#lounge
1 messages ยท Page 902 of 1
You should read A Brief History of Time
it has a chapter on quantum physics that goes a bit into how that stuff works, although not really on quantum computers.. but it should give at least some level of understanding of the basics
makes it a little bit easier to understand the descriptions on the more specific phenomena at the very least :D
There are different implementations of a qubit.
It occurs to me there's been a lack of them in news for a couple of years. Guess the funding rounds are over.
not necessarily just 3 states
my understanding is that a quantum computer (effectively) tests all possible states for a given problem
you program it with "success" conditions, and it kinda selects electron paths that reach those conditions
The claimed assumption behind quantum mechanics is that a particle takes all possible paths (described as a waveform) and then collapses to the one result that matters (at random?).
You shape the waveform to resemble the solution to the formula you're trying to compute, then throw particles at the problem until your answer is sufficiently evident.
yah that's what i said
Each qubit is a particle, so the more of those the better.
when employing quantum mechanics (i.e. at the temperatures and scale that quantum computers run) electrons can be expressed as probability fields
I like to imagine you could use any other random mechanism to do the same, except the only formula you could compute is the normal distribution.
the trick is to program in success and failure states
narrow down the field of probabilities for what answers you get
maybe think of it like a chessboard. a regular computer can look at each move, one at a time, and min/max the best move
every additional move it looks ahead increases the time exponentially
a quantum computer can be programmed with the rules of chess, and electrons will then favour the max path
so it effectively tests all possible moves at once
the "larger" the quantum computer, the more moves it can look ahead
but as long as the rules are well defined enough in the programming, it will take very close to the same amount of time to find the best move
quantum computers don't just have electrical current. they also have electrical previous and electrical next.
well managed to export Blender scene as a custom file system
now lets see if can import it into UE4
otherwise I will do another rant @zinc matrix ๐
na just static level
and the meshes only
@median wraithwhy not just use USD format and then you can export/import to UE
yes, a friend tested it a couple of weeks ago and it was working for some things.
well doing this way anyway, if someone find it helpful welp
USD is getting pushed as the format of choice for metaverse so its here to stay
so I was talking to some clients in our work Slack, and it occurred to me this is my Slack avatar
...I wonder if I should replace it with something a bit more professional

hvd what that stands for ?
Any thoughts on this codestyle compared to UE4? How good is this code in readability and etc?
That code don't have comments
never seen it before
}
//--------------------------------------------------------------------------------
void CDOTA_Modifier_AghsFort_EarthSpiritBoss_Petrify::OnDestroy( void )
the comments remind me of Cryengine and ID Tech
I like more the comments with // than /*
reason it's you can then comment code
this is HevMap so HMD / HMI Hevedy Map Data / Hevedy Map Info
๐ค
data are the meshes
info is the structure
@white storm where is that from?
the story about this code is funny
in last year, when Aganim's Labyrinth has out, they pushed on their public git LUA source files of this event, and this C++ files with comments like "i cant make such spell on this shitty scripting language" or smth like this, the irony is, all modding in Dota on lua, and as former dota's mod creator, i can admit, it would be much easier to code on C++
poor technical designers
that have to deal with that
i've used the output of clarity (java dota2 replay parser) in a ue4 project
i hated them for having different names for the same hero
its not really different name to be honest
at least some of them
source engine uses two classes
C++ and KV classes
DECLARE_ENTITY_CLASS_WITH_LIMITED_INHERITED_DATADESC( CDOTA_Ability_Invoker_ColdSnap, CDOTA_Ability_Invoker_InvokedBase, "invoker_cold_snap" );
this is linking C++ class to KV class
its like reflection system much much better then UE4's one
i just found it confusing back then because there were a couple of special cases
But can u override it like this?)
with creating new entity based on C++'s one
or you can override any property
etc
so this system is very flexible
i recreated it in ue4 and gonna sell it as plugin
maybe that flexibility is the reason for long breaks between patches ๐ฅ
Source Engine is the reason i suspect
its has poor design
with active code dated back to late 90's
pretty sure that's also the case for other game engines
i really doubt that ue4 has code of ue2
that started in the 90ies
why don't you ask tim on twitter and report back here
๐
xD
dota's modding took almost 8k hours lel
but it was really funny and annoying to work with Source Engine
like you know, if you want to change animation of tower for example, and its just impossible in Lua, but you cant get access to C++ xD
like suffering
heh yea
@unreal cedar @trail wedge re: <#cpp message>
Okay off work. There's a handful of ways to manage that sort of thing... the dumb way is to just associate everything with the level... a smarter mechanism is to have a ticket in-out thing. When game objects need an asset, they request a ticket from the manager, and gets an id... the object returns the ticket when they die. An active count of 0 would flag an asset for deletion... not necessarily delete right away. That's a form of ref counting, but not by a shared_ptr... there's one source of truth that people ask.
GC works too, of course, although it's not as simple as you think. What if the asset's in GPU RAM? (Not really a hard problem... but not something that GC magically solves... like... how does your garbage collector manage both GPU and system RAM?)
The "ticket" thing you mentioned is just reference counting as you said, and it has the downside of not allowing circular references which is something you need.
Level can't be the thing owning assets either as you can have multiple levels loaded at a time, which will result in duplicated data in memory.
And GC is very much as simple as I think
The CPU-based UObject owns the memory on the GPU side as well. This is actually how Unreal works.
Because every asset has some sort of CPU representation as a UObject it's a non-issue
the GC doesn't need to know anything about the GPU
The only major downside of GC is GC "pauses". Which is why you need to be careful with allocations, and also why unreal's default behavior is to only run the GC every 60 seconds. A well made game isn't constantly allocating lots of memory outside of level loads so this is a very easy tradeoff to make.
