#lounge
1 messages ยท Page 984 of 1
@deep glen miss me?
Luos is too busy making egg jokes
๐คฆ
and occasionally sniping nitro scams
oh he loves doing that
how have you been doing?
better now, was having a bit of a rough time medically but all good, ready to start some dev shiznat
you ?
ah, glad to know you are fine now
all good here as well,
so whats the consensus on UE5 atm?
nanite is being abused
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i feared that would happen
and people are waiting for official ue5 release so bugs go away
ye thats not gonna happen for a while
i haven't been to #ue5-general much but that's all what trickled down to #lounge about ue5
seems to be what was being said a couple of months back so nothing much has changed it seems
yup, no big news so far
i don't understand how quickly people jump ships from one software to next ๐ค
iirc
im happy on 4.27 unless i REALLY need world partition which i dont
if you are in a hurry, 4.27 is the way to go, from what i have heard
it's rather stable
ye i like 4.27 it's not crashed for a long time at least ๐คฃ
i'm on 4.26 and don't plan to change anytime soon
I already have more than enough in this version
I wouldnt move if i was on 4.26, im starting a new project and its not engine intensive so im happy to jump to 4.27, but UE5 .. hell no ๐
UE5 is a risky one unless it's officially released, and a few stable versions are out
The not optimizing meshes is a frustrating one for me. Just because you can add an extra 300k polys to your nice neat door, doesnt mean you should
i think its fine for the big studios who have in house engine devs that can fix stuff
I have been hammering that home to people since Nanite was first announced but it still falls on deaf ears
The only argument i have heard is maybe its time to chamge the standard modelling practices
No, no it isnt
๐คฃ
Theres a reason weve been followuing the same practices since the 90s
if it aint broke....
And people are thinking its absolutely fine if every mesh has 100k polys just cause it runs fine with 1 engine
Its all fun and games until your indie platformer is 200gb
Anyway rant over
that's the main thing, just because SSD's are cheap now, doesnt mean people want to fill them with 1 indie game because the devs want to use nanite for no reason ๐ก
there is that tiny issue to ๐คฃ
imagine a few ps5 games using nanite, thats the ssd full
Plus people are gonna start tryina release asset packs with millions of polys
oh please no, i hope the MP team can do something about that ๐
Its not even hard to optimise, thats the frustrating thing
I want to make some packs for UE5 but I can't think of anything good for nanite unless it's rocks ๐
Most cases mesh reduce will do it
Delete back faces
Or just bake your super high poly onto something low poly
Easy
But nooooooo cause nanite magic
but people hate easy which is fked up tbh lol
One thing I've seen quite a few people do with Nanite is they just drag and drop assets from Megascans, make a quick render and present it as their 'work'.
The Unreal Engine subreddit is mostly filled with such content
My arguement has been always, if you domt wanna put the work in, then dint do gamedev
๐ฎ
is that even legal? ๐
Yeah i love megascans but its more bad practices
I downloaded a tree there once
And it was a gigabyte
๐คฃ
By 'work' I didn't mean legality, they just post it for Upvotes on the subreddit.
Also it's perfectly legal to use Megascans in your projects as long as they're used in Unreal
ahh okies got ya i misunderstood
If i wanted to make my entire project from megascans im looking at like 150gb
For the project
With Epic releasing Megascans, Quixel Mixer, etc. It's getting easier to create photorealistic graphics
Don't get me wrong, it still takes work to get it 'right' but it's definitely easier than in the past
I only use megascans for textures, never the 3D Assets, lol
As soon as I see the poly count, my OCD kicks in, it can be done in a lot less polygons than that
150GB on Git or Perforce, yeah good luck with that ๐
No algorithm is that good yet
Also, As a solo hobbyist developer, I am never going to need that high quality photorealistic asset in my game. Most indie games are stylized, simple graphics
People make an entire scene with megascabs assets tjen wonder why the editor is 3fps
Made a forest once with megascans, ignoring that the project was like 20gb, my editor ran on 3fps
jesus
Pretty much
megascans + rtx + vol clouds = ๐ฅ
- lumen
oh yeah + lumen ๐คฆ
(somewhat) surprising thing is, despite all the cutting edge technology and megascans, mixer etc. that the Unreal ecosystem has, Unity still trumps Unreal over total market share
I think its because unity has been available longer
And has better community support n stuff
Plus unity has brackeys which is a big win
also i think unity is "friendlier" to new devs ?
Nah id defo say ue4 id
by offering them no tools at all ๐
yup lol
Unreal also has Matthew Wadstein
But yeah, it is probably because Unity was the first engine to have a free version
ive never used it or looked in to it so i have no idea whats available off the bat
Very true
Not a lot
You need to install a package just for 2d lighting
Its crazy
๐ฎ wth
Although i am quite enjoying using it for this uni project
From what I've read, Unity is kinda going for a modular approach, where you get the 'base' editor and then install any packages you need, like Lighitng, Post Processing, UI, etc.
they get no PP either?
