#lounge

1 messages · Page 975 of 1

quasi mantle
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Sometimes I felt the same thing, but eh, I just have to continue doing my own thing

and maybe steal few things from them like a great artist clean room reverse engineer

dark sequoia
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although for UE4, that one I got the hang of within just a few months funny enough. at least for blueprint basics

zinc matrix
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You're right; it's a marathon, not a race

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Seems I'm not alone with wanting to bring my characters to life

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I want to tell the story of the Staggering Saurian overcoming the evil Vanessa Le Roux

dark sequoia
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yeah I have tons of ideas and stuff for games, or even just gameplay type assets in general for UE4. my biggest "enemy" I suppose is time itself heh.

zinc matrix
quasi mantle
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Also fun fact: my game project actually started off from a cancelled visual novel project.

I cancelled it because not only it used Unity (and have since moved to UE full time), the writing was so cringe beyond salvation. But I thought the in-universe story good enough to be a standalone action role playing game, and actually make good use of Unreal Engine.

dark sequoia
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due to uncertain things in personal life, I am sadly not quite sure yet if I have the time to make the things I want to make for earning money. but I dont wanna get into all that.

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lol I see, interesting

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I used Unity only once but for some reason it didnt stick with me

zinc matrix
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Why not do both?

dark sequoia
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but then with UE4, and using Blueprints for the first time, I just couldnt stop messing with it and I kept going and the desire to keep learning more

quasi mantle
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I was 15 when I wrote the story for the VN

dark sequoia
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haha I see

zinc matrix
dark sequoia
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was it based on anything, or was it original?

zinc matrix
quasi mantle
dark sequoia
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regarding his VN, sorry

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and I see

quasi mantle
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Also it was based on my puppy love experiences, which I wish never revisit again lmao

zinc matrix
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The villainess wants the hero to rule the universe with her

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But she has a mental block where she feels unprepared if he doesn't submit to her first

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She already rules the world and some other planets though

dark sequoia
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For me, I definitely want to see if I could try some sort of game based on Strike Witches although sadly it would have to remain private and not sold due to obvious copyright concerns lol.. but who knows, it could inspire other content I could sell as a result of the learning experience too.

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and that sounds interesting, and yet it also sounds familiar for some reason but not sure what

zinc matrix
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Vanessa (covering her mouth and deepening her voice): "Join me, Gordy. And together we can rule the universe as husband and wife! (Normal voice): Or you know, it doesn't have to be husband and wife, it can just be girlfriend and boyfriend who see each other but aren't fully committed to marriage yet because they want to live it up while they're young."

dark sequoia
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haha

zinc matrix
dark sequoia
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lol nice

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How did some of you first end up coming across and using UE4 btw? Just curious

zinc matrix
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I think this is the most powerful quote I've thought up for my hero so far:

"You know what? I don't care if Spider-man's fictional. He's taught me more about what it means to be a hero than any other 'real' person I've met. He taught me that with great power comes great responsibility. He taught me that you should do the right thing not in expectation for any kind of reward, but because it's right. Even if it means making personal sacrifices for the sake of others. Even if it means subjecting yourself to pain and ridicule if necessary. Those are all things you don't seem to understand, Vanessa. So you can call that corny and cringey all you want, but that's not gonna change the fact that he's why I continue my mission: because Spider-man is the realest person to me."

zinc matrix
quasi mantle
deep copper
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////

dark sequoia
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I really wish I came across UE4 years ago... I always knew it existed but I just never looked into actually trying it, lol..

quasi mantle
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I've been drooling over Unreal Engine since UE3 era, and then UE4 went free...

deep copper
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you know, maybe also ping me sometimes? your brother feels lonely :(

dark sequoia
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I never messed with the past engines, other than their games... such as the very first Unreal game! The good old days.. lol

zinc matrix
quasi mantle
# deep copper ////

Well, my game is intended to have Mature / PEGI 18 rating, so might as well put the typical anime fan service, even if the story is like so serious (and partly political for an Isekai story)

deep copper
quasi mantle
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Oh yeah, my game is also inspired by Isekai anime stuff

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Even using the codename "Isekai"

dark sequoia
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yeah thats why UE4 instantly hooked me, cause I was always a more visually creative person and was never motivated to learn "coding" but still wanted to try making games... So for many years I was lost and didnt know what to really do, until using UE4 and seeing how Blueprints worked, only about 8 months back

zinc matrix
# deep copper hoho, that's a nice feel right there 😁

South Park S11E12 - Imaginationland Episode III (2007) @ 16:32

https://en.wikipedia.org/wiki/Imaginationland_Episode_III

General Deckter: If I'm not mistaken, you're the one who bet that leprechauns weren't real. So why do you care what happens?

Kyle Broflovski: Because I- I... Um... because I think... they are real. It's all real. Think abou...

▶ Play video
deep copper
dark sequoia
quasi mantle
deep copper
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oh all good then

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you have thought it through

dark sequoia
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but yeah I feel that characters themselves are what shines the most. anything anime related can have fanservice, but if you want people to really stick with it then they have to be content that they will "care" for, if that makes any sense? thats how I felt about stuff like Strike Witches, even though on its surface it looks like generic fanservice but its got alot to it thats more than that and made me stay a fan for many years

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so if you manage to get that down, then you're good honestly.... plus the fanservice too, lol

quasi mantle
# deep copper you have thought it through

Oh yes, I did.
I'm all for some steamy fanservice, but I dislike those that are too "in the face" and not optional.

So I made it that way in the design document. Fanservice as a break/leisure thing

dark sequoia
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like for example if you make people care about characters enough to cause one to cry if something bad happens to them, then that means its a success

deep copper
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s*

dark sequoia
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lol

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im sure you're very much familiar with Chihaya's story arc in Idolmaster of course. Mio sorta has that type of emotional arc too within the Strike Witches series. Stuff like that

quasi mantle
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So if you want some "beach episode", you can initiate an optional side quest on the beach area. If you want hot bath scenes, go to bathrooms in safehouse in free roam.

dark sequoia
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lol nice

deep copper
zinc matrix
quasi mantle
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As for the main quest goes, I'll try to keep it more coherent and have more serious things going on.

And that's a thing I felt lacking from most anime themed games.

dark sequoia
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yeah I feel most lean too heavily on not taking themselves too seriously and all that

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Ironically, despite this convo, I actually dont even watch anime much anymore these days nor play many anime themed games lol... mostly for such reasons, and because alot of stuff just blends together for me these days. Could also be my age too, who knows

dark sequoia
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and also because alot of my top fav videogame genres do not exist in anime format, haha

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at least not yet 😉

deep copper
deep copper
dark sequoia
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Thats prolly why Strike Witches is one of my favs because there is nothing else quite like it... the closest you can get is Kantai Collection and Girls und Panzer I guess

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most other anime is just about someone being at school, or being in a fantasy world, and so on

quasi mantle
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I hope that my game could bring a different twist to anime themed games.
Action combat with mix of hack n slash and shooter, more serious and mature storyline (involving stuff like mental conditions and politics), while also having healthy dose of fantasy, and optional erotic fanservice.

