#lounge

1 messages ยท Page 839 of 1

spare glade
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Yeah NAS is the way to go if thats what your using it for.

humble remnant
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Electricity is cheap here so I can afford running mine constantly even tho it's with a gaming GPU

spare glade
#

I used my Server as a build machine etc

dense storm
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we recently built a build server, its rocking a 3900XT lol

humble remnant
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Fastbuild/Incredibuild with your server is a blessing

dense storm
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its perfectly fine for us

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can cook and put a build on steam in 20ish minutes

humble remnant
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I'm addicted to PCIe lanes now so I can't exactly get one of the consumer CPUs

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Too useful to just hook up whatever you need

dense storm
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i think i hit my PCIe lane limit tbh

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i have 6NVMe's, wifi, etc

humble remnant
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Damn

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Probs not even an integrated GPU

dense storm
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3080

humble remnant
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Deffo getting bottlenecked then

dense storm
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tho i do profiling, and not noticing any difference with 1 NVME vs all 6

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tho my methods of benchmarking are questionable

humble remnant
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I find it too useful to have 5 different expansion cards at once since I've been saved one too many times from them

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2.5gbps network, M.2 adapter, GPU, extra sound card

dense storm
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i have no extra sound card

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but i have 1GB and 2.5GB ethernet

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i disabled the onboard wireless the other day

humble remnant
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Mine's is buggy as hell so I got one for cheap

dense storm
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thats the board i got

humble remnant
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Ah, ACE

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Solid

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I wish 2.5g was more standard

dense storm
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i am on my second 3950X processor tho

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first one kinda gave up

humble remnant
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Oof

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How did you murder it

dense storm
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AMD replaced it after 3 months

humble remnant
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Ouch

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That's a lotta downtime

dense storm
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no idea, went a bed one night, woke up, pc would not turn on

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not really, bought a 3900XT used that, then used that for the build machine ๐Ÿ˜„

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luckily my laptop is not super slow, i used that whilst i waited for the 3900XT

humble remnant
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Having a solid enough backup PC is great

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A bunch of years ago my fresh high end rig died and I was stuck with an Atom for a couple months

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And by died I mean grandiously died

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PSU basically exploded and burnt it to a crisp

dense storm
humble remnant
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Hey, that's probs as good as my main rig

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I'd take it

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2700/1070ti for reference

dense storm
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bought it so i can test multiplayer over steam

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that was the main reason

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cause you can't run steam client on the same pc more than once

humble remnant
#

Yeah, makes sense

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My server has been good at testing mp

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It doubles as a low end rig for performance testing too

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HD 6790, 1 GB

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But surprisingly it runs my project decent enough

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Tbh I'm using that since I got it for free

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But better than the old 8600GT that was in there

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And hell, it at least runs my 1440p at native, not 1080p

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Servers are great

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Need more of them in this world

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Been great to slam every HDD in it and load games through network

dense storm
cursive crypt
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I have more troubles with the autocomplete, especially on phone.

humble remnant
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Ducking anticorrect

zinc matrix
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On unity forums:

Third: How about using visual coding using the Dots system ? Is that project dead in the water?

dev answer:

No, but the current focus is on the tech that is already released and used by a lot of people: game objects.

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let me get this straight

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first they developed a game object focused visual scripting, and it was nearing a release

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then they abandoned it because DOTS was the future, and the new visual scripting needed to be DOTS first

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now they abandoned that too and focus on gameobjects first, and their attempt isn't even the first solution they've developed themselves, but it is actually bolt 1? The version that bolt devs themselves abandoned in favor of bolt 2?

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god damn...

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I hope someone writes a book about the dots shinanigans in Unity some years later. There's got to be a juicy story behind all of that ๐Ÿ˜„

fathom wadi
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Sounds harsh when you put it like that. But then things change all the time in the engine business.

fringe sundial
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@zinc matrix thats not even getting started

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1: show unity tiny, with the goal of very small 2d webgames.
2: initial implementation is javascript based, ecs based, and has its own editor mode
3: next implementation is C# based, now using DOTS syntax, and has its own editor mode. On the switch they oblierate every sample, and they lose most features.
4: they decide tiny is now for low end 3d games, remove the Tiny editor, make tiny just be a "mode" on normal ECS code. Another destruction of everything. Oh and it loses all 2d features from steps 1,2,3, and now is 3d

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also, because 4 removed the ECS editor from 3, unity tiny is now absolute horror to actually edit scenes in, as unity normal editor doesnt support ECS

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render pipelines: spend literally years with everyone saying "but i want to be able to write materials that runs in both!!!!", and ignoring it

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eventually add it

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and pivot the "low end" render pipeline (mobile focused), to be "Universal"

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unity has been nothing but run in circles for the last 3 years, its terrible

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everything has been a complete failure

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another important one is "spend literally 2+ years on unity DOTS and ecs, never spend literally 1 week of developer time to add editor support"

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free ECS plugins from random people are way ahead of DOTS ECS in editor support every time

normal prism
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๐Ÿฟ

median wraith
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I had this if statement in the code since 1 year ago and were marked as valid LOL what ?

if ( IsValid( LightDirectional ) && IsValid( LightSkylight ), IsValid( Fog ), IsValid( PostprocessVolumeDay ), IsValid( PostprocessVolumeNight ) ) {
humble remnant
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Meanwhile for UE4 all you need is Rama's nodes and some 3rd party integration

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Blessed be that man

cursive crypt
median wraith
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well you know that often happen at night

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and right now I don't get the current error

#
 error C2664: 'ACManager::ACManager(ACManager &&)': cannot convert argument 1 from 'const FObjectInitializer' to 'FVTableHelper &'

While:

ACManagerGameplay::ACManagerGameplay( const FObjectInitializer& _ObjectInitializer ) : Super( _ObjectInitializer ) {
public:
    ACManagerGameplay( const FObjectInitializer& _ObjectInitializer );
#

๐Ÿค”

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I don't know but the other classes are equal

zinc matrix
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My head cannon about the DOTS:

Joachim tried to go DOTS for the upcoming IPO. Some internal conflict later Unity ended up trying to have its cake and eat it. Since DOTS team did not have the support of other teams they ended up going in circles. For a while they seemed to gain major support (around the time visual scripting for gameobjects was scrapped in favor of DOTS) but they couldn't deliver.

Once it became apparent that they will not be able to deliver, Joachim got removed from board of directors (though he remains CTO still) and DOTS was heavily scaled back.

Now the current direction for DOTS is to have it power the engine features where it makes sense (like animation). ECS will be an "expert mode" thing that will have tacked on UI features. Full DOTS editor will never be a thing, pure ECS development will always remain a pipedream.

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That's like a total shitshow that I would not expected from a "late" IPO.

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I have no idea why people are buying Unity stocks right now. (actually I do, they make most of their money from ads so engine dev isn't that big of a deal, and scaling back on dots actually makes fiscal sense)

stiff crystal
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@zinc matrix Now the current direction for DOTS is to have it power the engine features where it makes sense (like animation). where do you get this?