What exactly are you arguing, btw? That the GC system works? Or that other solutions cannot work?
I can't even remember what started this lol
It was this image https://imgur.com/SG0HZvw
No I know that, but what started the GC in unreal thing
I said the C# GC screwed them out of automatic resource management... not sure how it jumped to UE4.
Ah wait it was me
I gave a video game example. You said that not everything is owned by a world, therefore GC. I said I personally think GC was a mistake in the game engine.
though if those are implemented as RAII then where's the problem?
That was what I was suggesting.
gg ez
Oh you mean the GC itself?
There's nothing wrong. The point I was making is that, if you (while writing business logic) screw up try or using in Java or C#, you silently leak. C++ it's impossible. All the work was done within the resource-managing class.
pretty sure it's possible to leak
C++ has that nice "I feel more and more uncomfortable" the more and more sketchy code I need to write.
In the C++ shot I mentioned, it's not possible to leak assuming the classes clean up correctly.
All control flows call the destructor.
If the classes are dumb then lol whatever... but that's the same for someone who botches the IDisposable pattern
I didn't mention it when you originally posted it but that's not entirely true, since finalizers will still run in C# at least. You'll leak temporarily, but the moment the GC hits those objects they'll be cleaned up. It just isn't as ideal of a situation as the C++ example
i mean you can have exceptions in your destructor
That's part of the problem... if you upgrade your RAM then the above image would start abruptly killing your database server.
out of a bullet, out of a leg, and pretty pissed off ๐
Because GC is dictated by RAM... but database connections are just DB connections
If the GC never fires, your DB goes down
That has happened in a factory I've worked on.
I was called in to fix it.
as a former backend engineer i can tell you that you will notice
hanging db connections
GC should still run periodically even without memory pressure.
Unless you purposefully configured it not to...
depending on traffic, within seconds
Not a good solution.
The only solution is making sure the cleanup is called.
Well yeah, I never said it was a good idea
but that it's not entirely fair to say C#/Java don't cleanup those resources.
What I said was that it places burden at the business logic level for remembering resource management.
That's bad.
Also re: the video game thing, my point was that you can't reasonably build an engine with the scale of unreal without something like a GC. Godot is the only one I know off the top of my head that doesn't use a GC but even that is ref counted.
And the resource cleanup stuff doesn't apply to unreal, because unmanaged resources aren't handled by the GC - only UObjects are.
Yeah I was mostly griping because I was just recently bit by a Java class that handles native resources but doesn't implement closeable or autoclosable, so I had no idea... just hearing vague stories about factory servers rebooting over the last three years.
Turns out, it was me, three years ago.
That's the kind of thing that's solved by basically any modern IDE or code analysis package though.
I ran IntelliJ analysis on it. Didn't find it.
I can't speak for Java, haven't written that in a long time.
That was literally one of the things I did when I heard about resource leaks.
C# has Roslyn Analyzers which absolutely does catch this sort of thing.
Also... ... depending on the company, static analysis may have never been run.
I was the first person to use it at one of my customers as far as I can tell.
But yeah then you could make the argument "would C++ be the answer in that situation".
BSP?
Blue Spotted Pandas
They aren't? Weird limitation.
I assume not lumen with hardware RT
Dunno, I got a 1070Ti
epic pls, give hammer-level bsp tools
Actually nvm I don't think they are properly supported
rip
time to convert them all to static meshes ๐
the mesh tools are great but they just aren't nearly as fast or simple to use as classic BSP stuff
I've been already doing that, so no difference there 
Oh wait
Was the option removed in UE5
Nvm I'm doofus
Yeah
That's nice
On the screenshot one side is the SM and one is the BSP
Kinda obvious which is which
Decent for prototyping but only SSGI seems to work
At least I think you can easily update a mesh through its BSP
meh, lumen is too performance intensive right now anyway
Hey
and you can't do static light bakes ๐ฆ
I'm getting those sweet 40 fps in this boxout of a map

I'll take it
Also it's easy to return to standard lighting methods through a command
It's not something completely baked into the project thankfully
when the sound get stuck is a GPU problem ?

yeah that's the this days problem on almost every engine
I like it, but it's still miles away from where hammer was 10 years ago
source 2 is
Doto uses it
is just a DLC of Source Engine 1
HL:Alyx is the more up to date one
source 2 is a fully mesh based workflow
no more BSP
but the tools work just as well as the BSP tools do
with even more features
HL ALyz is unity?
wat
no
No way it is
it's in source 2
COD tools by 2014 were ported to procedural meshes rather than BSP as is
still work as the old ones in editor
my problem is that source and UE1/2/3 figured out how to do in-editor geometry 20 years ago.
Source 2 basically took BSP and made the tools work on meshes instead, then added a shit ton of extra features on top.
Unreal 4... made BSP a second-class citizen without a replacement and Unreal 5 has mesh tools which are great but not a replacement.
This is a really good thread on what source 2 did right: https://twitter.com/joewintergreen/status/1262662025903128576
Yeah, it's unfortunate that geometry tools have gone down a bit... but 3D suites have gotten a lot better and more accessible.
I don't want to have to jump over to maya just to modify some level geo though
or to do blockouts
hammer's hotspot materials and tile meshes are also brilliant. Tile meshes are something I see replicated with blueprint pretty often, but hotspot materials would need a bunch of work integrated with the mesh editor since it affects UVs directly.
The hotspot materials are pretty damn cool, I'll admit that
Awesome info. Kinda have some sort of understanding on how it works.
