#lounge
1 messages · Page 863 of 1
Can't, entering my pin on Win login I can do only through the numpad.
Unless you have a tiny table I'm not quite sure what problem not having a numpad solves lol
I started off thinking I wanted 65% and didn't want to abandon my arrow keys, but now keyboards with separate arrow keys annoy me lol. Like I gotta move my hand position now?
Every key being accessible from a single hand position is 💯 😘 👌
Replacing capslock with a third shift-style keylayer is really the best thing ever too
Every keyboard should do that, capslock is useless
you must have really long fingers if you can manage to reach every key without moving your hands at all
Have you ever used a 60% keyboard?
I don't think having less keys on it is going to make it easier to reach all keys unless the keys themselves are physically smaller
This one kinda sucks, I have a different one. But I can reach all the keys without moving my hands.
Just my fingers
I don't have large fingers/hands lol
that's pretty impressive if you can reach esc or backspace without moving your hands at all
I certainly cannot lol
I mean... You just reach up with your pinky
my pinky reaches the key before backspace but not backspace, have to move the hand :P
From A to Esc isn't a big reach
Ohno
You might have small hands, or my hands are bigger than I think
Lol
lol
I need to at the very least turn from the wrist to get to those keys at the corners
oh, hell... ISO enter key
Ah, definitely there are some wrist rotations, but maybe in terms of +/- 15 degrees? 🤔
I feel like you can tell everything you need to know about a person by whether or not they have an ISO enter
Yeah you can tell if they live in a country using an ISO enter lol
You can tell if they're an objectively terrible person
for the longest time I didn't even realize there were different enter keys besides that style
Makes me wonder, when everyone switched. Or most of them. Maybe in the last 10+ years
ISO enter keys are awful
in finnish "iso" means "big" so calling it an iso enter is quite appropriate lol
I was kinda annoyed at the beginning with these small Enters. Hard to hit.
yeah
I've never understood why they made them. Because they're taller in a way that gives you an area to hit.... that's farther away
I've used both throughout my life. I'm in the United States, and somehow I've ended up experiencing several key styles lol
This is they keyboard I have right now:
https://www.duckychannel.com.tw/en/Ducky-One2-Mini-RGB
I have a Ducky Shine4
yeah
Do they do the limited edition spacebars for the Shines?
lol, it is tiny.
My One2 has a Year of the Pig spacebar
Yep, this one is year of the horse
NICE
Oh, no. Wtf is doing the ; over there?
on that awful qwertz thing?
Interesting, it is duplicated or the pic is small and I don't see. I have the pipe | over there instead.
There is no also a Context menu button :/
.. you ... use that button?
Ah, haha, true. I have like 6 custom macro buttons. I think, I ever used them for FF14 macros, or few other games.
Right, that's just how an entire mini keyboard works
You don't have capslock, you have an entire programmable keylayer that is activated with capslock
capslock + numrow are my F keys
capslock + backspace is delete
capslock + escape is `
On the Ducky it comes preconfigured so capslock + WASD controls your mouse lol
I NEVER use it, and I've thought about reprogramming those keys to do something else
objection: facts not in evidence
?
me shamelessly plugging my artstation more often :d
May Sale will be full of donuts
I had to block notifications from the UE facebook group after I posted it because of the whiners :p One dude told me that game development wasn't art. And there I was, ready to cut my ear off whilst supping some absynthe and debugging
Ah... yeah, well... I can somehow understand the bad expectations.
For many people are really not understanding why Epic, lol
because the fine line between the arts, media, tv, movies and such are now blurring. Unreal is being used in all of those and archviz etc. Why not invest in a platform that has already become a staple of artist's external facing canvas and welcome it into what will essentially be another platform for realtime rendering of art?
It's not like Epic are running the company. It's still independent and will simply run better. And who knows, perhaps when the tide breaks at the shore, we will all have a nice interface to the artworld instead of mooks pretending games aren't art.
Not to mention the reduction is cut for what Artstation takes already. From 30% to 12% and down to potentially 5% for pro users.
I kinda feel like wherever Epic touches, there is a discount, lol
By developers, for developers.
we will all be discounted soon..
I'm not so old :/
im a discount dev as it is. Pay me :p
Also, if one works for free, there is no greater discount than 100%
You are only as old as the version of Unreal you first installed :p
We'll instances of Many, the bot.
Hello. I'm dipping my toe back in the water of gamedev.
BP_Probiotic
Ha! 🙂
@cursive crypt Yogert is more fun...
Na, we are already xD
The facebook algorithm is failing to find me friends but at least its returning me a good amount of artist to follow 🧐
all I get is adverts. It's truly awful.
The fact it's more interesting to read LinkedIn these days tells you everything about FB.
well thats true, Linkedin is the new FB xD
I know I made a Gameplay Ability System with ALS4, Character Interaction and Ballistics FX already imported... meh... do it again..
there have being too tight with unreal as other engine users seems to get grudge for epic because of it
@zinc matrix It's been 6 months and I think I trashed all most of my work in a depressive episode.
Like my music teacher used to say: "Do it again, but RIGHT this time!"
tell your music teacher that Miles Davis told you that "Fear not mistakes, for there are none" and flick them a middle finger.
I'm pretty sure she's dead by now. She was ancient when I was young. Also, I hated piano and my parents kept making me go so I don't think she liked me much.
yeah sounds like a bitch. I had one of them as my music teacher. Kicked me out of my exam because I put my hand up to ask to use the bathroom. Which is funny because I left school and became a musician 😄
Probably in hell teaching children to hate music even now...
I just remember having funny teachers
my math teacher in upper elementary was an old guy, he once ate one of those chalks you'd draw with for heartburn
lol
My parents were crazy evangelicals so I could only learn from people from their church. Which means only hymns.
my PE teacher in the same school was also an old guy and once he came to talk to us about some kind of game his kid (I think?) had been playing called mega man lol
I LOVED my math teachers...
I had psycho teachers who were all hypocrites. Like my Religious Education teacher who was married and banging the P.E teacher. Must be an acronym thing. Then there is the science teacher who punched me in the face, then said "Don't cry I didn't hit you that hard" and 6 months later he was arrested for sexually abusing his niece. I could go on.... catholic schools are mental.
Catholic schools would have been progressive. I remember hearing sermons about how black people are the devil's chosen people.
come to think of it, my French teacher once slapped me in the face too because she heard someone say something and thought it was me.
and the PE teacher punched me once but that was warranted because I was kicking the shit out of someone at the time, but only because I had gone to him to say I was being bullied, and he ignored me and called me a softie, so I went and kicked ass.
jeez lol
the worst thing the PE teacher I mentioned did was force everyone to do pushups because one student didn't want to dance (we had some kind of dance lessons once or twice I think)
we had some teachers that some students didn't really like because they were seen as strict or difficult or demanding
my P.E teacher caught me talking whilst he was explaining the discus once. I pretty much knew how to throw something so I was chatting away. He told me to "run around the track until I tell you to stop" and he left me running for 45 minutes. When he realised he said "have you been running all that time?" and I said "yes" and he was impressed. Stupid arsehole.
but in retrospect, I'm pretty sure all of them actually enjoyed teaching their respective subjects
actually the only one who didn't have any fucking idea what he was doing was the student guidance councilor lol
I was downgraded by two teachers who didn't like me. Which, ironically, was the two subjects I worked hardest in. When I got to college to redo my qualifications, I entered the exact same coursework and got A- and A+
I remember my first day at school too. Being asked "Are you XXXXXX's brother?" and I said "yes" and they said "Well now I don't like you".
