#Low 1% FPS
1 messages · Page 1 of 1 (latest)
Valorant, CS2 etc
and other than that im having stutters on all games
actually now that im recording them im at 230 fps 1%low
Your game settings?
Please show all the same settings and display settings
Also are you running MSI afterburner and RTSS?
So does the stutter only appears during recording or even when you're not recording?
You do know that running MSI afterburner with RTSS (That overlay) can cause stutters?
Also, your monitor configuration is problematic as well
And it also looks like you are reaching CPU bottlenecks with that resolution
Please use a NATIVE RESOLUTION and crank up the video settings
im never using it usually except to lock my frames on gta but i have them without rtss
and uh, i want the best fps with the least latency i can get
Uh, you are actually reaching CPU bottleneck
Don't believe me? Crank up the settings to medium or High and see your 1% lows
if your 1% lows aren't changed, means you are actually having a bottleneck
same res ?
Same Res first, then go to native
Also, it's better to use native to have less latency
Non native resolution have higher latency
Here's the thing, if you want the best CPU, you shouldn't have bought Intel
You should have gotten a 9800X3D
well i gained over 40 fps by s
maxxing out the settings
same latency and same 1% lows though
and i don't really want to change my cpu but i want to stay on the low settings
Yup that's a CPU bottlenecks
You SHOULDN'T be gaining FPS if you crank up settings
This is already the best you can do unfortunately
Actually
This isn't even a problem
This is a USER - INDUCED issue actually
Well this is already the best the CPU can do unfortunately
you put yourself into a CPU bottlenecks
I'm not helping people that dig their own problems and asking to be rescued
These apps/games should be benchmarked with the expectation that they will have limitations depending on the system's CPU, though they should usually run well given minimum CPU requirements are met, and you have sufficient GPU power. If in doubt, check the minimum specs of the game(s).
Using an upscaler like DLSS Super Resolution?
Keep in mind that you may become more likely to be CPU limited when using upscalers as your internal render resolution drops and hence total GPU time to render a frame.
CPU limited
- Most MMOs (e.g. World of Warcraft, Final Fantasy XIV)
- Most esports shooters (e.g. Counter-Strike 2/Global Offensive, VALORANT, Rainbow Six: Siege), especially when ran in low resolutions and/or with competitive (Low) settings. Keep in mind that Call of Duty/Battlefield/Marvel Rivals are not esports shooters and have similar performance characteristics as a lower-requirement AAA game.
- Most large-scale or heavily detailed simulation games (e.g. Factorio/Stellaris/Civilization/Kerbal Space Program/Cities: Skylines/Microsoft Flight Simulator)
- Console emulation, especially those emulating newer systems (e.g. RPCS3/Cemu), or those emulating using low-level emulation (emulates the exact behavior instead of just the results) (e.g. cycle-accurate emulation or LLE plug-ins for 5th/6th gen consoles)
- Games using API wrappers (e.g. dgVoodoo)
- Avowed
- Escape from Tarkov
- Fortnite (Please also refer to /fortnite for more information on best settings)
- Grand Theft Auto V Enhanced with Extended Distance Scaling turned on beyond 50% and/or Ray Tracing set to Very High or above
- Helldivers II
- Indiana Jones and the Great Circle
- Kingdom Come Deliverance 1
- Monster Hunter: Rise
- Rocket League
- Spider-Man series
- Star Citizen
- Watch Dogs: Legion
- Wuthering Waves
- Zenless Zone Zero with Mirror Reflections set to High
Simultaneously CPU and GPU heavy
- Baldur's Gate III
- Call of Duty: Warzone/Modern Warfare Zombies
- Cities: Skylines II with Level of Detail set to Medium or above
- Cyberpunk 2077 with Ray Tracing/Path Tracing (RT Overdrive)
- Starfield
okay well thank you
and the stutters are a bit random on every game but im not getting any today it looks like ?
You need to crank up the resolution and settings kiddo
All the 3dmark tests and temps looks fine
I don't see an issue with your PC
All I see is an issue with the user itself putting himself into a CPU bottlenecks
@gritty cloud
yeah but like
i do that only on competitive games
and other games like RDR2 etc
where i put them in ultra
everything i can put in ultra i do it
in 1080p
well im at 100 fps + all the time with stutters
when going on 1440p i barely lose fps and same stutters
What games specifically
Also what's your game settings?
