#lounge
1 messages · Page 842 of 1
Make me a human
You're in luck! With the new MetaHuman Creator coming soon
Use MetaHuman
wow now it doesnt take 9 months to make a human!
bro i create my own auto rig scripts ..im tired
lol Lemon over there gonna shit
@dim ruin nope..lemon got no time for noob talk lol
😦
my automated rigging script 🤪
this is pretty funny https://www.youtube.com/watch?v=Rw44rmiJ_uo
To keep your passwords and logins safely organized, get NordPass Premium for 70% off with one extra free month at https://nordpass.com/filmento
Michael Bay's Transformers films may have never been the greatest, but the entry that began destroying the franchise for good is 2017's Transformers: The Last Knight starring Mark Wahlberg and Stanley ...
BBB movie: boobs, bods and booms
wait it takes you 9 months to create a character?
Starting to sort thru old electronics.... found the box for my first blackberry...
time to throw that out methinks
@fluid bloom ahh another man of culture I see. filmento ftw
I'm pretty sure he's finnish
I mean, I've been wondering about that for a while now 😄
he does have an accent that kinda sounds like one of the countries around finland for sure
https://www.youtube.com/watch?v=5oyu1y9dN4Y
can tell they moved to UE5
As the Mouse gives way to the Ox, we have a growing talent and force.
Here is a little tune for you, gamers dear. May you have a prosperous year!
Note: This video is specially produced for celebrating Chinese New Year. It does not represent actual plot.
Black Myth: Wukong is an action-adventure game developed by Game Science Studio. The game i...
did not took a photo but in the last days of introducing myself to the docs of the engine I was with my computer at the floor
it really helps posture but for my knees-bicycle-based (my only vehicle) can get very bad after some days
Damn, installed the Nvidia studio drivers and my machine flipped out. Computer wouldn't even turn on...
I went through each component confirming its function, and had basically reassembled the whole computer ???
Turns out, I had literally one too many USB devices plugged in.
My motherboard is old, so it wouldn't have made much sense to buy overpriced legacy components — but the Ryzen 5000 series is sold out. Similarly, if my GPU had blown, there'd be no choice but to pay 50-100% scalper markup.
Here's hoping the PC component market improves in Q2 🍻
(Ya know, just in case something does break or anyone decides to upgrade)
What do you mean by "one too many USBs"
How old is your PC to even have that limitation

can tell you back in 4.15 in the same HDD it took 2h max
The computer is from 2016'ish
I had all USB ports in use, one of which went to a hub
TBH first time I've ran into this issue, but I was blown away after a whole day of pouting
Getting pissed looking at $800 CPUs
And the fix was just unplug that one thing…
I think it was an SD card reader lol
That sounds like such a silly limitation
Maybe it was trying to boot from whatevs was in one of the ports
Weird as all hell
Lol, I'm just happy I'm back up and running.
I thought I'm taking a risk by buying a 2010 server but some people have it worse with newer
lol
But I found a cool test using a paper clip that closed the fan circuit to confirm it was working.
How do people even buy newer right now?
The day I spent looking at the market and forums was so depressing.
I visited a local retailer yesterday
They had a 5950X AND a 3090 in stock
I was impressed
Yeah that's a lot — I would do the 5900X and 3080 this year if it comes back into stock.
Tbh I'm looking for a bargain using my 1070Ti more than anything
Yeah I'm on i5 6600K and 1070 rn
8 GB VRAM isn't enough for what I do so I've been trying to get a deal for a 1080Ti
Works well enough for games, but don't ask me to compile shaders.
And finding a 2080Ti, nah
Yeah, I'm on a 2700 @ 4.1 GHz so it goes zooming with shaderrs
Nice!
Tbh it's the old PC of my friend who upgraded to a 3900X/2080Ti last year
I just snagged CPU/case/PSU/GPU/mobo for cheap
That's smart.
Haha, well that sort of thinking is great in the long run.
I just like to splurge on my toys, if I can.
So you're running your own web server, for what?
Just anything
I have a small case and mATX, so it has rather few ports
It's my storage server, pretty much everything big is loaded through a network attached HDD
That's cool, I imagine the energy bill isn't very much.
And also other servers, like Minecraft for my friends or even compiling alongside my main PC
Makes things really fast
Engine rebuild goes from 40~50 minutes down to 30 with it enabled
You have experience as sysadmin I imagine, got all the linux commands on demand? 😛
Both are running Windows 10 
Server came with a key installed for 10 Pro and I just rolled with it
Is 128 GB RAM enough for playing minecraft
Right
And I fit in a GPU I snagged for free, nothing special, but it runs light games like CSGO/League/etc
Hell, if my 2700 dies, I can easiily fit the 1070Ti in the server and go on
I like the idea of a second, weaker computer.
It's really useful to have a server that you just use to run things always
TBH I was thinking of keeping this one as a "test rig," and go beefy on a main computer.
And only have my game launcher installed haha.
No slowdown to your main PC, and also if it's decent enough you can use it as a "low end machine" for testing your project
Mine certainly worked for that
How are you delegating tasks over the network?
Fastbuild, Swarm
Oh okay
Swarm is for map lighting builds, when you set it up, speeds that up too
Tho I need to try GPU swarm, the 1070Ti might be blazing fast and I won't need to network it
I tried GPU lightmass, but I need an RTX I think for it
It kept crashing my UE with the 1070
Also side note, I bought 2 additional 2.5 Gbps network adapters, and that's how I connect between main PC and server
There's barely any slowdown when accessing games from the server HDD too which is nice
I imagine the slow down would be disk I/O
Swarm is easily configured to employ computers on the network?