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I mean this is what unreal does today, I haven't heard Unity going into this direction

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I know Cinemachine has DOTS version in dev but so has bunch of other Unity tools

zinc matrix
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just reading inbetween the lines. The only active improvement that I'm seeing that isn't afraid to mention dots is animation

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animation team literally said "we are going forward with dots only and all other animation solutions will receive only bug fixes/minor improvements, no new features"

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I haven't seen any other team do that

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most literally just say dots support isn't planned or under consideration

stiff crystal
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Unity did message things would go that way like year+ ago for most things... but most of the messaging has since reversed after it became clear DOTS will not be ready in years

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now they've just hid DOTS under the carpet

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they said they'd push out a blog post explaining the current state of DOTS by the end of last year

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and here we are still waiting

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they clearly do keep developing DOTS at "full" pace though, just look at the last batch of DOTS packages and there's improvements all around it

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like, they make the dots editor thing better release by release, now they let you use burst for ECS systems etc

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DOTS does kinda feel like Joachims super expensive pet project now

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I mainly see the appeal on burst and jobs atm

zinc matrix
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Joachim is always super positive about the future of ecs whenever he posts on the forums

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I'm not sure how long full dots editor will last though

stiff crystal
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I don't think anyone even works on such thing atm

zinc matrix
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they did stop some of the ui improvements and even feature improvements in favor of the new ui system

stiff crystal
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I hate the whole conversion workflow

zinc matrix
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so the full dots experience might become "expert mode" setting in the editor in the future

fringe sundial
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@stiff crystal its clear there are some orders from top to nerf dots tho

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adding a non-shit dots editor for hybrid would take 1-2 man-weeks

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and that would be great for people who merge ecs stuff into their game, offering a transition period

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the whole conversion workflow is a huge mess. Its so incredibly beyond bad it makes me think its just ordered from the top

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something like what entitas has, of having an "entity link" component would even be a good stepping point and takes very little effort to do

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and yet

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they dont

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this is clearly ordered from top to not do any sort of ECS editor integration

ancient hornet
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could be power struggles between teams at Unity too

pearl elk
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Well Google is predicting a 20 point drop in share price for Unity

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Im sure if enough shareholders got in there and pushed for ECS theyd have to listen, people just gotta put their money where their mouth is ๐Ÿ™‚

fringe sundial
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the issue is that they refuse to make DOTS something people can actually use

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the job system and compiler stuff works really well

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but the ECS is an absolute disaster, not because its not good (it is), but because it has 0 editor support and they refuse to have it

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if you use the ecs, then you are removing the main point of using unity, which is the editor

zinc matrix
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might as well slap flecs on ue4 and use that with some uht hacking instead of using unity ecs tbh

median wraith
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whats that

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Math for bright people ?

zinc matrix
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I didn't even know unity purchased mlapi. I laughed out loud when I saw garry's response on the forums ๐Ÿ˜„

fringe sundial
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@zinc matrix it legit works better than unity ECS

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you know i did it myself XD

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and has space for improvement

zinc matrix
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I remember you did some entt stuff some years ago, did you port that to flecs or something? ๐Ÿ˜„

fringe sundial
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i did

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works mostly the same lol

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but i have some ideas to improve the support and the way it works

foggy path
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honestly people complaining about unity fragmentation have never done web development

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you have like what maybe 2-3 options with Unity and that's too hard of a problem? :p

proud pier
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wtf is DOTS

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Dookie Over The Snuff ?

soft night
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Data Oriented Tech Stack

proud pier
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That's worse than I thought

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Wish they had come up with a more fun name

ancient hornet
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I like it?

soft night
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like Doodling Objects Taur Seas

median wraith
# proud pier wtf is DOTS

dots is why Unity runs slow, because they put a dot at the end always, unreal accepts commas and don't need to redo a sentence

ancient hornet
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I mean, not in a "why is that the name" but in a "it rolls well in the mouth"

pearl elk
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Domain Objectification Training Simulation

soft night
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Domain Olympus Training Staff

pearl elk
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Eunuch Calibration System

zinc matrix
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Unity fragmentation is more like fragmentation within a single framework. Like if React had multiple versions of the same function with 1 being deprecated, stable, and not recommended and 2 other requiring usage of 2 different APIs with their own quirks and being generally incompatible with each other

pearl elk
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but I thought ECS is meant to remove fragmentation ๐Ÿ˜›

median wraith
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still no clue why Garry didn't moved the game to other engine

zinc matrix
stiff crystal
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he'd rant about unreal too

median wraith
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Didn't know he were called Garry Hevedy's

stiff crystal
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also game is already built, why redo it

zinc matrix
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he already switched his next game sandbox from ue4 to csgo engine to source 2

stiff crystal
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I can imagine

zinc matrix
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pretty sure he would have good sized rant for ue4, but it wouldn't be as big as unity

stiff crystal
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he does have way more experience on unity though

zinc matrix
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I remember him getting blackmailed over a 3rd party networking solution they used on rust ๐Ÿ˜„

foggy path
zinc matrix
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Unity have been trying to stabilize things for years.

stiff crystal
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it's different now though

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they didn't roll many new feats to 2020 and 2021

zinc matrix
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this situation seems very similar to how they handled raknet or unity gui

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just in a slightly bigger scale

stiff crystal
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things started to get really out of hands so they had to stop to make things play ball together now

normal prism
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If anything, it shows how you should have multiple workflows within a framework

foggy path
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pretty sure most unity components work just fine as well

zinc matrix
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pretty sure works fine doesn't cut it when you need to update to a new unity version because the platform you are on requires a new version

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now your old stuff that worked fine isn't there anymore

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and you have to rewrite and retest and revalidate with the platform holder

foggy path
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Isn't that the whole thing that they're keeping all the old stuff

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because the new stuff is never fully finished :D

zinc matrix
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and the new stuff isn't as stable, can have issues, and may outright be deprecated anyway

stiff crystal
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I can still take Unity project from 3.x era and make it run on Unity 2021

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try that with Unreal 2.5 to UE4

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or even from UDK

zinc matrix
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they have kept them so far, they'll drop them like a rock when they present issues

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like unet

soft night
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3 way on unity what comes to packages experimental, preview, stable

stiff crystal
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but in general, big softwares do require changes when moving from version to another

zinc matrix
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they deprecated it in 2019 and still have no solution for it

zinc matrix
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dude

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that's like

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I can't even

stiff crystal
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yet, I've done it

pearl elk
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Ive always wanted to play UT2004 on UE4

zinc matrix
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pretty sure it was a simple project and you did it as a side thing

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in what world I would want to port a 2.5 project to 4?

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I've seen studios having MASSIVE problems with upgrading to yearly releases

pearl elk
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In a world where UT2004 gets Raytracing ๐Ÿ˜›

zinc matrix
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are you seriously going to say unity has better record of supporting old tech than unreal?

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like seriously now?

stiff crystal
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yes

zinc matrix
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can you even run book of the dead in modern unity?

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๐Ÿ˜„

stiff crystal
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I can, but there's no point really

zinc matrix
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there is a practical cut off for upgrading old stuff

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I would put ue4.0 at that like

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maybe even 3 too, but 2.5 thats ancient ancient news

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unity can't even pretend to have a workable upgrade flow for their yearly releases

stiff crystal
zinc matrix
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I know a guy that had to get help from unity just to sort out their prefabs

pearl elk
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thing is you dont need to upgrade UE2.5 games for better netcode ๐Ÿ™‚

zinc matrix
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because unity changed the serialization code

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thats recent

stiff crystal
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(but there's also Unity's own upgraded version of HDRP for BOTD on github)

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it's not the point here though

zinc matrix
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of these are trivial to port, some would require different take due to HDRP already having similar functionality built-in now

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really?

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trivial to port isn't the same thing as upgrade and fix a few functions my dude

stiff crystal
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well, to make similar comparison, it would mean custom Unreal rendering code built years ago and trying to make it run on UE 4.26

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I can swear it's going to be more difficult in unreal than unity's hdrp

zinc matrix
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I did that, it didn't require an engineer from epic to debug our code

stiff crystal
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nor does that botd code ๐Ÿ™‚

pearl elk
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lets be real main issue with porting older UE titles isnt the engine its the APIs they were built in mind for, UE2 was DX8

zinc matrix
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what, the biggest refactor is the fmesh stuff, that's nothing compared to waiting an answer from unity because you don't have access

pearl elk
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thats not even unified shaders

zinc matrix
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like really are you really serious right now?

stiff crystal
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partly, mostly for the ride though ๐Ÿ˜„

zinc matrix
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I presented you with a real solid example, and you basically point out to the only effort in unity that is nearly open source as a proof that unity handles upgrades better?

stiff crystal
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Unreals huge issue is on getting bug fixes only on recent version, they don't even have concept of LTS like Unity has

zinc matrix
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ignore everything else and just point out hdrp?