If anime shows can do that, why not the games.

dark sequoia
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which I know is very generalizing, but still haha

deep copper
deep copper
dark sequoia
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that and also lack of time, and also because I like being active and doing things, its hard to not do anything for long periods of time (such as sitting down to watch an entire show)

deep copper
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are you an outdoor person?

dark sequoia
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well by active I mean working on projects and stuff, and creating things, and so on

deep copper
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that's understandable, it can be quite anxiety inducing to have pending things and sit down to watch something

dark sequoia
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but yeah going back to UE4, and the model I did, Im thinking of re-creating and re-structing it entirely to be used within UE4... as well as making her into a blank slate type character model, so I can then use to create multiple more characters later on down the road.

deep copper
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that's quite the plan

dark sequoia
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yeah I know how to do it too, but the hard part for me is thinking of original character designs lmao. for some reason I always sucked at that.

deep copper
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character design

dark sequoia
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and also I originally drew out a concept when I created that Mio model yeah

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and had used that to start the initial modeling process, back then

deep copper
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well the more you do it the better you get, or so i have heard

dark sequoia
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definitely

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its also the more you have, the more you can use to create more content, if that makes any sense lol

deep copper
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the more random idea designs for it you mean?

dark sequoia
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because the way I designed her, features and parts can be swapped out to make her into new characters. anime style, just in general, is very beneficial when it comes to such things lol

deep copper
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so it's modular huh

dark sequoia
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yeah, or at least she has the capability of it once I convert to being used in UE4

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for example, many MMD models have different versions of characters with different outfits. However, for my model, I designed her so that she is an all-in-one type model... she has different hairstyles and even outfit variations already built in that you switch instantly (within MMD, that is)

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for example, ponytail or no ponytail, stuff like that

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although UE4 works very different so i'd have to restructure her due to that

deep copper
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sounds like you can also let the player customise later down the line

dark sequoia
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yeah basically, cause that was my intention for downloaders for her MMD model (since its all free) so that if anyone wanted to use her that'd have more ease of access and all that

deep copper
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you did quite a lot in 2 years

dark sequoia
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haha indeed yeah

deep copper
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it's like metahumans but anime

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kind of

dark sequoia
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for example two different poses of her but with some differences

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might be hard to see though, not the greatest of examples but just a nice pic anyway lmao

deep copper
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it is quite good

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haha yeah it is definitely a great pic

dark sequoia
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ah okay here we go, found one

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with her hair down, etc

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and eyepatch can come off, sword equipped/unequipped, and so on

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I even added shader type effects that appear on the face, for specific facial expressions

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stuff like that

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which is actually just a flat piece of model that pops up, and not actually shading but yeah. same method used for blushing effects too (common with MMD especially)

deep copper
dark sequoia
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but yeah I have no idea how this will go when I try sticking in UE4 lol, cause alot of her expressions are designed in a very specific way that only is meant for MMD for the most part

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and nope, this was made for MMD right from the start haha

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I just really love her honestly, thats the truth lmao...

quasi mantle
dark sequoia
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oh really?

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nice!

deep copper
deep copper
dark sequoia
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yeah I feel passion is extremely important when it comes to creating stuff (depending, of course)

deep copper
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it sounds like a big thing, mmd

dark sequoia
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it used to be, but not anymore these days

deep copper
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maybe via third parties

dark sequoia
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theres other more popular 3D software than MMD, at least for the Japanese crowd most of them are hentai games though, lol

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I was admittedly pretty late when it comes to such trends, unfortunately

deep copper
dark sequoia
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as a result, not many downloaded her at all lol

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but thats also cause I often have bad luck when it comes to sharing my content online, just in general, and when it comes to exposure

dark sequoia
deep copper
dark sequoia
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MMD is more versatile, in other words, cause you can create any model and export/convert it into MMD... or vice versa, for other 3D engines

deep copper
dark sequoia
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but for other Japanese 3D games, its often in the form of mods and parts and not really an entirely created character from scratch

dark sequoia
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it is! but not so much if you want people to download your model and create videos of it, haha

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which is based on if people use MMD

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which people still do, but not as much as like 5 years ago basically

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hope that makes sense, lol

deep copper
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and that's probably better, more scope

dark sequoia
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going back to UE4, not only could I animate her but I could even play as her in a game too! so yeah im definitely going to want to try converting. plus like i said earlier, its a good idea cause then I can use that to potentially create other future models too yeah. maybe I could even make a modular customizable anime character for selling, since I have never really seen that before on the MP. theres a handful for realistic customizable looking characters though, yeah

deep copper
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with metahumans etc idk if realism is still valueable

dark sequoia
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well it depends on what different people want really, and their own interests. which is varied of course

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I know that if I myself ever saw a fully customizable and good looking anime themed model on the MP, i'd get it right away. so I feel im not the only one, at least

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another way to look at things is when it comes to retro styled content too. like, lets say, an oldschool shooter like Doom with sprite visuals rather than models

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very outdated, technically speaking, but people still love that stuff too even today

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at least for me, anyway, haha!

deep copper
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sometimes creating a feeling or mood is quite difficult, and needs heavy styling

dark sequoia
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another thing, at least for shooters, is the movement too

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theres a big difference between the standards of today vs. how stuff played decades ago

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such as the moving, jumping, switching weapons, aiming, etc

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alot of it was very quick, snappy, and instant action

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but now a days, its all about fluid motion and realism, which is also very good for its own reasons of course. however, I view it as two different types of styles... rather than one being better than the other. same goes for modeling styles, texturing styles, and so on

cursive crypt
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#design-chat is missed

deep copper
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it feels like it slows down the gameplay

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again there are those that do it quick so it's okay

deep copper
dark sequoia
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yeah that too, very much so. regarding the demand thing

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as for animations.. for example I was working on switching between weapons the other day in UE4, but the way I initially set it up was so that it would finish the animation and have a cooldown before you can switch again. but then it would take too long to cycle through (because total of 10 guns carried, going oldschool) so I made the animation speed up and also cancel itself if you continue to cycle weapons. hard to explain but took a few tries to get it how I wanted lol

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not really working on a game or anything specifically atm, but mostly just been creating gameplay mechanics for a shooter just to learn and experiment with what Im able to get working

deep copper
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old school huh, i recall those had like, slot stuff, so you press the number button or something to go to that gun slot idk i am not very well versed with gameplay of those

dark sequoia
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yup i have it set to that too, for number keys

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that, and mousewheel for scrolling through

deep copper
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as long as switching is quick enough i am pretty sure i would NOT use number keys

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because i am certain I won't remember which gun was where

timber viper
dark sequoia
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yeah it depends on preference. mouse wheel is good for scrolling through for if you're new to a game and then numbers is good for when you start remembering them, heh

timber viper
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New MW was awesome about this

deep copper
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i haven't played many games but i will keep those names in mind

timber viper
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Everyone hates it but personally I liked BO4 animations too

dark sequoia
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the last CoD game I played was BO2, but after that I stopped playing em

knotty skiff
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why are their model so shiny?????

deep copper
timber viper
deep copper
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no plastic?

dark sequoia
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oh interesting looking models... honestly those look like toy figurines which, if done intentionally, would be fantastic if you're doing a game about toy characters (or like if its an FPS, then green army men type stuff lol)

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due to that shininess, makes it look plastic yeah

knotty skiff
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Its from Fortnite

timber viper
dark sequoia
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oh I see, i knew it looked familiar