But I love that machine, it's cost me like 350 EUR total, but is safely solid
Yeah, there's UE docs on it
I wonder what the performance difference is for a remote server
My main expertise is web development, so I'm used to cloud services
I avoid web when I can
To access my server I just swap the monitor's source and move my mouse to the right
I use Multiplicity, snagged it for pennies from Humble Bundle some time ago
Right, I have a dual computer setup like that but with a Mac
😛
I bet the cloud costs would be noticeable though, running something like a swarm agent
Also, I don't think the low end machines have GPUs....

No idea tbh, I don't have the money to go cloud juet yet
It'll be needed with my project but I'm not sweating about it
Well, a lot of cloud stuff is free if you're just hosting
But as soon as it gets into "compute" territory, it adds up by the hour
Multiplicity runs on both computers?
Yeah, you configure one as primary and one as secondary
I swap from DP to HDMI, and hit a USB switch to change computers
But the useful part is that once mouse is out of the primary computer, all input goes to the respective secondary
No software involved, but I've been curious.
Pretty much the same for me
I wish there was a software solution where I go into a monitor control panel and just swap the source there
But alas, Philips' doesn't support that
Haha, I guess if a monitor manufacturer exposes that through drivers
You could change sources from the OS
Not my domain though, I'm still a novice systems programmer
I thought about trying to explore authoring drivers, in order to create virtual sound devices for manual routing
I have an audio interface with 6 inputs, and 5 and 6 are my piano… I thought it'd be cool to figure out how to route those outputs to my main audio device
So I could hear it without having to monitor directly
I use Virtual Audio Cable
Cheap, splits my sources for things like OBS, good enough for me
Oof
I found one for mac that's $99 😦
I don't think I've touched a Mac in my life
Could damn near buy a hardware solution for that
I haven't touched Linux all that much either
Mac is *NIX based, so it's very compatible with web technologies (since most of the web is Linux powered)
So when you jump into terminal, it's basically the same environment as your server
Whereas Windows is all MS proprietary land
Mac is far superior for web development for that reason, unless you insist on using .NET for everything
You seem to have forgotten my server is Win 10 too 
But I'm far from a Web developer
Meh, it's better than it used to be
browsers are far more consistent
But UE is more fun 🙂
Hell, I'm disgusted by it due to trauma from school nearly 15 years ago
I just wretched when you said Java
I think the web industry is solid to work in
And technology wise it's improving very quickly
But I mean
You can only do so much JavaScript
Sure is, but I have coming close to 20 years in UE now and I still have over a year on my contract
Yeah see you got some professional ties to game development — I'm not that bold.
I got started with Unity back in 2016, and then switched to UE around 2019
Professional ties that may be going to hell but that's a story for another day
I love it, but would not make it my job.
Let's just say that Rona isn't killing only people and my portfolio is being left with years of experience but nothing to back it up
Yeah, I run into that issue too
It's a separate skill maintaining a portfolio, writing case studies, etc.
Tbh I've been slowly moving to being a game designer more than anything
But the industry is incredibly stagnated outside of indies
You interested in indie, or shifting org responsibilities?
I have a personal project that I'd call flexible
Started as a MOBA, ended up being the most modular game framework I've seen since Unreal 1
I love MOBA.
But it's far from release for now
I played the shit out of DOTA, the genesis
And at least tried every incarnation since
It's fun to make reusable systems
So I can understand how you ended up there
Mine started as a Paragon clone but then I realized there's too many of those out there already and shifted focus
Under the hood the references are still MOBA names but I've taken serious drastic diversions to be different not just from other clones but also standards in the genre too
It's quite fun to think up systems where the only factor is what you yourself set
Fuck yeah, ownership and creative carte blanche
I have no idea what the industry looks for, but I'd be surprised if "doing what you want" isn't ultimately the right path
I'm a game designer with hella strong opinions
But also for a reason because Paragon shut down and I don't want any of the clones to fail for similar reasons
Well, I played Paragon… and it didn't nail the game feel.
It relied too heavily on the "gimmick" of being 3rd person.
Instead of actually being awesome moment to moment.
I don't think that format is fundamentally flawed, and rather than fix it, they doubled down on Fortnite.
You've probably spent plenty of time thinking about this though.
I'd rather take the game shut down with assets free than it being on life support for eternity
But the game was full of cursed design
I'm a big believer in greyboxing for as long as possible
And having a fun greybox prototype
There's maybe 10% of the kits that you can salvage without completely reworking in my opinion and the rest are absolutely cursed
I think they went way too far into the art and "idea of 3rd person" without making sure it was fun
Thing is, what even makes a MOBA fun
What keeps people coming
And the answer is: PvP interaction, proving you're better than your opponent
For Paragon, this was incredibly hard to achieve
And the kits didn't have any depth to them apart from the 10% I mentioned
I think some of that comes down to control scheme. 1st/3rd person tends to rely on cursor aim/accuracy, whereas classical MOBA employs RTS mechanics.
I think the latter is why it's so competitive and fun, because there's a skill floor that works well for beginners
But the skill ceiling is so high, especially with hero builds
But it's mostly micro play that's actually fun in the game
Did you ever play much Heroes of the Storm?
