#lounge
1 messages ยท Page 994 of 1
NFT projects are not allowed to be posted in #work-in-progress but otherwise you can probably talk about it if you want
any sort of advertising is banned, so I'd say yes
i am not defending the practice of inventing in guns anyway
^yeah other rules do apply
your open border policy will be the end of you ๐
What country are you from? I'm gonna guess France
This is why I have a strong military
I am from Brazil, a neutral country by nature on armed conflicts
i have way much more to blame than you living on the modern world
Well agree to disagree
Btw
I still believe in social safety nets
you believe in a lot of stuff
Including leprechauns
looked like me crying about conflicted minerals when i entered here
we are known as crying babies
outside
So what's your point?
none, just that proclaiming justice or playing the paranoid about big corporations on Lounge of Slackers in pointless
i mean, discussion is not pointless
but most of the time it is
_howDoYouKnow():
Not necessarily
_ prefix? What is this
Python based, my internal creation
I mean opening people to ideas is the first step in action
a core engine function
rather than user created
you do not need to declare anything
I've seen _ used as a prefix for "private" values in languages which don't support actual scoping for them
the string generator with ENTER press is already done
you just call the functions and chat happens
read,
_peopleChat():
Advertising posts can get you banned, and #work-in-progress or #released disallow NFT projects.
But we discussed NFTs a few times.
python is just "yeah you aren't meant to access it but you can"
Well by that logic, you might as well tell anyone having a political discussion in here that they're pissing in the wind, but people are gonna still do it
@deep copper yeah same in JS
but i love chatting
i do not care the subject
but i like personal drama the most
as personal stuff being exposed
I actually had my server disallow political talks lol
that is why it is boring
a life without conflicted and discord is not a discord server
crocodile-hugger
I understand why you keep saying dumb shit like "are you smoking synthetic weed?" now
because you're trying to sow conflict
:P
i don't think politics was allowed here either
hmm. i have a very poor understanding of code, i am sorry
Yeah, screw the first amendment
First amendment doesn't apply to speech on private platforms, surely?
NO! I just thought it was very strange a country of the size ($) of USA spending 50% of its fee on military
haha
yeah but still asking someone if they're smoking weed is a bit harsh :)
You mean it's more like 80%?!
and not really something that is constructive to fostering a discussion
Well I've seen other people here besides me start and engage in political conversations and there's nothing in #rules against it, so
ok, i will take a note
We had a great discussion on freedom of speech the other day.
What even is first amendement?
I know four amendments but not in US.
that is postmodern
they even used recycled paper texture at the background
Well, my server is not based in the US, neither do I.
"My religion is murdering the president. Fight me."
Speaking of the first amendment... american politics invading everything:
lol
Yeah, guess my argument was flawed
that's true, I don't see anything about it ๐ค
Are you Canadian?
Lua users right now:
Nah, just saw that a while back and thought it was funny
I also want it to be Far East friendly and talk more about anime, comic, and games.
Also known as ACG.
Hey at least the Canadian police aren't overly militarized or oppressing minorities
do they? Lua was my first time i got contact with starting with 0 but it was some years ago and i gave up before properly understanding what variables are meant for
Well, arrays in Lua start from 1, instead of 0 like they do in everything else I know
starting the Lua book at the .org website made me so confused about coding
i thought i would never learn for good
heavily frowned upon at the very least.
Lua's syntaxing is weird.
At least coming from someone who main on C/C++
atleast Lua's name is short and easy to type
means moon in Portuguese
But even then I had some easier time grasping Python
Try Haskell
it was create in Brazil btw
Lua is my sister XD
Moonrunes, explains why the weird syntax
oh, wrong reply
COME TO BRAZIIIIIL ๐ง๐ท
Is C++ necessary for your game instead of blueprints?
no!
BELLINI *Samba De Janeiro *
Written by Ramon Zenker, Airto Moreira, Gottfried Engels
Published By: Edition God's Heaven / TUMBA MUSIC / Upright Songs
Producer : The Bellini Brothers
Video Producer: Chopstick Films Hamburg
Video Director: Rainer Thieding
(C) 1997 thatsoundsgreat / Farid Gharadjedaghi, under exclusive license to Polydor/Island, ...
I use both.
Heck, I'm still heavy on BPs
where are you from?
netherlands, also I dont have a sister
Call me a pussy, but traditional coding intimidates me; tried Python and absolutely hated it
my friend has a dog called Lua
In fact, the appeal of blueprints is what got me into Unreal
Do I need to run around and dessert my girlfriend?
python is not traditional coding like at all
Yes
Then I guess I'm just a stupid fuck
it's a rather, neatfreak language
Provided to YouTube by WAS Word and Sound Medien GmbH
Eisbรคr ยท Grauzone
Eisbรคr
โ 2018 Electric Unicorn Music Production
Released on: 1981-01-01
Music Publisher: Electric Unicorn Music Production Publishing
Composer: Grauzone
Lyricist: Martin Eicher
Auto-generated by YouTube.
But I promised I never going to give her up and never going to let her down
you might like the traditional languages if you didn't like it
Heh, dead meme funny
Idk, C++ looks like Hell
python is not traditional coding like at all
Huh ๐ค
I liked C/C++ more than C#
Now I'm also getting my hands dirty on Assembly
yeah it does...
Whatever
C++ is not too bad with how it works in UE
Blueprints should carry me through for now
But it's definitely a bit more involved than more modern languages
Gonna be hell when I eventually have to learn it though
i dislike how long names are in C++
Names like what?
but i think that's just ue variables
whatever i see in ue c++ docs
heh
it's a bit too long, what if i did a typo?
I think the longest name in my current project is PlayerMovementAbilitiesComponent
Requirement to type UKismetMathLibrary
Copy paste it lmao
Seems frustrating though, especially when debugging and blueprints piss me off enough when they don't work
Or let Intellisense do its thing
Yeah I mean if you made a typo the compiler will nag about it which saves you some time compared to some other languages
And that's a low bar according to others
IDE's are really handy though since they help you get the names and such right for sure
i suppose i will figure out a way IF i ever get into it
Yeah see, that's the kinda shit that makes me wanna blow my brains out
You'll be glad to hear that debugging in C++ works significantly better than in blueprints :)
but Notepad++ is lighter
How so?
Notepad++ doesn't compile code.
pass it to Vim
The C++ debugger is actually reliable in displaying the values in your variables correctly, which is something the BP debugger almost never does, the stepping functionality also works more reliably in my experience than it does with BP's
hjkl
that's gotta be a lifesaver
Vim?
