#lounge
1 messages · Page 975 of 1
although for UE4, that one I got the hang of within just a few months funny enough. at least for blueprint basics
You're right; it's a marathon, not a race
Seems I'm not alone with wanting to bring my characters to life
I want to tell the story of the Staggering Saurian overcoming the evil Vanessa Le Roux
yeah I have tons of ideas and stuff for games, or even just gameplay type assets in general for UE4. my biggest "enemy" I suppose is time itself heh.
I'm most passionate about my characters and world and I hope I can complete my game and it will be popular enough that people will want to read a manga series I want to make from it too
Also fun fact: my game project actually started off from a cancelled visual novel project.
I cancelled it because not only it used Unity (and have since moved to UE full time), the writing was so cringe beyond salvation. But I thought the in-universe story good enough to be a standalone action role playing game, and actually make good use of Unreal Engine.
due to uncertain things in personal life, I am sadly not quite sure yet if I have the time to make the things I want to make for earning money. but I dont wanna get into all that.
lol I see, interesting
I used Unity only once but for some reason it didnt stick with me
I have a similar thing; but I mean you don't have to give up on the visual novel too because you can make it in Blender
Why not do both?
but then with UE4, and using Blueprints for the first time, I just couldnt stop messing with it and I kept going and the desire to keep learning more
The writing is beyond salvageable - it was cringe as hell.
I was 15 when I wrote the story for the VN
haha I see
You could revise it, but whatever; if you're doing an RPG it can work; but I'm doing a Metroidvania/Mega Man thing, so the manga feels more justified
was it based on anything, or was it original?
Mine or his?
It was based on anime romance / soap opera cliche
Also it was based on my puppy love experiences, which I wish never revisit again lmao
I guess mine kinda counts as that too, only it's between a superhero and supervillainess
The villainess wants the hero to rule the universe with her
But she has a mental block where she feels unprepared if he doesn't submit to her first
She already rules the world and some other planets though
For me, I definitely want to see if I could try some sort of game based on Strike Witches although sadly it would have to remain private and not sold due to obvious copyright concerns lol.. but who knows, it could inspire other content I could sell as a result of the learning experience too.
and that sounds interesting, and yet it also sounds familiar for some reason but not sure what
Vanessa (covering her mouth and deepening her voice): "Join me, Gordy. And together we can rule the universe as husband and wife! (Normal voice): Or you know, it doesn't have to be husband and wife, it can just be girlfriend and boyfriend who see each other but aren't fully committed to marriage yet because they want to live it up while they're young."
haha
She's kinda campy but owns it
lol nice
How did some of you first end up coming across and using UE4 btw? Just curious
I think this is the most powerful quote I've thought up for my hero so far:
"You know what? I don't care if Spider-man's fictional. He's taught me more about what it means to be a hero than any other 'real' person I've met. He taught me that with great power comes great responsibility. He taught me that you should do the right thing not in expectation for any kind of reward, but because it's right. Even if it means making personal sacrifices for the sake of others. Even if it means subjecting yourself to pain and ridicule if necessary. Those are all things you don't seem to understand, Vanessa. So you can call that corny and cringey all you want, but that's not gonna change the fact that he's why I continue my mission: because Spider-man is the realest person to me."
I wanted to make a game of my characters and UE4 seemed the most versatile
Well, it's like meeting your lover for the first time
////
I really wish I came across UE4 years ago... I always knew it existed but I just never looked into actually trying it, lol..
I've been drooling over Unreal Engine since UE3 era, and then UE4 went free...
you know, maybe also ping me sometimes? your brother feels lonely :(
I never messed with the past engines, other than their games... such as the very first Unreal game! The good old days.. lol
I used to be intimidated by game dev in general because of coding, but Unreal was the first engine I discovered had visual scripting, so I settled on it
Well, my game is intended to have Mature / PEGI 18 rating, so might as well put the typical anime fan service, even if the story is like so serious (and partly political for an Isekai story)
hoho, that's a nice feel right there 😁
Oh yeah, my game is also inspired by Isekai anime stuff
Even using the codename "Isekai"
yeah thats why UE4 instantly hooked me, cause I was always a more visually creative person and was never motivated to learn "coding" but still wanted to try making games... So for many years I was lost and didnt know what to really do, until using UE4 and seeing how Blueprints worked, only about 8 months back
South Park S11E12 - Imaginationland Episode III (2007) @ 16:32
https://en.wikipedia.org/wiki/Imaginationland_Episode_III
General Deckter: If I'm not mistaken, you're the one who bet that leprechauns weren't real. So why do you care what happens?
Kyle Broflovski: Because I- I... Um... because I think... they are real. It's all real. Think abou...
just don't overdo it because it takes away the seriousness for me, but ofc it's just mechanics so , understandable, gotta keep the audience to it
definitely a staple for anime content lol :p
Think of the fanservice stuff as the side activities. I plan to have the player not to face the blatant fanservice stuff when running just the main quests.
but yeah I feel that characters themselves are what shines the most. anything anime related can have fanservice, but if you want people to really stick with it then they have to be content that they will "care" for, if that makes any sense? thats how I felt about stuff like Strike Witches, even though on its surface it looks like generic fanservice but its got alot to it thats more than that and made me stay a fan for many years
so if you manage to get that down, then you're good honestly.... plus the fanservice too, lol
Oh yes, I did.
I'm all for some steamy fanservice, but I dislike those that are too "in the face" and not optional.
So I made it that way in the design document. Fanservice as a break/leisure thing
like for example if you make people care about characters enough to cause one to cry if something bad happens to them, then that means its a success
i mainly said that because i remember playing something and the soldiers were dying meanwhile the main chars are busy talking about breats like wth
s*
lol
im sure you're very much familiar with Chihaya's story arc in Idolmaster of course. Mio sorta has that type of emotional arc too within the Strike Witches series. Stuff like that
So if you want some "beach episode", you can initiate an optional side quest on the beach area. If you want hot bath scenes, go to bathrooms in safehouse in free roam.
lol nice
that's probably the best way to do it
Edited my character's speech if you wanna look back
As for the main quest goes, I'll try to keep it more coherent and have more serious things going on.