NOPE
well thats just stupid
Post processing might come under universal render pipelome which is a package
i wanted to quite life cuz of unity
Actually, there might be too many tools ๐
and none of them are complete
Unity has,
Three different rendering pipelines
Two different Input Systems,
Two different Particle Systems,
Two different UI Systems,
Then there's either the Gameobject based system or the ECS system
they didn't have a level editor until they integrated protools
idk, I didn't use it to know it well
But iirc, Gameobjects is what Unity uses since the beginning, But with ECS they're trying to go Data Based.
ECS system has their own api, different than gameobjects
which is a big yikes
But don't quote me on this
Ah
If I had to compare it with Unreal, it would be something like Instanced Static Meshes, but for Actors
more than half the plugins in Unity are experimental
It's kind of been a thing with them, where they're adding new features before they complete the previous ones
and the Tutorials are a fricking mess because of that
Its like me making a game lmao
The tutorial scene is a mix of Unity 5, Unity 2017, 2018, 2019, 2020 and 2021
Each version having slightly different way of doing the same thing
I was following a brackeys tut for 2d lighting, and got lightweight rp installed, then i needed to make a lightweight rp pipeline object. Which didnt exist, figured it oit in the end
they also bought Bolt iirc which is similar to BPs
If it says ECS then it must be a superb design.
Nanite can run on pretty prehistoric hw at this point
Also nanite should be used for everything that supports it since it scale up much much better plus other tech in ue5 like vsm performs much better with nanite meshes
Also using Nanite doesn't magically increase the size of meshes on disk, pretty sure it's quite the opposite
Nanite is not only meant for super high poly stuff
Nanite is good, im saying it isnt an excuse to have terrible models
Nanite doesnt make it any more reasonable to have like a 300k poly door
But theres no need to
Just because nanite exists and works, doesnt mean we should forget mesh optimisation
Again, just cause you can, doesnt mean you should
Sounds like unity alright
They have HDRP though
and URP
and also the In-Built rendering pipeline ๐คทโโ๏ธ
LWRP was renamed to URP iirc
and yet you still have these diehard unity fans who are scaremongering people away from UE despite everything
you guys know more about unity than unreal
The general consesus is,
HDRP is for High Quality Graphics
URP is for 'regular graphics'??
and they are planning to remove in-built in the future
I'm an Ex-Unity user, so๐คทโโ๏ธ
Im a new unity user
Used it for a few weeks in 2018, then for 3 days last week
It not tha bad
Im kinda enjoying it i dare say
At least I heard Unity version of R1der works better than UE one
It's a good engine, especially for Smaller/medium games
flat
Hot Reload works in Unity
No i mean the errors you get with the engine source
Thats cause unity has its own compiler built in
lol Keychron is having a sale, was about to buy new keyboard, $27 shipping, yeah no thank you, guess no new keyboard for me
Lmaoooooo
Yeah, but it's still not at Unity's level
Also Branding works in favour of Unity
If you read around on the Internet, Unity is like THE Indie Engine
apparently
if you want to make garbage or mobile games yes
Godot is cool. I like godot
I actually think it harms them more than it does good
Plus godot is like 20mb
๐คญ
Ikr
Most of the games made with Free Version of Unity are obviously made by Newcomers, so they aren't as good.
And as Unity forces the Free users to show their splashscreen, Audiences automatically know everytime a bad game comes out with Unity
On the other hand, when someone serious actually uses Unity Pro and makes a good game, they choose to remove the Splashscreen so the audience doesn't get to know that a good game was made with Unity
This has created somewhat of a stigma around the Unity Free Splash screen where 'some' people think that a game is low quality as soon as they see that splash screen
90% of games are garbage, sure, But there are some good games too
Easy solution, just import the exe into premiere pro and cut out the splash screen ๐คฏ
They might sue you then ๐
Easy just take the court case into premier pro and cut out the lawsuit
Im untouchable
a better solution would be to use UE, which I do. No mandatory splash screen ๐
having said that, I would gladly put a UE splashscreen at the start of my game (If I ever finish one)
Same
I think the unity splash is no longer mandatory either these days
Unless im making a stealtj cryptominer, in which case i shall use the name of another company ๐
I think it's still there
The biggest thing tjat pissed me off about unity is that you used to have to pay for dark mode
I have to get permission to display a UE Splash screen?
didn't know that
what If I don't show a splashscreen?
I think they have a version of tue logo you can use for free iirc
tbf they don't exactly follow it up, but technically yes you do need perms to use the UE branding
it's actually hard me to imagine how you can even end up with such huge poly count. i have seen meshes that look 100 poly but have 100k+, how, how do you even, do that?
Ah mb then
It's kinda sad If the only motivation for people to get Unity Pro is dark mode and removal of Splash screen
Was quite a while ago when i looked into it
ah, well
whows thwat?
a tranvestite
and a evil clown
btw Epic merged Unreal Answers with Forums
And there's a 'Knowledge Base' now
Which sounds cool
i hope so
or perhaps that was for something else that was ancient ๐ค
idk my epic games history knowledge isn't all that reliable
Am I showing my age and phpBB background, or are Discourse forums more difficult to navigate
what is a discourse forum?
the new ue forum
so servers for discord and forums for discourse ๐ค
Yep confusign huh
is that by epic games or pfist?
r/InclusiveOr
wut
Imagine this discord server was being managed Epic community team
I could not resist more than one week
what...? was that what pfist was working on then?