Which is a shame because my brother fought for this country in several wars. But you know... you can't train a grown asshat.
yeah stuff like that always makes me wonder why the fuck did they even become a teacher in the first place
yeah its why I quit teaching too. 9 to 5 slackers who don't really care about anything other than the career money.
I was "teaching" unit testing but it got boring lol
How do you teach unit testing?
same way as any other topic I guess, by telling people how to do it properly? lol
Ok...Never thought it was a heavy subject.
Half of programming is "Read the code and figure it out!"
yeah, that works too but there's nuance to how to do it in an efficient way so you don't waste time, or how to write testable code, using test-driven development, the relevant tooling for it... etc. :)
What I do is let someone else do that and figure it out for me. /smokes pipe and tips hat
I guess that's true. Most of mine just use text files to test the input and output.
Unix programmer so...
yeah I'm sure a lot of the people I helped out paid me exactly for that reason lol
I already figured it out so I could tell them how to do it :P
im a bit of a bargain basement coder because I'm self taught. So I skipped a lot of the useful stuff like that as I only learned what I needed at the time
and yeah if you can actually test your program by just feeding it a bunch of text and checking its output then that's pretty good :D I mean that's pretty much the basic premise of unit testing anyway, feed inputs check outputs, but a lot of stuff unfortunately isn't quite that straightforward to test
and yeah I'm entirely self taught as well, I just spent time learning that stuff because I figure it makes me better at programming :P
@fathom wadi Then you learned the most important programming lesson: How to teach yourself.
aye if I wasn't all over the place trying to make money to move my family into a sanitary place to live, I'd do more of that and get upto scratch
Most programmers today are lost when they are outside their expertise.
Makefiles are usually a good indicator of if your programmer can adapt. If they bothered to learn how they work, they are usually in it for the code.
Im weathered so I have what is called "fleeting expertise". Too generalist for my own good 😄
Makefiles eww 
I think being a generalist can be useful
like I know a ton of random tools kind of superficially :P
it can be. But when it comes to self confidence, I feel I would employ someone else :p
If you don't have makefiles then you have something worse: CMake, ant or, worst yet, shell scripts. When I ask Visual C programmers about makefiles they either panic or don't know what they are.
it's useful in just having a wide ranging background so if you come across a new problem you can usually come up with a solution
like I can pick up brand new programming languages probably in a week or so if needed because of my background
There is a basic literacy in programming that allows you to move to new ideas quickly. I feel confident I could code in any language, since I've programmed in so many.
I picked up Ruby on Rails from zero in a week'ish :P
I've coded in 10 languages so far. 9 of them I don't use anymore 😄
I highly recommend C, C++, Lisp, Prolog, Forth, and a few others that elude me...
I pitched my tent into Unreal Engine in 2010 and never looked back.
I count something like 20-25 off the top of my head and most of them yeah I don't use :P
I jumped between a lot of languages out of curiosity really
But you understand the concepts. What I hate are "programmers" that don't understand pointers and memory.
They are not programmers. They are scripters.
scripters and programmers are the same thing but one is pretentious and picks on the other 😄
I don't know if I have a very good understanding of memory to this day (eg. memory on stack vs whatever?)
@foggy path Everyone works with them... You either understand what you are working with, or you don't.
but I'm sure if I for some reason needed to know those kinds of details I could pick it up lol
And when something breaks, and you don't know the foundations you are stuck.
@zinc matrix enough to work on a reasonably sized project without being constantly confused I guess lol
or enough to be reasonably productive
lol
Sorry, I have strong opinions from fixing other people's code.
I know enough that when I needed to take native C code, that I had never even looked at, and convert it to C++ and finally into Unreal C++, I managed it. That was a nice confidence booster. But the real confidence booster was getting into the editor code without documentation. That's a true test.
I think 99% of the code I've written was in langs with automatic memory management and no pointers
it's only with UE that I've needed to go back to C++ :P
i added garbage collections to Flash once. But I kind of copy/pasted most of it
I'm pretty sure ActionScript has automatic memory management?
some but I was making a 3d engine in flash
Ah
its polygon limit started to shudder around 3k polys so optimisation was key
@fathom wadi I was making a 3D engine in Lisp...
This is a bull from the assimp library test files. I show off a couple animations. Hopefully more functionality will be added soon.
my home made video to Cream's The White Room is looking good 😄
that reminds me of the cow from this video. Warning, epilepsy inducing. https://www.youtube.com/watch?v=B-KITiKVGMw
I'll save that one for when I'm done, chill and stoned.
Ok...I have to update EVERYTHING.
its not too chilled. More a pumping techno track from the days when MTV still played music 😄
heh I was the first view on that video. Must be a reupload
@fathom wadi I have to constantly explain to my son that tv shows were on TV at a particular time and if I missed it, I couldn't watch it later.
yeah. 2am. The Chill-out Zone on MTV. It was my "just got home, time to come down" time 😄
So if we watch a series, I might not know all the episodes.
I remember putting on MTV just for noise in the background.
Now I listen to lectures... I"m weird.
yeah I swapped all my old rock n roll habits for GDC talks. But I can live with that 🙂
Just to prove I'm not a COMPLETE hack: https://www.youtube.com/watch?v=6gbaL9el_zA
Playing around with the Modern City Downtown with Interiors Megapack and the Scanned 3D People Pack.
Wouldn't that just be Spinal Tap?
well this is only mildly janky
https://streamable.com/i1a2iy
It's likely enough to get investors.
How did I miss the Urine meter.
I like it. Sort of a cartoon feel.
Not sure about IK, that was more like Ooooookay
I actually do have a cool boomer shooter project too :P
I wonder if any of the clips of that are still up because streamable has lost them I'm sure...
@foggy path My dream project is a remake of Vampire Bloodlines.
With all the anti-corporate stuff left in.
Truck Simulator 2022 looking good
Troika were so screwed on that game.
did you steal the sound effects from Duke?
yeah a lot of the guns and such are from doom
the music is from irving force who I was making the game with
nice music
we were testing a system to generate music from stems but it didn't work so well at the time since UE didn't yet have the more precise audio scheduling thingy they added in 4.26 I think
funny you should say that, when the announced the audio updates I wanted to make a markov chain for game music generation but being that it would have taken me months/years and I Need money, its been on the back burner
I have $20.
Ok.. converting my new blueprint project to C++... this will take a while.
good time to slack
The Church of Bob? Nice!
