#lounge

1 messages ยท Page 994 of 1

zinc matrix
#

so it is 50% of 1/3 of federal budget

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Dunno, ask the mods

foggy path
#

NFT projects are not allowed to be posted in #work-in-progress but otherwise you can probably talk about it if you want

verbal junco
#

any sort of advertising is banned, so I'd say yes

zinc matrix
#

i am not defending the practice of inventing in guns anyway

foggy path
#

^yeah other rules do apply

verbal junco
zinc matrix
foggy path
zinc matrix
#

i have way much more to blame than you living on the modern world

zinc matrix
cursive crypt
#

Btw

zinc matrix
#

I still believe in social safety nets

zinc matrix
zinc matrix
#

looked like me crying about conflicted minerals when i entered here

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we are known as crying babies

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outside

zinc matrix
zinc matrix
#

i mean, discussion is not pointless

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but most of the time it is

deep copper
zinc matrix
#

_howDoYouKnow():

foggy path
#

_ prefix? What is this

zinc matrix
#

I mean opening people to ideas is the first step in action

zinc matrix
#

rather than user created

#

you do not need to declare anything

foggy path
#

I've seen _ used as a prefix for "private" values in languages which don't support actual scoping for them

zinc matrix
#

the string generator with ENTER press is already done

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you just call the functions and chat happens

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read,

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_peopleChat():

quasi mantle
#

Advertising posts can get you banned, and #work-in-progress or #released disallow NFT projects.

But we discussed NFTs a few times.

deep copper
zinc matrix
foggy path
#

@deep copper yeah same in JS

zinc matrix
#

i do not care the subject

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but i like personal drama the most

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as personal stuff being exposed

quasi mantle
zinc matrix
#

a life without conflicted and discord is not a discord server

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crocodile-hugger

foggy path
#

I understand why you keep saying dumb shit like "are you smoking synthetic weed?" now

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because you're trying to sow conflict

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:P

deep copper
zinc matrix
zinc matrix
fleet tangle
#

First amendment doesn't apply to speech on private platforms, surely?

zinc matrix
foggy path
#

haha

zinc matrix
#

that is misinformation

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and a heavy one

foggy path
#

yeah but still asking someone if they're smoking weed is a bit harsh :)

fleet tangle
#

You mean it's more like 80%?!

zinc matrix
#

50% for a year is enough to have nuclear bomb to explode mars

#

and earth

foggy path
#

and not really something that is constructive to fostering a discussion

zinc matrix
zinc matrix
fleet tangle
#

We had a great discussion on freedom of speech the other day.

quasi mantle
zinc matrix
#

that is postmodern

#

they even used recycled paper texture at the background

quasi mantle
fleet tangle
#

"My religion is murdering the president. Fight me."

foggy path
#

Speaking of the first amendment... american politics invading everything:

zinc matrix
#

my first amendment is:

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Start counting on zero.

foggy path
#

lol

zinc matrix
deep copper
foggy path
foggy path
quasi mantle
zinc matrix
zinc matrix
# foggy path Lua users right now:

do they? Lua was my first time i got contact with starting with 0 but it was some years ago and i gave up before properly understanding what variables are meant for

foggy path
#

Well, arrays in Lua start from 1, instead of 0 like they do in everything else I know

zinc matrix
#

starting the Lua book at the .org website made me so confused about coding

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i thought i would never learn for good

deep glen
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heavily frowned upon at the very least.

quasi mantle
#

At least coming from someone who main on C/C++

deep copper
#

atleast Lua's name is short and easy to type

zinc matrix
quasi mantle
#

But even then I had some easier time grasping Python

foggy path
zinc matrix
#

it was create in Brazil btw

deep glen
deep copper
deep glen
#

oh, wrong reply

quasi mantle
zinc matrix
zinc matrix
foggy path
quasi mantle
#

Heck, I'm still heavy on BPs

zinc matrix
deep glen
zinc matrix
zinc matrix
#

In fact, the appeal of blueprints is what got me into Unreal

quasi mantle
deep copper
#

python is not traditional coding like at all

zinc matrix
deep copper
#

it's a rather, neatfreak language

zinc matrix
quasi mantle
# zinc matrix Yes

But I promised I never going to give her up and never going to let her down

deep copper
zinc matrix
foggy path
#

python is not traditional coding like at all
Huh ๐Ÿค”

quasi mantle
deep copper
zinc matrix
#

Whatever

foggy path
#

C++ is not too bad with how it works in UE

zinc matrix
#

Blueprints should carry me through for now

foggy path
#

But it's definitely a bit more involved than more modern languages

zinc matrix
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Gonna be hell when I eventually have to learn it though

deep copper
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i dislike how long names are in C++

foggy path
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Names like what?

deep copper
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but i think that's just ue variables

deep copper
foggy path
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heh

deep copper
#

it's a bit too long, what if i did a typo?

foggy path
#

I think the longest name in my current project is PlayerMovementAbilitiesComponent

quasi mantle
quasi mantle
zinc matrix
quasi mantle
foggy path
#

Yeah I mean if you made a typo the compiler will nag about it which saves you some time compared to some other languages

quasi mantle
#

And that's a low bar according to others

foggy path
#

IDE's are really handy though since they help you get the names and such right for sure

deep copper
zinc matrix
foggy path
quasi mantle
zinc matrix
foggy path
#

The C++ debugger is actually reliable in displaying the values in your variables correctly, which is something the BP debugger almost never does, the stepping functionality also works more reliably in my experience than it does with BP's

zinc matrix
#

hjkl

cursive crypt
#

Vim?

quasi mantle
zinc matrix
foggy path
#

I use a Vim plugin in the Rider IDE :)

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It's very nice

quasi mantle
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Vim is a text editor lmao

zinc matrix
deep copper
cursive crypt
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Vim can compile in a sense you can call the shell from it.

zinc matrix
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i took so long to set shortcuts of shell scripts on mine

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then i ditched and returned to windows

cursive crypt
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Aaand, MSVC, etc. can listen.