And as for tile meshes I think that's only fitted to like low graphical fidelity topdowns
You'd be surprised - it's great for repeated "detail" geometry.
definitely not as cool as the hotspot material stuff though (and more easily replicable without explicit support in unreal)
Unreal Engine 3 were kinda mediocre
in that area
I agree, but it was still better than 4's tools.
I actually made something similar in my own project 
But only for the first part where a mesh is dragged out
I've seen blueprints that due a similar thing in some marketplace assets. Houdini can also do some similar stuff too.
I came up with an algorithm that places meshes in a line with some random variation
The only function for now is making one mesh a bit wider and another a bit shorter but it's easy to expand, and it can fit nearly any distance
Makes things a bit less samey if anything
I wasted too much time on coming up with it, caused a number of infinite loops, but at least it works now
Would be nice to have a thing like that integrated into the engine though, I'll admit
if anything it would've saved my headaches

Tbh I'm just glad there's a 3D widget to move things now
I member in the UE1 days staring at 4 viewports and simply holding ctrl and/or shift to move things
Ok tu
Revenue share = #volunteer-projects
See #instructions
Any (other) ideas on how to market a free indie game? Tried mailing youtubers, but apparently they don't want our money, neither do websites that do reviews. Not a single price offer from anybody.
you could pay me to stream it
@shell gardenI could. Question is, would it be worth it? ๐
obviously yes
you'll increase your playerbase by 900%
because it's currently being played by 0.1 people
@shell gardenYep, I think I'll pass ๐ It's being play-tested by about 30 atm, but obviously, that's nothing. Still a little better than "0.1 people"
Now if you could reach an audience of - say a couple of thousands, then yes, we could (seriously) talk money. So?
yeah, i COULD do that
Just a wholesome GIF in response.
edutainment jRPG
Edutainment hardly sell.
It's free man...
https://predictcsd.itch.io/spirit-of-europe-origins - Internal itch page - for external testers.
Also 4 GB in size isn't exactly appealing for those who are looking for quick game bites...
It's 8+ hrs of gameplay, not a quick game bite - why would it be a quick game bite? ๐
Most UE4 itch game that are featured by YTers are less than 1 GB.
ok so solution is to port it to UE5?
Most UE4 indie devs never release anything at all - what's the point of this?
@zinc matrixby free, I mean the game will be free, no monetization. We DO have marketing budget tho
idk what mtx is sry
What are you talking about? No, UE4 devs release quite a lot.
Ever heard of game jams?
Microtransactions
nope, just...free
wtf? ๐
no $$$ involved in any way
it's research
Do a 20 item quiz - finish the game, take a 20 item quiz = We get research done. That's all to it. It's a research project if you will ๐
@zinc matrixyea, probably ๐
I mean, who can blame them for not wanting 4 GB download for just single video?
Ok, say I pay you 1000 $ for a 4gb download and video - would u take it if you were a youtuber? or are they all swimming in money?
help me understand you guys...
what does "4gb download=bad" mean?!
make it $5000 so i can play it on an rtx3090
I can actually make it 5k. The problem is, they don't send their price offers lol - so joke's on them I guess? idk man...
make it over $9000 so i can do dragonballz references
We do have a decent budget for marketing and we could actually get some youtubers/reviewers paid fairly for their work - but man, they need to answer business inquiries ๐
Also, no offense, but the style doesn't seem really enticing for YT purpose.
Don't get me wrong, it looks well done, but it's like something out of a premium game.
Maybe it IS a preium game? ๐
Premium = pay before you play
Oh ๐
well, I'm trying to understand what you guys are telling me (aside from the trolling I get, which is fine, guess I asked for it). But I still don't see how a large download for a review which you get paid for is down-putting, or how a game that "looks like pay to play" is actually free is any impediment.
Or littered with gacha 
Imagine the youtube titles: "This game has the worst gacha I HAVE EVER SEEN"
Instant hit guaranteed
and because it's edutainment, the biggest winners are also the most smartest
@shell gardenlol man, at least have some good jokes wtf is up with this childish bs ๐
@zinc matrixu know what boggles my mind? I ACTUALLY received an answer from a press website saying "we're sorry but we don't cover free games" - o.O
There's a lot of free games, and a lot of devs who want publicity.
If you can disclose, which kind of YouTubers you reached out?
pay the escapist to force zero punctuation to review it ๐
@quasi mantleidk if "i can disclose" but I just looked on-line for tubers and found some list ๐
Sadly, I hardly have any time to "know them" myself, so I just fished some out from some website
gaming tubers - right
Which kind of let's players you're reaching out?
maybe I should reach out to educational tubers instead... ๐คทโโ๏ธ
sell the exclusive advtertising rights to pewdiepie
Mainly teens+ to adults. It's basically snippets from the history of Europe with mythology, history, western philosphy and whatnot, so only appealing for those that want a steady, informative content really.
Even Carmen Sandiago is niche, if we comparing it to other non educational itch titles.
- the combat system is inspired from Disciples 2 (a classic)
so probably not very appealing for players that enjoy more complex systems
Also educational YTers rarely plays game in their channel, so yeah
but wait wait...itch is just a step. It will be on steam
will it be on EGS?
They have their own way of delivering the subject matter.
EGS or no buy 
@shell gardenposted request two days ago, idk yet
ofc i'd like it to be on EGS ๐
it's a bp-only game after all ๐
ok, what about gog?
how else would 1 educator + 1 plastic artist make it in 1 year? xD
and ubisoft connect? ๐
Epic's marketing is arguably more aggresive than Steam (like new game popups), and the revenue split is 12%
revenue split is the best in my case ๐
Steam still siphon 30% for low profiting games, but siphon less for AAA titles.
