#lounge
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the dark lord's favourite ๐
I have serious fatigue of the Pixar/Dreamworks visual style, so it's hard for me to watch them.
yea its dope
so fresh
I don't play LoL so I'm not invested in the lore, but Arcane looks stylish. I do like some of the character designs, too.
i don't play lol either
yea spiderverse is amazing, i was kinda done with evertything marvel til that movie came out
i'am actually with the competition ๐
Arcane seems like the kind of thing a non-player could enjoy standalone.
I keep hearing crazy things about Spiderverse. It didn't look that interesting to me, but I guess I'm going to have to watch it eventually.
it's great too
I don't know what I'll do when I finish Sabrina. I'll probably rewatch it. lol
Oh I know. I have an endless watch list.
there's also the witcher season 2 in three weeks
i played the 3rd game
which is ... amazing
gonna play another round of dota2 now. wish me luck ๐ค
Have fun.
thx
get cancer?
I'm working on... things.
i dunno how to wish luck in MOBAs ๐
you say "I hope nobody blames you". But they will.
I hate it when game menu uses "gamepad cursor" for way of navigating it. I think I first saw it on Assassin's Creed Origins (if not Odyssey), and I don't like those kind of menus
Shoot, don't speak.
I'm guessing it's more in the vein of "break a leg" for dancing
e.g. break a finger or break a mouse or ** find a girlfriend**
I need to get my phone to display am or pm on the lock screen, cause I am VERY confused when I wake up from my naps lately ๐ฆ
Hmm. Apparently I need to get a 3rd party app to do that, as samsung removed the feature ๐ค ๐
!8ball will unreal ever finish moving that water actor to another sub level?
@celest musk, :8ball: Better not tell you now.
๐ค not sure about that last one
I've been lacking motivation to learn Unreal and work on my game lately
Can anyone relate?
been over a year since Ive had any motivation
Really? How come?
dunno. Ran out of ideas, been unemployed since the pandemic started, and my depression/anxiety sorta took over. Just been playing games
I'm sorry to hear that
I hope things get better
I feel that
Been feeling a bit of an itch for dev lately, but no solid ideas
An idle clicker where you blow up asteroids but you're a lumberjack.
same. my anxiety is sky high and I haven't done anything of merit all year. I thought some time off would help the burnout but it isn't shifting. But hopefully new year will inspire some fresh work.
my anxiety lessened when I was keeping busy working on my sisters acreage, but now that its winter again and I'm just sitting here at the computer, feel really bleh
People like to say ideas are easy, everyone has em but in my experience its like any part of your brain you have to exercise it to get that mental fitness going
Let's see what manny has to say...
A minimalist immersive sim where you extract a yeti in a war zone, but a creepy old man is watching you.
Could be worse
I have had some generalized ideas, but not specific enough to start a project. And also way too big a scope for me to handle
I wanna make games that I wanna play, but I like to play games like AC:Odyssey, horizon zero dawn, satisfactory...
Super simple but addictive games are great
The issue is
coming up with a unique idea
open world, you can prototype your mechanics in a smaller area to get a vertical slice
at this point, I probably shouldnt worry about a unique idea, but rather just make a ripoff just for practice
I always get stuck on the story, and world building...
I have half a dozen projects to work on but I just can't get started. I've so much unfinished work and projects that need more people
well my point was just as much about ideas surrounding implementation as anything else
ideas arnt just the big lofty goals theyre also the little details of a reload system
most of my ideas are entire games and its just undoable on my own. Sometimes I start them off hoping to get others on board but then I panic and try make some money with something else and the circle continues.
ive got a few smaller ideas though im going to work on in the new year. get myself back into the swing
ideas are also about innovations surrounding scope
yeah my ideas generally occur when unreal introduces new tech
maybe first person is too tricky, top down might be enough to get the project going
ive got a wicked idea with the metasounds and metahumans but its a lot of technical work
I just had animation system idea, almost recrrating ALS to some degree.
only real idea I have right now involves vehicle physics and I need epics chaos physics, but I think i need to build from source and really deep-dive into things and I've been far too lazy
Was kinda dissatisfied with how ALS can't be adapted with non human characters that easy.
i only work with source and deep diving is just how I roll :p
Im hearing alot of tech ideas not many game ideas ๐
Already had a solid idea tbh
well my c++ knowledge is comparable to my IRL vehicle knowledge, I open the hood and say "yup, thats an engine" then close the hood.
Carmacks very much about focusing on product even though he's a tech guy, when you hear him talk he gets very upset about time spent on generic type code
a lot of new animation tech for non-human based stuff is neural network based
Nah, I'm not going into that route.
https://www.youtube.com/watch?v=uFJvRYtjQ4c check this out
We present a novel method for real-time quadruped motion synthesis called Mode-Adaptive Neural Networks. Our system is trained in an end-to-end fashion from unstructured motion capture data, without requiring labels for the phase or locomotion gaits. The system can be used for creating natural animations in games and films, and is the first of s...
problem with indie R&D is its difficult to get the same big tax breaks larger companies do
if you aren't earning enough, you dont pay tax here anyway ๐
well thats it if you arnt earning enough to get taxed you aint paying tax therefore no tax return
what don't go around, dont come around :p
Due to more cartoony style, I'm just going with simpler tech (but hopefully scalable with non human character)
I'm calling it Jiwa Raga.