foggy path
#

@zinc matrix depends on your previous programming experience, it has some things which may be a bit hard to grasp for complete beginners at first, but it's not prohibitively difficult

quasi mantle
# zinc matrix Sigh...FUCK

Also getting started with C++ is not that difficult, and by the time you have to worry about more precise malloc stuff, you're already way ahead of getting started

deep copper
#

tldr, if you already know a language other is a bit faster, btw, if you know something else, bp becomes also easier to grasp

zinc matrix
#

but actually, if it was not for the strange copy and paste and other normal shortcut that you do in GNU and Windows, Vim is pretty neat and light

cursive crypt
#

c++ and malloc in the same sentence... ๐Ÿ˜ฌ

zinc matrix
#

The whole reason I started in Unreal was to escape the pressure of coding a game without prior experience

quasi mantle
deep copper
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ue just redefined coding, "you aren't coding, you are giving instructions to the engine about what to do with nodes"

zinc matrix
cursive crypt
quasi mantle
deep copper
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tbf, typing is sometimes faster than connecting nodes

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even if there are 50 typos

zinc matrix
quasi mantle
deep copper
#

yeah,

quasi mantle
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BP spaghetti is in your face, in comparison

deep copper
#

finding stuff is easier in a colorful bp environment

cursive crypt
quasi mantle
deep copper
quasi mantle
#

Though for Unreal C++, they usually have no idea how to highlight Unreal typenames.

zinc matrix
#

but again, for me using it with csound was just nice

cursive crypt
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ยฏ_(ใƒ„)_/ยฏ

zinc matrix
#

i could even play with it before firing startx

quasi mantle
#

Minification (or rather obfuscation) is more useful with web because the codes are not precompiled.

deep copper
quasi mantle
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(at least with usual suspects like PHP, CSS, and JS)

quasi mantle
foggy path
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PHP? Obfuscation? Huh?

quasi mantle
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Not as in C code obfuscation, but minification into single line to save some download size

deep copper
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you use some third party to make code into 1 line with no indent or extra space and remove long variable names

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but you should already know more on this

zinc matrix
quasi mantle
#

And that count as obfuscation to me, even if it's less exotic

zinc matrix
#

And now you guys are saying it's not

deep copper
zinc matrix
#

but in editor you may suffer

foggy path
quasi mantle
quasi mantle
foggy path
#

BP performance is entirely adequate for a lot of stuff

zinc matrix
#

So what? Should I just stop working on my game until I learn C++?

foggy path
#

I wouldn't worry about it unless you are currently experiencing a performance issue as a result of BP

quasi mantle
foggy path
#

You can easily add C++ functions into your BP based code too - it's quite easy to create blueprint function libraries, which allows you to easily do that

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This is probably a fairly good method of getting into adding some C++ code if you're new to it

quasi mantle
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Also BP is not that offensive per frame. Just make sure not to abuse Event Tick and you're good to go.

deep copper
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so switch out the costly bp parts with c++ right?

foggy path
#

^yeah this is one way to go about it if you run into issues

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the reason I started adding C++ was because I kept finding things I wanted to do were possible, just not in blueprints :P

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so I added a function library in C++ to let me call those bits from BP's, and then I just started adding more C++ in general

deep copper
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i recall going through quite some pain to make an ingame file picking going

zinc matrix
deep copper
#

and now i forgot why i was even doing that and how i resolved it

quasi mantle
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In my case it's an action RPG, and I had day night cycle going. I sideload the job of updating the time to C++ so that it's not taking up huge chunk of my frame time.

zinc matrix
#

I'm gonna guess most of you guys had coding experience prior to when you started Unreal, right?

deep copper
#

i didn't, i later got it, came back to ue, boom, everything makes sense

foggy path
zinc matrix
quasi mantle
foggy path
#

I'd probably been programming like close to 20 years before I started UE :p

zinc matrix
zinc matrix
foggy path
#

lol

quasi mantle
foggy path
#

Yeah I mean if you wanna learn it go for it

deep copper
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time management is hard yeah, if you already have other work, i didn't had other work back when i got into coding

foggy path
#

But honestly if you can make stuff work with BP's and you want to focus more on making a game than learning C++... then sticking with BP's seems fine to me

zinc matrix
# quasi mantle It's not too late to start.

Just feels like backtracking and I had a horrible experience trying to learn Python; I literally got a headache every time I tried learning it and it's supposed to be beginner friendly

deep copper
#

other sites are kinda... bad

zinc matrix
quasi mantle
#

Again, I'm saying that I learn C++ almost 15 years ago is kinda lying, I had no access to computers for 5 years and basically starting C/C++ again since the last 4 years or so.

zinc matrix
#

Idk, I'd probably be miserable doing it

foggy path
quasi mantle
#

I basically lost many memory of programming throughout that 5 year gap.

deep copper
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programming seems too stressful to me, which is why i left it, respect for those that can pull it off without going crazy

foggy path
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I don't really know what's so stressful about it lol

zinc matrix
foggy path
#

hehe

quasi mantle
foggy path
#

there are certainly a lot of people complaining about all kinds of shit when it comes to programming

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so it's easy to get that picture that people hate it or something

quasi mantle
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Especially back when I had web programming gig, with Laravel

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That was a nightmare

foggy path
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but it's the usual thing on the internet where people just complain a lot :P

zinc matrix
foggy path
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the ones who have nothing to complain about aren't posting so you don't see them

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Majority of programmers also make nowhere near 200k :P

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100k+ salaries is a US thing

quasi mantle
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But I go insane with web development more than doing C/C++

zinc matrix
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And I live in the US

uneven minnow
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Also, programmers making FAANG salaries - it's not necessarily programming that they might be unhappy about, but the environment, the tools, the dependencies, bureaucracy or how their performance is measured.

deep copper
#

100k monthly or annually? ๐Ÿค”

zinc matrix
#

Programmers make me feel emasculated

quasi mantle
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I also went into web programming gig pretty much against my own will

fleet tangle
#

I'd love a $200k salary!

zinc matrix
deep copper
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noted

foggy path
#

30k at 24 is pretty good tbh. Depends on where you live specifically I guess

fleet tangle
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It's not too bad if you have good work benefits like health insurance, etc.

zinc matrix
#

Also I know you guys are advocating C++ but damn, it feels like I'd be backtracking when I just wanna work on my fucking game

foggy path
#

I made around 30k usd in my earlier jobs

uneven minnow
#

I think everyone should learn a very fundamental and basic level of programming - there are visual methods of learning that help establish concepts, which I think are just good to know, particularly when it comes to communicating with technical people. Don't need to get deep on c++ or python

zinc matrix
#

But no, gotta add another motherfucking chore to my list

foggy path
#

I've said it several times that if you find BP works for you then use BP

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:D

fleet tangle
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That sounds legit, @uneven minnow

foggy path
#

You ain't gonna gain anything from C++ unless you have some specific reason for using it

fleet tangle
#

Also, have you ever watched Legit? Great series.

