#lounge
1 messages ยท Page 808 of 1
normally i get 500 down and 38 upload
yeah the upload is low but meh
38 up is great
kick your brother off the webcam, bam. faster ul
yet my wifi stick is tanking so internet speed is going down slowly
yes i use a usb wifi adapter over a pcie
only cause thats what came with this when my mom gave it to me
i upgraded the ram from 8gb to 32gb
I actually had got my wifi card on amazon. I only really wanted it for bluetooth but the specs were nice. Some cheapy noname shit but turned out to be really good lol
and replaced the crappy intel graphs with a radeon xfx 580 8gb
nice
sorta wishing i waited now though...
couldve gotten one of the newer gpus for bout same price
my system is a total beast but then my video card is still my old gtx 960
my cpu is a i5-6400...
thats still solid
considering i can get 240 fps on Space Engineers of all games... yeah
still when im loading in creations of 60000 blocks i sort of wish i had a better cpu
i wanna replace the mobo and cpu
I basically ran out of cash for the build after everything else lol never got around to upgrading the card. Pisses me off too because when I got the ram it was about $540 for 32 GB, now its like $160. The CPU was about $600, now down to liek $400
mobo with pottentially the current ones am4 counterpart
wondering how many people are actually using that much ram
32gb???
Its the CPU that really gets worked hard on mine though
should probably get a new 5000 amd cpu
better single core performance than intel ๐
I got an i7 7700K. Its a workhorse for sure. Right now my bottleneck is my gpu though. I want one of the new rtx 30 series
holy shit. biden's taking wisconsin
gilfoyle the 5000 series cpu's when they come out will have better single core performance than intel and the 6000 series gpus will be better than nvidia's new lineup for the most part
yeah I seen that.
heh
I used to be a huge amd fan. It jst got stagnant for a while there but they've turned things around again like back in the old days
๐
the thread rippers were a power move on amd's part
combine that with the new cpu's single core performance...
oooohoooohooo
cant wait for it
ill buy that shit once i got the money if it comes out
64 cores 128 threads
well its good for competition too because it makes intel get off their ass and try to actually innovate for a change lol
intels lack of innovation bit them in the ass
AMD is dominating in the CPU market but I don't think people are ready to trust them on GPUs.
Maybe Nvidia's lack of stock might get some people to pick up an AMD instead.
I'm sorry.
MaoTX hope you realise that the 6000 series gpus may not be exactly equivelent to nvidias new lineup but there pretty damn close the next lineup will put the pin in the coffin for nvidia
that or the next one after
We will see if they actual perform in practice as well as they do on paper.
AMD gpus generally look like a great value and then struggle with driver issues.
mine hasnt had driver issues
is anyone else unable to search or click on any products in the epic marketplace?
via website or launcher
launcher
mine hasnt had driver issues
havnt had driver issues since i got this gpu
exept once
just needed a quick restart and update to fix though
Wonder what so much about who is better, these two companies are chasing their tails since long ago.
Next time nvidia will just release Ti/Super version and done.
works for me @pearl marsh
well thats annoying, thanks
Restart your computer.
ryobg yeah nvidia will loose more than likely
i reinstalled it
they will be done allright
then by then amd will have there grip
hm. like my nvidia driver that still has YouTube fucked up because they knew that for two releases and pushed them anyway
and keep winning for a while
I can't remember the last time I had any kind of driver issues
until nvidia pulls a trump card out there ass and win once maybe twice then its amd again
maybe when radeon 9600 pro was a thing
amd has grabbed there grip for not only cpu's now but gpu's
just the final touches being refined
for the gpu's
I don't know about drivers but their Experience app is lame, can't display properly on 4k hi dpi monitors at all.
im bout to get back to work
nvidias in a really strong position though. They just purchased their chip manufacturer
Of course, they do. That's why they are still game.
but its just a matter of time
For what?
before amd finds a company with equivelent or better and then from there they buy that company
Until the future happens.
damnit. I think PA stopped counting ballots for the night ๐ฆ Want this damn thing to be over
lol, amd already has the cpu know-how
i know
Maybe buy off engineers.
im talking bout gpu's
If AMD beats Nvidia I will be happy to buy AMD. But I am not going to trust them just because they showed some slides at a press conference. I will wait till their gpus are released for at least a month and see if people are having the typical issues.
That's good idea in general.
It wouldn't be over tonight anyway. It's not going to be over for a while.
Seems like with Nvidia you have to wait a few months as well, just to make sure they don't release something better.
if PA, NV come out big it could be
Pennsylvania hasn't even started counting the mail in ballots.
I know ๐ฆ
And they won't resume counting until 9:00am eastern time.
I'd expect that'll be nearly all Biden though
Well, if what we are seeing in Arizona is any indicator, then things are really tipping blue.
hope so. its too close for comfort though
I am pretty sure the pre-maturely called several states like Iowa and Florida.
It's all going to drag on into a complete and total shitshow because The President already claims he won and is demanding the Supreme Court stop more ballots from being counted
I would bet my RTX 3090 that one or both gets turned by the end of this.
Do you have 3090 at all?
Not yet, can't get them in China right now.
I'll take that bet. I needs me a 30 series lol
all I have to offer in trade is a 960 though :p
Plus, I am waiting to see how AMD does.
Just because I am not trusting of AMD doesn't mean I am not going to give them a chance.
And Nvidia might just go release an RTX 3090ti and screw me over.
lol
But at this point I am thinking that RTX 3090 is going to be my next GPU. I have the money sitting here waiting.
but all their fans will be totally fine being burned and take a loss to sell off their brand new card for it
Can't make a 3090 super unless you have a 3100 though...
As far as I know super only exists because it is a cut down from the higher number. So to get a 3070 super Nvidia takes a sub-par 3080 chip and makes a 3070 super.
I'm ordering pizza.
Or a cheeseburger.
Or Chinese...
way to narrow it down
A Chinese cheeseburger?
cheeseburger pizza
it's a thing
I have a feeling it's going to take a lot of willpower not to go acquire many liters of ethanol in six hours.
