#lounge

1 messages ยท Page 871 of 1

zinc matrix
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dont even know what controller is

ivory lodge
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Dude. I got a ton done last night. I don't hardly remember working... Apparently pickups are working, and I've stubbed out the the Add/Remove from hand/inventory events with a Notify State.

zinc matrix
median wraith
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that looks nice

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seems like the pack epic gave ?

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Noo that kind of jokes no please

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XD

zinc matrix
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cause im insulted

median wraith
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Epic or Quixel should fix their login

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I have to login with a new key each time I execute Mixer

soft night
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yeah and the load on that take time on my laptop

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all other go like what is taking so much resources

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after that login the mixer is better for use

ivory lodge
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@zinc matrix I've felt like this so many times.

candid void
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This BulletVille game is made with Unreal and it looks like a competitive class-based Sunset Overdrive... With grappling hooks. CrashMegaWoah
https://www.youtube.com/watch?v=zOOd1SEcE1Q

median wraith
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it have even the same soundtrack of Sunset or something

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sorry* dead island

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aside from that I don't even know how that have that many views

tranquil sonnet
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They accused Apex Legends of stealing their character, some kind of gunslinger with an eyepatch, probably got them a whole bunch of publicity

soft night
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@median wraith do you have the slow in your machine when you start the quixel mixer?

median wraith
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mmm nope

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the tool freezes for a bit

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oh good news I just read

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Chernobyl reactor will have another leak

pearl elk
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I took a leak on a reactor once

median wraith
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"A team of British and Ukrainian scientists are battling Ukraine's government in court for the return of 1,500 bottles of liquor made from "radioactive" apples grown near the Chernobyl nuclear power plant.

The liquor, branded as Atomik, is part of a four-year experiment by the scientists to see if they could produce a product safe to consume from crops grown in an area that was contaminated during the 1986 nuclear disaster at the plant."

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XD

ivory lodge
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I got so much done last night I can't think about work today...

median wraith
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@gloomy badge maybe the texture compresion in vulkan isn't parsed properly ?

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asked it there as is related with VR main use for Vulkan there

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yeah but its recomended in VR platforms

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mobile ones

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technically no one of the mobile platforms uses DirectX

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๐Ÿค”

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wait where you spotted that

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still for VR, they recommend to use forward because it just render the scene once ?

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I'm not sure

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maybe at some point can check how it works on Quest

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still don't think anyone can compete with titles like Lone Echo 2

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without a whole team of rendering engineers and technical artists

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thats a custom engine based on the order 1886 or so

median wraith
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seems like there is stock for 1050 GTX TI

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turns out is way worst than the 970

humble remnant
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970 is about 1060 performance

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So yeah

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Expected

median wraith
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is actually best at some cases

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now the question is

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is the 970 better than 2050 ? is the 2050 a thing ?

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is the 970gtx better than the 3050rtx then ?

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๐Ÿค–

humble remnant
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There's 1660 and 1650

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Alongside Super/Ti versions

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3050 ain't out yet except on laptops

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And then it becomes apples to cannonballs comparison

median wraith
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yeah the super is a bit better

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Fortnite don't care it gives the same FPS in every gpu its like Minecraft

humble remnant
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Do note it says OC tho

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Which might mean it's dependent on bin

median wraith
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well mine is OC it came at all with all of these

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when included 3 fans and so

humble remnant
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Noice

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I've been running a basically 20% OC on my 1070Ti and it's been surprisingly stable

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After the afterburner kinda raised my confidence doing that

median wraith
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I didn't edited any factory things

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it comes already with a small boost from what I know but never edited anything

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so far my second best GPU ever

humble remnant
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I need more frames so I've clocked everything

median wraith
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9800GTX+ still top

humble remnant
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Including monitor

median wraith
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lol

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my worst GPU the 480GTX

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terrible

humble remnant
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Usually 75 hz, now 82 2Dstonks

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I've only had like 5 GPUs in my life

median wraith
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Maybe when the 3070 don't cost 10k euros will get one

humble remnant
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Tbh I've been needing more memory since I decided to support RTX for my project

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8 is simply not enough

median wraith
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22 to 36 FPS between gens on the same GPU ref

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is kinda mediocre tbh

humble remnant
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The prices keep rising too

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The performance per dollar isn't that much better

median wraith
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yeah that

humble remnant
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Even at MSRP

median wraith
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my 970gtx used to cost about 3xx โ‚ฌ

cursive crypt
median wraith
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now the tier 70 cost about 800

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@cursive crypt seems gears of war

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RTX 3070 vs RTX 2070 vs GTX 1070 vs GTX 970 | PC Gaming Benchmark Tested in 1440p and 4K | Core i9 10900K @5.2GHz

System Specs :
Operating System : Windows 10 Pro 64 Bit
CPU : Intel Core i9-10900K OC @5.2GHz (Gigabyte Z490 AORUS Master)
GPU 1 : NVIDIA GeForce RTX 3070 8GB @Stock
GPU 2 : NVIDIA GeForce RTX 2070 8GB @Stock
GPU 3 : NVIDIA GeForce ...

โ–ถ Play video
humble remnant
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The 1070Ti I have now was like 550 EUR when I bought it

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That was like late '18

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Goddamn

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It's already 2 and a half years old

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When did time

median wraith
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by the time the GPUs come back to the market we should have the next gen

humble remnant
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Won't be surprised

median wraith
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they maybe could invest more and think about what they have done to improve the next gen kappaross

humble remnant
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Well, it's obvious

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The profit margins Kapp

median wraith
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they will launch cpus ?

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they said the stock comes by 2022

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and there says thats a new gen

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improves bitcoin mining

cursive crypt
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In a few years there will be new gen of gpus

median wraith
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I would be fine with GPUs with the same power of the 970GTX tbh I don't really need any new features at all to create the projects I need

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whats the power of the nintendo switch ?

humble remnant
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Runs UE4 at 720p low settings when undocked, 1080p medium settings when docked

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That was the scalability spec as I remember

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So it's about PS4 when docked

median wraith
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By modern logic

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โ–บ4aLse T-SHIRT : http://www.freshmonk.com/4alse

โžฅFALLOUT 4 ULTRA/ULTIMATE LOW END PC: https://goo.gl/WPsEss (far cry 4 config google drive link)
โžฅCOD BLACK OPS 3 ULTRA LOW CONFIG (40-45 FPS) : https://goo.gl/AitqOB
โžฅGTA 5 LOW END MOD: https://goo.gl/WPgM4W

โœ”SUPPORT MEโ–บ https://goo.gl/PzpwDy

...

โ–ถ Play video
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Cannot we render the games with the Intel UHD and then use DLSS ?

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๐Ÿค–

humble remnant
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If you have something that can use DLSS sure

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As in

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You can probably emulate DLSS on your GPU, but it'll simply cost more frames than it grants

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So it's simply not worth

tranquil sonnet
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What you need are extra DLSS booster cards kappa

median wraith
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2021 the year the GPUs died and the people started to get AI modules

median wraith
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Actually the last BF runs at 10 to 20 FPS on 720p on last integrated chip https://www.youtube.com/watch?v=qJFQL2z8XiI&ab_channel=TechEpiphany

#Intel #Dell #BattlefieldV
BattlefieldV on Intel i7-1065G7 Ice Lake Gen 11 iGPU
Iris Plus Graphics
Dell Inspiron 5593
Intel Core i7-1065G7
2x8GB DDR4-3200
Dell Inspiron 5593
26.20.100.7212 UWD
Iris Plus Graphics 940 Gen11 iGPU (pre Intel Xe)
Ice Lake
You can find this CPU in:
Microsoft Surface Pro 7
Lenovo Yoga S740-14IIL
Lenovo Yoga C940-14IIL
...