Both could happen at once I guess
Well that's fun, apparently the forward vector for paper sprites is actually Y and not X because of course why not..
"A modern place for #cpp! We migrated #blueprint and #cpp into single channel!"
And destroyed old messages ๐
with #lounge you mean?
it's kinda redundant rn anyway
Yeah well at least Z is still up for them lol
I think there's a inconsistency with skeletons and characters as well
because it's relative to camera forward, which is +x
Yeah I noticed the thing with skeletal meshes on characters as well, but I always figured it could have been my incompetency in importing them that rotated them to face Y lol
What is that? Lego block? ๐ค
Pistol ammo clip from Doom :D
Good idea haha, immediately recognisable
"because you can, doesn't means you should"
we do have some custom artwork too
quite a bright one
Yeah it's the lights in the test level, it's not quite that bright really
but it's really nice
That some hires pixel art
probably because it's made from a photo :D
do you animate them with a sequence of pics/vids as well?
yeah using paper flipbooks
Yeah that caught me off when trying to fix a skeleton+character issue
"I'm doing everything just like Epic did, why won't this work"
Must be some reason for them to be facing Y :P
that's really a nice workflow
"Y won't this work"*
it's a bit of work to set it all up but yeah it works pretty well
dare I say that this is for the same reason: everything started from a sidescroller perspective
No
At the beginning, everything was 2D
sure, everythin was 0D
... it is a bible start.
then came one direction, the band
the resolution race needs to die
people talking about 8k and 16k as if it matters at that point
you have more detail than the human eye can pay attention to
I think it would only matter if you have some ridiculously large monitor ๐ค
Has 1440P even become the defacto standard yet
I feel like 4K is more than you'd need on a monitor that's under 30" already
I have found 160 dpi @ 1m to be on the edge of human eyes. No point of more.
I have two 27" 1440p screens which are pretty sharp already
165 dpi is 4k 27"
Chugging along them is my old HP ZR24w which has a weird 1920x1200 resolution
Probably nearly 10 years old if not more at this point, what a great monitor that one has been
meanwhile my more expensive Acer monitor is already showing minor signs of wear :P
people want to push it because it's an easy sell to schmucks
1920x1200 is the superior resolution to 1920x1080
vga or bust
when I did 1080p I was still watching youtube in 360p without issue
with 1440p I do 720p
I can kinda tell 1080p vs 720p on the 1440p monitors
Makes no discernible difference on my macbook which I think has a 15" screen though :P
yeah but really, does it matter?
is it so bad you cannot enjoy 720p?
Depends on what you're watching I guess
I watch some really bad quality VHS rip movies and that's fine
I remember still going from 480p anime to 720p.... was like going from 2d to 3d.
But if I could get them in crisper quality I wouldn't complain
Hey, are these VHS dubbed? Back to the past, these were so fun.
Especially, when dubbed by someone from the province, lmao
even watching something like OpenXCOM lets plays on YT I kinda prefer 1080p over 720p
The pixel art is just a little bit more crisp on 1080p which makes it more enjoyable to watch
But for some other game it probably wouldn't matter so much, with pixel art it's just kinda noticeable I guess
i only go higher than 360p if there's some really small text in video, maybe because I don't watch anything full screen on pc
@deep copper I can't watch anything full screen, getting a 42 inch monitor was a mistake ๐
my monitor is also quite huge, i forgot its size but i have to turn my head to look at the corners
a colleague of mine has one of those ultrawides
and it just seems a massive pain to work with
it's quite good for work, but 1080p and 1440p don't look so good
stuff like netflix streaming too
i can understand why multiple screens might be better than a single screen, for arrangment, and maintaining ratio
so tbh I think 27" is the limit for me
single huge* screen i mean
whoa Putin is 69. How is he turning 70 this year!? he looks like maybe early 50's.
I think I'll get two dualup monitors when they are out
yeah he is also some black belt karate
looks like a pain ergonomically
I already have two 25 inch screens on an arm, one on top of another, it's great
probably a lot more useful
now with two of these it'll be much easier
unfortunately i work a bit more close to the pc, or too far
than I'll have the equivalent of 4 + 2 + 2 normal screens ๐
if they didn't have any borders you could also stack them some modular manner
that would be like some spaceship thingy, with screens for various stuff all around
Get some monitor arms, they can float the monitors off the sides lol
I have a pretty big desk but it's not big enough for 2x27 and 24 monitors but it works fine with monitor arms lol
I used to thnk I needed 3 monitors
but 2 is perfect
3 is decadent
I'm waiting for the day when monitors become obsolete as head mounted displays become the norm for apps
cries in 1
I remember when I was trying to work with 2 monitors...the horror
I prefer one big tho.
Saves me the trouble of SW issues.