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thats rich ๐Ÿ˜„

stiff crystal
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Unreal has source code, but no access to individual commits when you need them

zinc matrix
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and now you sidetrack and point out to lts?

stiff crystal
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no, I mean, this whole discussion was originally about the things you face when you upgrade to new version

zinc matrix
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I know a studio that regularly upgrades their engine code and they have 600+ people working on their studio

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if I mention that to a unity shop they'll call that madness

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because in unity you don't upgrade unless you need to

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that same shop still uses scaleform btw

stiff crystal
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regardless of the engine, you should lock the engine version at some point anyway

zinc matrix
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thats asking for trouble in unreal land

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you need to stay behind a version but consistently upgrade

stiff crystal
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well, either way is asking for trouble

zinc matrix
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thats bad advice

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I think you are looking at things with a very unity perspective

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upgrading in unreal and unity are very different things

pearl elk
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remove the UN from Unreal and Unity and you get Reality ๐Ÿ˜›

zinc matrix
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in fact that can be bad advice for unity as well

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for mobile that is

ancient hornet
stiff crystal
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*looking at cryengine

zinc matrix
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using isn't the same thing as shipping

pearl elk
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I have almost 20yrs on Unreal Engine ๐Ÿ™‚

zinc matrix
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imagine 4.24 running with scaleform

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that exists

ancient hornet
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with Flash EOL, can you still access the tools used to author content for it? hmm

pearl elk
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BL3 uses Scaleform no?

zinc matrix
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not sure, but pretty sure they could've made custom tools

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custom flash tools were a thing years ago

ancient hornet
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well as long as it works for them

foggy path
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I don't think anything stops you from using the Adobe tooling for it

stiff crystal
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people still used those custom tools on CE side few years ago

foggy path
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or the actionscript compiler and what have you

stiff crystal
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issue with this is that you can't buy perpetual flash authoring tools from Adobe

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chances are that some day they won't let you even access those, or are they removing the access already?

ancient hornet
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yeah without those tools, I wonder how it'll work in the near future for them

stiff crystal
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I mean, having access to tools with zero support may not make sense to them

foggy path
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yeah I guess authoring fancier content might be tricky with the opensource tools

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not sure how good they are

zinc matrix
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when scaleform was a thing adobe still sold perpetual licenses

stiff crystal
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last time I checked those tools, they were really bare bones

zinc matrix
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flash tools that came with those should still work more or less

ancient hornet
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right, I suppose they are just using the old versions

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this doesn't seem future proof much though but

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but if future proofing was that important for them, they'd have replaced scaleform already!

zinc matrix
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they could've made a custom deal too, anyone that still uses scaleform has the money to burn

pearl elk
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it could be a skills matrix thing, they have the people to make and fix scaleform issues they dont have the people to add something new

foggy path
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It'll just be embedded chromium soon

ancient hornet
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what are the open source semi replacement tools for that btw?

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HTML5 replacing flash ๐Ÿ˜„

foggy path
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Yeah I mean it did that in browsers so it seems pretty likely to replace Scaleform too

pearl elk
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from what Ive seen though the HTML5 performance just isnt there, which games use HTML5 UIs in UE4?

zinc matrix
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pubg?

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๐Ÿ˜„

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for the main menu at least ๐Ÿ˜„

pearl elk
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never played it ๐Ÿ˜‰

zinc matrix
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or did they replace that

ancient hornet
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for HTML5 I think those guys have something that is okish

foggy path
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unless someone comes up with a system that gives you similarly powerful layouting and design capabilities it seems pretty likely that HTML5'd be it

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not sure if PUBG still does the web page as main menu thing

stiff crystal
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are PUG menus still a mess?

foggy path
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you could literally load it up in a browser, although it didn't render correctly because it didn't have all the apis and stuff

stiff crystal
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I know the early versions of PUBG had a bloody refresh button to update the contents on the menu ๐Ÿ˜„ ๐Ÿ˜„

foggy path
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it was an HTML page served from their servers that you could see it load if you logged network traffic :D

stiff crystal
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like, who does that

foggy path
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The refresh button might still be there, but haven't needed to use it at least :P

ancient hornet
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for HTML I was looking at that Humingbird thing from Coherent Labs some times ago

stiff crystal
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I mean, not to refresh some multiplayer listing, just to update their own stuff

zinc matrix
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they used a html 5 ui solution c something, can't remember the name

ancient hornet
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and now it looks like they dropped it ๐Ÿ˜„

foggy path
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The button isn't really a browser-specific thing imo, it's just that they couldn't be bothered to make it not shit itself

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easier to have a refresh button...

zinc matrix
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at that point ue4 had umg too, could've been massively simpler to just use that, or even slate for that matter

stiff crystal
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I can see plenty of reasons not to touch slate

zinc matrix
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but no, what if we want to change ui?! we need some way to use those cheap web designers!

foggy path
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UMG is pretty decent in terms of layouting support when compared to HTML/CSS I think

stiff crystal
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Unity's new UI thing has separate stylesheets, it's even closer to that

zinc matrix
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sure, slate isn't the most... well... still, imho it isn't that far away from using a 3rd party html renderer inside unreal

stiff crystal
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but time will tell if it'll be easy to use eventually

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UMG is dead simple

foggy path
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I build a browser based WYSIWYG designer tool for a living so I'm kinda familiar with how that shit works lol

ancient hornet
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HTML layout is a lot more sane if you use the more modern boxing stuff

foggy path
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I think we have one or two custom layout engine components in it, mostly relating to fonts because font scaling is not really something that browsers do in nice ways

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And yeah flexbox and grid layout modules in CSS are very good

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Pretty much solve all the stupid tricks you had to do before they were well supported

pearl elk
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UMG is certainly better than UI Scene :p

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I think Epic has mostly replaced all the UE3 editors now

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Wonder if UE5 will be abit different direction, does seem like they need to be replacing systems they only just finished

zinc matrix
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I wish they would replace slate, but I doubt that would happen.

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I'm very happy that they seem to be moving gameplay framework to a plugin though

pearl elk
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replace it with what?

zinc matrix
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would you believe if I said anything? ๐Ÿ˜„

pearl elk
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Careful now, UnrealEd was originally written in VB

zinc matrix
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not that slate is that bad, mind you. I just don't like it very much xD

pearl elk
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UE3 used wxWidgets but they moved on from that to Slate cuz its GPU accelerated

zinc matrix
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I think even epic devs are afraid of slate, because after the original creator of it left, they didn't add too many features and hurriedly created UMG instead ๐Ÿ˜…

fresh heath
fresh heath
median wraith
#

what a nice dance

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when the weapon individual components jitter because of reasons individually

normal prism
#

Large distance from world origin? ๐Ÿค”

median wraith
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well that game maps are like 100x100 meters

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lol

normal prism
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Then not indeed, odd ๐Ÿค”

median wraith
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to me looks like the attachment system is working on the animation system

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so you get that

tulip orbit
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naw. just needs duct tape.

median wraith
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I'm sorry what

dense storm
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i am intrigued to see what it does, @rugged jetty ? Is this your plugin?

rugged jetty
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yes

median wraith
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joined the discord server to ask there a thing

normal prism
#

That's pretty sexy

dense storm
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I am curious about it ๐Ÿ˜„

median wraith
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@normal prism I joined first to the server, ha ha n00b

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๐Ÿ˜‚

fluid bloom
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also: sous vide chicken is pretty awesome

median wraith
#

idk man is Rainbow SIx

fluid bloom
#

oh

pearl elk
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I was always more of a fan of Mauve Six, the whole rainbow was alittle much

median wraith
#

oh they gave the supermarket level from the toilet paper game from steam

steady sorrel
#

Guys I have a little problem. It's not related to Unreal. So recently I started using wireless headphones but what happens with them is that when I have the Google Meet link open, it doesn't let me hear any sounds except the Meet tab. So any ideas why this is happening?