โ–ถ Play video
median wraith
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But VR devices come with shared mobile chips and are doing a nice job, the mobile and this chips are about merge at some point

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so someone could do some kind of AI computing hardware for sure dedicated to video and audio

primal spoke
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doesn't the whole block chain depend on GPUs?

median wraith
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yeah I think so, but mixed things could happen idk

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in other hand realtime ray tracing was a thing by 2007 by Intel in game prototipes

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XD

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gta 6 is trending today

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I have a question I should check on my own

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if you have 50 houses in a world that are the same mesh

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if you bake a single lightmap for that house inside blender and plug it as textures

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shouldn't be way faster than the baked light inside engine ?

median wraith
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well no

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apply to albedo

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in whole custom way

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plan to do somethin mobile so

regal pecan
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Doesn't the engine store the lightmaps as complicated spherical harmonics?
Which you'd need to do if you want the whole hemispherical color.

median wraith
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well yes and no

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it does a whole texture

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and then the harmonics that are dots in the world

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to affect dynamic entities

regal pecan
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Even for PBR diffuse, you need the directionality of light. If there's multiple light sources, how would you store that in a texture without spherical harmonics?

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On the other hand, for lambertian diffuse or primitive NPR you could get away with just value lighting from the 90s. You could bake that straight into the base color.

median wraith
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these don't use stationary light

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so the harmonics you say don't get backed

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just world static textures

torpid star
median wraith
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just by using distance fields you get an extra huge cost even on desktop

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hows that ?

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did you tried that ?

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@torpid star what kind of vars

torpid star
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what cost r u talking about

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memory?

median wraith
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DF cost me 2ms just by executing them on desktop

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without even use the raytraced shadows

torpid star
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yeah, compared to cascaded shadows maps/far shadows they r a lot cheaper

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using cascaded shadow maps instantly doubles ur draw calls

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;; DF 64 samples and no SSS, default is 3ba
r.DFShadowQuality=2
median wraith
torpid star
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ยฏ_(ใƒ„)_/ยฏ

median wraith
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where you tried it ?

torpid star
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VR for desktop

median wraith
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on forward rendering ?

torpid star
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lemme get the other cvar from my device profiles

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yeah, although I use deferred for desktop and forward for VR desktop

median wraith
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and how you disable the default CSM ?

torpid star
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in ur directional light, just set the num of cascades to 0 and use df shadows

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r.DFDistanceScale 0.5

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the other one, saves around 0.5ms in my benches

median wraith
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cannot set cascades to 0 ๐Ÿค” or I can

torpid star
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lemme check how I did it

median wraith
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in C++ really ?

torpid star
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should translate to bp or whatever ur using

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if u do it code make sure u call MarkRenderStateDirty afterwards

median wraith
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and what other optimizations do you use for VR desktop ?

torpid star
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for one completely disabling post processing, not even setting the quality to 0

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I mean completely

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UE pp is really expensive, espc in VR

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solid 2ms

median wraith
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and what you use o_O

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can you show final results ?

torpid star
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oops sec

torpid star
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very bottom

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Also if u r using forward shading in VR, which u rlly should, scale ur light distance way up. Considering you can have unlimited* non-shadowed forward lights

median wraith
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wait and how turns out you got bloom ?

median wraith
torpid star
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that's not really bloom, but since u don't have any pp u have to compensate for not having a eye exposure. I created a new engine cvar that scales up light intensity in VR builds. Modified pointlight/spotlight RHI draw command

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I scale up light intensity by like 32 or something

torpid star
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u can just put that into ur defaultengine if ur vr exclusively

median wraith
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what the hell

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actually thats agains what I see on every read where says the lights are way more expensive

torpid star
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they most likely meant shadowed lights

median wraith
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without shadows still really expensive

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maybe I have to double check

median wraith
torpid star
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forward rendering uses something called clustering which significantly reduces the cost. it's commonly referred to as Forward+ or Clustered Forward Rendering

median wraith
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yeah but last time i checked didn't worked

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it comes enabled ?

torpid star
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mostly default volumetrics with some VR bug fixes and specific cvar volumetric changes to reduce cost, scaling down the volumetric resolution

median wraith
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maybe is only for desktop mobile don't even allow more than 4 lights

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despite it comes without shadows

torpid star
torpid star
median wraith
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anyway nice project you got there

torpid star
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thanks

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it's a shared project between a desktop and a VR client, that's the real challenge

lapis whale
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My disk is out of space to install, but my Seagate Drive isn't. I tried installing it to there, but it still says I'm using the path for my disk space?

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Do you have to move them instead of copying?

lapis whale
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Nvm, I installed it now

ivory lodge
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I'm done for the night... Got a good chunk done but don't want to overdo it.

ivory lodge
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@fathom wadiI'm not playing Dark Souls! lol!

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Praise the Sun!

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If only I could be so grossly incandescent!

foggy path
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pretty sure that gif has nothing to do with Dark Souls lol

fathom wadi
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yeah its indiana jones and the last crusade

ivory lodge
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But it's funnier when you get it wrong.

foggy path
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I dunno it just made me wonder "has he really not seen indiana jones" lol

soft night
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so unity now have sequences too

humble remnant
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Back in my days we had to use keys

ivory lodge
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Where's the bug? That's just ALS4.

humble remnant
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Ohno

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I see it

ivory lodge
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Could you explain it for me?

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Oh gawd that's subtle.

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Now I know @zinc matrix is an ALS wizard... So I can ask him all my loco questions.

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I've been mainlining ALS videos lately. I need to become a master.

soft night
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American Sign Language visard ponkkis

ivory lodge
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@zinc matrixYou made the ALS4 C++ project? Wow. Color me impressed. That's a fine piece of work.

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I need to modify that plugin eventually to get use my GasCharacter.

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YUP.. So much to worry about. I'm going to need to make a scaled down option so far away I can just make them use simple animations. Also, any idea how to find a mesh's current LOD level?

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Eventually I want to use super simple NPCs until they need more, like getting hit. Then I have to merge one animBP into another... Not sure how to do that yet.

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I was really proud I made my own GAS function: TryTriggerAbilitiesFromTagWithGameplayEvent()
Now I can get which tag triggered my ability.

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I know it's a long name but there is no doubt what it does.

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Oh, my bad.

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That's what you said about making meth.

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I've never actually seen it yet.