R&D tends to be a tax rebate
you can get tax rebates for capital expenditure which is nice. Buy a top end rig, or 10 of them, and pay no tax on them
thats specifically vat tho
Basically almost procedural locomotion, using new UE4 anim tools
just gotta start small and build things up, its certainly not easy even AAAs screw it up
i just wanna stop working solo tbh. I haven't worked in a team for around 4 years now. Solo dev is cool when you are prototyping but it sucks when you try get a polished product
keep in mind for something like Assassins Creed that isnt their first open world, Ubisoft has done ALOT of those types of games so how can you expect to jump in and get that kind of level out of your first one
I'm inclined to think it goes as far back as Prince of Persia Sands of Time.
yeah well Ubisoft definitely has always had good animation
Parkour anims in that game is unlike the contemporaries, even in 2003
they have heavily invested in neural network animation systems. Some of their recent animation examples have been off the charts
Just gotta play to your own strengths in that regard, what skills do I have that can set my product apart
my skills are being burned out and playing games
I wouldnt recommend chasing trends unless you have the right skills
neural animation isn't so much a trend rather the next stage of animation evolution. It does a better job than freehand animation a lot of the time. Plus it saves a lot of money over time. But we will see Unreal examples soon enough too. Plug n play setups
Solo dev is difficult, you dont have anyone to lean on when you need help. Many problems you'll encounter will require more time explaining it out to someone to help that what its worth, its easier to have a second who already roughly knows the development
Interest also help IMO
e.g. I'm interested in VFX and animation, so I'm looking ways to make my stuff stand out in those regards, at least in indie low budget space
but does it save time though, how many hours went into developing it?
sure it looks nicer but as an indie if you can do it yourself another way you should
If I sat around waiting for the technology to get there I wouldnt get anything done ๐
thats my point about the plug n play though. It only takes one package of pre-learned networks and you are good to go. They last forever rather than re-hashing freehand animation and cleaning up.
What if, say, I want to have unique anim set?
in what sense?
Ive never seen plug-n-play game implementations, there are always exceptions and bugs etc etc
you will always need to do work
yeah thats what makes neural network based animation so good. It's less work
neural networks can learn the wrong way, it takes alot of iterations to point them in the right direction
freehand animators can too
if you think companies with super computers are just gonna hand their competitive advantage over
it doesn't take supercomputers. You can do it on your home computer
yes but freehand animation is something you could do now
this just sounds like an excuse for being lazy
you can do neural networks now too
In a sense that I want to have not mocapped, and more stylised animation sets, even humanly plausible but not possible animations
so scope
if you want to be contrarian about it I suggest you do some research. It's been around for about 5 years.
im out.
It's easy to say neural network training if you have mocap gears, flailing around in no time.
stop waiting for others to make tech to do it for you
and just get to work
as I said, Im hearing more tech ideas than I am game ideas. If your ideas require a tech you dont have, then you need to come up with ideas to scope it accordingly. If youre solo you need to make it achievable not an open world game size on a AAA budget
if you want to get into AAA tools, do that ๐
Cloning the engine. Hopefully it works...
It never does.
it downloaded, I'm running setup.bat right now. near 50%
good ole prerequisites
94%!
Then another wait for building just the editor
cant generate project files ๐ฆ GenerateProjectFiles ERROR: Unable to find a valid installation of Visual Studio. Please check that you have Visual Studio 2017 or Visual Studio 2019 installed, and the MSBuild component is selected as part of your installation.
oops, wrong syntax ๐
added MSbuild to my VS community 2022 install, now the generate project files thing is just sitting there...
thar she blows
building
the future is you buy microsofts new azure kinect (previous gen xbox kinect was ~$40+$15 for what you need to solder it into a PC connection), then you take that mocap from 1 or 2 devices and use ML to clean up the foot shaking and other artifacts
hence why they jacked the price to $400, and discontinued manufacturing the xbox kinects, thinking they were getting ahead of the game
pretty solid results for 1 cheap kinect, no suit needed https://www.youtube.com/watch?v=1zN86jlj60g
ML being Magic Lemons
ofc
magic lemons are just regular lemons covered in glitter.
Welp, its at 215/4734.... so I'm off to bed. hopefully it'll be done by the time I wake up. 'night all
- breaks at 316/4734*
too old to end gamedev
Should be "too old to touch computers?"
I saw a thread on reddit where someone was saying their 65 year old dementic father had started to learn programming and was just sitting and staring at the blank computer screen
It was a little bit too detailed down to how many words per minute he was typing so it was probably a troll tho
Kinda has my respect tho, assuming it is true.
Anytime is good time to learn something and enjoy it.
amount of words is not that important
your speed in reading matters more than ur speed in typing
Devs nowadays are spoiled by fast compilation times.
Think more, write less.
Drink soda.
Okay, scratch the last.
just dont ask questions on stack overflow :p
if no research done then do research, if not answer then do more research until life is null
Good devs live in the nullptr state.
but my names not peter ๐ฆ
But you are a Pan.
:p Build succeeded. 8663 seconds tho... 144min... that normal build time?
Yep. Normal. It is CPU dependant, but you shouldn't care are you don't rebuild all so frequently. You shouldn't.
hm. figured my i5-11600K would be a bit faster. oh well.
should be faster when just compiling a project tho right? I should only have to rebuild the engine if I modify the engine itself, correct?
Correct.
Your CPU sucks as your life.
/j ofc, don't believe me.
In general, don't worry about it.
no, you're right, my life sucks :p But I just upgraded in the summer! ๐
my cpu I mean
Its not bad at all, really.
editor is loading. Seems I have to disable steamvr again ๐ฆ
alrighty then. time to start tinkering?
nah, just watch something on the net, have a nap
๐
Once I encounter some issues I'll get frustrated and play a game ๐
screen is all blurry, still waking up it seems
You might not even need to recompile engine packages depending on what youre doing
Just dont accidently rebuild the entire project, not fun
yeah hopefully I dont do that.... probably will tho cause no idea what I'm doing...
