#lounge
1 messages · Page 726 of 1
fat32 has a max partition size of 32 GB
you might be able to simply extend that partition into the unpartitioned space
oh
using the partition tools
i just deleted it
😄
and created a new one
well either way works
It's an artificial limit imposed by windows. You can format it with other tools larger if you need to use FAT32
also, do not buy shady sounding flash drives/sd cards claiming unrealistic sizes. Not sure if thats what yours is but if it looks to good to be true, it probably is.
doesn't matter to me
my dad never used it and thought i would need it
so he gave it to me
it's nice
since i can put things on there that take up a lot
I had bought a 32 gb sd from wish for fun just to see how bad they lie and lol this thing was 64 MB, but the firmware reports as 32 GB. If you run a validation test on it (theres a few out there), you find out the real size
Worse to find out it's fake when it starts overwritting data with no warning.
what message would i get
yeah lol thats what happens to a lot of people
None.
oh
constant data loss would be the first clue
makes sense
It reports a false drive size and will just overwrite stuff.
yeah they just overwrite the chips reporting size. same with those "GTX 1060" for $40 on wish lol
they are GT 740's with hacked firmware
I'm sure there's software out there that would fill it with some data or something and do a read/write verify if you're really worried.
hopefully its fine. 2 TB SSD is a sweet upgrade
ugh I'm so pissed to see memory and storage prices now... I spend over $500 for my 32GB RAM about a year and a bit ago...
now its like $200
nice
oh wait, similar anyway, just a bit faster than this but same timings. samsung b-die
2x16 for 188
yeah its just crazy cheap now
and yet processor price is sky high now
wtf. I don't get the market lol
3700x 295 on amazon
Yeah, I'd buy it at that.
the last amd build I had was back in the phenom ii days lol
there's a solid chance that my next build might be amd though. threadripper really changed things up
I've actually got a spare fx8 here from a work pc but the damn thing just eats power
3900x for 499 € over here 🤔
diff compared to what
oh thats 3900, nvm
yea I wouldn't consider a 3700x 😛
saving up money for upgrading, can't spend everything on my bank account on a single go 😄
no doubt. I built my current one over the course of like 8 months
it was tough to sit on the motherboard that long lol
so confused on what's going on with this mouse
not even the lights are turning on
but the mouse is working
nevermind
restarted it fixed
That was easy...
Is Epic Engine a good software?
Never heard of it?
I used it a bit/
now that's what I call hardware accelerated 😄
but can it run Crysis?
No
😦
I'm finishing my thesis i hope i will graduate this year from Computer Engineering.
Playing video games is not a bad thing. Eating foods is not a bad thing, sleeping is not a bad thing but if you do some things too much it's a bad thing.
That pawn stars Facebook game was addictive. It was like a fire you can’t look away from
But yeah altf4
I was addicted to Knight Online many years ago.
Playing 8 hours a MMO and not doing my homeworks stupid child 😄
I quit MMORPGs by switching to FPS games like COD and CS so i can play 2-3 hours and do my homeworks.
Characters in COD MW online can’t hold still
I didn't played MW Online, MW1, MW2, BO1 and BO2 after BO2 not played COD.
“Lemme tap dance in place, I’m a very anxious person with a gun”
BO1 was my favorite online
Black Ops 1 is legendary Cold War setting was awesome also Guns and sound effects was awesome.
Gritty realistic feeling of setting also helped.
Unlock system was fun and game knew what it was.
Sci fi world of everything past that seems like more fun for devs than player
Sci-Fi most of time means Smart weapons and less skill game.
I don't like Lock-On No Skill weapons and OP gadgets and Exo Movement, I like boots on the ground.
You can still make a Sci-Fi game skillful Titanfall 1 and 2.
what is sci fi
Science Fiction
I was surprised to find rainbow 6 siege in codmw
It is more like Fantasy Doom series
Doom series Fantasy and Power Fantasy sub category.
Good, I call that too
where both scifi and fantasy merge together
good example is paragon (killed by fortnite)
Fortnite killed Unreal Tournoment
eh
Unreal Tournoment devs switched to Fortnite stopped development
fortnite kills every project that epic was working
If game not released it can't die. true
and future projects
like GTA Online killed many Rockstar projects.
anyway, my point was to question this statement
Sci-Fi most of time means Smart weapons and less skill game.
@vast heron
and departure of people can fly and gearbox
sci fi is too diverse
or we might not have in ue4 what we got
unreal is fueling it self
no it's not really
Unreal doesn't need Kindergarden Warfare called Fortnite 😄
genre does not define difficulty
Do wonder how much in royalties they’re making
3 billion a month
Fortnite is such a success
from royalties
3 billion vbucks
good, good
I hope Fornite VR gets released .
Everybody knows it FUTURE IS VR, Flatscreen gaming going die. (joking)
I'm ok with vr but so far it is too expensive
and we need good omnidirectional threadmill
Full Body Motion Controls with a suit going to become future
We won't need Threadmill, less expensive gadget will be found i hope.
Threadmills are heavy and expensive
As long as if i die in game not die IRL i will approve VR.
Lets make a game like this
If you have more muscle mass and less fat in your body your character in game runs faster and has higher HP and more accurate with weapons.
Real life body effects in game avatar.
yep and cheaters inject steroids rigth in their skulls
😄
If your hearth rate increase in real life your video game camera gets shaking effect
if your blood sugar levels increase your game characters yell like i'm thirsty i need water etc
In Game Character My Blood Sugar Level is Critical I NEED TO EAT NOW, PLAYER EAT SOMETHING YOU ARE CRITICAL
PLAYER YOU BECOME 10 POUNDS HEAVIER IN FAT EAT LESS MAN
I suffer from anxiety though. It would have to come with an extra epilepsy warning.
Same here. I like playing games to escape reality, relax, feel inspired, find something to excite me. The last thing I want is a game that knows what my body is doing.
I am reaching new levels of unmotivation.
Except for playing Oxygen not included, very motivated to do that.
Im reaching new levels of "I need more space". Also, washing machine broke and nobody will come fix it. So I am reaching new levels of skank.
@bronze axle have you played hl alyx yet?
That sucks about the washing machine.
first @bronze axle): play it. second) for me it really was amazing at ||showing me how much uncomfortable situations can be a joy to experience in vr||
there is literally nothing else like it on the market
and its better than the hype could ever suggest. complete winner
i've had vr for awhile and wasn't real excited about vr until after playing it. but yeah its a bring down that its so much better than anything else
@past jay I don't know if you ever got the answer, but the answer was - there are only advantages to using BP + C++ in one project
@zinc matrix ya I figured it was likely answered, so I put it here 😄
is all one ecosystem really

properties reset automatically in c++ too 😄
every time I think I pin down the cause of child bp properties being reset
it pops up again from a completley new sequence of events
my to do list is to basically move all properties to a data table or data asset
when it asks you to save things and you don't save things, thats where those resets happen i've found
I had them on pie with dedicated server, adjusting or adding properties in the base class
adjusting properties while the class is in the current scene
so many danger zones
and hey whats so bad about moving the properties to a data table or something
Valve is working on loyalty awards/rewards. It has a point system, and a system to add reactions to user reviews.