quasi mantle
zinc matrix
deep copper
#

btw, python also has C based libraries, which switch out costly python code for C loops or something to speed up stuff

quasi mantle
#

Going through Unreal C++ just for 3D planes?

deep copper
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but, python users only use python, without paying attention to underlying C

foggy path
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@zinc matrix yeah I mean if it works it works... I had an entirely playable version of my shooter project without any C++, with basic gameplay you might expect from such a game

deep copper
foggy path
#

Majority of the functionality I've added since would work entirely fine in pure BP as well

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in my video rental store game I have some more complex bits which would be a bit annoying in BP's, but would still be possible :P

zinc matrix
uneven minnow
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That's okay. That's not necessarily your fault - it's important to understand that there's several ways to teach, and several ways to learn the same thing. And it's important to identify the method you best learn from.

deep copper
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if you can't grasp programming, it's not your fault, trust me

foggy path
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honestly it sounds like you maybe have just a poor expectation of it from the start

zinc matrix
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He basically pressured my friend into majoring in programming when he didn't like it

foggy path
#

adults who try learning new things often struggle with it purely from a mental perspective, and not necessarily because they are "too dumb" for it

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but they easily feel that they are too dumb for it because they don't understand why they feel they're struggling with it

zinc matrix
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But gotta sell your soul to some corporate piece of shit by doing something you hate for the almighty dollar, right?

fleet tangle
#

@zinc matrix you know some arseholes, for sure, but programming is fun - if you have the mentality for it. Just need a good tutorial.

quasi mantle
#

There's also concerns of not having enough time to learn as an adult.

deep copper
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yeah, the way you have been learning it or looking at it was probably just making it hard on you, again, you don't need it to grow with BP, i never used C++ anyway but again i am not a dev

zinc matrix
foggy path
#

I work for an online advertising tech company, make what you will of selling my soul alex

quasi mantle
#

And last time I did video editing and virtual production, they treat me like shit

zinc matrix
quasi mantle
#

Even I didn't get a chance to do R&D with Unreal virtual production at the company I used to work with

deep copper
#

woa i never met such rude programmers, thank god

foggy path
uneven minnow
#

I think you could just take it a step back, and think about programming as a tool for solving certain types of problems. Some people really like using that tool, and some people don't. But for the people that do, it's usually because there was a particular problem that they saw someone else solve with programming, and they wanted to both imitate, but customize for their particular use case. I'd say if you have a tendency or interest to solve problems across any dimension, and come across a problem that you care enough about that programming is uniquely suited to solve - it'll probably be that, that draws you in.

quasi mantle
#

At the very least they could've give me more time into developing template for Live VP in Unreal, but nope.

uneven minnow
#

But until then, my feedback would be to dial back the rhetoric that "all programmers hate their lives, even if they make bank." That's kind of a toxic way of looking at something that has a ton of nuance.

deep copper
fleet tangle
quasi mantle
#

Or a fun excuse to learn it.

uneven minnow
#

Right - need inertia and purpose to get going.

deep copper
fleet tangle
#

Lol.

quasi mantle
#

If it weren't for my machinima project, I wouldn't have learn myself Control Rig and improving the materials, which benefits my game that also happens to have anime material style.

uneven minnow
#

That guy should've showed off something super cool with Kotlin to hook you.

deep copper
#

yeah lol

foggy path
#

Super cool in Kotlin? I mean that's just a flavor of Java so there's not gonna be anything unless you're really into enterprise software alex

zinc matrix
#

I guess really, I just feel pressured to get a higher paying job here in the US even if I hate it because you know... we're the only developed country without universal healthcare and I don't want to go into crippling medical debt from an inevitable emergency

quasi mantle
foggy path
#

@zinc matrix time to move out, I hear Canada's nice

quasi mantle
#

Safe to say it goes with any kind of creative skills.

zinc matrix
#

Medical expenses are the #1 cause of debt here in the US

fleet tangle
#

Russia technically has free healthcare. Defect!

foggy path
#

^lol

zinc matrix
foggy path
#

I hear Finland is nice but I may be biased

zinc matrix
#

Seems less fucked up than Canada or Russia

zinc matrix
foggy path
#

Possibly

quasi mantle
#

Speaking of foreign countries, I'm thinking about Japan or Germany.

zinc matrix
uneven minnow
#

There's plenty of high paying jobs that have nothing to do with programming. You just need to walk the path of figuring out what you like doing, what you're good at, and what you can continue improving on that aligns with what employers care about.

fleet tangle
#

You'd do well in Japan, I think, Makoto.

foggy path
#

I count them daily

zinc matrix
deep copper
foggy path
#

I wonder what happened with that recent 7 richter earthquake I heard about

quasi mantle
foggy path
#

Apparently Tokyo was having a big blackout

quasi mantle
foggy path
#

No this was just a few days ago

quasi mantle
#

Oh shit
I missed the news again

fleet tangle
#

Had a friend who'd booked a trip to Japan. Spent about 4 grand prebooking all this shit he wanted to do. Then covid hit and he lost most of it.

zinc matrix
deep copper
quasi mantle
#

Ouch, Fukushima again :(

foggy path
#

but yeah I don't think Canada's particularly fucked either ๐Ÿค”

fleet tangle
#

If you don't like maple syrup and ice hockey, you just get booted out of Canada, brother1.

zinc matrix
# deep copper Canada has issues too? i thought it was peaceful
South China Morning Post

Protesters finally retreated as the countryโ€™s largest police operation ended the three-week demonstrations against Covid-19 restrictions with nearly 200 arrested, weapons seized, trucks towed away.

quasi mantle
foggy path
#

I think they handled the covid protests well in Canada... as well as they could I guess

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That's just one instance of idiots being idiots, I wouldn't say the whole country is now ruined

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We had covidiots in Finland doing this shit too but on a smaller scale

fleet tangle
#

What were they protesting about?