Also provide the overlay and recording of the stutters
Have you messed with the Nvidia Control Panel settings?
i have an RX 6800
and uhh nothing weird happening on hwinfo or else either
zath saw them at least a 100 times
I already know what is your GPU and I already know your HWINFO
Only thing you didn't do is actually do what we say
Screenshots, game list, game settings
Don't expect me to know or help your issues if you don't bother to co-operate
That's all?
Any older games?
Right.....well all the games you listed are....SSD intensive
You're running on a SATA ssd
you need an NVME SSD
SSDs comes in many shapes & sizes and also in various protocols & NAND types. You can also refer to the SSD tier list to find a suitable drive for you needs and budget: SSD TIER LIST - Storage Devices - Linus Tech Tips
Form factor:
A form factor is just basically the shape and size for a component. There are two types of form factor for SSDs. A M.2 SSD which looks and has the size of a piece of gum stick. A 2.5 inch SSD looks like a laptop HDD and it’s generally the size of a wallet.
Interface for SSD:
There are two main connections for SSD, SATA or PCIe. SATA is the slower one with a maximum speed of 550MB/s whilst PCIe is much faster. SATA SSDs are normally in 2.5 inch form factor but they do exist in M.2 SSDs. A SATA SSD in M.2 form has 2 notches on the gold connector while PCIe SSD in M.2 form has only 1 notch on the gold connector. PCIe SSDs can also exist in 2.5 inch too using U.2 connector but it’s pretty rare, most of them are M.2 these days. Most PCIe SSDs uses NVMe protocol which we see in modern day PCs.
NAND types
I’m only going to current the most common NAND types, TLC and QLC.
As a general rule, the more bits per cell you pack in, the NAND becomes slower and wears out quicker.
TLC (Triple level cell): Three bits per cell. It’s for users who want to do mainstream gaming or productivity. They’d want one for reliability but are generally slightly more expensive than QLC SSDs.
QLC (Quad level cell): Four bits per cell. It’s for people who are very much budget oriented who don’t have the money. They’re fine for everyday and gaming drives however it’s generally recommended to spend slightly more on a TLC drive for reliability and endurance. Note that lower capacity QLC drives can slow down or even thrash similar to a HDD if you perform many large downloads (usually games) and you have a sufficiently fast Internet.
DRAM and DRAMless SSDs:
DRAM SSDs are a solid choice for gaming and productivity. The DRAM cache ensures better sustained speeds and endurance. However, they do cost slightly more and the technology is not as important as before due to other SSD advancements.
HMB SSDs are DRAMless NMVe SSDs. Most DRAMless NVMe SSDs are of this type. No HMB SATA SSD exist. They essentially use the system RAM as cache. It is still better than DRAMless SATA SSDs not supporting HMB because RAM is much faster than NAND. The technology for these SSDs have improved dramatically thanks to HMB itself and improvements in the NAND and controllers making DRAM less important. However, I’d still recommend a DRAM cached SSD if you are transferring large files but for gaming they’re fine.
DRAMless SATA SSDs are generally not recommended as a boot drive due poor sustained speeds and poor endurance. For everyday use, they might be fine if you are on a strict budget but better spend a bit more on a better SSD. Please use them as a secondary drive.
Why are sequential speeds a lie to most people?
They only matter when transferring large files which for gaming and everyday use you don’t do. What really matters is the random speeds, the reason why your SSD boots faster than HDD is mainly due to random speeds. Another thing is that SSD sequential speeds barely affect gaming. Sequential speeds might matter for productivity in that sense if you are transferring such large files.
So which SSD should I buy?
For Windows boot use, DRAM NVMe SSDs, and HMB SSDs with modern controllers are equally suitable.
A TLC NVMe drive (both DRAM and HMB) is recommended for gaming as they don’t cost more than SATA drives whilst offering good reliability. For productivity that involves huge file transfers, a DRAM cached PCIe Gen4 SSD is suitable for fast sequential speeds.
QLC SSDs & DRAMless SATA SSDs are not recommended to be filled up more than 50% and should not be used for storing large files or for Windows as a main boot drive.