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i dont play Fortnite tbh, but yeah i see it now

dark sequoia
timber viper
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I really searched a lot but couldnt find anything relevant

dark sequoia
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i tend to mostly play single player type games, and all that

timber viper
dark sequoia
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yeah Ive seen that one, but never got into that type of genre

timber viper
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They built their game on top of the ancient source engine so its not helping either 😄

dark sequoia
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oh really? I didnt know that, interesting lol

timber viper
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Compared to Fortnite and Warzone is more laggy (both cpu and network wise)

timber viper
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If I can find time from animes I'll deep dive into Death Stranding one day

deep copper
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if i play any that is

dark sequoia
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yeah thats the other thing, im also busier these days compared to the past. often creating content and working on personal projects, etc

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but the latest game Ive been playing is one called RimWorld, which is pretty fun. its a strategy/sandbox/survival type game

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if you happen to know of a game called Dwarf Fortress, then the gameplay is very much similar to that give or take

deep copper
dark sequoia
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yeah its a top-down type strategy game, with focus on building and maintaining a colony of people. very fun, but also fairly challenging type of game. main appeal, for me, is the random generated maps and story events

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you could sorta compare it to other games like Minecraft or Terraria, when it comes to digging/mining and the resource gathering too

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Same with DF too, same type of gameplay. Also fun fact; one of the original inspirations for Minecraft (among other games) was Dwarf Fortress, heh

deep copper
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so dwarf fortress is an old one huh

dark sequoia
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yeah, i think early 2000s

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but its still being worked on, til this day

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and all through donations alone, cause the game is free

deep copper
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and yeah, random maps can be fun, you don't know what to expect

deep copper
dark sequoia
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indeed, and theres a Steam version planned too but no release date yet

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but the regular game is free to download, but its very hard for most to get into due to its graphics style..

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which is ASCII based

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which makes it look like an old DOS game, haha

deep copper
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ascii?

fleet tangle
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Text

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graphics

deep copper
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curious

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and yes i have heard of ascii art

fleet tangle
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The original Rogue game was ascii too iirc

dark sequoia
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hard to explain, but i could show

deep copper
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(╯°□°)╯︵ ┻━┻

dark sequoia
deep copper
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that looks quite neat actually

dark sequoia
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btw, that actually happens to be DF there too, speaking of

deep copper
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i was expecting more dos crash screen style thing

dark sequoia
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haha

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not sure if you can tell, but those are tunnels being dug into a mountain basically

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and the green being grass, and so on

deep copper
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i can tell that much, the design of the game is well planned

dark sequoia
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indeed, it has tons of thought put into it

deep copper
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even though i have never played this style of game before

dark sequoia
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DF actually has texture packs to swap too, that fans create, which some favor. for me I can play either way heh

fleet tangle
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There's a terminal session you can connect to that plays the entirety of star wars new hope in ascii. It's pretty great.

dark sequoia
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oh yeah I recall that lol

dark sequoia
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yeah it has a charm to it

deep copper
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with textures it would turn into a generic looking game

dark sequoia
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anyway, the Steam version is going to have different type of UI and textured graphics which is pretty cool for those who like that. As for RimWorld, that game is one that was inspired by Dwarf Fortress, but is set in a sci-fi setting instead (rather than medieval fantasy)

fleet tangle
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What's the gameplay of DF anyway?

deep copper
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if those text move in ai manner i would be very happy

dark sequoia
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its hard to explain but its a strategy simulator where you manage a group of dwarves who go out to create their own home

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and you dig, mine, build, gather resources, etc

fleet tangle
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Gimli simulator, check

dark sequoia
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they all move on their own, automatically, but you must basically direct them

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also its all entirely randomly generated too

deep copper
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it's an idle game?

dark sequoia
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yeah, made by one guy

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it also has a ridiculous attention to detail, in terms of what goes on behind the scenes

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its really hard to explain it all haha, cause theres alot to it despite its looks

quasi mantle
# dark sequoia oh really?

Yeah, it's more straightforward than you might think, but it can be a bit finicky to work with animation retargets

dark sequoia
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ah I see

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also the main tagline of the game is "Its fun to lose"

deep copper
stable light
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<@&213101288538374145> Could i get streaming rights/role? Sorry to bother i searched the channels but i cannot see how i can get the role

dark sequoia
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or something like that... because your dwarves eventually will likely die due to many types of horrible things lol

dark sequoia
knotty skiff
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Mfw when I can't run UE5 (it's my first time using it but meh)

dark sequoia
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and by world generation I mean literally it generates an entire world, even its history and lore

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and then you pick one single small spot within that world, to settle and try creating a home

stable light
dark sequoia
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btw another cool thing is that if your fortress dies off, you can create a new game but within the same world... and revisit your past fortress with a new set of dwarves, if you choose to

dark sequoia
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yeah cause they have needs, and they have emotions and stuff

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and if they arent happy, things spiral out of control

dark sequoia
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or you can get invaded by goblins.. or dig too far down into hell and unleash demons, which you cannot close up once you do and it eventually dooms the whole world by default lmao

stable light
deep copper
dark sequoia
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yes actually, they can depending. it can get pretty dark give or take

stable light
dark sequoia
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yeah

deep copper
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yes

dark sequoia
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or they can go mad and strip naked, throwing their items everywhere. lol

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you also have to build rooms for all of them, and furniture. also you must maintain the dead, because when dead they dont just disappear you need to bury them

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and if you dont, it causes people to get sick or ghosts to appear, and so on

stable light
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have you ever played Dwarfs!? from tripwire interactive?

knotty skiff
dark sequoia
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that sounds familiar

stable light
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i think Dwarfs!? it's a lite version of DF if im not mistaken

dark sequoia
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yeah it is, theres quite a few DF copycats actually

deep copper
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and you say it's still in development

dark sequoia
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some good, some bad

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yup, the game is technically not finished

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been worked on for 20 years, non-stop

stable light
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currently playing deep rock galactic btw, dwarfs everywhere lmao

stable light
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i wonder if there is or will be a modern ''remake''

dark sequoia
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thats pretty much what the Steam version is gonna be

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the original game is normally free, but the Steam version will be paid and will have updated UI and graphics and stuff. it currently has a steam page and vids but no release date at this time

stable light
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found it, ty

dark sequoia
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yee, and yeah RimWorld is pretty similar to that as well. Id say it isnt quite as detailed, but its very fun in its own way and also it has gun combat too heh

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also 1000s of steam workshop mods

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the main thing about DF is that you basically play the game how you want to, and there isnt really a "correct" way to play it

stable light
# knotty skiff Lag as hell need to upgrade my PC soon

even after all the shader calculations?
might stem from lumen the issue on your PC? But be aware tha lumen it's enabled by default yes but it's not really on until you check it in the post process volume in the latest ue5 version

dark sequoia
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so for example, you get traders who come by and sell stuff and you must sell stuff in return to keep up an economy.... or you could do what I often do, which is to build a deathtrap ahead of time and, once they arrive, lock them in a chamber that fills with water. haha... and then drain the room and take all their stuff, and bury the bodies

dark sequoia
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although if you do stuff like that too many times, then factions may actually go to war with you and try to invade you, stuff like that

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so you cant over abuse such acts

stable light
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that's great

dark sequoia
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lol yeah

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the downside is the animals they may be selling, sorta cant get them due to them drowning too... lol

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well, other than their meat that is