zinc matrix
#

Well whatever

zinc matrix
#

I'm tired of America

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Once my parents croak, I oughta sell the house and move to Denmark

foggy path
#

@fleet tangle they wanted fuel cost to be halved, all covid measures dropped, and the government to be replaced

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They gave up after a few days

fleet tangle
#

Do you know Danish, strivvy?

foggy path
#

lol

zinc matrix
fleet tangle
foggy path
#

My thoughts exactly lol

fleet tangle
#

Covid is pretty useful for learning Danish. It's basically a combination of coughs and sneezes.

foggy path
#

It was such a tragicomic event

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They were supposed to bring trucks to blockade Helsinki

quasi mantle
uneven minnow
# zinc matrix Eh, I can learn on the fly

If that's true, and you're a true learner of languages (but, like not programming languages) - there are definitely jobs that pay well in excess of $200k for that type of linguistics ability ๐Ÿ™‚

fleet tangle
#

Yeah, just before it broke, makoto.

zinc matrix
#

Man, I'm really bitter today

foggy path
#

But a lot of them got caught driving under the influence before they reached Helsinki

zinc matrix
foggy path
#

and the ones who did reach Helsinki were told to fuck off by the police, because they need a special permit to bring big rigs into downtown Helsinki which they of course didn't have lol

quasi mantle
fleet tangle
#

They should have just coughed on them, zomg.

#

@zinc matrix yeah, pretty much. Basically most places known English to some extent. You just need to avoid the isolationists who won't talk to you unless you're a local.

zinc matrix
#

I'll admit it, I'm just jealous of a lot of you guys

quasi mantle
#

My destination if I go to Japan is first (obviously) Akihabara.

I want to geek out as hard as I can in Akiba.

zinc matrix
#

You're smarter, richer, and more productive than me

quasi mantle
fleet tangle
#

I'm not all that productive. It's the middle of my work day and I'm chatting on Discord.

zinc matrix
uneven minnow
quasi mantle
foggy path
#

honestly the biggest problem seems to be you keep comparing yourself to others Strivvy, instead of what you can do to improve over yourself

quasi mantle
foggy path
#

I didn' t learn programming since I was 7 and I'm still pretty good ยฏ_(ใƒ„)_/ยฏ

quasi mantle
#

I basically restarting at the age of 17

foggy path
#

I was learning to play the keyboard as well but I'm pretty bad at it

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and I started at like 30

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lol

zinc matrix
fleet tangle
#

I've always wanted to be able to sing, zomg.

deep copper
quasi mantle
fleet tangle
#

Drums is a difficult one. You can't really learn properly without making a lot of noise...

zinc matrix
#

Just pissed so much shit to worry about

foggy path
#

@zinc matrix personally I tend to find that people who are vulgar and aggressive are not really the best sources for learning anything

quasi mantle
#

Inspired by the likes of Steve Gadd, Akira Jimbo, Dave Lombardo

deep copper
#

i couldn't carry my flute everywhere so i whistle instead, i have gotten better in just a few months

zinc matrix
#

What about my game?
What about financial security?
What about preparing for the incoming climate disaster?
What about doing something that actually helps people in need?

verbal junco
foggy path
#

You seem to be in some amount of need yourself, I'd focus on helping yourself first

fleet tangle
#

John Carmack is the true hero.

foggy path
#

You can't help others if you feel like shit

quasi mantle
uneven minnow
#

Yep, the airplane oxygen mask analogy of putting the mask on yourself before putting it on others.

fleet tangle
deep copper
#

as long as it makes a sound

quasi mantle
foggy path
#

I think with regards to helping others... There's a lot of this "I have to make a big impact" mentality to it

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"I have to donate a lot of money"

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or whatever

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but like.. 5 dollars is better than 0 dollars

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don't have to make a big gesture

zinc matrix
quasi mantle
uneven minnow
#

We're also in a different era with social media, and it being very pointed where people's perceived success seems to be made public. What isn't often revealed is the journey they took to get there, along with what help they got along the way.

fleet tangle
#

True enough, makoto!

foggy path
uneven minnow
#

I got a lot of help on my journey, and I let those who helped me know how much they've impacted me to where I am today.

quasi mantle
fleet tangle
zinc matrix
foggy path
#

Btw for anyone in the US who is worried about their personal finances... I highly recommend Ramit Sethi's book "I will teach you to be rich".... Yeah the title is weird, but the book is very useful

zinc matrix
foggy path
#

It's not about getting rich quick schemes, but simple practical advice that will help you feel more secure with your financial future

#

Well the advice in the book still applies if you move to europe :)

quasi mantle
fleet tangle
#

At least you're further away from Trump. That has to be a bonus.

zinc matrix
foggy path
#

Yeah that's why Ramit's book is different

zinc matrix
fleet tangle
#

Just because it's free doesn't mean it's good.

deep copper
zinc matrix
fleet tangle
#

And you still gotta pay some towards it unless you're dirt poor.

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That's true, I guess.

quasi mantle
zinc matrix
foggy path
#

I think I paid like 20 eur for a couple trips to the doc a while back

zinc matrix
#

Whatever

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I'm just very stress-prone

fleet tangle
#

@foggy path do you not pay like a national insurance like the UK?

zinc matrix
#

I feel pressured about so many things

deep copper
#

that's okay, atleast you let it out of yourself

#

keeping it in is rather, troubling

quasi mantle
fleet tangle
#

You're not a child any more. Welcome to the real world. There are pressure you just have to deal with.

foggy path
fleet tangle
#

That doesn't mean there's not help available.

deep copper
quasi mantle
zinc matrix
#

Can anyone recommend somewhere to commission
Unreal Engine work 3D characters cheap?

fleet tangle
zinc matrix
#

Just want a quick demo game

foggy path
#

@zinc matrix yeah this type of content is perfect for just making people angry

zinc matrix
#

Im willing to pay ~1k
But ppl so expensive haha

deep copper
zinc matrix
foggy path
#

Yeah

deep copper
quasi mantle
zinc matrix
quasi mantle
uneven minnow
#

Something I remember coming across years ago was this idea to keep your sphere of concern within a healthy overlap of your sphere of impact. Being concerned about things you ultimately have no control over is an easy way to just get consumed with exercises in futility.

zinc matrix
zinc matrix
fleet tangle
#

The problem with rl is, it's harder to be yourself. And that's equally true of the person you're talking to - it's hard for them to respond appropriately to what you're saying in any given situation.

zinc matrix
#

But Denmark definitely seems less stressful overall than America

quasi mantle
zinc matrix
#

I honestly wouldn't be surprised if we have a second civil war soon

#

It feels inevitable at this point

fleet tangle
#

You think your government would allow that?