And that's a thing I felt lacking from most anime themed games.
yeah I feel most lean too heavily on not taking themselves too seriously and all that
Ironically, despite this convo, I actually dont even watch anime much anymore these days nor play many anime themed games lol... mostly for such reasons, and because alot of stuff just blends together for me these days. Could also be my age too, who knows
Same, tbh
and also because alot of my top fav videogame genres do not exist in anime format, haha
at least not yet 😉
nice nice, that sounds like a dialogue when the enemy mocks them or invites them to their side or something now, good work
exactly
same, it's hard to get into things while it stays unrealistic
Thats prolly why Strike Witches is one of my favs because there is nothing else quite like it... the closest you can get is Kantai Collection and Girls und Panzer I guess
most other anime is just about someone being at school, or being in a fantasy world, and so on
I hope that my game could bring a different twist to anime themed games.
Action combat with mix of hack n slash and shooter, more serious and mature storyline (involving stuff like mental conditions and politics), while also having healthy dose of fantasy, and optional erotic fanservice.
If anime shows can do that, why not the games.
which I know is very generalizing, but still haha
i just watch a lot of stuff now and drop it midway if anything
Yeah it is
if you do it you would probably be quite the game changer, ofc it's challenging but still, it's better to bring this change
that and also lack of time, and also because I like being active and doing things, its hard to not do anything for long periods of time (such as sitting down to watch an entire show)
are you an outdoor person?
well by active I mean working on projects and stuff, and creating things, and so on
that's understandable, it can be quite anxiety inducing to have pending things and sit down to watch something
but yeah going back to UE4, and the model I did, Im thinking of re-creating and re-structing it entirely to be used within UE4... as well as making her into a blank slate type character model, so I can then use to create multiple more characters later on down the road.
that's quite the plan
yeah I know how to do it too, but the hard part for me is thinking of original character designs lmao. for some reason I always sucked at that.
do you draw blueprints for those?
character design
and also I originally drew out a concept when I created that Mio model yeah
and had used that to start the initial modeling process, back then
well the more you do it the better you get, or so i have heard
definitely
its also the more you have, the more you can use to create more content, if that makes any sense lol
the more random idea designs for it you mean?
because the way I designed her, features and parts can be swapped out to make her into new characters. anime style, just in general, is very beneficial when it comes to such things lol
so it's modular huh
yeah, or at least she has the capability of it once I convert to being used in UE4
for example, many MMD models have different versions of characters with different outfits. However, for my model, I designed her so that she is an all-in-one type model... she has different hairstyles and even outfit variations already built in that you switch instantly (within MMD, that is)
for example, ponytail or no ponytail, stuff like that
although UE4 works very different so i'd have to restructure her due to that
sounds like you can also let the player customise later down the line
yeah basically, cause that was my intention for downloaders for her MMD model (since its all free) so that if anyone wanted to use her that'd have more ease of access and all that
you did quite a lot in 2 years
haha indeed yeah
for example two different poses of her but with some differences
might be hard to see though, not the greatest of examples but just a nice pic anyway lmao
ah okay here we go, found one
with her hair down, etc
and eyepatch can come off, sword equipped/unequipped, and so on
I even added shader type effects that appear on the face, for specific facial expressions
stuff like that
which is actually just a flat piece of model that pops up, and not actually shading but yeah. same method used for blushing effects too (common with MMD especially)
did you always plan to use this model for something like ue4? you did way too much work, detailed at that
but yeah I have no idea how this will go when I try sticking in UE4 lol, cause alot of her expressions are designed in a very specific way that only is meant for MMD for the most part
and nope, this was made for MMD right from the start haha
I just really love her honestly, thats the truth lmao...
Well, I had success porting MMD models to UE4
that makes sense, another practical example of motivation is all you need sometimes
yeah i am quite positive there would be ways to export this thing
yeah I feel passion is extremely important when it comes to creating stuff (depending, of course)
it sounds like a big thing, mmd
it used to be, but not anymore these days
maybe via third parties
theres other more popular 3D software than MMD, at least for the Japanese crowd most of them are hentai games though, lol
I was admittedly pretty late when it comes to such trends, unfortunately
ah, i wonder if those have more flexibility
as a result, not many downloaded her at all lol
but thats also cause I often have bad luck when it comes to sharing my content online, just in general, and when it comes to exposure
funny enough they actually dont, but they are easier to use. sorta like that
marketting stuff is a completely separate skillset, yeah
MMD is more versatile, in other words, cause you can create any model and export/convert it into MMD... or vice versa, for other 3D engines
i mean, if it's for hentai they probably didn't want to think much while making stuff
but for other Japanese 3D games, its often in the form of mods and parts and not really an entirely created character from scratch
isn't that awesome then?
it is! but not so much if you want people to download your model and create videos of it, haha
which is based on if people use MMD
which people still do, but not as much as like 5 years ago basically
hope that makes sense, lol
i can see why you want to shift to ue then
and that's probably better, more scope
going back to UE4, not only could I animate her but I could even play as her in a game too! so yeah im definitely going to want to try converting. plus like i said earlier, its a good idea cause then I can use that to potentially create other future models too yeah. maybe I could even make a modular customizable anime character for selling, since I have never really seen that before on the MP. theres a handful for realistic customizable looking characters though, yeah
with metahumans etc idk if realism is still valueable
well it depends on what different people want really, and their own interests. which is varied of course
I know that if I myself ever saw a fully customizable and good looking anime themed model on the MP, i'd get it right away. so I feel im not the only one, at least
another way to look at things is when it comes to retro styled content too. like, lets say, an oldschool shooter like Doom with sprite visuals rather than models
very outdated, technically speaking, but people still love that stuff too even today
at least for me, anyway, haha!
it's all about aesthetic choices
sometimes creating a feeling or mood is quite difficult, and needs heavy styling
another thing, at least for shooters, is the movement too
theres a big difference between the standards of today vs. how stuff played decades ago
such as the moving, jumping, switching weapons, aiming, etc
alot of it was very quick, snappy, and instant action
but now a days, its all about fluid motion and realism, which is also very good for its own reasons of course. however, I view it as two different types of styles... rather than one being better than the other. same goes for modeling styles, texturing styles, and so on
#design-chat is missed
exactly, i often find myself not enjoying those cool transition animations, because they take time
it feels like it slows down the gameplay
again there are those that do it quick so it's okay
supply demand thing, no supply but there is demand
yeah that too, very much so. regarding the demand thing
as for animations.. for example I was working on switching between weapons the other day in UE4, but the way I initially set it up was so that it would finish the animation and have a cooldown before you can switch again. but then it would take too long to cycle through (because total of 10 guns carried, going oldschool) so I made the animation speed up and also cancel itself if you continue to cycle weapons. hard to explain but took a few tries to get it how I wanted lol
not really working on a game or anything specifically atm, but mostly just been creating gameplay mechanics for a shooter just to learn and experiment with what Im able to get working
old school huh, i recall those had like, slot stuff, so you press the number button or something to go to that gun slot idk i am not very well versed with gameplay of those
yup i have it set to that too, for number keys
that, and mousewheel for scrolling through
as long as switching is quick enough i am pretty sure i would NOT use number keys
because i am certain I won't remember which gun was where
CoD knows how to make it joyful
yeah it depends on preference. mouse wheel is good for scrolling through for if you're new to a game and then numbers is good for when you start remembering them, heh
New MW was awesome about this
i haven't played many games but i will keep those names in mind
Everyone hates it but personally I liked BO4 animations too
the last CoD game I played was BO2, but after that I stopped playing em
why are their model so shiny?????