Which is petty IMO
The poor gets poorer, the rich gets richer
no no...look. We made this game on edu research funds - hence our funds for marketing. We want to test out the market/make a player base for this one, then rip out the combat module which I want to make into multiplayer - short matches with some progressions/grinding for loot/augments, enrich and make more complex. Now THAT, we want to actually sell
always was, always will be, it's a fundamental law of nature. If it's not money, it's other resources, but yes - you can blame nature/gods etc.
we are just like any other mammal at the core really
No need to get too sentimental there 
u started it ๐
But yeah, I don't think you can deny that your game is going to appeal to certain niche, and that certain niche only.
However!
yep, that's obvious.
However, you could claim a sweet spot in Unreal Engine's weekly community spotlight
@quasi mantleIdk, never thought of that honestly, especially since the stuff I see there is top notch, our game is meh
Also please add more flashy effects (not necessarily literal flashing image) and sick looking camera movement in battle, not just mainly static.
If you need some reference, see Final Fantasy XIII games.
Hehe ๐ nope ๐
that's precisely the point. I hate that, and many others I know hate it too ๐
Trust me, flashy effects and cool camera composition sells.
I know they sell
but it's just not my thing, but obviously, I'm relaxed about it now since we've got the funds still. When I need to sell, i'll probably put dickpicks there just to sell ๐
Waifu also sells

@zinc matrixwell, like I said, the project itself is the game+research. That WILL be 100% free and will stay that way. If I can, however, make a base of players on that and develop further, grow, get a team and start a studio, I will do it, as would any sane man presented with the opportunity. That doesn't mean I wouldn't do educational games in the future, even if I would make it and have a studio. I would. ๐
But I won't cos - c'mon xD
this is real life... The project requires 300+ players, and for starters, that's my aim
I mean, 300 players that would actually finish the game. if I can't get 300 to finish the game, I'm screwed ๐
I think the TL;DR here is that your game lacks mainstream appeal, which is totally fine if you want to keep it that way.
I need to sell my house+car+wife?! ๐
just pay me to finish it 300 times
speedrun idlerpg
But maybe that's counterintuitive because part of speedrun is skipping as many cutscene as possible XD
@zinc matrixInsert Trump meme You... Don't understand what it takes in both effort and restrictions.
Sounds like a wet dream - it's not
2 years, 500 euros/moth to develop a game like this + run a scientific research is no joke man...
and the "team" was me+1 artist that was learning blender for 2 months and still can't use it for shit ๐ so let's leave it at that.
the game has 108.000 characters with heavily documented history ๐ it was a pain to make and most days i spent way more than 8hrs + weekends on it
that's your typical novel right there
what do u mean?
Something that's more apple to apple is like how educational YTers deliver the subject matter with casual delivery, not seemingly trying hard to be "how do you do fellow kids"
I was about to say to deliver your game in a more light hearted way, but deviating too much could lead to cloning Fate Grand Order...
NGL, I thought it's going to be 100K people lol
oh, u meant characters as in...yea. lol no xD wtf... It's somewhere around 100 characters in the world, 90 combat units ~ 80 unique skills
For comparison, something as massive as Idolmaster franchise had 300 or so characters in total, and each have their own appeal.
ye, thanks! ๐
Just believe that your game have the correct niche. I think that's what really matters.
Godspeed.
If Carmen Sandiago sells, yours could.
Will search for other youtubers/check twitch (never been there), but thanks for the suggestions! ๐
does scholastic still exist?
pay them to indoctrinate kids into your game
I'll walk your suggestion into their offices.
Also reach out to schools and other academic entities.
Just a bit of encouragement: these are all edutainment releases
No, it's religious edutainment.
You bash demons to be sin free
Isn't Elon Musk = Dr. Betruger
(I mean, deviating to Doom 3, which understandably everyone tries to forget)
have you ever seen john romero and elon musk in the same place at the same time?
its a beautiful thing when you are sitting and typing at your keyboard and your watch tells you that you hit your steps (while typing.) I'm not that desperate for dopamine! cmon!
Why FitBit when you can do the whole byte at your keyboard?
So I decided to try browsing with Firefox instead of Chrome on mobile
Holy shit
There's ublockorigin
It makes shit so much better
Fuck you, Oogle
I already use Firedoge on desktop so I might as well sync between
Also the incognito browsing is so much better
Chrome web engine is better than Firefox Gecko IMO
Opera GX is a perfect beast
Performance has been better on Firefox from the limited amount of testing I tried
(in chrome vs firefox)
Videos run smoother which is nice
yes chrome eat all of your ram
FireFox is realy good i alway use it before i know Opera GX lol
I'm talking on mobile here
oups
Dunno if there's Opera for mobile
There's Opera for mobile but it's terrible
yes there is
Tbh I kinda suspect vids run smoother for the fact that there's no fucking ads shown inbetween
i have a google pixel soooo pretty hard to take another Web browser
Language or at mods
Aight
lol
I'm just ecstatic at things running better
i mean your right tho
The amount of ads that were making pages slow especially on YT was annoying
God forbid any site that relies on ads for revenue
If I got strike for three F bombs in a row, everyone else who drops many F bombs should be the same
i would make trash mobile game that kid would download and put many add on it ๐
Those were so annoying on any news site
YouTube Vanced gang
Though even then links had to be opened through real YT app, which is annoying
I thought we were done with Android Trash but the suffering is not over yet, there's still more ads, bootlegs and garbage to rummage around, will this be over any time soon?
Android Trash 8 Full Stream โบ https://youtu.be/zrRrX9WBkwk
Check out my other youtube channel for full streams. โบ http://bit.ly/vinefullsauce
I also stream live on Twitch....