Only one way to learn right, engine is a beast
yup
Must admit digging into the source can be forfilling, we dont really discuss the murky depths of the engine enough
I wont be going very deep. I just need to access some of the vehicle data that isnt currently exposed. Just trying to get a vanilla vehicle running, not working tho ๐ฆ
Ahh yes, I can see why you need to modify the Chaos module
I think Id write the vehicle system abit differently myself, probably bit more modular
Grr. Its not even turning the wheels. I followed the physx->chaos vehicle page, doesnt seem to be accepting input at all
is on 4.27 chaos enabled by default ?
cuz I see a lot of settings on the project settings
but I don't see any for nvidia ?
there is no chaos build for 4.27 as used to be for 4.26
๐
mmm
oh yeah is at the bottom them
didn't spot them at the first
well still all the chaos physics settings are on the panels
for whatever reason it is
why is there snow
not much snow here, freezing rain this morning
any snow is too much snow
snow is fine, so long as I'm not driving when its falling.
only real problem is that we're in the phase where it melts and freezes a bit overnight
only if you can't hold your own in a snowball fight :P
plenty of finnish people here
I was driving on the highway over some thin fresh snow, no plug passed yet and I felt the car slipping...and over so little snow
I don't go outside even in fall, let alone winter
I dont like going outside either, but I have to from time to time
Just get a good sword and save before going out.
yeah summer tires in snow is like gg have fun not having any grip
but it's fine if you have all seasons or winter tires :P
of course knowing americans you can count on people not having those so even if you do you are probably still fucked 
๐
if i am not mistaken, 75% or more of fatal accidents in roads happens in developing countries and they own around 30% of all cars
so just imagine snow roads on africa continent
lol yeah
I think it's mostly a regulations / driver education issue in those kinds of places though
sometimes is just pressure from economy
i had hitchhiked for some months in brazil and the quantity of truck drivers that are running against the clock in their deliveries is scary
sometimes they go 2 days straight without sleeping to deliver things and get back to their families

which is largely a regulations issue :)
it used to be like that in most places until they started regulating the working hours of drivers and requiring driver trackers
yeah, but at least in north america people invested in other forms of transport
oh?
brazil rely its transport basically in highways transport
that puts A LOT of trucks around
as the country is in continental size
ah you mean alternative methods besides trucks?
yeah true
here we have the mentality that by road build, politicians can stole money
they use trucks a lot here in Finland too, I guess it's because the country is largely quite sparsely populated and they can't have trains going everywhere
hehe
here we export thousands of tons of grains, extensively, by trucks
60,000 tons in a single truck
almost 90 miles per hour in highways
2 days without sleeping
Trucks are limited to 50mph here and pretty sure it's quite tightly controlled how long you can drive one before taking a break and the total hours per day as well
we have good regulations too, but they happen on paper mostly
anyway, is not like brazil is a esoteric party of dying truckers
but there is a lot of crashes
what i want is AI vehicles so i can pilot my bicycle on highways safely
I hear the same thing is happening in the UK
but at least they get paid appropriately now
Nice
Hello
hey
nobody talks about how the czech republic shares a border with austria, so I thought I'd mention it
why is stack overflow so inhumanely toxic? ๐ญ ๐
Well, if you ask dumb crap there, people won't like it.
Also it's not really an ELI5 forum (unlike other stack exchange sub-sites)
what would be cool for roles, what languages ppl speak or what country they are from,... btw
im from austria btw
in that case did you know that hungary borders croatia?
my stomach borders hungry
f* borders there are only good artists and bad ones, good coders and bad ones, good productions and bad ones
xD
really i cant care less not my job
borders are necessary to facilitate the atlas industry.
what are you working on @fathom wadi
i've not done anything of worth in the past year. I've had a long term illness and also burned out from trying to make money to feed my kids. So i've just stagnated. Ihave some work planned for new year because it's time to either shit or get off the pot. I spent the past 11 as a game dev so not doing game dev work makes me feel like a pollip on the anus of society.
either that or dead. either way, resolution will occur
maybe the time to step back a little family comes first
but
i dont know
you can always get a nice job as some good paid normal dev
cartographers gotta make a living
chill, it aint that bad. netflix's just put up sonic the hedgehog
i burned out trying to feed my family. now Im barely getting by. choosing between heating and cooking with gas. I used to save money for times of burnout or rest periods but I blew it all by the start of this year. So I truly need to earn. The thing is im motivated, yet can't seem to get going. Im getting xmas out of the way because its always my worst time of year for depression, but new year I will kick it up to max gear and either succeed with flying colours or fail with poo on my shoe. ๐
get a good paid dev job
yeah I mean I feel I'm paid decently even in gamedev but thankfully I don't have a family to consider
Yeah I will once I've got my flow back. I get lots of offers but I cant take them in this shape. I need to be on form, but when I am, I kick ass,
i feel you
but also fintech pays astronomical sums of money
yeah well good nutration lots of sleep and sports
so if you're a programmer
maybe no computer time
you may be in luck
im a programmer. but i also do everything else.
are you self employed or what's the deal
do sports on a daily base
graphics programming i dont do, but I could, just slower than professionals
if you can affort
yeah self employed
and you will be fit again
I used to do judo and jiu-jitsu but I injured my foot and I haven't been since. I do miss it
yeah i get offers most days. at least twice a week
so what's the issue
my linkedin is full of offers. I put a few on hold so I can chase them up when I am running hot. The issue is until I'm back on form I don't have the confidence to take the jobs.
this
meh
Are you a tech artist by any chance, we are looking for 1 at the moment
meh is my entire attitude right now. I have spent the past 4 years itching profusely. Then covid hit and my brain fizzled
Rockstar developer seekers smh
10y of html or bust
Im a generalist that can program with c++/bp, I know blender too. Basically I do a bit of everything in unreal from UI to engine plugins and more
who is we ๐ค
Not you, whoever is you
Pink Floydโs A Momentary Lapse Of Reason - Remixed & Updated is out now:โ https://pinkfloyd.lnk.to/AMomentaryLapse
ใใใใใใใใใใใใใใใใใใใใใใใใใใใใใใใใใใใใใใใใใใใใใใใใ Delicate Sound of Thunder, restored, re-edited, remixed, out now https://PinkFloyd.lnk.to/DSOT_Restored
Filmed live on 20 October 1994 at Earls Court, London, UK. Restored & re-edite...