Couldnโt find where else to ask this - are there any tools similar to Reallusionโs character creator, but something that doesnโt require 3 separate purchases to integrate? I know thereโs a blender plug-in which is free but not as good quality. Anything else knocking about the web that you guys know of?
makehuman, mixamo, daz
Not if you use only 2d renders of it :)
well, but who does that in a game ? xd
Other for visual novels
Daz products in the store seems kinda mediocre by 2020
I can't tell what Daz does? Is it a char creator? A modelling software? Everything? Seems a bit.. schizophrenic
A tool to make animations and edit just morph targets
Basically you purchase or create models and there you render and pose them etc
but the models need the license, as they give the base model so you can morph it
Right, I see. Their marketing material makes it seem like an "everything" thing
Shame Mixamo has a poor collection of chars
is a composition tool basically
Almost makes me wanna just learn Z-brush and model on a base sexless model to get a nice custom char
just the whole base of Daz is their character that you can make "any" female or male as have like 200 morph targets all over the body to edit
is like a character creator
I'll play around. It's such a shame all the good software that's free has terrible licensing and all software that is paid costs way more than what I am prepared to spend for what is currently a learning experience and not a business or a means to make money
Thanks for your answers
Hey all :)
What channel here would be the best to talk about Houdini Engine <-> UE4 related questions?
More technical stuff, not modeling or so ๐
maybe #ue4-general
Okay, thx! :)
Just an idea, but wouldnt it be nice, to have something like a "ThirdParty DCC" Channel or so? ๐
Maybe if you go to the Houdini server and ask for UE?
I am there already - they have a game-jam, too.
Just was thinking that maybe some UE4 experts have knowledge in Houdini Engine and could give some deeper knowledge about uproperty etc.
There is almost no info about that.
Well, depends on the topic. UProperty and stuff now starts to sound as c++, just look around the channels.
hmm, okay.
Will search for it. ๐
@frosty halo if you want to fly off so easily, look at the ue mp for char customizations. Think there were some free even. Maybe. Once upon a time. You can also take whatever is free and try to mod it to certain extent too. No need to dig too much into it.
Yeah i reckon im gonna end up sculpting eventually. Atm I was just looking for something that can generate a decent base I can sculpt detail on which is why the ask for software
It's fine.
Looks edible
How's Unreal Editor for Linux?
last time I checked, Epic was working with GCC to fix their slow performance starting the editor on Linux that is due to bad algorithms in the linker :P
that's a pretty strong commitment I feel when you are at that point
you still need to build it yourself though, Epic won't provide binaries for Linux
though you don't actually need to do that to package a Linux version: the windows binary editor can do it
yeah, gcc is dinosaur
that's such a weird article
they try to make it sound like you couldn't do anything with the preview versions
basically they've had Linux Editors on Unity Hub for one year now
(and in experimental form for 5 years)
I dunno if Unity has had some weird stance for linux editor particularly but all their other preview techs I've used HAVE had support, you can report issues with them and Unity does respond and fix these issues

Could use a good pick-me-up, howzabout a 4.26 release today?
i had my 1st crash on the new preview ๐
I've had a number of crashes, though those were caused by me turning on raytracing on a 1070Ti
The thing that got me excited the most was Chaos being pushed further and actually having collision with anything but a floor and other Chaos objects
Just did the worst function ever, convert tmap to double tarrays in order to get a index
XD
lol
It's probably not the worst thing you could do
it's such a common operation that it has a name, zip and unzip
although I think that terminology is probably mainly used in functional programming
template< class T, class TT >
static FORCEINLINE TT CloserTMap( const T _Reference, const TMap<T,TT>& _Values, const bool _NotEqual, int32* _CloserIndex = NULL, T* _CloserKey = NULL ) {
if ( _Values.Num() == 0 ) {
if ( _CloserIndex ) {
*_CloserIndex = INDEX_NONE;
}
if ( _CloserKey ) {
*_CloserKey = INDEX_NONE;
}
return TT();
}
TArray<T> keysArray;
TArray<TT> valuesArray;
//_Values
_Values.GenerateKeyArray( keysArray );
_Values.GenerateValueArray( valuesArray );
T curCloser = ( ( _Reference - keysArray[0] ) >= (T)0 ) ? ( _Reference - keysArray[0] ) : -( _Reference - keysArray[0] );
int32 curCloserIndex = 0;
if ( curCloser == 0 && _NotEqual ) {
curCloserIndex = -1;
}
for ( int32 v = 1; v < _Values.Num(); ++v ) {
const T value = ( ( _Reference - keysArray[v] ) >= (T)0 ) ? ( _Reference - keysArray[v] ) : -( _Reference - keysArray[v] );
if ( value < curCloser ) {
if ( !_NotEqual || ( _NotEqual && value != 0.f ) ) { // From 0 to 0.f probably fix
curCloser = value;
curCloserIndex = v;
}
}
}
if ( _CloserIndex ) {
*_CloserIndex = curCloserIndex == -1 ? INDEX_NONE : curCloserIndex;
}
if ( _CloserKey ) {
*_CloserKey = _Values.Num() == 0 ? INDEX_NONE : keysArray[curCloserIndex == -1 ? 0 : curCloserIndex];
}
return _Values.Num() == 0 ? INDEX_NONE : valuesArray[curCloserIndex == -1 ? 0 : curCloserIndex];
}
is the only way that comes to my mind right now
๐ค feel free to improve it lol
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@rose nimbus Yo, you ever figure out the disappearing mesh issue in Standalone/Launch Game?
Pretty sure this didn't happen until 4.24, but now I'm on 4.25 and that didn't resolve anything, it's not a super blocker (packages work just fine), but a little inconvenient.
So I pulled the trigger on a second-hand Kinect that I'll mod and use for virtual production
Total bill is about 50$ total for the Kinect itself and a long USB 3.0 cable
Sadly the only native Kinect plugin on the marketplace right now (and is updated for recent versions) is 45$
interesting, what can you use it for with that?
I have no idea what you would use it for with virtual production tbh :D
someone I follow on twitch is doing the whole vtuber thing, he's got a leap motion for hand tracking which seems to work pretty good
Still got skin problems, so being able to express myself in a digital way would be nice
Sadly the only plugin I could get up and running was last made for UE 4.9
Which is sub-optimal to say the least, had to edit build target and some includes to get it to even generate VS files
The Opaque Media plugin doesn't include source files, so I can only use it with 4.20, which ain't cash money in my book
And the marketplace plugin just doesn't sound good when I'll be tracking just myself and it basically costs as much as my entire budget
Though I also need to mod it so I don't use an adapter
Interesting thing that is and thank god for modding being an option
What's the deal with the "Restore File" Popup when Unreal crashes? Every time I click restore it never works.
