#ShadowPlay settings don't save after PC reboot

1 messages · Page 1 of 1 (latest)

ancient steppe
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https://www.nvidia.com/en-us/geforce/forums/instant-replay-recording/15/556599/instant-replay-settings-reset/3501819/
https://www.nvidia.com/en-us/geforce/forums/instant-replay-recording/15/574513/bitrate-still-doesnt-save-on-instant-replay-even-a/

I set my settings for the ShadowPlay and use it with no issues. But when I reboot my pc, specifically the bitrate setting resets to its default (or max) value. This is quite annoying because I have to set my settings every time I open my pc. I read a few forum posts including the ones I linked above, some even claim that this bug was fixed, but nope, it isn't. I haven't tried the temporary .dll fix as maybe there is an easier way to fix it, in case I am doing something wrong. I am also considering to use OBS in case this annoying bug cannot be fixed.

I am posting this with the hope of someone enlightening me.

tender schoonerBOT
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ShadowPlay has many unresolved issues and may be difficult to completely fix.

No webcam input
This GFE feature was removed in the update to NVIDIA App.

Corrupted video
If you haven't done so, update your drivers and NVIDIA app to the latest. If it still is, DDU.

Mic volume resets
If you haven't done so, update your drivers and NVIDIA app to the latest.

Overly bright/blown out video
If intending to be used with HDR displays: If you haven't done so, update your drivers and NVIDIA app to the latest. This can help with ensuring HDR video look correct with HDR displays.

If intending to be used with non-HDR displays: Turn off HDR in Windows, NVIDIA App (RTX HDR), and in-game. HDR video can display incorrectly outside of its original environment and is not recommended for sharing.

Video becomes washed out after editing/trimming in a Microsoft app
There's a bad interaction with ShadowPlay videos and Microsoft apps when editing/trimming them. Please use a non-Microsoft app to edit videos.

Game crashes instantly when Instant Replay is enabled or manual recording starts
The game may not be compatible with ShadowPlay. Use another software to record.

Bit rate is extremely high
If you haven't done so, update your drivers and NVIDIA app to the latest. Then either:

  • set an explicit resolution matching your display
  • (for ultrawide resolutions, use the larger width, e.g. 2560x1080 will use 1440p to cover the 2560 width)
  • OR set the quality to Custom first, then set your quality

Bit rate resets to a quality preset
If you haven't done so, update your drivers and NVIDIA app to the latest. Then set the quality to Custom first, then set your quality.

Dropped frames at high GPU load situations
Please keep in mind that very high resolutions and frame rates may cause dropped encoder frames (e.g. 4K120 or 8K). Unless absolutely necessary, either use a lower resolution (e.g. 1080p120) or a lower frame rate (e.g. 4K60). This also affects other real-time encoding software such as OBS.

Poor video smoothness
Try recording at 120FPS, and/or limit the game's frame rate to any of the following: 30, 60, 120, integer multiples of 60. This also affects other real-time encoding software such as OBS.

If none of the above are relevant and DDU/reinstalling the NVIDIA App doesn't help, please try OBS instead.

You can download OBS Studio here, and read the following guides to configure it:

ancient steppe
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I was expecting more answers than this though...

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I guess no one knows anything about it, oh well

reef perch
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The problem with Shadowplay is that it doesn't give you much of an opportunity to troubleshoot. It either works, or it doesn't.
If it doesn't work, it's (to my knowledge) not possible to get diagnostic information common to video encoding (e.g. encoder log files) from it. Can't really fix a problem if you don't know what that problem is

ancient steppe
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Yeah you are definitely correct, however OBS seems to have more performance impact on my gpu than shadowplay has; it is an expected thing, I know. But the impact is so huge, it costs me a lot of fps despite using OBS replay buffer on low settings

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I don’t think there is much I can do given my gpu is struggling with the games at high settings anyways

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So obs is just putting more weight on my gpu where shadowplay basically has little to no impact which is why I prefer it

reef perch
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Could you send in screenshots of your OBS settings? Assuming you're on a recent GPU & are using NVENC, recording should have no impact on GPU performance

ancient steppe
reef perch
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"Recent" is anything post Kepler really (so, 900 series and above)

ancient steppe
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Replay buffer is what I use as a replacement for the instant replay from shadowplay. I don’t use regular recording that much

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Also worth to mention that I usually get below 60 fps in games. My card works at the highest clockrates and memory when running the games.

reef perch
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The card's load shouldn't have an impact on encoding capabilities. Encoding is done on dedicated hardware on the card

You may want to try HEVC instead of H.264. It'll lead to smaller file size & may reduce disk activity (IIRC ShadowPlay uses it automatically)
Other than that, these are the recording settings recommended by Nvidia (https://www.nvidia.com/en-us/geforce/guides/broadcasting-guide/):

ancient steppe
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Thank you, I will look into it 👍

ancient steppe
ancient steppe
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looks like it is the thing that I have been frightened of: my gpu being unable to keep up with it. it explains the choppy video outputs and frame rate tax

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I don't want to give up from my graphics so I guess I need to go back to shadowplay...

reef perch
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You could still try tweaking the encoder settings a bit. I'm not sure how much ShadowPlay lets you see what settings it uses (I can't actually use ShadowPlay, on Linux), but perhaps try to align OBS's settings with those

Those symptoms do sound exactly like encoder overload to me, which is strange. Perhaps I'm misremembering and pre-RTX cards didn't do encoding on separate hardware?

ancient steppe
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I just set every graphic setting to lowest possible and my gpu is handling it pretty well (way below max VRAM and utilization), I ran OBS over that and there are no frame drops and the clip flows cleanly

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4 gb of VRAM isn't enough nowadays I guess kekw

ancient steppe