Haha bash terminal meme funny
GNU nano or go home
does it not compile too?
Vim is a text editor lmao
But C++ is still ultimately hard to learn, isn't it?
notepad is lighter, without ++
Vim can compile in a sense you can call the shell from it.
i took so long to set shortcuts of shell scripts on mine
then i ditched and returned to windows
Aaand, MSVC, etc. can listen.
@zinc matrix depends on your previous programming experience, it has some things which may be a bit hard to grasp for complete beginners at first, but it's not prohibitively difficult
Sigh...FUCK
Also getting started with C++ is not that difficult, and by the time you have to worry about more precise malloc stuff, you're already way ahead of getting started
tldr, if you already know a language other is a bit faster, btw, if you know something else, bp becomes also easier to grasp
but actually, if it was not for the strange copy and paste and other normal shortcut that you do in GNU and Windows, Vim is pretty neat and light
c++ and malloc in the same sentence... ๐ฌ
The whole reason I started in Unreal was to escape the pressure of coding a game without prior experience
I know it's more of C thing, but eh, made the point across.
ue just redefined coding, "you aren't coding, you are giving instructions to the engine about what to do with nodes"
i do not know why people think visual scripting is not coding at the first instance
It is great default text editor.
It's because no constant typing hehehehe
and the background is crazy too, the developer is still on it even after NeoVim ๐
Also make spaghetti less obvious ;)
yeah,
BP spaghetti is in your face, in comparison
finding stuff is easier in a colorful bp environment
Background? You mean the story of Vim? Also NeoVim might be pop, but not so much.
In our company we use heavily Vim and haven't heard anyone to use NeoVim e.g.
Nor somebody of my friends.
Well, text editors with syntax highlighting is also colourful
its not in a 2d space though, it's in a 1d space
Though for Unreal C++, they usually have no idea how to highlight Unreal typenames.
yeah, i meant story wise... i am not a coder myself but as far i read, NeoVim is way more capable as has less bugs
but again, for me using it with csound was just nice
ยฏ_(ใ)_/ยฏ
i could even play with it before firing startx
It's 1D space if you consolidate all the lines like it's a web programming language
Minification (or rather obfuscation) is more useful with web because the codes are not precompiled.
oh no no, that's way worse, i mean like, in bp you scroll practically on a 2d thing, finding stuff is easier there, but text is just up and down, no 2nd axis involved
(at least with usual suspects like PHP, CSS, and JS)
Disable word wrapping and type long lines, and you have horizontal scroll

PHP? Obfuscation? Huh?
Not as in C code obfuscation, but minification into single line to save some download size
you use some third party to make code into 1 line with no indent or extra space and remove long variable names
but you should already know more on this
I mean like I know visual scripting is coding, but I was hoping it'd be just as efficient as C++
And that count as obfuscation to me, even if it's less exotic
And now you guys are saying it's not
it is, for html5 games i think at times
after you build your game it is very on pair
but in editor you may suffer
Not with PHP because PHP executes on server and the client never sees one bit of it
It kind of is, you really have to be stubborn with the code for BP to take a hit. But doing the same thing in C++ cost less as it doesn't go through BP's virtual machine (as in real time interpreter), just like any scripting language
Oh right, my bad.
Sigh
In the end, what matters more is get your gameplay going first
BP performance is entirely adequate for a lot of stuff
So what? Should I just stop working on my game until I learn C++?
I wouldn't worry about it unless you are currently experiencing a performance issue as a result of BP
Continue working on it, and learn C++ on other time or when you're good at BPing
You can easily add C++ functions into your BP based code too - it's quite easy to create blueprint function libraries, which allows you to easily do that
This is probably a fairly good method of getting into adding some C++ code if you're new to it
Also BP is not that offensive per frame. Just make sure not to abuse Event Tick and you're good to go.
so switch out the costly bp parts with c++ right?
^yeah this is one way to go about it if you run into issues
the reason I started adding C++ was because I kept finding things I wanted to do were possible, just not in blueprints :P
so I added a function library in C++ to let me call those bits from BP's, and then I just started adding more C++ in general
i recall going through quite some pain to make an ingame file picking going
Well what kind of game are you making?
and now i forgot why i was even doing that and how i resolved it
In my case it's an action RPG, and I had day night cycle going. I sideload the job of updating the time to C++ so that it's not taking up huge chunk of my frame time.
I'm gonna guess most of you guys had coding experience prior to when you started Unreal, right?
i didn't, i later got it, came back to ue, boom, everything makes sense
One's a retro fps thingy and the other is a sort of a first person tape rental store simulator game
Idk, guess I'm just a lazy fuck, I struggle balancing my time to work on my game anyway
Well, I did, I started out by modding as a kid (7 years old), then learning C++ basics two years later.
But that huge time span is kinda cheating, because I lost access to computers throughout first half of 2010s.
I'd probably been programming like close to 20 years before I started UE :p
In other words, not applicable to me, got it
Also not applicable to me
lol
It's not too late to start.
Yeah I mean if you wanna learn it go for it
time management is hard yeah, if you already have other work, i didn't had other work back when i got into coding
But honestly if you can make stuff work with BP's and you want to focus more on making a game than learning C++... then sticking with BP's seems fine to me
Just feels like backtracking and I had a horrible experience trying to learn Python; I literally got a headache every time I tried learning it and it's supposed to be beginner friendly
did you read official docs?
other sites are kinda... bad
Yeah, professional programmers may make bank, but they seem fucking miserable for the most part
Again, I'm saying that I learn C++ almost 15 years ago is kinda lying, I had no access to computers for 5 years and basically starting C/C++ again since the last 4 years or so.
Idk, I'd probably be miserable doing it
I dunno they seem mostly fine to me :P
I basically lost many memory of programming throughout that 5 year gap.
programming seems too stressful to me, which is why i left it, respect for those that can pull it off without going crazy
I don't really know what's so stressful about it lol
I'm quite happy. ๐
Well I'm just projecting then
hehe
Oh, do I go insane on it at times
there are certainly a lot of people complaining about all kinds of shit when it comes to programming
so it's easy to get that picture that people hate it or something
but it's the usual thing on the internet where people just complain a lot :P
Yeah, yeah, keep rubbing your $200k salary in my face, I get it
the ones who have nothing to complain about aren't posting so you don't see them
Majority of programmers also make nowhere near 200k :P
100k+ salaries is a US thing
But I go insane with web development more than doing C/C++
Also, programmers making FAANG salaries - it's not necessarily programming that they might be unhappy about, but the environment, the tools, the dependencies, bureaucracy or how their performance is measured.