yeah, if you keep going back to that one gun, it might be worth remembering later
I'm into CoD like fast paced FPS games but there arent much alternatives sadly
oh interesting looking models... honestly those look like toy figurines which, if done intentionally, would be fantastic if you're doing a game about toy characters (or like if its an FPS, then green army men type stuff lol)
due to that shininess, makes it look plastic yeah
Its from Fortnite
Who dropped oil to the most right one
oh I see, i knew it looked familiar
i dont play Fortnite tbh, but yeah i see it now
Yeah there arent much games like em now a days. But then again im sure theres a few gems out there. Personally I havent played an online type FPS game in a long time
I really searched a lot but couldnt find anything relevant
i tend to mostly play single player type games, and all that
Apex Legends is one actually, but its battle royale
yeah Ive seen that one, but never got into that type of genre
They built their game on top of the ancient source engine so its not helping either 😄
oh really? I didnt know that, interesting lol
Compared to Fortnite and Warzone is more laggy (both cpu and network wise)
If I can find time from animes I'll deep dive into Death Stranding one day
if i play any that is
yeah thats the other thing, im also busier these days compared to the past. often creating content and working on personal projects, etc
but the latest game Ive been playing is one called RimWorld, which is pretty fun. its a strategy/sandbox/survival type game
if you happen to know of a game called Dwarf Fortress, then the gameplay is very much similar to that give or take
i haven't heard of either but that does sounds interesting, i will keep that in mind
yeah its a top-down type strategy game, with focus on building and maintaining a colony of people. very fun, but also fairly challenging type of game. main appeal, for me, is the random generated maps and story events
you could sorta compare it to other games like Minecraft or Terraria, when it comes to digging/mining and the resource gathering too
Same with DF too, same type of gameplay. Also fun fact; one of the original inspirations for Minecraft (among other games) was Dwarf Fortress, heh
so dwarf fortress is an old one huh
yeah, i think early 2000s
but its still being worked on, til this day
and all through donations alone, cause the game is free
and yeah, random maps can be fun, you don't know what to expect
that's some dedication
indeed, and theres a Steam version planned too but no release date yet
but the regular game is free to download, but its very hard for most to get into due to its graphics style..
which is ASCII based
which makes it look like an old DOS game, haha
ascii?
The original Rogue game was ascii too iirc
hard to explain, but i could show
(╯°□°)╯︵ ┻━┻
that looks quite neat actually
btw, that actually happens to be DF there too, speaking of
i was expecting more dos crash screen style thing
haha
not sure if you can tell, but those are tunnels being dug into a mountain basically
and the green being grass, and so on
i can tell that much, the design of the game is well planned
indeed, it has tons of thought put into it
even though i have never played this style of game before
DF actually has texture packs to swap too, that fans create, which some favor. for me I can play either way heh
There's a terminal session you can connect to that plays the entirety of star wars new hope in ascii. It's pretty great.
people are creative
oh yeah I recall that lol
tbh i like this look more
yeah it has a charm to it
with textures it would turn into a generic looking game
anyway, the Steam version is going to have different type of UI and textured graphics which is pretty cool for those who like that. As for RimWorld, that game is one that was inspired by Dwarf Fortress, but is set in a sci-fi setting instead (rather than medieval fantasy)
What's the gameplay of DF anyway?
if those text move in ai manner i would be very happy
its hard to explain but its a strategy simulator where you manage a group of dwarves who go out to create their own home
and you dig, mine, build, gather resources, etc
Gimli simulator, check
they all move on their own, automatically, but you must basically direct them
also its all entirely randomly generated too
it's an idle game?
yeah, made by one guy
it also has a ridiculous attention to detail, in terms of what goes on behind the scenes
its really hard to explain it all haha, cause theres alot to it despite its looks
Yeah, it's more straightforward than you might think, but it can be a bit finicky to work with animation retargets
i guess they focused on the gameplay way more while cutting away from graphics, but also maintaining the mood, again it's old so idk if it's stylized for that time or not
<@&213101288538374145> Could i get streaming rights/role? Sorry to bother i searched the channels but i cannot see how i can get the role
or something like that... because your dwarves eventually will likely die due to many types of horrible things lol
try manny
!help
yeah thats what they went for, minimalization on graphics to focus on very detailed world generation
and by world generation I mean literally it generates an entire world, even its history and lore
and then you pick one single small spot within that world, to settle and try creating a home
thanks i appreciate
btw another cool thing is that if your fortress dies off, you can create a new game but within the same world... and revisit your past fortress with a new set of dwarves, if you choose to
😭
yeah cause they have needs, and they have emotions and stuff
and if they arent happy, things spiral out of control
that's a bit too detailed lol
or you can get invaded by goblins.. or dig too far down into hell and unleash demons, which you cannot close up once you do and it eventually dooms the whole world by default lmao
interesting
what's the issue?
do they comit suicide too
yes actually, they can depending. it can get pretty dark give or take
also of what game are you talking about? DF= dwarf fortress?
yeah
yes
or they can go mad and strip naked, throwing their items everywhere. lol
you also have to build rooms for all of them, and furniture. also you must maintain the dead, because when dead they dont just disappear you need to bury them
and if you dont, it causes people to get sick or ghosts to appear, and so on
have you ever played Dwarfs!? from tripwire interactive?
