepid light
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And what is your package size with those fancy graphics?

uneven basin
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over 900

small fern
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lol

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I just test packaged

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had a brief wtf moment there as my packaged game was well over 200 MB

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I'm using the glass material from epics and when I migrated it to this project, it brought in 8K x 4K HDRI image

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resource size in editor for that thing alone is 260 MB

brittle lintel
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Dang

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For glass?

small fern
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yeah, I can remove it

brittle lintel
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Pffft

small fern
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just didn't realize it was there

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not really focusing on slimming this down at this time as there isn't barely any materials in yet

brittle lintel
#

My test project is a mess of like 30 gb worth of experiments it's great

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Wait theres an under 200mb category for this jam?

small fern
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not that I'm aware of

brittle lintel
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Or was that a joke

small fern
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I'm targeting still below 100mb

glass fossil
small fern
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but my test pacakging went well over 200MB

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that's all

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@glass fossil you're so ahead of me

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I still havent modeled the ship

glass fossil
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wasted so much time trying to create materials in blender

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when they can't even be exported cleanly to unreal