100k monthly or annually? ๐ค
Programmers make me feel emasculated
I also went into web programming gig pretty much against my own will
I'd love a $200k salary!
Well whatever, I only make $30k and I'm 24
noted
30k at 24 is pretty good tbh. Depends on where you live specifically I guess
It's not too bad if you have good work benefits like health insurance, etc.
Also I know you guys are advocating C++ but damn, it feels like I'd be backtracking when I just wanna work on my fucking game
I made around 30k usd in my earlier jobs
I think everyone should learn a very fundamental and basic level of programming - there are visual methods of learning that help establish concepts, which I think are just good to know, particularly when it comes to communicating with technical people. Don't need to get deep on c++ or python
But no, gotta add another motherfucking chore to my list
That sounds legit, @uneven minnow
You ain't gonna gain anything from C++ unless you have some specific reason for using it
Also, have you ever watched Legit? Great series.
Nobody's forcing you to use C++. There are many UE4 games that run away with just BPs.
I'm working on a side scroller, most people I've talked to seem to be using C++ for 3d planes
That sounds nonsense.
btw, python also has C based libraries, which switch out costly python code for C loops or something to speed up stuff
Going through Unreal C++ just for 3D planes?
but, python users only use python, without paying attention to underlying C
@zinc matrix yeah I mean if it works it works... I had an entirely playable version of my shooter project without any C++, with basic gameplay you might expect from such a game
and it's okay 99.9% times
Majority of the functionality I've added since would work entirely fine in pure BP as well
in my video rental store game I have some more complex bits which would be a bit annoying in BP's, but would still be possible :P
I know, sorry, coding is just hot button for me because I sucked when I tried learning python, I struggled with it in high school and college, both of which I had hardass teachers for, and my best friend's dad is a programmer and can be agressive about promoting it
That's okay. That's not necessarily your fault - it's important to understand that there's several ways to teach, and several ways to learn the same thing. And it's important to identify the method you best learn from.
if you can't grasp programming, it's not your fault, trust me
honestly it sounds like you maybe have just a poor expectation of it from the start
He basically pressured my friend into majoring in programming when he didn't like it
adults who try learning new things often struggle with it purely from a mental perspective, and not necessarily because they are "too dumb" for it
but they easily feel that they are too dumb for it because they don't understand why they feel they're struggling with it
But gotta sell your soul to some corporate piece of shit by doing something you hate for the almighty dollar, right?
@zinc matrix you know some arseholes, for sure, but programming is fun - if you have the mentality for it. Just need a good tutorial.
There's also concerns of not having enough time to learn as an adult.
Not really.
yeah, the way you have been learning it or looking at it was probably just making it hard on you, again, you don't need it to grow with BP, i never used C++ anyway but again i am not a dev
Well maybe not as much in Indonesia, but here in the US you do
I work for an online advertising tech company, make what you will of selling my soul 
For one, it's a personal thing. I quit web & mobile development even if they realistically pay more than game devs.
And last time I did video editing and virtual production, they treat me like shit
Yep, I just hate how programmers look down on people who don't make as much as them, it's like they're basically saying they're a genius and everyone else is an idiot
Even I didn't get a chance to do R&D with Unreal virtual production at the company I used to work with
woa i never met such rude programmers, thank god
I think the word you're looking for is assholes look down on others
I think you could just take it a step back, and think about programming as a tool for solving certain types of problems. Some people really like using that tool, and some people don't. But for the people that do, it's usually because there was a particular problem that they saw someone else solve with programming, and they wanted to both imitate, but customize for their particular use case. I'd say if you have a tendency or interest to solve problems across any dimension, and come across a problem that you care enough about that programming is uniquely suited to solve - it'll probably be that, that draws you in.
At the very least they could've give me more time into developing template for Live VP in Unreal, but nope.
But until then, my feedback would be to dial back the rhetoric that "all programmers hate their lives, even if they make bank." That's kind of a toxic way of looking at something that has a ton of nuance.
this basically, so far you can do it all with BP right? if you have any part that needs C++, only then look into it, otherwise i see no reason. and BP has grown over the years, it has nearly all the features now
I've always that you sohuldn't just "learn programming" - you have to have a goal.
Or a fun excuse to learn it.
Right - need inertia and purpose to get going.
exactly, i met a guy who was always like "try kotlin" but i saw no reason and then he got mad :/
Lol.
If it weren't for my machinima project, I wouldn't have learn myself Control Rig and improving the materials, which benefits my game that also happens to have anime material style.
That guy should've showed off something super cool with Kotlin to hook you.
yeah lol
Super cool in Kotlin? I mean that's just a flavor of Java so there's not gonna be anything unless you're really into enterprise software 
I guess really, I just feel pressured to get a higher paying job here in the US even if I hate it because you know... we're the only developed country without universal healthcare and I don't want to go into crippling medical debt from an inevitable emergency
And I actually have fun doing it in my machinima project because it involves my waifus, and not just something I create.
@zinc matrix time to move out, I hear Canada's nice
Safe to say it goes with any kind of creative skills.
Medical expenses are the #1 cause of debt here in the US
Russia technically has free healthcare. Defect!
^lol
Nah, I wanna go to Denmark
I hear Finland is nice but I may be biased
Seems less fucked up than Canada or Russia
You from Finland?
Possibly
Speaking of foreign countries, I'm thinking about Japan or Germany.
Then count your blessing you don't have to worry about medical debt
There's plenty of high paying jobs that have nothing to do with programming. You just need to walk the path of figuring out what you like doing, what you're good at, and what you can continue improving on that aligns with what employers care about.
You'd do well in Japan, I think, Makoto.
I count them daily
You say that now until Godzilla shows up
their reasoning was that is better than Java i think
I wonder what happened with that recent 7 richter earthquake I heard about
Well, I dreamed to go to Japan one day.
Probably as easy as Nick Robinson book a ticket to Japan.
Apparently Tokyo was having a big blackout
The last year's earthquake?
No this was just a few days ago
Oh shit
I missed the news again
Had a friend who'd booked a trip to Japan. Spent about 4 grand prebooking all this shit he wanted to do. Then covid hit and he lost most of it.