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cause you can send them to the butcher shop, and also use em for clothing too, etc

stable light
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dwarfs and animal abuse

dark sequoia
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and yeah you can have all kinds of animals, tons of types

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for pets, farming, and so on

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even elephants lol

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which, if you dont specify zones, then elephants will go where they want and walk around the kitchen and people's bedrooms haha

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theres also monsters too, and stuff like dragons which are very rare, and giant spider caves, etc.. but if you have a dwarf who is very talented in taming, you can actually capture such a creature and tame it to be used for combat against enemies. theres tons you can do in DF basically

clear cape
dark sequoia
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lol

deep copper
dark sequoia
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yeah like I said, it was one of the games used as inspiration for Minecraft to begin

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in terms of the digging/mining stuff

dark sequoia
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RimWorld works in the same way too

deep copper
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i would expect that from a game detailed enough to simulate psychology of dwarfs

dark sequoia
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lol yeah, and speaking of detail that includes combat too

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on the screen, its just two symbols standing next to eachother and moving around, but the actual combat happening is extremely detailed and happens within seconds, and even writes out entire detailed sentences of what is happening when you go into the combat logs

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and almost every single body part is taken into account too, even down to individual fingers and stuff. for example, whether a dwarf is missing a hand or not due to fighting a monster in the past, stuff like that

deep copper
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aw

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that's kinda sad but nice that they are attentive to those

dark sequoia
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theres babies and children too, lol

deep copper
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you can practically torture dwarfs

dark sequoia
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i suppose, but then the fortress wouldnt run very good otherwise

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haha

deep copper
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dwarf children, weird

dark sequoia
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the most important thing of all is alcohol though, which dwarves need

deep copper
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not water huh

dark sequoia
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as important as food... in fact, for dwarves its their water

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if you give them water, it actually makes them function slower and be not as happy lol

timber viper
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I'll write this down 😄

dark sequoia
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lol yeah

#

for the beer you have to either get it from traders, or grow/brew your own from plants and mushrooms (which is often the best way to do so)

#

you also have to build and manage a military, create a stock of weapons/armor for them to use, and all that

deep copper
dark sequoia
#

there actually is a game called Gnomes, which is basically DF lol

#

one of those copycat type games, on steam

#

i recall it being okayish, but still not as detailed as DF

deep copper
dark sequoia
#

yeah theres different jobs they are assigned

#

for butchering, cooking, brewing, farming, logging, and so on

deep copper
dark sequoia
#

indeed, heh

deep copper
dark sequoia
#

Id say the best example of one that really took off on its own was RimWorld

deep copper
#

does it also have a long history?

dark sequoia
#

yeah you need a military force in case you get attacked by goblins or beasts

deep copper
#

were those text in the center dwarfs?

#

in the image

dark sequoia
#

this is how a dwarf looks in-game lol

deep copper
#

that's not very text like 🤔

dark sequoia
#

and for a goblin, its literally just a "G"

#

well its both text and symbols

deep copper
#

haha there we go

dark sequoia
#

its sorta like Unicode when it comes to the internet and social platforms, etc

#

a mix of text and symbols, and all that

deep copper
#

i actually feel like playing it now

dark sequoia
#

if you do look into it, I highly recommend looking at the wiki for guidance as well heh

deep copper
#

so it's a character in the end

dark sequoia
#

but once you learn it and understand it, its extremely addicting

deep copper
#

well it did inspire a lot of games, i expect no loss

#

less

dark sequoia
#

heh indeed

#

it has that "roguelike" type gameplay to it too, where the fun is based on the challenge of it and if you lose then you simply just start again and keep trying

#

but you can also be sneaky and keep backups of save files in case something goes wrong and you can revert that way lol

#

since it has an autosave feature, if i recall right

quasi mantle
#

GNOME is Not an Original Media of Entertainment

dark sequoia
#

haha :p

#

all this makes me wonder if UE4 would be able to run such a game as DF or similar, hmm..

#

I know at least Unity can, cause thats what RimWorld runs on

#

oh this is pretty cool

#

time lapse gif

#

as for RimWorld, heres a time lapse example of that game which is pretty neat

quasi mantle
dark sequoia
#

yeah definitely

#

sadly I dont know C++ at all haha, but maybe one day in the future I'll look into learning it

quasi mantle
#

Don't worry, take your time getting used to the engine's workings.
I only get into Unreal C++ 2+ years into learning BP

dark sequoia
#

DF itself actually slows down after awhile once you have like 100 dwarves or so (since more arrive over time), and that is even despite its very simple graphics

#

due to how much thinking and processing is going on within it

#

ah I see, nice

#

oh speaking of C++, it seems thats what DF was programmed with as well I think, along with OpenGL for visuals

#

theres tons of articles about it and some interviews too with the developer, very interesting stuff

quasi mantle
dark sequoia
#

ah I see

#

I had considered trying to make an RTS game actually, as one of my main personal projects for UE4

#

one inspired by the likes of Command & Conquer, StarCraft, etc

#

its one of my fav game genres, but also one that is sadly not around much anymore these days

quasi mantle
dark sequoia
#

Ive heard yeah

#

but until then, ive mostly been utilizing my time by learning to implement certain gameplay mechanics and experimenting in general. first person/third person shooter type gameplay, more specifically. at least for now

#

helps stimulate the mind, learn, and give me ideas for potential content to create too, later down the road

dark sequoia
#

lol

timber viper
#

RTS is wildest type in the game industry, almost everything is difficult about it :\

dark sequoia
#

ah I see

#

I know one hard aspect was the AI, right? at least thats what ive read before

deep copper
dark sequoia
#

prolly not me no, lol

deep copper
dark sequoia
#

at least not anytime soon... maybe i'll attempt it years from now :p

timber viper
#

An experienced AI programmer can overcome RTS AI easily but rest of it is difficult. Rendering, movement cost, threading things to make it run smoothly etc.

deep copper
dark sequoia
#

yeah that too, one of the main issues I personally have in UE4 isnt the visuals or controls and getting things to work right... its getting it to not run like crap, haha

#

which I must continue to maintain and balance out

deep copper
dark sequoia
#

and learning to refine blueprints more, and all that

timber viper
quasi mantle
#

I think it would be better to start of simpler, like shooters or RPGs

#

Or maybe turn based stuff

dark sequoia
#

well it runs fine in terms of graphics, its the code processing that kills it if not properly designed (like when to use ticks and timers, and when not to). im still new in the grand scheme of things so its understandable so far heh

deep copper
dark sequoia
#

but its definitely better than it was months ago, for my stuff

dark sequoia
knotty skiff
#

shiny people

deep copper
dark sequoia
#

haha yeah

deep copper
dark sequoia
#

also ive never even heard of those before tbh, haha

timber viper
dark sequoia
#

oh really? interesting

timber viper
#

They have some back-end stuff for running thousand of entities, including their AI, movement, replication

quasi mantle
dark sequoia
#

dayum..

timber viper
#

And most important, they have lockstep

#

Lockstep is only sane way to create multiplayer RTS games

#

Unless you have billions to waste on dedicated servers 😄

dark sequoia
#

oh yeah thats the other thing, I have not even touched anything to do with multiplayer yet at all within UE4 lmao

knotty skiff
dark sequoia
#

ive mostly focused on single player stuff, atm

timber viper
knotty skiff
#

They are more shinier than the gun

deep copper
timber viper
#

Spring Engine is free, other one is paid

quasi mantle
dark sequoia
#

the RTS thing is more of a dream type project anyway, which is something I prolly wont bother with until much later down the road