Being ganked into a 1v2, getting a kill and running away
(Blizzard's MOBA entry)
A bit
They took Star Craft 2 engine, and made a MOBA
Like 50 games total or something
Some of the design choices may have offended purists of the genre
But jesus they nailed the game feel
I love that game, and am still sore that it spoiled.
I mostly took notes from League, DotA, Paragon and arena shooters when it comes to nailing the design
Yeah, I think DOTA is a tough example because the learning curve is insane… and the itemization makes it so impenetrable to newbies.
Like, last hitting and denying creeps, buying the right things, in the right order
And mistakes just empower the enemy team
I like League because it softened some of that
Arena shooters because PvP interaction mostly, but also because my first alpha is planned to be Deathmatch only since all my systems are self-made from scratch
So you really like the idea of either 1st or 3rd person mechanics
Yeah, I'm looking for simplicity with depth
But MOBA game format?
Pretty much
I think character skills play a much bigger role in MOBAs rather than "skill"
character skill, like their ability kit?
I call them "abilities"
knowing how to select a character accord and buying the good items makes you in a huge leap beyond a noob
Yeah
yes
Absolutely, but also the execution of said character
You can get the right build but it won't matter if your execution is poor
Like, stacking life steal on a character with high attack speed and a survival kit
Those sort of compound effects that noobs miss out on
and if the character does not have aim skills?
In my design I've reworked lifesteal/combat healing
I think a fair MOBA would have the skill set for all characters
So I'm avoiding sort of drain tanks or a healing creep
You mean everyone starts with the same hero?
I'm reserving no aim abilities to melee heroes
Like, a base hero class that can be customized through talents and items over the match?
like racing... I can not understand the fame it gets, like F1... the people on the front always have the best machines
Apart from mobility or game-changing stuff like stuns
yeah, like shooters for example, they are all equal, at least in mostly
there is a said inside the League of Legends community: Riot have their favorites
Do you have base classes/roles?
Like, melee, ranged, caster?
I do indeed
I used to play and at my final stages; I was playing with different characters every time, only following the META as a position in lanes but not following the guidelines of characters for a given season; I lost so many games...
LOL!
That sorta sucks
I think creativity should be encouraged, not squeezed out by meta.
I separate them into:
Bruiser, Assassin, Carry, Mages, Supports
And then balance according to what positions I want to stick them in
Do note the lack of tank or that you may name characters from other games that fit inbetween
And that's by design
It's worth mentioning that some of these games we're referencing we're intended to be eSports....
Which I think imposes its fair share of restrictions on design.
Absolutely
But there's also the moments of "Faker, what was that???"
And those are the moments my design strives to achieve in every game
I'm tickled that we were both deeply inspired by MOBA, but in such different ways
PvP for fun, the rest comes naturally
If people want to make it competitive, so be it
I'm focusing on making it fun first and foremost
I fell in love with the control scheme, the hero-focused RTS mechanics — whereas you seem to drawn to the competitive format.
Like, I want a Diablo that doesn't have a fixed camera with hero always in the center… I want the RTS movement/aiming mechanics.
So I spend my time exploring camera systems
but then you can spoil a lot of key plays if the game is single-player
Yeah, I definitely want multiplayer
At least co-op.
Somewhat of a side note, my initial systems actually supported both top down and 3rd person view modes simultaneously
I thought about doing a camera that you have the option to move freely the camera, up to the point that you can go to the other side of the map and click to the character goes there and, and you just wait it arrives to talk to some NPC 😄
I find top down games are either fixed camera ARPG like Diablo, or slower sometimes turn-based RPGs like Divinity or Baulder's Gate
Where is the middle ground?!
Design the middle ground and I'll consider it
Check out my prototype
I'm trying to find a hybrid where the camera only follows as you get closer to the screen edge
(there are few decals for debugging)
💙
I'll see if my top down implementation even works
But I'm working with verticality so tough cookie to make it work
Much more so with fog of war
yeah I noticed all top downs are basically flat terrain
or they have ladders…
to another flat terrain lol
Warcraft 3 is just a cake of flat
There was this old game that went open source
Warzone 2100?
I think it was that
WC3 was magic, go on
It has proper verticality in it and shots missed if you fired from too high to too low
I think elevation should play a role in RTS games if climbing it cost resources, or stamina... something that needs to be considered
Or in the case of a MOBA, casting an ability
because climbing in real life, is a pain sometimes
Therefore a cooldown and mana cost
Not a bonus
or even oxygen retention...
well, some character can have advantage by being a highlander
or some type of skill based on altitude
Absolutely and my design sorta tackles that
Tbh nothing is perfect so I'm focusing on aggressiveness winning majority of the times
Grabbed a screenie of Warzone 2100
like a summoned rock that more it rolls and faster, bigger and damaging it gets
It really does have verticality
"lumpy ground" as I call it lol
I bet that it just comestic
Good game BTW, customizable units, actually really fun
And no, it really affects battles
It's open source so you can grab it right now
I do not consume anything related to violence... :/
Has both bots and multiplayer on top of a campaign, so feel free to give it a go
what are your thoughts about an open-source game?
I can't speak about games specifically, but I have commercially licensed open source web libraries
And I don't recommend it if you want revenue
Less profit, more control by the user, more danger of hacking, less competitive
Yeah, less profit haha.
I am taking this year, full-time to develop my game and it will be completely free... I wanted to make it open but there 2 blocks; one is Unreal itself and the other is the possibility of someone adding violence (which I tend to avoid completely in my life)
Good point about hacking though, that's not something I've had to think about but for games absolutely.