I can guess why
Canada has issues too? i thought it was peaceful
Ouch, Fukushima again :(
but yeah I don't think Canada's particularly fucked either ๐ค
If you don't like maple syrup and ice hockey, you just get booted out of Canada, brother1.
Not anymore apparently https://amp.scmp.com/news/world/united-states-canada/article/3167701/canadian-police-end-siege-sweep-through-streets
FWIW every country have slew of geopolitical issues
I think they handled the covid protests well in Canada... as well as they could I guess
That's just one instance of idiots being idiots, I wouldn't say the whole country is now ruined
We had covidiots in Finland doing this shit too but on a smaller scale
What were they protesting about?
Well whatever
i love everything nearly
I'm tired of America
Once my parents croak, I oughta sell the house and move to Denmark
@fleet tangle they wanted fuel cost to be halved, all covid measures dropped, and the government to be replaced
They gave up after a few days
Do you know Danish, strivvy?
lol
aw :(
Eh, I can learn on the fly
Lmao. Because that'll happen.
My thoughts exactly lol
Covid is pretty useful for learning Danish. It's basically a combination of coughs and sneezes.
It was such a tragicomic event
They were supposed to bring trucks to blockade Helsinki
That was early days of COVID right?
If that's true, and you're a true learner of languages (but, like not programming languages) - there are definitely jobs that pay well in excess of $200k for that type of linguistics ability ๐
Yeah, just before it broke, makoto.
Man, I'm really bitter today
But a lot of them got caught driving under the influence before they reached Helsinki
Don't most Danes know English though?
and the ones who did reach Helsinki were told to fuck off by the police, because they need a special permit to bring big rigs into downtown Helsinki which they of course didn't have lol
Ouch, that really sucks :(
They should have just coughed on them, zomg.
@zinc matrix yeah, pretty much. Basically most places known English to some extent. You just need to avoid the isolationists who won't talk to you unless you're a local.
I'll admit it, I'm just jealous of a lot of you guys
My destination if I go to Japan is first (obviously) Akihabara.
I want to geek out as hard as I can in Akiba.
You're smarter, richer, and more productive than me
Except me.
why?
I'm not all that productive. It's the middle of my work day and I'm chatting on Discord.
Bullshit; you've been learning code at age 7
Do what I did - jealousy and imposter syndrome funnel into deep, focused learning, experimentation, and discovery - until people somehow become jealous and afraid of their jobs, because of you.
I'm anything but rich (for now)
honestly the biggest problem seems to be you keep comparing yourself to others Strivvy, instead of what you can do to improve over yourself
But then I lost access to computers for 5 years, so that's kinda lying
I didn' t learn programming since I was 7 and I'm still pretty good ยฏ_(ใ)_/ยฏ
I basically restarting at the age of 17
I was learning to play the keyboard as well but I'm pretty bad at it
and I started at like 30
lol
I've also been watching a lot of the Amazing Atheist lately and I agree with many of his points, but he's definitely vulgar and aggressive
I've always wanted to be able to sing, zomg.
"the only person you should try to be better than is the person you were yesterday"
I started to learn drums just a couple years ago (and even then I haven't practiced more consistently)
Drums is a difficult one. You can't really learn properly without making a lot of noise...
Just pissed so much shit to worry about
@zinc matrix personally I tend to find that people who are vulgar and aggressive are not really the best sources for learning anything
Inspired by the likes of Steve Gadd, Akira Jimbo, Dave Lombardo
i couldn't carry my flute everywhere so i whistle instead, i have gotten better in just a few months
What about my game?
What about financial security?
What about preparing for the incoming climate disaster?
What about doing something that actually helps people in need?
ah yes.... who? ๐ค
You seem to be in some amount of need yourself, I'd focus on helping yourself first
John Carmack is the true hero.
You can't help others if you feel like shit
Well, at least electronic drum kit reduced the noise compared to acoustic ones
Help yourself first.
Yep, the airplane oxygen mask analogy of putting the mask on yourself before putting it on others.
I'm not a drummer, but I can't help but think it's just not the same
as long as it makes a sound
Jazz drummers (except Dave Lombardo is a thrash metal drummer)
I think with regards to helping others... There's a lot of this "I have to make a big impact" mentality to it
"I have to donate a lot of money"
or whatever
but like.. 5 dollars is better than 0 dollars
don't have to make a big gesture
Yeah, because the truth is as passionate as I am about my game, it ultimately won't help as many people objectively than say, idk, joining the Peace Corps or protesting against climate change, or whatever
Well, it's not the same (for one, no side stick), but at least it could help practicing movement and rhythm techniques.
We're also in a different era with social media, and it being very pointed where people's perceived success seems to be made public. What isn't often revealed is the journey they took to get there, along with what help they got along the way.
True enough, makoto!
Well it will still help more people than not making it
I got a lot of help on my journey, and I let those who helped me know how much they've impacted me to where I am today.
At least with making games, you could help someone escape from their darkest hours
And there's a whole server of people here, and plenty of other help available, if you want to give programming another stab.
But escaping a problem doesn't fix it and I can't help but keep thinking about this quote
Btw for anyone in the US who is worried about their personal finances... I highly recommend Ramit Sethi's book "I will teach you to be rich".... Yeah the title is weird, but the book is very useful
Or just do the smart thing and move to Europe
It's not about getting rich quick schemes, but simple practical advice that will help you feel more secure with your financial future
Well the advice in the book still applies if you move to europe :)
Not sure if moving to Europe is any better tbh
At least you're further away from Trump. That has to be a bonus.
Fuck those finance "gurus," they're all scammers and I'm speaking from personal experience
Yeah that's why Ramit's book is different
Free
Fucking
Healthcare
Just because it's free doesn't mean it's good.
if your dream isn't the right thing, you will never do the right thing. imo
Still beats going into medical debt
And you still gotta pay some towards it unless you're dirt poor.
That's true, I guess.
Healthcare is kinda edge case scenario anyway.
No shit
I think I paid like 20 eur for a couple trips to the doc a while back
@foggy path do you not pay like a national insurance like the UK?
I feel pressured about so many things
There, there, now have yourself hydrated
You're not a child any more. Welcome to the real world. There are pressure you just have to deal with.