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This also happened when I was on a call on Discord and I opened OBS Studio...

fluid bloom
#

it probably switches to headset/call mode or something and disables other sounds

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does it have a mic? If it doesn't then just disregard what I said ๐Ÿ˜„

steady sorrel
#

It has a mic...

fluid bloom
#

I imagine you can change the behaviour in the control panel somewhere

steady sorrel
#

Will see

#

Thx for the advice

humble remnant
#

Wasn't there an equivalent plugin released for free like a year ago

#

SmoothSync or something like that

#

It's updated for 4.26 so I assume it's decent

median wraith
#

that's for physics based components

fresh heath
fresh heath
fringe sundial
#

@fresh heath "rust is portable" on a game site is fucking hilarious

#

absolutely hilarious

#

rust means you cant port to consoles

#

at all

#

thats as far from portable as it gets in the context of gamedev

humble remnant
#

They actually have a marketing point on what language they use

median wraith
#

I made in 1h my documents for USA taxes

#

took me 5 days in my own country to present alike papers here and still can't do it

#

๐Ÿค–

humble remnant
#

Fuck bureaucracy and how many things depend on it

#

Had a shipment to me delayed due to how slow things get processed through customs

#

Had 4 days straight of "clearance event"

median wraith
#

I failed to send the docs ๐Ÿคฆ๐Ÿฝโ€โ™‚๏ธ

humble remnant
#

Ya dingus

pearl elk
#

Id love to write the Chaos docs, Id just make it all messy and say welp thats chaos for ya ๐Ÿ™‚

humble remnant
#

Eet eez wut eet eez

median wraith
#

is kinds sad tbh lost the chance for the degree because this absurd system where nobody knows anything (and needed a ID digital verification sign)

rapid magnet
#

Hey guys, Green is the screen positions and Blue is the viewport coordinates. How do I calculate the coordinates of the top left corner of the orange rect?

#

is that after or before?

quiet narwhal
#

So you want in 0 to 1 range that value compared to the outer value?

rapid magnet
#

yeah

quiet narwhal
#

Map range can be used in engine. I donโ€™t know the math tho lol

#

Your mapping 123..567 to 0..1 with 222 as the input for example. Would do it for both values

pearl elk
#

well I can tell you now 567,567 wont be a rectangle

humble remnant
#

I assume S&box, Garry's Mod 2.0 essentially

orchid yacht
#

I found this code but I am confused as to why the year divided by something is supposed to equal to 0. Can someone please tell me?
`int main() {

int y = 0;

std::cout << "Enter year: ";
std::cin >> y;

if (y < 1000 || y > 9999) {

std::cout << "Invalid entry.\n";

}
else if (y % 4 == 0 && y % 100 != 0 || y % 400 == 0) {

std::cout << y;
std::cout << " falls on a leap year.\n";

}
else {

std::cout << y;
std::cout << " is not a leap year.\n";

}

}`

#

I kinda think this code is incorrect

broken sigil
#

only 0 / 400 would be 0

orchid yacht
#

That is what I was thinking. I assume whoever made this code was incorrect?

#

Do you know how I could fix this code to make it work? I need it to be able to fall on a leap year but obviously this didn't work

#

Is there any way to do a check to see if a number is even?

broken sigil
#
if ((x % 2) == 0)
{
  //it's even
}

this should work

orchid yacht
#

Oh does % check the divisibility?

#

And what does the 0 mean?

clear shore
#

hey, i'm new here.

broken sigil
#

it's a modulo operator (a weird one lol)
In short it gives you the remainder, so any number that's dividable by 2 (no remainder, that's that == 0) is even

orchid yacht
#

Oh, thanks Blue Man!

#

Always there to help me

clear shore
#

so, I have a game in the concepts stage right now.

zinc matrix
#

heh, I would estimate ~70 million people are in the same stage currently ๐Ÿ˜„

#

Imagine the success rate, statistically

#

on second hand, don't ๐Ÿ˜„

orchid yacht
#

What is the game about?

clear shore
#

it's a first person adventure game.

orchid yacht
#

cool!

#

Is it in a certain era or did you make up when it takes place?

clear shore
#

Well... it follows a young girl who wakes up in a strange mansion.

orchid yacht
#

Mm

#

cool

#

It is like luigi's mansion or something? lol

clear shore
#

Well, you explore the mansion, remember the game, Myst? It's like that game.

unborn lotus
#

is it point and click ?

clear shore
#

no, you just move the character with the asdw keys

dense storm
#

aww man, i would love for a Shivers remake, or a Grim Fandago remake

#

i know they did a remastered of Grim Fandango

orchid yacht
#

I like games where you can actually move

#

wasd = good

#

it gives you more immersion

clear shore
#

of course

orchid yacht
#

Well, good luck ShawdowReaper

#

I'm really new to coding but my goal is to make a shooter with projectiles and actual armor penetration.

#

It's gonna need beefy specs tho if every bullet is a projectile

#

and I'm gonna make a shrapnel system

clear shore
#

Wait, I'm actually new to UE4 too, so we're in the same boat

zinc matrix
#

actual armor penetration ? Visually?

orchid yacht
#

Although that would take a LOT of experience

orchid yacht
#

Like if it hit armor it stops, but if it hits something else it goes through

#

Expect the bullet is a projectile and not just a beam that hits

#

So if it doesn't go through it bounces off or something

#

Basically a tech demo that I could use in future games

zinc matrix
#

Data tables should help. Keep track of Projectile property interacting with armor property, and define the behavior and the result there

orchid yacht
#

Ah, thanks for the advice

#

As I said though, that's a goal. It's gonna take a lot of knowledge and work

#

It's what I'm aiming for

zinc matrix
#

Dragon age did it like this. If the sword is red steel and the armor is leather, you get a different behavior compared to the sword being regular steel and armor is red steel. And they track exactly this property called armor penetration. You can use the same abstraction for your project

orchid yacht
#

Dragon age?

zinc matrix
#

they also used the concept of fatigue, which added yet another layer of interesting behavior, meaning someone wearing heavy armor is better protected but has slower attacks, etc.

orchid yacht
#

oh it's a game

#

series

zinc matrix
#

that's right

orchid yacht
#

That's pretty cool

#

Yeah, that's kinda what I'm aiming to make

zinc matrix
#

it's what game designers do, design cool stuff ๐Ÿ˜„

orchid yacht
#

expect with guns

#

and other military stuff

orchid yacht
zinc matrix
#

Have fun working on your project and learning!

orchid yacht
#

Oh I'm far from my project but thanks!

#

When I start building my first game, does anyone know where I could get free assets for my scene?

#

I don't want to make each one in blender lol

zinc matrix
#

Free Paragon Assets on the Epic marketplace, or any other free assets on the marketplace, just browse the marketplace and look for free stuff, there are zounds ๐Ÿ˜„

#

@orchid yacht

orchid yacht
#

Alright thanks

#

What if I wanted something specific that's not free on epic

#

is there any other place you know of?

zinc matrix
#

Yes, search engines should help, such as Google or Baidu,etc ๐Ÿ˜„

clear shore
#

so how do i add sounds to a flashlight?

zinc matrix
#

Solve the problem abstractly first. You press a key on your keyboard or a button on your controller. This triggers an event. The event is twofold: handle turning on the light or off, and play a sound @clear shore

clear shore
#

ok i see

zinc matrix
#

Also, if you are unsure, free tutorials on YouTube should definitely help you in your journey.

clear shore
#

got it

orchid yacht
#

`int main() {

int y;

std::cout << "Enter year: ";
std::cin >> y;

}
if (y % 4 == 0 && y % 100 != 0 || y % 400 == 0) {
//If the year is divisible by 4 and is not divisible by 100, or if it is divisible by 400
std::cout << y;
std::cout << " falls on a leap year.\n";

}
else {

std::cout << y;
std::cout << " is not a leap year.\n";

}

}`

This is the code I have and this is what it outputs:

#

How do I fix it?

cursive crypt
#

Your number of opening or closing symbols like { ( " ' does not match.

orchid yacht
#

Ohh thanks

broken sigil
orchid yacht
#

K thanks guys!

cursive crypt
#

I like that arrow. It is like a sparrow doing an air strike on a bug.

orchid yacht
#

Hmm.. there is still an error

#

`#include <iostream>

int main()

{
int y;

std::cout << "Enter year: ";
std::cin >> y;

if (y % 4 == 0 && y % 100 != 0 || y % 400 == 0)

{
//If the year is divisible by 4 and is not divisible by 100, or if it is divisible by 400
std::cout << y;
std::cout << " falls on a leap year.\n";
}
else
{
std::cout << y;
std::cout << " is not a leap year.\n";
}

}`

clear shore
#

so how do I apply sound effects to a flashlight (though I already asked this question) in the event graph?

orchid yacht
cursive crypt
#

You all that the lounge channel, people to chill not be bombed with work :) just saying.