I need to buy a lifetime membership.
Come to think, this is the most I've chatted to anyone in a while.
Dumb question but why do we need to eat more than once a day?
I wish I could just route it from my spare tire.
Gawd this is taking so long...
Looks like the Character Interaction System has been updated since my last look.
I'm weird in that I don't really stop eating. Small meals with snacks throughout the day.
Yeah... I grabed a food bar. Eating is annoying. Another daily reminder of why carbon based life sucks.
Meh... I'm pretty sure I had depression in my early teens. I roll my ass out of bed every day to make more money for the billionaires. What more does anyone want from me?
Eating properly really does go a long way to help though. I can't judge your habits and I don't know what you eat, but I feel so much better when I don't keep trash food around the house and snack on things like apples/carrots/etc
Frankly I've been eating too much lately. Gained 10-20 pounds.
I think eating smaller meals and snacking consistently throughout the day also helps your metabolism
Also helps prevent crashing. Like, your body isn't sitting on idle and then getting slammed 3 times a day. Instead it has a consistent energy burn.
iirc the recommendation is something like 3-5 times per day with at least 3 being sort of larger meals and inbetween smaller snacks
Yeah
I eat once a day usually. Usually 3/4 of the way through the day. Anxiety kind of kills my appetite for most of the day
In this case smaller meaning like, you're not filling yourself to the point you aren't hungry again until the next meal lol. Not the "average American meal."
lol
It's really flexible to be honest, but the idea is you aren't just gorging your body a few times a day.
Like people are different and have different consumption needs. A nutritionist can tell you best if you're really worried.
I usually have 2 big meals and a bunch of snacks and crap the whole night while I work
Not overly healthy 😐
As a graduate student, I can't afford the time to eat as healthy as I'd like to and sometimes I have to have freezer burrito days.
Lol
I did my time on the noodles as a faily meal when I was a student. Beans on Toast for xmas dinner 😄
Ok. New project with ALS4 and I've compiled in the GAS. Also moved all the assets from the Character Interaction System. I think I'm done.
Converting a BP project to C++
At this point I'm not even convinced it's worth it
Or I'm just anxious of the idea of doing it after making framework on framework with just BPs
It's necessary for the Gameplay Ability System to work.
Good thing I made my own then
#include <*.h>
That's fine until you try to port it to a 8088 processor and it doesn't work.
II'd be surprised to find the day where I'd be porting to that
I'm targeting at the very least decent hardware so I'm not very concerned with that
You gotta squeeze every miliflop out of the processor, just in case you get big and need to move to mobile.
I'm still convinced that Unreal would compile down to SDL2 if you get the setting right.
I'd be surprised if the thing I'm doing moves to mobile
I'm still bottlenecked by my GPU more often than not
@humble remnant I'll bite. What are you making?
MOBA
WHY???!!!
It's not about why
It's about why not
Also I'm not making it like expecting it to get big
Big part of my focus is actually community content
Mods/custom servers/etc
MOBA involve the worst parts of game development: OTHER PEOPLE.
Motors Over Best Asphalt
A term infamously coined by Riot for no reason other than marketing garbage for a genre that already had a name

Tbh mine is more skewed towards hero brawler at the moment
I've custom made basically every gameplay aspect of it so I'm focusing on combat more than anything
Especially because third person
(Looks like I need to wrap the GameplayAbilityComponent...meh...)
If you are doing it for fun, have fun. But I don't want to do multiplayer because a single player is already a pain.
I would go zero players but that's just dumb.
Well, community content does include support for singleplayer maps/campaigns
I already know how great I am.
Especially because I believe my systems are really flexible
MOBAs have to be the hardest thing to make.
With custom projectiles, custom abilities, custom units and some other gameplay related stuff, I believe it's possible to make any genre with that
And since I don't like them...
Tbh mine started as a project kinda from spite
And then it evolved to be an actual thing
Ok, that's a motivation I know and respect.

If you hate your players, you should just work for EA.
Also I really hate the industry standard of always online, always multiplayer, no mods, etc, so I'm doing something that allows all of those
Always Online is just using anti-piracy as an excuse to data-mine you
👉 😎 👉
Ok... I'm about to light up. Anything I say from 5 minutes from now is highly suspect.
@deft ingot I'm totally going to datamine people. I want to find their porn stashes and internet histories.
I just want people to create more than anything and enjoying what others have created
Get it in now while Facebook is still lobbying to keep data regulations down so Zuck doesn't go to prison for 20 years
(This actually happened and he actually almost went to prison for 20 years)
I'm going to tell them exactly why I'm doing it: I'm going to cater the game to their sick, twisted preferences.
Haven't seen an ad for those in a hot minute since using adblockers
Pls keep it SFW
Yeah, that's what you get when you talk about MOBAs!

Also, the laughing guy is about the funniest thing ever.
Oh, wait. Now is NOT the time to code.
later doodz.

It sounds like watch dogs played you.
Ubisoft has been a daft bastard for me
Can't even play my old AC games at this point even if I wanted to
yo dawg
Heard you like lawn chairs so we put a lawn chair in your lawn chair because fuck you, that's why.
Watch underscore Dogs 2 is a game that I really enjoyed. I didn't play the first. I didn't play Legion. I believe that all of that will remain a static state.
Been thinking about buying Titanfall 2, heard good things about it
Now I open my steam library and see it in there.... but... I don't remember ever buying it 🤔
I haven't played Titanfall 2 in a long time. So I never did find out if they went with their higher TTK changes permanently or not
@zinc matrix https://c4.wallpaperflare.com/wallpaper/477/867/592/dedsec-hacking-watch-dogs-watch-dogs-2-wallpaper-thumb.jpg that's actually why I use the 451 error reference.
the second one tends to hinge a lot on whether or not you like the characters. Some people hated them.
Hey I hope this question isn't taboo or anything but what's up with the other Unreal Engine server that requires developer verification to talk in a bunch of channels and stuff? The one that's just called Unreal Engine?
I ended up there before here, and this place is much more poppin'
dedsec is much more on the playful end of the hacker collective spectrum than f society. Also, way better name
@deft ingot some places are kinda exclusive. It's nice to have servers where people are pros so you can discuss less of the core basics. But a place like this is for helping those who need it in all skill ranges. Often I switch between when I get tired of people asking me to google for them 🙂
Lmao, that's fair.
Maybe when I'm confident I'm out of Unreal Engine kindergarten I'll peek over there more.
Unreal Engine - Everyday is like a new challenge.
I think that's true of most programming and development, but there comes a point when you're answering more questions than you're asking.
😜
That's fair, I'm almost as fresh as you can be with Unreal (Not quite first day of Kindergarten, but maybe still first week.) and I've already had less trouble with it than Unity though.
So far GODOT has offered the cleanest experience but GODOT isn't really marketable and I dunno if I wanna invest in gdscript or C#
Local game dev group I'm in, which majority of them are Unity simps, are already salty with Epic acquiring ArtStation lol
Unity just puts no effort into actually maintaining the developer experience.