It loads the latest autosave it could find
If you get an error that says "couldn't check <asset> from source control", ignore that, it's simply because you have no native source control enabled
K
Anyway am waiting on the Kinect to arrive and I'll report back if it's any good
The sole fact that it's a good quality 1080p camera that works in dim light is a bonus in itself
don't let the election distract you
from the fact that i have commited 19 war crimes in albania

๐
The other eggman
ah wrong channel
hey guys and gals. I am having a super hard time trying to follow devsquad's UE4 tutorials cuz 1, its an older version, two, he goes way to fkn fast, and three, he messes up himself alot so i really am not learning crap from him. could someone suggest a video tutorial series that takes its time and describes things in depth for UE4? links would be much appreciated. youtube preferably
a better question: where the hell did all my sim tray tools go?
@rapid wolf did you really spam every channel?
@unborn lotus did you really ignore my question in every channel
Im going to ignore it here too, spamming is shitty
@rapid wolf Rule 0: Figure out how a community works before you do anything. If there are explicitly defined rules, you should probably read those and do your best to adhere to them. I would assume that most people wouldn't think that posting the same thing in a bunch of channels is a good idea, but since that's not the case, that's why there's rule 7 that explicitly states not to do that.
Being snarky is usually also not conductive to getting help 
When you don't know someone, you treat them the way you want to be treated because the appropriate way to handle people is to treat them how they treat you. If someone treats you like shit, doesn't respect you, doesn't respect your time.. there's no reason to waste resources on them.
actually asking anything on discord is a really good way to see the scummy attitudes of people having a fucking power trip on some dumbshit rules. get over yourselves you 4 year olds
if you would have been a decent human being you would have answered my question without stating the obvious just to be "that guy" and did my spam hurt anyone? NO so i gave you a snarky response because you are fishing @light spruce
@foggy path
@unborn lotus
Why do you assume I can answer your question?
who said that
I saw it but I don't know the answer :P
You're the one giving us a hard time, we're just trying to give you advice on how to get your questions answered
@rapid wolf thats really stupid. I think you're the 4 year old here ๐
ok then that makes you the cyber bully
lmao stop acting like we owe you an answer
You just doubled down on a pair of 2s.
""""if you would have been a decent human being you would have answered my question without stating the obvious just to be "that guy" and did my spam hurt anyone? NO""""
come on guys you are being a bit mean too :P
if you dont have an answer then fuck off mentioning me jesus christ
that is spam by itself
you mention me, without an answer to tell me crap i am well aware of doing
which is asking several different chats
not a big deal
so yea maybe i was a bit snarky, im sorry
not
for a moment I thought you were being the bigger man there
but I guess I was mistaken :P
<@&213101288538374145> hi, might want to come in here before this gets more out of hand ๐
hi
I tried being nice but hey ยฏ_(ใ)_/ยฏ
Not a big deal aside from it both being annoying and against the rules for precisely that reason. I tried to give you a heads up on it.. but...
all of you started to attack me for pasting my question in different chats
that is not spam
its a question
@rapid wolf please simmer down. nobody is expected or required to assist you
remember, this is a community, and people help when they can and know
I'm genuinely curious... do you really think that you'll get answers to your question by being difficult
not did i mention them in the question
well, you posted your message in multiple channels, which we do consider spam
it was obvious before i pasted my question in several different chats that none of you kknew the answer @foggy path
so i get the same thing
if you consider my question spam, that is pathetic
Well, if you had been a little bit more cooperative it would have been a lot more likely that somebody might have helped you by looking it up for you
i pasted it once in each chat, you have to paste it thrice in a channel before its spam
according to the definition of spam
@rapid wolf your question is spam if you post it in #source-control like really
honestly its not about the question anymore. its about people going out of their way to be another discord 12 year old
hey speaking of pasting I've got some really great "I Voted!" pasties if anyone is interested
What sort of pasties?
the kind you put on your chest
Ohh right lol
@unborn lotus my question is about learning unreal engine. source control is one of many categories im trying to learn smart ass
I'm honestly at a loss. Obtuse or just trolling? I can't tell.
Read the #old-rules thanks.
i did @spare glade
Everyone else, leave it alone.
thank you
Well read them again thanks.
@spare glade you gonna tell them to read them again too?
i believe they decided to act like a bully
Stop, let it go.
yes sir
I can't remember who suggested Pathfinder Kingmaker here, but I picked it up again. Last time I stopped playing thinking the story was done after 8 hours (like recent games), but now I'm at 60 hours and it's not even close lol
Damn Discord's input text field bugged, lol
Anyway, was that top down rpg? If so, yeah, heard its quite long. These games tend to be long.
Yeah, its crazy long. I thought i was done but it was just the first chapter...it got epic soon
It was this game where you are pressured to do some stuff in time, yes? Eeh, kinda makes me anxious. Anyway, I was thinking to try it out, but instead went for the Pillars - they are not shorter, lmao
Like one of the classic style CRPGs like Pillars of Eternity or (going back further) Baldur's Gate?
I could not get through Pillars of Eternity
@cursive crypt the kingdom management part, but I set it to easy and its no big deal, a little annoying at first, then it gets fun, like a city builder game
@light spruce me neither, just lost interest
The combat pace with the level of micromanagement in it is what got to me.
These want time anyway. Story is rich.
I preferred the style of Dragon Age Origins where you could "program" the AI, mostly play one character yourself, and occasionally pick up and micro another one when needed.
They are kinda different, the DA is 3rd person, like you are more "into" the stuff. The others follow that table top formula i.e. you have a party and direct it around. Ofc, you are solo player tho.
Yeah. That's just what I preferred in the realm of pausing realtime combat. Having to constantly pause and switch characters and deal with misaligned cooldowns just drove me nuts. If it was straight up turn-based managing everyone in the party would have been fine; I've played plenty of the newer XCOM games.
@light spruce pathfinder has a full turn based option
That'd definitely be more my speed then if I hadn't kinda drifted away from interest in the fantasy type stuff
ISO enter keys upset me so much
need bg3 map.editor.
need money
Hmmmm... the RTX 3080ti leak looks to be about as good as the RTX 3090... Maybe I'll get that instead.
Release date?
afaik, it stands between 3080 and 3090, less vram.
8k gaming
I just don't want to settle for only 10gb of VRAM.
So I haven't even considered the RTX 3080.
and for what exactly you need that much vram ?
I just want to make super demanding graphics for the fun of it.
Ah, that easy. Just use hi poly models.
infinite detail
ue5
then you notice in the same gen the fire and smoke keep on planes ๐คก
I will use exactly as many polygons as I need and no more.
Not going to just subdivide stuff for no reason...
Its just one button man, press it.
Anyway, I think top gpus are fine like for 5+ years at least.
I'm more interested in doing an insane amount of destructible items in an environment with particles everywhere.