Nope
Buy yourself a NVME SSD (A good One)
Install windows and your games on it
your SATA SSD can be used on older games, documents or non intensive games like Valorant
well its more about the price thats the thing
if i buy one i'll surely get a really good one so
SATA SSDs aren't cheap as you think
they cost the same as NVME
As a rule, get an SSD that are compatible with PS5
that's the best best it will work properly on your PC as well
I want you to try something for Cyberpunk, There is an an option for HDD in the game settings, could you try that?
well i uninstalled it as it was really poor performing
Not sure if the latest Cyberpunk update has removed this option or not
ill try it out i guess
its happening on the gta 5 enhanced as well
with stutters
and minecraft when loading chunks
It requires an NVME SSD
And that is a CPU limited game on Java, it's normal
Do you have the normal GTA V?
Does that stutter?
yep so much more
but its because the engine is broken
i keep reaching 200 fps and engine limit is 188 before creating stutters
on ultra settings 1080p btw
but even when i lock fps its the same
Cap your framerate to 140 for GTA v
that's the engine issue
i do already but its the same thing
now with the new one i have some stutters at random moments but its not horrible
hmm
very curious as you have a very similar system as mine, though there's a key difference - you're using a fairly old SATA SSD
there's nothing we can really do about it, yeah
A retest is in order after you have the NVMe drive
well the thing is that i really don't have the budget to spend on that
this is on horizon zero dawn
without fsr
There's something I'd like you to check right now
Test with identical settings, but textures set to lowest possible for the game.
This should significantly reduce disk load
Also, that 1% low is kinda misleading
You also need to read the frame time graph below
any stutters is marked with a spike on frame times
All I see in your frame time is literally a flatline
A frame time stutter looks like this
or this
i know, well the thing is that it really depends on the game but today so far, its all smooth
valorant is a straight line
with like 2ms frametime
and horizon is a straight line too
alrightt
horizon i don't have any stutters on it but lowering the textures gave me 19 fps more on 1% low
other than that overall same experience
this sounds potentially relevant
anyway
long as things aren't jerky you should be fine. the 1% low FPS isn't very accurate when you record it live with a game
bad 1% low will show up as microstutters and you'd notice that animations/pans look off
with that said, apparently AMD doesn't expose PCIe bus usage rate?
that's a TIL
well look thats with cs2 for example
my 1% are really a ton lower than my average fps
i have a question and actually it feels like my issue is fixed
thats the 3d mark with overclocking
and i have these for quite a while now as i had stutters on val i wanted to try overclocking the gpu, and i was wondering why the score was low so i removed the overclocks on the gpu and the scores improved, and it looks like that was the thing causing me stuttering
thats for gta
all ultra without fsr or rt
1080p
yeah stutters are gone
Here's a thing about overclocking
Overclocking is a term that means to speed up the performance of a computer by increasing the component’s clock speed beyond the manufacturer's guaranteed and stable speeds, therefore increasing the speed at which that component operates at a cost of stability.
The quality of the silicon directly relates to how well it overclocks. The higher the overclock you can achieve with as low of a voltage, the more you've won the lottery. The silicon lottery usually refers to overclocking limits. A better overclocking CPU or GPU is considered "winning the silicon lottery." CPUs/GPUs have variances in how they overclock and no two chips have the same overclocking limits although they have the same die or the same model. You may even have a GPU/CPU that cannot be overclock at all without instabilities or crashes.
Keep in mind overclocking your GPU and CPU may cause issues such as degradation of the CPU/GPU, instabilities or crashes on your PC as you are running your GPU/CPU beyond the manufacturer guaranteed and stable speeds.
Some cards just can't overclock unfortunately
its basically a lottery, and you lost
Also, I wonder if that 1% low reading is the average 1% low that also takes account of map loading
well i didnt know about that
i just went up and up until it was better and didnt crash
and thought it'll work
and no, i always restart the benchmark thing after the map is loaded
cause who cares going at 1 fps in loading screen
also guys @random smelt @gritty cloud, on rdr2 when my fans arent maxxed out the pc crashes, but when they are i can play but sometimes i was getting this
and other than that, maxxing out my fans removed all the problems i had from dx12
which graphics API for RDR2?
(DX12 or Vulkan?)
please check again, don't forget to restore settings to the default