#

and yeah the way Ive been approaching it is that I want to understand how to implement the basics of a game before I worry about stuff like multiplayer and all that

quasi mantle
timber viper
#

Spring Engine was always free iirc

quasi mantle
#

Gosh, I hate GPL lmao

timber viper
#

And yeah its GPL

dark sequoia
#

main thing ive been working on lately is ammo system for weapons, and different weapon types, switching them all back and forth, holstering/unholstering, and then having NPCs able to do the same

quasi mantle
#

MIT / BSD are better than GPL
You can't change my mind

timber viper
dark sequoia
#

the ammo was a real bitch to do though haha, but eventually got it going good

dark sequoia
#

i even made it so you can toggle "realistic" reloading... which empties the entire mag/clip of ammo if you have shots left :p

#

just cause, heh

#

many of mine are based on using structs and enums, etc

quasi mantle
#

Most of my open source stuff are in either MIT or BSD
(currently relicensing my stuff to BSD-3-Clause licence, so misappropriations won't directed to me lol)

dark sequoia
#

with stuff that can be customized back and forth, for multiple weapon/ammo types based on one blueprint (the rest being child BPs)

timber viper
dark sequoia
#

haha

deep copper
timber viper
#

I know MIT is most free one, lets you do anything you want

#

Not sure about others

quasi mantle
#

But be careful if you want to use GPL stuff in Unreal

timber viper
#

not sure about MIT too actually 😂

foggy path
#

GPL is the only problematic one really

deep copper
#

how/why

foggy path
#

If you integrate GPL code into your codebase now your codebase must also be published under GPL

dark sequoia
#

interesting

#

and yeah I know nothing about such things too, heh

#

i just know how I want gun to go bang

timber viper
#

wtf

deep copper
#

that's quite a downside

timber viper
#

Oh god 😄

foggy path
#

I'm not sure if that's how it works with an engine. It depends on how it integrates with your code

deep copper
foggy path
#

It could possibly be compared to a situation where you use a GPL-application binary as a tool

quasi mantle
deep copper
timber viper
#

What happens if I take a GPL code that used STL everywhere and rewrite it with UE's framework

#

Can they sue me?

pearl elk
#

hmm my Epic Launcher is dead 😦

deep copper
foggy path
#

@timber viper UE is incompatible with GPL. You wouldn't be able to release it legally speaking

timber viper
#

I gotta learn these things one day

deep copper
#

what's the punishment btw

#

penalty or whatever

foggy path
#

the GPL stuff is said on UE's FAQ pages :)

pearl elk
#

GPL is a transferrable license thats the issue

foggy path
#

Punishment is you can't release your project

#

If you do then most likely excessive legal fees and fines

pearl elk
#

cant un-GPL it thats what LGPL is for

dark sequoia
# timber viper

also thats sorta like how Im doing it too, yah (sorry for late response, lol)

quasi mantle
quasi mantle
#

By the latter, I mean analyse the inner working of it and do your own implementation based on your founding

quasi mantle
deep copper
dark sequoia
#

lol yah..

#

sounds familiar though, i think i recall this when it happened at the time

quasi mantle
timber viper
#

I guess that explains why still docs sucks

dark sequoia
#

its treason then GIT

deep copper
quasi mantle
#

But then SK caught stealing UE3 code for their own engine

quasi mantle
timber viper
#

Explains a lot btw 😄 After the lawsuit

dark sequoia
#

damn

deep copper
pearl elk
#

Epics docs are better than the government ones I use at work 😛

quasi mantle
#

Also many of their games using any bits of UE3 code got destroyed

deep copper
dark sequoia
#

oh yeah now I remember them! its cause they made the original Legacy of Kain game

timber viper
quasi mantle
dark sequoia
#

lol yah

pearl elk
#

Im not even sure our Government knows what an octree is

dark sequoia
#

Legacy of Kain was a really cool series, too bad they stopped makin' em

timber viper
median wraith
quasi mantle
timber viper
quasi mantle
quasi mantle
dark sequoia
#

Nice icon :3 lol

pearl elk
#

good thing there isnt a government which is gpl, can you imagine that shit spreading 😛

dark sequoia
#

I should really get into the habit of using github more myself, but always been too lazy to lol

median wraith
#

About release a game with a engine that's GPL:
You can release the game with a zip or folder including the source code ONLY of the edited engine and the sources of your game.
You don't need to publish it online or release the sources of the art or the art itself.
The problem here and why I drop it is because don't give you control total over patchs or marketplaces etc as isn't compatible of you use the steam tools for example @timber viper

timber viper
#

Just staying away from it makes sense

#

Instead of that bullshit 😅

dark sequoia
#

oh nice, you work on Doom stuff as well?

median wraith
#

in 2009 was the only decent engines we had tbh

quasi mantle
median wraith
#

even if you was in 2015 using the whole GZDoom framework is tempting

pearl elk
#

I use Quake Engine, its the best

foggy path
#

I wish you could do shading models without having to fork the fucking engine

dark sequoia
quasi mantle
foggy path
#

I don't want to deal with that

#

lol

median wraith
#

Like you have a ground proven whole FPS engine and game framework itself for free under GPL

dark sequoia
#

the most I ever did was create one doom map but thats about it, although I definitely played tons of Doom and lots of mods heh

median wraith
#

saves a ton of time even saves your life if you use them

#

but depends of the project

pearl elk
#

Doom Eternal with RT runs so well 😮

quasi mantle
#

I personally would make my own engine for boomer shooters

dark sequoia
#

the map I made was actually submitted to a twitch streamer contest, at the time

quasi mantle
#

Licensed under the permissive BSD-3-Clause

dark sequoia
#

and he played it live which was pretty cool

foggy path
#

I wouldn't start making an engine unless the goal was to make an engine and not a game

#

lol

dark sequoia
#

yup!

pearl elk
#

Why would you make an engine

quasi mantle
#

It was a meme fest of Doom maps, but some are genuinely good one

median wraith
pearl elk
#

just buy a cheap Barra and whack a turbo on it

quasi mantle
#

I myself am working on a 32-map story driven megawad

dark sequoia
#

yeah there were alot of meme ones, but also alot of very nice ones

median wraith
#

I had to drop recently a project inside UE4 that manages a lot of things also all my super engine changes

dark sequoia
#

oh really? nice

median wraith
#

don't see myself managing a whole engine on the time

pearl elk
#

Hevengine

dark sequoia
#

theres a guy in my own server who works on making Doom stuff too

median wraith
#

that was one of the dropped projects back in the days

pearl elk
#

tesseract, I know this

median wraith
#

yeah from where I wonder

median wraith
#

if you came from the cards:
A.) ID Tech 3
B.) ID Tech 4
C.) Cube 2
D.) Tesseract
E. ) Urho3D

#

I think I used them all, but

carmine frigate
#

does any1 grip a mouse like that?

median wraith
#

on modern features the last ones was the more decent

quasi mantle
# dark sequoia oh really? nice

Yeah, called Timeloop
The premise was a former scientist going back into his former office, to find an experiment gone wrong. Then got dragged into interdimensional portal through the high fantasy land, then into dark fantasy hellish land

pearl elk
dark sequoia
#

haha sounds cool

#

also I had a college professor once who used a mouse by facing it the opposite direction