#

Yeah, you maybe didn't compile?

orchid yacht
#

oh right! thanks

#

Sorry, I tried putting this in the #cpp channel but someone told me that was only for unreal engine

#

I am doing pure c++

#

currently, at least

cursive crypt
#

That true too. I bet there are some nice c++ discords too though

orchid yacht
broken sigil
#

yeah isn't really suitable for our CPP channel since that's for unreal C++

orchid yacht
#

yeah, makes sense

#

thanks for helping me tho

broken sigil
#

np

cursive crypt
#

Spent some time, enjoy the learning. Find a good place to ask occasionally on that topic.

#

Np

broken sigil
#

@orchid yacht was it you who I gave that C++ playlist?
Can't remember ๐Ÿ˜

cursive crypt
#

Aww... Spreading the C++ love ๐Ÿฅฐ

broken sigil
#

lol

orchid yacht
#

It's called codecademy

#

Thanks tho ๐Ÿ˜„

broken sigil
#

ah nice ๐Ÿ™‚

orchid yacht
#

I tried another official C++ server, and I gotta say, this one is way better

#

The last message someone sent in lounge was like an hour ago

red pewter
#

the problem with C++ is when you ask a question someone who actually likes C++ too much will answer

#

man I hope Verse serves as something you can actually build a game with and isn't just for super high level gamemode scripting

#

either that or I buckle down and buy a threadripper for those sweet, sweet compile times

#

(not trying to diss c++ too much here, I just think it's got too many different ways of doing things and too much trivia)

weak current
#

Yo I need some advice real quick if u guys can give me a critique on something. I'm specifically asking u guys randomly because I want an unbiased opinion for a vid I made for a contest if u have time

orchid yacht
red pewter
#

true

fresh heath
rotund tundra
#

the quality of youtube adds lately ...

normal prism
#

What ads

#

Ublock origin

#

Sponsor block

#

Bai ๐Ÿ‘‹

rotund tundra
#

either the disney guy selling a course on what he tells his kids when he gets home from work
or a local scammer spamming his bait for ez $10k for 1h work from home scheme
.. and now some mesh merge tool for ue4... no audio just a weird editor video

median wraith
#

So youtube tells me indirectly my timelapse graphics quality are equal to 2009 games

ancient ingot
#

๐Ÿคฃ

rotund tundra
#

trying ublock origin, so far seems good but
"Finally, an efficient blocker. Easy on CPU and memory."
so basically you have to pay with something either way, be it your time and nerves, money, or pc resources

cursive crypt
#

We live in age where ad-blocker is as necessary as water. This is war against ads and war never changes.

fresh heath
#

I've signed up for a shot today

rotund tundra
#

i can sign up too, but it'll be months before i can actually get a shot

robust gulch
#

Just wait for the AstraZeneca vaccine

#

Doesnโ€™t spread it when youโ€™re vaccinated either

cursive crypt
#

Can confirm

median wraith
#

lol

normal prism
#

To get rid of the annoying sponsor segments

#

It's amazing

median wraith
median wraith
#

Well this is new

#

people insulting me via DM because my content

#

๐Ÿ˜‚

#

on instagram the yesterday video

cursive crypt
#

What?

#

Why?

mossy nexus
#

random interneties don't need a reason

median wraith
#

yeah

median wraith
#

The worry were why I show my content

normal prism
#

Oh Hevedy

#

It's a sign you're doing well

#

The more reach, the more haters

#

๐Ÿฆพ

#

Like, who actually spends time insulting people over instagram DM

#

๐Ÿ˜†

median wraith
#

I have no clue anymore because on Instagram usually I get a lot of people that like my posts
On Artstation and Linkedin I never get likes despite I follow a lot of people

#

not even the know people xd

median wraith
#

its kinda sad too because by gender you get discriminated in these platforms (well and in my country as self employed too)

#

hey thats a pretty cool scene tbh

#

yeah kinda more or less the same thing

#

Once a person insulted me because I were using other person avatar photo ยฏ_(ใƒ„)_/ยฏ (I had this same picture, thats me last time I woke up and checked it)

#

wasn't even that case, but that happened back in the time

#

<David if make games is that easy as you do, why don't every person make them? hahaha retarter>

#

that was words of my ex first boss

#

๐Ÿ˜‚

#

but yeah you find alike people always

#

XD

#

It amazes me the fact there is a lot of people with stolen content actually and the people support them and are know

#

I even made a report and called the original artist once and the dude ended giving he the thanks and whatever....

#

happened to me too

#

at least time to time you find someone that makes your day in a possitive way

pearl elk
#

I stole my picture from amazon store lol

#

feel free to head on over and buy yourself a led glowy mask ๐Ÿ˜›

mossy nexus
#

Mine is now a toonme version of me

fresh heath
median wraith
#

finally can play AAA games

#

XDD

flint pier
fresh heath
median wraith
#

There are a lot of renders with RT on UE4 already

pearl elk
#

need more 2d RT

sharp sable
#

Hello everyone,

Having myself encountered a lot of difficulties when I started developing games in my spare time, I decided to study the phenomenon in my master's degree ๐Ÿ•ต๏ธ
I'm trying to understand the success factors of indie game developers of all levels and background (absolute beginner, student, part-time, pro..) ๐Ÿ‘พ
I conducted a survey to do so ๐Ÿ™‚

https://forms.gle/tnEfS78RrEmPaktFA

Thank you for your participation !

median wraith
#

I bet games work as art etc

#

whatever you do good isn't proof of nothing this days without marketing

pearl elk
#

Im not sure a random survey online is really strong enough evidence for a masters degree

#

maybe contact some actual developers directly to do interviews

median wraith
#

wait what, checked it on mobile thought were an article from gamasutra because the green XD

tidal ivy
#

I don't think you're going to get a lot of meaningful information out of the questions either - I'm not sure this has been very well thought through

median wraith
normal prism
#

Lies

pearl elk
tidal ivy
#

I like how you can only have skills in 'programming' or 'graphic design / drawing'

#

poor level designers / animators / 3d artists ๐Ÿ˜„

#

(amongst others)

median wraith
#

meh graphic design englobes all

#

๐Ÿคช

tidal ivy
#

the age categories ending at 30 make me feel old also ๐Ÿ˜‚

median wraith
#

yeah I spotted that XD

cursive crypt
#

Gotta accept that. If you are 30+ you are closing as "uncle"

median wraith
#

Actually I would like to read or know at what age developers leave game developing

#

all the people after 45-50 I know works as teacher

tidal ivy
#

the average age of 'retirement' from games is about 32 IIRC

pearl elk
#

ambershee Unreal Slackers grandfather

tidal ivy
#

but it's because around that time people get married, buy houses, have kids etc, and want to move into stable work

cursive crypt
#

Its like in the fashion modelling jobs.

median wraith
tidal ivy
#

this is changing though, most big studios aren't the 'gig economy' studios they used to be

median wraith
tidal ivy
median wraith
#

well I had but

cursive crypt
#

Sorry, Hevedy, you too old now.

pearl elk
#

you had your chance to invest in Gamestop and retire, now youre gonna live in mums basement forever

median wraith
#

yeah with 18 I were too young and ending the 20s I'm too old @cursive crypt XD

cursive crypt
#

If you are not beautiful, young dev, you are no good.

tidal ivy
#

in any case, I think I've been making games for something like 12, 13 years now?