Also includes reward items, redeeming points for badge levels, and possiblity game discounts.
@zinc matrix
Dont listen to xXx_360NoScopeKingMomIneedYourCreditCard420_xXx
dang i'm already having issues with this mouse
@rugged storm https://i.imgur.com/PcPPRh5.jpg
already ate
try a hamster instead
Tried to buy one of those from a russian mailing site once
I swear shaders on a new engine build go faster if I restart it a couple times
Gotta wack the box a couple of times
chinchillas have higher DPI
And so we meet again!
FUDGE !
https://youtu.be/vboGDSUGCyY one of my fave hype songs of all time.
Promo video for the song "Dance Commander".
I accidentally bought some giant cans of beer because I can't read Chinese when ordering from the Chinese grocery delivery...
lol whats a giant can?
Barrel size I guess
Its medium size on US scale
Man they had to tease 4.26 didnt they
I dont get why Unreal Engine has so few subs on Youtube
because everyone uses Unity instead 😛 (or ☹️ perhaps)
Because
isnt on it anymore
I will say only Level Designer is miss placed like should be both as tech artist
🤔 or probably no
oh my goodness
i had this thing plugged in to my compute
r
i mean phone charger cord
and like
it's bent and you can see the wires inside
and i had it plugged in my phone
and i saw that red stuff
where the wires is
like burning
and i unplugged it
and now it just smeels
smells
like a fire
"are you more technical or more creative?" and then the two options you get are "creative" and "both"
Not super giant beer cans, just the size of two normal beer cans combined.
They do have keg cans you can buy, but I'm not quite that stupid that I can't tell the difference, Mr. Olympus and Mr. Remco.
Asking someone if they are technical or creative is just a bad question in general...
Creative is more how you use something. You could be creative with something more emotional like singing or you could be creative with something more technical like those battle robot things people make.
Einstein was creative with physics for example.
What's the best word for the opposite of creative? Like a non negative opposite. On a technical side that would be someone who understands physics as is, as opposed to an Einstein who uses physics as a toy and plays with what it can be.
Or an artist who is really good at making pretty things doesn't necessarily have to be creative. If anything, being a graphic designer or interior designer for a large corporation I would think they would care more about competence at making things look good than having new ideas.
The idea of thinking 'creative' and 'art' are the same thing is very bad usage of the English language.
I'm not speaking specifically about that image, just in general terms.
hello lads
moving chat to here
An oppressive regime, at the brink of civil war, riots, executions and heavy oppression of the populous and media is rampant. You are a civilian, you father used to work in various government fields and in turn, your family was respected during the regime's control. War breaks out, militias are rampant, poverty increases, crime rates increase. You are spat on, you are despised. You need to get out.
this is my current idea
I wish to focus on either voxel destruction or utilising the chaos engine for tissue damage, car damage and such
thoughts?
What is the best time in world to stream across the globe?
the time that is evening in europe and afternoon in the us
Is it hard to become environment artist or character artist?
ghostwire:tokyo is no longer a passion project since the important people already leaving the team

art director and director gone
hey @median wraith is this your Charger? https://www.youtube.com/watch?v=BqVhcvU4mIo
It is considerably harder to become a character artist then an environment artist. @rain steppe
Hm...
By no small margin.
First, there are more environments that need to be made than characters.
Second, a lot more people would like to make the main character of a game or sexy females. Not as many people are excited about adding rocks and mailboxes and shipping containers.
There are too many character artists in the industry and not enough jobs for them, so it is competitive to get a job as a character artist.
If you aren't top tier they aren't going to hire you.
😿
You are more likely to get a job as an average environment artist.
All you have to do is go to Artstation and look at how many people like sculpting sexy females.
That Hev obviously doesnt have good enough lighting
thats also the top rated stuff, so ppl dont get boored of it fast 😛
supply and demand
Sexy females are not important for video game characters because
most games you play as a soldier and no female characters at all
Most selling games has no sexy female characters at all like COD series.
Also my game has no sexy females because it's stupid for a wargame.
sex sells with both sexes. It's naive to think otherwise. It also creates inspiration through cosplays, artwork and can be the entire foundation of a game. They might not be important for "some games" but they definitely are for others. Im not talking just heteronormative either. Different strokes for different folks
my wife + farcry 5 for example. It might not be a blatent abuse of sexuality in that game, but it sure pushes her buttons
most artstation stuff is not for games 😛
@median wraith That's a cool chart! Sent me right to 'UI' and or 'Environment Artist' 😄 lolol
environment/background artist
My point was that a game studio might have 2 people working on the sexy females for the game and 20 people working on the environment art.
There are certainly people making characters for games, even sexy females. It just isn't as easy to get a job relative to environments.
Fighting games would have a higher ratio of character artists to environment artists, but most games have tons and tons of environment stuff that needs made.
If you want to be famous on Artstation or Instigram or whatever else, then make sexy female fan art.
But the original question was about the game industry.
Don't make environments hoping to get a following on social media... people don't care about environments.
Time for a story about a good old fashioned asset flip, one that's been rebranded and resolded in numbers only second to UnitZ. I am talking about Hammer 2: Reloaded, or as it's called on the Switch, The Bullet: Time of Revenge.
Hammer 2 is an asset pack available for purcha...
Too bad all the Nintendo Switches are sold out in the US.
I care about environments.
I played The Division and The Division 2 whilst they were broken AF. Because I loved roaming the environmental art. There is no sexuality in that game whatsoever. On the other hand, I never played Nier Automata because it would give me an extra joystick to play with.
But do you go on social media and look for people who make environments?
Did you see Linus basically make your computer luos? https://youtu.be/EXBGRxmLqOU He's wrong on our board though. They don't make our board anymore, the alpha isn't about overclocking, its literally the same price. I think hes promoting sale of it this way
@north torrent Yes. I've been a huge fan of them since EvilMrFrank's early days
Its also the only reason I play Ubisoft games at all. The gameplay isn't ever great, but the environmental art is
Well, I still recommend getting a job in the game industry instead of trying to be an Instagram star if you are an environment artist.
I dunno these days. I'm a broke ass developer who can't seem to get beyond prototyping stage due to seeing the bigger picture and knowing I need a team + hundreds of thousands of budget to get it done the right way
I see some startups getting millions and I wonder why i don't just do that, but Im not a salesman, Im a developer. I still need others to do that also
Well, the question was...