#

They'd drone strike anyone who got that uppity.

zinc matrix
#

But even if it does happen, us teeming masses are just gonna get poorer while the weapons companies line their pockets more

uneven minnow
#

I would be. I think there is a small, but vocal minority of people who lead others into thinking that a large swath of the population is as fucked up as they think. I think the majority of people don't have the capacity to care about broader issues, when they're mostly concerned with their lives and family.

#

Which, to me, explains why the majority still don't vote.

quasi mantle
fleet tangle
#

Tbh, the majority don't vote because they just don't care.

quasi mantle
#

At the moment it's all "just what it seems to be" until you have your citizenship there.

fleet tangle
#

It's not about capacity, it's about motivation.

uneven minnow
#

I think apathy is part of it, but it's also just a lack of bandwidth to care - there are plenty of people living paycheck to paycheck.

deep copper
quasi mantle
#

There's no way of knowing the geopolitics until you go there yourself.

quasi mantle
#

I had known nasty memes myself ๐Ÿ˜ญ

unreal ether
#

It does sound like it lmao

deep copper
quasi mantle
fleet tangle
#

There are some super wholesome anime out there.

deep copper
#

yeah you have been sharing tons of trigger vids so far

#

i guess that's what keeps you feeling so on the edge

quasi mantle
zinc matrix
#

I mean yeah

zinc matrix
#

The world's fucked anyway

#

We're all gonna die

quasi mantle
#

Take a load off.

zinc matrix
#

Might as well have fun making a game

#

Feels hypocritical of me though since my game is about a superhero

deep copper
#

you can either listen to other's problems or talk about yours 1 on 1, or in group, anonymously or even share info, but it's a rule to never share info outside of the convo

#

there are also guides on how to deal with your own problems or listen to others better with guides

zinc matrix
#

I guess I could both work on my game and do some charitable work, but I need to manage my time better

quasi mantle
deep copper
#

don't take a huge leap, also, it's the feeling that counts sometimes, feelings are contagious

quasi mantle
#

Appreciate every small progress you made.

zinc matrix
quasi mantle
#

Pat yourself in the back because you have it working.

deep copper
foggy path
#

I think you need to stop watching that Atheist guy lol

quasi mantle
#

And start watching videos on synthesizers

foggy path
#

Yes.

quasi mantle
#

It's theraputic to watch videos on 80s/90s synths ngl

zinc matrix
unreal ether
#

Yeah if you keep watching doom and gloom youre just gonna think about doom and gloom

unreal ether
deep copper
unreal ether
#

And you can only get exoerience by learning

quasi mantle
deep copper
#

I can't ride a bicycle or tell apart ducka and goose

foggy path
#

If you keep programming for 20 more years and you're still at this same point as you are today

unreal ether
#

I wouldnt even know where to start with grapples

foggy path
#

I will allow you to feel pissed off at that point

zinc matrix
#

And when I'm not pressuring myself about the progress of my game, I'm worrying about what I should do to help fight problems that actually matter, even though I'm as powerless as a limbless ant

quasi mantle
#

And I have to be honest:

Most I get with C++ in the context of my game is just making editor tools and porting BP code over, for a sky.

zinc matrix
foggy path
quasi mantle
#

All the characters and majority of the gameplays are still in BP.

foggy path
#

stop following those people on social media who talk about that stuff

deep copper
#

btw, i was on a subreddit some months back, "humansBeingBros" i think? it was very wholesome, i used to think every human is selfish before

quasi mantle
#

I have a potato computer, and compiling C++ took more time than assembling BPs.

Not to mention I don't use Hot Reload.

zinc matrix
#

But yeah you guys are probably right

foggy path
#

Hot Reload is great for breaking everything

#

so yeah don't use HR

#

:P

deep copper
#

i suggest you surround yourself with equal positive as much as negetive you have

zinc matrix
#

I just feel if I'm gonna wear this S, I gotta live up to it

quasi mantle
foggy path
#

And yeah seriously the social media thing... pay attention to it

#

Many people I followed on twitter used to post shit that just riled me up

unreal ether
foggy path
#

and it just annoyed me and I'd just post some snarky response because it annoyed me

zinc matrix
foggy path
#

but I stopped following those people

#

and like magic I was feeling much less annoyed at everyone :P

zinc matrix
#

Am I being too toxic right now?

tulip orbit
quasi mantle
foggy path
#

Basically every time I see someone post or RT something now that makes me feel annoyed I consider if I remember seeing that person having posted something that I LIKED

#

if I can't remember them posting something like that ---> bye

unreal ether
#

If you look for reasons to be stressed and pissed off, then you will find them

Enjoy the world for what it is, instead of what it isnt

deep copper
# zinc matrix Am I being too toxic right now?

also, zomg said something about spending 20 years in programming and then complaining you haven't moved after it, which is true, see your time as skill points in a game, if you haven't invested them enough as the other, ofc you won't be there, you invested it in something else meanwhile, be proud of that investment, also, remember, most people here are older than you, they have way more skill points

quasi mantle
#

You Only Live Once.

zinc matrix
unreal ether
#

Yup, theres a lot of bad shit out there. But you start to look around you and notice theres a hell of a lot of good shit too

deep copper
foggy path
#

I think a lot of shit is fucked but I can't do anything about most of it so ยฏ_(ใƒ„)_/ยฏ

#

I started donating some money to charities because that's a simple thing I can do

zinc matrix
deep copper
#

you eventually will, it's not a question of will actually, it's a question of when

quasi mantle
#

You can use it again at later time.

tulip orbit
unreal ether
#

Yeah, if the grapple really beats you down, not every superhero game needs a grapple

foggy path
#

and yeah of course every time I say I donated money to charity some idiot comes in talking about how charities are a scam blah blah, but even if a small amount of the money goes to where it should it's still better than 0 :P

deep copper
#

jk don't

zinc matrix
#

But no, I can't even use the main thing that made me want to use Unreal in the first place, I have to take the harder and more frustrating way

unreal ether
#

Make your game around your abilities, then start branching out when you have some experience

foggy path
#

Why is that a problem though?