"android trash 8" i don't remember that character from dragonballz abridged
it was the one between super cell and super duper cell saga
pkcell
pk chewing gum cell
the hell

much better
thats me most of the time
My stomach hurts after drinking coffee from rich people cafรฉ.
Never again
its because they add the crushed bones of poor people
arent most of those rich people coffees mostly heavy cream and sugar?
@meager gust
I think so. Doesn't feel as tasty as coffee sachets.
black coffee so good
lol
posted it but removed it just in case lol

Next level will be AI play the game instead of you while you sit back and drink coffee (or juice for Mark).
Is this Easy Anti Cheat?
best way to combat cheaters is to not play online ๐
Epic doesn't have strong suit when it comes to machine learning IMO
now easy anticheat
need another IA to detect whats going on in screen
by 2025 you will need a 16 cores CPU and a TITAN 69 in order to run just the anti cheats
(Tag me back)
Want to teach my dad video games.
Earlier, I'd got suggestions for showing him "To the Moon" but it didn't work out (he probably lacked the patience due to its heavy story-based element). I'm thinking about introducing him to real-time strategy games due to their inherent complexity (which he may come to like over time).
Tomb Raider
The editor accidentally launched in spanish and found things like:
"Ambient Audio"
and
"Inequality"
spanish is my passion
Why do they even bother when the result is so half assed anyway
how can you fart with half an ass
My dad likes war strategy games, but as long as they don't require high reaction time or anything related to speed. Decades ago he was playing Command & Conquer, nowadays I think he plays some online strategy games, but have no clue which one. Apparently, he got to know old dudes like him playing it too, lol. So check something on that front.
just opened the 4.16.x editor it takes 2seconds to compile 600 shaders
4.26 takes 2minutes to compile 400 shaders
I'm not medic but bet epic fooked something
Good RTSs have a very interesting learning curve. I only got to know of it from a person who was a seasoned competitive player in SC2.
perhaps I can introduce him to something which doesn't immediately demand high skill, like Age of Empires
I don't even know
Sounds about fine. Maybe also consider an alternative game with sci-fi or more modern setting, I mean tanks, guns, stuff.
Stop the mining software.
Dawn of Warโlike?
Not familiar with that one, it was just an idea.
Will look into it. Thanks!
I heard Lost Judgment PC port got cancelled because the actor agency is butthurt against modding.

No one uses real voice actors anymore
how you gonna get em to sign a 20 game deal
they go on strike after game 3 then youre stuck trying to find people for the 4th game, so you rough em up try to get em to come around and leave the union
easier to just automate em out of the job, like lawyers, who needs em
cant wait till everyone on earth in an influencer, its gonna be great
I don't think Johnny's agency even has pictures of their talent online, it's one of those weird luddite companies which were a big problem with streaming music services and such too
Your chicken goes backward.
poor man + air purifier ๐ค
I've heard that AC's are selling out
I don't own an air purifier.
none of my friends have been able to get either fans or AC's
fan + ice container + under chair
The electrical draw from ACs are quite large tho, at least compared to fan.
refrigerant is the cost killer here.
XDDD
we can't use the older refrigerant because its illegal not produced anymore.
And you can't get the liquid unless you have a license.
But the new liquid is more eco friendly.
KipKay's version: http://goo.gl/BliKpD
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Don't spend hundreds of dollars on a portable A/C for your home, just bui...
lol
I have a real question
how they do the Battleroyale cylinders ?
because a cylinder that big must have a lot of poly in order to see ok at big range
The circle of death?
Likely as dense as skydomes, if not less.
I think Warzone also used particles as well, in contrast to Fortnite that's mostly just a mesh.
well my skyboxes are pretty lowpoly
but this looks lika high
to preserve the edges
ugh, some netflix series are just awful
it's like they stuff them with all the possible modern social issues there is
feels really hamfisted
which one is that? :D
I recently watched the new movie on Amazon Prime with Chris Pratt, Tomorrow War or whatever it was called
Apparently it was the number one thing people were watching there... not entirely sure why because it was fairly average with gigantic dumb plot holes/twists that made no fucking sense lol
and I'm not usually one to complain about those so it should say something about it...
||Time travel|| plots are generally bad imo.
I thought the concept sounded interesting enough, and it started well... but then it just all went downhill :D
The CGI looked expensive tho.
Yeah I mean it was well done and if you ignore the dumb plot it was not a total waste of time
if you watch it and don't think...you will enjoy it.
The biggest thing that bothered me about the plot (without spoiling it) was that they'd spend a ridiculous amount of effort and resources to achieve a goal, and then just randomly decide to completely give up on it later when they could finally achieve their goal :D
It reminded me a bit of the movie ||Prometheus||.
Yeah, it definitely felt like a spin on the general ideas from that franchise
The ending was dang near a copy.
Yeah lol
I got my oculus quest 2 today. Im so excited. I had to buy it used for 350 because you cant buy it new.
Im doing this course for VR dev on the online learning thing. its really good.
Jimmy and Kevin. true friends. lol
congrats! got a link cable?
No I thought there was one but its like .5 meter long. lol I have USB c to USB normal and a long USB cabel. dont know if it will work.
Last time I played VR was on a convention we had to go to with school it was like 15+ years ago.
but it was awesome it had like a giant ball at the ground to simulate walk, and graphics was PS1.
only one I know.
I didnt want to get into VR because 1k+ for equipment but 350 is a price. it also has a console like a switch integrated.
you can dev for PC and/or the Android system
you know making desktop quality is very hard, so if dev for mobile I can always say hardware limitations. lol
yeah the Quest 2 is probably quite decent value for money for VR stuff
we as indies need to stay flexible.