Chaos might be of help there
It's been performing pretty well for destructibles for what I've done
Decided to learn C++ lately. ue4 decided to try and stop me by crashing ๐
Yeah not sure if is a good idea to learn c++ directly with ue4
Yeah not sure if is a good idea to learn c++ directly with ue4
@median wraith How so?
It's more fun to learn with Unreal than to play with cin/cout
@reef flower crashing happens when you try to access something invalid
99.99% of time
int i = 0; i.IsValid();
@reef flower its like learn to drive a truck but you don't the car driving license
Can be done but
...but?
You need a car license before you can get a truck license
Yeah, but in this case the c = COBOL ๐ ๐
I last used COBOL 26 years ago. I can't remember a damned thing about it now, thankfully ๐
I've only heard of COBOL in history books and talking to crusty old programmers
Did those crusties tell you how much COBOL programmers can earn these days?
no, they never say anything useful
Several large companies still use it, so they have to hire consultants to fix/add things. The day rate is insane.
they should upgrade :p
It's still cheaper to hire these guys that to get a new system in their business. When that changes, they will. Or more likely COBOL programmers will be so rare they will have no choice.
Cobolts
I presume COBOL is much simpler than the modern C++
It's a very ridged language, not very flexible. So it's a pain to get right.
when hevedy streams it will be cool right?
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why did this game just explode
it has been out since 2018
and then sometime in october it just skyrocketed
over 100,000 views
does anyone know why?
well covid do strange things
Never liked this game tbh.
Played it only once in real life, realized I don't like to lie.
Did you play it in non real life?
nope ๐
well was there casualties?
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Toda...
Unless that is a lie...
what if that was all lie
yep he posted the other day on the web
Did you know you can stick vegans to a wall using velcro?
did u guys see today amd benchmark
amd as of today,better than intel
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The last time AMD was a market leader, Intel was struggling with Pentium 4. Now, over 14 years later, Ryzen has stormed back to take...
in everything
rip intel
I think with the rippers they got a lead already.
Since the Ryzen 3k series it hasn't made any sense to use Intel. Any person who says they can see extra [insert FPS here] is talking through their arse, imo. People buy into the marketing and make themselves believe it/justify it.
A few months back Linus blind tested a ton of keyboards with different switches. Previous to the test all the testers said Cherry MX was the best blah blah. The end result was very different.
i still get intel CPU
well the keybaord i can understand since it always come down to your experience with it
and how it feels to you but with benchmark,its hard to fake it you know
๐ค
My point earlier with the extra fps gamers claim to make such a difference, would be virtually impossible to notice.
Gamers just want the Very Bestโข
My previous keyboard had Outemu, but one of the keys started to fail after 2 months. Not saying it was Outemu's fault, it may have been the board manufacturer. I now have a HyperX with Kailh silver. So far so good. ๐
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If you enjoy our c...
I have my Razer Blackwidow stealth
df is that? Switch?
mechanical keyboards use switches.
Interesting :
The Power IK license and all related technology was acquired by Epic Games in October 2020.
Unreal Engine licensees can expect Power IK's full suite of procedural animation features to be better integrated and fully supported in a future Unreal Engine release.
https://www.poweranimated.com/
@mossy nexus They've been busy. https://www.axios.com/epic-games-acquires-kid-tech-developer-superawesome-4b3b42bf-2683-4a5a-b257-5410772a08bb.html
guys my enitre terrain has been rotating a bit to the down from its left side
here is a picture
what is it?
so how to make it look normal?
Looks like a camera issue. Reboot the engine.
i clicked on the arrow
i clicked on the arrow in the toolbar
near the set scaling option
what does that do? why it solved my issue?
enable or disable snapping
objects
to scale grid
when i clicked it, it solved my issue
but when i change the values or click that arrow again
nothing happen
why it is so complex
haha well I just got the 9900k 2 years ago and I feel bad doing it
Heard it barely started to beat 10900, so much effort - not talking about multicore work ofc, just games.
Anyway, cores are always welcome - more the better.
@unborn lotus true
intel is dumb and bad i hate it so much
on top of that they have most of their cpus locked and non overclockable
yet amd have most of its cpus unlocked and u can get more perfomance
and their perfomance per watt is the world best
amd are really good at cores as of now
not cores only even single core perfomance
check their benchs
it defeat all intel cpus
I just showed you a bench. Have few more.
True, they beat them however, but this is just as of now.
dont forget even if it is 1% better that still much better, coz games depend on gpu mostly
as of now? amd will always win
only 140W max, so I don't even need a new power supply
next years intel release their new cpus? nice amd will do the same too
and crush it again
like it did this year. so i see no chance for intel to win anymore, its the end.
just look at the 4900H from amd for the laptops
its a real beast
and it increase battery life by at least 1-2 hours!!!
not to mention they have very good performance and good price.
๐คทโโ๏ธ I won't dig in their whole production range to compare. Talking for few selected cpus here.
yeah
intel was pathetic 1 day before the big ryzen event
Well, as I see it. 6+ months later amd catched up with single cores.
I would consider they gonna chase their tails as forever, so that fine
End user, wins. As for work, amd with all these cores - is welcome.
work and gaming i see no chance for intel anymore
if i get money i would get one of those laptops
with 4900H
or even the new coming 5000series for laptops
Yeah, I'm not so dedicated to have so "final" opinion. These techs wars are for decades and decades, you are kinda assuming here.
My point is, these guys are not stupid, lol.
Anyway, I also like 5950x ๐
@cursive crypt by they u mean intel?
i agree, but it is about defeating amd, and that is not possible wither they are stupid or not.
Not possible, lol. I just told you they are in tech wars since I remember 20+ years, it won't just go away like this. Lets wait and enjoy the show. Who cares anyway? As long the push prices down and give good products - I'm fine.
oh, f. It does not play...
