#lounge

1 messages Β· Page 127 of 1

timber viper
#

kΓΆfte huh πŸ˜‹

broken sigil
#

Lol and I'm gonna do that

celest musk
#

noooooooo

#

let them go with their beliefs

deep copper
celest musk
#

we need competition or epic can do whatever they want

warm bloom
#

epic is way more friendly to developers than unity imo

deep copper
#

actually, i am worried about having those people in this server

warm bloom
#

they lowered the barrier of entry

#

with all their acquisitions

#

visual scripting

#

and then the licensing

stiff crystal
#

imagine having game engine that wasn't all bloated and actually let you iterate quickly

celest musk
warm bloom
#

they also give free assets

#

and I'll eat them up

deep copper
celest musk
#

there's bunch of furry games made with unity

stiff crystal
#

free assets kinda f*ck up paid assets

deep copper
celest musk
#

so they are probably hugable

stiff crystal
#

they ruin their own market

warm bloom
stiff crystal
#

yes they do

warm bloom
#

they do not

celest musk
#

honestly, most assets i use with UE are bought, too

#

the free stuff is rather nice as "filler"

#

but it doesn't make your game

stiff crystal
#

I stopped buying stuff from epic's marketplace since they just gave every paid asset I got for free

deep copper
stiff crystal
#

there's very little point in paying for these

broken sigil
stiff crystal
#

I'd hate to be on the publisher side on this ecosystem

warm bloom
broken sigil
stiff crystal
#

now that free assets exist.. people just push their own thing to the free thing and then drop the support

#

as there's no reason to keep on maintaining thing that nobody will buy anymore

#

it's just all bonkers

marble sparrow
#

how to be moderator for lounge ?

warm bloom
#

it was the equivalent for open source software in the beginning

broken sigil
#

Seller mostly

stiff crystal
#

UE MP has always been a huge mess

#

took them like 6 years to even handle VAT properly

celest musk
#

yea a lot of the plugin devs got frustrated by API changes, etc. and i can relate to that...

celest musk
#

since epic often does ZERO documentation

#

it's eat or die

stiff crystal
#

don't get me started on code plugins and their per seat deal

warm bloom
#

If people choose to release free assets of decent quality and it gets used over some paid asset that is not epic games fault also if epic games makes a asset free it's because they gave a chunk of change to the person who made it

stiff crystal
#

you may ask "what per seat deal"

#

and that tells you enough why it's all messed up

warm bloom
#

per seat deals are stupid

stiff crystal
#

I'm fine with that

warm bloom
#

avoid like plague

stiff crystal
#

but Epic fails to communicate this

#

it's mentioned on EULA, not on marketplace when you buy

warm bloom
#

consumers are the ones that are supposed to read those so lol

marble sparrow
stiff crystal
#

you also can't even buy extra seats with same account

broken sigil
#

that per seat thing is pretty bad

stiff crystal
#

it's horrible

#

but it's just incompetence in this case

warm bloom
#

unfortunately per seat is a pretty standard practice for a bunch of services

stiff crystal
#

horribly communicated and executed

warm bloom
#

it's always ass

stiff crystal
#

again.. per seat isn't the issue now

#

but people not knowing code plugins are marked as such

#

people don't read legal fine print

warm bloom
#

it's not that uncommon no matter where you go

#

you get enticed by bells and whistles that fall into a trap

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like next.js vendor lock

stiff crystal
#

you buy per seat thing from Unity asset store and you'll definitely know it's per seat

#

it's clearly mentioned

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and you can buy extra seat easily

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like it should be

quasi mantle
stiff crystal
#

ye

marble sparrow
#

@timber viper 11 days for vinland saga

cursive crypt
timber viper
warm bloom
#

wait new Vinland

#

hype

quasi mantle
warm bloom
marble sparrow
#

it was great

warm bloom
#

the only plugin from the marketplace I'm using is ultra dynamic sky

#

πŸ’…πŸ”¨

timber viper
warm bloom
#

I've just been waiting for the new season

timber viper
#

i felt like nothing for a sec

#

after the ending

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all 22 ep

marble sparrow
broken sigil
#

Stranger Things is still the best show
If you disagree you are wrong πŸ˜…

timber viper
warm bloom
#

I enjoy the beginning tbh I enjoyed the whole show it was paced decently

warm bloom
#

and I like the plot development it's not super generic like lots of stuff

marble sparrow
timber viper
broken sigil
timber viper
#

ST is not good as mr robot s4 ep 7

broken sigil
warm bloom
#

you are too used to the Isekai power scaling πŸ€”

timber viper
marble sparrow
cursive crypt
timber viper
#

||he also admitted everything lol||

broken sigil
#

3 is very good too

warm bloom
#

you know what show needs another season arakawa under the bridge I'll never forget that anime it's gold

#

😭

cursive crypt
broken sigil
#

||But I kinda like making you click||

cursive crypt
cursive crypt
marble sparrow
# timber viper ||he failed to kill that guy||

||that guy had a nightmare life, so it is expected to be asshole. thorifin was dumb he wanted to kill him as a warriors, but he should did it when he had the chance when he was sleeping ||

broken sigil
warm bloom
#

chainsaw man has honestly been fairly disappointing to me not sure if others share the same sentiment

timber viper
#

realism

cursive crypt
marble sparrow
warm bloom
#

you know what show was better and the author of chainsaw man took inspiration from dorahedoro

cursive crypt
#

Seems popular

warm bloom
warm bloom
broken sigil
marble sparrow
deep copper
warm bloom
#

stranger things is honestly never gonna live up to episode 44b season 3 of sponge bob πŸ™„

cursive crypt
deep copper
#

i have never seen any of the shows mentioned here lol

cursive crypt
#

Waiting to become no longer strange show.