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Better than Dharma and Greg but not as good as Devil is a Part Timer. Got it.

humble remnant
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Do you ever get the most unique idea for a game that you wonder how it doesn't exist yet

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And suddenly feel motivated to do it at 2 AM

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But also it's an idea that requires multiplayer numbers and you have 0 idea about marketing

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Because me too

fathom wadi
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@humble remnant I have so many inspirational ideas, but they usually need money and people to complete. Which is why I'm still living in poverty and other people are rich because they started out in business with a nice inheritance

humble remnant
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Thing is

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Mine is actually very goddamn simple

fathom wadi
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even simple ideas need money most of the time

humble remnant
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And I think I can do it

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Yeah

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But it's that it's a simple concept that's easy to grasp yet has a skill ceiling

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So I believe there's bread in it

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Time to write it down

fathom wadi
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all the best laid plans were written down first. Good luck ๐Ÿ™‚

regal pecan
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"has a skill ceiling" ๐Ÿ˜ถ

humble remnant
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I mean

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Even the simplest games have a skill ceiling

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Think of poker (it's a really far fetched example but still)

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Rules are simple, you bet if you believe you have a strong hand, and fold if you don't believe you have a strong hand

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But there's also mind tricks that you can play

fathom wadi
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poker is complicated as hell tbh

humble remnant
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And it's not simple

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Tbh it's basically 99% mind tricks

fathom wadi
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Ive played for 30+ years and it evolves with the mind games and hands you play so much its hard to keep up

humble remnant
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But also it's a really complex example I'm giving

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Sounds like 3D Stardew

regal pecan
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I think you're using skill ceiling as the opposite of its expected meaning.

humble remnant
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Aight, I'll put an extra adjective to it

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"Has a higher skill ceiling"

regal pecan
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Otherwise I thought it interesting that the concept had a deliberate skill ceiling.

humble remnant
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Well, it's more of me already having a framework and simply adapting that to a simple concept

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I already did that once for the UE4 jam, I can do it again for an even simpler thing

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And that framework is made for a hella complex thing, a MOBA

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But it's adaptable as all hell

ivory lodge
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I jumped into the editor to look up something, forgot what I was doing and started implementing a car.

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Why am I like this?

fathom wadi
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I skip from project to project all the time. I was working on metahuman animation with facial mocap, suddenly saw an image and now im in Blender recreating some kung fu knives

humble remnant
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I was working on my MOBA, watched a video, and suddenly I'm onto this new concept

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Don't wanna spoil it because the design doc is basically 7 discord messages

ivory lodge
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I think I want to have the option to drive. So I'm modifying the Character Interaction Car. I need to set it up the same as my GasCharacter... Added bonus: I get to create the class GasCar.

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Well, GasWheeledVehical.

humble remnant
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Sounds like propaganda

median wraith
torpid star
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so if u have baked lighting u could be okay

pearl elk
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Thicc Phone

fathom wadi
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@zinc matrixCronenberg but close ๐Ÿ™‚ Its one of my fave movies. I wrote a sequel to it in game form that I hope to make sometime.

cursive crypt
pearl elk
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They never get the credit they deserve for sticking it out all those years either

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Yeah Im not convinced, one on the left looks more toon to me ๐Ÿ˜›

fathom wadi
quasi mantle
pearl elk
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Well they did say its a Disney toon style, that might explain why it deages

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pretty sure Steve Buscemi had wrinkles since he was a baby tho ๐Ÿ™‚

oblique shale
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void print_list(string s_list[])
{
    for (string s : s_list)
    {
        cout << s << endl;
    }
}
this range-based 'for' statement requires a suitable "begin" function and none was foundC/C++(2291)

Hello guys what is wrong and how can i fix this code?
can anybody help?

proud jay
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a raw array doesn't have a begin() and end() function, so you can't do a range based for loop over it

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use an std::vector or some other container

oblique shale
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ty

oblique shale
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print_list(["test1", "ssss", "23232"]);
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i mean something like this

median wraith
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Had absurd baking times yesterday, it took like a whole hour for a really small level

fathom wadi
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@oblique shalewhy are you using native C++ and not the Unreal Types?

oblique shale
fathom wadi
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I see.

proud jay
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weird asking in an unreal server

fathom wadi
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not really. I used native C++ sometimes too

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it works in unreal classes but only for non-unreal stuff. You would have to convert/return the unreal types to get functional use in the engine

proud jay
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yeah but he said he's not using unreal at all

fathom wadi
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heh well its an odd thing to do but then we are meant to be the best of the best right? ๐Ÿ˜„

proud jay
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we are?

oblique shale
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ty @proud jay

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sry if i ask not related thing

proud jay
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that's fine

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just strange to come to a unreal specific server for that ๐Ÿ˜„

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there's c++ discord servers as well

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like #include

oblique shale
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ye ๐Ÿ˜

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or import ?

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im python main but i should do this job by cpp

proud jay
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the server is literally called #include I mean, but I can't send a link according to the rules I believe

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I'll send you in dm

eternal stone
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How do i know if lods are working properly?

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using this right?

median wraith
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should be

quasi mantle
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Native C++ is kinda useful to hack around third party libs

fathom wadi
#

indeed

quasi mantle
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(speaking of which, I'm still puzzled as to how to pass libopenmpt output to Unreal's audio system)

fathom wadi
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I added TrackIR support for UE4 as a plugin and it used Native C -> Native C++ -> UE C++. It was quite a journey

quasi mantle
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I'm trying to implement libopenmpt because tracker musics have the ability to be dynamic with less disk space.

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Bejeweled Twist has musics with changing tempo and "intensity" (by unmuting channels), and used similar tracker player lib. The MO3 file itself is almost 2 MB combined.

median wraith
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My computer and 4.26 are returning absurd times if you ask

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1h to bake a room, 1h to compute 11k shaders

fathom wadi
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try 4 hours to compile the engine. #coderlife

fluid bloom
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more like 20 minutes

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๐Ÿ˜›

median wraith
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lol

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the 4.18 used to take 1h

fluid bloom
#
  1. Buy computer parts for work
  2. Deduct the cost of said parts from your taxes
median wraith
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Repeat because there is no stock

fathom wadi
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I would but I have no work right now so my taxes aren't gonna save me ๐Ÿ˜„

fluid bloom
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well yea the stock situation is problematic

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sincerely: someone who still hasn't gotten his 3080 RTX that he ordered back in december

fathom wadi
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im still on a 1080ti, an i7 4790k and a prayer ๐Ÿ˜„

fluid bloom
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I was on a i7 2600k before this, still on a 970 GTX :\

fathom wadi
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oof. I had a 970 when I worked on a VR game. Soon as it was done I bought a 1080ti and started to enjoy Vr :p

median wraith
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the point is

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you need a better computer despite the engine have the same features of 5 years ago (on the layers I'm working)

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it takes more in every single bit

fluid bloom
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sure

pearl elk
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Im fairly sure the engine has alot more than it did 5 years ago

fluid bloom
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it could be more modular

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feature wise

median wraith
median wraith
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DF and the other shader models were there in 2016

teal copper
#

Ue5 soon?

pearl elk
teal copper
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Did the say anything about it yet?

pearl elk
#

so maybe get with the times duder ๐Ÿ˜›

median wraith
pearl elk
#

its 2021 not 2016

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what phone you got iPhone 4s?

median wraith
#

true in 2016 we had GPUs

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๐Ÿค–

median wraith
pearl elk
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no we didnt, crypto was still around back then

median wraith
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well back these times you had GPUs to buy

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are you comparing it really ?

pearl elk
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If I wanted the fastest UE4 Id honestly be using Rocket ๐Ÿ™‚

median wraith
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Rocket was just a prototype lets say

pearl elk
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has full DX11 support if thats your thing

median wraith
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last one too

pearl elk
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oh right it wont work on Quest 2 tho

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cuz maybe they added Vulkan support in the last 5 years

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I dunno, I dont remember these things

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Im just an old luddite ๐Ÿ™‚

median wraith
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not sure in deep if the Vulkan support is done at all

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but the OpenES was a thing already back in that days so

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technically I think on engine level isn't a huge difference right now

pearl elk
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oh man it took them far too long to get away from OpenGL ES2

median wraith
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3*

pearl elk
#

my phones supported ES3 for years until they updated

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I blame Apple for that one, cuz they were busy working on Metal in the background

median wraith
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your phones don't support ES ?