Discuss this video at my forums http://forum.thatfatatheist.com
No, it's just tax funded in general. There are small fees and I'm not entirely sure how it gets calculated, either way it's quite inexpensive and you can get financial aid from the government if you don't make much money
That doesn't mean there's not help available.
it seems like you watch a lot of stressful yt vids ๐
NGL, I had more success sharing to online buddies than talk to RL friends
Can anyone recommend somewhere to commission
Unreal Engine work 3D characters cheap?
Just want a quick demo game
@zinc matrix yeah this type of content is perfect for just making people angry
See #instructions to post on job board channels
Im willing to pay ~1k
But ppl so expensive haha
irl people are impossible to talk with
You know what? Even if taxes are higher, it's worth helping my fellow man in need than just saying, "ah well he's homeless and got cancer, so that just means he's too lazy to pull himself up by his bootstraps, let him rot"
Yeah
messages help settle down your thoughts and say it, also before the other cuts you off
Not that it's impossible, but often more dismissive when met in person
The main issue is that taxes dont go to the homeless guy who needs the money
Except tax corruption exists.
Something I remember coming across years ago was this idea to keep your sphere of concern within a healthy overlap of your sphere of impact. Being concerned about things you ultimately have no control over is an easy way to just get consumed with exercises in futility.
Here in the US? Definitely, but idk about Europe though
Nothing's perfect
The problem with rl is, it's harder to be yourself. And that's equally true of the person you're talking to - it's hard for them to respond appropriately to what you're saying in any given situation.
But Denmark definitely seems less stressful overall than America
In my country, taxes felt like it went nowhere but old bastard in a suit's stomaches.
I honestly wouldn't be surprised if we have a second civil war soon
It feels inevitable at this point
You think your government would allow that?
They'd drone strike anyone who got that uppity.
But even if it does happen, us teeming masses are just gonna get poorer while the weapons companies line their pockets more
I would be. I think there is a small, but vocal minority of people who lead others into thinking that a large swath of the population is as fucked up as they think. I think the majority of people don't have the capacity to care about broader issues, when they're mostly concerned with their lives and family.
Which, to me, explains why the majority still don't vote.
Well, if you made it better in Denmark, that's good.
Tbh, the majority don't vote because they just don't care.
At the moment it's all "just what it seems to be" until you have your citizenship there.
It's not about capacity, it's about motivation.
I think apathy is part of it, but it's also just a lack of bandwidth to care - there are plenty of people living paycheck to paycheck.
check out the site 7 cups if you ever need people that listen to problems btw ^^
Visit my forum http://forum.thatfatatheist.com/index/
See some brilliance http://www.youtube.com/watch?v=jQzq_WbH4E0
There's no way of knowing the geopolitics until you go there yourself.
I hope that's not a shock site
I had known nasty memes myself ๐ญ
It does sound like it lmao
it's a mental health volunteer based community
Maybe you should watch some wholesome YT videos.
I personally watched tech and music related videos on YT.
There are some super wholesome anime out there.
yeah you have been sharing tons of trigger vids so far
i guess that's what keeps you feeling so on the edge
Does it apply worldwide?
The ones I found on google often regional (mostly limited to US, EU, or AUS/NZ)
You're probably right
I mean yeah
yes,
Take a load off.
Might as well have fun making a game
Feels hypocritical of me though since my game is about a superhero
you can either listen to other's problems or talk about yours 1 on 1, or in group, anonymously or even share info, but it's a rule to never share info outside of the convo
there are also guides on how to deal with your own problems or listen to others better with guides
I guess I could both work on my game and do some charitable work, but I need to manage my time better
on specific topics
Just remember, small steps is better than nothing at all.
Yeah
don't take a huge leap, also, it's the feeling that counts sometimes, feelings are contagious
Appreciate every small progress you made.
Just gotta accept there's no ethical consumption under capitalism
Pat yourself in the back because you have it working.
and most importantly, appreciate yourself, you are being too harsh on yourself always, too strict
I think you need to stop watching that Atheist guy lol
And start watching videos on synthesizers
Yes.
It's theraputic to watch videos on 80s/90s synths ngl
Except I don't; most of you guys are much further than me in your games and know C++ while I'm still struggling with a fucking grappling hook system for months on end when I bet you guys could do all of it within an hour
Yeah if you keep watching doom and gloom youre just gonna think about doom and gloom
Grappling hooks are no easy feat
again, don't compare to others, compare to your past self
And you can only get exoerience by learning
Oh, I don't. I still had issues with my own grappling hook systems.
I can't ride a bicycle or tell apart ducka and goose
If you keep programming for 20 more years and you're still at this same point as you are today
I wouldnt even know where to start with grapples
I will allow you to feel pissed off at that point
And when I'm not pressuring myself about the progress of my game, I'm worrying about what I should do to help fight problems that actually matter, even though I'm as powerless as a limbless ant
And I have to be honest:
Most I get with C++ in the context of my game is just making editor tools and porting BP code over, for a sky.
Well that takes the edge off somewhat
Stop watching that shit on YT seriously.
All the characters and majority of the gameplays are still in BP.
stop following those people on social media who talk about that stuff
btw, i was on a subreddit some months back, "humansBeingBros" i think? it was very wholesome, i used to think every human is selfish before
I have a potato computer, and compiling C++ took more time than assembling BPs.
Not to mention I don't use Hot Reload.
But yeah you guys are probably right
i suggest you surround yourself with equal positive as much as negetive you have
I just feel if I'm gonna wear this S, I gotta live up to it
I learned my lesson, never again!
And yeah seriously the social media thing... pay attention to it
Many people I followed on twitter used to post shit that just riled me up
BuT iT wOrKs In UnItY
and it just annoyed me and I'd just post some snarky response because it annoyed me
Fuck Unity
but I stopped following those people
and like magic I was feeling much less annoyed at everyone :P
Am I being too toxic right now?
I have got a lot of positive to catch up on then
Same, I had few buddies in the anime circle on Twitter posting infuriating stuff. Thankfully the home feed still dominated with Idolmaster and Unreal Engine stuff
Basically every time I see someone post or RT something now that makes me feel annoyed I consider if I remember seeing that person having posted something that I LIKED
if I can't remember them posting something like that ---> bye
If you look for reasons to be stressed and pissed off, then you will find them
Enjoy the world for what it is, instead of what it isnt
also, zomg said something about spending 20 years in programming and then complaining you haven't moved after it, which is true, see your time as skill points in a game, if you haven't invested them enough as the other, ofc you won't be there, you invested it in something else meanwhile, be proud of that investment, also, remember, most people here are older than you, they have way more skill points
You Only Live Once.