^ i was there. true story ๐
I was more thinking https://www.youtube.com/watch?v=hlxoyw_8I7I
Can I DM you?
so DAZ pulled a copy cat and created "MetaMixer" which is like the mixing interface in metahumans
and now they sell all their assets as metamixer profile again ๐
Jim Carrey makes an excellent eggman
@broken sigil you are great, i like it...
finally an explanation for floating points that makes sense https://fabiensanglard.net/floating_point_visually_explained/
ok the sanik movie is definitely not as bad as I thought it would be
jokes on you, this is what I think about when I think omicron:
Something about coding late into the night with good synthwave makes me feel like my life has purpouse
I'd replace synthwave with old Japanese City Pop, for more gloomy late night coding~
In their trailer no one of the models looks like the ref xdd
can i get some feedback on a ship/orbital cannon design?
perhaps
Looking good
This is just me. But it looks a bit too much like an oversized gun
Maybe make it resemble a ship a bit more. Make it seem a bit more "liveable"
This is just me though
i mean lore wise the thing was just a remote operated orbital defense cannon
I see
they just atted a drive carriage, crew space, and then sent it out to kick butt
Not too shabby, I must say.
Though maybe make the shape look less rigid, or add magical flair into it.
long story short they were fighting a cylon like enemy, so a pure mechanical weapon was very much in need, and these were built to be deployed as backups in case a planet happened to suffer an EMP caused by a CME or such
its space, and theres a stealth aspect to it
I'm a sucker for science fantasy tbh
so they said "screw it, lets get this crap into action fast as possible while the new designs go through testing phases and we can stop losing entire systems because we keep getting machine viruses
so they designed a retrofittable drive carriage to the guns, and sent them out to fight
Hmm maybe add some small, but noticeable thrusters around it. It's a weapon so it would make sense it needs accurate control to aim properly
they did so well at that job that they kept using them for the next 800 years (even if they did finally build a ship based version from the ground up)
the main round is a railgun that MIRVS near the target
ah
Also I would prefer more magical space ships, maybe as the ones seen in the likes of sci-fi Final Fantasy games, but it's just me.
its super long range as its pure ballistic, and even if the target moves a bit, the mirvs have enough drive time to terminal attack
and it uses 25 splinter warheads
the idea at least when they were made for orbital defense was a weapon that beat back active defenses by just swamping point defense
the rounds are cheap, the gun can carry dozens, and boom
theres also backup shorter range missiles in the pylons
how big are the rounds compared to the ship?
they carry 32 rounds
but a single round can cripple heavy cruisers and destroy anything smaller
and its a frigate class
theres a rendered video done by a friend of my studio about it attacking a pirate freighter
it does have a pair of turrets for AA work that arent in the wireframe
looks good, form follows function. I dunno the art direction or anything so hard to say anything else. if it's realistic I think it's a good sell.
its form is a cheap mass production semi stealth orbital cannon
perhaps the frontal silhouette could be shaped like a crosshair so you know when you're about to get f'd
with the MINIMUM amount of tech inside it
but I mean take that for what it's worth
Also, out of curiousity, do you already have a name for the ship?
Concord Class Combat Frigate
the orbital cannon is called the Halbard Defense Platform Mod C
it has a crew of 15
you may find that: https://www.britannica.com/technology/halberd
yes i know
Those are cool names ngl
thats the idea
Give it a halberd axe look underneath the barrel
so the typo is deliberate?
Though if I had space ships for my own games, I'd name them after mythological creatures (folklores and D&D)
to be fair they do list halbard as alternative spelling
I think the idea is it being a mass produced vessel thing
like mentioned this thing was designed to still work as a defense weapon even under severe solar storms, ion storms, and other natural or non natural events detrimental to electronics
the 12 supercarriers are named after mythical creatures
starting with the Manticore
most ships have dozens of class names for each class
Concord is just the English one
I'm already started making more sci-fi stuff but still had magical fantasy flair into it. Maybe near future cyberpunk where evil mega corp rule the world and part of space colony.
jesus this sounds like a massive scale project
Though I gotta finish the more grounded fantasy one first lmao
and still have decades to go
yes there is a game with this ship in it
and its going to be seen in my next game too
well if you're pitching this to publishers it's probably worth focusing on the game prototype
just saying
yeah
actually were handling pretty much all of it
development and publishing
i cant code/develop to save my life
my brain breaks
My plan would be have some kind of anthology, where the first game is more grounded, magical fantasy, then the next game is almost completely unrelated cyberpunk (but still magical) fantasy.
but i can lore an entire race and its reason why its biology is that way in an afternoon
any one here good with perforce and unreal issues ?
well as long as you got funding all's well
were trying to find a dev to work on the demo so we can get some fans before launching a kickstarter
the one dev i have is busy full time with a game were publishing
i mean i have as many game ideas as i can fund, all in the same universe
Kickstarter? Well, good luck, it's going to be more difficult one. A lot of people had been bamboozled by either underdelivering or outright scam projects over on KS and Indiegogo.
just like everyone else
thats why were building the demo
Least you have a working prototype, I think it would be okay.
and made 2 other games (one finished one were co-developing and publishing) at this time
and honestly ive got a lot of support for people to hit the kickstarter, just they arent enough to fund a game this big
anyone familiar with GOF2?
its very very similar to what were trying to do
hence why i mention it
space combat/trade/mining sim
combat is a big part of it, but you can make a good amount of money mining and trading
got all mechanics
i just wish i could dev
oh and here: https://www.youtube.com/watch?v=X7yhidWFWNo
Final script of the concord video, in low quality and partial render.
the concord rendered
The ship's looking okay, but I really don't like the cinematography and the editing. It feels way too frantic.
A note for next trailers you're cooking.
Since you said the ship supposed to be mass produced, my suggestion would be to make an infomercial style trailer for it. It's like in-universe advertisement showcasing what the ship's capable of, but with a slight hint of sinister into it, due to how it's supposed to be a bodge work.
yeaah this one was more made on a fan level
i just gave the fan all the details and let them build it then posted it
after giving them all the models and such
i have plans for a set of short films to help set lore once i can be sure i actually have a working demo
use the short films to promote the demo and grow players while waiting for the right time to launch the kickstarter
Stack Overflow has been steadily declining over the past decade. It serves as one of the greatest resources for programmers all over the world. However fails to accomplish the one purpose it was created for, Q&A. People are becoming more and more hesitant to ask questions on Stack Overflow because of the hostile moderators, and this will eventua...