Lag as hell need to upgrade my PC soon
that sounds familiar
i think Dwarfs!? it's a lite version of DF if im not mistaken
the attention to details 🤔
yeah it is, theres quite a few DF copycats actually
and you say it's still in development
some good, some bad
yup, the game is technically not finished
been worked on for 20 years, non-stop
currently playing deep rock galactic btw, dwarfs everywhere lmao
wow
i wonder if there is or will be a modern ''remake''
thats pretty much what the Steam version is gonna be
the original game is normally free, but the Steam version will be paid and will have updated UI and graphics and stuff. it currently has a steam page and vids but no release date at this time
found it, ty
yee, and yeah RimWorld is pretty similar to that as well. Id say it isnt quite as detailed, but its very fun in its own way and also it has gun combat too heh
also 1000s of steam workshop mods
the main thing about DF is that you basically play the game how you want to, and there isnt really a "correct" way to play it
even after all the shader calculations?
might stem from lumen the issue on your PC? But be aware tha lumen it's enabled by default yes but it's not really on until you check it in the post process volume in the latest ue5 version
so for example, you get traders who come by and sell stuff and you must sell stuff in return to keep up an economy.... or you could do what I often do, which is to build a deathtrap ahead of time and, once they arrive, lock them in a chamber that fills with water. haha... and then drain the room and take all their stuff, and bury the bodies
lmao
although if you do stuff like that too many times, then factions may actually go to war with you and try to invade you, stuff like that
so you cant over abuse such acts
that's great
lol yeah
the downside is the animals they may be selling, sorta cant get them due to them drowning too... lol
well, other than their meat that is
cause you can send them to the butcher shop, and also use em for clothing too, etc
dwarfs and animal abuse
and yeah you can have all kinds of animals, tons of types
for pets, farming, and so on
even elephants lol
which, if you dont specify zones, then elephants will go where they want and walk around the kitchen and people's bedrooms haha
theres also monsters too, and stuff like dragons which are very rare, and giant spider caves, etc.. but if you have a dwarf who is very talented in taming, you can actually capture such a creature and tame it to be used for combat against enemies. theres tons you can do in DF basically
https://1ce.games/en/news/tencent-acquires-polands-1c-entertainment tencent bought one of largest EU game publishers/developers 1C
lol
really sounds Minecrafty
that's just evil, are you sure keeping them alive has no benefit?
yeah like I said, it was one of the games used as inspiration for Minecraft to begin
in terms of the digging/mining stuff
lol well its based on how you wanna play, if you wanna be good or not. cause yeah you can have good relationships with factions too, and leads to better trading deals if i recall right, and better available items for future trading
RimWorld works in the same way too
i would expect that from a game detailed enough to simulate psychology of dwarfs
lol yeah, and speaking of detail that includes combat too
on the screen, its just two symbols standing next to eachother and moving around, but the actual combat happening is extremely detailed and happens within seconds, and even writes out entire detailed sentences of what is happening when you go into the combat logs
and almost every single body part is taken into account too, even down to individual fingers and stuff. for example, whether a dwarf is missing a hand or not due to fighting a monster in the past, stuff like that
theres babies and children too, lol
you can practically torture dwarfs
dwarf children, weird
the most important thing of all is alcohol though, which dwarves need
not water huh
as important as food... in fact, for dwarves its their water
if you give them water, it actually makes them function slower and be not as happy lol
Dwarf torturing game looks fun tbh
I'll write this down 😄
lol yeah
for the beer you have to either get it from traders, or grow/brew your own from plants and mushrooms (which is often the best way to do so)
you also have to build and manage a military, create a stock of weapons/armor for them to use, and all that
i think ponki can use it with gnomes
there actually is a game called Gnomes, which is basically DF lol
one of those copycat type games, on steam
i recall it being okayish, but still not as detailed as DF
i can imagine a few specialist dwarfs just for brewing
yeah theres different jobs they are assigned
for butchering, cooking, brewing, farming, logging, and so on
well it's a copy, it will need quite some effort to battle a 20 year developing game
indeed, heh
even like, keeping watch?
Id say the best example of one that really took off on its own was RimWorld
does it also have a long history?
yeah you need a military force in case you get attacked by goblins or beasts
what do goblins and dwarfs look like in text though?
were those text in the center dwarfs?
in the image
that's not very text like 🤔
haha there we go
its sorta like Unicode when it comes to the internet and social platforms, etc
a mix of text and symbols, and all that
i actually feel like playing it now
if you do look into it, I highly recommend looking at the wiki for guidance as well heh
so it's a character in the end
but once you learn it and understand it, its extremely addicting
heh indeed
it has that "roguelike" type gameplay to it too, where the fun is based on the challenge of it and if you lose then you simply just start again and keep trying
but you can also be sneaky and keep backups of save files in case something goes wrong and you can revert that way lol
since it has an autosave feature, if i recall right
GNOME is Not an Original Media of Entertainment
haha :p
all this makes me wonder if UE4 would be able to run such a game as DF or similar, hmm..
I know at least Unity can, cause thats what RimWorld runs on
oh this is pretty cool
time lapse gif
as for RimWorld, heres a time lapse example of that game which is pretty neat
Check out the previous RimWorld timelapse! https://youtu.be/fVxIc3MaBI0
Cities: Skylines Timelapse? https://youtu.be/5TfBGZWFPPw
While I still had a ton of things I wanted to do with this timelapse, the lack of frames and overall game speed made it so I had to end it here. Some of the transitions are not super great, but its kinda hard to plan ...
It's possible, but you're going to get bad performance if you're just sticking with BPs. Some C++ is going to get involved
yeah definitely
sadly I dont know C++ at all haha, but maybe one day in the future I'll look into learning it
Don't worry, take your time getting used to the engine's workings.
I only get into Unreal C++ 2+ years into learning BP
DF itself actually slows down after awhile once you have like 100 dwarves or so (since more arrive over time), and that is even despite its very simple graphics
due to how much thinking and processing is going on within it
ah I see, nice
oh speaking of C++, it seems thats what DF was programmed with as well I think, along with OpenGL for visuals
theres tons of articles about it and some interviews too with the developer, very interesting stuff
Well it's like one of the simpler way of doing things, followed by DX11
Also some people managed to cram pretty realtime visuals in 64 KB executable or lower, with roughly the same stuff
ah I see
I had considered trying to make an RTS game actually, as one of my main personal projects for UE4
one inspired by the likes of Command & Conquer, StarCraft, etc
its one of my fav game genres, but also one that is sadly not around much anymore these days
Well, good luck. RTS games are one of the toughest ones to engineer
Ive heard yeah
but until then, ive mostly been utilizing my time by learning to implement certain gameplay mechanics and experimenting in general. first person/third person shooter type gameplay, more specifically. at least for now
helps stimulate the mind, learn, and give me ideas for potential content to create too, later down the road
quicksaves killls all dwarfs
lol
RTS is wildest type in the game industry, almost everything is difficult about it :\
ah I see
I know one hard aspect was the AI, right? at least thats what ive read before
it probably can, but would you, is probably the question
prolly not me no, lol
that looks amazing
at least not anytime soon... maybe i'll attempt it years from now :p
An experienced AI programmer can overcome RTS AI easily but rest of it is difficult. Rendering, movement cost, threading things to make it run smoothly etc.