At least I can take comfort knowing that no matter how much evil there is in the world, there will always be heroes, even if the odds are against them
Yup, theres a lot of bad shit out there. But you start to look around you and notice theres a hell of a lot of good shit too
start with better meals
I think a lot of shit is fucked but I can't do anything about most of it so ยฏ_(ใ)_/ยฏ
I started donating some money to charities because that's a simple thing I can do
Just wanna get my fucking game out there
you eventually will, it's not a question of will actually, it's a question of when
If you struggle with one mechanics, rewire the game.
You can use it again at later time.
that requires cooking tho! I'm lazy!
Yeah, if the grapple really beats you down, not every superhero game needs a grapple
and yeah of course every time I say I donated money to charity some idiot comes in talking about how charities are a scam blah blah, but even if a small amount of the money goes to where it should it's still better than 0 :P
But no, I can't even use the main thing that made me want to use Unreal in the first place, I have to take the harder and more frustrating way
Make your game around your abilities, then start branching out when you have some experience
Why is that a problem though?
The harder and more frustrating way which my friend's dad pushed on him
better tools to use than a fork, am/was electrician
Cuz I'm pissed off enough as is
Why is something being hard and frustrating pissing you off though?
weren't you a hardware store?
person
Gamedev aint easy, it never will be.
It takes some blood sweat and tears to make something you can be proud of in the end sometimes
Also don't stop on hard things. If you stuck on that one hard thing, move on to easier things.
Gee, why would something that's hard and frustrating piss someone off?
am now, stock shelves. too tired to cook when I get home, too tired to gamedev
For someone learning to do something hard it generally wouldn't elicit a reaction that one would describe as being pissed off
Yeah, but why should I exert more bodily fluids than I have to?
It's like taking a school test where you spend majority of the time scrambling on one problem, and then you have not enough time to finish problems that are actually easier.
Ive made a game recently that has made me have my fair share of late nights, frustrating experiences, and near give-ups. But that comes with the territory
Someone would only feel pissed off for learning something hard if they assumed it was going to be easy
What is this all hours-long complain going on? ๐ค
You use C++?
Less talk, more cookies guys.
That was an 2d game in native c++ yeah, and boy did it nearly make me cry
Well no wonder; use blueprints instead
But its still a damn sight easier than a lot of stuff in blueprints
see problems as a gift, once solved you get a reward, we have a tendency to view them as obstacles. while not easy, this might excite you when you get stuck, just don't get too excited
But again sometimes you cant avoid learning the hard things. For my use case i had no other option as i wasnt using an engine
I guess the only thing left here is an insurance of one of us making released games with just BP
What are you talking about? How is having stronger visual aids to see the sequence of your code harder than scrolling through a huge wall of text that you have to spend YEARS beforehand to understand anyway?
So far my game in ue4 is entirely bp apart from migrating some structs to c++ which took around 2 mins
Unfortunately I bailed out from last year's Epic MegaJam because of external factor.
Things are as advanced as you make them, a lit of blueprint systems can be harder to make than c++ systems
And that was BP only.
The thing that hampered me was my potato and constant power outage before moving away
At the end of the day, they just look different, the logic is the same
I guess I'm impatient; I just hate having to take extra steps
I should've taken more relaxed game jams tbh
Be patient.
Rome sure wasn't built in a day.
Oh you will definitely have to take some extra steps sometimes in gamedev, but dont let that dissuade you
game dev is a battle with patience
And determination
...and financial support...
So basically you guys are unanimously saying I should learn C++?
The only stress around making that game is stress you have imposed. You havent got a boss that wants a deadline. You are setting artificial limits, who cares if it takes you an extra month to make a grapple
That's not what we said.
use BP
Never said that
I said sometimes you have to take extra steps
I did not use Unreal C++ until 2 years of exclusively BP.
Which you definitely have to do in bp as welll
Same here
BP is much faster, easier, elss frustrating for your use case
Yeah
why be a masochist
I feel bad for you.
Idk
At the end if the day though, if the stress is too much, dont prioritise a game iver your mental wellbeing
Too late
Bailing out is an option btw
You can always revisit a game idea, it will wait. No point losing your sanity over it. If youre too far in to quit, try to learn how to stop imposing these deadlines on yourself
Not if I want to bring my characters and world to life
If all gamedev is doing is causing you pain, then it likely isnt worth doing
It's not tbh
You can bring it to life by writing books.
Won't make as much money though
Sure, it's a bunch of text, but it'll sure come alive in reader's imagination.
if the process of making is no longer fun, and you aren't earning from it, you are probably not doing it in a healthy way, and you should definitely revist it with a fresh mind
it can spread the heroic awareness more easily
If it won't make as much money, do it part time.
World's fucked anyway
once it has enough traction "announcement, this story got a game based on it"
boom, free advertisement
Indie dev is extremely unlikely to make lots og money anyway. I make my games for the fun and challenge, the money is a bonus
Nah, I mean I guess often I actually enjoy doing the coding itself once I'm into it, even if it can get frustrating, but it's when I'm not coding and I'm thinking ahead how frustrating it might be
You may also benefit from learning decomposition, which breaks 1 large problem into as many small ones as possible
Like yeah, I got my grapple hook to retract, but FUCK, what about coding it to pick up objects?
Which is a lot easier to manage
Could always have the object attatch to the end, or have the object follow its location
Then I have to go in this server and ask help from people who are annoyed with me and don't wanna help
Again, if one mechanic you working on gave you roadblock, shift gear to another mechanics.
No ones annoyed when they help you
And even when they do help, I'm too fucking dumb or inexperienced to understand what they're saying
the trick is to get into the industry as a game dev, and then also game dev on the side ๐
Woah! Thats like gamedev^2
If you dont understand the solution to a mechanic, then dont make it
Work as game dev, do game dev on spare time, and do another game dev on spare spare time
Sounds like a defeatist attitude
Woah! Ganedev^3
No its smart, if you arent experienced enough to make a mechanic, theb you have no way of understading how to fix it if it messes up, or how to adapt it
It's not a defeatist, you tackle easier task to get further in your progress.
I wouldnt make mass actor serialization system for my first game cause id have no clue where to start.
After all, grappling hook is a mean to navigate around, assuming it's Just Cause style of GH
I often do this, but I bet someone would say I have to go through a course that goes over all the fundamentals of the engine day after fucking day before I can actually work on my game effectively
Scale your project to your experience
amateur ๐
No bulli :(
sorry
"What did you say?"