warm bloom
broken sigil
#

I have sinned, I'm sorry for not watching it earlier
I have only heard about like 2 months ago and watched all of it within a week or 2

quasi mantle
#

Tell me again one of the reason why I should distance myself from #lounge as a weeb

deep copper
#

it has spoilers

warm bloom
#

lots of spoilers

cursive crypt
warm bloom
#

like in dragonballz I never saw the dragons balls

#

:/

deep copper
cursive crypt
quasi mantle
soft night
warm bloom
#

can we talk about that steak in #food it's raw like I like rare - medium rare myself but that's simply undercooked like am I wrong I hope it's high quality beef

cursive crypt
broken sigil
#

Don't know if I can trust someone called Laura πŸ˜’

quasi mantle
#

Nah, I have dedicated server where I can safely geek out about anime stuff

kthxbye

cursive crypt
warm bloom
#

yeah the only trust worthy person is Manny

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Quinn is questionable

warm bloom
#

he is a person

turbid spindleBOT
#

:question: is now a good time to hug
:8ball: My sources say no.

#

:question: Manny, are you worried about us, loungers?
:8ball: Concentrate and ask again.

#

:question: can you trust someone named luara?
:8ball: Very doubtful.

#

:question: Manny, are you worried about us, loungers?
:8ball: Reply hazy, try again.

warm bloom
#

all you do is have to change his class name to humanoid

cursive crypt
#

Eeh, it is all fine.

turbid spindleBOT
#

:question: do you like random spam?
:8ball: Cannot predict now.

warm bloom
#

πŸ₯Ή

turbid spindleBOT
#

:question: will the cheese I eat be delightful
:8ball: Signs point to yes.

#

:question: Should I ban some people
:8ball: Signs point to yes.

#

:question: should bm ban Laura
:8ball: As I see it, yes.

#

:question: should BM rest
:8ball: Very doubtful.

warm bloom
turbid spindleBOT
#

:question: you like blue manny name?
:8ball: Most likely.

deep copper
#

i guess we can say "manny woke up and chose violence"

turbid spindleBOT
#

:question: can you trust laura?
:8ball: As I see it, yes.

#

:question: do you have a 9th answer in your ball you're hiding from us
:8ball: Signs point to yes.

warm bloom
#

god damnit

cursive crypt
#

So, luara - no, Laura - ye.

turbid spindleBOT
#

:question: is Bill Nye the science guy?
:8ball: Better not tell you now.

broken sigil
cursive crypt
#

Oh, there is even a song.

trail wedge
#

Lua Ra sounds like an Egyptian god on vacation in Hawaii

cursive crypt
#

Didn't knew Laura is a man.

broken sigil
deep copper
broken sigil
#

lol

#

Wait, where did my imagination go, noticed Eren is not here

deep copper
warm bloom
turbid spindleBOT
#

:question: can someone who code lua be trustted?
:8ball: Outlook not so good.

deep copper
turbid spindleBOT
#

:question: do I want hugs
:8ball: It is certain.

broken sigil
warm bloom
#

do you guys think it would be a good idea to go into the court of law and dictate all your answers by using a magic 8 ball

cursive crypt
turbid spindleBOT
#

:question: should ai replaced by hugs?
:8ball: Outlook good.

#

:question: is it a good idea to use you to answer everything
:8ball: Cannot predict now.

warm bloom
#

see

#

I need a second opinion

deep copper
#

yes,

trail wedge
#

ask ChatGPT

warm bloom
#

oh mighty number 4 do you give me permission

#

/roll

turbid spindleBOT
#

:question: you give πŸ–οΈ a second opinion?
:8ball: My sources say no.

#

:game_die: 1

warm bloom
#

😭

trail wedge
#

You loose gimme all your money

warm bloom
#

/pay @trail wedge $0.03

deep copper
#

they don't have that much, take me

turbid spindleBOT
#

:game_die: 16

trail wedge
deep copper
#

inflation

turbid spindleBOT
#

:question: should I beat the shit outta this dude or dudette or they or theyette or whatever they are the biologically existing form of matter
:8ball: Concentrate and ask again.

#

:game_die: 6, 5, 5, 5, 6

#

:question: do I beat them up
:8ball: My sources say no.

warm bloom
#

god damnit

deep copper
#

luck is on their side

soft night
#

so roll of d6 is cool

deep copper
#

you gotta give all your money again

#

like i said, you can always give me instead of money

trail wedge
#

so no

deep copper
#

you can just keep me

warm bloom
#

god why doesn't anyone tell you this stuff

trail wedge
deep copper
deep copper
warm bloom
#

I don't know

#

just the stuff y'know

deep copper
thin aspen
#

Laura? More like law-ra amirite

#

Because she makes the rules

timber viper
#

i'm only excluded from laurArmy because she doesnt make the rules

#

good old days

honest siren
#

good morning folks

zinc wagon
#

Good afternoon Hasan!

honest siren
#

I have a question

#

Does peoples here earn their income using unreal engine?

zinc wagon
#

Someday maybe

#

Hopefully

honest siren
#

I am bored using unity

#

pay cut?

zinc wagon
#

Pay decrease

warm bloom
#

it's really easy to make money using unreal

timber viper
warm bloom
#

find a free bank asset rob it

warm bloom
#

that's cause software development is inhumane

zinc wagon
honest siren
#

I think it's a little different here TR

timber viper
warm bloom
#

the complexity is higher

#

but it's a lot more variety

#

software development tends be extremely tedious

timber viper
#

whats avg senior hourly rate for non game dev c++?

