So I have those black patches that briefly appear or flash on random NPC’s (pedestrian) in cyberpunk 2077. I wanted to make sure this was not my gpu so i tried it on GeForce now ultimate , and the glitch also happens there but less frequently. It happens a lot more frequently on my own computer : i9 13900KF / GeForce 4090 / vengeance DDR5 ram. What would cause my computer to amplify this glitch ? Game version is up to date , driver version up to date, nothing weard happening in any other game (even Alan wake 2 wich seems to be more demanding). Thank you for reading !
#cyberpunk NPC’s glitch
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Intentional game effect
This is normal for ad screens in the world of Cyberpunk 2077
Oh no , I’m not talking about those, it might be hard to spot cause I recorded with my phone. But the random npc walking by , at some point some of them will flash with black pixels. It’s easier to spot at the end of the video
Ah, then there is a bigger problem
Do other settings reduce or eliminate the problem?
Also, as you have an affected Intel CPU, update your motherboard BIOS and load a safe default that limits the CPU power. Recheck the game.
Yes turning off path tracing and disabling dlss solved the issue. Like I said with path tracing and dlss the issue was also there on GeForce now but..less frequently
Oh and using the mod called NVFlods ultra completely remove the issue even if I still play with path tracing and dlss ! (This mod seems to change the game LOD and a big maybe ? Loads higher texture npc ..not sure about that last part )
I updated my motherboard bios last week but I don’t know if it’s in safe mode or not, I will check that , thanks for the help !
Probably LOD issues than actual errors
I have a program called « Intel extreme tuning utility » that allows me to lower the P-core, will that do the trick for the CPU power ?
Yes, but prefer more permanent solutions
Is that worrying about my GPU ? I know it’s a bug within the game since it’s there on GeForce now but the fact that it’s worse on my computer has me worried
If no other games have the same issue it's probably just game jank
Also, with regard to reducing the CPU speed; if you are using Intel safe defaults, you shouldn't lose performance outside of full MT workloads
Other games are fine , Alan wake 2 max settings / hellblade 2 max settings / starfield max settings…. No issue
Hard dropping P-core clocks instead of limiting the power and amps(current) will cut your light load perfs
Ok I see , losing a few fps is not an issue anyway , rtx 4090 is so powerful 😃
Anyway, before using XTU, use hwinfo64 to check the power limits set. Are they set to a sane number? (Any number below or at 253W)
Oh alright I’m gonna check that right now
Is that called power limits PL1 (Static) ? If so : it’s set at 253.0W
A bit high, but for the most part, is fine. If you are still worried, go to the BIOS and manually set Long Term Power Limit and Short Term Power Limit both to 181W
Alright I’ll think about that, if it’s within safe range maybe I’ll keep it that way ..I don’t know yet
So you think the issue in cyberpunk is not GPU related ? That it’s a bug within the game and that reducing my P-cores could solve it a little ?
Nah, reducing your CPU likely won't help, if NVIDIA's own servers do the same thing - likely a game bug than anything else
No reducing each P-cores didn’t work , it’s still less stable that it is on GeForce now it seems
Lol yes
Im wondering why it’s happening less on nvidia servers but ..hardware compability maybe ? I don’t know
Ah i never tried that
Since I use frame generation with G-sync It never crossed my mind to cap fps
Are the GeForce now ultimate capped to 60 fps ?
Probably also try turning off frame gen temporarily
And force hard disk mode out of Auto to off
Alright I will try this , thank you so much for helping me 😇
So turning off frame gen , setting HDD to off and setting cap to 60 may have helped a bit , it’s maybe a little bit less frequent now
But frame generation was enabled on GeForce now servers though
See if turning on frame gen and a cap of 120 has similar or no changes
When it comes to glitches
Alright I’m trying right now
No it’s happening as often as it did before
I already have a fix , that’s the mod NVFlods ultra
But what I’d like to know is if this visual glitch is the sign of a faulty gpu , that’s what scares me
See if the same glitches appear in games with the same engine (The Witcher 3, preferably in DX12 mode)
Honestly though I wouldn't worry if it's literally just one game, and that game glitching on known good hardware
Thank you that’s a very good idea , I’m gonna download the Witcher 3 and try it tonight , if nothing happens I’ll just leave it there