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oh

pearl elk
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but Id say ES3 support happened in the last 5 years of UE4 too

median wraith
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well nobody that really play games uses Apple hardware

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๐Ÿค–

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Desktop or Mobile

pearl elk
#

Vulkan works on both ๐Ÿ™‚

fluid bloom
#

looks like Arma 3 physics aren't that unrealistic

median wraith
#

They didn't removed Vulkan ?

pearl elk
#

they removed DX10, I remember the uproar over that one

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I remember all of 2 games which used it ๐Ÿ˜›

deep glen
fluid bloom
#

funny

pearl elk
#

yeah I dunno, why ride a chair with wheels when you can ride a dragon... just sayin ๐Ÿ™‚

fluid bloom
#

I was under the impression that you can do anything in D&D and come up with stuff on the fly

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as long as game master says okay

#

but I haven't played it at all so I might be completely wrong ๐Ÿ˜„

pearl elk
#

one of my Dads Neverwinter characters is a dwarf pixie that rides a magical snail

#

he really cares about characters which represent him heheh

median wraith
#

@pearl elk In other hand I have to give the props to the people that made the landscape work in vertical too

#

I think they found useful the request when noticed all the people jump from a flying bus and have to load all the landscape

#

๐Ÿค–

pearl elk
pearl elk
cursive crypt
#

Interesting. My dad loves RTS tho only ones where speed can be adjusted, as he is slow player.

pearl elk
#

Thats understandable, alot of RTS games are geared towards insanely fast play for whatever reason

#

I didnt actually like Company of Heroes cuz of that, I wanted something slower

cursive crypt
#

Makes me wonder whether contemporary rts have

#

.. speed adjustments

pearl elk
#

I havent played any in awhile, I still play SupCom lol

cursive crypt
#

I think he was playing the old Command and Conquer. Nowadays some web strategies, together with some old buds of him.

pearl elk
#

one accessibility issue Ive had trouble with is trying to make FPS capable of being played one handed, theres just not enough buttons on the mouse to make it work unfortunately

#

hard enough to make it work well on mobile touch controls

quasi mantle
pearl elk
#

Then theres the person who beat Halo on a drum kit lol

quasi mantle
#

Granted, vanilla Doom auto aims on vertical sight, no jump, and no reload/secondary fire.

Speaking of which, a late legend Doomer, nicknamed Espi, managed to beat E4M1 with mouse only back in 2008 (dude lost one of his arm to cancer). It was a remarkable achievement among the Doom community.

https://www.youtube.com/watch?v=dHiR2cWqDbs

I lost my arm to cancer, but luckily my mouse has enough buttons to get by. Kinda. I'm still not very good at the setup, but at least I cleared this toughish map. Watch me run like a wuss at the red door. I didn't remember if there were monsters right behind or not.

I probably should've done this vid during the day. And the computer's hum/his...

โ–ถ Play video
pearl elk
#

No Jump in Doom either right

#

Modern FPS have so many controls ๐Ÿ˜ฆ

deep glen
#

only a few pixel rocket jump iirc

pearl elk
#

well least theres no prone

quasi mantle
pearl elk
#

but there is fisting ๐Ÿ˜›

deep glen
#

there is a mod somewhere that adds ^those feet

#

so you can see em in fps

quasi mantle
median wraith
#

"Level Designer"

#

Minecraft mode still a feature

median wraith
# torpid star

By the way did the individual draw distance of lights ever worked for you ?

fluid bloom
#

lol, tencent buys 3.8 % of remedy shares and /r/pcgaming goes apeshit

ivory lodge
#

I told my son I fought in the Cola Wars...

ivory lodge
#

He's too young to know I'm a veteran of a thousand psychic wars...

torpid star
median wraith
#

to me didn't work on the 4.21

#

๐Ÿค”

#

at given distance the light its jus gone

#

Spend the day compiling shaders basically

#

the people that edit the engine really waits 1h between edits to test their changes at shader level ?

#

is there other way ?

deep glen
#

12k shaders? isnt that like a minute tops?

median wraith
#

Not here :/

#

takes me almost 1h in forward render

median wraith
#

whats that ?

#

I don't have money for that right now XD

pearl elk
#

gif me FASTbuilds

deep glen
#

3960

median wraith
#

I wish I had extended stable jobs tbh

pearl elk
#

I want to try it on my 5950X and my i7-4770K

median wraith
pearl elk
#

so I cant use this with 4.26

finite jackal
#

I don't like this at all

median wraith
#

@deep glen proof of concept:

#

๐Ÿ˜…

#

will need to upgrade this for sure

pearl elk
#

19/05/2022... 2,432 shaders remaining

median wraith
#

haha

pearl elk
#

looks like FastBuild might be integrated in 4.26

median wraith
#

so aside from thread ripper

median wraith
#

any CPU recommendation that isn't over 1000โ‚ฌ?

#

and don't take 15 years to compile things

pearl elk
#

get an Apple M1

#

main thing Id get out of distributing the process is so my computers RAM doesnt get completely hogged

#

64GB aint enough it seems ๐Ÿ˜›

fluid bloom
#

unused ram is wasted ram anyway

#

when I had 16 GB ram UE editor used probably few gigs

#

now I have 32 and it uses ten or so

pearl elk
#

well I like to be able to use my PC while its doing its thing in the background

#

I think its because I have so many cores so it spins up more workers and each worker uses a fair chunk of RAM

pearl elk
#

when I had less, 8 threads, it wasnt so bad for RAM usage it barely ever used 32GB

fluid bloom
#

if your PC is freezing then it's most likely your CPU being swamped at 100%

#

docker-compose up cue 1000000% CPU usage for 10 mins

#

everything freezes at that point

median wraith
#

Will end paying someone to compile my shaders and return it to me back

#

๐Ÿ˜‚

fluid bloom
#

I can shade your pixels if you give me some pencils

pearl elk
#

I heard carrier pigeons are faster than the internet, send me your project ๐Ÿ˜›

median wraith
#

well

fluid bloom
#

rofl

pearl elk
#

couldnt you rent a shader compiler server just when you need it

#

put FASTBuild on it ๐Ÿ™‚

median wraith
#

is that a thing ?

pearl elk
#

sounds like it should be tbh

median wraith
#

forward shading takes ages compared to deferred

#

well 30gb usually download in 1h

#

thats faster than my CPU already

pearl elk
#

yeah but you gotta send fast too for compile

median wraith
#

Deliver its free don't worry

#

whats the difference between this two to be 1200โ‚ฌ more ?