#

as in, the buttons facing towards them lol

#

i guess, for w/e reason, its how they learned to use a mouse. very strange

celest musk
#

or he trolled you successful

dark sequoia
#

lol if so, they kept up with it for multiple semesters :p

carmine frigate
#

impossible

#

just try it

foggy path
#

it's not that hard

#

:P

carmine frigate
#

inverted X

foggy path
#

I can use my mouse with decent accuracy rotated like that

#

but try using one sideways, that's much harder lol

quasi mantle
dark sequoia
#

funny enough ive done that myself before when I was a kid, but it was for the original NES controller

#

when I first picked it up, it was upside down and its how i learned to play for a good few years lol

pearl elk
#

inverted Y is the proness

dark sequoia
#

but then eventually I forced myself to learn it proper when the SNES came out since that controller shaped better for gripping than the NES controller

deep copper
#

i am pretty certain someone would have tried that

#

Just add some extra mice and (optionally) keyboards and MouseMux will transform your PC into a multi-user system. The program will allow each independent user to type in different windows, drag or resize windows, and even allow fully simultaneous program interaction - all at the same time on the same windows desktop.

#

if you add the feet, you can use 4 at the same time

#

probably

#

but at that point keyboard hotkeys are faster ig

median wraith
#

I do tweet about new content and get 1 like

#

I do comment about something that isn't total true and get 100 hate likes

deep copper
#

you are talented

median wraith
#

yeah looks like it...

timber viper
pearl elk
#

Im selling my likes as NFTs

deep copper
#

are you selling yourself though?

median wraith
pearl elk
#

not sure I can post my spicy link here

median wraith
#

this days you have to pick between one of both

deep copper
#

OF?

celest musk
#

not sure if innocent or on a slow line...^

pearl elk
deep copper
#

ah no okay, i got it

#

///

median wraith
#

*orny Mans is another name you can give to it

#

Since is mainly the consumer isn't it ?

pearl elk
#

Only Mons

celest musk
#

idk if those count as men

median wraith
median wraith
celest musk
#

i feel like these days everything is on a huge rainbow

median wraith
#

For example bet the ones that gave me today a ton of dislikes as they follow a single indie project will call themselves indie lovers

#

Then you have all those abandoned projects on the road everyone ignored

celest musk
#

there's a lot of people which milk the indie train and put bad reputation on it

deep copper
#

that's an enormous Rainbow

celest musk
#

that's what she said

deep copper
#

siblings are alike

cursive crypt
deep copper
#

!8ball are they rigged to you

turbid spindleBOT
#

@deep copper, :8ball: Outlook not so good.

deep copper
#

it's a cruel thing but they are i guess 😢

soft night
#

!8ball is ryobg rigged you?

turbid spindleBOT
#

@soft night, :8ball: Very doubtful.

deep copper
#

!8ball you doubt ryobg?

turbid spindleBOT
#

@deep copper, :8ball: Cannot predict now.

deep copper
#

!8ball you don't have evidence for it?

turbid spindleBOT
#

@deep copper, :8ball: Yes.

#

@brisk ether, :8ball: Concentrate and ask again.

deep copper
#

manny : "say that one more time"

quasi mantle
#

TFW a UE4 project but it's licenced under GPL

deep copper
quasi mantle
deep copper
#

they must be quite close

#

it's a pun on the word "dated"

#

get it

pearl elk
#

just because its listed as gpl doesnt mean thats legal

#

I have projects under CC sharealike which isnt a legit license for UE4 projects either

deep copper
#

you can't use ue4 with those?

pearl elk
#

you need a compatible license, you cant transfer rights which is why only certain licenses are used as examples by Epic

#

so you can say whatever license but whether that would hold in court is another matter

foggy path
#

GPL has a lot of visibility so it's possible some people choose it without understanding the implications, or the limitations with UE

#

although UE's licensing FAQ quite explicitly states so, I don't think most people have read it

deep copper
#

which is the best licence to pick for ue then?

quasi mantle
deep copper
#

alright

#

!8ball are you licensed

turbid spindleBOT
#

@deep copper, :8ball: Most likely.

pearl elk
#

!8ball do you like GPL?

turbid spindleBOT
#

@pearl elk, :8ball: My sources say no.

median wraith
#

oh no the game ideas are sent only via dm

deep copper
#

xD i am telling you manny sometimes seems to give accurate responses

foggy path
#

yeah the game idea thing would be fun if it allowed posting here

deep copper
pearl elk
#

It used to but we spammed the crap out of lounge with it 😛

deep copper
#

it was way fun back then when it sent here

median wraith
#

feels like trump going tinder

deep copper
#

ghost has friends huh

median wraith
#

well maybe here means you are ghosted

deep copper
#

maybe the friends aren't into golf 😔

#

what the- manny gets blocked if i disable direct messages from this server

tulip orbit
#

cause it makes him sad

deep copper
ocean parcel
#

hi guys! 🤙 🤙 🤙 🤙 😤 😤 😤 😤

deep copper
#

wazap

ocean parcel
#

My pliers got cancelled. >:(

#

How am I meant to crush my seeds now!?!?

pearl elk
#

damn cancel culture

ocean parcel
#

Wow! These ones are called a crimping tool! :)

#

I didn't even know 'crimping' was a word!

deep copper
#

compress (something) into small folds or ridges. hmmm

pearl elk
#

Crimping is like crunking only with more c-walk

ocean parcel
#

c-walk?

deep copper
#

crunking?

ocean parcel
#

ah is this a old-school dance?

pearl elk
#

so everyone knows how to crimp now 😛

ocean parcel
#

I smell a fire.

deep copper
knotty skiff
#

Tf they shiny fo??

deep copper
#

it's porcelain

#

even the sky i guess

knotty skiff
#

That ain't sky

#

YOU!

deep copper
knotty skiff
deep copper
#

a

knotty skiff
#

Wait how loud was it???

deep copper
#

i don't have headphones all i see is pixels moving

deep copper
tulip orbit
deep copper
tulip orbit
#

heck no

#

I'm having a bowl of cereal

median wraith
#

man I'm dry of ideas

#

have to take a a break at some point

tulip orbit
#

I'm still on a break

#

I'll finish it. I'll add a big ||cock|| to it.

deep copper
#

wait that gnome face from earlier! i thought that was just a historical statue xD

deep copper
tulip orbit
deep copper
#

awesome work ponki!

knotty skiff
#

Ayoo!!! it's HL2 EP2 References!!!

soft night
#

hL3 ep3

median wraith
#

did epic had a infinite runner example on the marketplace ?

zinc matrix
deep copper
#

it's very close

zinc matrix
#

I think he's bald by choice

#

I FUCKING KNEW IT!

#

You're making a 3d model of yourself

deep copper
#

you got gnomed before?

zinc matrix
deep copper
#

o-oh

fathom wadi
#

I made a 3d model of myself once. It actually looked great too

#

I was a bit pissed off when i took the reference photo :p

#

I have a blender plugin that is good for making faces from reference photos but I never got it to make one as well as this turned out. I ended up looking like a right potato.blend

mossy nexus
#

Trying to come up with a witty Star Gate comment but failing. Feel free to make up your own.

fathom wadi
#

I sharted from my star gate.
Best I could come up with

#

I can't remember. haven't used it since last year

fathom wadi
#

Fake Worf 😄

#

Time for a nice cup of coffee, a BLT sandwich and another 10 hours of Elden Ring because gamers are degenerates. 😄

deep copper
deep copper
#

ponk pfp got Medusa-ed

zinc matrix
fathom wadi
#

that face is what my penis makes when I have kidney stones

zinc matrix
deep copper
#

xD

median wraith
#

so what you think about this game ?