this has textures
yeah that too, one of the main issues I personally have in UE4 isnt the visuals or controls and getting things to work right... its getting it to not run like crap, haha
which I must continue to maintain and balance out
i wonder if some modern architecture can help with that thinking process
and learning to refine blueprints more, and all that
If you have $$$ check Nitrous engine. Otherwise consider Spring Engine. And forget about UE 😄
I think it would be better to start of simpler, like shooters or RPGs
Or maybe turn based stuff
well it runs fine in terms of graphics, its the code processing that kills it if not properly designed (like when to use ticks and timers, and when not to). im still new in the grand scheme of things so its understandable so far heh
always better to test the waters first
but its definitely better than it was months ago, for my stuff
yeah exactly
shiny people
lubricated
haha yeah
what do those offer exactly? speed?
also ive never even heard of those before tbh, haha
They are specialized for RTS games
oh really? interesting
They have some back-end stuff for running thousand of entities, including their AI, movement, replication
Source Engine?
dayum..
And most important, they have lockstep
Lockstep is only sane way to create multiplayer RTS games
Unless you have billions to waste on dedicated servers 😄
oh yeah thats the other thing, I have not even touched anything to do with multiplayer yet at all within UE4 lmao
No
ive mostly focused on single player stuff, atm
Prepare a depression pill before touching
They are more shinier than the gun
that sounds awesome, downside, it's paid?
Spring Engine is free, other one is paid
Start with single player stuff, or at the very least local multiplayer / LAN party
the RTS thing is more of a dream type project anyway, which is something I prolly wont bother with until much later down the road
and yeah the way Ive been approaching it is that I want to understand how to implement the basics of a game before I worry about stuff like multiplayer and all that
Was that the one that recently free? Under GPL?
Spring Engine was always free iirc
Gosh, I hate GPL lmao
And yeah its GPL
main thing ive been working on lately is ammo system for weapons, and different weapon types, switching them all back and forth, holstering/unholstering, and then having NPCs able to do the same
MIT / BSD are better than GPL
You can't change my mind
I'm also working on a similar system, a modularized and replicated weapon system. So I over consume depressive pills recently 😔
the ammo was a real bitch to do though haha, but eventually got it going good
there there
i even made it so you can toggle "realistic" reloading... which empties the entire mag/clip of ammo if you have shots left :p
just cause, heh
many of mine are based on using structs and enums, etc
Most of my open source stuff are in either MIT or BSD
(currently relicensing my stuff to BSD-3-Clause licence, so misappropriations won't directed to me lol)
with stuff that can be customized back and forth, for multiple weapon/ammo types based on one blueprint (the rest being child BPs)
I almost have zero knowledge about these things. Am I in trouble?
haha
Not really
i thought i was the only clueless one here
But be careful if you want to use GPL stuff in Unreal
not sure about MIT too actually 😂
GPL is the only problematic one really
how/why
If you integrate GPL code into your codebase now your codebase must also be published under GPL
interesting
and yeah I know nothing about such things too, heh
i just know how I want gun to go bang
So if I make a game with spring engine should I also release it on github?
wtf
Yes, for free
that's quite a downside
Oh god 😄
I'm not sure if that's how it works with an engine. It depends on how it integrates with your code
avoid gpl, all good
It could possibly be compared to a situation where you use a GPL-application binary as a tool
It's a downside for those with commercial incentives, but upside for open source community
it's such a vampire like thing though, i wonder if spring did it because of that
What happens if I take a GPL code that used STL everywhere and rewrite it with UE's framework
Can they sue me?
best for tools then
hmm my Epic Launcher is dead 😦
atleast you are okay :D
@timber viper UE is incompatible with GPL. You wouldn't be able to release it legally speaking
I gotta learn these things one day
the GPL stuff is said on UE's FAQ pages :)
GPL is a transferrable license thats the issue
Punishment is you can't release your project
If you do then most likely excessive legal fees and fines
cant un-GPL it thats what LGPL is for
also thats sorta like how Im doing it too, yah (sorry for late response, lol)
ouchy
If you don't use the code or do a clean room reverse engineering, you could be fine
By the latter, I mean analyse the inner working of it and do your own implementation based on your founding
Kinda unrelated, but quite severe
In SK's case it was breach of contract case
ugh, too much legal language for me 💫
lol yah..
sounds familiar though, i think i recall this when it happened at the time
Basically SK said "your docs sucks", but Epic said "don't say we didn't warn you"
I guess that explains why still docs sucks
its treason then 
haha but how did it end though?
But then SK caught stealing UE3 code for their own engine
Epic won and SK go down
Explains a lot btw 😄 After the lawsuit
damn
that's quite bad
Epics docs are better than the government ones I use at work 😛
Also many of their games using any bits of UE3 code got destroyed
"atleast it exists"
oh yeah now I remember them! its cause they made the original Legacy of Kain game
/** An Octree. */
Also that cringe fest of a Metal Gear Solid remake
lol yah
Im not even sure our Government knows what an octree is
Legacy of Kain was a really cool series, too bad they stopped makin' em
Probably my goverment dont know about it either
On UE4 GPL is illegal because GPL spreads like a cancer, so you cannot change the engine from their commercial license to a GPL
Which is why I'm stand against GPL
And yet I forked few GPL repos
How did they find out though
https://github.com/TheHoodieGuy02/ for things that don't make sense
Probably raid
Nice icon :3 lol
good thing there isnt a government which is gpl, can you imagine that shit spreading 😛
I should really get into the habit of using github more myself, but always been too lazy to lol
About release a game with a engine that's GPL:
You can release the game with a zip or folder including the source code ONLY of the edited engine and the sources of your game.
You don't need to publish it online or release the sources of the art or the art itself.