@zinc matrix If you want to make it free, no problem with that. I'd still consider adding some optional/cosmetic assets players could purchase to support you.
It's nice to have a revenue stream to support something you and a community care about.
I've enabled mod support for my project, but at least through my custom systems it's rather hard to hack for now
well, if it will worth of a penny, I will ask for donations
Hell, even the projectiles are custom, so that eliminates some possibilities
@humble remnant I take it you're practiced with UE multiplayer system?
A lot
Do you agree I should get multiplayer going as soon as possible if I intend the game to be multiplayer?
Leave your systems open to enable it
And follow standards
Inputs in player controller, send to pawn on server side, which then performs actions
Hmm
I've studied the basics of replication
But I'm still pretty new to developing with UE
local multiplayer does need to follow this guidelines? @humble remnant
Slap everything clientside inside the PC and hope for the best
did you followed any tutorial to make you character movement?
I haven't delved into splitscreen so I can't help there
not splitscreen, but 2 players at the same screen
I have two tutorials — one is https://www.udemy.com/course/unrealengine-cpp/ and the other is just for C++ https://www.udemy.com/course/beginning-c-plus-plus-programming/
The prototype I shared earlier I started with the top down template, and made some edits (mostly to the camera)
I just grabbed the character and animations from mixamo.com
But... That's splitscreen?
Or do you mean separate processes
For separate processes, follow regular multiplayer guides
my game is set on a top-down perspective (can I call it isometric if it is 3d?) and I mean plugging 2 controllers and controlling two characters
That pretty much fits into splitscreen mechanics
Just the same camera instead of 2 separate
@zinc matrix I like this game, "Wizard of Legend"
It's local multiplayer for 2-players
1 camera
(that gif shows them dueling, but it's co-op)
cool aesthetic
sorry for violence 😛
It was a kickstarter game, very fun
if was not for light and elevation I would follow 2d
Aight, I'll dip for a while, been a pleasure talking
hahaha I am not a purist completely... this is a new concept for me, 1 year following this "ethic" guideline until now
yeah likewise, take care @humble remnant
OH wait, I came here for a resason
If I could upgrade an organ function on you, would you choose an hybrid of organic and tech organ or a completely tech organ?
I think biological systems (wetware) are incredible, one feature they have over technology (hardware) is the ability to heal.
So I don't want to give up my wetware.
nice
thanks for the insight
np!
"Where biological components and systems are treated in a similar manner to software"
would not be better if we think software thinking in similar manner to biological bits?
well maybe not, our brain is not that awesome machine and cost a lot of calories
I mean, comparing to a computer at least, inside the mathematical bubble
hahaha a noob expunging wetware tech logic from the knowledge it got reading 3 lines on wikipedia
I would upgrade my toes
Make them cybernetic toes
have any thoughts about organic tech? 👽
So they can shoot nails out like guns
Any time I would be in a bad situation, I'd just sprawl out my toes and shoot all the enemies with my nails
Cyberpunk 2077 has truly breathtaking soundtrack.
and the treats, like meteorites and natural disasters are handled by secure buildings and AI
I want to be a living building
I think they call that a castle
you can get transferred to a server but then you will not be able to bike around
...
consciousness without a body limitation feels so boring
consciousness without a body limitation sounds like a psychosis
stephen hawking was an awesome human
well, consciousness is dictated by hormones anyway
hehehe
setting parameter of serotonin by 9000% makes you laugh in the void at a distance of 500 units
Whaaaa
I have a completely opposite view
I'm not a physical person and I hate having a body
I wish I could exist as pure energy
Maybe you do but the energy needs a body 🙂
No it doesn't
Just needs a medium in which it can exist
there are no holidays in the void, you must work till the last drop of energy is depleted
I want to be a chaotic self-sustaining energy vortex
organised like ours? yes it needs..
NATIONAL UMBRELLA DAY – FEBRUARY 10, 2021
imagine creating a big brain that draws the entire energy of the sun in 2 days
Imagine being a sun
Imagine if the sun wanted to make games in unreal engine
And they were kinda shitty but we have to cheer the sun up or else it'll go dark
git up, git out
And the sun is clearly not artistic enough to do anything, but god are they trying
we created the brain, so there is an artistic vein
That's a great film.
we using the sun just for energy purposes
. 🙂
hey dont blame the lounge, blame the sitters 😛
I was thinking in the Outkast music, called "git up, git out"
typing is a good practice to expose and retain ideas
Who are you? The real ponkkis knows the lounge has never been not weird!!
how about diminishing brain processing capacity and let AI do it for us
so we would not consume like 20% of energy with it
Don't think you interrupted anything - Veni. Et resedit. Et ex AF sensuum canitie.
how I hate the idea of putting a kid in the world
I wish I could produce enough kids to make them reach all the way to the moons of Saturn 😄
however if I have the $ I will create a good tribe with adopted ones
Sometimes I let my kids toboggan pipes
but they are kind of incomplete
omg that is disturbing
HAHAHAHAHA
Do the normals fits the light system on Unreal?
What do you mean "fit the light" lol
I do know but it feels that the brow would not work right in static light
the map seems wrong
They plugged it into crazybump without changing any settings, so yeah
It would be all funny
by the way
if that kid is recent, she is probably good
family nowadays is a diverse concept
like having a group of people who work together in games
and live together
bla bla bla
I'm not even sure if this is the right channel lol, but um so for those of you who have used UDN, were you satisfied with the support?