#

oh missed this one

#

64 cores wtf

pearl elk
#

Pro is just a slight refresh, do they offer the older TRs?

median wraith
#

Now I get why the new cars included onboard computers are slow

#

if they invest in better hardware its the half of the car price

pearl elk
#

bout the best you can do thats available in your price range

#

only 128 cores

median wraith
#

๐Ÿค– ๐Ÿ˜‚

pearl elk
#

how am I supposed to build accurate path tracing for a 52km square block on that ๐Ÿ˜›

median wraith
#

let me check

pearl elk
#

you might be able to get a R9 5900x

#

just give it alittle time ๐Ÿ˜› AMD have some chips incoming

median wraith
#

my CPU right now is

#

a i7 4770k I think

#

have just 4 cores

pearl elk
#

yeah thats a Haswell, not too shabby but they are older

median wraith
#

idk whats intel doing tbh

pearl elk
#

Intel have some cheap chips tbh

#

but you'd only buy em to throw them away in your next upgrade tbh

median wraith
#

but all the new series seems kinda mediocre for today standards ?

pearl elk
#

for the kinda work we do with UE4, they are limited but they have made improvements

#

if you can get a 10 series with the more cores

median wraith
#

they still shipping chips without the fixed security issues ?

#

or they fixed it ?

pearl elk
#

they fixed the older issues but there are new issues that hit just recently, mainly for AMD I think

#

those issues, someone has to have pretty deep access to your PC already so by that time youre screwed either way

#

i7-10700 or the i9-10900 for UE4 Id say, rather than 11 series but you dont get a heap more cores

#

with Ryzen you get 12 cores, 24 threads which is a fairly hefty jump over an 8C/16T

median wraith
#

just edited one material it needs to reompile 700 shaders

#

I get why Epic is adding deferred to mobile

#

๐Ÿ˜‚

median wraith
#

Even if I just move a build in the scene have to rebuild shaders

#

move the mesh and place them back and it reset the shader compilation ?

#

I bet there is a bug

ivory lodge
#

Yay! I'm doin logic programming in C++!

old breach
#

Is resident evil 8 using only one character mesh for fpv and shadows or is it using separate meshes? Kinda looks like its "true fps"

median wraith
#

Well

old breach
#

Thanks so indeed its using one mesh and made the head material invisible so that the camera wont clip right

ivory lodge
#

Why do we have a food channel?

median wraith
#

I should need someone that tell me how the hell manage distant meshes

ivory lodge
#

Now I want chicken lo mein.

#

@median wraith move them to the background texture?

median wraith
#

It didn't manage to make that correctly for whatever reason it is

ivory lodge
#

I think you can render a skybox from unreal at runtime! HFS! I could do one frame with everything (under 10 seconds) and then just not draw distant things.

zinc matrix
#

how can there be thunderstorm without heat??
HOW

ivory lodge
#

Cryostorm?

tulip orbit
#

sorry, was fiddling with the weather sliders

teal jay
#

Mornin' folks. โ˜• How's everyone doing?

tulip orbit
#

tired!

cursive crypt
#

I kinda return from an afternoon nap.

primal spoke
#

Drinkin coffee, and eating oatmeal.

teal jay
#

I need oatmeal lol. I've got my coffee though.

cursive crypt
#

Oats are gas producing.

tulip orbit
#

I had breakfast 2hrs ago, still got coffee tho. time to get back to unpacking tho

primal spoke
ivory lodge
#

I need to learn how to modify the editor. I meed to build me some tools soon.

zinc matrix
#

ps this is lounge channel. talk about anything here

ivory lodge
#

Oats!

#

If you feed chickens spices, would that pre-season them?

primal spoke
zinc matrix
#

yes but again its tiny gluten amount.

#

removes majority of celiac users

primal spoke
#

maybe ryobg has severe celiac?

#

IDK?

zinc matrix
#

i think they just dont tolerate fructans well

cursive crypt
#

df you are talking about? ๐Ÿค”

primal spoke
#

I don't have problems with oats causing gas personally.

zinc matrix
cursive crypt
#

I have when I eat say a bit bigger portion.

#

On the other hand other grains - no issue.

primal spoke
#

but at a bio level, the gut bacteria consume fiber and emit gases as waste so...?

zinc matrix
#

just give me ue5 and im out of here

cursive crypt
#

Aye, not sure why oats, not talking about flakes and etc. fast food btw

#

Same with beans, but that classic, hehe

primal spoke
#

OMG kidney beans are the worst!

cursive crypt
#

The white ones? ๐Ÿค”

primal spoke
#

red looking kidney beans.

cursive crypt
#

haha...
Yeah, red is not so dangerous, compared to a batch of old white beans harvested 2-3 years ago ๐Ÿ˜„

ivory lodge
#

I think I just implemented the Dwarf Fortress logic system. As an unreal plugin.

#

The base library has a few bugs but...I think they use a logic system like mine

cursive crypt
#

Your port or the community one?

primal spoke
#

I love seeing C++ run faster than BP. it makes me feel like its worth it.

cobalt glade
cursive crypt
#

Tbf, I didn't looked at what can be ported in C++, the animgraph?

#

At this stage I'm mainly mashing a lot of BPs... It will be pita to port some parts of it later, but I find it faster to play around with it.

#

Stuff which stays for long time, will go as C++ most likely.

ivory lodge
#

How many characters did that include?

#

I think I can handle 10ish C++ALS characters. Everyone else will be a really dumb character.

#

I might make my own animationBP that lets me only update every few frames.

#

I'll need to figure out how to swap characters if I need to though.

#

That sounds like polish to me.

fluid bloom
#

you know what bothers me about EGS? Everything is huge on screen

#

it's like a pad/mobile UI, but stretched onto my 27" screen

ivory lodge
#

When I get home I might be too tired to work on my stuff...

torpid star
#

forget about threadrippers get a cyrix!

cursive crypt
#

Cyrix? Was that before athlon?

ivory lodge
#

The idiots in the IT department have added something called Carbon Black which blocks unregistered software. Including anything I write. I'm a programmer.

#

I can't run my test program.

torpid star
ivory lodge
#

sudo make me a sammich

foggy path
trail wedge
# foggy path

reminds me of the book that I learned HTML from that came with my modem

foggy path
#

:D

#

nice

#

pretty sure I just googled it after I had messed around in frontpage express or something

trail wedge
#

it was hard to find that image lol

#

but that's the exact book, and it was like the size of one of those medium sized O'Reilly books

foggy path
#

Impressive that they'd bundle something like that with a modem

trail wedge
#

the internet was newish it was 96

#

I mean it was a 28.8 modem

fathom wadi
#

I applied for a higher national diploma course once and all I knew about computers was how to break them. So the week before my interview I read "Visual Basic for Dummies" and "TCP/IP for Dummies". I got on the course. Now I'm ยฃ30k in student debt for a qualification that did absolutely nothing to help me in life.

ivory lodge
#

In 96 it was still eating its own placenta.

torpid star
#

fun fact most online console stores (e.g. nintendo switch store web app) are real slow because they run js in interpreted mode due to security concerns

fathom wadi
#

also fun fact. My youtube stopped letting me use Adblock plus even though I pay for YT Premium. Now I hate them. I hate them so much

torpid star
fathom wadi
#

ublock works for me too

regal pecan
#

Adblock: "But, what if, and just bear with me here, what if we didn't block ads?"

fathom wadi
#

Im sick of my bandwidth being hijacked tbh. My blockers have stopped over 2 million outbounds since I installed them. All those attempts at data theft (because they take them before the cookie acceptance too) should be dealt with automatically. The internet has become a homogenised big brother system for corporate scum to abuse.

tawdry moth
#

I want to learn how to script unreal engine games. Anyone know where to start?

humble remnant
#

Open the engine, create project from template, look at the assets generated

#

Simple as that

normal prism
#

Helped me learn a lot easier, as it was something more concrete that was more motivating because it made sense in the context of my project

tawdry moth
#

Are there like models that are free from other creators

#

Like a gun kit

#

Hostile NPC kit

#

Etc

ivory lodge
#

@tawdry moth Just play with unreal. Open a new project, poke around and change stuff. See what you can do. Then start a course where you build something fun. And be patient. It takes years to learn something this big.

tawdry moth
#

Ty

#

Will do

fathom wadi
#

You never stop learning this stuff. It's impossible to learn it all. But as long as you remain interested in it, there will always be fruit on the tree.