Is it hard to become environment artist or character artist?
The real career advice is don't be an artist.
And don't make games.
cynical but there is some truth in it
@fathom wadi I have the same problem with seeing the bigger picture. I decided to just give up even concepting a character for my current idea, slapped some paragon parts on her the illustrate the functionality and design she needs and I'll just use placeholder throughout the entire game. Maybe at some point it'll get recognized and I can hire artists.
@north torrent Creating procedural systems for env.art seems like it would be profitable. No company wants to employ people to hand place all the art. I imagine a system that scatters objects in sensible places would be worth a lot to the right people. So maybe env.art is heading to the programmer's domain and the artists can retain their focus on the art rather than the placement. I mean, they will still need observers to make sure it works properly and makes sense, but even then, AI can learn to do that.
@gleaming hill I have a dozen prototypes I got to see as functional and then put aside. I stopped doing them for now because they depress me to see potential go to waste.
I can give you some pointers about what worked for me when designing characters, when I am clearly not a concept artist.
But for now just use placeholders, that's the best way to make a game.
I used to be an artist, it's a lack of time rather than ability
@gleaming hill when life gets you down, stick on an Electric 6 playlist 😄 https://www.youtube.com/watch?v=Do1v0_2ZmB4 You are the bomb !
Provided to YouTube by Beggars Group
I'm the Bomb · Electric Six
Fire
℗ 2003 XL Recordings Ltd
Released on: 2003-05-19
Composer: Tyler Spencer
Music Publisher: Wall Of Sound/Sony ATV Publishing
Auto-generated by YouTube.
I think procedural environments could only work in very niche situations.
Certainly some companies could use it, but a lot of setting up an environment requires thinking about the storytelling and how to move a player through said environment and have it all make logical sense.
You would have to have some pretty impressive AI to do that.
path of exile's procedural environments are done manually through a tile based editor, but its got some clever rulesets which, in time, could be used to feed into a markov chain based AI so the human element wasn't even needed.
Procedural... Done manually... 😆
I think environment artists are as important to videogames as set designers and camera crew combined are to movies and tv shows.
And all equally underpaid
At least if you are making story based games and not just multiplayer of procedural strategy type stuff.
Therefore I am programmer
Obviously there are non-story games, and it can totally work for that stuff.
If I wanted to make money I would be an investment banker.
@gleaming hill its partially procedural. There is a base element that is generated. Things like rivers, coastlines, etc. But then they add elements by hand to create quests and interactive elements. https://www.youtube.com/watch?v=EXnoHTqO7TE
A talk by Rhys Abraham, a senior programmer at Grinding Gear Games. Recorded at Exilecon 2019.
I enjoy it a lot more as well. Being an artist was an exercise in frustration
Can't say I've ever seen a programmer work a day job and make a game.
People don't try to rip me off as a programmer
I've never seen him.
http://www.magstudios.co.uk/index.php this is his site
Mad About Games Studios is an Indie Games developer which is powered by the single solo developer Shaun T WIlliams (Game Making Machine). This one man game making machine has been working hard since 2012 to bring you pc, VR and console games with some innovation and unique fe...
I still say if you want to make money and make games, become and investment banker, get rich enough you don't have to work, and then make a game.
yeah but most people don't get into game dev for the money, they just realise they need it when they can't afford to eat.
thats why people take shitty contracts at shitty companies who make them crunch for no extra money under the threat of being fired.
I was going to answer that with "I have no life" :p
I am here because I make games as a hobby.
Haha I realized it looked like I was replying to you
For my job I work a job.
Right
So this is my hobby and my job and I can make decent money
I'll leave the investment banking to people who can't do that, but wanting to make money and wanting to make games might be difficult but the answer to that is improvement, not being an investment banker
It's a seriously weird hang up I've seen you mention multiple times
Everyone is already aware of the option they have of working outside of games
So saying it really isn't helpful
I personally don't buy into the idea of making your hobby into your job. But that's just me, I'm not telling anyone else how to live their lives.
I can make money when I sell services, but I dont consider that game dev. I only feel like a game dev when I am working free and running the show. Otherwise I am a flunky, slaving over someone else's issues. But alas, sometimes thats how it goes.
I personally don't buy into the idea of making your hobby into your job. But that's just me, I'm not telling anyone else how to live their lives.
@north torrent
I mean, you literally do every time you say it. Do you think people aren't aware they don't have to work in games?
I think that the US education system telling kids that they can grow up and make their hobby into a job is doing major harm to children. Children that get a giant lifetime college loan while still being 17-18 year old children .
I'm not in the US and I did exactly that
I left school wanting to design military aircraft for British Aerospace. Kids are fucking stupid :p
Thats a bit harsh, there are some smart as hell kids. Im just reflecting myself at that time
People have the right to pursue any job they want to pursue.
But I think it is important to point out that there is an alternative to trying to reach your goal by making it your job.
Show people there is a different way and let them choose which path they want to walk.
No one is unaware of that
It's extremely dismissive when people discuss money and you tell them to be an investment banker
You just said you aren't from the US. So maybe you just don't understand the level of indoctrination that goes on there.
There certainly are many, many, many people in the US that don't understand that.
You can't spend a lot of time online and not be aware of all America's issues
Maybe you personally don't need to hear it, but someone out there does.
This also isn't an American server
It's a business. The people are the products. If they are not worth at least the cost of their education, they are left to rot.
Maybe you personally don't need to hear it, but someone out there does.
@north torrent
No, nobody needs to have their financial concerns dismissed
People can talk about how to make money without being told to be an investment banker
Because we're not all hobbyists and we all have bills
I'm not sure why you think you're doing anyone a favor
This is a game dev server
I don't even know what you are trying to ramble about, honestly.
Just stop telling people talking about money to quit game dev
It's dismissive and condescending
I have the right to my opinion. If you don't like it, ignore it.
I used to want to be a stock trader growing up. I read the stocks daily and used to predict swings and roundabouts. I could be a millionaire (or have jumped from a building) by now. But I followed my heart, tried to be myself as a rebellion from the system. I became a musician, then a network engineer, then a learning support tutor, then a web developer and finally into game dev. My only regret is I didn't start with game dev when I left school or before. I never believed in myself enough but over time I realised, I am not the product, I am the producer.
All you can be in life, is yourself. Anything else is selling out your soul and that is a fragile thing
Everyone has their own story.
I have the right to my opinion. If you don't like it, ignore it.
@north torrent
I don't think I can make the point any clearer.. but it's everyone's opinions you're dismissing lol
hah owned
George Carlin once said "I believe you have the right to your opinion, but I also believe if I don't like it, I have the right to kill you!"
It's everyone's opinion that I am dismissing by having an opinion.
Ok.
If that's all you have to say, then I will agree with it and let you go about your day.