The entire editor is clunky and weird, and usually buggy.
Not to mention the optimisation is hunk of frick
Although right now, digging through the content for Unreal and Paper2D C++, I dunno how far I'm going to get before I decide it's too much effort.
I could probably make a 2D game with SFML or something in less time than stumbling through the non-existent Paper2D support.
I prefer Godot for 2D games now.
Who's gonna hire you for GODOT tho lol
There are regularly more than a thousand Unity job listings, hundreds of Unreal job listings, and the GODOT offerings I've found are usually in the range of 6 listings most of which are some sketchy guy with "an idea" looking for a freelancer.
Like don't get me wrong, I love GODOT, but I don't wanna do gdScript and the engine isn't commercially off the ground yet. ☹️
Who's using Audacity as well, right?
it's the same loophole with people ridiculing me for using Blender.
I mean, I don't care who ridicules for what. The proof is in the job listings with GODOT.
If you wanna do casual stuff for fun at home, or try to be your own indie gig, or join someone else's indie gig, GODOT is great.
If you're looking to make yourself marketable, you should look elsewhere for now until the industry realizes GODOT's potential.
Didn't mean for this to sound so mean, I'm just low on sleep and already genuinely grumpy that GODOT isn't picking up steam yet.
Realistically any competent project that displays self motivation and good work will help land you a job, regardless of tool or engine.
But a listing that says "3+ years experience in Engine B" isn't going to be flexible in this way, and more of those exist than not. You're going to see more marketability and more success if you already have experience in a predominant tool.
@quasi mantle man you got me thinking about this a lot. I might just use GODOT with C# for my 2D game, I'm already burnt out enough from graduate school I don't need to be scraping through Paper2D.
I can still come back to Unreal Engine for some 3D ideas I have later.
Sorry I vented some frustration about it earlier.
it wouldn't even be too difficult to implement the replacement for Paper2D stuff yourself 🤷♀️
Right, but that's the whole "Graduate student" gig, I'm realizing as I sift through this that I don't have a lot of time for my side projects and solutions that just work are ideal right now.
I could implement the Paper2D replacement, or I could pick up a tool that just does what I need it to do and worry about the other bits.
I don't plan on leaving Unreal behind, I just really agree that there are better tools for this particular job.
If I had more time I might
Yeah UE4 is really not great for 2D projects, I agree with that
I mentioned implementing the 2D stuff yourself as a potentially fun side project but yeah if you just wanna make a game/project use the tool which does the job the best
I mean you're not wrong, that is a fun side project idea. 🤔
But yeah right now the goal is to pump out some small game projects.
Time travel: Every day is a new challenge. Period.
It's not strictly limited to development.
You do the best the can and try to be better today than you were yesterday
I'm real good at doing the opposite lmao. I steal from my past self all the time.
"How the hell did he come up with that solution"
As for development, I think Godot has the same problem Unity did earlier, only in a more severe fashion. Do not even attempt to support multiple languages. Pick one you want to roll with and go all in on it.
One of the bigger problems I have with GODOT is gdScript.
Not because it's bad, I just really, really despise proprietary languages. I hate l learning into a hole.
I remember faffing about with Unity and dealing with converting examples from javascript (which will always be garbage to me) to C# (which resembles an actual language)
Hot takes lol
Microsoft Java never really impressed me. It's okay. It's like Javascript and C++ had a child.
Fuck Java in general
I'm old enough to remember when that was really we swear going to be the future
right along with that processor I can't remember... my brain says "transmeta crusoe" but my brain also says "question marks"
Shit. Nope. That was dead on
Java and C# are the two corp languages response to C++.
never forget obj-c
I did, rip
Objective C: If it doesn't work, keep putting more fucking brackets around it until it does
Haha, never touched it, but that comment reminded me of Lisp.
I.. don't remember how long it's been
But I'll never forget that you'll see a line of code that has .... something and there will be just [whatever[[[[[]]]]]] ]][][][][ balls]
"Microsoft Java" was a jab at C#
That's essentially all it is
Lol
I used C this semester in my graduate level advanced OS course
C sure is something, but I'm more comfortable in it than other languages with C++ being my first language.
C++ is for true men. After it, everything else looks like easy mode.
C++ is like, you're going hiking and you have to put up your own tent and start your own fire.
C is somebody dropped you on the side of the mountain naked and there's a bear.
I had to fight for my life in C low level manual memory management this semester
Lol
haha, tbf, I'm kinda familiar with C from where I work. C is... quite simple language in fact.
Kinda close to the hardware, and that's why I guess embedded loves it.
Yeah, it's a step above ASM
Ironically I think I'm better at ASM
Lol
I'm better on both sides of C but not in C
memory management is dogshit
ASM = 👌
C++ = 👌
C = 😬
You gotta know what you are doing.
To me, memory management is like the old days when interpreted languages were invented and people were like "how dare you? It's your job to figure out how to make programs run natively on this expensive hardware"
Making punch cards is a clerical job
There's real merit to manually managing memory though. There are situations where that level of micro-management and optimization are very important.
(Like embedded)
Yabut: compiler dependent.
It is entirely possible to be "too clever" and cause your compiler to generate a bunch of bullshit instructions
Down there, malloc is frequently forbidden.
Many ppl complain about memory management and how GC is god's fruit, but tbf, I don't see it like that.
Much more comfortable to be in control.
something I learned from a thing about stateless programming
man
it's like anything else
it's all shit
just shit in different ways
Haha, sounds like an old men's talk. I'm on it 👍
I mean... yeah.. I'm old enough... but it's more experience than inherently age
Kids nowadays are scared of even high level memory tools like smart ptr and etc.
And experience says that across the board.... operating systems.. programming language.. professional content creation applications... they are all garbage. You're just picking your poison.
True improvements come slow 🤔
Yet ppl jump on new techs and yelling it will be life changer.
I think I was kinda the same, 20 years ago say.
Something that I learned from firearms and tactics... is very true in other realms. Well, two things. One is to be wary of absolutes. The other is that there is seldom an exact "right way" to do something.. but there are definitely several "wrong ways" to do something.
Thats me
Gotta stay flexible and open-minded. But also skeptical and analytical.
You avoid the clearly wrong things... and past that... pick something, do the best you can, try to use the right tool for the job, and understand that there is no such thing as the undisputed pinnacle.
Yeah, some people say that even when old, they still have no clue what they are doing. Just pick up what is the best now.
ha
the problem there
There are two kinds of people that say they don't know what they're doing
There are the people with the self-awareness to know that they really don't know what they're doing.. and the people who know things and then use it in a much more context-dependent fashion.
You mean, vary on the axis of being self-delusional to self-aware?
I know what you're getting at... but no.. I was really only referring to the side of the axis where everyone is self-aware
I prefer smart pointers than going low level lmao
(except when homebrewing NES)
I'm more comfortable with raw pointers than smart pointers
It's a scope thing
But my Undergrad focused on C style C++
I know when I really don't know what the hell I'm doing in the global scope... and I also know when I don't know what the hell I'm doing in a smaller scope.. but it might not be readily apparent to which I'm referring to when I say "Fuck me... I don't know what the hell I'm doing at all."