zinc matrix
#

The harder and more frustrating way which my friend's dad pushed on him

tulip orbit
foggy path
#

Some things are hard and frustrating

#

But with effort you can get past

zinc matrix
foggy path
#

Why is something being hard and frustrating pissing you off though?

deep copper
#

person

unreal ether
#

Gamedev aint easy, it never will be.
It takes some blood sweat and tears to make something you can be proud of in the end sometimes

quasi mantle
zinc matrix
tulip orbit
#

am now, stock shelves. too tired to cook when I get home, too tired to gamedev

foggy path
zinc matrix
quasi mantle
#

It's like taking a school test where you spend majority of the time scrambling on one problem, and then you have not enough time to finish problems that are actually easier.

unreal ether
#

Ive made a game recently that has made me have my fair share of late nights, frustrating experiences, and near give-ups. But that comes with the territory

foggy path
#

Someone would only feel pissed off for learning something hard if they assumed it was going to be easy

cursive crypt
#

What is this all hours-long complain going on? ๐Ÿค”

cursive crypt
#

Less talk, more cookies guys.

unreal ether
#

That was an 2d game in native c++ yeah, and boy did it nearly make me cry

zinc matrix
unreal ether
#

But its still a damn sight easier than a lot of stuff in blueprints

deep copper
#

see problems as a gift, once solved you get a reward, we have a tendency to view them as obstacles. while not easy, this might excite you when you get stuck, just don't get too excited

unreal ether
#

But again sometimes you cant avoid learning the hard things. For my use case i had no other option as i wasnt using an engine

quasi mantle
#

I guess the only thing left here is an insurance of one of us making released games with just BP

zinc matrix
unreal ether
#

So far my game in ue4 is entirely bp apart from migrating some structs to c++ which took around 2 mins

quasi mantle
#

Unfortunately I bailed out from last year's Epic MegaJam because of external factor.

unreal ether
quasi mantle
#

And that was BP only.

The thing that hampered me was my potato and constant power outage before moving away

unreal ether
#

At the end of the day, they just look different, the logic is the same

zinc matrix
quasi mantle
#

I should've taken more relaxed game jams tbh

quasi mantle
unreal ether
#

Oh you will definitely have to take some extra steps sometimes in gamedev, but dont let that dissuade you

deep copper
#

game dev is a battle with patience

quasi mantle
deep copper
zinc matrix
unreal ether
#

The only stress around making that game is stress you have imposed. You havent got a boss that wants a deadline. You are setting artificial limits, who cares if it takes you an extra month to make a grapple

quasi mantle
deep copper
#

use BP

unreal ether
#

I said sometimes you have to take extra steps

quasi mantle
#

I did not use Unreal C++ until 2 years of exclusively BP.

unreal ether
#

Which you definitely have to do in bp as welll

deep copper
#

BP is much faster, easier, elss frustrating for your use case

deep copper
#

why be a masochist

fleet tangle
#

I feel bad for you.

zinc matrix
unreal ether
#

At the end if the day though, if the stress is too much, dont prioritise a game iver your mental wellbeing

quasi mantle
unreal ether
#

You can always revisit a game idea, it will wait. No point losing your sanity over it. If youre too far in to quit, try to learn how to stop imposing these deadlines on yourself

zinc matrix
unreal ether
#

If all gamedev is doing is causing you pain, then it likely isnt worth doing

quasi mantle
zinc matrix
quasi mantle
#

Sure, it's a bunch of text, but it'll sure come alive in reader's imagination.

deep copper
#

if the process of making is no longer fun, and you aren't earning from it, you are probably not doing it in a healthy way, and you should definitely revist it with a fresh mind

deep copper
quasi mantle
#

If it won't make as much money, do it part time.

zinc matrix
deep copper
#

boom, free advertisement

unreal ether
#

Indie dev is extremely unlikely to make lots og money anyway. I make my games for the fun and challenge, the money is a bonus

zinc matrix
#

Nah, I mean I guess often I actually enjoy doing the coding itself once I'm into it, even if it can get frustrating, but it's when I'm not coding and I'm thinking ahead how frustrating it might be

unreal ether
zinc matrix
#

Like yeah, I got my grapple hook to retract, but FUCK, what about coding it to pick up objects?

unreal ether
#

Which is a lot easier to manage

unreal ether
zinc matrix
#

Then I have to go in this server and ask help from people who are annoyed with me and don't wanna help

quasi mantle
unreal ether
#

No ones annoyed when they help you

zinc matrix
#

And even when they do help, I'm too fucking dumb or inexperienced to understand what they're saying

verbal junco
#

the trick is to get into the industry as a game dev, and then also game dev on the side ๐Ÿ˜Ž

unreal ether
#

If you dont understand the solution to a mechanic, then dont make it

quasi mantle
zinc matrix
unreal ether
#

Woah! Ganedev^3

quasi mantle
#

Gamedevยณ

#

(though I maybe blame that to my moderate ADHD)

verbal junco
#

make a game about game devving so you can gamedev while you gamedev

#

gamedev^4

unreal ether
quasi mantle
unreal ether
#

I wouldnt make mass actor serialization system for my first game cause id have no clue where to start.

quasi mantle
#

After all, grappling hook is a mean to navigate around, assuming it's Just Cause style of GH

zinc matrix
#

I often do this, but I bet someone would say I have to go through a course that goes over all the fundamentals of the engine day after fucking day before I can actually work on my game effectively

unreal ether
#

Scale your project to your experience

unreal ether
#

No bulli :(

verbal junco
#

sorry

quasi mantle
unreal ether
zinc matrix
verbal junco
#

it's almost as if fundamentals are relevant even much later on

unreal ether
#

Youre not doing yourself any favours by refusing the baby steps

foggy path
#

honestly this is just starting to sound like "I know what I need to do, but I don't want to"

#

:P

quasi mantle
unreal ether
#

And youre setting yourself up for faliure

zinc matrix
#

Meanwhile I got a million ideas buzzing around in my head

verbal junco
#

I'm still using principles for coding that I learned in the first year of my bachelor. can you believe it?!