Maybe you should try an investment banking discord
https://www.youtube.com/watch?v=8d1ieJaAYlM Maybe we should all go down to Mcdonald's?
Provided to YouTube by Ingrooves
Down At McDonaldz · Electric Six
I Shall Exterminate Everything Around Me That Restricts Me From Being The Master
Released on: 2007-10-09
Writer, Composer: Tyler Spencer
Writer, Composer: Zach Shipps
Auto-generated by YouTube.
I'm not an investment banker though.
Then I hope you never have any bills
There actually isn't a McDonalds close to me, Mr. Rogerson.
thats a good thing. I hate the place
but right now I would go down on a lawman for a Big Tasty burger
Even with lockdown I never craved McDonald's. KFC on the other hand... Is now open and specifically not serving burgers 😒
I think KFC here might have a burger.
Me neither. I do like KFC but it makes me feel sleepy
Beer makes me sleepy.
I haven't had a beer in almost 8 years
Was it warm beer?
nope a Stella Artois. I had one can, decided I was just pissing into the wind as I dont like being drunk
moreso I dont like drunk people in general
I can't really get the kind of drunk where you lose control
It can make me pass out but that's all
Really not fun
I usually have one cider and that's it. Boring to actually get intoxicated
Some of my closest friends were violent towards me through being drunk. Then they wake up the next day, say sorry and go right ahead and do it again. One of them tried to come onto my wife as I was in the room, presuming I was too drunk to hear him. That was the last time I saw him. He is lucky I didn't kick his ass right there and throw him out of my house. I didn't want to take it too far as he pulled a knife on me once.
I just drink beer at night when I want to relax and watch a dumb movie or something.
well... my two youngest daughters just completed their first game ever.
#proudmoments
Did it involve TNT and castles?
Disney Princess Enchanted Journey
With TNT.
why do people tell others that casting hits performance? Have these people ever tested to see how quick a cast is checked?
then I would ignore them for using tick :p
unless they were a physics guru or checking input of course.
we've all seen AAA games with performance issues, fps drops, etc... i think worrying about it too much is bad... its usually a novice thing to worry about these things too much.. focus on making the game, if you have to refactor (but likely will) thats a part of game dev as well
i see myself as an indie dev
worrying about things
that AAA games dont worry about
how many times we see those quirks like objects going thru walls
in those games
AAA games dont care
its all about shipping
ship ship ship
now im not saying go ahead and use bad coding principles (if you have any to begin with)
but most likely
you will be fine
run everything on tick through branch statements and like 10,000 bools
Wish I had a teacher like this.
AAA games don't often deal with sandbox titles or RTS even, except the total war series maybe.
Depends on what your definition of sandbox is.
You can't really give advice like that without knowing the genre they are dealing with and the game's scope.
It's more a question of just being aware and knowing what you need.
I need more cowbell.
there you go
oh and btw the games i was referring too out of my mind when i mentioned quirk where witcher 3, any lego game, and resident evil 2, but granted the game is so dark i think not even the devs could spot the bugs
Don't go into something like an MMO doing everything conventionally. Same for any large scale RTS.
btw Mao, max settings... nothing blew up
witcher 3 has so many bugs
getting on his horse, and interacting in general
if there was any little bit of object overlapping geralt
and the object
Yeah that
Did you know that fish evolved into 4 legged land animals that evolved into mammals with fur, just so those mammals could go back into the water, lost the fur, lose the legs, and become whales and dolphins?
The theory of that is that maybe land conditions got worse while conditions in water areas were better(i'm guessing).
20 million years too late?
Build your own website today at https://wix.com/go/tierzoo
Cetaceans are some of the most uniquely powerful builds in the history of the game, with some abilities even humans envy.
Sources:
Dolphin Echolocation: https://www.youtube.com/watch?v=28Ap4ove3Fg
Dolphin vs Shark: h...
If Mr. Soulless Pat was here, he would know the answers.
If you want to do 2D games you at least need geometry. If you want to do 3D game, you need linear algebra, which is usually taught at college after calculus. So while you don't *need* calculus, you may have to take it to get what you do need.
You don't tell me your age or where you are. My general advice is this. Study as much math as you can in high school, get the rest in college as part of a Computer Science degree.
If all this sounds like a chore... then you don't really want to be a programmer. Programming is about 75% math.
Ok this is bullshit, though it's nice to know for when you want to do your own graphics or physics programming.
Anyone got a really in depth resource on learning math through graphics programming or such?
I let Tim Sweeny do my graphics programming for me...
I just open up Zbrush, sculpt some hot females, and throw them into Unreal and call it a game.
find books and courses online
I really really really can't digest typical math courses.
I just open up Zbrush, sculpt some hot females, and throw them into Unreal and call it a game.
@north torrent sounds good, I'll buy it
They don't teach the real essence of logic. That one learns through examples and actually applying concepts to reality or simulation.
just skip the by rote stuff if you don't care about it
I will call it 'Underwear Pillowfight Night', Mr. Blue Man.
You apply linear algebra to explain concepts necessary for physics engines then it's super easy to understand.
The way it should be. You have a toy to play with.
try looking for a book that specifically deals with graphics programming
there's no curriculum, just take what you want
Oh yeah the one that preferred including source files into one tu. Never finished the series.
There really should be.
i thought you didn't like that sorta thing
I mean there should be one that teaches in a way where one can actually play with examples and understand how it effects other things. Am a bit annoyed that things are often explained with just raw formulas and for the most part them not having any real meaning. Sorry for the complaining. Really maybe some newer books on gfx programming might have examples which don't rely heavily on written formulas to explain stuff.
Though.
It'd be nice to learn how to read that stuff.
Oh wow didn't realize he actually got into all that.
you will learn something
i learned a lot of vector math from just line traces
looking at line traces like
ohhhhh
thats how that math works
I can make a basic lighting engine and convex physics engine somewhat but I've no clue how to explain it in formula.
ah ok that kinda math
The online tutorials i've seen for gfx programming often require that though.
ask Karol
should be a genious by now from all the lack of time i dont see (the entity referred to as karol) anymore
get adderall and knuckle down
Karol is now John.
It's kind of a weird dimension, most music practitioners i've seen seem unable to play things by ear (err the ones i see talking online at least) but they can read music notes. I can kinda get the melody from notes but not sure on the pitch. But can play by ear.
This feels similar.
cause you learned from doing
not from theory
and now you feel like you lack the theory
Weird when you think of carmack being one to do rather than mess about theory, though I think he somehow was able to obtain math skills.
But yes that's it.
it's not some arcane thing
just get a textbook
i know it's not as fun as scrolling 4chan for hentai
that's life
yeah this is how i felt when i felt like a blueprint master, and i was like okay, i need to learn c++, watched a bunch of youtube videos, but it wasnt the same as an actual BOOK...
forget about youtube
There's some good mentors on youtube that teach it.
they're diamonds in the rough, but that's just my opinion
They seam that way, "Chili tomato C++" is something worth searching for.