#

yep

#

wish I didn't do it manually before they existed and wasted over 6 months making a plugin that was rendered useless by EUWs

ivory lodge
#

@zinc matrix I don't see it. Adding notifies?

#

Is that an editor script?

normal prism
fathom wadi
#

for sure. I had to get out of web dev because it was all pure grind work as nothing left to learn (until HTML5 hit and everyone had to learn 20 different libraries and call themselves a full stack dev like its a good thing). Game dev feeds my soul.

normal prism
#

Oh the javascript scene is pretty dynamic these days

#

New framework every week

#

haha

fathom wadi
#

we should start calling them "Includers" ๐Ÿ˜„ (I jest if anyone gets offended by my disdain for it)

fathom wadi
#

I'm getting an interview at a local company that I'm sure is a scam. I was asked to apply once before and they had such a bad game on steam I didn't even goto the interview. Maybe this time is different but im not sure.

#

Or maybe I would be putting my name on a piece of crap because its ran by fools ๐Ÿ™‚

#

im convinced he wants one guy to do it all tbh. Which for a multiplayer game seems a bit harsh. But who knows, he might have re-organised so I will go see out of desperation to get out of this hellhole

humble remnant
#

As someone who is making a multiplayer game by myself

#

I wouldn't want that to be my job ever

fathom wadi
#

I know I'm thinking about it and wondering if it's another waste of time. But if it pays, it's his time I'm wasting right?

#

Time to post some awesome.

median wraith
#

The logo now is 4:3

#

Looks strange at cut the edge to be a circle

fathom wadi
ivory lodge
#

Great. They changed the logo and now I can't use Unreal anymore. ๐Ÿ˜œ

fathom wadi
#

Just use the Real logo.

fathom wadi
#

You know, I think medical professionals missed a great opportunity when they called a case of the piles "haemorrhoids". A better name by far would have been "Assteroids"

quasi mantle
#

they actually changed the logo

foggy path
#

they should have gone full 90s tribal style

quasi mantle
foggy path
#

yeah

#

:D

red pewter
#

that's the most subtle logo change I've seen a tech company do

quasi mantle
#

Although I don't like how the right blades are still in the same length, causing the off-balance look that triggered my OCD.

foggy path
#

haha

red pewter
#

internal filename is "Ue5 logo":o

fathom wadi
#

external filename is "Unity5 logo after we copy a load more stuff Epic produces right after UE5 is release"

red pewter
#

makes me wonder if nanite will be included with the source

quasi mantle
#

It has to be included with the source. AFAIK, Nanite doesn't use third party stuff, and Lumen is basically SVOGI revived

red pewter
#

I mean including built dlls etc

#

but you guys are probably right

quasi mantle
#

Come to think of it, Epic already got SVOGI running for the beta UE4, but the hardware in 2013 weren't strong enough for it.

red pewter
#

GI feels like a technique that you can fake halfway results with without anyone noticing

foggy path
#

rip'd out of my doges, let's see if this was a mistake because I always sell at bad time lol

quasi mantle
#

I don't use pre-baked or static lighting at all, and I'm putting priority on fully raster first and foremost.

LPV kinda limited indoors and SSGI sometimes cause what I'd like to call "firefly effect"

red pewter
#

"firefly effect"?

#

yeah GI is almost always a very taxing effect

#

hopefully in the future I can run it and maintain 10ms frames

fathom wadi
#

Gi is getting a lot cheaper as the tech facilitates it though. Think about GPUs just a few years ago. And a few years before that.

#

thats ace ๐Ÿ˜„

quasi mantle
#

๐Ÿ‡ฎ ๐Ÿ‡ป โžก๏ธ ue5

regal pecan
#

The world's st op and advanced real tim 3D creation tool

quasi mantle
#

The world's most OP and advanced Real-time 3D creation tool

#

It's still easier to use than Notch, that's for sure.

#

IDK, but Unreal Engine IV feels like the sweetest spot for me.

bronze axle
#

Only time will tell.

red pewter
#

"V" has come to

humble remnant
#

Early '21 when

quasi mantle
rare sparrow
#

balanced in the surrounding circle
kappa

#

On a serious note. I've never looked that closely to the logo, but looking at the old and the new side by side this new one is better

quasi mantle
#

admittedly this one really took me a lot to get used to

red pewter
#

I like the old one more but they didn't butcher it

quasi mantle
#

I wonder if people will mad at me for sticking with UE4 even after UE5 publicly released

bronze axle
#

Plenty of studios will be sticking with UE4 until they ship their current projects, and perhaps for a while longer.

#

I don't think everyone should upgrade just because it's new.

quasi mantle
#

Well, I skipped 4.25 because of using a modified 4.24, until 4.26's Volumetric Cloud and real-time sky lighting made me bring all the modifications from 4.24 to 4.26.

#

Trying to backport 4.26's Volumetric Clouds and real-time sky lighting to 4.24 would take too long for me, so I moved to 4.26, and eventually had contributors contributing to my project, and sticked with 4.26.

red pewter
#

There is at least one guy doing UDK stuff on here

quasi mantle
#

I still adore UE3's last gen charm tbh

red pewter
#

I think the UI could definitely use a little de-fancification

regal pecan
#

UDK's lightmass was decent. And it was still Unreal Engine based.

red pewter
#

I like how it's easy to look at but it wastes space a bit much

quasi mantle
#

I think UE4's editor needs some "minimalist' touch.
Working on 5 icons every night would take so long.

#

Even the icons of the newer actors doesn't seem to match with the older ones

#

Compare the Sky Light icon in the Place Actor tab with the Volumetric Cloud icon

red pewter
#

the old blurry dragon JPEG lol

quasi mantle
#

I felt like my disabilities with VR makes me losing potential relevancy in the interactive media industry.

Felt like every one is jumping into VR industry bandwagon, but me. I still unable to cure my motion sickness with VR.

#

It's like every single open Unreal job listing requires VR, of which my body's unable to handle.