If people keep reccomending you learn the fundamentals, then learn the fundamentals
But they're so fucking dry to get through
it's almost as if fundamentals are relevant even much later on
Youre not doing yourself any favours by refusing the baby steps
honestly this is just starting to sound like "I know what I need to do, but I don't want to"
:P
Don't rush yourself if you can't commit to it full time.
And youre setting yourself up for faliure
Meanwhile I got a million ideas buzzing around in my head
I'm still using principles for coding that I learned in the first year of my bachelor. can you believe it?!
Write it down.
Put it in a draft.
there aren't enough kappa emojis for this message
I have many story ideas, tbh, but most of them stays on my draft
Hell im still using basic syntax i learned when i wrote my first hello world
cout >> "Hello World";
If you dont wanna learn dont be surprised when you cant do things
it's been at least 10 years since I learned to use {... and I STILL DO
Yeah I guess you're right
Acksually you forgot the #include
Is there any way to make the courses less boring though?
isn't it cout << "Hello World"?
Oh shit, it is
Missed your semi colon there
Goddamnit, I keep flipping things around
๐จ COMPILER ERROR ๐จ
I know right, there's no way you could have known
Listen to some music while you're doing the course. Don't be afraid to drift away a bit and experiment.
you're piping a string to cout is how I read it
If learning something allows you to reach your goals then I'm not sure why it feels boring tbh.
Idk, I'm an idiot
Make fun excuses to learn new stuff
This motherfucking grappling hook though
I remember doing exercises for myself when I first found out about derivatives and integrals
they were so much fun
I reckon you find yourself getting so frustrated cause you chucked yourself into a fairly advanced mechanic, without even learning your basics
Youll find once you learn itll come more naturally
It's the core mechanic of my game and I still don't have it done
classic
Learn the engine for a bit
My machinima project is basically an entire fun excuse
Put that aside, and work on other mechanics that are easier to do.
Tbh I'm actually surprised how far I've gotten with it despite not knowing the fundamentals; though I did have a lot of help from tutorials and other people
I make games not because I want to
Work on less involving mechanics like dashing or dodging.
Don't forget to put rage comments somewhere in the code
Ugh, and I still haven't tapped into the nightmare that is AI when I'll eventually need to code my bosses
Just like how they used to do it back then
better yet, leave no comments in your code ๐ keep future-you guessing
Hey, I leave comments
I'm not that dumb
Reminds me of leaked CSGO source code
// I don't like this crap but I get paid to do it anyway
ah yes, the classic "become one with the spaghetti" technique
This
got a new display, this thing has g-sync compatibility
165 Hz
the difference to 60 Hz is quite large ๐
I like the comments on the inverse square root algorithm in quake
welcome to... 2018?
Just // What the fuck
to be fair that was absolute black magic back then
Back then? Its still absolute black magic
Admission:
I snook in a rage comment back when I do web dev gig using laravel
// Laravel is a piece of shit, why am I even dealing with this abomination
Something like that
I'm sure they already removed it by now lmao
How they figured that fuckery i dont know
Only two instances of fuck in our codebase
Congrats ๐
well yeah but nowadays we have better absolute black magic at home
How that one hex value even came out
black magic 3.0
This is my only fuck in my project
oh you think a junior wrote that? cute
You reported that to Epic, right?
That's what zoombapup told me
the bug or the programmer?
Daily Ballad of Programmers
that's what they want you to think ๐
So pissed
I'm pretty sure it's mieszko himself taking care of business
Oh, it was a lie to hide the shame?
Same way HBO (IIRC) blame the intern
I think it was HBO that did the mass mail incident
I'm not saying junior programmers can't be at fault. but if their code gets passed through a code review and committed... welllllllllllllllllll
pffft code review... we trust our juniors.... right?
But will they fire the juniors for it?
i say fire the ceo every time the junior screws up, let the bigwigs know how it feels
i go away for like 5 mins and i lost track of everything -_-
lol
Fire the HRD.
But fuck, there's so much to do
a junior can screw up but then at least don't let them commit their code ffs
so take it one at a time, as long as you need
But the HRD is master of ghosting
but its more fun that way
I think this is epic's mentality
or at least it is the mentality of people writing the AI module
it's all fun and games
lmao
I just dread doing these dry-ass courses, especially given my ADD, often, I just wanna jump into my game, even if I have to experiment or ask for help
I wonder if it's good for me to have policy where HRD must not ghosting on rejected candidate and send a no reply e-mail to them
its all shits and giggles until someone giggles and shits
But I guess I'm just spinning my wheels in the mud doing that, huh?
pretty much, youll get so far, but you will probably hit a wall
Or rather jumping the gun
It was silly from the beginning
Bad planning
Bad implementation
Premature optimizations everywhere
yes but also 7 layers of typedef? why????
You know what's pissing me as animator
Distance Matching plugin is literally nothing
Well there's gotta be a way to make it faster and less boring
And they said it'll be a thing in one talk about Paragon
on the other hand, mieszko loves his typedef.... 
Also so far with the videos I have done in the course, they haven't really been helping me
It's not like they're coding the same shit I want to
Epic said that Distance Matching plugin will be a thing in UE4
Well, it's nothing but empty C++ initializer code.
after having done my own AI I want to be able to conclude that AI shouldn't be that difficult to do 
I guess thats how Miezesko thought and let Juniors do low level stuff
u can do it man
let juniors do micro optimizations on the cpu. that's how they learn stuff
You're going to use what you learned in your own code. It'll go back to it
what's this "proper architecture" stuff? nah we don't do that here
it's like learning English or something , they may not be saying the stuff you want to, but you can form your sentences after you have gone though plenty examples
Guess I just gotta accept it's a chore
if you hope to find all of the code for your game
1 - you probs wont
2 - if you do it likely wont be a very good game, since there is nothing original
This, but in my case, I'm learning Japanese.