Ah, I see. Well, I will just summarise it to "I don't know", lol
I hate Live2D (as a programmer who struggled optimising the API), but many artist I know doing 2D hierarchical animations refuses to use anything other than Live2D lmao
I mean, I can get a lot of mileage out of saying I've never thought I could solo-dev an MMORPG 🎤 ✋🏿 ⤵️
I think solo deving an ORPG is much more realistic. I like to believe a lot of people are miscommunicating when they say they want to make an MMO.
I don't know anything about live2d. I know that 2d animation is frequently buttholes.
I choose to believe people don't think they can make WoW lol
@timber viper @quasi mantle aye, most issues with these come from lacking the understanding of how things work. It takes some time to reach it and there is always something "next". However, at some point onward it is just "yeah, yeah, I know that let's think more about higher level concepts now". Until ofc, a tasks tells you to go down back, but then you are comfortable to be deep in the low-level memory management.
Considering the amount of cookie cutter quests and how streamlined a lot of class stuff became... I'd actually lean slightly closer to being able to build WoW. Outside of the batshit backend architecture anyway. Then again, when I started playing that.. they had that half a day+ maintenance shit every week
Like most things, your biggest dev timesink is going to be on the straight content creation side
Aye, content creation is bottleneck for the small devs. Scope of work. Like usually there are much more artists involved than system devs say.
I've said for years that the content creation pipeline has absolutely not kept up.
Not that that makes me some kind of hyperintelligent seer... it's pretty fucking obvious
Speaking of MMO, I'm baffled with how many indie-to-be devs with little to no development experience nor funding already trying to make yet-another-generic-looking battle royale game. It's clear they're going for the moolah first than making the player experience.
Yesterday I asked to contribute to one of those battle royale project, but they offered super bland theme, and offer no payment in prod. I rejected, mainly because I have no experience nor intention to do networking for now (I'm focused on single player game with replication), but also I can see how the project would fail if they're going that way.
But the industry meatgrinder doesn't really give a shit
Hey, replication means you're halfway to multiplayer
It's just that the other half seems to be larger in proportion than 50%
Yeah, but for now I have no plan for actually implementing multiplayer. Single player goes first, because it's easier and cheaper to work on.
I mainly want to use replication for making replay system lol
replication for listening for changes is not at all a bad way to do things
There are no ads on any videos.
► Tip Jar: https://bit.ly/30CDGRr
Live stream: https://www.twitch.tv/zarchivo
Bitchute: https://www.bitchute.com/zarchivo
This show is pretty funny
"There are no ads...", that the best ad I heard of.
lol. O&A were on for 10+ years, they were basically the competition for Howard Stern. Anythony Cumia and Jim Norton are genius at improv
It can be raunchy but its like a goldmine of comedy content if you like it, since theres hundreds of hours worth on YT
@zinc matrix so is this your game secretly ? https://store.steampowered.com/app/1360000/The_Infected/
I;d say throwing more programmers at problem usually don't solve it faster ;
If you throw more at the wall, one might stick on it 🧠
You need high quality programmers not just any sponge 😛
when you are reading a blog and the author goes:
" I’d been using Unreal 4 for over ten years by that point "
and the article was written a few years ago on top of that
lol if only
it was written by Luos?
https://www.zelda.com/links-awakening/assets/img/gameplay/hero-bg.jpg also, wondering how they added those roads, since it actually creates some shadow/offset where they are placed, and the masking of the grass is really well done.
could just be a tileset setup
Thats my game, how did you get the private link 😮
whats a big streamer, is that like 10k+ viewers?
or 500k+ 😛
@foggy path MacGyver is my favorite superhero!
Ok... that's a close second.
is that the undertaker
thats not Skank. That's skank right there. Skanks dead.
That's Brandon Li as The Crow.
as Eric Draven. The crow was a crow :p
THE CROW WAS A PERFECT MOVIE AND I LOVE IT!
I watched it every nice for 3 months straight once. It was also the first CD album I ever bought.
Fire it up!
which one of you motorcity muthafuggas wants to bet me this one isn't 🙂
I love that line. And David Patrick Kelly has been in my favourite movies of each decade, which I find odd.
Daria - "Victims, aren't we all"
Draven - "Hey that's my line"
McGyver - "Son, you can't even wear a mullet correctly"
That's interesting, how's it implemented?
its not mine
ah
I created a custom player Pawn that uses the same movement logic that Quake (and the Source engine) uses - this allows the player to strafe jump and bunnyhop.
[Sorry about the Steam notification sounds!]
Made in UE4 (Version 4.7.5) using C++.
song
the a la menthe by la caution according to google
all working fine. however when client reloads the animation for it is playing on server side.
thx
@foggy path air acceleration. Should find some premade stuff for it but it's all faked and it's never right in these examples because they are emulating and not exploiting the movement code.
that looks like it's based on the q3 movement code tho
I implemented it once in unity it wasn't too hard lol
that one looks like it's built on top of CMC though which is probably a fun exercise
it probably is. there was a class for it
I originally worked on this March 2019 while learning UE4 C++, a big help was https://flafla2.github.io/2015/02/14/bunnyhop.html and of course https://github.com/ReKTeK/Defragr
The current implementation only works in a single player context, no replication support has been implemented. That might change with the introduction of "NetworkPredict...
source code included in description
it's vappu and instead of getting wasted in a park I washed all my balcony windows
is this bad?
joni im not gonna lie. That sentence sounds like you are already wasted 😄
this looks like a direct port of the quake C movement, you can tell by the local variables
aye probably. Everyone steals Quake code because it was kinda good 🙂
and illegal
well in two months my first born most likely will be here so I hope I'm old enough 😄
top 10 ways to break GPL
Quakes code was good
no it really wasn't
...though I was hoping I'd get my 3080 RTX before the kid...
if you write code that is too good, it's often the only way to do it from then on. So there is a point where you can argue "I was just doing it the right way" 😄
Making progress on my GAS system for interactions.
Just compiling code in the DOS era was an achievement so releasing a game during that time makes you instant immortal
Oh gawd... I used to have to work on a legacy system using x386s and dos...and the application was written in ADA.
better play all the games now while you still can!
well yea but I want my new GPU first :\
I have all the RTX enabled games on my backlog
my 970 GTX just doesn't cut it anymore
mine stopped cutting it during development of a VR game 4 years ago 😄
the 1080ti is holding up well tho
wdym don't you like having 3.5gb of VRAM?
whats VR?
the first VR ready gpu
yeah with a shared memory controller. Scumbags
it still ran 4k tho which I guess is impressive
I had to use gsync tho
Matrox Parhelia ftw
if we're going that route I'm going to say nvidia geforce 256 with hardware transform and lighting ftw
matrox g400 dual head > all before it 😄
to those that celebrate it today, happy worker's day!!