Let me run the calc.exe
I code and 2 is fine ๐ฅฒ
1.7777777777777777777777777777777777777777777777777777777777777777777777
floating point exception
In mathematics, 0.999... (also written as 0.9, in repeating decimal notation) denotes the repeating decimal consisting of an unending sequence of 9s after the decimal point. This repeating decimal represents the smallest number no less than every decimal number in the sequence (0.9, 0.99, 0.999, ...); that is, the supremum of this sequence. This...
supermum
suppermum
Why is even there a dedicated wiki page.
I have too few registers to compute that.
Custom one
Mathematicians going high
Ah yeah that Bertrand Russell guy
gentlepeople, take a look at the beautiful village of La||cock||: https://www.youtube.com/watch?v=wgSjJVRH6wY
You needed that spoiler, huh
reminds me of our local politicians doing maths to avoid having 10 councilmen
riemann?
"Ramanujan Summation" i think
so you're a mathematician ๐ค
as per google
here I thought you were a carpenter
no i am not, i just searched 1+2+3 = -1/12
1+2+3 = 123 obvs
the way to prove that equation is also quite bizarre btw
imagine imagining numbers because you don't have enough with positive and negative infinites
i'd never do that
Some people aren't even satisfied with countable infinity ๐
i mean, there's a whole discussion about existence and stuff so 1+1 sounds valid
That's what happens when mathematicians design a programming language
question the fundamentals to cheat perhaps
what if you are breed with chemistry and physics with mathemician
the irony is that imaginary numbers probably aren't even necessary, it's just the fact that they are cyclical that is something we needed in math
but then again negative areas exist, so who am I to talk
Well, then you get the atom bomb
they just made up stuff so they can solve a few questions and create way more question because new stuff poopped up
popped*
sure, its so simple in function
have fun
That's actually pretty cool
i can i can.
but it is irrelevant as sherlock holmes might say.
like the sun going around the moon.
talking about math > small talk, as people have to pay more attention
and having more attention from others = โค๏ธ
Talking about math is also causing a natural selection for people who dont even know calculate sin and cos
I just managed to make food again
๐ฐ
you make it sound like some kind of phenomenon out of your control xD
it's a positive surprise
I had a bunch of things that were about to go off
but I made them work together
"go off"?
I don't know how to actually do this without lookup tables
running out of items?
decay
ah
่ ๆฝ
decay
.
I dont know either. I always slept at high school
yes yes i understand decay ๐
didn't you have another place to go to?
If you didnt understand, its decay btw
No, they didnt let me go home
rottening of food
:(
are you in prison?
Arent schools some kind of prison already since based on laws you must study high school or you can not graduate
I thought you were in your 20s... what kind of school?
Eh, government doesnt benefit from my education so its not slavery here
It 'was', I already graduated ๐
Yeah, its been 3 years or so. Thanks ๐ฅณ
life gets worse when you leave, i wish i was at school. XD
I cant argue that
you make that sound like you were a drug addict and are no more for 3 years or something
But I rather keep working with UE instead of being at school for 8 hours each day tbh
real life starts after school and it only gets worse
you got a job?
I dont know, school gave me very less good things and took a lot of time
or you mean indepdentnely?
Time to time I freelance for indie studios and develop my own project
Ah yes that's basically what I'm doing now.
After having had many jobs I've realised that there's no point to life and so I just do my own thing now (working on ue).
And if that fails I'll just eat my seeds.
i thought you had a gardening hobby
oh no, i hate gardening. my dad has an allotment.
i don't see the point of buying seeds and the nplanting thme and then waiting like 7 years to get a cucumber.
After releasing my game I'm hoping to study Aerospace Engineering somewhere, if I had more money earlier I would never get into game development tbh
Its too risky, and a big hassle
and if you don't water one day it's dead
yup, and also, insects
agreed
how much money do you need?
aerospace huh, we were talking about planes this morning and helicopters
and maths
I guess around 70k$ to study 4 years
looks like it has an itching problem
I like planes and helicopters too but my main interest is rockets and missiles
That's what most of the universities require to study 4 years and live at another country
blast in space huh
Where do you live?
UK
Jesus christ
That tuition be crazy
I researched UK universities a lot and many of them asked ~25k$ for single year ๐ But I'm coming from outside of EU (I live in Turkey) so probably it's because of that
Which country is that? ๐
all the good people leave ๐ฅฒ
I need to earn that beer first ๐
It is* not but success numbers of released games are also not high ๐คทโโ๏ธ
Only %1 of the games succeed
you can also just make assets only, earn while the making process happens then leave
but you seem to have an interest in missiles and rockets so, go for it
Well no, both industries are one of the most difficult ones compared to their equivalents
that one which jumps, it's quite, cute
no tanks
now that cute tank looks painful... thanks
o? jump for me a lil <3
๐คฃ can't help it
will Epic Games Store will block russians players?
Since VISA and Mastercard blocked they probably wont be able to purchase thing that easily I guess
but isnt free?
ah you can purchase games also ok
I thought it was totally free games mb
so they can still play free game on epic games store?
nice\
are you russian and worried?