#

It took me one minute of VR exposure to get my eyeballs fatigue and felt dizzy. More than that, and I might collapsed not long after.

red pewter
#

waifu2x upscaler applied to the old dragon head icon

#

Do you think AR would make you sick as well? that sucks man

quasi mantle
red pewter
#

ideally the "anchor" of the regular world through the lenses would make it less extreme

pearl elk
#

so UE5 UI is gonna be dark blue aye so you can tell it apart from UE4 ๐Ÿ˜›

regal pecan
#

Is that the very definition of a token gesture?

pearl elk
#

it depends on how fungible said token is

#

shame UE5 wont have a make my game better by default checkbox

#

that could save me a heap of work, just make a cheap mobile game and poof AAA PC here I come

#

back in my day son consoles had launch titles ๐Ÿ˜›

#

UE5 should add timer cooldowns to each of the subeditors that you have to pay to unlock

#

or even better, a pickaxe and you have to mine nodes from other BPs with it to get the resources to make new ones

cursive crypt
#

https://mobile.twitter.com/berserk_project/status/1395212918040391680
RIP Kentaro Miura, the man behind the Berserk manga/anime

ใ€ไธ‰ๆตฆๅปบๅคช้ƒŽๅ…ˆ็”Ÿใ€€ใ”้€ๅŽปใฎๅ ฑใ€‘
ใ€Žใƒ™ใƒซใ‚ปใƒซใ‚ฏใ€ใฎไฝœ่€…ใงใ‚ใ‚‹ไธ‰ๆตฆๅปบๅคช้ƒŽๅ…ˆ็”ŸใŒใ€2021ๅนด5ๆœˆ6ๆ—ฅใ€ๆ€ฅๆ€งๅคงๅ‹•่„ˆ่งฃ้›ขใฎใŸใ‚ใ€ใ”้€ๅŽปใ•ใ‚Œใพใ—ใŸใ€‚ไธ‰ๆตฆๅ…ˆ็”Ÿใฎ็”ปๆฅญใซๆœ€ๅคงใฎๆ•ฌๆ„ใจๆ„Ÿ่ฌใ‚’่กจใ—ใพใ™ใจใจใ‚‚ใซใ€ๅฟƒใ‚ˆใ‚Šใ”ๅ†ฅ็ฆใ‚’ใŠ็ฅˆใ‚Šใ„ใŸใ—ใพใ™ใ€‚
2021ๅนด5ๆœˆ20ๆ—ฅใ€€ๆ ชๅผไผš็คพ็™ฝๆณ‰็คพใ€€ใƒคใƒณใ‚ฐใ‚ขใƒ‹ใƒžใƒซ็ทจ้›†้ƒจ

Retweets

146167

Likes

171412

fluid bloom
red pewter
#

I could be convinced it's a number of different animals lol

pearl elk
#

Its a velociraptor

fluid bloom
#

in UE 2.5 it was so low res it could've been anything

quasi mantle
cursive crypt
#

Hmm? I wonder whether it will be a finished release.

quasi mantle
#

So I'm creating one.

normal prism
quasi mantle
normal prism
#

Ah, might synergise well then ๐Ÿ˜„

quasi mantle
quasi mantle
normal prism
#

I like that idea ๐Ÿ‘

thin glacier
cursive crypt
quasi mantle
#

You may also seen my screenshots of themed Visual Studio / Rider - the girls are from that series too.

normal prism
#

This whole idol phenomenon is a bit troublesome. Not sure about Japan, but it creates really shitty situations for Koreans put through the process ๐Ÿ˜ฆ
I.e. plenty of kpop stars that have robbed themselves of their lives

quasi mantle
#

The franchise as a whole has a huge following in eastern Asia, and at times kickstarted many of well known seiyuu / voice actors and actresses careers in the industry.

quasi mantle
solid aurora
cursive crypt
normal prism
#

Might be related

#

The education system alone is enough to cause disproportionate amounts of suicide

quasi mantle
# normal prism Might be related

In many cases, Japanese idols and entertainers walked out of public limelight should they get themselves in troublesome conditions.

normal prism
#

Because of how they would be rejected and ostricised?

quasi mantle
#

That's one of the factor, another being classic case of random death threats.

Although many of them aren't that active in the common social media space and their internet socials are mostly isolated for good reasons.

normal prism
#

The world we live in ๐Ÿคฆโ€โ™‚๏ธ

thin glacier
median wraith
#

someone know how the new profiler its called ?

#

I cannot find it

cursive crypt
#

Insight?

median wraith
#

that, thank you

#

cool

pearl elk
#

I think its abit bright, hows that for insight ๐Ÿ˜›

quasi mantle
soft night
#

fancy lights

quasi mantle
pearl elk
#

maybe Core is just Fortnite on UE5 and no one noticed ๐Ÿ˜ฎ

soft night
#

MonsyCoreCoin

median wraith
#

I wish this gave me more info

normal prism
#

stat rhi

fluid bloom
#

were you working with forward rendering?

median wraith
#

okay

#

let me check later, my quest just arrived ๐Ÿ‘€

pearl elk
#

dont you mean... you just accepted your quest ๐Ÿ˜›

median wraith
#

my face must be strange because the noise don't fill the space

quasi mantle
#

In Russia, Quest accepts you

#

Also holy shit
The new TAA works better than I thought. 45% of 4K temporal upsampled and still looks okay

red pewter
#

does it still ghost a lot?

finite jackal
#

I'm kinda curious, will UE5 bring any major UI changes?

red pewter
#

we don't publically know but I would assume yes

#

I doubt they will change it entirely but I assume there will be some fancier stuff

#

the top bar could use a makeover...

quasi mantle
pearl elk
#

I heard UE5 is Y-up

red pewter
#

Z is up and that's final.

normal prism
#

Loving it too

quasi mantle
pearl elk
#

what if I told you... there is no up ๐Ÿ˜ฎ

red pewter
#

I remember a friend wanted to make a space game in ue4

#

Ended up not bothering because UE4 is too bound to the idea of up and down

#

I feel like most space RTS games just have ships all in a horizontal field anyways? doesn't feel like you are super limited there?

pearl elk
#

yeah its for easy navigation and so people dont get sick swinging a camera around

foggy path
#

I'm not really sure if UE is that tied to up/down, there's a few things you do need to change for it to work though

pearl elk
#

space combat games all tend to have some sort of soft snap

foggy path
#

character movement component assumes up is up and will get fucky, also it seems the default handling of view rotation is also a bit jank if you change roll

quasi mantle
#

Reminds me of that one early noughties space RTS called everspace or something

foggy path
#

if you fix those orienting in any direction works fine

pearl elk
#

I doubt you'd use the default CMC anyways for a space orientated project

foggy path
#

yeah depends on what you're doing, if you want to have a character floating in space or something, or walking inside a spaceship that's oriented otherwise than world-up you suddenly run into those issues

red pewter
#

it was more ship combat oriented ala homeworld

pearl elk
#

I dont think CMC replicates roll values at all

foggy path
#

iirc it just has up hardcoded

#

if it wasn't it would work, but you can't really fix it other than just copypasting the entire thing and then replacing the hardcoded bits

pearl elk
#

I think its partially built into the Capsule Component too, that has a bottom pivot if I remember right

foggy path
#

pretty sure capsule has center pivot

#

looks like center pivot to me

pearl elk
#

looks like it, but the physics say otherwise ๐Ÿ™‚

foggy path
#

ah that's what you meant

#

could be, who knows

#

shouldn't matter because CMC doesn't use physics anyway

pearl elk
#

if you did buoyancy with this it would tip on its side

#

someone put sand in the bottom of the airbag tho ๐Ÿ˜›

#

my friend put it best though, player physics is like fridges on ice

solid aurora
red pewter
#

having a BP open tanks perf omega hard

#

I always have to dock them to the same window

#

(when testing perf stuff)

solid aurora
#

yeah the worst part it is by design

#

it's not that something is wrong, it is just inherent design choice ๐Ÿ˜„

red pewter
#

also Niagara systems just keep rendering even without being active windows lol

#

probably also by design

solid aurora
#

the main problem is that if you have complex ui (like graph)