Seems like one who said Stack Overflow is somewhat toxic isn't alone.
Granted, I quit Stack Exchange for a long while.
Ah, yes, the fantastic Update wizard of Visual Studio, right in the top left corner of the monitor:
e for Earther
e
First time on my life I see this
Now makes sense the cannon have that thing at the back
the handle thingy? nut cruncher?
yeah
where the ropes attach
do someone knows of a 3D pack modular to make some levels a la portal or such ?
was gonna say arnt you Spanish, surely you seen a galeon with a cannon before ๐
me neither.
man the marketplace is a bad thing
each time you find an interesting item you get a insta idea and say hey lets get that
lol
I don't want to know how much I spend since start of times
Ive spent like $2000 on the mp ๐ฎ
hard not to, you guys are too sexy up there on your poles hehe
lol
my lack of money makes sure I dont spend money on the mp
I especially like Hevedys OnlyPlugins
oh man
I made the account and never started selling anything there
and itch is kinda dead
It's the OnlyFams of games
OnlyClams
And then u scrap ur current because this one seems cooler even though u spent money on the current one
I end doing scrap of every single one except the original first one due all seems kinda big tasks
XD
lol
but I want HAO plugin
Have you been a good boy during the year?
Organized Sphagetti
I havent
throws logic_error
hm, time to find a replacement for ryobg
damn
fire
๐
Really? ๐
Question: Is there some wire/rope physics for gameplay ?
on marketplace or somewhere ?
Have seen some. Just search with keywords.
Tho, I think most were animations. Physics... you will need to see whether it will suffice.
Hey, no flirting today Tank
yeah seems like no one have collision as I expected or the ones I found
Tom do be like moving the subtractive BSP brush
have you seen the built in cable component?
that doesnt take care of the rope physics. cable component is just visual
Yeah as Inter said is just visual, it does basics collisions but isn't ready for gameplay lets say
Yeah the physics and collision on the cable component are janky as shit lol
it may or may not work depending on what you wanna do, and what settings you use on it... more processing power expensive options make it less janky, but as mentioned makes it more expensive
Might best using premade cable skelmesh if you want physics
Teracopy says I've got 3.2hrs left of copying this group of folders, primarily my UE4 projects....
๐
ooh, now its 8hrs
now its 2.7days. wtf
Ahh didnโt see him mention that. Didnโt know the cable was so jank lol but havenโt tried it much
That's the 8k monitor of Tim Sweeney
just 4k
0.5 dollars the pixel
oh true
damm man why can't even make a joke there
feels bad
0.5 dollars the row then
the column*
in other hand that looks super glossy
in bad way
looks ok if your gamer chair is big enough
I didn't know they managed to fit 8k in that size monitor
because looks the same size of my 1440p
lot of 4k 28" monitors
also I don't like auto because don't let me know on first instance what the code is at all
(wonder what that is in non-imperial)
It's strange that Tim uses all in auto
also Tim uses the same formating I do
that's against the Epic rules
Na don't think he does, he was experimenting on things last time
maybe is the Cryengine V branch
๐
NGL I kinda wanted this kind of workspace
how you keep the place warm in winter
the computer isn't it obvious?
I didn't respond to the image
ahh, i read it now, its not a question
sigh. Been copying over this batch of files since about 2:30 ish. Teracopy says 8:16.. hrs? jeebus. and its only 60%
Tim has never revealed one of his biggest trade secrets of all... mild or spicy?
also if hes drinking diet I will switch to unity right now
Spicy soda? ๐ค
It is a copy.
Not sure what pic you talk about tho.
Smart tho... that sounds dangerous.
first name "In-constant"
when i was a kid i put too many of those artificial thea sweeteners in my tea and now i cant drink diet soda ๐
i taste it right away and it makes me feel sick
same. when diet coke was released, i drank a lot of it but then started to taste the chemical taste of aspartame. then i realised it was dehydrating me. so i stopped. it's horrid stuff.
@zinc matrix Well is the last thing he posted on Twitter
technically the source should be posted by the poster ๐
I can taste it too, but sometimes I want to avoid that sugar - substituting one bad stuff for other basically.
I don't think they sell diet coke in my country, so no idea how it really goes ๐ค
Also screw the corpo meddling for causing Pepsi to be ceased for sale
(though it still exists on some fast food booths)
I wonder if it's supposed to be in some other currency and not usd
zimbabwe money
I hope it's just an error
Isn't Zimbabwe straight up used USD?
Isn't epic meant to screen this stuff before it gets submitted?
Tbh the arachno looked like shit, so... ๐
Not even the materials seem to be good quality
comes up as 1500,-
To be fair, it do be looking odd.
So that's one part that isn't misleading.
But it's still nowhere near as good as Armour Spiders, even in its original Demon's Souls PS3 form.
something something NFT's
Was about to say something along those lines
does it come with free cryptocurrency
will work until December 30 or so...
and it isn't perfect, but better than nothing
Yeah but there is only one
true :P
I'm waiting for nft's hosted on imgur to just randomly disappear
lol
well you have the asset for it somewhere so you can see it
yes, but nobody buys nft's which are just ownership tokens for nothing
is there an nft which gives you ownership of nothing? lol
yeah that's what I mean... all the nft's that are being traded are tied to some kind of an asset
none of them are traded on the basis of just being nft's
Correct
It's still an asset of sorts
:D
Upload it to OpenSeas and let's see if it sells
OpenSea is the largest NFT marketplace :P
I drew a shitpost monkey picture in paint, I should upload it sometime just to see lol
Shit, guess they really want to remove dislike count...
I don't really get why the dislike button is such a big deal for people
I have no clue how many likes or dislikes any of the videos I watch have because I never look at it :P
They said they did testing phase on it on limited quantity, so it's unlikely they're going to revert it.
For one thing, avoiding quack instructional videos, clickbait, or looking at how many dislike a video got if the creator asked to dislike it.