#
#

yeah I just remember about that one, but thought they gave something else for free mmm

ocean parcel
#

Wow energy prices have gone up massively.

#

It's like.... legit not even worth living anymore lol.

wheat narwhal
#

Where is that at?

ocean parcel
#

UK

#

Energy prices have quadrupled in the last year, my supplier says.

wheat narwhal
#

That's crazy. Energy prices here in Finland have went up slightly, like 25% maybe.

#

Oh. Guess since last year it's went up by about 85% But still. 400% is nuts.

deep copper
#

that's insane

verbal junco
#

so a VR shooter without the VR 😂

ocean parcel
#

'The costs of living outweigh the benefits of living.'

deep copper
#

the 'benefit' of living is paying the costs

#

plot twist

verbal junco
deep copper
median wraith
verbal junco
timber viper
#

Adding 360 degree of rotation to Z axis was not a good idea

#

Also levels are dark as f

#

Controls are kinda wacky too

#

TL;DR its bad

deep copper
#

by "shooter" are we talking about a game genre or a character type ?

timber viper
#

Genre I guess

#

First person shooter

deep copper
#

i see i see

verbal junco
deep copper
timber viper
cursive crypt
#

Two bois

#

lol

#

Stupid joke.

deep copper
#

that joke is good but also annoying idk why

cursive crypt
#

Hmm... didn't knew we are sharing jokes here. Gotta keep an eye.

#

My issue is that even when I try hardest, I forget them all quickly.

fleet tangle
#

Why doesn't Sonic answer the phone? ||He likes the rings||

cursive crypt
#

Phone with rings? Are we talking about these from the 20 century?

#

I loved to just dial them w/o calling anyone actually.

fleet tangle
#

Sonic is also from the 90s, so...

cursive crypt
#

I don't get it basically.

fleet tangle
#

When you receive a phone call, your phone rings...

#

Sonic collected rings in the games.

cursive crypt
#

So, it makes sense he post his number on social media so everyone can call him.

#

Or maybe Sonic is an annoying brat? Likes to ring people.

#

Calls for extended warranty.

#

Me too. I hear stories tho.

#

We got instead mobile operators and banks calling you for offers.

#

Do you want 10000 channels? It is very cheap.

deep copper
fleet tangle
#

Lol

#

If you face palmed, my mission is complete.

deep copper
#

also how in the world are you guys coming up with such unknown dad jokes

#

i have read my fair share of them before

#

to safeguard

#

people still watch tv?

#

oh yeah, Netflix became a thing didn't it

#

on tv

regal pecan
#

That's not a dad joke, that's a mere riddle.

deep copper
fleet tangle
#

Unfortunately not.

cursive crypt
#

Afaik... Some have TV but they say, that they don't watch. I think, they just don't want to feel alienated instead.

#

I personally, enjoy TV. Few times in year, when I'm visiting someone.

regal pecan
#

It does get bundled with other things.

fleet tangle
#

I'm technically watching a tv channel, I think? France 24 English News

ocean parcel
#

Arirang News is the best.

cursive crypt
regal pecan
#

It looks bad to lose users for one of your services, even as the other grows.

cursive crypt
#

I think, TV gets old. As the newspapers. Like, content on demand is much more contemporary as a service.

#

YouTube, Twitch, Netflix, News sites, etc.

deep copper
#

with tv you don't generally get to pick what to watch, only what category to watch

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channels i mean

#

also no skipping or speeding it up

cursive crypt
#

Modern TVs can record/rewind.

deep copper
#

i think modern ones should be capable enough if it records it, then you can play it anyway, atleast i hope

ocean parcel
#

What does it mean when someone says they want 'something serious'. Like what does that actually even mean.

fleet tangle
#

Are you talking relationships again?

ocean parcel
#

Yeah I think so.

fleet tangle
#

Probably something along the lines of an ongoing, exclusive romantic relationship.

ocean parcel
#

Ohh 🤔

#

I didn't realise there another type. 😂

fleet tangle
#

You'd be surprised.

deep copper
#

oh yeah, there's a lot of types of that

#

it's interesting

cursive crypt
#

lul

#

Was that before or after the Great toilet paper crisis?

verbal junco
#

was there a great toilet paper crisis?

ocean parcel
#

hi cheeseburgers

deep copper
#

sup chiperger

regal pecan
#

Early pandemic there was an apparent shortage of toilet paper

verbal junco
#

"early pandemic" is now a time period

#

we got "early triassic" and "early pandemic"

fleet tangle
#

Toilet paper cures covid, didn't you know?

cursive crypt
#

Gamers gotta game.

#

Also, it reminded me of few kompotes I have stored 🍴

fleet tangle
#

Is that a Ukranian? Probably shouldn't be using "master race" when they're literally being accused of being neo-nazis.

verbal junco
verbal junco
fleet tangle
#

I'd have to say I'm definitely biased against Putin (not Russians in general,) but that doesn't really apply.

cursive crypt
#

What is this about the "race"?

fleet tangle
#

Heh

dark sequoia
#

Heh

verbal junco
#

the irony is that french's is the worst mustard

fleet tangle
#

I do like some grainy dijon.

verbal junco
#

I used to think dijon was king

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but the british colman's has it beat

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(in my opinion)

#

I do like the graininess of grainy dijon

fleet tangle
#

I've never been a fan of English mustard.

verbal junco
#

I never thought I would be

#

also, noodle stirfry with peanut butter and mustard is quite nice

fleet tangle
#

That does sound interesting.

cursive crypt
#

Huh, not familiar with the context. Thanks tho :)

fleet tangle
#

"PC Master Race" has been a meme since before the intarwebs.

#

To refer to people who game on PCs over consoles.

cursive crypt
#

Aah, oke, I wondered whether it is related.

regal pecan
#

related: Dirty console peasants

verbal junco
#

has anyone here played control?

left granite
#

lol

#

👌

verbal junco
#

can you imagine gnomes with tentacle length arms though?

#

ever so slightly unnerving

#

here's some reference

verbal junco
#

well if garden gnomes are your passion I'm not gonna judge

verbal junco
#

please turn the galactic thonk into an emoji with your awesome nitro powers

fleet tangle
#

The fuck is it with people in here and gnomes?

verbal junco
#

what you got some anti gnome bias too??

#

lmao why does this exist

tulip orbit
fleet tangle
verbal junco
verbal junco
#

https://en.wikipedia.org/wiki/Ghost_of_Kyiv ukrainian military slowly showing up with dark soul boss names

The Ghost of Kyiv (Ukrainian: Привид Києва, romanized: Pryvyd Kyieva) is the nickname given to an unconfirmed MiG-29 Fulcrum flying ace credited with shooting down six Russian planes in the Kyiv offensive on 24 February 2022. The Ghost of Kyiv is likely an urban legend, but their status was credited as a major morale boost for the Ukrainian popu...

quasi mantle
#

I am now proud to proclaim myself as an Unreal Engine 4 baby boomer

#

Not following them gen zeds in their Unreal Engine 5

#

Yes

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Of course I'm kidding
I do stay on 4.27, but it feels like many people think it's hugely obsolete already with 5.0 Preview 1

#

I'm sure many people in this server disagree on that.