Helped me get through the early pains.
all those unregistered hypercam 2 tutorials written in notepad have left a bad taste in my mouth
innovative battle royale system
where you start in the center
and have to move further and further
from each other
until you are light years away
#1 victory royale!
Sounds like someone that's overly excited and making the typical mistakes.
On youtube I always recommend this playlist, I think it's as best as you can get on YT https://youtu.be/18c3MTX0PK0?list=PLlrATfBNZ98dudnM48yfGUldqGD0S4FFb
Twitter ► https://twitter.com/thecherno
Instagram ► https://instagram.com/thecherno
Patreon ► https://patreon.com/thecherno
Series Playlist ► https://www.youtube.com/playlist?list=PLlrATfBNZ98dudnM48yfGUldqGD0S4FFb
BEST laptop for programming! ► http://geni.us/pakTES
My FAVO...
for C++
i think what got me going in c++ was actually sololearn.com and then a good book
A tutorial series teaching C++ for beginners with a games-based theme. A great way to learn programming for beginners!
Tutorial 0 wiki page: http://wiki.planetchili.net/index.php?title=Beginner_C%2B%2B_Game_Programming_Tutorial_0
Forum wiki page: http://wiki.planetchili.net/i...
^ that guy is also pretty good
For the fundamentals it's pretty dope. Avoids pointer hell for the most part but explains it as need be.
I learned C++ by watching some tutorials on YT and a crap ton if trial and error and a lot of googling lol
Same, and switching between processing and C++
Which processing is just a framework strapped over java.
With emulated global scope.
That lets one draw shapes/textures super easy.
oh nice, sounds kinda interesting tbh
It's how i really got started into programming, or how I took off at least. It wasn't boring tutorials involving cout.
Didn't know what a physics engine was so i just built one.
I had some previous very limited experience with C# and Unity before C++
What was it like switching over?
Ahaha
Give our links a try they might really help you. It takes most everyone a couple years at least to get the hang of it enough to feel confident.
It's normal to struggle with it.
If you want i'm very happy to attempt mentoring. If you got a project in mind to apply some skills to. Be ready to do multiple iterations and to throw out old code a lot.
knowing C# made it somewhat easier I think since I was s already familiar with the concepts of programming, I remember the biggest problem for me was trying to figure out wtf are pointers
learn c and asm and write new software for the n64
i coded mario 64
It actually helps to learn C and assembly when learning C++ when you reeeeeeeally want to understand pointers in depth.
And data in general.
i actually only know c# atm
this is the book i got on kindle which i found really useful... https://www.amazon.com/Learning-C-Creating-Games-UE4-ebook/dp/B00U01QQV6/ref=sr_1_5?dchild=1&keywords=ue4+c%2B%2B&qid=1589149674&sr=8-5 but it wasnt until i tried to refactor a bp into c++ that i really "learned"
That makes sense, a lot of the concepts are alike, BPs just have a different lingo.
well bp's are just c++ code
but made to be visual nodes
if you double click them they take you to the c++ code
Helpful to do that actually.
yeah
I suspect a lot of us learn by having things work as toys, and a lot of material is lacking this element.
definitely learn best when you want to learn , and are having fun
Chili's framework and openFrameworks may be a good place for folks to start learning C++ if they want something to graphically play with. Though i've learned not everyone's into that. As for example someone I know is more into programming mechanical things like AI or tcg sim.
^^ definitely, just watching videos or reading a book won't get you far. Trying the things you just learned will help a lot
oh really?
nevermind fixed it
another nevermind still can't get it
I joined the discord but turns out nobody is able to chat
you are also on ue4 slackers lounge
and not #ue4-general
or #blueprint
which would most likely help you
lol its all good
i've done nothing
since the unity discord is full of actual children, i figured i'd ask here
how do i learn to properly structure my code?
i am trying to think of how to ask this question in a descriptive way
there are standards, no?
is there some book i'm missing out on?
readability? is there more to it than that?
I'm not much of a coder myself, but reading stuff like that helps
There is also https://gameprogrammingpatterns.com/ which has a free web version, if this fits what you are trying to figure out
it's a good starting point
Always remember, if nobody is going to read your code, you can comment with things like //fix this bullshit later. and //screw you guys im going home
very true
my variable names will be offensive and juvenile and they'll be none the wiser
I've seen some amusing comments in the UE source code
even if nobody else will read the code, refrain from naming variables things like var_poop. when you have to refactor your code, you'll be thankful you didnt
even if they are it doesnt matter, look at some of the stuff epic has released lol. Some of the stuff they just rip apart from other things for release and it has nonsense variable names
hitler++;
There's different design patterns. But before you get to that. I think you might be struggling with figuring out some semantics and how data behaves. A lot of people recommend using unique_ptr or such in place of "storing" raw pointers for example. Not my cup of tea but it could help. Using const pointer/reference type of params can help code readability.
I do things that would make other coders cringe, but im not coding for them and they weren't there when I wrote it so they can bugger off :p
It's an ever evolving cycle really.
Once I wrote a CMS and wanted php from the database to execute within the page so I write a line of exec() code that executed it within the web page. Security wise it was stupid, but I did secure it through other dubious methods :p
it had a nice side effect (when unsecured) of being able to write PHP in the browser and execute it. Like I said, stupid things I did :p
all i know is that programming languages are an intermediary between me and the hamster inside of my computer
sometimes i feed him cheese, and he runs faster
Im surprised nobody has written a cross infection script for UE yet. It would be fairly simple considering there is no security option on loading assets that weren't created within the editor with that project
Lol figures.
I wonder if there would be a bounty for pointing it out. ¬_¬
Try it out.
I would but it might be considered malicious and get me some bad rep
Imagine this. a plugin that discreetly creates a new asset type, loads it via remote, and runs silent in the background.
yeah I had a friend who wrote the first Visio cross infector (MS said it was impossible) and he reported it to them. They ignored him completely. 2 years later they fixed it but he wasn't well liked by MS at that point
Dont think it mattered to him really. He got a well paid job for the government
Without a doubt.
hmm might buy that game tomorrow. Been playing Destiny 2 but I've no clan and running around solo doing the same content I did when it launched. Boring tbh
lovely looking game tho
gears 5 get's kind of boring after you finish the campaign
you have to grind a lot to get most things
or spend money and get them
has it's moments
I'm in my second playthru of borderlands3, its pretty great
one thing to consider is getting the xbox game pass or ultimate pass or game pass for PC, its cheaper and gears 5 comes with it. Good way to "rent" it if you just want to play it
wait theres a game pass for PC too? Thats new to me. Might get that instead then.
yep its super cheap right now. I just get the GP ultimate which is xbox and PC
Xbox game pass is really awesome
They had a deal going on where you get a month free and all your existing live time gets converted to ultimate for a dollar. I did it in December, prepaid 3 years of live and then converted it all to ultimate for a dollar
Ultimate gives you PC and console
my chair finally broke
Ive been saying to the wife that it might be better getting an XBOX next gen instead of PS5 because of the pass. Only exclusivity is holding her back but then we will probably get both because why not.