I don't know how anyone puts that much trust on the dislike button :D
In most parts, like/dislike ratios are reflective enough to audience reception on videos. Sure, you got hate mob (some Last Of Us 2 videos are subject to this, for example), but it's a rare edge case, at least from my 7 or so years of active YT viewing.
Yeah I suppose that's true
There's also YouTube excuse removing dislikes to "stop harassment on creators", but harassment could also come from comments, or the creators's social media platforms. I'd say it's a case of "modern problems require modern solutions" but in super sarcastic manner.
And not to mention YouTube has the feature to friggin disable the rating on videos outright, but the option is so buried deep and barely talked about.
usually I dont share my track-making stuff, but im rather fond of this one:
https://soundcloud.com/as_yoesual/as-yoesual-techquilla
The kind of track I would love to hear myself, at a festival or at home.
An intense baseline that keeps coming back for more, and a tune that beckons to head-bob to.
After a few weeks of practicing a
not bad
feels like the progression within the track is a bit odd, but I'm not so familiar with this genre so maybe it's intentional
still learning how to do proper progressions, so you might be right
Gotta love the pun-ny alias XD
ooh, electro ๐
@quasi mantle XD
yeah think you got a solid base there, overall it has a decent sound to it :)
if you heard my first few attempts, this is already way better. but def. loads of room for improvement
Goes a bit... what was the name of that slow bass thingie... ๐ค
wooferey? :p
Nah... it is/was pop these years. Slow drums with a lot of bass.
I've been thinking of some orchestral progressions, but for the life of me, it somehow lost when I started jotting it down in OpenMPT.
dubstep!
So, this is dubtechno, lol
Not baddie in general, Luos, it is yours? Ableton?
I guess I gotta try make one, at least for one minute tune. Hope that I'm not losing it this time.
I want to start with some A# with moving fifth, 112 BPM, no lead melody for now.
now they start with vaguely 80s synth
dub has a different rythm, this has a more classing boots & cats rythm.
and yea, made it in ableton
Enjoy ^^
I still remember my first tries. Were pure garbage, but I freaking liked them - haha
bots caught off guard by winter https://v.ylilauta.org/f3/7c/f37ca83750a42c18.mp4
they become the snack ๐
black - fight back
brown - go down
white - goodnight
How to identify a bear in the woods: Run up a tree. If it climbs up after you and eats you, its a black bear. If it knocks the tree down and eats you, its a brown bear.
apparently the bears here tend to just run away from humans :P
I think it's some variety of a brown bear we have
lol
https://listenonrepeat.com/?v=mH11iKBfq-g#Kowskii_feat__Ao_-_TOKYO_X9_(Official_Music_Video)
I think I got this from this channel... but can't find it/remember.
Anyway ignore the face animation, I'm addicted to the song itself now (and I think the whole thing was made in Unreal)
There was a clip of a bear climbing up a tree. That ball was just running up as a cartoon character.
Bears are fast.
yeah I cant run horizontally as fast as the bear ran vertically
A bear climbing a tree fast then back down
For example. I think a whole generation was lied to, they can climb up a tree.
did someone mention bears? https://www.youtube.com/watch?v=94nArYpLDV4
Occurred on July 1, 2021 / Kuhmo, Finland
"Our film crew called Samulin Matkassa, consisting of Samuli Kiiveri, Olli Pietilรค and Tuomas Manninen, was in a bear hide the 1st of July 2021 in Kuhmo, Finland.
After 45 minutes the bears started to appear, a total of four bears arrived within the 5 hours we were there. We would have been happy to ha...
Aww... poor fluffs, got tired & bruised
This video demonstrates how quickly fire can develop when a DRY tree is exposed to an open flame. Video from The National Institute of Standards and Technology fire.nist.gov
And I now never want to go near a real Christmas tree
There were no bears?
do someone here knows about air quality meters ?
Wdym by knows about?
If used these and knows what the different things means
Like were looking for some that measure the indoor quality in case of moho risk etc
but not sure if the HCHO, TVOC, AQI does the thing
mold*
Nooo, they too cute ๐ฑ
those things only work once
lucky, no canaries came to rescue mine out of the gulag
I wonder whether they still use them, maybe in the not so tech mines ๐ค
nowadays human lives in developing nations are worth less than canaries in industrialized nations ๐
i bet there are plenty that keep em for that extra piece of mind
ill trust those things over any machine ๐
when i was working in the oilfield we had to wear personal air monitors, we called them canaries (they were small and yellow)
Did they tweet? ๐
yeah
yes but only right wing propaganda
(get it, it's a bird joke)
oh sorry, misread that as "bad joke"
that too I guess, depending on your humor
or political conviction
Seems like my files are done copying to my new drive.... so its about time to swap the drives
but I'm feeling laaazy
Wasn't that like a job from yesterday?
Don't push yourself, don't do things today when you can do them tomorrow.
files just finished copying an hour ago, took forever
and tomorrow I'm out at my sisters acreage
Nice. a UE5 background on both monitors upon reboot
blew the dust off the front of my case while I was powered down. its actually black again! instead of a light grey
can actually see my case fan LEDs now ๐
I'm so tired of cleaning that dust. I think that the PC is just a factory for dust actually.
naw, you produce, it attracts
Can't be true, I don't shave off these balls of dust.
you shed more than a husky!
nice broom ๐
Hush Puppy Broom Mk. IV
he prolly pulled the sled on the way there
google drive UX engineer with $750+ salary:
https://www.youtube.com/watch?v=uvLgPHtyLfs
made in ue5
The official music video for 'Dead Of The Night' by Minhy.
Watch how we made the music video! https://www.instagram.com/tv/CWAfD7slvgz/?utm_source=ig_web_copy_link
Stream the song here: https://ditto.fm/dead-of-the-night
Thank you for watching ๐ค I hope you like it!
A huge thank you to my friends who created it โค๏ธ
Dedicated to all the creatives...
Very cool.
I love seeing more music videos made in Unreal.
I'm using UE5 EA to do simple visualizations for my music.