No
Yes no
Yes they did answer the question
No, the turnaround time was 1-2 days
Yes the answer was helpful
No, I already figured it out myself, since spending 3-6 hours on it was less than waiting 1 day
So the final answer is "it depends on your studio's capabilities, if you have staff who can work with the engine source code or no"
Thx for your input BlackFox 🍷
Do you (or anyone else) know if Epic makes UDN available to solo devs?
If you license the engine, yes
pulling apart metahumans
it's great, also doesn't help me directly too much because I want to allow players custom modular characters]
the approach is interesting, morphs and wrinkle maps are hard
cloud baking is a prob
I knew this was coming when they bought 3Lateral, I kind of dreamed it would be a more runtime solution
Cloud baking makes it basically useless if you have any serious workflow :<
I see why because of the detail in textures, wrinkle maps, lots of things
There is no technical reason for it being in the cloud
The decision to put it on the cloud is purely organizational
at the same time I think it's possible to do it runtime and get something more useable
well looking at the skeleton joints and topology it looks like you can share things
it's just not what I hoped for, going to be hard to jump into, yet so much better than what I rolled myself
I tried to jump into sequencer and how it's triggering the FACs morphs but it's crashing on Linux
spent so long on characters, have high standards, would be happy to have someone present something to switch to..
it seems even very inefficient in the case of running crowd sims, so many skeletal meshes
when the LOD setup is so great
Free to use with Unreal Engine
https://twitter.com/HighlySpammable/status/1359667937448132610
You know those hours you lovingly wasted away on character creators in RPGs? Well this is one for gamedev and realtime in film and it's absolutely bonkers quality. Free to use with @UnrealEngine. https://t.co/Ezz0kbpZKE https://t.co/pSEa4ZvwXp
103
@Lewfinite
·
57m
Replying to
@HighlySpammable
and
@UnrealEngine
Can you integrate it into the game so that you can use it as your rpg style character creator?```
I signed up for news anyway
keep poking around
@arjayanimations Absolutely! MetaHuman is free for use with Unreal Engine. Game devs only pay a 5% royalty once their games exceed $1M in revenue (per title) and no royalties are collected on Unreal Engine use in film, television, live events, architecture, automotive, etc.
269
it would seem very memory expensive to integrate into a game
I don't know what they plan but the thing runs on a cloud server
I think they mean "using the characters made with meta humans"
This is also great
https://twitter.com/andorade/status/1359531026482139144
The Metahumans sample is ready to be used with face mocap with the Live Link Face app too, it is a matter of making a few small adjustments to the Level Blueprint and the Animation Blueprint and in less than 3 minutes you will be using it... Definitely amazing. #ue4 #MetaHumans https://t.co/uVaigfeaGB
220
960
is it tho ? 😊
it accomplishes nothing new and makes the magic of creating characters completely trivial
the simpsons will of course like the tools a lot, " 🙂 "
UE6
let your computer sit working and play the game by the end of the render time
seriously I anxious to play a game made by AI
but a proper one
when it gets to the speak level of the film HER for example
UE9 mind control
UE10 finally the atom emulation is working fine and we freed you people to work in games again
pfff 😊
no don't worry, it's not blood, it's blushing
if you hover on the icon, you can see it's written " blushes "
or click it
Cats are terrible creatures that like to scratch emoticons
i love to hug every emoticon while purring, also what UKaosSpectrum said
nom nom
what a poor transparent skin UE people applied to it
what is the closest scientific term for electromagnetic movement or__ wireless movement __made by energy that we have?
Ctrl + U because I can get very ignorant
Metahuman?
x4e3v i've eff all idea, electromovement ? 😄
his anus has wiring
my creatures do not have arm and feet, even neck junction, they look like Rayman
but they do have internal organs modelled on and explanations of each function; so it should be a reasonable explanation for the floating arms and feet
electrokinesis ? magnetokinesis ?
positive thinking energy ? wishful thinking levitation ?
maglev
much better ^
##I invented it when I was 15
maglev sounds noice!
after seeing back to future 2
with proper electromagnetism we can float an object?
that is a nice name, can I use it?
yeah, no charge for you
there were experiments but it requires crazy amounts of energy and only work on very light metallic objects
if there are better experiments then i'm unaware of them
yes, why I didtched it when I was 15 and 1 month
@dense atlas x4e3v dev. wants to use the name Maglev for the system name that allows Grabbers and Feet movement of creatures; however x4e3v will not pay any commission if it gets real-life money with the game. Do you allow the term usage? Type Y if yes or N if no.
Yes @zinc matrix I totally allow this usage, problem is that's just something I said and I';;m unaware if I have such rights to proscribe to you on either an exclusive or licensed basis, please consult your lawyer
not in this territory, sorry, I claim all sovereign rights
so I will copy a name almost equal
if I get a royalty, yes
Meglax
eats popcorn and watches
Anyway thanks for the name insight
do you still want to be credited inside the game?
yes
as the name of Lexx?
DM where to make the check out
what do you want a custom GUI or Discord server?
I am a business man before I downloaded Unreal
I want to talk about Metahumans..
Is Lexx the credited name for the development of hover vehicles?
No, but I did honestly think of it after watching BTTF2...
red-orange
you so keen to deal!
here is the sketch of the idea: Meglax is the organ responsible for movement. One for each Grabber and a single one at the bottom of body responsible for the foot.
This organs were responsible for the hover vehicles tech development, by Laxx.
will you be using Control RIg for procedural joint manipulations?
Just to warn you, as I am a good lawyer, that everything that I will read about your typing here in Discord will be used to define the psychology of the creature Laxx, which is alive in the game!