quasi mantle
verbal junco
#

there aren't enough kappa emojis for this message

quasi mantle
#

I have many story ideas, tbh, but most of them stays on my draft

unreal ether
#

Hell im still using basic syntax i learned when i wrote my first hello world

unreal ether
#

If you dont wanna learn dont be surprised when you cant do things

verbal junco
#

it's been at least 10 years since I learned to use {... and I STILL DO

zinc matrix
unreal ether
zinc matrix
#

Is there any way to make the courses less boring though?

verbal junco
quasi mantle
unreal ether
#

Missed your semi colon there

quasi mantle
#

Goddamnit, I keep flipping things around

unreal ether
#

๐Ÿšจ COMPILER ERROR ๐Ÿšจ

verbal junco
#

I know right, there's no way you could have known

quasi mantle
verbal junco
foggy path
#

If learning something allows you to reach your goals then I'm not sure why it feels boring tbh.

quasi mantle
#

Make fun excuses to learn new stuff

zinc matrix
#

This motherfucking grappling hook though

verbal junco
#

they were so much fun

unreal ether
#

I reckon you find yourself getting so frustrated cause you chucked yourself into a fairly advanced mechanic, without even learning your basics

Youll find once you learn itll come more naturally

zinc matrix
#

It's the core mechanic of my game and I still don't have it done

unreal ether
#

Forget the grapple for now

#

Hell forget making a full gane for now

verbal junco
#

classic

unreal ether
#

Learn the engine for a bit

quasi mantle
#

My machinima project is basically an entire fun excuse

quasi mantle
unreal ether
#

Ubderstand things better

#

Then revisit it

zinc matrix
verbal junco
#

I make games not because I want to

quasi mantle
verbal junco
#

but because I have to

#

lmao

#

I mean not even like that

quasi mantle
zinc matrix
quasi mantle
#

Just like how they used to do it back then

verbal junco
zinc matrix
#

I'm not that dumb

timber viper
quasi mantle
#
// I don't like this crap but I get paid to do it anyway
verbal junco
#

ah yes, the classic "become one with the spaghetti" technique

quasi mantle
timber viper
#

// this is utterly fucking retarded

fluid bloom
#

got a new display, this thing has g-sync compatibility

#

165 Hz

#

the difference to 60 Hz is quite large ๐Ÿ˜„

unreal ether
#

I like the comments on the inverse square root algorithm in quake

verbal junco
#

welcome to... 2018?

timber viper
unreal ether
#

Just // What the fuck

timber viper
#

Looks like CS devs are angry people

verbal junco
unreal ether
quasi mantle
#

Admission:
I snook in a rage comment back when I do web dev gig using laravel

// Laravel is a piece of shit, why am I even dealing with this abomination

Something like that
I'm sure they already removed it by now lmao

unreal ether
#

How they figured that fuckery i dont know

timber viper
foggy path
#

Only two instances of fuck in our codebase

cursive crypt
verbal junco
quasi mantle
verbal junco
#

black magic 3.0

timber viper
#

This is my only fuck in my project

verbal junco
fleet tangle
#

You reported that to Epic, right?

timber viper
unreal ether
quasi mantle
#

Daily Ballad of Programmers

verbal junco
zinc matrix
#

So pissed

verbal junco
#

I'm pretty sure it's mieszko himself taking care of business

timber viper
quasi mantle
#

I think it was HBO that did the mass mail incident

verbal junco
unreal ether
zinc matrix
#

Well I better get back to work

#

Thanks for your input, guys

quasi mantle
#

But will they fire the juniors for it?

verbal junco
#

blaming juniors is sign of company decline

#

just FYI

unreal ether
#

i say fire the ceo every time the junior screws up, let the bigwigs know how it feels

deep copper
#

i go away for like 5 mins and i lost track of everything -_-

queen nebula
#

lol

fleet tangle
#

Fire the HRD.

zinc matrix
#

But fuck, there's so much to do

verbal junco
unreal ether
quasi mantle
unreal ether
verbal junco
#

or at least it is the mentality of people writing the AI module

deep copper
#

it's all fun and games

unreal ether
zinc matrix
quasi mantle
#

I wonder if it's good for me to have policy where HRD must not ghosting on rejected candidate and send a no reply e-mail to them

unreal ether
#

its all shits and giggles until someone giggles and shits

zinc matrix
#

But I guess I'm just spinning my wheels in the mud doing that, huh?

unreal ether
#

pretty much, youll get so far, but you will probably hit a wall

quasi mantle
unreal ether
#

and it will be a painful wall

#

very spiky

timber viper
#

It was silly from the beginning

#

Bad planning

#

Bad implementation

#

Premature optimizations everywhere

verbal junco
#

yes but also 7 layers of typedef? why????

quasi mantle
#

You know what's pissing me as animator

Distance Matching plugin is literally nothing

zinc matrix
quasi mantle
#

And they said it'll be a thing in one talk about Paragon

verbal junco
#

on the other hand, mieszko loves his typedef.... kappa

zinc matrix
#

Also so far with the videos I have done in the course, they haven't really been helping me

#

It's not like they're coding the same shit I want to

quasi mantle
#

Epic said that Distance Matching plugin will be a thing in UE4

Well, it's nothing but empty C++ initializer code.

verbal junco
#

after having done my own AI I want to be able to conclude that AI shouldn't be that difficult to do kappa

timber viper
#

I guess thats how Miezesko thought and let Juniors do low level stuff

#

u can do it man

verbal junco
quasi mantle
verbal junco
#

what's this "proper architecture" stuff? nah we don't do that here

deep copper
zinc matrix
unreal ether
#

if you hope to find all of the code for your game

1 - you probs wont
2 - if you do it likely wont be a very good game, since there is nothing original

quasi mantle
unreal ether
#

once you learn how to work the enigne, and how to think about code

zinc matrix
#

I hate chores

quasi mantle
unreal ether
#

you dont need to know how to program it, you just need to know how to break it down and figure it out

verbal junco
#

well, mostly

#

I'm not gonna write my own engine

quasi mantle
verbal junco
unreal ether
#

i found my uni assignment on stack overflow the other night lmao

verbal junco
#

best part about this

#

I'm not even working as a programmer

quasi mantle
#

Well, I only rely on SO for my pure C++ projects lol

timber viper
#

Stackoverflow sometimes useful even for UE

unreal ether
#

if i ever copy code its to figure out how it works so i can adapt it to my needs

timber viper
deep copper
# zinc matrix I hate chores

same -_- ,but a small effort daily will make you great after say, a few years, i think you said you have come a long way already, good work on getting your feet wet, now you will be swimming soon enough!, just give it equal effort daily, don't overthink, don't be harsh on yourself, don't take too big bites you can't chew