#

can't recall ๐Ÿ˜‚

pearl elk
#

Im hiring 7yr old interns if anyone is interested ๐Ÿ˜›

cursive crypt
#

Officers!

pearl elk
#

I call it my roblox army

tidal ivy
#

you laugh, but those Roblox kids will be future game/level designers and scripters, hehe

#

Roblox, Dreams etc is the new modding

cursive crypt
#

Graphics in 2050 -> blocks

pearl elk
#

in everyone one of my jokes there is indeed a dark truth we dont want to face ๐Ÿ™‚

median wraith
#

Someones told me back in the days "hey build a good portfolio, you will get your road in gamedev"

#

WELP

pearl elk
#

Im actually keepin an eye out for these Roblox stock, if its anything like Unity it could be a real winner

tidal ivy
#

I feel like Roblox may have already peaked

median wraith
tidal ivy
#

I think I released my first mod over 20 years ago now

#

JFC

#

Hevedy go away and stop reminding me about these things

pearl elk
#

I made my first mod umm, not 30yrs ago phew

median wraith
tidal ivy
#

Q3A was 22 years ago now

#

well, closer to 21

median wraith
#

I got kind of anxiety on all of this XD

pearl elk
#

I made mods for Doom and Duke 3D lol

median wraith
#

I started on my 14s when had the first computer technically

pearl elk
#

not released because there wasnt an internet back then lol, I had to put em on floppy take em to a friends and get on a BBS

tidal ivy
#

my first mods were C&C, but I don't think I ever released any of those

#

also fiddled with Quake 2 a bit

#

C&C mods don't count anyway, it's just config files

cursive crypt
#

1st mod, trying to change the color of the tanks in Dune 2 ๐Ÿค”

pearl elk
#

I consider manually memory hacking RPGs modding too ๐Ÿ˜›

cursive crypt
#

It is ๐Ÿ‘

median wraith
#

I had like 100 downloads per map back in 2008

#

I had 0 downloads in my game demos in 2020

#

Progression

pearl elk
#

I remember with Darklands I was trying to do an age hack so I could get a powerful cleric dude but it didnt work and I killed the character of old age before I even got to use him in game

#

that was the moment I knew it was the greatest RPG ever created

cursive crypt
#

Ha... I remember hacking the stats of the old XCOM games... it was fun to see how the "stat" bar when outside the frame and on the next row. It was the time I learned what is overflow - turned out too much in fact is less.

pearl elk
#

lol I dont blame you for hacking XCOM that game is so insane, save scumming is the way ๐Ÿ˜›

tidal ivy
#

I quite enjoyed modding Freelancer, dialing up the stats on everything to 11

#

then deciding it wasn't enough and dialing it up to 110000

#

much fun

pearl elk
#

oh Freelancer, I tried freighting water a few times, got hammered every time

median wraith
#

I had your @tidal ivy pain feel today on Saturday no one of the public places here are open or work on Saturday...
Were you the one about that package wasn't it ?

tidal ivy
#

dunno, not recently

#

I get most of my mail sent to the office

median wraith
#

were some package you ordered

#

or maybe was someone else

fresh heath
pearl elk
#

RIP Ensemble

median wraith
#

recommendations for voice actors freelance webs ?

fathom wadi
#

I would check with the Voice Actors Guild In North America.

pearl elk
#

I do a great Aussie accent

#

you could always hire Trump, I hear he's lookin for some non-union work these days ๐Ÿ˜›

fathom wadi
#

Heart of Glass is the first song I ever remember liking

#

New York Dolls were an American rock band formed in New York City in 1971. Along with the Velvet Underground and the Stooges, they were one of the first bands of the early punk rock scenes. Although the band never achieved much commercial success and their original line-up fell apart quickly, the band's first two albumsโ€”New York Dolls (1973) and...

#

Crass - Stations Of The Crass

  1. Mother-Earth 0:00
  2. White Punks On Hope 4:11
  3. You've Got Big Hands 6:33
  4. Darling 8:16
  5. System 10:12
  6. Big Man, Big M.A.N. 11:09
  7. Hurry Up Garry 13:56
  8. Fun Going On 15:06
  9. Crutch Of Society 17:22
  10. Heard Too Much About 19:10
  11. Chairman Of The Bored 20:23
  12. Tired 21:42
  13. Walls 25:01
  14. Uprig...
โ–ถ Play video
#

Give me some of that infinite bouncing G.I and you can keep the beer.

pearl elk
#

Sounds like a super easy job lol

fathom wadi
#

I just realised I posted these links in the wrong channel. I was meant to post them in the voice chat text channel ๐Ÿ˜„

pearl elk
#

Wondered why you suddenly started on about punk music

median wraith
#

I think is the same link where I applied

#

all at Epic is posting

#

Lol

#

American Sim says, is about get weight to push barriers that get your weight out

fathom wadi
#

you applied for Epic @median wraith ?

median wraith
#

yeah applied days ago

#

so its a no

fathom wadi
#

good luck brother. Hope you win a spot

mossy nexus
median wraith
#

Na I didn't get any luck, they sent an email where says if 2 weeks pass or alike then I wasn't choosen @fathom wadi

#

whatever at least tried

fathom wadi
#

ah well you cant get it if you don't apply

#

like me

#

who is too scared to ๐Ÿ˜„

median wraith
#

scared why ?

fathom wadi
#

imposter syndrome

median wraith
#

jesus

#

look you have to try

#

cannot be with the impostor syndrome all the time

#

I know I will be regretted from start like, is the biggest chance but no because that I don't send it

#

you have to know what you did, like giving my example I have 6 years of exp with the engine, worked for others with it and made 20 contributions and plugins for the community

#

maybe they don't get you because don't like you here or in other company, but you won't never know if never try

#

if you do things the people will have an opinion of you maybe is negative or maybe is positive, if you don't do anything in the live then you can be sure it will be neutral, or you can risk it and do something whatever the final result the final end is always to balance it to the possitive

#

Tim once posted on Twitter to a know dev here that Epic didn't wanted he in the team but he wanted so cannot do anything at all

#

but you try

pearl elk
#

Which job did you apply for Hevedy?

median wraith
#

just remember @fathom wadi you are not a croquette, so not all the people will like you

#

๐Ÿ˜‚

median wraith
fathom wadi
median wraith
#

Well I know at least a person too actually got me blocked

#

but others follow me so

pearl elk
#

You dont have to like people to work with em tbh

median wraith
#

Well you cannot work in a toxic ambient or be a toxic

pearl elk
#

yeah but you dont have to be toxic just because you dont like someone

median wraith
#

I didn't had any problems on the groups I worked for so

pearl elk
#

you put your personal differences aside for a greater good

median wraith
#

well at work each one follows a role at the end so

pearl elk
#

unless ofcoarse that person is just difficult to work with, they can be an awesome person and be difficult to work with though

fathom wadi
#

Im not difficult to work with, i'm just misunderstood because I speak directly, without thinking properly sometimes. I blame lack of intravenous coffee machines.

median wraith
#

there is people that will sentence you because you did rant of tools or how something is done outside of a job or whatever

#

I think there are worst things but

pearl elk
#

Its okay to make mistakes though, just own up to em and move on.

fathom wadi
#

thats what I try to do. If nothing else, I am a learning machine. Teach me my mistake and I will advance.

median wraith
pearl elk
#

Expecting people to be perfect is entirely fruitless, if someone expects you to never make a mistake thats a fault of theirs not yours

fathom wadi
#

well mostly my verbal stuff is either me being depressed or angry. It's not something I have a control of in a way. I do try.

median wraith
pearl elk
#

Dude, its not a problem, managers should know how to deal with these things

#

If someone is too obnoxious they wont even get in the door

median wraith
#

never seen such thing, the most common you will find at jobs is people talking of others badly or whatever, but thats a common here at least, and is common too to find envious people

median wraith
fathom wadi
#

true story. I used to be racist, homophobic and transphobic. It's only through learning and self-discovery that i realised I was being an ignorant prick. Now I support BLM, LGBTQ+ and all human rights to be whomever you are without prejudice.
But if you only take the old me... I'm a real dick that nobody would want to know.