There's some good solvers for that
do you want to opinion in the organ colour?
Just to warn you, as I am a good lawyer, that everything that I will read about your typing here in Discord will be used to define the psychology of the creature Laxx, which is alive in the game!
that's deep bro
what do you mean by "bro"?
do we have the same ancestor? O.O
I HAVE A SCIENTIST BROTHER
maybe, I think you're AI though and I'm glitching the matrix
NO WAIT
I have only a sister
Now I have to call my parents
ah
you changed your sex last year
that is make sense
ok I am stopping, I was no meant to hurt you 🙂
this lounge is a black hole of distraction for the lone typers of internet
yeah the internet is good at that
I think the next evolution of "lounge" is the behaviour of juice idea extraction
where you join the channel to brainstorm ideas and puff, you get some notes in the notepad
ah, I do not believe that typing can chop
I don't believe it can macerate either
at least upgrade your meta shield of brainy ideas
cleaned my PC today after a very long time, max CPU temps dropped from 85C to 65C 😅
I mounted a water cooler on my friend's 3900X today
We ran a few stress tests too
95C under load with stock, 76 with water, 70 with water and an undervolt
Solid stuff
Just an AIO but solid, Cougar Helor 240
I will go back to a fan based, a fat Noctua ofc.
Love my d15, but downside you have to take it off everytime, cant reach anything under it
For 5 years, I opened only twice my PC 🤔 should not be a problem, I hope lol
There is a thin layer of protective dust, no dead bugs tho - an win.
I do some cleaning every months. Had to take the cooler out for a new PSU, then a new ssd, now I need a bigger hdd, theres no way i can reach the sata cables underneath
Hmm... Gonna extra check. Usually it is the RAM and GPU which are close enough to headbutt with the fan.
I opened my PC the other day to put a 6900XT in 😛
I was looking for a bigger graphics card 😛
I need one too. tried to open the metahumans sample and my 1060 crashed 😆
Your case is not so big? 🤔
Btw, how is that card behaving, I saw it had issues with Substance and few other tools.
Around, you can find anything 30xx related, but there are tons of the new AMD cards, like 6900 for example.
This case is pretty big yeah, its not super massive
can you see the PSU 😛
Bigger in every way a mighy powerful chassis. Modular design flexiblity for any configuration. Hot swappable drives.spacious for multiple and bigger components.Seamlessly supporting E-ATX motherboards.RGB lighting sync front panel addressable RGB. Tempered Glass on the Front, and Left Side. E-ATX ,ATX Full Tower Gaming Computer Case
No?
I kinda wanted a 3080FE but I havent seen any 3080s in stock for like what 4 months so I got the 6900XT
I think it is the same class basically +/-
16 vram, not sure about the performance, but I take it near 3080
Im benching above some 3090s, obviously not in RT tests though
RT?
ray tracing
Ah.. yeah, that as I said up, is the biggest obstacle. Driver/technology support.
I don't think I'm using cuda/dlss for something anyway, but the rest should work well and stable.
its kinda like that with any new hardware, I had to wait for an update BIOS for the Smart Access Memory support
I think it'll be awhile until this stuff is all fully supported and yup. Ryzen 9 5950X
Ah, good. That I was thinking to get now.
I considered to wait for 5960x, but the price will be 2x likely.
its damn fast, I can feel when software is the bottleneck
Well, yeah, solo core is important too
Yeah I dunno, I think software is just not as good as people tend to think. Win 10 in particular I can feel it lagging
As a sw dev, I can confirm 😄
I want the Ryzen 5000 series, but stock is so limited here
I setup some alerts for the 5900X hopefully I can snag one soon
GPU, I have no hope lol.
Scalpers got that shit cornered.
GPU was more difficult for me because I didnt want to just go Nvidia out of loyalty and by the time the AMD offerings were out and reviewed its almost impossible to get Nvidia. Ryzen I knew its what I wanted and ordered at release
Take 6900x, it seems mostly fine.
If I switched to Radeon I would miss the geforce experience, it's a nice piece of software when it works
Oh... A blue man entered the chat 🤔
Ah, I haven't ever installed that.
DLSS 2.0 looked really impressive when I was evaluating the tech
I heard AMD will offer something similar
Uhm, not worthy I think, lol
Im actually liking this Radeon software so far, I was expecting far worse tbh
I mean for small teams...
ML assisted upsampling?
and with a fancy name like Radeon software how can you go wrong 😛
Well, afaik, you need to work with them to analyse your game, send back stuff and forth... a hassle.
Oh you mean to get DLSS compatible for your own project?
Y
I was just thinking as a consumer, but that's an interesting point.
Ah, lol, I kinda forget there are users outside
Plus, I'd need to game at 4K or it's irrelevant.
I believe Radeon's are better at 1440p
a wild blue man has appeared 😐
Well, they need time to catch up with the rtx and drivers, newest Radeon at least. As I said up, some guys had problems with authoring tools.
(as a developer)
I'm over here on a GTX1070, so just about anything will be a big step up.
must admit I havent tried substance yet but I can give it a go, that uses iray though right
They recommend you roll back your drivers or something. That was like a recent thing.
Im still getting mobo driver updates at this point lol
well usually you get 1-2 years then they dont bother
Ah... you mean its a fresh MB 🙂
ha
Whatever works, hehe... Its like assembling cars
not a fan of this nahimic audio though, but it could be more of a win10 issue
On the topic of multithreaded CPUs and stuff, I heard the C++ linker is single threaded
Just get an external dac and don't bother anymore.