I pretty much decided on Xbox this gen and next due to the game pass. Even if you miss that deal for the $1 you can still upconvert from normal gold to ultimate for the normal $15 which I did recently. $30 for a year of gold, $15 for the upconvert. $45 for a year of ultimate which included pc and xbox games. I used it for Outer Worlds when it first came out and it was cheaper to do that then buy the game in the long run and now with minecraft dungeons coming out this month 🙂
and I mean they have a wide variety of stuff for xbox and pc, hell gears tactics just came out on it and its PC exclusive for now so they arent just doing xbox games
Yeah, I have psnow too and it's not nearly as good as what the Xbox gets. We'll be going with the new Xbox before ps5 too
I wish Sony was doing a better job, I really do prefer the PS4 but they just can't seem to do anything right lately
There is so much stuff out there to play and work on that I don't mind not having stuff as it comes out and waiting for it to play it on the cheap. RDR2 just hit Xbox Pass and thats a pretty good game for like 4 bucks lol
and to be honest with the newer xbox/PC cross compat and play.... sooo nice
Yeah, I played outer worlds on PC I like being able to move back and forth from console to PC too
It's far from every game but it's a good start and honestly MS is more than likely to embrace it before sony and ninty
Internet is out at house. Auto type on phone is killing me
heh
The Xbox pass has had most of the games I've wanted when I go looking for something lately
Cool, which ones?
Xbox Pass deal is great
nightwar and surge 2
Cool. Can't wait for our internet to come back on and maybe try them out.
I fell lucky though went outside to take out the trash and it was pitch black out. Apparently we're one of only a few houses with power
wow it's snowing
You killed it.
Why does everything you touch die?
i err..well..err...i dunno 😐
I would offer you a cookie, but it might die...
yo what inspirations do y'all have for y'alls games? mine are assassins creed and dark souls
pacman
I like nice game with cute animals...
i like to shoot cute animals and watch their guts explode on to the wall.........
well damn!
Mr. MXIXIOMXXIXMXMO has a few problems in the brain...
mmhmmmm
4.23 im on, and that works fine, oh hevedy, 4.26 the skylight recapture will be seamless and much less resources! fucking finally !
everything must be recaptured! All those uncaptured pokimons
😮
totally super plus good performance version there
Regular Price:
App Store: $3.99 USD
Steam: $6.99 USD
mobile ports that charge x2 on Steam for no logic reason
eek
capatalism at its finest
absolutely
imho, same stuff happens with $ and €
$20 is not €20, yet a $20 game on steam gets converted to €20
@fluid bloom and its fine running that on tick, no massive fps drop or hitching ?
totally
same for £
i do alot of astronomy, and astro gear in the us is about 1/2 as expensive as here, $4500 telescope mount is still £4500 near enough :/
@fluid bloom lol still on my first coffee, brain dead! 😛
coffee ftw
still having trouble getting perms to do anything to old windows installation
on other hard drive
Well, that kinda makes sense
you need to overwrite the owner to the new OS installation
@ancient ingot Did you try the Tdr delay trick with the registry
I'm saving money to develop a game, when i have enough money, I will start development, meantime I'm learning Unreal Engine
How on earth are you going to save a couple of hundred thousand? 😄
1 penny at a time
Family also going to help me a little 😄
hope you do it. I can't save a couple of hundred quid atm
If you figure out how to save a couple of hundred thousand let me know the trick 😄
ask family for money :p
You do what others do. Pitch it to donators
make a PoC prototype, pitch it to Tencent, sell your soul, receive money, skip the game development and go straight to retirement
I will save 50k in a year I'm working with in a house rental company as a web designer. I'm staying with my parents so not paying bills.
@sage tendon I've never tried selling any of my prototypes because I wouldn't even show them to people due to my personal quality control standards. But sometimes I think about taking them to vertical slice stage and seeing if I can get a sale or two.
@vast heron the fuck kind of web designer are you to be able to save 50k a year? I was earning 35k tops when it wasn't outsourced and full of Bootstrap websites.
my friend at the BBC didn't even earn that much
I'm also developing software for them.
yeah so was I. I created an SEO driven content management system from scratch
Automation system, prediction AI prices in market.
also 50K what currency? 😄
good point it might be Zimbabwean dollars :p
sheckles
TRY not USD. 😄 It's not good as US Dollar
This guy don't wanna haggle
It's making me 7069 Dollars of saving.
You can get pretty far with a game for free if you keep it simple, but just remember, even 10k only gets you one dev for a couple of months
Dev prices in Turkey lower than USA. Local currency works for me.
unless you want up and comers. But then you are putting your trust into people you don't know, who charge little and you will get peanuts
A dev wants 700 Dollars for a month. in Turkey.
My game going to be developed in 3 months. Small indie singleplayer game i can do it 😄
well good luck
I will sell it for 5 dollars. Thanks
its always good to start with a quick project. Get your sea legs, so to speak. It's those 2 year projects that inevitably turn into 4- or 5 year projects that kill people
Yes, i dont want to drown with a project so big, i can't finish it.
story of my personal projects tbh. I think too big for my budget
I also have big ideas but i'm a realistic man. I know i dont have the budget. Also big is not always better.
my next personal project is a cheap one though, just a bit of a grind. My current project is horrible though. An almost useless prototype for a company, but if they like it, I get a lot of money.
I hope you will get a lot of money so you can use it for yourself.
It would go straight to my family to move them into a better area, in a bigger house. We are cramped in like Tuna fish in a can right now
if you want some extra money:
https://i.gyazo.com/69429c240673dc66d426c2031b7236fe.png
🤣
what in the fuck is that mess 😐
Its the new Pie Chart Blueprint
😱
reroute nodes...
@quiet narwhal the what?
I guess its a price you pay for needing to get things done within a deadline
none of these are using reroute nodes... that's odd
atleast the BP's work nicely 🙂
@ancient ingot how about trying different drivers with a clean install?
im gonna redo windows tomorrow
A Ryzen 7 3700X or a i7-9700 for Unreal Engine? I need some feedback on what to pick. Would be much appreciated!
9700
Yeah that's the problem lol
turn base project is spaghettis everywhere
is Intel better supported by Unreal Engine?