#

remote.png

warm bloom
#

probably around $200k a year for c++

#

lol

honest siren
#

really? 200k

honest siren
#

where?

broken sigil
honest siren
#

seriusly?

timber viper
#

from what I can see

warm bloom
#

it really depends heavily on what kind of work you're doing with c++

#

tbh

broken sigil
#

and for who you are working

timber viper
#

i dont even know why would anyone do c++ for non game dev these days other than maintaining old stuff or embed dev

warm bloom
#

the average for c++ seems to be around $140k

#

in a senior position

honest siren
#

I probably cant work for the USA from the country I'm in, maybe EU

timber viper
#

verilog go brr

#

c++ overkill

#

bye

honest siren
warm bloom
#

you could get a job at Google working on google chrome

#

or like adobe

timber viper
#

google hires game dev people well

warm bloom
#

Rust is becoming increasingly popular though

zinc wagon
#

For software engineers it doesn't matter if you have a game dev past from what I hear

broken sigil
#

Regular software dev = easy money
Gamedev = actually fun (depending on who you work for)

warm bloom
#

it's taking market share from lots of things

honest siren
#

there is a friend of mine, unreal engine gameplay developer. Said he was making $500 a month

zinc wagon
broken sigil
warm bloom
#

I've made more money doing a 30 minute interview

honest siren
#

where r u from

warm bloom
#

America

celest musk
#

even embedded stuff is pretty powerful these days

warm bloom
#

I'm over exaggerating though

celest musk
#

considering how cheap arm cortex, etc. are

warm bloom
#

it was a $150 for 30 minutes lol

honest siren
celest musk
#

even your "smart" plug/bulb might have > 2x200MHz cpu

#

if it's ESP based

#

which is hell a lot for something like that...

timber viper
#

and no one knows me around

honest siren
#

I know a littleE_yesthis

warm bloom
#

Software development you can always find a job full stack always finding a job its just not fun

#

you burn out a lot

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and it's very repetitive

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and unenjoyable

zinc wagon
timber viper
#

UE -> template stuff should be rough at beginning i guess

honest siren
#

template stuff?

timber viper
#

from reflection to templated codebases

timber viper
#

compiler-time stuff

#

lets you generate code

warm bloom
#

Completely understandable there's lots of stuff that's specific to game development or engine specific

honest siren
#

oh yes you call generics to templates

warm bloom
#

and even if you're just a developer for a game company

timber viper
#

who does that skelewhy

zinc wagon
#

What about the other way around? What did software companies say about your game dev experience (if you mentioned it at all)

warm bloom
#

you need to atleast understand the rest of the chain of stuff imo

#

like basics on animations

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rigging

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modelling

#

yeah they don't care they rather hear you say you're taking 6 Adderalls a day and pumping out 14 WordPress sites a hour

#

it pays well though

timber viper
#

isnt web just defining attributes in a data asset

#

but its just xml or html

warm bloom
#

just like IT pays well for the boring ass mundane jobs managing a database and knowing bash scripting and SQL

celest musk
#

honestly game dev feels like one of the most challenging dev works imho

#

tight resource budget, avoid game exploits at all costs, etc..

#

ok, science might go way beyond that

warm bloom
#

I actually respect chemists the most out of any line of work

celest musk
#

but i worked in webdev before, which was way more forgiving

warm bloom
#

chemistry is

#

magic

#

no those are all made up

celest musk
#

in quantum you can do what you want, because it's the truth in some state πŸ˜›

warm bloom
#

it's to keep the super iq schizophrenic occupied

#

so they don't destroy the world

tulip orbit
#

yeah, levers are craaazy

#

...thats chemistry right?

#

inserts p**nis joke at Crayons expense

warm bloom
#

oh my god

tulip orbit
#

πŸ˜„

warm bloom
#

I was just about to say that makes me insecure

#

πŸ₯Ή

#

you know what's so terrible about software development

#

and just the ecosystem surrounding web development too

#

more boilerplate than lines of code

#

it's so gross

#

I appreciate svelte

#

I can't stand memory management

tulip orbit
#

thats why I never put comments in my code, keeps things clean

warm bloom
#

i recall writing bindings for node

#

and I just switched it over to rust

timber viper
#

0.0002ms faster

tulip orbit
#

I do!

warm bloom
#

yeah just use brainfuck instead

tulip orbit
#

black background ftw

#

no whitespace

zinc wagon
#

writing straight binary actually saves 100% of the compile time

marble sparrow
#

how dare u ???, the electricity went down and all of u make fun of me

warm bloom
#

I'd like to introduce you guys to peak efficiency

marble sparrow
zinc wagon
marble sparrow
#

how u compare between anya the shining star and stranger things

zinc wagon
#

if you wanna talk about readably than look no further than Shakespeare programming language

celest musk
#

that's the best js-obfuscation thing i've seen so far πŸ˜„

warm bloom
#

you know what pisses me off how many people blame anti-cheats like easyanticheat or battleye on people like fly or speed hacking

#

where are the sanity checks

marble sparrow
#

it is incomparable

timber viper
#

noob

warm bloom
#

anya more like football 🏈 🦢

zinc wagon
#

nice save tho

marble sparrow
#

@timber viper i am done, we should ban laura

timber viper
#

no can do

celest musk
#

finally... my morph transfer stuff works πŸ₯³

marble sparrow
timber viper
marble sparrow
#

she insulted our anya

celest musk
#

no, this is hours, as i have tons of body morphs and tons of clothes, that would have been manual labor for days (including the waiting time of unreal's fbx importer)

warm bloom
#

@marble sparrow can you atleast change your pfp to like this version of anya

primal summit
warm bloom
timber viper
honest siren
timber viper
warm bloom
#

anya dead

primal summit
#

Nice try! You're not on my server yet!

timber viper
#

poor girl

celest musk
#

but what i need now is some smoothing on the morph data, since it's obviously not perfect doing stupid vertex mapping

#

but at least i understand how unreal handles the data internally, which is...