If they have a 3rd option to buy games they are able to make purchases
They even beat Turkish economy
We are not most poor terribly managed European country now ๐
1 usd = 14.38 Turkish lira
there there
asia minor* country 
but you have the best food
or one of the best cuisines
Arabs calll me European,
Europeans call me Arab
Russia calls me "NATO member"
NATO members call me "Russian friend"
Guess who I am ๐
.. ๐
give me your food and I'll call you whatever you want to be called
could also call turkey the southern borderland
or the hittite land of origin
That's a nato approach, defining Turkey really relies on who you are or what you want from it ๐
it's sort of a weird take but ukraine means borderland
and it is to the north
turkey is to the south and of similar size...
and function
home of ayran
Very few European friends of mine likes ayran
They get shocked when I try to explain "its just a milk but with salt" ๐
It's not on sale somewhere?
rarely
Oh, let me know if you ever visit Turkey then ๐
I'll make your desires happen
yet to try authentic turkish iskender
holy shit two spam calls in under a minute what the hell
Would you like to buy an extended warranty for your car?
I once got a call for that when I had just traded in my old vehicle and had a brand new one.
I'm like... no if I wanted the extended warranty I would have bought it 2 days ago.
No joke once i was stranded on a desert island and I found a bottle with message inside of it which said "we'd like to speak to you about your cars extended warranty"
I threw that bottle back into the ocean and cried
hi guys
what are you guys talking about
O.M.G!
Raymond Cripps is in this server!?
also Caฤ kebab, Baklava, Lahmacun, Aลure, Gรผllaรง
Caฤ kebab best of for me
If we can bring a new president with the elections in 2023, I think the country's economy will go from mild to good.
I banned myself from talking politics about my own county ๐
very right decision :D
cag is what?
I've tried most of those
just not in turkey ๐
baklava is too sweet for me
lahmancun is basically pizza right?
Haha no ๐
or I guess pide might be closer?
I'm a big fan of meze
raki is the alcohol?
I get drunk on 6th glass, but some people get barely drunk on 15th glass
I dont understand those people ๐

Yes, but mainly just for generating sound.
I prefer doing the composing in OpenMPT or Schism Tracker
I never able to get used to piano roll interface fml
for real!? :D the piano roll is the only thing I've been able to get in with FL Studio! XD
I know how to use a piano. :) (so it's the only thing that's familiar to me) but I don't know how to compose. everything I do sounds awful....
isn't it popular in the balkans too?
(would make sense because former ottoman lands)
Yeah, for real.
I used trackers for longer than piano roll. Jotting down the notes in vertical progression is easier to me. Maybe it's because my demoscene fascinations.
Trackers were (and still are) hugely common in the demoscene.
isn't that normal kebab that is shaved off? or is it a special version?
this is not normal kebab
Ahh I see.
this is best of the all kebabs
Dude, its night out there. Dont make me hungry lol
It's morning already and I should've taken some breakfast
Yeah, probably at balkans you can see both ouzo and raki on the markets
:D
Want to devour all of those meat ๐ญ
I think it's going to be hard to beat iskender, but I'm always willing to try
Try Lokma Kebab
It will deffo beat iskender
If you are going to try cag kebab, you should go to Erzurum, you will get the best taste there.
but what is cag?
:D
Imagine going to turkey just to order kebabs
I've had this before, it was good too. it's similar
Gullac?
It does not have a very specific meaning
you'd have a great time
germany has great kebabs because of turkish people
I can only imagine that they are even better in turkey
gullash?
Even better, you can just eat them for 3โฌ or so in Turkey
Gรผllaรง
Germany probably is more expensive
no
It's not that hard to find a turkish place here
3 euro gets you the smallest kebab in germany ๐ข
should look around sometime
Posting those images at night is just evil ๐
Turkish game developers do not participate in foreign servers much.
Because they only able to make hyper casual games
forgive me bro :D
I saw one post in #volunteer-projects that was pretty much a full-time job from turkey
yes
Turks are at a very good level in the mobile game industry.
Beyti is slightly different version of it
Less sauce I guess
ah
yeah you gotta have the sauce
looking at the menu for a local turkish place
is yogurtlu kuzu shish something that would be good?
yes
I will try that on friday then ๐
Bon appetit ๐
I think I need to order something :D
Me too
Thats why I'm complaining to Gealt ๐
:D :D
same
it isn't #lounge if there isn't a conversation between someone from every time-zone to exist
Which city you are in?
Tekirdag
Nice
you?
Eskisehir
Nice
I'm thinking of moving to Eskisehir in the future.
A very good place with a good atmosphere.
Nice place if you are student, otherwise its almost small as a village
I forget that a lot of those islands on the west of turkey are actually greek XD
Yeah Twelve Islands belong to Greece
what's young people in turkey's impression of greece and greek people?
I think majority of the people (including me) love Greek people but since there is a border friction happening over those islands and since both of our governments suck we're having some problems
So pretty much just an issue between old leaders?