pearl elk
#

Yes well, thats kinda why managers exist because there are situations where 2 totally mature people can still hit an impasse

#

There is no rule saying you have to get along with everyone you meet forever

#

If you think everyone likes you, haha I got some news

median wraith
#

"news"

pearl elk
#

Best anyone can do is not be that guy (or gal) the one who gets really defensive even when theyre in the wrong and emails everyone each day of the week until their disciplinary meeting

#

Im sure we all know atleast one ๐Ÿ™‚

median wraith
#

the wat

pearl elk
#

people who are particularly obtuse, thats how I tend to put it

#

even if you dont like someone if everyone goes with the flow it works but if theres that one person who always walks the opposite way just to bump into everyone then calls everyone out for bumping into them

#

thats why companies aim for the right fit even over the most qualified

median wraith
#

I never know such extreme case, tbh never worked on big companies so

#

well I knew cases of people in public forums or discord of people acting alike but

#

never in a job

pearl elk
#

yeah Ive been pretty lucky, Ive had bosses with high expectations but none that proper scream and get down hard

#

If you dont like someone on the job right and you avoid working with them you actually show you dont fit, it looks worse for you so its better to just bite the bullet and be civil and get it done

#

Ive seen too many work dramas I just dont touch em anymore ๐Ÿ˜›

#

Im old enough to have honed my selective hearing

mossy nexus
pearl elk
#

I know they are out there, Id probably put myself in the firing line for anyone on my team. Theres tough love and then theres just being an ass

#

ouch, yeah I suppose in that case alittle angry off the cuff comment might be allowed

#

I imagine plenty of hedge fund managers said worst last week hehe

#

I like to abuse people who make stuff, like MS or Ford, I just let it rip when Im frustrated hehe

#

figure its better to take it out on people far away than those immediately around me

umbral totem
#

happy saturday friends

#

PCPartPicker Part List: https://pcpartpicker.com/list/gVf24d

CPU: AMD Ryzen 7 3700X 3.6 GHz 8-Core Processor ($329.99 @ Best Buy)
Motherboard: MSI MAG B550 TOMAHAWK ATX AM4 Motherboard ($179.99 @ Amazon)
Memory: G.Skill Trident Z 32 GB (2 x 16 GB) DDR4-3200 CL16 Memory ($126.99 @ Amazon)
Storage: Samsung 970 Evo 500 GB M.2-2280 NVME Solid State Drive ($69.98 @ Amazon)
Storage: Seagate Barracuda Compute 2 TB 3.5" 7200RPM Internal Hard Drive ($54.99 @ Newegg)
Video Card: NVIDIA GeForce RTX 3060 Ti 8 GB Founders Edition Video Card
Case: Phanteks Eclipse P360A ATX Mid Tower Case ($69.98 @ Amazon)
Power Supply: EVGA BQ 600 W 80+ Bronze Certified Semi-modular ATX Power Supply ($74.95 @ Amazon)
Total: $906.87
Prices include shipping, taxes, and discounts when available
Generated by PCPartPicker 2021-02-06 18:12 EST-0500

#

Would love to hear thoughts on this build (re. compatibility, power, value, or otherwise)

fathom wadi
#

looks good to me

#

monitor?

#

I might actually take a 750w EVGA tbh but yeah

#

600w will cover the GPU and system no worries but who knows what you want to plug into it later.

#

probably. I think it would touch the 500w mark but thats based on old info so I dunno. They might have the usage down by now

#

haven't built one since 2017 tho so im a little behind

pearl elk
#

you'll be surprised power usage has gone down a fair bit with new AMD chips

fathom wadi
#

aye thats something that I thought might happen but I wasn't sure tbh. Its generally the trend for tdp? right?

pearl elk
#

yup, Nvidia is alittle against the grain this round but the 3060 should be a single 8 pin aye

fathom wadi
#

interesting

pearl elk
#

theyre running those specs in laptops with like a 15w tdp lol

fathom wadi
#

yeah I bet thats only until it works. ๐Ÿ˜„

pearl elk
#

probably a 200w power brick yeah

umbral totem
fathom wadi
#

ahh I dont see in 1080p anymore. 2k+ or go home ๐Ÿ˜„

umbral totem
#

haha when i can afford to see in 2k, i will too

fathom wadi
#

I dunno. I had a 4k monitor like 6 years ago and it was ยฃ450 then so it must be cheaper now ๐Ÿ˜„

umbral totem
#

true true

#

im trying to hold back on spending on things that don't affect my dev experience / times tho

fathom wadi
#

I have a 1900x1200 as my secondary monitor but I use it for UFC main events so I can carry on during the 90 billion adverts.

median wraith
#

Does this mean they can demand Ubisoft for the last Assasins creeds?

#

๐Ÿคช

#

Tbh patent such things turned a bit absurd

median wraith
#

Well and portfolio

#

The master

broken sigil
#

I canceled this update so many times by now and it constantly keeps resuming by itself, now it doesn't even let me cancel it (grayed out) ๐Ÿคฆโ€โ™‚๏ธ

spare glade
#

Uninstall the game?

#

lol

broken sigil
#

what if I decide I want to play it again ๐Ÿ˜›

spare glade
#

Copy it to a HDD, transplant it back when your ready to do the download lol

broken sigil
#

lol

thorny dock
#

am I "trippin" or did the logo change slightly?

median wraith
#

No that was UE V

#

Or GTA V

#

๐Ÿ˜œ

#

There is a Spanish speakers UE4 discord where each day someone post or ask about pirated links as absurd as it is

fluid bloom
#

looks nice but the gun makes no sense

#

looking at the cylinder it looks like the barrel is on the bottom of it

#

but the hammer is at the top

#

haven't played destiny so I'm just going to assume that it has a barrel at the top ๐Ÿค”

median wraith
#

Well it's impossible it is at button

#

The rotating cylinder is at top

soft night
#

what if both are rotating

thorny dock
#

thats not too impossible is it? looks like the bullet would go through the middle indent of the metal, in between the gold engraving

soft night
#

or bottom of the cylinder is that firepin actually

#

hidden mechanism what you see and to that barrel what shoot the projectile

fluid bloom
#

I'm just wondering if there's a second barrel that is obstructed by the golden plating

#

and the lower one is sort of mega-boom-grenade-launcher-barrel or something ๐Ÿ˜„

median wraith
#

yeah then the firing part is the bottom in the cylinder

#

Origin [Uninstall Mirror Edge]

#

Steam [Something is going on with Mirror Edge redownloading]

#

Disk Usage 100%

fluid bloom
#

so how does the hammer move then?

median wraith
#

curved upside

cursive crypt
#

Yeah, games & movies have so much with reality. There are always stupid/fantasy things.

median wraith
#

Games they only know in asia made their way to the top steam

cursive crypt
#

Haven't played even one of these ๐Ÿค”

median wraith
#

could be nice to know whats the people playing on Source SDK Base

timber viper
#

It was about GTA V Roleplay servers, if I remember correctly

median wraith
#

yeah just read it on Reddit lol

#

but with the SDK and no just the SpaceWar

#

oh

#

the work under this just wow

median wraith
#

isn't illegal to promote a marketplace item using other one ?