The problem here and why I drop it is because don't give you control total over patchs or marketplaces etc as isn't compatible of you use the steam tools for example @timber viper
oh nice, you work on Doom stuff as well?
in 2009 was the only decent engines we had tbh
Also my fork of Unreal Engine if you want anime style shading model and super epic lens flare
even if you was in 2015 using the whole GZDoom framework is tempting
I use Quake Engine, its the best
I wish you could do shading models without having to fork the fucking engine
ah nice, I'll keep that in mind heh
Well, I was (and still is) a Doom modder
Like you have a ground proven whole FPS engine and game framework itself for free under GPL
the most I ever did was create one doom map but thats about it, although I definitely played tons of Doom and lots of mods heh
saves a ton of time even saves your life if you use them
but depends of the project
Doom Eternal with RT runs so well 😮
I personally would make my own engine for boomer shooters
the map I made was actually submitted to a twitch streamer contest, at the time
Licensed under the permissive BSD-3-Clause
and he played it live which was pretty cool
Joel's Mapping Contest?
I wouldn't start making an engine unless the goal was to make an engine and not a game
lol
yup!
Why would you make an engine
It was a meme fest of Doom maps, but some are genuinely good one
those are dense to make, another reason I drop all those projects are the networking leaks they had by the time etc
just buy a cheap Barra and whack a turbo on it
I myself am working on a 32-map story driven megawad
yeah there were alot of meme ones, but also alot of very nice ones
I had to drop recently a project inside UE4 that manages a lot of things also all my super engine changes
oh really? nice
don't see myself managing a whole engine on the time
Hevengine
theres a guy in my own server who works on making Doom stuff too
actually https://github.com/Hevedy/HevEn

that was one of the dropped projects back in the days
tesseract, I know this
yeah from where I wonder
if you came from the cards:
A.) ID Tech 3
B.) ID Tech 4
C.) Cube 2
D.) Tesseract
E. ) Urho3D
I think I used them all, but
does any1 grip a mouse like that?
on modern features the last ones was the more decent
Yeah, called Timeloop
The premise was a former scientist going back into his former office, to find an experiment gone wrong. Then got dragged into interdimensional portal through the high fantasy land, then into dark fantasy hellish land
thats the pro hacker grip
haha sounds cool
also I had a college professor once who used a mouse by facing it the opposite direction
as in, the buttons facing towards them lol
i guess, for w/e reason, its how they learned to use a mouse. very strange
or he trolled you successful
lol if so, they kept up with it for multiple semesters :p
inverted X
I can use my mouse with decent accuracy rotated like that
but try using one sideways, that's much harder lol
To be fair mice devices weren't really common in 1992
funny enough ive done that myself before when I was a kid, but it was for the original NES controller
when I first picked it up, it was upside down and its how i learned to play for a good few years lol
inverted Y is the proness
but then eventually I forced myself to learn it proper when the SNES came out since that controller shaped better for gripping than the NES controller
this brings me to a question, are there dual mouse users?
i am pretty certain someone would have tried that
Just add some extra mice and (optionally) keyboards and MouseMux will transform your PC into a multi-user system. The program will allow each independent user to type in different windows, drag or resize windows, and even allow fully simultaneous program interaction - all at the same time on the same windows desktop.
if you add the feet, you can use 4 at the same time
probably
but at that point keyboard hotkeys are faster ig
I do tweet about new content and get 1 like
I do comment about something that isn't total true and get 100 hate likes

you are talented
yeah looks like it...
Here ya go, its two likes now with mine
Im selling my likes as NFTs
are you selling yourself though?
isn't that OF ?
not sure I can post my spicy link here
this days you have to pick between one of both
OF?
not sure if innocent or on a slow line...^
Only Friends
*orny Mans is another name you can give to it
Since is mainly the consumer isn't it ?
Only Mons
idk if those count as men
Sean Murray don't approve that
welp this days all is kind of a huge grey scales list so I don't know anymore anything
i feel like these days everything is on a huge rainbow
For example bet the ones that gave me today a ton of dislikes as they follow a single indie project will call themselves indie lovers
Then you have all those abandoned projects on the road everyone ignored
there's a lot of people which milk the indie train and put bad reputation on it
that's an enormous Rainbow
that's what she said
siblings are alike
These are rigged to Manny prolly.
!8ball are they rigged to you
@deep copper, :8ball: Outlook not so good.
it's a cruel thing but they are i guess 😢
!8ball is ryobg rigged you?
@soft night, :8ball: Very doubtful.
!8ball you doubt ryobg?
@deep copper, :8ball: Cannot predict now.
!8ball you don't have evidence for it?
manny : "say that one more time"
TFW a UE4 project but it's licenced under GPL
is it in trouble?
I dunno, the licence commit file has been dated for 5 years
just because its listed as gpl doesnt mean thats legal
I have projects under CC sharealike which isnt a legit license for UE4 projects either
you can't use ue4 with those?
you need a compatible license, you cant transfer rights which is why only certain licenses are used as examples by Epic
so you can say whatever license but whether that would hold in court is another matter
GPL has a lot of visibility so it's possible some people choose it without understanding the implications, or the limitations with UE
although UE's licensing FAQ quite explicitly states so, I don't think most people have read it
which is the best licence to pick for ue then?
MIT or BSD are the safest
@deep copper, :8ball: Most likely.
!8ball do you like GPL?
@pearl elk, :8ball: My sources say no.
oh no the game ideas are sent only via dm
xD i am telling you manny sometimes seems to give accurate responses
yeah the game idea thing would be fun if it allowed posting here
yes 😭
It used to but we spammed the crap out of lounge with it 😛
it was way fun back then when it sent here
ghost has friends huh
well maybe here means you are ghosted
maybe the friends aren't into golf 😔
what the- manny gets blocked if i disable direct messages from this server
cause it makes him sad
are you back from work?
hi guys! 🤙 🤙 🤙 🤙 😤 😤 😤 😤
wazap
damn cancel culture
Wow! These ones are called a crimping tool! :)
I didn't even know 'crimping' was a word!
compress (something) into small folds or ridges. hmmm
Crimping is like crunking only with more c-walk
c-walk?
crunking?
ah is this a old-school dance?
I smell a fire.
they got some moves 👌 💽
Tf they shiny fo??
wha
a
Wait how loud was it???
i don't have headphones all i see is pixels moving
@zinc matrix that looks like lex
yeah. went grocery shopping hungry, got lots of snacks 😄
are you cooking today?
ah. so relatable
wait that gnome face from earlier! i thought that was just a historical statue xD
you mean the 🐔 he was cooking?