No, I dont like getting political on the web but since 200 years Greek people and Turkish people was never able to get along well together
Most of the issues was about land desires
rivalries should be friendly, not greedy
at least they are not as brutal as in asia
๐
still gonna have a heart attack most likely
You cant find everything about Turkish food at Germany though
idk where you live exactly, but surely it can't be that hard to find a delicious kebab in your vicinity
I do have a turkish nearby that does a decent (not the best I've had) iskender
they have great meat
but they always skimp on the sauce and yoghurt
๐
Why yes, hopefully the meat is butchered somewhat locally 
Random tangent, where does the Alex icon / meme come from?
I've seen it on Reddit as well
he's on the server
Does he work for Epic?
Hi Alex ๐
I havent watched the UE streams in ages ๐ฆ
Nice, you saved yourself from boring talks and some brain damage
And completely wrong infos
the last ones I watched were the Lumen and Nanite ones
Eh, those ones are quite nice. But replication ones are completely false and wrong ๐
I liked those cuz its deeper content, not those oh heres how you make a movie in 15 mins
I've found several UE streams that have been good
At least for getting a start with various UE systems
Not necessarily how I would do it in the finished product
Recent ones, chunkdownloader, latest AI stream are good ones I found
I even saw one Epic guy almost sleeping on stream ๐
It's not a christmas stream if Sweeney doesn't have a burger king cup
apparently people are making alot of money from streaming themselves sleeping, makes sense Epic would be on trend
Wait what?
How do I do this
I would probably have to be hot and female
No I mean the make money by streaming stupid content like me sleeping
Oh...
:sadface:
Where is that place?
step 1: be famous, step 2: profit
you have to be a someone for people to want to watch you sleep
maybe start off with some light asmr, then work your way to instajam then lonely hams
So is the streamer or the viewer the creepy one?
Watching someone sleep sounds creepy af
maybe thats your angle
put the camera outside your window
How boring lol
Or is the stream positioned as someone that "accidentally" left it running when doing private stuff?
Woah she started to laugh while sleeping
weebs are everywhere, theyre taking over the world
I cant go anywhere without overhearing anime debates
speaking of weebs, I think I identified ||cralpi||'s new handle
Thats the problem of majority of the people then
||#career-chat message||
||check the bio of the poster|| ๐ต๏ธ
there's a town called kentucky, another called texas
and they're in australia
nice
Woah what is that from?
Looks like the brain from TMNT
yup thats Krang
ninja turtles
If weebs have a bad reputation, it's because of fan service.
||I know right, makes everything seem so covert||
all this talk of fan service and not one weeb ever came to service my fans ๐ฆ
||secret discord tech nobody knows about|| ๐
Shaun of the Weebs
I think weebs have had a bad rep because of how incessant they are
not because of what anime is
tiktok is like 98.9% fan service
but nowadays practically everyone is a weeb
||Why did you make me look this up?||
the missing percentage is cuz of the Russia block ๐
||your fault for peeking at a private conversation||
||Spoiler!||
I used to own a NES... before Nintendo was cool. Now I cant talk about it cuz they yell "ok boomer" at me
just cuz I dunno what a damn Pokemans is
Most boomers wouldn't know how to use a NES though
Cue debate on how to properly blow out the cart
screw Dark Souls, youre dead to me if you havent beat Bart vs The Space Mutants
I'd completely forgotten how ridiculously difficult the Simpsons games were on the old consoles
Isn't that just Rule 34?
I was carrying a spare towel long before the internet
The rare concept of non-porn fan service.
Probably not so rare in the automobile "fandom".
lol are you sure about that
the 3/4 view isnt for the car in the background ๐
I like big drifts and I cannot lie
I've spent the past month bringing color (and grass!) to my tiny building game ๐ฟ๐ฐ It's still very early, but starting to get somewhere ๐๐
#screenshotsaturday #gamedev #indiegamedev #rustlang ๐ฆ #opengl #bevyengine #procgen https://t.co/cmsuAcq5xN
31916
3712
this is so cool, why no UE ๐ฆ
This tool is fantastic for making monotonous environments with clear gameplay issues for people who enjoy hand-tailoring their assets for their tools.
have you used UnrealEd lately?
hand-tailoring micro polys is not ftw
quality of the render is directly proportional to the quality of the assets used in the kitbash ๐
shh don't reveal the secrets
soon they'll work out they can charge you per virtual asset so if you want to use the tree 100 times its going to cost 99 times more than a single tree
Video of a car exhaust when the engine is revving ought to be a form of fan service.
15 gear changes for a 4 speed manual ๐
oooooh baby, hit that nos
speaking of cars, I need to go hack mine to bits with a dremel
UE fan service: When the shaders finish compiling.