#

like complementing it ?

fathom wadi
#

only if it requires it to work

#

but there are exceptions in code plugins I think

tidal ivy
# rare sparrow There are real guns like that

hammer is in a different location on those - in the Destiny one it would strike whatever is in the top of the cylinder, in your photos it's striking the bottom. I think this is the cusp of the design issue, hehe

#

The barrel also does not appear to actually be aligned with the cylinder, it's slightly off (talking about the in-game one still)

median wraith
#

๐Ÿ˜‚

fresh heath
dense storm
#

heh you should have seen my inventory system

#

was around 2K lines of code

#

now its about 800 ๐Ÿ˜„

#

i just prefer c++ in general for cleanliness

#

BP can get a tangled mess so easily

median wraith
#

that and unable to copy paste code at all

median wraith
#

why nobody sells some text chat for multuplayer

#

but C++ based

pearl elk
#

I really dont like C++ but if I want to script in text its my only choice, long live UnrealScript

cursive crypt
#

"I really dont like C++" ๐Ÿ˜ฑ

pearl elk
#

I never did, its why I chose to code for Q3 over GoldSrc ๐Ÿ™‚

#

C boooiiii

cursive crypt
#

" Q3 over GoldSrc" - what is this?

#

C is fine, ok

pearl elk
#

C++ is only half good cuz of additions made recently, still gonna be another 10 years before its actual good but then when they get to year 9 they'll rip the 10yrs worth of work to make it only meh again ๐Ÿ˜›

#

meanwhile Im going to cry into my coffee every time Sweeney and Carmack talk about languages like there might be a sliver of hope of getting a decent game scripting language in the future ๐Ÿ™‚

cursive crypt
#

Can't say I have seen good scripting language for game apps, yeah.

#

But there is nothing to wait for, they chose that skooma script.

pearl elk
cursive crypt
#

Yeah, looked kinda high-level to me. There is some info out there, but I guess they will make a derivative of it - being relevant for Fortnite.

normal prism
#

They should really just rename the "Add another client" button to "Nuke & crash the engine"

fresh heath
#

I wonder how much time is left until Unreal 5 is released

normal prism
#

Same

#

Hope we get some news soon

pearl elk
#

UE5 will send us all valentines day cards

cursive crypt
#

I'm not in hurry, whenever + several months of bug fixing.

umbral totem
#

for UE4 dev specifically

quiet narwhal
#

depends on how you clock them and what you are doing

#

in the engine, probably similar. compiling the engine, compiling a ton of shaders, building lights, probably the more 700x due to more cores

#

but if the 3700 is at 3.6ghz and you clock the 5600 to 4.3 then thats another story. similar clocks? more cores

cursive crypt
umbral totem
pearl elk
#

consider that UE4 wont be the only thing you do on the computer

umbral totem
#

true

#

the base/boost between 3700x and 5600x is:

#

3700x - 3.6/4.4
5600x - 3.7/4.6

#

is that uptick for 5600x (and the corresponding QOL improvements for non-UE4 stuff) worth trading for two less cores?

quiet narwhal
#

we;ll I never said base or boost but how you clock them

humble remnant
#

Don't look at GHz, IPC between Ryzen gens is vastly different

quiet narwhal
#

like I clock my 3950x at 4.1 constant for max on all cores

humble remnant
#

Best bet is to look at various reviews, I'd recommend Gamers Nexus since they do both gaming and production workloads and you can draw conclusions from there

quiet narwhal
#

and yes uplift is nice between generations so again it depends on what you will use it for and how much you want it

#

3700x vs 5600x both at say 4.0 the 5600x will be faster with those cores. if you use something that can benefit from the extra 4 threads then chances are those 4 threads will be better than the uplift

humble remnant
#

Also, another thing

#

5600X works better if all RAM slots are filled, with performance benefit of up to 10%

umbral totem
#

ah, interesting

#

i was planning on keeping two slots open, and using 2x16 in the others

dense storm
#

Ryzen loves rams!

#

the faster the ram speed also makes a difference.

humble remnant
#

As long as the timings are kept lower

#

For Ryzen, a lower timing is better than higher frequency

pearl elk
#

I guess the thing is here that you can always upgrade with either

dense storm
#

nice CL16 3600 ram

#

is what you want

#

CL14 is just way too much money

humble remnant
#

I mean, depends

#

My RAM is 3600 CL 18, but I've clocked it to 3000 CL14

#

It performs the best out of all other I tried (3200 CL16, 3466 CL16, 3600 CL18)

#

Anyway TLDR for the 5600X vs 3700X: If you clock up the 5600X, it may well match the 3700X, but also the 5600X will have a much better singlethread performance

umbral totem
#

hmm okay

humble remnant
#

In some cases, the 5600X is as much as 30% faster

umbral totem
#

The 5600x is looking worth it

thorny dock
humble remnant
pearl elk
#

woop woop 6900XT should be here soon

humble remnant
#

Nice

supple ivy
#

Now That I see people talking about computer parts, was wondering, does anyone know european based custom pc builders? Import fees and shipping from USA is too much...

humble remnant
#

Best bet is to look locally

#

Shipping between EU countries is tough already and I don't know the case with customs in different countries, especially when it comes to a PC

foggy path
#

shipping between EU countries should be fine ๐Ÿค”

#

no customs

humble remnant
#

Usually your local stores will have their own brands or none at all, simply grab and go

foggy path
#

but yeah definitely agree look locally if you have anything available

#

for one you'll have a much easier time if you have to deal with warranties

humble remnant
#

Majority of tech stores will have prebuilds ready, but as far as their parts go, some things can be questionable

#

Still, some that offer parts can also offer to assemble it for you, usually at a fee

#

Tbh it's better to grab a 3990X if you can also make use of the PCIe lanes

#

Otherwise it's a waste of money, better to grab a 3950X/5950X

#

Also those are usually tested in quad channel so that speeds up things too

keen solstice
#

Nice

#

why?

#

yeah me too!

#

yeah

#

its good for learning but UE is on a different level

#

yes!

#

I got sick of that

#

it was the integrations

#

I wanted behavior trees

#

yeah

#

yeah

#

somethings I miss to be honest

#

but I need to move on and make something

#

I am so tired of things not working or waiting on developers

#

yeah

#

yeah

#

When I saw you in here I was happy I made the right decision lol

#

yes!

#

and the controller lol

#

to be honest it to dependent on its community for core stuff

#

yeah lol

#

Have you found a good way to balance c++ and blueprints?

#

Do you uses bps for behaviors only?

#

yeah

#

really?

#

quicker?

#

lol

#

yeah

#

i see

#

Do you know any good videos on like animations or switching characters ?

#

really

#

cool

#

proper way to create animation locomotions

#

cool

#

ah good idea

#

really

#

lol

#

Yeah I need to see how a game is built

#

thank you

#

cool

#

Yeah I figure I learn the system first before going into it

#

but I like it

#

cause alot of the stuff I know from unity

ashen zinc
#

Does anyone have a spare โ€œClubhouseโ€ invite? Iโ€™m a AAA game character artist willing to offer tips/advice in exchange. Or cash lol.

cursive crypt
#

โ€œClubhouseโ€ waitwhat

abstract haven
#

The Mexican government has recently passed a law that would make hardware and software modifications of your electronic devices illegal. This means certain activities like installing a non oem OS to your PC (Linux & bsd to a store bought computer, illegal. Running a modified ROM or loading APKs from sources outside of the google store illegal....

โ–ถ Play video
ancient hornet
median wraith
#

something tells me that always ends good

stiff crystal
#

reverse engineering software is probably illegal in most countries in the world I would assume

#

which is the core basis for any game modding

#

so there's not really much new there on software side

stiff crystal
#

also about every game distribution platform's EULA/TOS straight out forbids this but it's another thing how enforceable these terms are... they can still lock you out of your account if they want

median wraith
#

just here don't respect individual licenses it seems

stiff crystal
#

there are some platforms that are actually threatening users for using mods

median wraith
#

the notice is from 1 year ago it seems

stiff crystal
#

for example if you run modded beat saber on oculus quest, facebook will spam huge warning that you are breaking their terms

#

it's kinda issue there because FB owns that game directly, so they get overprotective about it

#

I don't think anyone has gotten banned over it though

median wraith
#

I don't get the beat saber thing, is just a list of 10 fixed songs isn't it ?

stiff crystal
#

it's probably close to 20 but yeah, game is only popular because custom songs exist

median wraith
#

oh okay didn't know there was custom ones allowed since there are DLCs

stiff crystal
#

well, they have like 5 DLC packs and that's it