Having a blast so far.
Hm, maybe. They can negotiate a custom license if they don't want to pay royalties after $1 million revenue.
I'm not even sure royalties apply for this use case.
Yeah, music videos are considered linear content, which is royalty-free under the Creators license.
Oh that's very nice ๐
yup, at least. the end product is free. you'd still need to buy mp-packs (in case you need em)
Anything that is delivered as pre-rendered linear content, yes.
You only pay the royalty if you're publishing an interactive application.
Yes.
And TV.
Yeah, I imagine film crews are paying for support.
(also support like "we need X, can you make this? and how much will it cost (Y))
Though at the same time I kinda hate that Epic made the VP and Datasmith plugins to be part of the engine, which is difficult to remove from a custom build.
I think the income from support for film stuff is pretty low
I think the effort is more aimed to future stuff
augmented movies or some shit like that
it does seem like they're more focused on films and TV than they are gaming
I've mostly been under a rock in terms of UE developments, but chaos seemed to be about where I left it a year ago
dont recall any major gaming specific upgrades to the engine
4.27 was almost all about virtual production, and I initially hesitant to move from 4.26 if it not weren't for some major refactoring and failed attempt at downporting the Oodle stuff.
Did you get benefits from the oodle thing? That was the compression stuff right?
Just wondering how much better can it possibly be lol
Yeah, from my packaging tests, it worked. Reduced quite significant of size.
I'm just getting back into gamedev, and Ive switched to UE5, as chaos vehicles are default, and i couldnt get them working in my compiled version of 4.27
Interesting, need to do some comparisons of my own. My game isn't massively big but some of our testers are on slower connections and have already said it takes a while for them to download lol
Hello everyone
guys
did you noticed
that when unity took over speedtree, bonus content for subscribers ended ? (;
or not
the stoped posting blog posts about it -;-
UE5 ftw
MOnsyE5?
Nah, me and my homies use Geonodes
Least the entire wind thingie is done in Unreal
(I'm kind of brewing my own wind solution, based on GOW's wind system)
I called my wind system farts
sounds like a gusty wind system
Not sure there is an alternative of ST i.e. nice, fast game-ready library with dev tools.
?
You know you can have monoids, app functors and monads in c++ right?
Albeit ugly, kek
Probably
They're clunky as shit in everything I've seen them except in Haskell and maybe some rare other cases
And yet some crazies still insist on using them in something like JS lol
Maybe because they sound cool.
New tech (kinda) must be cool.
New lang, must be cool.
etc.
I don't know much about machine learning, but this seems interesting
should i we be worried?
I'm interested in ML, but I've never wrapped my head around how it works. I sort of get how it's a thing you train, but I have no idea how you use it
Its a classification algorithm.
But yeah, there are tons of materials.
I will suggest first, having a problem and then finding a solution, than to have the solution and searching for a problem to solve with it, lol
Interesting... I put a call out for a small tech-art job in the contract jobs channel, and I've had like two small studios message me... I'm a solo dev... I wonder if I worded the ad poorly ๐
looked at it, the wording seems fine
My suspicion is you're just getting garbage tier contracting studios
I get these in my work email all the time which have nothing to do with our actual job placements...
they will cold message anyone, I don't know how they get any business
:P
Yeah... the last one only had Unity developers on their personell page... which was weird. But I've posted small jobs before but never seen those kinds of replies.
thats not wierd, wierd is that I've had two job applicants looking for work, presumably through my website and I think I'm listed on the local indie game dev website. But I really need to update both cause my "company" never really made it off the ground
Has anyone here looked at your Spotify Wrapped yet?
I dont know what that is, so I'm assuming I dont have one
hire them with what money? ๐
oh. Yeah.. hmmm
well, mine's paid... but I guess it's the same as trying to get an electrician to come to your house... "what, you only want a few switches changed and a new outlet or two? nah, I can't be bothered to come out unless you're re-doing like half of your house" ๐
(electrician here) Oh, I can be bothered for the right price. $500 just for me to show up, for starters...
yeah, that's also true... but even those people just push and push the start dates, because they get larger jobs they prioritize
and to sleep off the hangover from the paycheque of the previous job ๐
Epic should make the lightmass importer multithreaded man
it takes like 5 mins to bake with the GPU
but 15 to import on single thread the light
https://www.youtube.com/watch?v=8YOpFsZsR9w perfect A.I.
โค๏ธ Check out Perceptilabs and sign up for a free demo here: https://www.perceptilabs.com/papers
๐ The paper "Synthetic Silviculture: Multi-scale Modeling of Plant Ecosystems" is available here:
https://storage.googleapis.com/pirk.io/projects/synthetic_silviculture/index.html
๐ We would like to thank our generous Patreon supporters who make Two...
I don't like that burning effect
It feels like first very gen
bet Dwarf fortress had this simulation running already :p
pretty cool thing overall
so where the resulting data is stored ?
on a banana obv
wow
in that city everything is a disaster
๐
as child always wanted to make one of those
Looks kinda cool to play with it.
its actually about 86 meters
The space shuttle makes a jet sound as it lands.
https://www.twitch.tv/twitchgaming
game show starting now 
Situation:CodeMiko Episode1 Featuring Emiru, Anthony Z & Sweet Anita | by /twitchgaming
ue4
Codemiko is great

Iโd ping allar, the cto
But he probably watching
Lol
Not sure. It probably says somewhere in the documentation https://github.com/Interactml/iml-ue4/wiki
The same way you make money with other game engine or any DCC tools.
So which one is the better idle (not aiming) pose? The first, or the second?
first
First definitely
The second does take up less screenspace and looks a bit more idle
It's going to be more like GTA 5's aiming as opposed to something like Far Cry.
(I think Resi 7 has similar aiming system as well)
Good morning
some morning
wha
Good afternoon
when you only slept 1 hour
Timezones are wonderful, for me it's morning 
yeah it could be morning sure but after one hour so called nap at 3am to 4am havent slept since
๐
Damn, after that exhausting washing I would like to smoke one ๐ฌ 
https://twitter.com/therealcliffyb/status/1466239052286414849 Cliffy has spoken
The "pondering my orb" meme is peak dumb meme.