@ancient ingot didnt mean entire of windows. I meant just a clean install of the drivers. Full registry removal of all references etc. It can make a difference. But you could also try Studio drivers if you aren't already
the AMD has SMT, the intel does not. You will end up with more threaded performance from the AMD if you need it. (compiling mainly, that includes shaders and lightmaps)
@fathom wadi you shouldve just got ya D2 clan invite btw
intel is supported in ue4
About goddamn time ! I've been running around solo and its boring as hell redoing the same content I played 3 years ago 😄
Ah yes, I hate the compiler. I'll go with the Ryzen then probably 😄 @quiet narwhal
no one like to downgrade that low for games
i have a ryzen, I need to up my reflexes to see shaders being calculated :p
I've got a new laptop coming friday I can't wait to toss UE4 at. its got the new 4700u so its an 8/8 cpu in a light laptop
I should be getting my internet upgrade in 2 days. I can finally upload things
does anyone maybe want to help me with a small problem i have?
Depends on the problem.
I would like if alt click on wires connected directly to variables or parameters sliced the wire and put a new get node where clicked
I would like a 3d printer to print me an omelet when I alt click on wires...
What’s the speed on it @quiet narwhal
Build your own website today at https://wix.com/go/tierzoo
Cetaceans are some of the most uniquely powerful builds in the history of the game, with some abilities even humans envy.
Sources:
Dolphin Echolocation: https://www.youtube.com/watch?v=28Ap4ove3Fg
Dolphin vs Shark: h...
Have you seen this video?
I learned that dolphins can't smell...
Also: when did they start appending u to ryzen mobile lol
I honestly didn’t think cetacean was pronounced that way
what makes u so sure now?
@river riverGo Ryzen you will save yourself some money lol
Yep going with Ryzen 🙂
Intel prices are a joke and they dont even ship a stock cooler
People use stock coolers?
The ryzen ones are decent they dont require an upgrade.
yea they wil do decent job and a new cooler is like 70$ that could be spend on more cores or faster ram
mweh , let em burn they wil last longer than u want em too
What is the point in even having a computer if you can't put one of these in it?
thats an allu mount
Noctua is good, but they're not required.
cheap ass, go cupper
That's an extra 120$
I copper was better, Noctua would be using it.
some people dont want to spend that
if allu was better ppl wouldnt be stealing cupper
guess what, gold is even better
I'd like to see those prices
I'm going to trust Noctua's judgment on this, as they are the ones dedicating their entire lives to heatsinks and fans.
ill trust the periodic table on this
@north torrent my problem is kinda wired... basically i am trying to replicate a pawn with physics. physics and input get handeled by the server. so far everithing works. but as soon as physics are applied to the pawn, clients stop rendering pawns of other players. the server renders everything tho,
i hope that explains my problem. let me know if you want more detail
Im going to trust the reviews as they give me graphs
When you have prototyped 1,000 different cpu coolers in your lab, then I will listen to your opinion on what metal works best.
That's beyond me, MaLiu. But maybe someone else will know.
i have been trying for days now...
I just make things look pretty.
well, i usually make things work, guess not this time tho
Usually if something doesn't work I just throw money at it.
@signal citrus supposed to sustain 3.5ghz on all 8 cores at 15 watts so super curious on how well that will handle UE4 🙂
Zbrush.
@potent sail amd is par to intel in core speed, beyond decent. The next gen desktop will put shame to 10th gen in every possible way is my estimation
The new 3300x is an amazing deal too
Well intel has been king for a while
Not in a long bit
not by much but when I heard of the 3900x I jumped
not going to be looking back, if it was up to intel we'd be sitting on 4 core 4 threads still
Yeah the core count on amd is win. Especially when those cores are faster
ive looked at the 10th gen aswell and its not that impressive given what the 3950x is like.
Yeah xe 10th gen can’t hold a candle to r9
AMD conquered the high end market mid tier market and now the low end market with the new 3100 and 3300x which is welcomed in my books.
Now we need nvidia to be clapped just as hard and we'll finally see some price reductions there too.
Yeah you could have a very capable gaming machine for 400 now
Are gpus overpriced or are humans just underpaid?
Easily 30% of the computer budget.
A 1050ti or something, 50 dollar mobo, 400w, 3300x, 16gb
My personal theory is that pretty much all consumer level electronics are underpriced by a huge margin.
That’d outperform a Xbox x
I mean, looking at what bitcoin did to the GPU prices for a while there and the fact that a 2080 is roughly £500-£700 I would say they're over priced.
There's no competition on the higher end GPUs because AMD is playing catch up and no one else is in the game. Nvidia pretty much has free reign to do as they please. For those higher end cards.
Same with intel, intel would have us on 4 cores 4 threads if amd didn't push them to improve and that's exactly what we need for GPUs Nvidia need a push. Stagnation isn't good for any of us consumers.
I think the idea that things are supposed to be cheap is a lie, but that's just my opinion.
I think it is only through unsustainable systems of using underpaid factory workers in other countries that the price of consumer electronics is as low as it is. I think the expectation of consumers to walk into a store with little money and to walk out with top tier electronics is unsustainable.
Thats life.
Life is life.
well, I seen some nonsense article the other day that earth is "running out of sand". If that were true, perhaps p-silica will run dry and prices with skyrocket for consumer electronics
any particular type of sand?
no clue.
https://youtu.be/jZY5owIvLBI?t=88 navi could be good
Time to stockpile toiletpaper.
Im hoping Navi is good
Running out of sand! Buy all the toilet paper now!!
I can't imagine what logic lead to that. I mean I get it, yes you need tp, but nothing would suggest to stockpile it.
In a panic, I think a large cross-section of society's problem-solving skills lies somewhere between a wooden post and a pet rock
i was very impressed by the raytracing demo even though the demo itself was kinda meh
like the production quality i mean, not the technology
Microsoft® DirectX® Raytracing (DXR) adds a new level of graphics realism to video games previously only available in movies, and AMD has collaborated with Microsoft on the design of DXR 1.1, an update to DXR that can deliver better efficiency and performance in many raytracin...
It is very impressive, I don't think its quite there yet but i'm looking forward to seeing where they go with it.
I never get my hopes up with AMD gpus.
minecraft with better graphics sounds fun.
I would be more impressed with RTX minecraft if it was the java version and not the microsoft one.
i envision minecraft rtx coming to consoles at this point 😄
it actually really changes the atmosphere. very nice looking
does the microsoft one have any sdk?
I have no idea, the only thing that annoys me is that the versions aren't compatible.
lol
SEUS ftw!