I mean the gnome, but the chicken could be fun
awesome work ponki!
Ayoo!!! it's HL2 EP2 References!!!
hL3 ep3
did epic had a infinite runner example on the marketplace ?
Nah, that's just Dwayne Johnson
it's very close
I think he's bald by choice
I FUCKING KNEW IT!
You're making a 3d model of yourself
you got gnomed before?
Yes and I love it
o-oh
I made a 3d model of myself once. It actually looked great too
I was a bit pissed off when i took the reference photo :p
I have a blender plugin that is good for making faces from reference photos but I never got it to make one as well as this turned out. I ended up looking like a right potato.blend
Trying to come up with a witty Star Gate comment but failing. Feel free to make up your own.
I sharted from my star gate.
Best I could come up with
I can't remember. haven't used it since last year
Fake Worf 😄
Time for a nice cup of coffee, a BLT sandwich and another 10 hours of Elden Ring because gamers are degenerates. 😄
now anything without hair is lex to me ... @zinc matrix
ponk pfp got Medusa-ed
"Suck my triple chin, Superman!"
that face is what my penis makes when I have kidney stones
haha that's so lex like xD
xD
so what you think about this game ?
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yeah I just remember about that one, but thought they gave something else for free mmm
Wow energy prices have gone up massively.
It's like.... legit not even worth living anymore lol.
Where is that at?
That's crazy. Energy prices here in Finland have went up slightly, like 25% maybe.
Oh. Guess since last year it's went up by about 85% But still. 400% is nuts.
that's insane
so a VR shooter without the VR 😂
'The costs of living outweigh the benefits of living.'
sounds like adult life
.. that kinda hits hard
That's my status today
what a coincidence, it's mine too... that's why I posted it 😎
Worst shooter I played
Adding 360 degree of rotation to Z axis was not a good idea
Also levels are dark as f
Controls are kinda wacky too
TL;DR its bad
by "shooter" are we talking about a game genre or a character type ?
i see i see
where's the off switch?! WHERE IS IT
i wonder if the off means you turn your whole self off basically die
there
Cute boi
that joke is good but also annoying idk why
Hmm... didn't knew we are sharing jokes here. Gotta keep an eye.
My issue is that even when I try hardest, I forget them all quickly.
Why doesn't Sonic answer the phone? ||He likes the rings||
Phone with rings? Are we talking about these from the 20 century?
I loved to just dial them w/o calling anyone actually.
Sonic is also from the 90s, so...
I don't get it basically.
When you receive a phone call, your phone rings...
Sonic collected rings in the games.
So, it makes sense he post his number on social media so everyone can call him.
Or maybe Sonic is an annoying brat? Likes to ring people.
Calls for extended warranty.
Me too. I hear stories tho.
We got instead mobile operators and banks calling you for offers.
Do you want 10000 channels? It is very cheap.
i actually thought about the answer for like 10 sec, but failed, and the answer annoyed me, it's funny, but annoying aaaaa
also how in the world are you guys coming up with such unknown dad jokes
i have read my fair share of them before
to safeguard
people still watch tv?
oh yeah, Netflix became a thing didn't it
on tv
I made that one.
That's not a dad joke, that's a mere riddle.
...are you a dad? if so it's a dad joke
Unfortunately not.
Afaik... Some have TV but they say, that they don't watch. I think, they just don't want to feel alienated instead.
I personally, enjoy TV. Few times in year, when I'm visiting someone.
It does get bundled with other things.
I'm technically watching a tv channel, I think? France 24 English News
Arirang News is the best.
True, the offers around are bundled with internet. Curiously, they don't expect someone to deny TV, but keep the internet 🤷♂️
It looks bad to lose users for one of your services, even as the other grows.
I think, TV gets old. As the newspapers. Like, content on demand is much more contemporary as a service.
YouTube, Twitch, Netflix, News sites, etc.
with tv you don't generally get to pick what to watch, only what category to watch
channels i mean
also no skipping or speeding it up
Modern TVs can record/rewind.
i think modern ones should be capable enough if it records it, then you can play it anyway, atleast i hope
What does it mean when someone says they want 'something serious'. Like what does that actually even mean.
Are you talking relationships again?
Yeah I think so.
Probably something along the lines of an ongoing, exclusive romantic relationship.
You'd be surprised.
was there a great toilet paper crisis?
hi cheeseburgers
sup chiperger
Early pandemic there was an apparent shortage of toilet paper
Toilet paper cures covid, didn't you know?
Is that a Ukranian? Probably shouldn't be using "master race" when they're literally being accused of being neo-nazis.
I know it's supposed to be light but damn this is really sad
by the goverment who declared war on them. I don't know, I'd check that bias
I'd have to say I'm definitely biased against Putin (not Russians in general,) but that doesn't really apply.
What is this about the "race"?
Heh
Heh
the irony is that french's is the worst mustard
I do like some grainy dijon.
I used to think dijon was king
but the british colman's has it beat
(in my opinion)
I do like the graininess of grainy dijon
I've never been a fan of English mustard.
I never thought I would be
also, noodle stirfry with peanut butter and mustard is quite nice
That does sound interesting.
Huh, not familiar with the context. Thanks tho :)
"PC Master Race" has been a meme since before the intarwebs.
To refer to people who game on PCs over consoles.
Aah, oke, I wondered whether it is related.
related: Dirty console peasants
has anyone here played control?
can you imagine gnomes with tentacle length arms though?
ever so slightly unnerving
here's some reference
well if garden gnomes are your passion I'm not gonna judge
please turn the galactic thonk into an emoji with your awesome nitro powers
The fuck is it with people in here and gnomes?
why did you search for it?
Gnomes are literally Putin.
just typed in "gnome" in the gif search
https://en.wikipedia.org/wiki/Ghost_of_Kyiv ukrainian military slowly showing up with dark soul boss names
The Ghost of Kyiv (Ukrainian: Привид Києва, romanized: Pryvyd Kyieva) is the nickname given to an unconfirmed MiG-29 Fulcrum flying ace credited with shooting down six Russian planes in the Kyiv offensive on 24 February 2022. The Ghost of Kyiv is likely an urban legend, but their status was credited as a major morale boost for the Ukrainian popu...
I am now proud to proclaim myself as an Unreal Engine 4 baby boomer
Not following them gen zeds in their Unreal Engine 5
Yes
Of course I'm kidding
I do stay on 4.27, but it feels like many people think it's hugely obsolete already with 5.0 Preview 1
I'm sure many people in this server disagree on that.