I get intel CPUs
intel is dead
amd is dead
work and gaming i see no chance for intel anymore
@dusty yarrow I remember this being said about AMD back in the Bulldozer/Piledriver era
you are realy a fanboy
Everything is the future until it is not
intel Xe is actually look great
Long-term, both Intel and AMD CPU businesses could be killed by Arm
as nvidia owns the arm now
It's just the AMD phase of the cycle now :P
It's like when Intel and AMD killed the big iron market that included Power(PC), MIPS, SPARC, Alpha, and PA-RISC by sheer volume advantage
Same thing is likely to happen to x86-64 as well
Arm had a volume advantage for a while
I wonder what Alder Lake will bring to the table.
the server side there is scalable CPUs from intel
some wild rtx 3080s appeared where I live and Jesus are they overpriced here.... $1300...
ok bud
ok
ok
there is new roadmap
how the hell to view it ?
impossible
well
okta is identity provider
i guess epic uses it
should be able to login with epic account
but doesn't work
ok it seems like someone forgot to simply make it public
okta account is no go, for everybody it would cost millions for epic ๐
@hollow zephyr don't want to bother, but new roadmap is not accessible (;
panic mode
we annouced new roadmap
panic mode
it is actually for UE5
can't make it public
but we announced it is public xD
Original video https://www.youtube.com/watch?v=_qmqW2EOZzg
Full song scheduled for release in December 2020, stay tuned!
that niagara stream is a hard watch :p
especially with an old man's bladder
That's a big wallet https://arstechnica.com/information-technology/2020/11/someone-has-withdrawn-1-billion-from-a-bitcoin-wallet-dormant-since-2015/
@fresh heath seized by the feds https://arstechnica.com/tech-policy/2020/11/feds-seize-1-billion-in-bitcoin-from-silk-road-drug-marketplace/?comments=1&start=80
Maybe that's where the seized stash went 
@solid aurora Not bothered, I'm bothered by the fact you can't access it! I've let the team know, we're looking into it
Oh feds seized that much BTC recently too?
That's interesting seeing how BTC value is going up fast atm
@hollow zephyr thanks (;
It is fantastic seeing AMD, Apple, and Nvidia deliver really meaningful compute improvements. It is weird to be saying it, but now Intel needs to make a dramatic comeback! https://t.co/M0Kp5k71Xz
yea stuff goin fast now , allmost wished those new consoles waited a year ๐
yea but thats all done in the shader
yea i havent done much vert displacement, i could prolly get a half broken sidescroller working in the shader tho
whats up
So basically this young brat dms me and asks to me to make a app game for FREE, and I have never met him before so now I am getting pretty irritated and he sits there and is telling me to do all this stuff and I never said yes, I'm so angry and he is sitting there being stupid, he tells me to make him the owner and give him the owner tag and I get the helper tag
Its stupid even tho I would be the one doing all the work
@carmine frigate
ahh you should prolly just do it
Why?
Why do u think I should do it??
Join Alex Battaglia for the lowdown on Teardown - a voxel ray traced game on PC with next-generation destruction and physics. In this video Alex goes through how the ray tracing works, just how detailed the physics are, how the game plays, and how it runs on mid-range PC hardw...
Wow
That lighting is awesome
3 months ago i could do 5,5,5,5 push ups, now its 6,6,6,6.
๐ not trolling.
pls what
@zinc matrix
how do you know i am lazy? it can be other things.
that is very rude
its not just rude. it's highly stupid reply
even if you are lazy you progress faster.
so yes..... you told me everything about your personality.
thanks
you cant go from 0 to 100 in 6 weeks
Maybe some people can, but that's very difficult and requires a lot of dedication, prep, and life style changes.
Some people make progress slower than others. Progress is still progress. If you're doing 4 sets of 5 pushups a few times a week, you're already doing better than most people.
if you can go from 0 to 100 push ups in one set, this means your beginning wasnt strength training. you could do already more than 1 push ups on day 1. you just didnt know it or the body wasnt used to it. but you already had the strength to do multiple push ups on day1.
@bronze axle training is not about telling yourself that you do more than others
but not if you progress as slow as i do
then its just "oh ffs... again another session"
There's a certain threshold you have to pass where that changes, and working out no longer feels like a chore, but something you miss if you don't do it.
The threshold is different for everyone.
yes. if you see progress and feel good, then this happens. otherwise, like my case. nope.
For me it took 6 months of slowly doing it more often, a few times a week.
i am training 1 year.
That's quite a while.
But once I hit that threshold, my mind totally changed. It now feels weird to me when I don't work out.
Whereas I used to feel like it was a chore that I had to force myself to do.
i am happy ifi dont train and dont have to ssee how im not getting stronger and biger
You need to change that if you want to make a noticeable difference. ๐
You won't notice day-to-day how much you're improving. Your body will look the same. But you'll certainly notice how much better you feel.
It's good to either take regular photos of your progress or have other people in your life who will notice.
Most people give up too early on exercise because they don't notice the progress they're making.
I was one of them for a very long time.
Teardown was actually made by the development lead of PhysX, Dennis Gustafsson
i dont
@zinc matrix Why do you think you're not seeing progress?
strength is there in numbers
So, I been working a few months with a wireless mouse. The batteries just started going out so I plugged a wired mouse in. The responsiveness for connecting nodes was much better. Then, I tripped over the cord. Well that is not going to happen again so I look for batteries and can not find any. I remembered I had a wirless mouse that i never opened. Apparently, it is a rechargeable logi mouse. Hope i can keep the responsiveness of the wired mouse that was great. I don't know why i keep working like that for so long. I didn't notice it till I used the wired mouse.
Oh the Teardown guy was the dev lead of PhysX?
Yeah
@bronze axle
I founded Meqon in Norrkรถping, Sweden together with Marcus Lysรฉn and Jonas Lindqvist. I was CTO and development lead of our physics simulation middleware for the games industry. We gained some traction after 3D Realms started using our technology for Duke Nukem Forever and eventually got acquired by AGEIA Technologies in 2005. Parts of our software got integrated into the PhysX SDK. I continued working at AGEIA as a software architect for two years after the acquisition, until they got acquired by NVIDIA.
Duke Nukem Forever, heh
I remember reading news in a gaming magazine about DNF using this newfangled physics engine
Teardown was actually made by the development lead of PhysX, Dennis Gustafsson
Teardown is a masterpiece
One of the early leads of Duke Nukem Forever ended up being one of the founding developers of Counter-Strike: Global Offensive at Valve: http://matttwood.com/
lol what you talking about that is so bad
here is your masterpiece https://www.youtube.com/watch?v=S7txd9Ql8eg
When it came out Red Faction's ground-breaking technology really brought the house down.
โถ๏ธ SUBSCRIBE TO 2KLIKPSHILIP : http://www.youtube.com/channel/UCEKJKJ3FO-9SFv5x5BzyxhQ?sub_confirmation=1
โถ๏ธ TWITTER: https://twitter.com/3kliksphilip
โถ๏ธ MY BROTHER'S CHANNEL : http://www...
Waiting on cable and low-budget virtual production should be a go
is that a book? i heared ppl read books, that must be one of those

what is it gunna do?