celest musk
#

@ the person who wrote that code at epic πŸ˜›

warm bloom
#

let's just write our own engine

zinc wagon
#

i've wrote a grass renderer once so we got that

warm bloom
#

stop putting raisins on my message

celest musk
#

i'm not gonna give linus the d

zinc wagon
#

now we only need the other 900000~ features

celest musk
#

i have an lua => opengl wrapper

warm bloom
#

no we simply just copy nanite and lumen

#

and have none of that other stuff

#

it's all just extra anyway

zinc wagon
#

and who'll handle legal stuff

warm bloom
#

no we will just use chatgpt to dictate what the ai does

#

behavior tree is too bloated anyway

#

we will just use the same library from scratch

#

for our blueprint system

#

that's basically like 30 minutes of work

#

and some duct tape

marble sparrow
zinc wagon
#

idk that's just my name lol

warm bloom
#

anderson

#

isk anderson

zinc wagon
#

isk-anderson the great the 3rd the jr

marble sparrow
zinc wagon
marble sparrow
#

not funny, u r losing ur shine since u insulted our beloved anya,

zinc wagon
#

i guess Alexander == (english) iskander

zinc wagon
#

why so pressed about a cat?

marble sparrow
celest musk
#

that was quick..

zinc wagon
marble sparrow
zinc wagon
#

plus i dont see how yahya can be changed to john

bronze axle
#

Less cryptocurrency, more cryptozoology.

marble sparrow
zinc wagon
marble sparrow
zinc wagon
#

true

timber viper
#
    void TESTACTOR::ReceiveBeginPlay()
    {
        // Prints string
        KismetSystemLibrary::PrintString(this,,"Hi mom",true,true,FLinearColor(0.000000,0.660000,1.000000,1.000000),2.000000,"None");
        // Prints FText
        KismetSystemLibrary::PrintText(this,,"Hi mom in FText",true,true,FLinearColor(0.000000,0.660000,1.000000,1.000000),2.000000,"None");
        // This function does nothing
        MemberFuncDoesNothing(this);
        // this is the function calls nativization code
        CppGeneratorEditorSubsystem::TestGenerate(this);
    }

baby steps of my "Blueprint C++ Viewer" - what do you guys think? it displays the c++ version of the BP nodes

timber viper
#

its not to compile directly

#

my goal is to create cpp equivalent of header display

#

thanks

zinc wagon
marble sparrow
bronze axle
#

Anya is a pretty adorable kid. Just saying.

zinc wagon
timber viper
#

it does not *demotivate me, i already wrote a recursive pin evaluator Evil_Patrick

marble sparrow
foggy path
#

it's also a type of kebab

#

lol

zinc wagon
zinc wagon
foggy path
#

although I think it's usually spelled iskEnder, I've seen it spelled both ways

marble sparrow
timber viper
#

Iskender is a type of doner

#

with yoghurt

celest musk
#

i want one

#

NOW

timber viper
#

Iskander is a missile

timber viper
#

nice, keep making Ben hungry

foggy path
#

That pictured one not even the type of kebab you get here if you order an iskender lol

zinc wagon
foggy path
#

You get one with yoghurt and bread cubes

timber viper
foggy path
#

Yeah really bad lol

marble sparrow
timber viper
#

Delays become lambda + timers 🀣

#

i was writing its functor handler now

zinc wagon
#

@timber viper that would be a nice stress test for your c++ viewer

timber viper
#

saved, will continue working tomorrow

#

we'll see how it works

celest musk
#

this on the other hand.... looks delicious

timber viper
#

bring it on popcorn

timber viper
#

timelines not allowed tho

zinc wagon
#

@timber viper i can give you my wallrun implementation back in the day where i believed functions were bad for performance

timber viper
zinc wagon
#

so all the logic is wrapped in one big 🍝

timber viper
#

Let me ping you for it when I have more solid codebase instead

zinc wagon
#

i'll be waiting πŸ‘

primal summit
#

much less stack overhead

timber viper
#

fun fact, functions are gotos

foggy path
#

What is with this friend request spam

timber viper
#

in vm

zinc wagon
foggy path
#

I can't even @ this user here and yet discord claims it's a mutual server?

timber viper
#

i got that request too

#

one week ago iirc

foggy path
#

Yeah I got one a week or so ago and now again

thin aspen
#

Welcome to the crew

celest musk
#

same

thin aspen
#

The trick is to not answer the request then they can’t do it again

foggy path
#

oh hey now I can at @tawdry wadi the friend request spambot

#

didn't work when I tried literally a minute ago

#

:P

marble sparrow
timber viper
#

why are you spamming our friend requests Angerwry

foggy path
#

Yeah I do wonder. What possible benefit is there in doing that

thin aspen
#

β€œI wrote this one-liner” == β€œI use arch btw”

thin aspen
#

Also I use arch btw and not gentoo

marble sparrow
tawdry wadi
thin aspen
#

Lol

marble sparrow
#

lol

thin aspen
#

That’s funny

primal summit
#

they must have a different name here

zinc wagon
timber viper
foggy path
#

Wait what

thin aspen
#

Something tells me Tricia Williams wouldn’t type like that

foggy path
#

It's a real user who has never spoken here and just sends random friend reqs?

#

I find that hard to believe lol

tawdry wadi
thin aspen
#

Oh no particular reason

tawdry wadi
#

Hmm ok then

zinc wagon
foggy path
#

So what's the scam? Are you gonna ask me to buy your crypto if I accept your friend request?