@thin storm I love my quest 2! Played fine on an usb cable I had, but I got a more expensive one and its great. Airlink worked for a bit, but my wifi is just too slow for it
Why do you think desktop quality is hard?
I liked Police Quest 2 but not as much as Space Quest 3
Ive not played this Oculus Quest but it cant be as good as Kings Quest
its really cool, the controllers are very precise. its just a mouse over event.
I recommend reading the book "The Sierra Adventure", it's really cool insight about Sierra and its history :)
all of them, but right now it's career moms (wife is watching it, not me)
I've watched some netflix series I guess but haven't noticed that... Career moms just as the name vaguely sounds like it's for american audiences where they've decided that sort of lesson is useful like in children's programming 
well okay it's not literally all of the netflix shows ๐
lol
career moms sounds better than real housewives
the children are Q&A
its complete trash, I cant get it to work. thats like somthing you should put people in jail for it
it says pairing with my phone wont work. thats like fraud level stuff.
It wants me to put a number from the headset to the phone, and nothing happens. this is just such a scam as always. as always we used to it.
??
I cant use it.
you must be doing something wrong, no issues for me
only issue was a pin number that I don't remember ever setting, but it was easy to reset it on their site
it shows me a screen with numbers I should put into the mobile app and if I do nothing happens. its endelss pairing
there is nothintg I can do, this is a scam.
350 gone for nothing.
it needs to be paired and you cant fรญng pair it. what do you do?
did you try the desktop app?
I think its something like you opt in for one acc and thats the one, no one else accepted.
If it was second hand have you tried doing a factory reset?
Maybe it was not reset by the previous owner
does someone knows if Source Engine 2 Hammer can export the level as obj or something ?
well a factory reset should still fix it if it was the problem :D
I thought I can dive into VR but I cant even connect my Mobile Phone and Headset, which is required. like what a fing joke.
I get it's frustrating but you really should just try to do a factory reset in case it hasn't been reset, and if that doesn't help, contact oculus support
what happen with Oculus ?
Sounded like he bought a second hand Quest 2 and it wouldn't work
uh
This is strange but I feel bad making shooter projects but I started due a shooter game, as counter part I like to design shooter gameplay/mechanics ๐ how anything of this makes sense on my brain (?)
man, the voice acting in spanish of control is the worst I ever heard
It's normal when you reopen a material that was compiled already the engine have to recompile shaders for whatever reason it is ?
It's not normal, it's unreal
- pun intended *
compiling shaders is just a lie
unreal engine is mining etherum in background
lol
what happened with the inventory thing
did you published it on the marketplace or what
you can sell it as plugin
in c++
everyone's C++ code is garbage to coding elitists.
Someone will always find something wrong with your code no matter what.
even if its just semantics.
if everyone had to check ever person code, then in the world only could be able to have a single programmer, the num 1
I love this sentence
@left moss If you can get any old Win7 key you can upgrade to Win10 for free and they'll give you a license
MS even forgives pirate copies
I like linux
I don't need windows and thier spyware
well just in case you want UE to work better for you

worst part about chrome tabs on Android is they just stack up
like regular PC chrome but they don't annoy you visually constantly
truth
Ja ๐
hows a youtuber that talks about art and architecture (non 3d) related with ue4 xdd
XDDDD
that single message stopped #lounge in it's tracks. It was known as the great confoundering
alternatively known as HevedyIncident#204
poster bot gore moment
https://twitter.com/Nice_Guns/status/1415050662816063489?s=19
whats your time zone?
you manage to stay up as late as i do and a fair bit earlier on the front end so not super sure
[or rather, from an international perspective, you are up when im still awake and stay up until after i am up more likely]
eh fair if you dont want to answer that, just wondering ๐
่ๅฐ็ does not sleep
that is quite possible from my observation
ahh got it
PST (UTC-7/8) here
I think it nicely overlaps with my late schedule so we end up around together a lot
my struct is getting ideological
Latest Substance Painter crashes on AMD cards like on the first stroke ๐
However on the forums there is a fix: rename the executable from Adobe blah-blah to Substance Painter.exe
Oh shit, here I was so close to getting a 6800 ๐ also not the first time they had driver issues with it this year
Is this real lol
Well, the fix seems easy magic. Take one so we can make them realise it.
what the fuck lol
driver level hacks based on file names are lovely
Yeah, post-nut clarification: turns out AMD made a executable-name-specific patch for SP. As they renamed it to Adobe blah-blah, it is no longer working, so the fix is to rename back or get/wait for the new drivers 21.6.2 from 23 Jun 2021.
Some guys over their discord helped to clarify that.
lol
nice that Adobe's making such half assed software that it requires a driver level fix
also there's interesting rumors in the ransomware gangs world
Kinda weird to me too... That first time I ran into such issue.
REvil has virtually disappeared offline surprisingly quickly after Biden and Putin discussed ransomware
:P
Disappeared?
Yeah, their known accounts are silent, their customer support is offline, etc.
their payments and other sites are down
afaik REvil is one of those whose software basically does if(country == russia) { stop }
apparently a bunch of them do this lol
Yeah REvil was involved in something like that recently I think
I think they even got few mils out of the 1st and there was one recent...
ngl tho, I initially thought you are talking about Resident Evil (REvil).
:D
best part of summer: getting your holiday pay
goddamn the baby shat himself again
he poops like six times a day
I think it's a bit different if your application literally crashes at the most basic function on AMD cards without this driver level fix
๐ better than no poop for 6 days
so it happened at least 3 times with the 6000 series, starting in december
january, and now in june again
honestly not cool. Imagine if you can't run Painter for a whole day or more, you'd be losing money. sorry amd
Can't say who is to blame, I'm more inclined toward the end-user software makers.