It has happen with 5.0 EA before, it sure happen with Preview builds again
Don't get me wrong, Nanite and Lumen are messiah and visual changer
But holy shit do I feel like a boomer when majority of the server uses 5.0 already
Which is why I'm intimately acquainted with slate these days. Yay...
(it's not all that bad.)
DMX died tho
I don't know any other DMX
DMX file formats maybe?
Hohoho I made a funny.
and don't worry about the Extended cut, X GONNA DELIVER
http://img502.imageshack.us/img502/1153/gonnagiveittoya.jpg
http://geotech.one lots of stuff about it there probably.
lighting has an industry?!
Ah, you mean DMX used in Doom engine
DMX was a sound library written by Paul Radek of Digital Expressions, Inc.,[1] which was used in the Doom engine to provide sound and music playback under DOS. This library initially was written for Cygnus Studios to power audio for their games The Second Sword and Raptor: Call of the Shadows.
Totes.
I thought that'd be rotating some actors at most 🤔
Lighting is actually quite complex.
When you're talking about real world simulation
when you say that are you referring to the renderer
Not really.
the actual lighting calculations then?
It's actually controlling the lights on stage
I've actually used one of those tools at one point back in my event organising odd job days
sure there's definitely a bunch of parameters
I won't miss that event jobs for sure 🙃
I don't know much about dmx, but it's a lot to do with colour matching real world lights, so it has to be able to emulate different types of lights, colour stuff. Idk.
I'm super helpful.
I mean testing lighting setups like that looks like they'd be epilepsy inducing
Cool
Don't remind me with how my health degrade from that event jobs
Felt like vietnam war stories or something already
They didn't even give me enough time to do R&D and make a fucking template
https://www.youtube.com/watch?v=DCrOPhs_QXw this definitely needs more appreciation
Hohoho I finished off someone's funny.
It has been 3 years since the "Save as .dmx" video was made.
X never delivered... until now! X GONNA DELIVER!
33 .dmx files were saved (and X-ported) in the making of this video.
ORIGINAL VIDEO (seen at 0:27 to 0:32): https://www.youtube.com/watch?v=1YrrAroK6bI
Everything else was animated by me and I t...
Donkey Kong 64 contains an obscure hint function that is ostensibly intended to help players who fail to make progress in any specific level. However, the requirements to activate it are absurd, such as pausing the game 1501 times in a row or crouching for 4 hours straight. https://t.co/xn9JKEvW8G
6419
1236
finally some good effing game design
Mfw when Elden Ring (I am playing it rn)
It's like Tim's ego can't take someone else doing something right. Or he can't stand Valve looking good for some reason.
His argument there falls apart entirely by the fact that Valve lets you distribute steam keys outside their store...
Yes, it could be that Valve doesn't want to lose the 30% of whatever crypto transactions would be. Or... they saw too many scams on their own platform and decided they didn't want to deal with it. Which is exactly what Gabe said. He didn't even shut down the possibility of blockchain entirely - he said that he has nothing against the tech but the space right now doesn't make any sense for them to support.
Which is almost the same stance Epic has taken so I'm confused as to what Tim's problem even is.
It's as if Tim feels the need to take a shot at his competitors every time they do anything, regardless of what that thing is. Anything to get into the news.
To me, it looks like they called for his opinion. He gave it. Then someone start biting at him. There are much energy efficient solutions than Bitcoin too. In fact, the latter is pretty bad system. Then there are scams, sure. However, the whole thing is not something bad per-se. It is a thing which develops and get more and more into the lives of people. It should be a controlled experiment. Many have failed so far, but imho, it is just matter of time.
To me, it looks like they called for his opinion. He gave it. Then someone start biting at him.
I don't take it that way at all - his very first response is complaining about valve being greedy. Which... it's not like they're getting this money by banning these kinds of games. Those games are just not going to be on steam, they're not switching to steam mtx.
@unreal cedar At the end of the day its Tims opinion, whether or not he seems to just be using the opportunity to throw shade.
And you can make a decision that's overall good while still having some upside for yourself.
Oh sure, it's Tim's opinion. He just seems to take every possible opportunity to throw shade when it's completely unwarranted.
I respect him for what he pushes for and what he does at Epic. I also think he has quite a lot of bad takes.
It can also be both though, Steam could be doing it for money and that NFTs are a bad idea, doesnt mean Tim is wrong.
That's what I said - you can make a decision that's overall good while still having some upside for yourself.
But he's very clearly framing that in a negative light.
But I do tend to agree with the observation that Tim does seem to always take every opportunity to try and hurt Steam/Valve
lol
He was literally tagged in that, lol
Yes, someone called for his opinion and he gave it. And I believe it was a bad take before "someone started biting at him" - that's what I mean.
I just see some ppl biting each other as we do now say.
And again, Gabe's view is consistent with what Tim himself has said: https://twitter.com/TimSweeneyEpic/status/1442519522875949061
@EliBenSasson Replied:
We aren’t touching NFTs as the whole field is currently tangled up with an intractable mix of scams, interesting decentralized tech foundations, and scams.
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so I really don't get what his problem with this is.
Interesting, I don't see the problem here.
That's my point. Tim is complaining about Valve being greedy because... they made an explicit policy of what Tim's own view is?
It's not like valve can't change their policies if the field isn't a scam minefield.
Which is why i think your right when you say hes just doing it to do it.
I think the idea is about hampering the progress 🤷♂️ It will happen.
Anyway, I'm not having a breakfast with these guys. They can talk whatever they want. Also, people change opinions frequently enough for me to get stuck in their vision.
I agree, it just annoys me to no end.
To be clear, Tim is against using NFT's in epics own products, but is open to hand picking other developers to have NFTs on epics platform, while steam has banned them all together
Is there something clarifying that? Because the context from the tweet I posted doesn't say that.
“@Nightshade128 @EeniThesian66 @aykrivwassup @IGN @SuperMarioT_YT @EpicGames Surely you see the difference between Epic deciding not to use NFTs in our own products, versus deciding not to use our control of a store to block all other developers from using NFTs. The later recognizes each developer’s and gamer’s freedom to decide.
Ok, fair enough. Didn't see that.
Twitter does not make it easy to find, lucky I even saw it lol
I do still think he's being inconsistent though - he outright says that the field is full of scams. I'm not sure why codifying "we don't want to deal with things until the field is better" is a bad thing.
I just have a feeling Tim is being passive-agressive about his feelings