#

the entire widget tree

#

is scrapped and recreated every frame

red pewter
#

hopefully they can adopt some the techniques used in Insights

solid aurora
#

there are some hacks to make it work in retained mode more

#

but i haven't notice any big differences

#

nah

#

insights is the same shit

#

it's just way simpler UI

#

that's all

red pewter
#

ooh, you mean the actual runtime widgets

#

yeah, I've never played a ue4 game that has a snappy UI

solid aurora
#

runtime and editor use exactly the same underlaying design

#

unfortunetly ; d

red pewter
#

oh yeah, true

#

whoever thought every single UI screen needs a .5 second transition needs to be forced to use it

#

(that's more design-wise than performance though)

pearl elk
#

its not like the DOM is lightweight by comparison though

median wraith
#

Well this is worst than expected

#

motion sickness is terrilbe when you are driven

quasi mantle
median wraith
#

lol

#

well is a way to see it

#

I had some kind of alike problem back in the days but only once

carmine frigate
#

yea movement is some thing in VR

#

i dont really like the teleporting, more of a fan of grip nav

#

best is if you dont have a moving pawn at all

quasi mantle
#

What about the two-axis treadmill? Does that experiment going anywhere now?

carmine frigate
#

i doubt that fixes motion sickness

quasi mantle
#

Yeah, I would get more damage from collapsing on it lol

carmine frigate
#

a treadmill doesnt give u Gs

quasi mantle
#

But I'm still curious if they stopped working on it

carmine frigate
#

i dont really care, it looked stupid ๐Ÿ˜›

median wraith
#

I have to test things relayed with this

carmine frigate
#

u should try fantasynth from oculus store , its free

#

i kinda liked it, usually show that if some friend wants to try VR

quasi mantle
#

I wished that I don't have this disability with VR. But alas, I do have it, and I don't know if it's cureable, if what it took to get me nauseated is one minute of VR exposure.

carmine frigate
#

what did u try?

#

i tried some model software and u could grab the world and flip it, thats a really bad idea

#

and it was one of the main buttons

quasi mantle
#

Tried using VR headset I borrowed on occasions, one minute in and my eyeballs already felt fatigue and my body felt disoriented.

carmine frigate
#

i kinda like it, but havent played that much with it

#

just some robo recall and HL alyx

median wraith
#

The pros is this don't have wires

carmine frigate
#

i think animated movies could be really cool on it

median wraith
#

aside of that the resolution feels like playing a gameboy near the eye

#

I thought this evolved more from the version 1

#

don't think this goes anywhere until 2030

carmine frigate
#

hmm yea sorta, anything that is far away turns into too few pixels, stuff up close i dont mind the low res too much

median wraith
#

yeah the games quality don't helps

carmine frigate
#

there is porn tho ๐Ÿ˜›

median wraith
#

technically between the 1 and 2 nothing changed on performance because the monitor now have more resolution and at the end the costs are the same

carmine frigate
#

i only used the rift

pearl elk
#

I heard Quest 2 can do up to 120hz on those screens but you'll probably need a better GPU to power it

median wraith
#

yeah can go up 120hz on native games too

#

don't think my 970GTX can deal with that

pearl elk
#

its quite possible the GPU in the Quest 2 is better than your 970GTX lol

median wraith
#

the difference back in the days on my 120hz monitor from 90 to 120 is kinda non notizable at all

median wraith
#

isn't the case really

#

still can't even execute HDR

pearl elk
#

hey I doubt your PC is pushing that type of resolution at those hz

median wraith
#

well it runs all modern games at 1440p

#

bet it can run non HDR modes

#

my GPU on this case is the minimum

#

someone told me not even the 2070 TI works fine

#

for VR

pearl elk
#

you need two of em

median wraith
#

inst like I want to play Half Life alex

pearl elk
#

yeah you want to play Half-Life Gordon

median wraith
#

will tell you later

#

if it works or what

#

is charging

pearl elk
#

hows the shadows between the pixels?

carmine frigate
#

runs allright on my rx580

median wraith
#

still given the monitor quality near the eyes, would as gamer go for the 1440p monitor and deferred light on the same game

#

than this

#

will tell you the exp if can manage to load a game I got for VR

carmine frigate
#

cant really compare it to monitor, altho its just a monitor

median wraith
#

Games with HDR recommends the 1060

#

so yeah the chip inside of this, is a mobile chip, isn't anywhere a 970gtx

pearl elk
#

Adreno 650 by the looks

#

1.3tflops vs 4tflops

carmine frigate
#

yea i dunno what the standalone is for

#

also dont like the idea of strappin a Li ion pack against my eyes ๐Ÿ˜›

median wraith
pearl elk
#

Thats one reason I didnt use my GearVR much is that it got so hot

median wraith
#

the front of this ones got hot

#

but isn't the part that touch you so

pearl elk
#

well its not to much hot to the touch which was the issue, I could feel the heat in my eye balls and my whole face got sweaty

median wraith
#

the quality of the materials overall seems kinda meh

carmine frigate
#

yea my sound got busted in like a month

#

on the rift that is, pretty comon problem

median wraith
#

isn't the climb games then a headache too ?

#

As the camera is related to the hands

#

was playing some alike game in the space before

cursive crypt
#
The Official NVIDIA Blog

GeForce products are made for gamers โ€” and packed with innovations. Our RTX 30 Series is built on our second-generation RTX architecture, with dedicated RT Cores and Tensor Cores, delivering amazing visuals and performance to gamers and creators. Because NVIDIA GPUs are programmable, users regularly discover new applications for them, from weath...

#

The chasing continues.

median wraith
#

someone said they tested a new drivers

#

months ago

#

and the new GPUs come with that

#

but can be totally unlocked

cursive crypt
#

Aye. First most gpus are already in the miner's hands. 2nd, they will just device workarounds.

median wraith
#

"GeForce Is Made for Gaming"

#

yeah people mines and then resell these

#

XD

cursive crypt
#

Until they start make gpus for miners, or there is total regulation (not gonna happen), things won't change me thinks.

pearl elk
#

Thing is these cards arnt just good for gamers, theyre good for all industry professionals who work with graphics which includes 2D

cursive crypt
#

Watch me playing Minesweeper in 4k RTX

fathom wadi
#

Not sure if anyone is interested in this, but I have been given a demo of a new Crowd Technology plugin with integration for various software from Blender to Maya and more. They received an Epic Megagrant for their work and are offering PLE indie licenses for test purposes. This is the link and how to obtain a license.
To test it you would have to:

pearl elk
#

Well Linus was showing off his shelf of spare 3090s they use in video production

median wraith
#

wow the 4.26 is 120gb

fathom wadi
#

thats gonna be with a debug build too tho

pearl elk
#

Why is yours so smol

fathom wadi
#

its not how big it is, it's what you compile with it

pearl elk
#

thats what she said

median wraith
#

the 4.21 is like 110gb it seems

fathom wadi
#

@zinc matrix

median wraith
#

includes 20plugins more

median wraith
fathom wadi
#

Atoms Crowd

median wraith
#

what you need that for ?

fathom wadi
#

crowds