1999 was 22 years ago btw
happy workers day? Thats a thing? Sounds like some commie bullshit to me 😄
yeah you go to work that day but get paid nothing
1999 was the start of me leaving the music scene as a job and starting the hardcore path to being a programmer/network engineer/web developer/game developer. A seminal year.
yes its a thing, at least in the third world country i live 😂
oh just an FYI, its the 2nd of May here 😛
1999 was the second year of my life, so comparable
1999 was the year after half my life
yo, I don't want to hear how old I am.
Im old enough to remember cheese graters
Oh, you had cheese?
im old enough to remember people still using a mangle.
remember that, when you had to grate your own cheese 😛
Never saw anyone around grating cheese. We use a knife. Or fingers, depends on the mood.
we must spread the word of the incandescent bulb
I wore the clothes of all the other kids down our street when they outgrew them. We didn't even have a carpet.
I used to watch Eat Carpet
Damn...
i have to say my parents did a hell of a job
We at least had a carpet, but no heating for some years. Had to wear winter clothes inside.
JST, I presume?
1999 was the start of my life lol
Winter was great cause the snow provided some insulation, and we could melt it for clean water for the 10mile walk uphill to the salt mines, and the 15 mile hike uphill back home. /old
aye im old I guess. But I started late as I didn't have the confidence to code 🙂
I feel very young in many game dev groups already 🤣
Consider I'm a 22 years old (since this February), and have cartoony taste as opposed to "realistic" one. Felt like sticking out like a lone sore thumb 😛
naah NPR is as solid as anything. It takes skill just like realism. In fact, you get away with a lot more with realism because nobody expects it to be perfect. But put out a second rate NPR and people will whine like wolves to the moon.
they wil whatever you do 😛
for reasons u might not be japanese, or its not hand drawn
lack of slave labour in china
I'm not Japanese, and I certainly lost my ability to draw 😛
I had one issue with an NPR setup on a torus shape and I never released my Bender model. Which was initially built for selling to people
I didn't practice for a year, so I relied on 3D CG NPR instead
GMT+9:30
I have no concept of standard time because everyone has their own standard
Japan Standard Time is +9:00
I guess you're somewhere in the west most Australia.
My standard time is Pre-Coffee and Post-Coffee.
West Australia is behind me by abit, Im central south
My standard would be before milk tea and after milk tea then.
I have this crappy 6900XT I dunno what to do with, its just sitting here collecting dust. Can someone make a game with good graphics already 😛
i can make something with a ton of overdraw and unoptimized shaders
thats okay will run better on this than Nvidia tehehehe
I'm not an alcoholic, nor allowed to drunk, so I have no idea what beers really taste like
If I'm under stress, I just drink a bottle of soda as the alternative 😛
after a few beers I cant even tell the difference between RT on and RT off 😁
i can tell there is diffrence but not whats better, not even when sober
its like that deformed gummy bear, it stills tastes gummilicious
RT is usually on where there is distracting overdone reflections
few car games I had to turn off the reflections cuz the mirror on the bonnet was causing me to crash
and low fps 😛
its better when you can control which reflections you can and cant see
life is easy w/o RT 😛
it might have its uses but everyone is using it for similar things atm
yea get some sweet nvid funding 😛
when I have screen space reflections up full theres only certain angles which look bad, I heard BF5 did a mix of RT and SSR that would be cool to see in more games to compare FPS of a hybrid approach rather than all or nothing
low FPS is an understatement tbh, my CPU on average looses 80FPS to RT
I could render a whole nother viewport with that much rendering power
thats how dukenukem did reflections 😛
my normalmaps get raytraced in blender 😛
rasta render
Bri'ish?
dont need normal maps anymore either
aye
soon we'll have an optimal Motion Blur and DoF 😮
Amen.
Also, I should tell you... Ive tried Farcry 5 and I hate it lol
somehow a van fully loaded with nutballs can catch up to a trans am doing top speed
Someone mentioned beer?
I could only play it for the first zone before I expected too much repetition but I have to say as a story, it was great.
FC3 was good.
FC3 is gold, but FC5 is kinda underwhelming
I just cant get into it, feels like too much dead space between missions and silly ambushes everywhere just to waste my time
yeah the gameplay isn't for me. But character development, storyline, artistic presentation. It's all top dollar
Although the animation is top notch though
at one point I had 3 conversations all happening too, its like gah who is talking and why can I hear everyone
I'm a bit of sucker when it comes to weapon animations
My idea of character development is Doom guy...from the comics.
Im an action shooter person, dont expect me to stand around listening to crappy exposition I dont care about 🙂
You're big so you've got big guts!
GUTS, YOU HAVE HUGE GUTS
RIP AND TEAR YOUR GUTS
I've been playing doom since 2006 😆
Very relatable.
see Doom 2016 was good in that if you wanted the story you could stay awhile and listen, if not just keep moving
I like the unexpected. Like in Wasteland 3 when you hit the first boss fight and it starts playing a nice song whilst you fight that sounds out of place, but then it's not. It was epic.
They try to start the story and DG rips the monitor from the wall.
I must admit Im getting abit sick of the ear story
Doom Eternal bring in skippable cutscenes though
you know those characters who are like weasels in your ear feeding you crap
Dark souls does my head in 😄
Bloodbourn for pc yet?
Im actually a fan of the games but that one really doesn't appeal to me.
Im actually okay without a floating head talking at me
especially when they are like hurry up, do it my way
might as well play a coop game online if I want to be harassed 😛
The "voice in your head" serves a lot of purposes. Gameplay, narrative, etc.
What about whispering schizophrenia voices?
ehem Hellblade Senua's Sacrifice
Different mechanism but they still do the same things.
Give info dumps. Guide to objectives. Explain plot points.
I need help with something, I made a start menu for my shooter game, but I can aim and shoot while in the start menu, and I have no idea how to fix it.
#blueprint please
@quasi mantle that game is legit accurate.
Have you tried talking to the voice in your head?
There you go.
This channel is for off topic stuff only.
I use a system where I translate input to gameplay tags. Then I have a stack of input sinks. When I need all input I just slot the sink in the stack.
You set the controller to use input for UI only
I use Neurosity and don't have input. I control it with my brainmeat.
YouTube is recommending City Pop again, after two week of it being missing in my recommendation panel.
How fitting with the night time.
I bought Youtube Premium and spend my time unsubscribing from everyone who puts those in-video adverts in the middle of videos.
You mean sponsored segments?
cuz I dont look at BP channel very often, moves too quick for me 😛
thanks
Well, the ad revenue isn't reliable anyway, and one's gotta pay the bills. I understand why they're putting up sponsors in their videos, although I prefer when they have clear indication of when the sponsor segment ends, like a progress bar or countdown timer or timestamp.
yeah the sponsored ads. They should be able to flag them away from premium users.
Otherwise why even get premium?
I'd use adblocker instead lol
I use two :p
And modded YT app in my Android phone.