It's not the slightest bit funny. It's just stupid.
123
Hmm
At least they keep the option for dedicated servers
@cursive crypt Is out about the Titanfall franchise itself, or just Titanfall I ?
Just Titanfall 1.
D:
They kept that game longer alive than the rest of the Game Industries
(GTA V doesn't count, they just milk that shit)
Don't confuse GTA V with GTA Online. The former is more mature experience, the latter is baby's game.
Even then everything that's going on with GTA Online makes Fortnite worth a diamond in comparison.
lol
I wonder why are they stopping sales of Titanfall
like... what possible downside is there for them to continue selling it?
Well there are some I could think about
- Advertisement Fees
- Bad PR
- Focus on Titanfall II
Advertisement fees? Why?
and bad PR... again why?
...and focus on Titanfall 2? Huh? That game is years old now, why would they focus on that
:D
Bad PR ? There're lots of cheaters if I remember correctly
For comparison, Square Enix still selling Final Fantasy XI to this very day, while also selling Final Fantasy XIV like hotcakes.
Well don't think that it applies anymore, but they applied with EA to do the Subscription thing
Which gave them more money
๐
I suppose you could say cheaters cause bad PR.... but you could use that same argument to stop sales of literally all old online games
although I guess Titanfall has the matchmaking system instead of dedicated servers which would make it harder to police the servers
Or maybe they use the post for PR fuck knows
a lot of other older titles had dedicated servers so even if the game is old you can still have admins ban folks
Reminds me of how subtle are online games. No servers, no game.
Tried making some reload animation in just 2 hours. It do be kinda nerve wracking not knowing how it would look in Unreal.
This is one of my big gripes with the workflow tbh
Any kind of design assets, level stuff, etc., there's a real disconnect between the authoring software and UE
Having used stuff like Hammer or Worldcraft where the disconnect is much smaller... or even ProBuilder in Unity which while not the greatest example sorta helps.
At least with level design you got those kind of tools. With animation tho? Not so much.
Yeah
I guess you just have to do a quick n dirty animation first
test it, and then if it looks like shit at least you didn't spend a long time on it lol
Well, Unreal attempt to fill that gap. Unfortunately, with current state of its animating tools with control rig, there's no bone constraint. Meanwhile stuff like weapon animations rely on constraints a lot.
Now I did (just) the reload animation for about two hours in Blender. Having low framerate in viewport means I had to estimate the tweening in slo-mo.
@quasi mantle Pretty sure youtube is going to completely remove dislikes, it isn't a test. Eitherway if they do, there are upcoming add-ons which will use archived likes/dislikes data from any video that had them, and they will be accessed from an independent server by the add-ons. But this would be only for old videos before 2022.
For new videos, someone is working to bring independent likes/dislikes (rating system) on youtube via add-on. Which will have more options than just like/dislike.
https://github.com/ajayyy/SponsorBlock/issues/1039
Hmm
Do I want to teach myself rigging and animation
I'll probably do so anyway, when I get to that point
hell yeah
Step 1: Watch a lot of weapon animations on YouTube (also watch anime)
Step 2: Get inspired
Step 3: Try doing the same thing yourself in your DCC tool of choice
Step 4: Rinse and repeat
DCC Tool ?
I've been doing a lot of stuff but human animation lol
I really should give it a try though
The likes of Blender, Maya, Metasequoia, 3ds Max, Houdini, etc.
But what does DCC mean ๐
It's abbreviation of Digital Content Creation
fortunately learning how to rig and animate is really quick and easy. unfortunately mastering it is a son of a beach.
Took me one year or so to be quite proficient with it. I legit never do animation stuff before 2020 hits.
yeah sounds about right. I've done animation for years and still end up feeling like I don't know what I am doing when I see a final animation. It's all about the small details.
Also in the reload animation, I don't even use curves, just tweening by shifting keyframes.
F-Curves are 2 spoopy 4 me ๐ญ
Also I just realised the camera sway might be a bit too nauseating. I should reduce it with the full set.
have you tried to use reference?
add an empty on Blender and link a video on it
the F-curves for convincing timing of movements is way easier for someone who is not a professional
For some animations, I do use video reference.
i have some links on this;
meanwhile i am struggling my soul to rig a book that can open and close
at least i have the texture ๐
Isn't a book basically just three bones :P
One for each cover and one for spine
I guess it depends on how nicely you want the pages to fold out
yeah, it look simple
i watched one of the few tutorials on Youtube and one of them, beside the 3 bones cover logic, it adds morph targets according to rotation of pages
idk if yesterday i was too lazy and i was sipping burnout
but i actually went happy with this model,
the mesh looks like this, i felt that is better to rig opened and then close than the inverse
as i am using very low poly models and weight paint turns very imprecise with few faces
if take the bone to the front, they stay flat
wait that's a bone per paper?
Its a flexible book. Can do yoga.
one thing that annoys me is how much TAA fucks up the detail on text and such if you use a widget component :P
White background black text --> TAA magic --> white background blurry gray text
Yeah, it's the reason why I avoid using widget component with in-world rendering.
I mainly use widget component for stuff like damage numbers, which did end up projected into screen space.
makes sense
Occasionally I see someone making a book and wondering what is the best approach.
In the case of Uncharted 4 or RDR2, probably a fixed amount of pages, with a dynamic texture (probably RT from a UI widget)
Then I can sleep well, knowing ppl know how to make a book.
Interesting: I tried to close a chat window by typing exit, this is Terminal infection.
No, maybe chat devs need to do something about it.
I want a Python line here in Discord print ("hello ponkkis")
there is any book about curiosities of hardware that you know?
beginner friendly
it does not need to be friendly but something too mathematical i think i can not abstract too much
so it downloads Vanguard ?
next weeks will be 2GB, just to round it up
Patch Notes: We've changed nothing, but we wanna screw over people with data caps