I got myself a Kinect and modded it so I don't need the official adapter that's out of production now
i call that a fire hazard ๐

Might be
Other people seem to have done that successfully so I'm doing it to adapt it for UE4
Though I'm waiting on a cable to arrive, it won't turn on without it plugged
@humble remnant I soldered the power code to ours too. Then added the usb cable.
Yeah, I'm waiting just on the cable now
Ryzen 5900x or Ryzen 5950x?
Thing doesn't turn on without a 5v rail and I only have 12v right now
Well, depends on whether you need more cores
everyone needs more cores
True
so brain storm with me and its going to be a big one
I have a limited CPU cooler, so I am wondering if there will be a thermal difference between the two...
Wait on reviews
Generally I've seen that the 900 and 950 will arrive a week later than the rest
I'm going to be thermally limited anyways, so I was sort of leaning on just going with the 5900x... But not totally sure.
Wait to see thermal reviews and go from there
ok you have physics right? I am thinking of a new system that might work and I want to brain storm a bit. When a particle goes off, movement of objects and anything that would change a pixel on the users screen while viewing it or it is visible to the player. Why not simulate the movement through pixels and the camera view of the player. For instance, If a player shoots a rocket at a distant object, I would like to delete the object the rocket hit and simulate the pixels that the player would see from a given distance. Anything that happens near the player that could affect the player would be handled in normal physics. Does that sound possible? Reason I am asking because it would allow for massive movement of large groups without moving the actors until the player is in intractable range.
Been watching the reviews today for the Ryzen 5000 series. Those are some beastly CPUs.
Definitely going to grab a 5950X for my next build.
One way I was thinking of doing it was through flipbooks. Can flipbooks be 1 pixel and I would set them to be able to change through the whole color spectrum?
I need to read up on the memory sharing they were talking about with their GPUs
so it would be like this object overlap object get distance from player if debris radus less than distance from player run pixel simulator and move objects to landed locations then after pixel simulator is finished unhide the objects that should be on the ground or the pieces that are left over from the impact.
The whole point is to avoid all the physics calculations if possible and simulate them through pixels using the view angle of the player and location. The pixel simulator would update as the player moves to display the correct simulation at all times.
The pixel simulator would use the weights and gravity values of the objects to simulate the pixels.
Any examples of simulating psychics of 3D objects though pixels in a 3D space?
See the way it currently works is that movement from a far is translated through the engine to the display. I would like to avoid the movement and run the movement from far away through the pixel simulator. Then when the player is close enough move the object to the pixel simulated location and disable pixel simulation.
We've been alerted that a scammer posing as a Crystal Dynamics HR person is contacting people about job opportunities at our studio by sending out fake job offers that require candidates to download a messaging app (Telegram, ICQ, etc.) for follow-up conversations.
It could get to the point where you would simulate everything. Then all you would do is take inputs and pixels would change based on those inputs. Now everything is running though one prediction system nothing moves in 3D space at all. It is just simulated based on inputs, objects and screen pixel count.
Chapter 30. Real-Time Simulation and Rendering of 3D Fluids Keenan Crane University of Illinois at Urbana-Champaign Ignacio Llamas NVIDIA Corporation Sarah Tariq NVIDIA Corporation 30.1 Introduction Physically based animation of fluids such as smoke, water, and fire pr...
But now take that simulation for water NVIDIA has there and think of it this way. Your players view would be that water and the game moves through that water. Just trying to think of the best way to explain it. If you look it takes a lot to do that water but we are talking about buildings falling smoke fire and water but simulated though just the amount of pixels of resolution that the game is being played at.
there would be a lot of problems with it, 2d is doable, 3d not so sure since there is also 3d collision you have to deal with and you can't really calculate the depth just from the pixel color
Also performance might be even worse than just running the physics simulation since it would also scale with the resolution
That is the whole point of it is to avoid moving objects on through the engine if possible thats why I was thinking everything that could interact with the players would have to be normal physics but everything else is simulated.
it would be like chess with invisible objects snapping around the game and the movement and display would all be simulated until the player gets close enough.
Oh even better!
I did not think about this.
The simulation is build into the client so servers are replicating values to the client and the client does all the simulation. Think of how much that would fix the whole mmo rpg issue we are having with unreal engine.
Players would only be simulating the amount of pixels of their resolution.
You go from moving 1000s of vertices across a 3D environment with 100 players(UE4s current acceptable player count) to updating only the pixels on a client so giving them the bulk of the work and avoid moving all those vertices across a 3D environment at 60 frames a second on the sever. Come on now anyone get me?
- there are literally millions of pixels on the screen at 1080p. Vertex count in a particular view tends to be lower than pixel count for most games. Trying to match pixel size would be insanely bad for performance.
- You'd lose server authority, which makes cheating trivial
- Realtime fluid sims tend to have particles that are already larger than a single pixel (fudging that a bit, as 3d perspective pixels don't have a constant size). Running a realtime sim with enough detail for all the pixels on your screen is nowhere near realistic with current techniques.
That is what i wanted to know but looking at the nvidia video it makes me realize that it is possible.
...it's not though, everything i just said applies to that video
sure, it has a limit though
just because something works in an isolated demo doesn't mean it'll work in a real scenario
regardless, nvidia's demos are fairly limited
impressive tech, but there's a reason it's a tech demo.
that's not my point
my point is trying to simulate a whole world like that simply isn't performant
yes you can use it for limited FX
see though you said cheating would be an issue. I don't see it that way if it is all simualted that means that there is only one simulation on the client and the client can simulate any level. The only thing a client could send to the severs is input then the server would send those values back to the simulator. Maps would be stored in some form of flat file rather than maps as unreal currently does
Cheating is an issue if you have to trust the client on anything.
if the server isn't running the sim, it can't verify what the client is doing
if the server is running the sim, then talking about only having clients simulate what's in view is irrelevant
but your not your simulating data fromt he sever and only getting inputs
only thing a player controls is their view angle and inputs like mouse and keyboard
the simulation would use replicated data of say way light is pointing so that it uses the correct color ranges for anything.
all calculated from the view angle of the client
@crystal badger like in Flightsimulator?
this would be done on client
no lmao
pixel simulation physics it will be the new best thing
issue: can not compute physics of thousands of actors moving on sever: solution make clients gpu simulate everything through real time rendering.
if client be trusted it have to send token in communication
GPU is magic
that's what I'm getting out of this conversation
everything will be done through an api gatway so no big deal
"The gpu is magic, don't worry about performance"
and yes we do not use the full power of our gpu if anything we use it incorrectly.