Like, test your software. AMD cards are like.. hmm... how much %? 20%?
probably true, but either way the consumers get affected
what if you rename substance to blender.exe? ๐
Suddenly you can paint for free.
This is so 90s
It is still
I mean the approach.
Soo... SP does not support ACES yet. Kinda wonder how to equalise it with UE. There is one SP LUT, made by one dude, but it seems old ๐ค
:triangular_flag_on_post: ROYALKINGSJ#2266 received strike 1. As a result, they were muted for 10 minutes.
Damn, I would've tested this revelation if my netbook isn't died lol


Why is #legacy-physics flooded with "ue5 chaos not working ๐คฃ ๐คฃ ๐ฟ"
I don't really care tbh
They used something that's been in bleeding edge and who knows if they're attempting to use it in production.
Why the channels like "I remade COD in UE5 cuz cost 50โฌ so I pirated all" get all the users
At least we're balancing UE YouTube content against Unity Uerwblty YouTube content.
didnt they say they would retire after their big hit?
I remade GTA 5 in UE5 in 4 hrs
I made Angry Birds but with RTX ON
i remade unreal in unity
ended up not using volumetric clouds while he's at it
that one
GTA6 in UE5 on 1hour
advanced modular GTA6
Speaking of which, I think it's apparent that Unreal Engine is currently piggybacking on RAGE.
youtubbies
do teletubbies have colour-coded blood?
mmm all the multiplayer ideas are complex
as requiere all these nightmare multiplayer structures
F to pay complex
any programmer will understand
good film
didn't found a bugs pack ๐ค
but I found one on Unity using shootguns in the demo to kill them
๐
What debugging feels like
Though more closer analogy is like fighting Demon's Souls spider boss.
Well, gotta take my deserved sleep now. 
And I wasn't sleep yet - forgot to take advantage of nightly internet speed to siphon some marketplace stuff
i feel seen
I9-10850K
64gb ram
GTX 1070
KV-2 Tank model from Yury Misiyuk
https://sketchfab.com/3d-models/kv-2-heavy-tank-1940-ed4ce3da390e4aa6bddb0c7507fa93cd
Music
"Savfk - Odyssey" is under a Creative Commons (CC-BY 3.0) license
https://www.youtube.com/c/SavfkMusic
Music promoted by BreakingCopyright: https://bit.ly/bc-odyssey-savfk
๐
The first few seconds looked quite real NGL
Having used tanks for many years, I can confirm this. ๐
they be majestic creatures
That's certainly one way to describe them. I'll admit that's the first time though. Usually it's "big, heavy, slow, stinkin', noisy piece of junk that likes to breakdown at 'just the right' time"
Is it even legal to drive tanks in North American open streets as non-military person?
Man, I hate it when ISPs get away with false advertising.
They promised me nightly internet connection, but they bottleneck it anyway.
Them bunch of hungry liars.
I think this depends on if it's street legal, I think generally tracked vehicles are not allowed on roads because they damage the surface
dont u have the right to drive arms?
I know some smaller tanky-looking armored cars can be legal to drive at least lol
My local ISPs weren't even ashamed to reject the idea of net neutrality.
hmm i have a plugin im doin stuff in, is there any way to move it to top of the content browser?
move_plugin (...)
should have named it AAAPlugin
I have given up on this approach, so far I just color the folders or just keep open what I need.
i use the searchbar atm
color coded wouldnt help much cuz i still need to scroll and look for it
What a scumbag, they actually increase the plan price over time
The increase wasn't much, but it add up. ๐ธ
They don't even offer additional stuff at all, and still label it as "promotional price"
promotional price my arse -_-
Doesn't seem a big problem, but you can always keep a 2nd browser focused there too ๐คทโโ๏ธ
ahh yea might do that
wow this truly takes the cake
when you include the entire directory of your assets instead of the assets? can't even begin to imagine what is going on there. thats just one of many wonderful setups you will get from a 3dsky download
you know what is pissing me with with game dev job offers:
- We Are Looking for passionate <enter word corelating to position>
my passion for working for you company is directly related to the amount of money you are willing to pay
nothing less, nothing more, so get to the point
money is a part of it, but I wouldn't work for someone if I didn't like what I did for them.
new challenge
new experience, new people
yea gotta be able to have some fun with the ppl you work with
I work from home
doesnt matter ๐
god I'm not going back to office ever
What if you're a coroner
if the people around the office are fun and it isn't dystopian cubicle #289181 it's well worth it
yea u dont want any necrofiliacs
it's never worth 30 minutes of traffic
though 5 minutes of walk might be worth it
oof 30 minutes
there is Zoom and stuff or whatever ppl use nowadays
im not a cat
HELLO CAN U HEAR ME
30 mintues is at least 1h a day
IS THIS THING ON
I think the biggest side effect from corona is that people started questioning offices
not to mention I can simply go to the shop when nobody is going since, they are all at office ๐
And that a bigger part of society is braindead than I've expected
@solid aurora the passinate thing .. they basically ask you if ur on the verge of burnout
but more polite
well home /work traffic gets pretty retarded in some places
every1 wants to use the same piece of road at the same time
rest of the day that train is goin back and forth completely empty
hold up, is the epic launcher made in unreal?
yeah
That is weird
Would you prefer qt or electron?
Qt
Haha
when u got a hammer everything looks like a nail ๐
that castle is just too much ๐
i think it would look better if he spend less time on it
Always has been.
electron, just wouldn't have though a program to be made in a game engine
weird
But Slate is capable of such thing.