It has happen with 5.0 EA before, it sure happen with Preview builds again

#

Don't get me wrong, Nanite and Lumen are messiah and visual changer

#

But holy shit do I feel like a boomer when majority of the server uses 5.0 already

verbal junco
#

is this the newest cpp meme?

#

I was just about to ask

fleet tangle
#

Discord channel?

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Ah. Yeah.

#

They're pretty great.

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(and hiring!)

verbal junco
#

is that a studio

#

or are discord servers now big enough to be hiring people

fleet tangle
#

Which is why I'm intimately acquainted with slate these days. Yay...

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(it's not all that bad.)

verbal junco
#

DMX died tho

#

I don't know any other DMX

#

DMX file formats maybe?

fleet tangle
verbal junco
#

lighting has an industry?!

quasi mantle
#

Ah, you mean DMX used in Doom engine

#
DoomWiki.org
DMX

DMX was a sound library written by Paul Radek of Digital Expressions, Inc.,[1] which was used in the Doom engine to provide sound and music playback under DOS. This library initially was written for Cygnus Studios to power audio for their games The Second Sword and Raptor: Call of the Shadows.

fleet tangle
#

Totes.

verbal junco
#

I thought that'd be rotating some actors at most 🤔

fleet tangle
#

Lighting is actually quite complex.

#

When you're talking about real world simulation

verbal junco
#

when you say that are you referring to the renderer

fleet tangle
#

Not really.

verbal junco
#

the actual lighting calculations then?

quasi mantle
#

It's actually controlling the lights on stage

#

I've actually used one of those tools at one point back in my event organising odd job days

verbal junco
#

sure there's definitely a bunch of parameters

quasi mantle
#

I won't miss that event jobs for sure 🙃

fleet tangle
#

I don't know much about dmx, but it's a lot to do with colour matching real world lights, so it has to be able to emulate different types of lights, colour stuff. Idk.

#

I'm super helpful.

verbal junco
#

I mean testing lighting setups like that looks like they'd be epilepsy inducing

fleet tangle
#

Cool

quasi mantle
#

Don't remind me with how my health degrade from that event jobs

#

Felt like vietnam war stories or something already

#

They didn't even give me enough time to do R&D and make a fucking template

verbal junco
#

https://www.youtube.com/watch?v=DCrOPhs_QXw this definitely needs more appreciation

Hohoho I finished off someone's funny.

It has been 3 years since the "Save as .dmx" video was made.
X never delivered... until now! X GONNA DELIVER!

33 .dmx files were saved (and X-ported) in the making of this video.

ORIGINAL VIDEO (seen at 0:27 to 0:32): https://www.youtube.com/watch?v=1YrrAroK6bI

Everything else was animated by me and I t...

▶ Play video
thorny dock
verbal junco
#

finally some good effing game design

knotty skiff
cursive crypt
#

I usually play with peons, not peasants.

#

Some recent heat about nfts and etc.

unreal cedar
#

It's like Tim's ego can't take someone else doing something right. Or he can't stand Valve looking good for some reason.
His argument there falls apart entirely by the fact that Valve lets you distribute steam keys outside their store...

#

Yes, it could be that Valve doesn't want to lose the 30% of whatever crypto transactions would be. Or... they saw too many scams on their own platform and decided they didn't want to deal with it. Which is exactly what Gabe said. He didn't even shut down the possibility of blockchain entirely - he said that he has nothing against the tech but the space right now doesn't make any sense for them to support.
Which is almost the same stance Epic has taken so I'm confused as to what Tim's problem even is.

#

It's as if Tim feels the need to take a shot at his competitors every time they do anything, regardless of what that thing is. Anything to get into the news.

cursive crypt
#

To me, it looks like they called for his opinion. He gave it. Then someone start biting at him. There are much energy efficient solutions than Bitcoin too. In fact, the latter is pretty bad system. Then there are scams, sure. However, the whole thing is not something bad per-se. It is a thing which develops and get more and more into the lives of people. It should be a controlled experiment. Many have failed so far, but imho, it is just matter of time.

unreal cedar
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To me, it looks like they called for his opinion. He gave it. Then someone start biting at him.
I don't take it that way at all - his very first response is complaining about valve being greedy. Which... it's not like they're getting this money by banning these kinds of games. Those games are just not going to be on steam, they're not switching to steam mtx.

spare glade
#

@unreal cedar At the end of the day its Tims opinion, whether or not he seems to just be using the opportunity to throw shade.

unreal cedar
#

And you can make a decision that's overall good while still having some upside for yourself.

#

Oh sure, it's Tim's opinion. He just seems to take every possible opportunity to throw shade when it's completely unwarranted.

#

I respect him for what he pushes for and what he does at Epic. I also think he has quite a lot of bad takes.

spare glade
#

It can also be both though, Steam could be doing it for money and that NFTs are a bad idea, doesnt mean Tim is wrong.

unreal cedar
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That's what I said - you can make a decision that's overall good while still having some upside for yourself.

#

But he's very clearly framing that in a negative light.

spare glade
#

But I do tend to agree with the observation that Tim does seem to always take every opportunity to try and hurt Steam/Valve

#

lol

cursive crypt
unreal cedar
#

Yes, someone called for his opinion and he gave it. And I believe it was a bad take before "someone started biting at him" - that's what I mean.

cursive crypt
#

I just see some ppl biting each other as we do now say.

unreal cedar
#

so I really don't get what his problem with this is.

cursive crypt
#

Interesting, I don't see the problem here.

unreal cedar
#

That's my point. Tim is complaining about Valve being greedy because... they made an explicit policy of what Tim's own view is?

#

It's not like valve can't change their policies if the field isn't a scam minefield.

spare glade
#

Which is why i think your right when you say hes just doing it to do it.

cursive crypt
#

I think the idea is about hampering the progress 🤷‍♂️ It will happen.

#

Anyway, I'm not having a breakfast with these guys. They can talk whatever they want. Also, people change opinions frequently enough for me to get stuck in their vision.

unreal cedar
#

I agree, it just annoys me to no end.

thorny dock
#

To be clear, Tim is against using NFT's in epics own products, but is open to hand picking other developers to have NFTs on epics platform, while steam has banned them all together

unreal cedar
#

Is there something clarifying that? Because the context from the tweet I posted doesn't say that.

thorny dock
#

“@Nightshade128 @EeniThesian66 @aykrivwassup @IGN @SuperMarioT_YT @EpicGames Surely you see the difference between Epic deciding not to use NFTs in our own products, versus deciding not to use our control of a store to block all other developers from using NFTs. The later recognizes each developer’s and gamer’s freedom to decide.

https://t.co/S...

unreal cedar
#

Ok, fair enough. Didn't see that.

thorny dock
#

Twitter does not make it easy to find, lucky I even saw it lol

unreal cedar
#

I do still think he's being inconsistent though - he outright says that the field is full of scams. I'm not sure why codifying "we don't want to deal with things until the field is better" is a bad thing.

timber viper
#

I just have a feeling Tim is being passive-agressive about his feelings