I like the real time rendering thing. I am going to look more into it. Just read about it when I was thinking about this
Wolfenstein 3D is real-time rendering, you know
It is difficult to say the right things when you just started reading about something but look at these noobs haha.
They want their attention
Anyway, can't wait to see the first implementation of your interesting idea
same
well i was thinking of starting will smaller resolutions and go from there. It is just something I am thinking about because I need 300+ player battles 2D characters 3D environment
The bigger picture here is not for me though it is the idea that we could simulate 1000 of explosions and nice graphics without crashing the players client. Look what we have now. Walk in this room oh there is one zombie kill it. Walk in next room oh there is another. I would like multiplayer games to have full on 1000vs1000 battles heck yes!
PlanetSide 2 tried that
my fav game
Yeah it was pretty cool
I think there was one battle with like a 1000 players if not more, it did not run very well back then lol
but with hundreds of players it ran pretty well still
MMOs are always tough to handle
Both for the client and the servers in many cases even with optimizations in place
oh just came up with a good name for it
"Reflection" Because it uses the water simulation to simulate what the client is viewing from the server.
I guess first step would be to have the viewport the water and then start passing object shapes and colors into the fluid simualtion.
@crystal badger bro u know why i cant load any?
Then rotate the view angle of the fluid to see different sides of the shape
did you make a tile map?
what do u mean?
i darged and
droped a picture
from my desktop into unreal engine
this
it is the image2198
what do i do now?
Overview of how to create Tile Sets and Tile Maps for use within Paper 2D.
ok
thanks matt
the title look like boxes
i want it to appear as 1 box
so it become more looking good
any tips matt
see the map width and hight
set those to 1 i think
@dusty yarrow your picture shows 4 on both those
if i increase the
widht and height
it will lag
and btw, when i choose the title image, it wont choose it it, it will choose a small peice of it, unless i choose it all
why it is so complex
why i cant simple choose the picture and put it in that title
you most likely need to set up streaming levels to make it not lag as far as the setup I wish I could help but I have never made one tile map ever ๐ฆ
Because this is a open world game it looks like, you are going to want to look into how to use the profiler. This will show you what is causing the lag.
well what I am trying to get at is the profiler can help you when trying to figure out why your game lags. From my understanding you will want to set up streaming levels so that you can split up what is loaded depending on where the character is.
lol it got bigger well that did not work. That has to be frustrating. the good thing is when you figure it out you wont forget it.
it might be some of those settings i would keep trying things
did you try just selecting the corner and see if it fits
im trying my best, so far nothing solved it
one cell
i can choose 1 tile of the real image
but that not what i want, why i have a full image then?
and it has 288 tiles
I know I am just trying to revers engineer what it might be doing
i cant wait to build 288 tiles for each 1 tile of my map
by this i will finish the game next 10 years ๐
anyway
i will try to make at as 1 tile, but idk how lol
Ill let you know if I figure anything out
oh thanks, that nice from you.
@crystal badger solved it
but it does not look like desired either ๐
guys any help?
Razer Book just announced
use lots and lots and lots ports
high performance meet productivity
use Intel 11th gen processors, IrisXE graphics
The Razer Book 13 is our new ultra-lightweight laptop for the road warrior. With the thinnest display bezels, 11th Gen CPUs for high performance, and immersive THX Spatial Audio, our Intel Evo Certified laptop delivers next-gen productivity performance. https://t.co/VSRkMhhK9...
215
looks interesting, wouldn't buy it yet as intel xe is an unknown quantity but who knows, might be great.
Also the lack of win10 pro even on the top end model is weird.
i think they offer option to get pro version of win10
not on their website they don't, as far as I can see
if you go to the product page you can only add it to cart, no customization whatsoever
i guess you can just upgrade after the fact
still, a $2k laptop seems like it should have that
not even an option for a 1TB SSD anywhere
well my surface laptop came with windows 10 S
yeah but that was freely upgradeable to win10 home iirc
and i updated to pro
RTX 3090 laptop.
Gonna need a pocket nuclear reactor to run that
https://www.pugetsystems.com/labs/articles/Unreal-Engine-AMD-Ryzen-5000-Series-CPU-Performance-1967/
gotta whip out the wallet then
if I hadn't bought a 3900X last year I'd be all over the new CPUs...
So Iโm not going to question the fact that Blender just deleted 204 vertices when I selected โremove doublesโ
I just checked the mesh and it has 1,506 vertices (after removing doubles)
It was probably an issue with the Boolean when making a heat shield
in 4.26 i have made optimizations in Lightmass specifically for CPUs with many cores (like 3990x)
basically to avoid some degenerated cases
3990x in 4.26 can be 2x faster in some of them
Its good more software benefits nowadays from more cores. Hence AMD wins this turnover.
But I was thinking about gpu compilers...
Product roadmap and feature requests. Welcome to our product portal.
@RightWingWatch well sorry @Eminem for that. But that's the first instrumental track i thought about. https://t.co/5uce3N3GSP
36622
138034
duh, there is 5950x in the store
@peak gulch that kinda 20% above my price and I'm in EU.
But don't worry, it will take some time, there will be some available :)
I say that tho, but my fingers itch, lol
Yeah we get price raped with hardware here in Australia
Oh... Yeah, I heard you have hard time over there with hardware...
1st gen Ryzen
Ah, lol, its twice better than mine, I'm 6700k, its 4 cores.
I mean, I'm happy with it, 5 years already. But upgrading is small celebration ๐
Yeah same here, does the job for now, and I'm slowly want to get off gaming and just concentrate making 3d game art .
8 cores seems about nice tho?
If you have some well made system, say fast ram, nvme disks + gpu you should be okay for many tasks.
my 4 cores goes slow on compilations
That's why I started to consider upgrading. Shaders + cpp files can benefit a lot.
I'm in no hurry to get my new processor.
not sure what get next AMD or Intel
Yeah helps running Blender/UE4 together and Substance Painter, have a 500GB nvme but about to get another 1TB nvme for xmas
@median wraith these 59x series seem good if you want to do it now. If not, wait mid-end of next year when Intel will get out their new arches. You may find something better.
@peak gulch that sounds good enough! You may consult with some hw specialist if you want to tune up your system. For example these nvme + your gpu are fighting for bandwidth as your cpu can't support enough lanes. I dunno, giving ideas.
Seems to be fine, but will look into it if I notice anything
I prefer to wait for the second generation of new architectures. That's why I didn't got with a Ryzen 3900x.
that was the 2nd ๐
lol, true
1st generation a 7nm processors.