Unreal Alexander shirtless in a wading pool ๐
its a tutorial on water caustics ofcoarse
See, this is why community manager is a cursed position.
cant alt+f4 out of that one
but this is why they never make Monso a mod, I cant be trusted ๐
it is odd to me though thinking back to the BUF days, how few of us there are left that are active in the larger UE community. I never pictured myself here, was too busy being an annoying youngster
That's really cool. I should learn how to leverage compute shaders in UE
I remember it was late 2003 but then there was a server crash so I had to rejoin, Ive been fairly active since then ๐ฎ almost 20yrs
tbh there are quite a few things which UE could do to make it easier to access those layers to use them for different things. Im not sure how far along the VT pipeline is in UE5 though, I need to catch up on the preview and take a look. Games like Horizon ZD and Farcry do quite abit on the GPU side for landscape materials
nothing wrong with abit of precompiled data to speed realtime fetch up
What exactly does it mean to use a compute shader in UE?
feel like Material Editor could use a cache node, its a common operation in other DCCs so force cache of data so youre not compiling the whole thing. They kinda do it for MICs but its not as convenient as being able to isolate bits of a graph for cache like Houdini for eg
How does it differ from a fragment or vert shader in a material?
I'm using WPO to do some fancy fragment masking similar to how Frotnite animates things using pivot painter
fragment and vert shader are just different terminology
Are they also considered compute shaders then?
it all depends on the operations the shader performs
Is "Compute shader" just rebranding for computing non-graphics things on the GPU instead of the CPU?
In DX10 I think it was a completely different API call... but that's a guess.
compute shader is more of an abstraction layer, it makes operations more generic
the names relate largely to what stage of the process operations are performed
From what I recall of baby's first shader tutorials, the vertex shader converts the vertex data into a fragment, and the fragment shader converts the fragment to a color. I'm not sure where the depth culling comes in.
yeah I largely refer to those as vert and pixel shaders
depth culling depends on the renderer, GPUs do it but only if you ask nicely ๐
Pixel/fragment is probably interchangeable. The latter is probably more relevant if you're not drawing directly to the render buffer.
I guess that makes sense but I see all the buffers as drawn layers to make it easier for my puny brain to understand whats going on in the background
draw ordering is pretty important, dont want to draw a reflection over the top of a specular highlight
wish I'd hear more about order independent transparency
tell me about it, I did read Sony came up with a way to speed up RT so maybe it'll allow for some extra resources to handle transparency better
that was Mark Cerny so good to know theyre on the ball
ew raytracing
if raytraced transparency can somehow be faster than compute-sorted transparency, I'm going to need to start a line of chocolate hats
doubt it'll be faster but it might become more possible in that pipeline, those virtual methods are still very comparable in fidelity at realtime speeds
could be that raytracing is just another pathway similar to 2D/3D, Im still doubtful it'll take over
cool thing about Nanite though is that we can use geo in place of what used to be textures
I was thinking of dumping complex masks entirely for geo ๐
Gotta check vert shader perf though, see how it compares to pixel for dense meshes
Can I just say, it's fucking great how active this server is? I went on the Quixel server with some basic questions and not only didn't get an answer, but those questions are still the most recent comments in their channels days later, last time I checked at least.
Thank Brandon for the 15% gas price increase hahahaha
"Hi, I'm BASED, I think the president controls inflation worldwide, and I reference politicians as if they're fucking Voldemort"
same dude who argued that discord can't "take away their rights to hate speech"
well he is a vegetable
TbpH Voldemort would have more tagged
Tact*
I get that you're on that "biden is old" whatever but for this to be a joke it needs to have some relation to my comment?
brandon is a joke in an of himself
But like, you phrased that as if it was a joke, but as far as I can tell it was just a non-sequitur? Why did you phrase it like that, or put that emphasis on "is"?
man is this your first day? if i have to explain a joke it aint funny
I'm not sure it was a joke! I think it was just sort of shaped like a joke, and you don't entirely know the difference.
That or it was based on some sort of rightwing bullshit meme too deep up its own ass for me to get the reference. Just trying to figure out which.
your funny
"You're"
why spelling police? tis be the internets?
uneggceptable.
chud upp
dont yu sppel lik a bad man.
i can spel mor gooder than yuo
n0 m3
lying about what i said does not make yours any stronger ๐คฃ
This is some parallax occlusion trick, isn't it?
oh then.... 7 million
close 6.7 lol nanite makes it only 600 triangles
there is no reason that should be 6.7mil polys
xD i know
but if nanite can support up to like 40 billion at about 200 fps. there is zero issues here.
its still a terrible habit to get into
just because nanite can run it, doesnt mean it's a good reason to use absolutely terrible modelling practices
Naniting high poly meshes are the future of gaming.
i dont doubt that, making a terribly optimised model never will be
nanite is great, for meshes that have a few extra polys
making a small object have 6.7million polys is not what it was designed for
but how does it matter tho is the question? it will look great and not cause lag
needlessy subdividing doesn't look great tho
and it's only application is for unreal engine, nowhere else
plus if you wanna start making assets that cant use nanite, you wont have a clue how to optimise them properly
why not use nanite to get even more performance out of already good models
rather than using it as an excuse for bad ones
Everything is optimized. I dragged evry asset i have on a level, and placed over 40 billion in triangles. i still got 200 fps.