A lot of the videos I see with the sponsored ads are already successful content creators tho. Or they are those failvids that get 100k views within a day. So they can't really say they are getting screwed on the revenue when they are filching other people's videos for content and auto-hit because of the algorithm. Take any useful information and it's hidden in the depths of 1-2k views 😄
give or take a few decent content creators for specialist apps of course. I see a lot of blender videos that hit 100k views these days
that must earn them what? $100? 😄
I should make a video of what I'm doing today.
I've seen videos like that. Yahtzee made a video about how he makes his reviews.
im playing the old "copy an image" thing that seems to always take up my time.
What's this?
sometimes I see an image and think "i want to recreate that in blender. So I do. Just for practice

That's cool.
its something to do. I should be doing other things but inspiration beats perspiration. 😄
yeah I can freestyle things but without refs I get all the scaling wrong and end up feeling bad about it
i can sculpt crazy monsters where all those things dont matter 😛
yeah but then you have to do retopology and that sucks worse that modelling from scratch 😄
also silly faces, anything real humanoid i suck at
omg my typing is so bad today.
and props like a fridge or microwave doesnt interest me 1 bit to even try
I think my brain is clouded with anxiety and im getting my words mixed as I type. Not a good sign
you need to make a mix tape
https://www.youtube.com/watch?v=NIBMGiD5_rA dont need one. Just need this.
The 17th track from the album Carpet Of Stones by Graeme The King of Bispham.
Music and Words: Graeme White
Drums: Steve Sharples
Bass: MasterOb
Guitars and Vocals: Graeme White
Keys: MasterOb and Ian Hooper
Produced by: MasterOb and Graeme White
https://www.facebook.com/graemetheking/
https://www.amazon.co.uk/s?k=graeme+the+king+of+bispham&ref=...
all working fine. however when client reloads the animation for it is playing on server side.
https://cdn.discordapp.com/attachments/221796616653373441/838061859818962944/unknown.png
animBP doesnt exist on the server pretty sure, its all on the client end
You can make it exist on the server
interesting. I thought it would require the server to act as both server/client
There's an option where you could tell it to be replicated/exist on the server
my mp skills need some work.
Tbh more often than not you don't need the animBP to replicate
I simply need it because hitboxes are tied to animations
Fair enough, I hope the ammo clip can block shots 😛
Nah, it's not for that, it's for melee
dont you just need to replicate the vars that go into the anim bp?
When a character swings a sword, the sword is tracked and acts as reference point for how to calculate melee
It was something related to server specifically
As in
If it's running on a dedicated server, the hitbox doesn't move
With the flip of a setting it worked on dedicated server too
https://marcrogerson.artstation.com/projects/3dW4zY time to get back to UE4.
ty
screw the MP, Im going to spend the next 20 years fashioning each poly out of wood
its the only way to get truly unique vertices
started the 11 second animation challenge and omg it's making go through bollocks like "This is the Epic Launcher. This is a store page. This is your life being wasted by this course"
I'll just link to my 20yrs of live streaming wood widdling
blows on his fresh first poly
plus this is more like asset chips 😛
anyone want to buy my first poly NFT, starting price is $500k
I'm poor
your god is obviously inferior, perhaps try worshipping one which returns riches
might I recommend Plutus
my god is the first god made up by man
My God give me riches so i can spoil myself he give me and his followers THE HONOR of killing and Massacre hundreds of thousands of foes. So we can remain in the immortal life of War and Give him power.
when a caveman saw a lightening strike and said something i cannot pronounce that is my god
FOR THE GLORY OF KHORNE!!
my favorite beverage is the tears of my enemies 😛
the blood of my victims
well thats more my fav relish
The blood of enemy's has more refreshing taste.
I guess he like Mats
I feel mattacked
some1 got too my itch with duckduckgo
i got more more weird referrals but its the 1st time i see duckduck 😛
popquiz. Which of these 3 answers are all wrong?
1 point if you said its the place actors panel since they moved the modes panel.
feels like a dirty win because I had to lie on the lighting question.
skylight and directional light are enough for me
I use emissive candles because im poor.
well the question is wrong for starters 😛
the list arnt of light actors but light classes
and you can get to that list from either the modes panel or the content browser
no such thing, you spawn 🙂
its not in the modes panel anymore tho since they changed it
its the old modes panel, now just called the place actors panel
thats not the modes panel though is it
well it is now. It says MODES on it
its mode selection but the modes panel is still the place actors panel because they moved MODES off the MODES PANEL 😛
just go into source and correct the engine to ur answers
a rose is a rose no matter how much it stinks.
yes the UE4 UI stinks
Im still right though, you can do it via the content browser if you have C++ classes showing
yep
im also right
ahh crap I enabled legacy editor but I pressed the button a couple of times.
BPs wont show up in modes panel unless it extends epics shit
so really content browser is the best place for a full list of light actors
can we just remove modes all together please 🙂
got to click that show editor classes button though. Which makes my content folder feel inadequate 😄
admit it, you use place actors to add spheres to your maps
i just scale down the skysphere
I use the material editor sphere
i scale down a photogrammetized earth
I subdivide cubes to avoid polar capping because I prefer polar corners.
the earth is flat
then i rotate + copy it 360 times to create a spherical shape
Circle + billboard = sphere
I use the foliage tool to plant spheres all over the surface of a sphere
I did reply honestly after, but I couldn't resist the quip 🙂
That's about as much as I normally get. Most just restate the function name.
Something something moving to a new platform
is wargaming closing wargaming.net or whatever their platform was called?
No, but looks like something dont works and dont allow to use their account?
Wow... I suddenly don't feel well. I don't think that cake was good.
I ate a pre-made noodle soup 1h before bed and woke up 1h later bloated.
That's why you always cook your own noodles
True, I do that 80% of the time. However, they put some drugs in these packs and they smell / taste so addicting. Not to mention, you save like 5 minutes of cooking! Better daydream them for something else.
Making noodles is fun.
Making your own is great
I dunno, need to come up with new recipe for them. I usually put carrots, pepper, soy paste, mushrooms + rice noodles. Sometimes I add and an egg. That's the most easy & fast thing.
For me it's surimi sticks, eggs, peas+carrots+corn when it comes to the special stuff
pea & corn? 🤔
Hmm... reminds me I can try stuff from the bags of frozen vegetables.
If I'm feeling fancy I'd cut up parsley and scallions for extra taste
In terms of spices, I add an extra soup mix and soy sauce
Yeah, it's a frozen veggie bag
On a large enough plate you can heat up both the surimi sticks and the veggies
Tbf, never saw so far good surimi sticks. Like, most of them are... carbs + white fish + the flavour
Soy sauce elevates them a lot
I make sure they're well soaked in the sauce and the spices
I like soy sauce, but kinda prefer the paste variant for the soup.
Ah, I see.