#

lol

thin aspen
#

Romance scam probably

#

Gotta cast a wide net and such

foggy path
#

Maybe should have a pfp without a dude in it if it's a romance scam alex

quasi mantle
thin aspen
#

It’s her brother

quasi mantle
tawdry wadi
#

Heyy guys really need to stop okay

foggy path
#

You need to find a better scam lol

tawdry wadi
#

Please this embarrassing

thin aspen
#

It gets better with every message

quasi mantle
#

Contrary to popular beliefs, I am single but not that desperate Kotohoops

primal summit
tulip orbit
timber viper
#

but timelines were not allowed sadcatup

marble sparrow
#

laura in another world

timber viper
strange pagoda
#

@idle smelt It is UE water in you project?

warm bloom
#

what is that turd ass font Laura

#

that is unacceptable

zinc wagon
#

"merge" why is that a thing? i thought reroute node did that already

quasi mantle
warm bloom
#

is that comic sans

#

I swear that's comic sans

#

atleast you're doing a meta meme

quasi mantle
#

admit it

marble sparrow
#

we still did not know why he sent friend request for all of us, was it bot ?

zinc wagon
#

i read your blog just missed that chapter ig. but it does not return a bool?

warm bloom
#

@tawdry wadi are you a bot?

quasi mantle
#

Also not to stereotype, but there's not many people uses their full name as username on Discord

foggy path
#

says Makoto Ichinose

zinc wagon
#

oof i missed the joke so bad here...

quasi mantle
warm bloom
#

yeah it would be weird I was out here as "Pink Flamingo Crayon"

marble sparrow
#

naah because u r insulted anya and called us weebs, we do not forgive u

foggy path
#

You're just saying that to cover your tracks

#

Now that we caught you

quasi mantle
#

Though I admit, Ichinose is picked from my real last name

tawdry wadi
foggy path
#

@tawdry wadi So why are you sending friend requests to random users on a server you've never posted on?

#

This should be good

zinc wagon
zinc wagon
timber viper
#

Disagree on "extremely" part

marble sparrow
#

it was ur last chance to apologize and u lost it πŸ₯Ή

warm bloom
timber viper
#

merge can be abused by having goto in c++ too

quasi mantle
timber viper
#

pragmas and line numbers

#

i can keep track of it

foggy path
#

@tawdry wadi that's not a real answer lol

queen isle
#

I saw feedback discussion, somebody wants to make a console port dev space.
I was under the impression there was a private forum for devs to discuss console ports because NDA's

marble sparrow
timber viper
#

wat, why pensive

warm bloom
timber viper
#

ithought goto 234; compiles

warm bloom
#

@tawdry wadi how many fingers am I holding up

quasi mantle
zinc wagon
quasi mantle
#

Atari, once household name in the gaming industry, caused industry crash in the US, now become barely known even in crypto space.

marble sparrow
#

she is slow

queen isle
#

They deserved it, they overworked the Alien dev, and he bascially got blacklisted from industry after that

zinc wagon
#

well that's definitely the case now

quasi mantle
marble sparrow
zinc wagon
quasi mantle
warm bloom
#

@tawdry wadi how much mustard do you consume

quasi mantle
marble sparrow
zinc wagon
#

@tawdry wadi would you choose unlimited bacon, but no games. or games, unlimited games, but no games?

warm bloom
marble sparrow
quasi mantle
#

Also it took me 16 years to realize PS3 OS is also based on FreeBSD

zinc wagon
warm bloom
#

I may be naive but I'm starting to think Tricia may be a real person who doesn't understand how discord works but is genuinely trying to connect to fellow peers to donate 0.1btc to get sent 100btc back for Elon Musk's giveaway

marble sparrow
#

unclickable

quasi mantle
#

Still though, randomly adding people without any prior context is straight up suspicious

marble sparrow
quasi mantle
#

It's fine if there's a prior context, like "hey, turns out you have same interest as I do!"

marble sparrow
#

early on facebook ppl were sending friend request to anyone to share interest with ppl

marble sparrow
#

still creepy

tawdry wadi
#

I see I'm not needed here well it's fine

quasi mantle
zinc wagon
quasi mantle
marble sparrow
quasi mantle
warm bloom
quasi mantle
#

DX12, and SM6

marble sparrow
quasi mantle
#

Internal Compiler Error intensifies

zinc wagon
#

what happened to DX12?

warm bloom
#

you know the intermittent responses just make it feel like a rate limited chat bot that's processing responses for messages

#

the plague is here

#

everyone run before it learns your habits

marble sparrow
#

@tawdry wadi u still did not answer why u sent random friend requests

quasi mantle
#

Well, D3DCompileToDxil

warm bloom
#

directx

#

who needs that junk

#

just do it all from scratch

#

just install a voice module to your GPU so it can talk for real

zinc wagon
warm bloom
#

no more of this baby stuff

#

how is vulkan

#

I'm not really too familiar with any of them

marble sparrow
#

someone asked it, what if u have 5 fishes and 2 of them has drowned. how many left ?. it answered 3 lol

zinc wagon
quasi mantle
#

#define FISH_DROWNING

warm bloom
#

you have 5 fish

#

just cause 2 died

#

doesn't mean you dont still have them

quasi mantle
warm bloom
#

πŸ₯Ή

marble sparrow
#

drown in water and fishes can not drown in water lol

zinc wagon
warm bloom
#

you don't even get a drum Mr itchy nose

#

don't mention that game

#

why can't I

#

is there a just cause?

quasi mantle
#

If you told me you were drowning, I would not lend a hand

marble sparrow
zinc wagon
warm bloom
#

did someone photoshop out the Michelin man

marble sparrow
warm bloom
#

Ariel doesn't even take a bath

thin aspen
#

Merperson*

quasi mantle
zinc wagon
#

greatly reduced pants and shirts costs too!

warm bloom
#

I want payday 3 to come out already

zinc wagon
#

bra prices are through the roof tho

warm bloom
#

someone wake me up when payday 3 is out

thin aspen
marble sparrow
#

i saw her once take shown on a rock on the sea

warm bloom
#

so how does Ariel excrete

marble sparrow
marble sparrow
thin aspen
zinc wagon
warm bloom
quasi mantle
quasi mantle
marble sparrow
#

wait i played ariel game on ps1

thin aspen
marble sparrow
#

it was amazing

quasi mantle
warm bloom
#

If it flops

#

I'm giving up on life

quasi mantle
thin aspen
quasi mantle
warm bloom
#

okay i think it's time for bed

#

now you should all go yuck yourselves in

warm bloom
#

tuck*

marble sparrow
#

i miss these days

quasi mantle
#

Sure, someone's gotta start somewhere, especially with voice acting, but damn, the direction and the resulting English voice acting is unbearable

marble sparrow
#

?