zinc matrix
unreal ether
#

yup

verbal junco
#

here's a $20 idea: duolingo for programming languages

#

that's a gimme

deep copper
#

make it a habit to watch say, 1 video or 2 video tuts daily, not much

unreal ether
#

stolen imma be rich

timber viper
unreal ether
#

ill send you a greggs when im famous tho

quasi mantle
#

Wait no

timber viper
deep copper
#

doulingonto figure out differences between level design and graphics

quasi mantle
unreal ether
#

nah everyone will psot on the forums about how their character controller doesnt work or smthn

verbal junco
#

courtesy of @mossy nexus

timber viper
deep copper
zinc matrix
#

@unreal ether how many videos should I do daily?

unreal ether
#

dont feel bad if you dont do any for even a week

#

the worst thing you can do is burn out

quasi mantle
unreal ether
#

sometimes you might be super productive and do a bunch

#

sometimes you might just wanna put some of that learning into practice

verbal junco
#

ok that gif got annoying fast

zinc matrix
#

I hate my life

unreal ether
#

and thats all okay

zinc matrix
#

Fucking hate it

unreal ether
#

the only person imposing deadlines is you

quasi mantle
#

Sometimes you feel like shit and binge watching YouTube vids on 80s synths.

quasi mantle
zinc matrix
unreal ether
#

sometimes you have every intention of doing one, but then instead you end up eating 40 McNuggets

deep copper
#

minimum 1 of 2 mins, just hit that goal daily, then you will realise "it's easy and i am already doing the bare minimum, let's do more so i am aheead"

verbal junco
#

anyway I should probably do a stream on level design or some shit. I have it in the back of my head to write a book but I fucking hate writing documentation

quasi mantle
unreal ether
#

take each day as it comes

#

no ones gonna shout at you if you take a day off or even a week

verbal junco
#

maybe a podcast series

#

open up a patreon

#

or something like the unreal lighting academy but for level design

#

give me your broken level design and let me fix it for you

unreal ether
#

i could go to uni tomorrow and get hit by a car, but does that mean im going to get my game released on steam?
no

im gonna enjoy my life while i can

quasi mantle
verbal junco
deep copper
unreal ether
#

we need a channel for brutally honest criticism of game ideas/designs

verbal junco
quasi mantle
unreal ether
quasi mantle
verbal junco
deep copper
#

roast my execution then?

verbal junco
unreal ether
zinc matrix
#

Man this fucking grappling hook

quasi mantle
unreal ether
#

forget the damn hook for now

zinc matrix
#

I can't stop thinking about the problems I need to fix

deep copper
quasi mantle
zinc matrix
#

And if there's some easier way to do it I've been overlooking

deep copper
#

yeah throw that hook

quasi mantle
verbal junco
zinc matrix
#

I mean why the hell does my character shake when he's pulling himself up on it?

unreal ether
#

there probably will be some easier way, but youll never know unless you learn the damn fundamentals

zinc matrix
quasi mantle
verbal junco
#

you can't spell fundamentals without FUN

#

I was gonna do that in reverse but it made no sense ๐Ÿ˜‚

deep copper
#

fundamentals aren't fun to learn but they are fun to use

foggy path
#

you can't spell fundamentals without DAMeN

#

or... mental

verbal junco
foggy path
#

lol

unreal ether
#

cant spell it without MENTAL either

quasi mantle
mossy nexus
#

fund a mental s .

#

sssssssssss

#

pure mental that s

quasi mantle
foggy path
#

DAME DAMEE

quasi mantle
#

Dame da ne
Dame yo
Dame danoyo

unreal ether
#

:(

verbal junco
#

faken nurds knowing chinese runes

deep copper
#

that's just "da me"

#

dw too much

quasi mantle
verbal junco
quasi mantle
#

Kanji
Memorise Them All

verbal junco
#

don't bother learning individual kanji

zinc matrix
#

@quasi mantle @unreal ether @foggy path which courses did you take and how long did they take you to complete them?

foggy path
#

I learned stuff before courses were a thing :P

#

so I just somehow scrounged things together from a bunch of random tutorials n shit

quasi mantle
#

But now that it's there, make good use of it

foggy path
#

for UE I mostly just went with docs and some other such

unreal ether
zinc matrix
foggy path
#

but it's a bit different for me since I have such a wide ranging experience so it's easy for me to pick that stuff off from docs

quasi mantle
#

Heck, I'm still learning new stuff out of the courses

zinc matrix
unreal ether
#

hell it took me 2.5 years to be brave enough for my first major project

unreal ether
#

UK boi here

zinc matrix
deep copper
#

most people here rn are European, strivvy

verbal junco
quasi mantle
#

It wasn't until BP Ninja challenge yesterday I know Async Save Game Load exist

#

None of the YT tutorials I learned back then brought up any nodes for async save game operations :(

zinc matrix
#

I'm a masochist

quasi mantle
zinc matrix
#

I should embrace it

deep copper
zinc matrix
quasi mantle
#

Back then YT tutorials are wild world of uncurated tutorials

zinc matrix
#

Gotta be like Pinhead; embrace the pain, revel in it, glorify it

unreal ether
#

i had an interaction system when i first started, where they were all master blueprints

#

i switched on int to know whihc one to cast to

#

i still shudder

quasi mantle
#

Nowadays you have Unreal Online Learning, which is curated by Epic, so less chance on misinformation than going through dodgy YT tutorials

zinc matrix
#

Gotta join the cenobites

quasi mantle
#

And even then I still learn new stuff from UOL

quasi mantle
stone saddle
deep copper
#

you can choose to waste less time, like you probably don't need 20 years to do what they are now

quasi mantle
#

We may have head start, but it's more rough than what's available now.

#

So again, think that you have better start than us.

zinc matrix
quasi mantle
#

I have my own note book where I jot down game/story ideas even in my daytime job.

stone saddle
#

Short cuts always are, but if you knew the tools good enough, you wouldn't need the tutorial to begin with ;)

verbal junco
#

here's an idea: a shooter game but every action only works on button release instead of on button press