I didn't want to be a Guinee pig in case that all failed. 14mn ++++ for the win.
@cursive crypt ty for the info
oh my mouse just broke, the right button random unclick and click
๐
Open it up.
well if is a core problem can't do nothing
it unclick while is pressed randomly
so cannot aim
My mouse had an issue that one screw became too tight and was telling the mouse one of the scroll buttons was always being clicked.
Aah, my fukin expensive mouse started to do this since almost the beginning
I even complained here few times. Turned out they put just shitty switches.
So, after being pissed off after a lot of time, I bought some (have few spare) switches and replaced them.
A Corsair fan ๐
These keyboards are neat, but damn aint they collecting garbage all the time.
Yeah they work alright, had the white one for like 5 years and recently the middle mouse click went on it, plus rubbed out in few areas
So tired of removing all the caps, cleaning, putting them back. Even once I put the wrong caps, so it stayed like this for few months.
got the 12 button mmo thing to use in Blender but didn't work out has you bascially just remapping keyboard keys to them, rather then being additional mouse keys
Yeah mine collects dust daily, need to wipe it, but whole house has this issue
my keyboard probably has a full meal in it
Is the mouse the same size as the picture on the box?! That's a massive mouse! ๐ ๐
well you know what they say about gamers with big mice ๐
Big mouse cages?
"that guy has a big mouse"
Tru dat
It also noted that directors and executives will see a pay cut, with the company's president, group COO and representative director Haruki Satomi seeing a 30% reduction in salary. Bonuses will not be paid based on the current performance of the company.
Not something you can expect out of a Western company
I made the move to a vertical mouse a few months ago, I couldn't go back to a boring flat one. ๐
How does one post a message to looking for talent/looking for work?
Teardown started as a technology experiment and itโs one of those games where gameplay was designed to fit the technology, rather than the other way around. Itโs not the first time Iโve been involved in such projects (Sprinkle, Smash Hit), and probably not the last, but Teardo...
The Kinect mod is complete and I can confirm it works just fine as a webcam and depth detector
Now the hard part, getting it to work with UE4 without paying more for a plugin than the entire Kinect setup
@humble remnant what are you gonna do with it?
I have a better idea if you have time to spare
Idk why but I have always dreamed of making a UI you control like that even if not a hologram.
Dunno how precise it would be for finger motions and such
But it works as a webcam either way
I mean.. my suggestion is half jokey. You do what you want to do. But if I had Kinect and a leap motion Iโd be trying something like that
Leap should bridge the gap for hand stuff I think
Mocap is a really cool idea though.
Using IK and then manually fixing up noise can do a lot
That's pretty much my initial idea for virtual production anyway, I want to goof around with it first before jumping into such advanced magic
You donโt need a significantly high resolution unless youโre trying to overlay cgi over the suit. Otherwise just glue bright green ping pong balls for IK
Yeah, that's an idea too
I can't even do it so sure
I need to figure out a way to do in house mocap
Iโm not a console guy so I havenโt got what you have.
But hey if you are inclined that way, itโd be cool to see what you come up with!
It's not a console
This is how it looks
The mod is basically you solder it external power, because Microsoft decided to only use a proprietary connector, then use a USB 3.0 cable for printers
The thingy I taped on top is an LED transformer
Then it detects the Kinect as if you plugged in the official adapter
And that's it
You now have a Kinect to use under Windows
Holy shit dude. Thatโs awesome.
Fair point.
You can solder any 12V power that's rated at 2.5A or more
Though preferably to stick in the 3A range
Wait till you start scanning in 3d objects it textures it to
I've seen some nightmares created by that 
Yea but it is way better than building from scratch in some cases
In our case we make 2d out of them so there virticy count does not matter much
Ah
You will want to find the video on how the guy parents the bones in blender to fix the iradic movement of joints that the kinect fails at.
Tbh I'll most probably just use the foot joints and IK to that
Cool I cant wait to see what you do with it. Please share. At me whatever lol
You the only one I have talk to that has the same setup
I got it primarily for virtual production, but there's just so much I can do with it
I got frustrated thinking of how I'll do animations for a 5 minute long video with what I have available
Much more frustrating with my plans to do those 5 minute videos every week
I'll see
My plan is, again, virtual production with UE4
The most surprising part for me is that it just worked when I plugged the USB, I had assembled the entirety of it before I was sure it works
We plan on making a tutorial series for our method of making a character. Adding animation then using sprite synergy to convert those character and animations to sprite sheets with 8 angles around the character to be able to bring them into a 3d world.
Would've been mildly infuriating if one of the solders detached since I applied some force to shut it close
Welp, the plugin I have for UE4 just straight up crashes once it detects a body
Yea I had mine on ebay for a year then someone bought it and I was like I'm not getting rid of this.
Guess that's what I get for using a plugin last updated for 4.9
If anyone knows of a plugin that works for 4.25/4.26, please let me know
Or at least has source code to get it adapted
Hmm I'll see what I can do because mine is not integrated into ue4. That would be cool. What plugin?
FLKinect is the one I have right now
Opaque Media have a Kinect plugin, but it comes without source and was last updated for 4.20
Yeah, it was on git
Ok
I changed the build script and replaced .h references and it compiled successfully, but it crashes once a body even appears
What is the best way to test this use third person example?
It doesn't even say fatal error when it crashes, it just says:
"UE4Editor has crashed and will now close
OK"
just check the log file
I'll start looking into it now. I'll get back to you in an hour.
Aight
Appreciate the assistance
Oh, before I forget
I'm using 4.26 preview 4
Not exactly stable but I doubt it matters for the occasion
I'll be doing it for 4.25 source. Should not change to much if we are lucky.
Huh
Seems like the crash I get is from volumetric clouds
But it doesn't crash if the Kinect isn't plugged in

Nope, nevermind
It just drops a breakpoint
But clicking continue just lets it go
Aight then
Seems like worldActor returns null
Oh, before I forget
Using that plugin, I have an animBP setup where I call "get first active body" or something like that, if return value is true, debug draw body
Maybe that's where it crashes
I'll add a valid safeguard so that it doesn't just straight up crash
KinectFunctionLibrary.cpp, line 76
With an if(worldActor) it doesn't crash anymore
nice ๐
Yeah, it just needed to have a worldActor plugged in, I just connected it to Try Get Pawn Owner
Seems to work aight now
Yep, I can even see the debug draw
Just gotta make a basic animBP and it should be good to go
I might want to get one of those wide lens since I realized my space for the thing I want to do is small