warm bloom
#

I always hate messing with my AC

#

why can't I be both hot and cool

#

why must I only be one

quasi mantle
#

Trials of Mana would be a great remake with wider FOV and Japanese voice acting

#

Granted it's one of those Square Enix's budget title

thin aspen
#

When you go to certain parts it goes from over the shoulder to side scrolling

marble sparrow
thin aspen
#

Just dm Laura she’s always down

#

We’ve angered Tricia

tall plume
#

new spam bot just dropped

thin aspen
#

New spam bot who dis

#

Do you need the password?

marble sparrow
#

@ Moderators this is spreading

quasi mantle
warm bloom
#

can y'all not ping me

#

I was dreaming about Laura not existing

#

it was pleasant

#

now I'm back to reality

quasi mantle
#

Well, at least Trials of Mana's stock FOV is offensively narrow to me.

warm bloom
#

where everything I do is under constant judgement by her emojis

#

and it's scary

marble sparrow
thin aspen
quasi mantle
zinc wagon
thin aspen
#

I haven’t figured out if they use level streaming or not, but in reality I think it’s an LOD issue as to why the FOV is narrow

marble sparrow
#

who r u ?

thin aspen
#

You can see what I’m talking about at certain parts

marble sparrow
#

we call it scammer

thin aspen
#

Laura doesn’t do anything we’ve been over this in #cpp already

zinc wagon
#

Laura wit the discord clout

thin aspen
#

Actually what Laura does depends on how spicy you want to get because she learncpp’d you

warm bloom
#

I don't know still doesn't ring the same bell as "Tricia"

primal summit
thin aspen
#

That’s usually how it starts

warm bloom
#

that's 18pings within an hour

#

calculate it

#

and average it over time

#

she is basically famous

zinc wagon
#

you got a point

thin aspen
#

Tricia aka Angela

warm bloom
#

who isn't obsessed with you

thin aspen
#

You just have that effect on people

warm bloom
#

have more confidence

#

I actually don't know anyone here

zinc wagon
#

you're pretty active here you must know AU

warm bloom
#

who is AU?

marble sparrow
warm bloom
#

I'll fix the red line for you

#

πŸ–οΈ

#

anyaπŸ”« don't make me do it

zinc wagon
marble sparrow
#

omg u r calling an angelic little girl a cat and wondering about it

warm bloom
#

no they give people hugs the salvation army rings bells

stiff crystal
#

australianUser

thin aspen
#

Except Anya isn’t real though

warm bloom
#

this thing is anya

#

ikr

#

I've met more attractive rata

zinc wagon
#

that looks old and young at the same time wtf

marble sparrow
#

a shocked cat of ur question

warm bloom
#

rats*

thin aspen
#

This has been a great year for slacker memes

warm bloom
#

that's not a canon Laura

#

you'll never be commissioned to pirate games at this rate

zinc wagon
#

that was a really fun thread reading through. more fun than any manga i've read

marble sparrow
#

@sand oxide now as a punishment add her as ur pfp

warm bloom
#

no this is anya

thin aspen
#

The toxic gatekeeping elitist was my personal favorite

zinc wagon
#

what about that person who wanted to use kismet for boolean operation πŸ˜†

thin aspen
#

I have no idea

warm bloom
#

all the true pros use Microsoft paint ide https://ms-paint-i.de/

zinc wagon
#

not sure if it was this year but wizard cell linked it to me. let me dig it up rq

thin aspen
#

2022 I believe

#

Another good one was the hot reloading corrupts my BP’s but I don’t want to stop using it

zinc wagon
#

gotta be my #1 slackers meme

thin aspen
#

Missty was undefeated

zinc wagon
#

shame i wasnt there to witness it unfold

#

numeric from what i can tell

stiff crystal
#

not knowing anything about unreal.. you'd assume hotreload would work..

zinc wagon
#

welcome pack?

stiff crystal
#

should have told not to use BPs

warm bloom
#

are you waiting for aliens to post here or something 🀣 that was a fun read

#

AhHaha

#

Hahaha

zinc wagon
#

wish someone told me tick, cast and function are not bad as i thought early on 😒

stiff crystal
#

for real tho

zinc wagon
#

i still unintentionally avoid casts. even in cpp

stiff crystal
#

it's kinda amazing that even UE5 doesn't have equivalent of some kind of prefab that doesn't corrupt itself if you change your game code

zinc wagon
#

like i know the performance impact is negligible but still

warm bloom
#

is casting bad?

#

I mean

zinc wagon
#

nope

warm bloom
#

obviously

#

you never really need to do it

marble sparrow
zinc wagon
#

on that's actually good to know! what's the difference between it and cast<T>() tho?

stiff crystal
#

you mean they are not on sale now?

zinc wagon
#

ah ok thanks

stiff crystal
#

right

marble sparrow
#

i did later

warm bloom
#

well coming from typecasting in typescript there's barely any times where you shouldn't simply do a sanity check or like 80% of the time it's already inferred properly

#

hmm

stiff crystal
#

which is why you burn auto with flames

warm bloom
#

you could yeah if you are a monster

zinc wagon
#

that's why i only use it for that

stiff crystal
#

you can burn lambda too

zinc wagon
#

i dont even know what type a lambda is lol

warm bloom
#

I think I have one project where I had to cast because I broke the typescript compiler

#

with some fancy bidirectional inference

#

it's the ugliest code I've ever written

zinc wagon
#

they burned everything for you

warm bloom
stiff crystal
#

yes, as much as I love blender

warm bloom
#

this is the unspeakable code

#

the nasty ass code

#

that works

#

it's screenshot from mobile

#

that's all you get

stiff crystal
#

after few decades of using open source tooling I'm actually assuming that gizmo works as intended

