Why is the override not working for .SRM saves? (log and retroarch.cfg settings included)
I made a post about this earlier, and I should have added additional detail. I think recreating the topic is warranted following best practices so others can be helped. Previous post is deleted.
I have my overrides set up as such:
savefile_directory = "..\..\Saves\Nintendo - Super Nintendo Entertainment System"
savestate_directory = "..\..\States\Nintendo - Super Nintendo Entertainment System"
and my current retroarch.cfg save options are as such:
autosave_interval = "0"
cloud_sync_sync_saves = "true"
core_info_savestate_bypass = "false"
remap_save_on_exit = "true"
save_file_compression = "false"
savefile_directory = ":\saves" (left it at defualt since I am using per core overrides)
savefiles_in_content_dir = "false"
sort_savefiles_by_content_enable = "false"
sort_savefiles_enable = "false"
Here is the relevant snippet from the log (verbose)
[INFO] [Environ] GET_LOG_INTERFACE.
[INFO] [Environ] GET_SYSTEM_DIRECTORY: "F:\EmuStack\BIOS".
[INFO] [Environ] GET_SAVE_DIRECTORY: "F:\EmuStack\Emulators\Retroarch\saves".
[INFO] [Environ] SET_SUPPORT_ACHIEVEMENTS: yes.
[INFO] [Environ] SET_PERFORMANCE_LEVEL: 12.
[INFO] [Content] Loading content file: "F:\EmuStack\roms\snes\Base Set\'96 Zenkoku Koukou Soccer Senshuken (Japan).zip#'96 Zenkoku Koukou Soccer Senshuken (Japan).sfc".
[INFO] [Content] CRC32: 0x5fbb855.
[INFO] [Environ] SET_INPUT_DESCRIPTORS.
Questions:
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why is GET_SAVE_DIRECTORY: "F:\EmuStack\Emulators\Retroarch\saves" when a core override is confirmed loaded (and works for Savestates).
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why is save state obeying the core override and save file (.srm) is not? (yes, i get confirmation that core override is loaded)