Seus = Graphics card fire
@rugged storm it cost 4€ at their store
XD
" The Minecraft Script Engine uses the JavaScript language"
oh my fucking god
I guess it works there
I just like my languages statically typed
@dim ruin is that for the bedrock or java edition?
thats on the microsoft version @fluid bloom ?
sooo bedrock (the c++ one)?
idk, i've not heard of any minecraft that uses javascript
Says its in beta but yeah thats for win10 version
Minecraft: Java Edition players have been modding the game since forever, and this is our first step to creating a similar setup for Minecraft players on other platforms! Currently, it's only a feature that Minecraft beta players on Windows 10 can access
yup
typescript
IDE experience with dynamically typed languages like javascript is horribad
because the IDE can only infer so much
minecraft bedrock edition is C++
jonimake, console languages are nice though
minecraft regular is Java
its a trade off
JS sounds like a nice choice. I wonder if it runs Node? Would be rad if modders could take advantage of NPM modules.
more likely that it runs the same js engine node uses: v8
but its possible they structure things around the node namespaces idk. in terms of standard libraries etc
you could still develop using npm tooling just like you normally would
and then bundle everything in for the final package, no?
nah
at least
i don't htink i've seen someone go the scripting -> application framework -> scripting again route
what?
node is like a runtime, i can't understand benefit of using it in a game
using NPM doesn't mean the runtime has to use node
node package manager doesn't imply node modules folder and node modules?
not for the end product
Technically that's true, but you need Node to use NPM, even if the thing you're developing doesn't require it.

for the developer using the tools, yes
don't personally see node as a valid thing for a game language, but it's standard libs are worthy
web developers make webpages all the time using npm and node tooling, webpages themselves don't use node. They're just javascript in the end
can't envision npm being used as a game script thingy
ye no i get that part jonimake, thats the pull for node and all. parity with the webpage
suppose you could use node if your using interprocess comm
which is something node is good at
I don't think it's good at practically anything 😛
maybe I'm just being a contrarian here
Lots of cool and useful things are built on Node. ¯_(ツ)_/¯
well, consider that most native approachs to websites involving c++ or c are the things that most generally get exploited you can factor in the overhead of node pretty easily
only thing it does good is async await and that's only due to how well the runtime is done (with c? c++?)
it's slow in cpu intensive tasks
can't do threading because of its single threaded model, right?
node's solution is "spin up another process"
one node process gets one javascript thread
yeah
c++ can be ran in background yes
but generally you spawn up many node processes and use interpocess communication
forking and such
that isn't very efficient
being idle is something node is very very very good at though
😄
if your thinking of the scenario where its being hammered, yeah
milliseconds of delay perhaps
worse case
which is unacceptable for gaming
not so bad with webrequests
ye, i mean big companies will use erlang for such systems. the bigger concern to speed at that size is stability.
but sleep well
I welcome javascript in gaming though
python too, these languages run as good as badly written c# or java
and well written c# / java is not worth the time imo
.net core though. Its hard to write slow code. Its actually one of the fastest platforms now
java
especially in a web context, core is crazy fast
hey answer if you want it will help me a lot https://forms.gle/f6iqLdi9wnwYz2dV7
c# is horrible though to care about. if you want to care about your c# thing, this means implementing 14 interfaces for your struct you wrote to avoid garbage collection and or array reusing everywhere
Have not tried .net core
thats all gotten better now too. The GC isn't stupid like it used to be. Its actually pluggable too. You could use a zero-GC if you wanted for game dev etc
performance is the top priority for c#/.net core now
I believe its been claimed, but don't believe the claim
ultimately though, you should just use whatever language is most efficient for you really. productivity is probably more important for most
minus big studios of course
the garbage collector haults everything while it moves memory around in traditional c#, it does not do this anymore?
its been improved a lot now so there can be async and incremental GC
and the object graph is much more predictable and efficient
used to be pretty bad though lol
You'd get these massive lag spikes where everything just hangs and you know it was a gc
still, even if its ultra fast at cleaning, if it pauses all 64 c# threads i'm running to do incremental gc i don't see that as being efficient.
also, pinning and stuff is a complete nightmare
they've improved low-level stuff a lot now too, no more security context for unsafe code. special types for using memory more directly without pinning.
it lets you do some pretty dangerous stuff if you want to. its awesome lol
i find that i really don't like the language itself i guess. but its good to hear its not as horrible as it used to be
yeah for sure. whats your fav language?
c# is my fav static lang, lua is my fav dynamic
I do love that c++ has no training wheels unlike managed langs but I'm far from a "professional" level in it
I like the power and meta programming c++ gives me. The amount I use templates and stuff are exactly the kinds of things people complain about with c++ but I find i can get a lot more consistent code with extremely optimal invocation using it.
I envy that. I wish I had started with c++ rather than c#. I would have had a much different perspective
Mixed feelings on that sentiment because I started with c++ long ago when it really sucked compared to what it is today
heh
Many complain reversely though
do you use c++ 11 or 14 for your work in UE4?
17
template<BoidOp::NodeType NodeTypeValue, SIZE_T...MemberIndices>
explicit FBoidNodeTypeRegister(const BoidOp::EnumList<BoidOp::NodeType, NodeTypeValue>& pass,
const std::integer_sequence<SIZE_T, MemberIndices...>&) // BoidOp::EnumList<BoidOp::MemberName, BoidOp::NodeAccess<NodeTypeValue>::MemberNames...> members)
: LabelText{ FText::FromString(FString{ExplainationOfNode<NodeTypeValue>::Text}) }
, ToolTipText{ FText::FromString(FString{ExplainationOfNode<NodeTypeValue>::Desc}) }
, NodeType(NodeTypeValue)
, PinType(BoidOp::NodePinType<NodeTypeValue>)
, Members{ GetMemberList<NodeTypeValue>() } {
MemberMap.Reserve( sizeof...(MemberIndices) );
int32 dummy[]{
((void)MemberMap.Emplace((uint8)BoidOp::NodeAccess<NodeTypeValue>::MemberProperties[MemberIndices].Name,
FBoidNodeTypeMember{this, pass,
BoidOp::EnumList<BoidOp::MemberName, BoidOp::NodeAccess<NodeTypeValue>::MemberProperties[MemberIndices].Name>{},
BoidOp::NodeAccess<NodeTypeValue>::MemberProperties[MemberIndices].Type}),0)...,
0
};
}```
people hate that kind of stuff but feel the amount of stuff that constructor does for me is insane
lol yeah there's a lot going on there
If its more efficient, thats all that matters honestly
it is and its less code. but its very dense code too so idk lol
I know many preach about readability is king but I personally believe that there is a line where it becomes an obstacle. I'm about efficient code rather than holding someone's hand that may or may not read my code in the future lol
and thats perfectly readable anyway
code comments if necessary
people that praise readability over anything and everything have the wrong mindset imo
agreed
especially in the context of games
readability ain't gonna squeeze out any extra frames lol
meta programming at least allows for the kind of programming you wouldn't want to write by hand
I prefer unreadability. I think we should all write insanely hard code to decypher. Bump up the paygrade a little :p