Hey! I just recently bought a ASUS TUF Gaming OC 4080 Super, and with it I got a code for Indiana Jones and the Great Circle. I've been playing it for a few hours and am having a great time.
I just reached the Vatican level and noticed that the NPCs faces seem to be very blurry/smudgy until you're within maybe 5-10ft of them. I've toyed around with settings to see if there's something I can change to fix this, and it seems to be DLSS. If I turn off DLSS the faces are clearer from a further distance, but with Path Tracing on the game runs at an unplayable FPS. I suppose I could turn off Path Tracing and DLSS to have playable FPS, but then the visuals are worse in general. I've been googling and haven't seen much discussion about this, so I'm wondering if it isn't something that just comes with the territory on Path Tracing and DLSS. I know Path Tracing is still very new and DLSS has downsides, but I was hoping to see better visuals with a (for now) pretty high end graphics card. I'm curious if anyone else notices this and has any ideas on a fix. I noticed some similar NPC face blurriness in Cyberpunk 2077 with Ray Reconstruction on.
Attached are a few screenshots and a short clip of some random Vatican people to help illustrate what I'm seeing, I think its more visible when playing, but hopefully it still comes across
Here are my specs:
AMD 5800x3d
ASUS TUF Gaming OC 4080 Super
32 GB DDR4 Ram
Asus X470 Prime Pro Mobo
(I attached Sysinfo as well)
Here are my settings:
Display Mode = Fullscreen
Aspect Ratio = 16:9
Resolution = 2560x1440
Picture Framing = Fullscreen
FOV = 90
FPS Limit = 1000
Motion Blur = Off
Chromatic Aberration = On
Sharpening = 50
Film Grain = 25
Depth of Field = On
DOF AA = On
Overall Graphics = Supreme
Texture Pool Size = Supreme
Shadow Quality = Ultra
Decal Rendering Distance = Ultra
Global Illumination Quality = High
Reflections Quality = Ultra
Motion Blur Quality = Ultra
Water Quality = Ultra
Volumetrics Quality = Medium
Hair Quality = High
Texture Anisotropic Filtering Quality = Very Ultra
Path Tracing = Full RT
RT Sun Shadows = On
RT Reflections = On
RT Indirect Illumination = On
Vegetation Animation Quality = Ultra
Upscaling = DLSS
DLSS Super Resolution = Quality
DLSS Frame Gen = On
Color filter = Off
High contrast = Off
HDR = Off
I also turned off Nvidia Low Latency in Control Panel since I read somewhere that it interacted with the game.
Thanks!