Anyone know if that's still the case?
Or use whatever they give anyway.
I was looking at benchmarks of C++ compile times re: Ryzen 5000, and someone mentioned that in the comments
Linking, that.. I can't say. Maybe look at your cpus when linking. I don't follow on VS tools so much.
I think they said the latest gcc was no longer single threaded, but since we're on Windows I was curious
c++ linker is only a very small portion of the overall Id say especially with UE4 compiles. Infact the only thing which really pushed my CPU temps was full compile of UE4 😛
Also, it shouldn't be a big deal, if you use incremental linking anyway.
okay
okay cool
I'm probably getting ahead of myself, but since I'd mostly be interested in UE stuff re: the multi-core CPU, thought I'd ask.
shader compiles and lightmass are super fast
Well, you can't find better than more cores. With zen 3 they are comparable to Intel.
*for single core perf
Right, and let's be honest, I'm on a i5 6600K right now
Almost anything will be an improvement
Haha
yup, lagging abit on core counts there
That maybe not so bad,, I'm on 6700k. I don't build UE (I don't need it), and it is okayish.
I bought this before discovering the magic of game dev ;P
Yeah it's been serving me well
Im waiting for Epic to announce UnrealEd on Apple M1 😛
Haha
then we can see my phone compile shaders faster than your i5 😮
gpu shader compilation would be cool too
I use Mac for work, so I'm definitely frothing at the mouth for that M1X 16" Pro later this year
theres alot of solid software out there for ARM now so I dont blame people going that route especially for work
I had a moment of clarity where I was like, "why not both?
ARM accelerator in an x86 could be interesting 😛
I don't understand all of it, it sounded like they had some sort of emulation for software written for older architectures?
And that emulation was faster than native on previous generation machines?
yeah Apple made a pretty solid emulator for x86 but they really only had to focus on the subset of software Macs already ran
Mmmm, that makes sense.
Damn, gonna be an expensive year… M1X 16" Pro and PC upgrades 😅
Love my toys!
well if the emulation is good enough maybe it will run UnrealEd on ARM
not sure how the GPU performance will hold up though, AMD+Samsung with the new Exynos seem to be smashing the A14
Theres also the possibility of Nvidia doing a newer Tegra with tensor cores for supreme DLSS2
Are you referring to potential Android architectures?
In Nvidias case yes
Tensor core, as in like matrix math?
Its interesting times indeed, Intel are gonna need their A game 🙂
I've been loving AMD reclaiming the throne
I found a letter from my 14yr old self (a school exercise) and I was bragging about my Thunderbolt 1.4GHz overclock
Really fun throwback, but reminded me how much of an AMD fanboy I was in my earlier enthusiast days
Again, soon...
The difference is no joke
Apple will probably have something newer in the works too but whether they can match it entirely
rofl
the store where I ordered my 5950X received 14 of those yesterday
and they waited for over a month for those
wait what, sorry that was on 14th of january
next batch is 19th of this month and they're receiving 12 units
my position in queue: 30 to 40
😄
that name always makes me think of the rpg game risen
Haha, true.
I'm somehow tho annoyed that all perf parts have some teen sellings like: vengeance, raptor names, flashy rgb diodes and whatnot.
yup
you'd prefer if they called it a Razer Rainbow Unicorn?
I'm personally not into brony stuff either
wonder if 3950x prices would have dropped more if 5950x had any stock
like, you can get 3950x today with like 50€ off from 5950x price but you can't get the latter
with stock available, nobody would ever even consider 3950x
5000 series seems about 15 points faster in multi-threaded stuffs
But I think more in single core?
I'd love to get 5950x myself at some point too as it's last update one can get to x570 mobos
yes :/
I mean, my 3900x is totally fine 😄 but I'm still bummed I had to settle for it because AMD couldn't ship 3950x in time
Mmmm
I thought my motherboard died the other day, so I spent all day looking at upgrades
I managed to troubleshoot my PC but now I'm still thirsty
so 5000 series is the last of the current socket compatible CPUs from AMD?
last?
supposedly yeah, and last before pcie 5 and ddr5
Indeed
Kinda makes sense to go to a new socket with such large architectural changes
so that would be zen 4?
yes
I dunno about pcie 5 but ddr5 is likely
we barely utilize pcie 4 today, mainly get some advantages on new ssd's
don't want to even think how much 64GB of ddr5 will cost
thinking of that I bought some TSMC shares in hopes of it going up during the next few years 😄
tsmc?
maybe I should also get samsungs since don't they make most of memory modules these days?
that's a good idea
tsmc is secured funding for building three new factories I think
but after the pandemic, will demand for chips plummet?
why would it
Chips will stay 🤔
soon you'll have CPUs in your shoes
they could still come up with some refresh model like 5950XT but yeah...
You think they will improve on it?
no idea, but it's not that uncommon to make some refresh model later on
they didn't do it for 16c last year but did for other models
It is kinda too new, maybe if they don't come up with new tech they will need for sure to upgrade the old models.
I mean that's like the 3rd iteration of their arch.
I'm kinda curious what Intel will come up with tho 🙂
they seem to have dropped the ball totally
They spent a lot of time on trying/researching.
the new 11900k is the king again on single thread
I guess game performance is only thing keeping intel relevant
Yeah, Intel just lead with the know-how. I won't be surprised if they come up with a jump with their new stuff.
Anyway, we will see. No point to wait to buy a CPU tho.