#

I've tried to use blender since early 2000's

warm bloom
#

you know we got all the new fancy ui of ue5 and the blueprints still look so ass

#

they are so inconsistent in sizing to

#

it bothers me so much

zinc wagon
#

I actually hate bforartists UI with a passion.

stiff crystal
#

but there's paid plugin that make the blueprints look like Unity's node graphs

#

tbh

#

I'd want UE's material graph work like Unity's Shader Graph

warm bloom
#

unity shader graph is honestly so sexy

stiff crystal
#

SG has a ton of convenience things that UE materials lack

#

like actually having constant slots by default on each input pin

quasi mantle
#

Unity's shader programming is only few good thing Unity still has these days

zinc wagon
#

I prefer blenders' UI more lol. Tbf that was the only 3D tool i ever used so I'm a bit baised

quasi mantle
#

Imagine having to go through all the hoops just to make a compute shader

stiff crystal
#

only people who love blenders UI are people who don't know about other tools

#

like, imagine you never used better image editor than MS paint

zinc wagon
stiff crystal
#

ok, it would still suck

#

but.. like Gimp

#

you wouldn't be annoyed by the backwards designed UX that much if you didn't know it could work nicer

quasi mantle
#

2.79 and prior were atrocious

stiff crystal
#

also pre 2.5

quasi mantle
#

End of discussion.

stiff crystal
#

they keep saying these things on every second major release

#

I keep giving blender new chance after they redo their UI

#

and I keep pulling my hair off every time

quasi mantle
#

If you thought Blender 2.79 and prior UI is good, you should seek mental asylum

#

No joke

stiff crystal
#

at least they took away that lasso selection from hierarchy list

#

imagine someone actually thinking that was a good idea

quasi mantle
#

You're a f||uck||ing psychopath if you say pre-2.8 UI is good

stiff crystal
#

or I dunno if it still works.. but at least they now support more industry standard selection

quasi mantle
#

Box selection now just dragging on the viewport
Though I don't use Maya controls

stiff crystal
#

industry standard layout is kinda cruel joke on blender

#

they've set easy rebinding for common actions only if you use stock blender layout

#

if you swap it, you have to rebind spacebar on like few dozen places

quasi mantle
#

I never used Maya to great extent, but being used with Blender for years (I don't want to pirate Maya, thank you) I felt the "Industry Standard" controls are cumbersome.

Let me use the software the way others using it.

warm bloom
#

when I was first learning blender it was the og ui

#

and I was hype like oh cool new ui

#

but honestly I think og ui was easier to use

#

blenders ui in general feels like they took inspiration from photoshop

#

but it's 3d modelling software

zinc matrix
zinc wagon
#

I model using python

#

And I use tkinter for my 2d sketchs

quasi mantle
bleak remnant
#

You guys use blender?

zinc wagon
#

i personally write each vertex information by hand

celest musk
#

vertexes are for wimps

broken sigil
zinc wagon
#

i also do my weight painting manually, it's great especially with high density meshes

celest musk
#

you don't need to paint weights if you make your game in a space setting 🧠

zinc matrix
trail wedge
#

@storm sphinx Explain how to setup the Gameplay Ability System for UE5 in the format of a Metal Gear Solid codec conversation

storm sphinx
#

"Snake, we need to set up the Gameplay Ability System for our UE5 project. Do you know how to do that?"

"Affirmative, Otacon. It's actually a relatively straightforward process.

First, you'll need to install the Gameplay Ability System plugin in your UE5 project. To do this, go to the Plugins menu in the Editor, and select the Gameplay Ability System plugin from the list. Click the Install button to install it.

Next, you'll need to create a new Ability System component. To do this, go to the Components menu in the Editor, and select the Ability System component from the list. Drag and drop it onto your player character or NPC.

Once you have the Ability System component in your project, you'll need to set up your abilities. To do this, go to the Content Browser, and create a new Ability Blueprint. In the Blueprint editor, you can define the properties and functionality of your ability.

Finally, you'll need to bind your abilities to input events. To do this, go to the Input settings in the Editor, and create a new Action Mapping for your ability. Then, assign the input event (such as a button press) to the ability.

And that's it! Your Gameplay Ability System is now set up and ready to use in your UE5 project.

Any questions, Snake?"

tame tartan
#

And then a Visual Studio vs Rider debate but as if it was a lawyer tv series argument in court

zinc wagon
#

snoopdog explaining why hotreload is bad

storm sphinx
#

Judge: "We are here today to determine which is the superior integrated development environment: Visual Studio or Rider.

Lawyer for Visual Studio: "Your honor, Visual Studio has been the industry standard for decades. It's trusted by millions of developers worldwide and has a vast array of features and tools that make it the ultimate tool for software development.

Lawyer for Rider: "Your honor, while Visual Studio may have a long history, Rider is the newcomer on the block that is quickly gaining traction among developers. It has a sleek and intuitive interface, and its cross-platform capabilities make it the ideal choice for developers working on multiple projects across different operating systems.

Judge: "Thank you both for your arguments. It's clear that both Visual Studio and Rider have their own strengths and appeal to different developers. Ultimately, the choice of which one to use will depend on the specific needs and preferences of the individual developer. The court hereby declares this case closed."

trail wedge
tame tartan
storm sphinx
# zinc wagon snoopdog explaining why hotreload is bad

Yo, what's good? It's your boy Snoop Dogg comin' at ya with a message about hot reloading.

Now, I ain't hatin' on hot reloading or nothin', but there are definitely some drawbacks to using it.

First off, hot reloading can be unreliable at times. It can cause weird bugs and glitches that can be a pain in the ass to track down and fix.

Additionally, hot reloading can be slow, especially if you have a lot of assets or code that need to be reloaded every time you make a change. This can really slow down your workflow and make it tough to get things done efficiently.

Finally, hot reloading can be a security risk. If you're working on sensitive code or data, hot reloading can potentially expose that information to others if you're not careful.