And I have made few mundane OS tools with UE4.
Even made Doom source port launcher with UE4.
Woah, cool
I'm just that used to UE4, man. Not a single day without the editor in sight for at least an hour ๐ฅฒ
That is impressive, I haven't used unreal in a while. I have been focusing on other projects
slate != game engine
Slate -> Unreal Engine 4
me too
Sometimes I hate the western people.
Coming from the less privileged southern east part of Asia, seeing them insulting non-western people makes me want to shove a bowl of excessively spicy tofu to their mouths.
If only it can be ended with a scream, "ENJOY YOUR $#!@ING RICH LIFE WHILE IT LASTS!"
Yeah I mean my life has always been the best, real poster child of an enjoyable life right here
My life is a natural antidepressant
If I'm able to afford hundreds of dollars for few minutes of psychotic therapies, I would.
I just can't accept my local homies are insulted like that.
psychotic therapies
Are you ok though? What exactly do you mean by "insulted"
Got some heated discussion about tech privilege and low spec gaming.
Meanwhile in Brunei:
I just got so heated from that debate, maybe because i'm too relating on the low spec side.
Either way, I should get myself some tea.
Sorry for the heat.
If you are flustered, maybe take a break and walk away instead of trying to instigate further potentially maddening discussions.
Not like everyone in europe/america is buying the latest graphics card constantly. As much as it seems like it
Well bye Hoodie
the elitism is strong in the PC gaming community even in the (confined) context of the west
There's this subreddit about a game
It's supposed to be played by many people aight
The minimum requirements are a GTX 950, but to get properly stable framerates you need a 1050Ti or better
God, the elitism of the lads in the subreddit is another level
I don't know why people are so obsessed about telling others to upgrade, particularly when there's things that could've been done
That same game has worse graphics than games that run on GTX 750s so there's obviously work that could've been done by the devs
I always take it for granted how I have a "worst case scenario" GPU to test with for my own project but sometimes that isn't exactly possible
Though I would really try to get the worst case scenario as a dev just to be sure things run on it
Second hand hardware is cheap so I believe it's not much of an issue if you have any budget
Hell, I've found PCs for 400 EUR that should be able to run any modern game including CP2077
If you're making a multiplayer game that's supposed to be massively played, you might get away with getting one for 200 EUR to test with
But also gotta be respective of lil Timmy who turned big Timmy and is working a part time job while studying in a second world country and is using his 8 year old PC
You can't expect everyone to have top notch hardware, much more so that statistics showed the PC's average age before being replaced is 5.5 years
5 years ago was Pascal


A friend bought a 2700X for 120 EUR like half a year ago
Brand new
is it Valheim?
because if it is, I can't get it to run good on an RTX 2080Ti
On the topic
Thy hath been bonketh
i realize half of the help I give here is helping folks make asset flips for profit
sigh. I just hope for every 3 asset flip I (help to) enable will be a dev that makes an amazing thing
You seem to be 1y in this server tho? And quite recent lounger ๐ In any case, keep the good work. Sharing is what this server is for.
for the server I've been here for a month or two actually, for unreal dev about 2 years as a side project. And yeah the sharing is the best part. The secondary thing is learning from others as I help and it's incredible what you learn that way
Can obvious asset flips even make profit? ๐ค
well ya hope not
lol in unity maybe :-)
asset flips make more profit than an AMC pump n dump
sweet jebus, 33 C in Kouvola ๐
I take it, you are not used to these?
35 is kinda normal in the hot summer.
... around.
Trout storms @ sunday
boy am I glad we're moving to a mountainous area, -5 degrees compared to the city
I'm originally from Kouvola and I never experienced even 30 C there
I mean, summer was good if we had "helle" grade temperatures, that is over 25 C
now it's 33 C
lake temperature at summer cottage is 28 C
which is ridiculous too ๐
also I think salmon are dying in our rivers due to the water being too warm ๐ค
the Helsinki based news cycle is rearing its head again
the ENTIRE COUNTRY is HOTTEST EVER TODAY!
except no, it's not.
:P
in Oulu it's been hotter all week than it's today
Linus Torvalds started working on Git on April 3 2005. It was self-hosting 4 days later. On April 20 2005, 17 days after work commenced, Linux 2.6.12-rc3 was publicly released with Git.
that's pretty good!
lol
I have no clue with this didn't made the way to UE4
if they just needed to add a class
prefabs? wut?
in some types of systems the current limitations in how child actors and such work having prefab support would be pretty great
like detachable bits and such
Tbh I don't think this even work as a normal prefab where can add actors
but at least the LODs and culling should work
main reason I was doing my importer it's because Epic have one but uses a single BP actor and the culling etc don't work at all
my current building system has a somewhat decent implementation for it I think... it compares what part can go into which "slot" and just attaches there, slots are basically just static mesh components where the mesh of it and the part you're trying to attach are compared :P
but I don't have any more complex needs for it than that in my current project, I was doing a prototype which needed it to be much more complex than that
I'm trying todo the importer just making a new map layer and a folder with the same name
and placing there the meshes
rather than using a BP
idk
main problem will be to store edited data if you want to reimport
Not only the new UE5 compiles faster but never reach 100% usage at all of CPU
16FPS
maybe your vram is full ๐
lebron james and batman in fortnite, some weird stranger things cross-over shit
Buick LeBron
FPS has more to do with scene optimisation than hardware
well on the 970 gave good FPS on UE4
yeah but youre not using UE4 are you
scene optimisations will be different across engines
biggest lie the industry ever told... "It just works!"
is that at 4k?
is 1440p