If you add the sticks without having them properly soaked, they'll taste bad
It's pretty much like every other meat
Without seasoning, you might as well be eating stale bread
lol
I'm bad at seasoning meat. Like I can put nice stuff on it before cooking, but leaving it for hours to soak... uff
Surimi soaks up really fast
Also in a noodle soup it basically unwraps, so it becomes smaller chunks
Okay, you set me on trying at least some kind of fish next time.
I just bought today some bamboo shoots and some spicy asian salad which goes well in the soup, so... I might try tomorrow.

I've been doing that recipe for a long time now
If you get the hang of it, you can have multiple things cooking at once
But I tend to have a larger portion so I end up eating longer than I've prepared it for
To me most annoying part is waiting it to cool down, lol.
Like half the time, I burn my tongue.
If you find frozen veggies that take <5 minutes steaming to be ready, you can add them directly to the soup
It cools it down in like 3 minutes and they'd be pretty much ready by the time you start munching
Though peas might be troublesome for that
If you'll do that, I'd recommend a corn+carrot mix, since those don't need much before being ready to eat
Well, I think the soup takes me like ~15 minutes to make. From starting to take out veggies, to cooking, adding stuff, cooking and turning off the stove.
Ah
I don't even use the stove personally
Surimi sticks @ 250W in microwave for 3 minutes, ~650ml water in the boiling pot, eggs on a sandwich toaster
Wow, your process is totally different. Impressive.
I've learned to master the art of makeshift
Tbh from the initial idea to what I've learned now, probs a year of experimenting has passed
I have no microwave, nor toaster, lol.
Oof
Anyway, it is not so much time consuming. It is just even only one small pot to wash off too later.
I have a dishwasher so even less for me
lol, so hi-tech. Now I feel like I'm cooking on fireplace outside.
I don't know. Never tempted me. I have used few times, but... 🤷♂️
I feel like living with simple stuff: oven + stove. It covers what I need (apart from the electric teapot).
Makes sense
Once I got used to using the toaster for eggs, it's been kinda inseparable for me
I got it because my sister likes visiting and making sandwiches
Okay, so how you cook eggs in a toaster? Like the ones where you put slices of bread, yes?
Ah, okay. I had one like these for some time. Annoying to clean 😛
I use a triangle shaped plate to make eggs for the noodles
Normal plate if I just feel like munching eggs
Goes great with salami and yogurt
My mother brought me one before... 10-15 years. She insisted it can cook even a whole chicken.
Kinda nice for sandwiches, true.
Cheese 😋
heh, this is pretty nifty https://crates.io/crates/soa_derive
reminds me of jai language
you cant make a vec of structs in rust?
sure you can
this must be for associative arrays
that's just macro for generating a struct of vecs
looks abit like someone put Pascal in my C++ 😛
Im scared of languages with too many snake bites, its an Aussie thing
end me
that doesnt look like a deck
I think UE3's editor interface is the worst
funny how some of the best maps were made with that interface though right 🙂
Granted, I hated SketchUp for the similar interface
we need a Twitter campaign for bringing back the classic checker material
I think there was sort of leftover of the blue checker material in UE4, but only in thumbnail for the Cube object.
Hey, UE has a pretty damn good UI
Hell, I'd even say I prefer it over Sauce/Hammer
unity or unreal?
You're on an unreal related discord server, what do you think the answer is going to be lol
i choose what is free cost
Render half of the scanlines in UE and half in Unity lol
UE is free until you make 1 million in revenue ¯_(ツ)_/¯
what does means 5% royalty?
Hmm something doesnt look right
It means once you reach 1 million in profit, you pay 5% of that to Epic
how
probably via wire transfer or credit card or something
Tim Sweeney has his bitcoin wallet link on Twitter
lol
just send it through there
so that means my game is monitorized by epic games?
No, it means you are legally required to inform Epic of your sales figures
if you don't do it, they could sue you
Do you really think you'll make 1 million though
(but it's probably not happening unless you are very successful)
What should i choose publish license or creator?
i got 100k
100k download
With unity ,but iam done with unity
wanna try unreal engine 4 with decent graphics
If you plan to sell your product on Steam or such, you need to use publisher license
Creator license is for things that are not sold in any type of marketplace
Does creator license have game development?
If you don't plan to sell it on any type of marketplace yes
when i publish my game , do i must pay them 5$ or when i get the million
If you never make 1 million in revenue you pay nothing
also it's 5% (percent), not five dollars :)
we just try to sabotage Unitys operations, we dont really make games
I wanna focused on mobile first do unreal engine support?
selling them is the real trick with all this free to play stuff around
UE4 supports mobile yes
so i think in unreal engine 4 we must creating everything with my own hands and my creativity because in unreal asset store is empty or to high price , thats why i like unreal ,wanna be pro
you could get some minions
I never really found a lot of free assets that I could use in my projects anyway
I have a few character models but that's about it
if only sound assets got released more often
oh yeah I mean I guess I have sounds from freesound.org :P
I actually use quite a few MP assets but the best ones are all free plugins on github these days anyway
I have sounds from freesound.org and went to town with Audacity lol
people with unreal must have creativity skills
Or sometimes I generate one from scratch with OPL3 FM synth
Unreal has a lot of handy professional tools built in, that's a giveaway
Just a standard emulated SoundBlaster 16 / YMF262
I just have caricatures lol
Just make some 4OP "instruments" in AdLib Tracker 2, make pitch bends and whatnot, record it with Audacity, and add some juicy reverb/chorus effect.
Nice
I'm not good enough to really make anything with them other than random noises lol
I was influenced by how Vagrant Story (and in extent 64k demos) create sound effects with the similar method.
I've been meaning to spend some time with UE's own synth components to see what you could do with those
but haven't yet had time for it
I still can't wrap my head around it TBH lol
Also with my method of creating magic sounds, I'm afraid the required reverb will interfere with the world attenuations
got questions , if i publish game on playstore and got revenue on that game , where the money stay at? at Google adsense or somewhere else?
It depends on what the money is from
and how google handles payments with the play store
google handles sounds like a killer app
fifty bands doug
i read article that guy said he was regret wasting 2 years on unity , after he know unreal is better
only 2 years, those are rookie numbers
what about you how many years you've been learn ?
That sounds like someone that isn't on Unity or Unreal at all
can you link the article ?
i read on quora
wait a minute
i ask quora like , which should i use unity or unreal and the guy answer like that
Quora can be unreliable at times tbh
It's like saying Wikipedia alone is an academic source.
@zinc matrix, :8ball: Without a doubt.
8?
Here's the thing:
Unity or Unreal? Depends on your project needs and your target platform.
Better graphics can be lost in mobile though.
Mainly because mobile have easier time with forward rendering (Unreal is deferred by default) and lower hardware power.
So is unreal is family friendly for android mobile?
fortnite runs on mobile
You could make a mobile game with Unreal, but you have to take extra steps to optimise it.
¯_(ツ)_/¯
Kinda sus tbh
nah, just got started
i pull up
this is pretty typical thing for people to say, usually they even write a blog post IMMEDIATELY after swapping to unreal, despite they can't possibly know all the downsides yet