I would wait for next year though, these are the last processors for both lga1200 and am4
the AM4 socket going away in future is unfortunate but if one looks at intels, you've usually been pretty much forced to upgrade mobo on every new generation
My point was that, each year there is something better. So you gotta jump at something at some point.
I was on intels for a decade before 3900x and every time I upgraded, there were like 2 cpu sockets between on the intel mobos so I could never just do cpu swap
True, lol
that's true, except I think for when a new socket is just around the corner, especially now for amd's long lasting socket support
You want to hop on the new? 🤔
I would, jumped in at my 9900k and a few months later the socket was obsolete 😆
anyway I think amd is the way to go now
intel pushed like 5% improvements for years. only now they're doing 19% but only because amd is forcing them
Yeah, it is very good that there is a competition.
Think of it this way if AMD supported this socket for so long the next one might even last longer
Or they figure out working out with mb vendors and start changing them more frequently 😉
One thing I would do differently if I had a do-over with Oculus would be to somehow find the time to become a legit Unity developer, given the importance to the platform. I should have embedded myself with the Herobound team. I went through the basic tutorials, and I looked at \
475
Ok, booked one 5950x based rig. Time to upgrade.

That's awesome!
Time to party.
Thanks man, needed to cherish myself with something. I will gift my pc to my bro in return. GPU tho, I will upgrade later ;)
https://www.jendrikillner.com/article_database/
this is quite a database
holy crap
so Tim won
well, with free commerce and movement of goods, the size might not matter that much
US common law relies on precedent set within the USA, could work in Epics favour

xd
@median wraith https://www.havetheknowhow.com/Creating-Symbolic-Links.html
How to create symlinks in Linux and Windows to make navigation easier
You can use it to redirect folders to other hard drives
cannot the folder be set in the settings or something ?
As Plan B, if nothing else works, you can do it at OS level
basically from about 500GB 300 are windows and their crap
you can select a different folder for those I think
(for UE4 shaders and stuff)
am I right in saying that you can use those two settings to control that?
never used these maybe could
Blender were opened at time using 12GB of disk too
so what SSD do you guys use ?
Nvme ?
Yap
nvme or die
There's plenty of cheap ones, like Intel's 660p, but I wouldn't recommend it for professional workloads
(QLC, so not great the more space you use)
Lovely homies, I'd refrain a bit from using Skype if I were you. https://blog.thecybersecuritytutor.com/spoofing-and-attacking-with-skype/
Red Team & Security Research Notes | C:\Users\mr.d0x>
See this article, for reference.
qlc? 🤔
In electronics, a multi-level cell (MLC) is a memory cell capable of storing more than a single bit of information, compared to a single-level cell (SLC) which can store only one bit per memory cell. A memory cell typically consists of a single floating gate MOSFET (metal-oxide-semiconductor field-effect transistor), thus multi-level cells reduc...
Ah, that was about ssd too, no? Like uhm 80% or so
Yeah, they have speedy cache and a slow remainder
Also the more layers, the worse the durability
I mean, it's all relative
Depending on your usecase
I haven't really dig into the new tech for these... sigh
@normal prism can you name some model ?
Had decent reviews, using this myself
Samsung was also always lauded for their SSDs
Check some comparisons/benchmarks
I had to choose some new nvme... stopped on Samsung, again lol
960 evo+
or so, not the speediest, but damn, I don't need a heatsink on my nvme so it is 30% faster
For most of dev work, I don't think disk speed is a bottleneck actually.
Indeed, crazy right?
the 980 evo+ is confirmed to be an absolute unit of an ssd
Yeah, also why I didn't saw a decorated nvme with hundred rgb diodes I wonder? That a big miss /s
Okay this is something now
ty
@fringe sundial PCComponentes one ?
they dont have that one
the 980 is fairly hard to find
but its like 2x faster vs the 970
and the 970 is already a gloriously fast nvme
980 is so fast that windows botlenecks it significantly
in fact, thats a big problem
we have reached a point where SSDs are so fast that the OS cant handle it
I will stick with 970 I think (just saw I mistook my config), interestingly the store had 980, but I didn't saw a need for such speed. Better twice the storage than 30-40% speed.
thats why the PS5 and xbox get such value from the ssds
they can actually use them properly
PCs cant
windows bottlenecks
Also dedicated hardware right?
its more of an OS thing
That direct streaming
the hardware is cool but its just a part
the thing is the OS
essentialy, the new consoles have async copypasta calls
that go through a command buffer
The presentation that Sony gave showed they also had extra hardware. More lanes, dedicated compression hardware, etc.
so if you want to load 100 files
or 100 chunks
you make a command buffer
for the 100 memcopy calls
and then send that to the OS
and the OS makes sure to execute that at full throttle
meanwhile in normal PCs with normal apis
you need to do it 1 by one
and wait for full roundtrip
one by one
in linux there is some io-uring stuff that actually can do full-power nvmes
but in windows there is nothing
for now
Time for us to get those new toys too then 😄
windows file apis are blocking
when you do open(file) it waits until file is opened and gets copied into memory
plus each individual call has to go trough multiple OS stuffs
You can always implement a driver I guess 🤷♂️
yes you can
and if you do that nvme just flies
you have no idea how bottlenecked nvmes are by windows
Ain't someone playing with that? 🤔
yes
servers
and database vendors
who use linux
and write their own nvme drivers specially to work on that server on that database
Nothing public?
Yeah, it will take time.. give it few years.