So, while hot reloading can be a convenient tool, it's important to weigh the pros and cons before relying on it too heavily. Just something to think about, ya dig?

zinc wagon
#

ya dig?

tame tartan
#

Multiplayer prediction as if it was s David Lynch movie

zinc wagon
#

a father in his death bed explaining to his children why you should use both c++ and blueprint

storm sphinx
# tame tartan Multiplayer prediction as if it was s David Lynch movie

The air was thick with the hum of electricity as I stepped into the multiplayer lobby. The flickering fluorescent lights seemed to dance in time with the pulsating music, a strange and eerie melody that seemed to come from another realm entirely.

I scanned the room, taking in the strange, surreal sights before me. Players of all shapes and sizes were scattered about, their eyes fixed on their screens as they prepared for battle.

Suddenly, a voice boomed through the speakers, a deep, guttural voice that seemed to reverberate through my very being. "Players, take your positions," it commanded.

As I stepped up to my station, I could feel the tension in the air. The other players seemed to shimmer and shift before my eyes, their faces contorting into grotesque, otherworldly visages.

I closed my eyes, focusing on my breathing as I tried to steady my nerves. When I opened them again, the room was filled with a dense fog, the other players nothing more than shadowy figures moving through the mist.

And then, the game began.

As we fought, the world around us seemed to twist and warp, reality itself becoming fluid and unreliable. I could feel the weight of the multiplayer prediction bearing down on me, the fates of countless players hanging in the balance.

And yet, somehow, through the chaos and confusion, I emerged victorious. As the fog lifted and the music came to a crescendo, I knew that I had reached the pinnacle of multiplayer greatness.

But as I basked in the glow of my victory, I couldn't shake the feeling that this was all just a strange, surreal dream. A dream that was somehow, inexplicably, tied to the mystical power of multiplayer prediction

storm sphinx
# zinc wagon a father in his death bed explaining to his children why you should use both c++...

My dear children, as I lay here on my deathbed, I want to impart upon you some wisdom that I have learned throughout my years as a developer.

You see, in the world of game development, there are two main languages that are used: C++ and Blueprint. Now, some people might argue that one is better than the other, but I believe that the real key to success is to use both to their full potential.

C++ is a powerful language that is used to create the core functionality of a game. It's fast, efficient, and gives you a lot of control over how your game works.

On the other hand, Blueprint is a visual scripting language that allows you to create gameplay elements and logic without having to write any code. It's much easier to use and can be a great tool for prototyping and quickly iterating on ideas.

So, my dear children, I implore you to embrace both C++ and Blueprint in your own game development journey. They each have their own strengths and can complement each other beautifully if used together. Don't be afraid to experiment and find what works best for you.

And with that, I bid you farewell. May you go on to create great things and make me proud.

zinc wagon
#

omg this is som much fun!

#

shame i cant use it

storm sphinx
#

Alright the last one was very funny

#

I need to go to sleep friends

#

Xd

zinc wagon
tulip orbit
zinc wagon
#

too late

#

he passed out

tulip orbit
#

aw 😦

zinc wagon
#

he will be missed πŸͺ¦

tulip orbit
#

will he?

frigid mica
#

hello

zinc wagon
#

'ello πŸ‘‹

tulip orbit
#

'llo

warm bloom
#

well

#

sleeping was not actually an option

quasi mantle
#

I can't read the text on the upper half of the screen Hmm

cursive crypt
#

Put on glasses, ask on forums, use internet, spend hours. Dude must know.

quasi mantle
celest musk
#

that poor guy had to pay the made up price to write a review, or not?

#

the real MVP

deep copper
#

must get the grape badge

timber viper
deep copper
#

badge lost

timber viper
#

just wrote a few hundreds of lines to take the laura's challenge to nativize a cursed BP to C++

#

and it compiled.. lets see how it will convert

#

it crashed cryalot

marble sparrow
deep copper
deep copper
timber viper
#

i think i broke the recursion

deep copper
#

right??

timber viper
#

nope popcorn

#

broke my recursive function to evalute node pins

deep copper
#

😭

#

is this the price you have to pay for this challenge?

timber viper
#

tbh somehow this is the most fun programming i made

#

and i have no idea what i am doing

deep copper
#

so this is what playing in programming looks like

#

what do you get when you win ?

timber viper
#

nothing

#

just fun

#

and a working BP to C++ display plugin

#
void TESTACTOR::ReceiveBeginPlay()
    {
        ACharacter* Character = Cast<Character>(DefaultSceneRoot);
        if (Character) // cast to object succeeds
        {
        }
        else // if cast fails
        {
            // this is the function calls nativization code
            UCppGeneratorEditorSubsystem::TestGenerate(this);
        }
    }

for some reason it skips print string Thonk

#

but at least cast works now

deep copper
deep copper
timber viper
#

i think it'll be finished during evening

deep copper
timber viper
#

its just to troll me

#

since its difficult to nativize to c++

deep copper
#

xD

#

that's quite a logically confusing challenge

timber viper
#

because of how Tick uses an output pin from beginplay's cast node and sequence + delay exists

#

the thing is, every output param is secretly a class member in BP - so I already resolve that issue πŸ˜„

deep copper
#

so it's the combination of those which is just hard huh

timber viper
#

As Character pin is promoted to a class member after execution

#

sequence node just ignored, looping its "then" pins and pasting result directly

#

and delay is just a timer with a lambda

marble sparrow
#

i am dizzy now

deep copper
timber viper
#
class py_class:
  character AsCharacter

when you compile BP, cast node's "As Character" output pin becomes this behind the scenes

#

but in the graph it looks like an output pin

#

but actually its a class member

deep copper
#

ah

timber viper
#

when you access it, you access the class member

deep copper
#

so it outputs a class member

timber viper
#

it "sets" a class member inside of the node and outputs it