it is not optimised
your mesh isnt optimised
fps count != optimized
think of file size too, my one 6.5mil tri mesh takes 100mb
for one mesh
if you need to work with others on a project that is not feasible
compared to my optimized meshes that take 100kb
or 1000x smaller file size
A 100 mb uncompressed file that is 4 mill + will only be about 6 - 10 mb compressed witha packed game.
look at call of duty lol talk about over usage xD
disregarding the fact that really subdivided models look bad
call of duty will not have a single 6.7million poly model
if it was a reasonable thing to do, then it would be becoming the industry standard
but it isnt
its not hard to optimise a model basically
Nanite's not even doing its job if the poly count is higher than the pixel count.
and no one playing the game is gonna think wow this window looks really smooth, even then the same effect can be achieved with 6.67million less polys, and smooth shading
or even better, use your high poly mesh to bake onto a low poly one
you still get the detail then
my main goal was to make a modular set, lay it out in unreal engine, then export it back out as a merged mesh into 3ds max.
and optimize it that way.
a more reasonable use of nanite is soemthing like this
where you want detailed enrionemnt assets like rocks, with small nooks and crannies
and yeah you have a substantial increase, but it is on quite a large asset
but there is no way you should be having 6.7mil polys on a window
especially when it adds no extra detail
1 subdivide and a smooth would suffice and look pretty much the same
is that you??
the autogenerated clip urls always get me lmao
๐ฉ Odd๐
๐ธ
morning lads
morning
well 3 in the morning
i should really go to bed
damnnnn, wish i could say the same lmao
was planning on being productive and working on either some coursework or my project but i just sat drawing shapes on paint
again
100mb for that many polys aint bad, better than a single 8k tga
is that just 1 tile cloned?
yupp... i use low quality from megascans
yupp
cloned and merged
Hrrng. Colonel, I want to make a FSM with Enums, but they're dummy hard-coded and don't work with inheritance.
9.33 here
I'm not well versed in 3D Graphics so I might be wrong
But what's different in there? Doesn't it look like any other model in AAA games nowadays?
Hello friends
Watching someone coding, that's the most boring thing I can ever imagine ๐ค
depends if theyre succeeding with coding or failing
success is always more interesting to watch which is why no one makes movies about failures
mmm. Depends. A little failure on the way to success actually increases interest in most movies, I think.
thats just putting characters in jeopardy to build drama
it was never real failure
imagine say, The Mighty Ducks but they lost every match, would be a terrible movie
It could be an excellent movie, but a bit of a downer.
they dont make movies about people who almost got a Nobel prize or almost won a Pulitzer
Never seen that movie. Guess it would depend on how one defines failure. That one dog movie, Lassie or sommit, could be considered a movie ending in failure, yet it is considered a classic.
And also, another classic. The Titanic.
Considering how Nobel and Pulitzer prizes are awarded, that wouldn't be much of a plot.
lol The Titanic is based on reality, cant really alter the ending on that one
but they managed to turn a tragedy into a love story, go figure
it's a movie ending with failure, nonetheless, and it was extremely popular. Failure can be interesting as well, see.
Not my cup of tea, though, honestly.
I dont think anyone watched it to see a boat sink
thats like watching Jaws to see a boat sink
Saving Private Ryan.
The "success" is a pyrrhic victory.
I like the threat of failure when there is potential for growth in some way by the characters in the movies I watch.
the end of Titanic isnt about failure at all, it shows how Rose lived her best life and in the afterlife hooks back up with her love. It shows the fascination with The Titanic even after it sank
I suppose you could call them not finding the heart of the ocean as a failure
but the whole point of the film is Rose found her heart on the ocean
so its very much about her success
you shouldnt pick a Jim Cameron movie hehe
And Jack's success, at being memorable and presumably spawning offspring
Coding "Titanic"
And saving Rose's life, probably
I would certainly code the Titanic to have larger midsection compartments, G and F in particular
also side engines like the QE2
can you imagine what the turning circle on The Titanic woulda been
turning an 800ft+ ship with just rear engines, thats certainly a failure of engineering
Well, we can't deny the quality of destructible meshes and physics. It sank spectacularly.
it was only a model ๐
I feel sorry for the carpenters, they watched all their hard work get flooded out
that's nice to hear ๐
Also made up some interesting bokeh like scene
Pretty
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Ubisoft and Guerrilla when they found out Elden Ring got some money because the design are "bad"
I thought reviewers scored games based on how much advertising you bought on their platform.
It is anyway between 90 and 99.9
It is also still new game, there is always hype. But then it might be actually good game for all DarkSouls fans.
as long as people have fun
Dont you have to rate anything FromSoftware highly, I thought that was a rule
It should have a 30fps mode just so it feels more pro
Wait the new expansion of World of Warcraft get out, they will forget Elden Gringo right away.
Elder Ranga
Zelden Rancho ๐
here I thought it was all about Sifu
but nope George RR releases more content and still doesnt finish GoT
Is not yet done? Last I knew he was approaching the last of the last book.
he's going to put aside finishing GoT while he writes the Elden Ring screenplay
Afaik, he did few things there and left them. But I dunno, not following ๐คทโโ๏ธ
and who can forget the prequel set 2 millennia before the events of Elden Ring