I didn't go through Japanese only games, but my motivation to at least playing Japanese games without translation is what got me going.
once you learn how to work the enigne, and how to think about code
I hate chores
Also YouTube tutorials on specific genre is often dodgy
you dont need to know how to program it, you just need to know how to break it down and figure it out
oof. I'm a diehard NIH fanatic. copying code is cringe
well, mostly
I'm not gonna write my own engine
"Do you even Stack Overflow bro?"
well no, I don't have to ๐
i found my uni assignment on stack overflow the other night lmao
Well, I only rely on SO for my pure C++ projects lol
Stackoverflow sometimes useful even for UE
if i ever copy code its to figure out how it works so i can adapt it to my needs
Especially if question is not about the framework directly
same -_- ,but a small effort daily will make you great after say, a few years, i think you said you have come a long way already, good work on getting your feet wet, now you will be swimming soon enough!, just give it equal effort daily, don't overthink, don't be harsh on yourself, don't take too big bites you can't chew
I guess really I'm just trying to delude myself into thinking I can just keep going without having to take a course, but that's dumb
yup
make it a habit to watch say, 1 video or 2 video tuts daily, not much
stolen imma be rich
Duolingo for game design pls
ill send you a greggs when im famous tho
doulingonto figure out differences between level design and graphics
gaaaaaah
nah everyone will psot on the forums about how their character controller doesnt work or smthn
we now have pin for that
courtesy of @mossy nexus
hehe ๐
omg !!!!
@unreal ether how many videos should I do daily?
as many as you feel comfortable with
dont feel bad if you dont do any for even a week
the worst thing you can do is burn out
As many as you want.
sometimes you might be super productive and do a bunch
sometimes you might just wanna put some of that learning into practice
ok that gif got annoying fast
I hate my life
and thats all okay
Fucking hate it
the only person imposing deadlines is you
Sometimes you feel like shit and binge watching YouTube vids on 80s synths.
Don't rush it.
Because I could die at any time, so I might as well try to get as much done before I do
sometimes you have every intention of doing one, but then instead you end up eating 40 McNuggets
minimum 1 of 2 mins, just hit that goal daily, then you will realise "it's easy and i am already doing the bare minimum, let's do more so i am aheead"
anyway I should probably do a stream on level design or some shit. I have it in the back of my head to write a book but I fucking hate writing documentation
Doesn't mean you have to do absolutely everything.
if you live your entire life fearing death it wont be worth living
take each day as it comes
no ones gonna shout at you if you take a day off or even a week
maybe a podcast series
open up a patreon
or something like the unreal lighting academy but for level design
give me your broken level design and let me fix it for you
i could go to uni tomorrow and get hit by a car, but does that mean im going to get my game released on steam?
no
im gonna enjoy my life while i can
Roast My Levels
lmao love it
this is why enjoying the process instead of result matters more as the creator
we need a channel for brutally honest criticism of game ideas/designs
now that is without a doubt currently #level-design
I honestly had the worry if I'm not going to make it until tail end of PS4's extended support.
no lmao that channel is more like "Roast my Gameplay Programming"
Nah, #level-design was just redirect fest
but also ideas are cheap (see: max $20 worth), execution is all
roast my execution then?
sure! it sucks
nah someone will come in with a guillotine or smthn
Man this fucking grappling hook
Maybe #blueprint would be a better candidate for that
But #work-in-progress had some roasts going on
forget the damn hook for now
I can't stop thinking about the problems I need to fix
i am better than it at that <3
Forget the damn hook, shelve it for later days
And if there's some easier way to do it I've been overlooking
yeah throw that hook
Consider working on dashing/dodging mechanic first
hit me up with a game idea you want lightly toasted
I mean why the hell does my character shake when he's pulling himself up on it?
there probably will be some easier way, but youll never know unless you learn the damn fundamentals
And even then, it's not a guarantee
If you can't stop thinking about it, write it down
you can't spell fundamentals without FUN
I was gonna do that in reverse but it made no sense ๐
fundamentals aren't fun to learn but they are fun to use
can't spell fundamentals without AMEN either

lol
cant spell it without MENTAL either
So long as your book you wrote down the problem with isn't lost, it'll remember until you open it again in later day
Can't spell Fundamentals without ใ ใ
DAME DAMEE
Yakuza (Ryu ga Gotoku) 0, 5 and Kiwami karaoke, originally sang by Kiryu.
Cover version by Senshi Ongaku.
Composition ยฉ Sega / Ryu ga Gotoku Studio
Audio ยฉ Senshi Ongaku
Dame da ne
Dame yo
Dame danoyo
no fair i dont speak those symbols
:(
faken nurds knowing chinese runes
I'm still suck at kanji
just learn words
Kanji
Memorise Them All
don't bother learning individual kanji
@quasi mantle @unreal ether @foggy path which courses did you take and how long did they take you to complete them?
I learned stuff before courses were a thing :P
so I just somehow scrounged things together from a bunch of random tutorials n shit
I personally started before Unreal Online Learning were a thing
But now that it's there, make good use of it
for UE I mostly just went with docs and some other such
I didnt, i went to college for game design and learnt it there
FUCK it's like everyone had a head start but me
but it's a bit different for me since I have such a wide ranging experience so it's easy for me to pick that stuff off from docs
Heck, I'm still learning new stuff out of the courses
Are you American?
hell it took me 2.5 years to be brave enough for my first major project
Lucky
most people here rn are European, strivvy
same. day 1 in BP I was out there making hierarchies and hating on tick 
It wasn't until BP Ninja challenge yesterday I know Async Save Game Load exist
None of the YT tutorials I learned back then brought up any nodes for async save game operations :(
I'm a masochist
But you have better start now.
I should embrace it
i still remember not listening to some guy who said 5 parts of my bp look the same so i should make them a function, i still cringe a bit after remembering that
Back then YT tutorials are wild world of uncurated tutorials
Gotta be like Pinhead; embrace the pain, revel in it, glorify it
i had an interaction system when i first started, where they were all master blueprints
i switched on int to know whihc one to cast to
i still shudder
Nowadays you have Unreal Online Learning, which is curated by Epic, so less chance on misinformation than going through dodgy YT tutorials
Gotta join the cenobites
And even then I still learn new stuff from UOL
So main take away is, you have better start. Make use of it.
Our lord and savior learn.unrealengine.com
you can choose to waste less time, like you probably don't need 20 years to do what they are now
We may have head start, but it's more rough than what's available now.
So again, think that you have better start than us.
It's just that, it's really hard to force myself to JUST do dry-ass course videos when I have a mechanic in mind; just knowing there's a possibility that there's a YouTube tutorial on it, even if I have to heavily modify it, is alluring
Write down any ideas you have in mind.
I have my own note book where I jot down game/story ideas even in my daytime job.
Short cuts always are, but if you knew the tools good enough, you wouldn't need the tutorial to begin with ;)
here's an idea: a shooter game but every action only works on button release instead of on button press