#latest-updates
1 messages · Page 146 of 1
for 15 euros, everything it added were focus trees for half of the countries in south america... that's it.
we expected good focus trees, instead we ended up only having 4 research slots, 1 mil factories for 70 day focuses, big ass research bonuses but in exchange big ass stab & political power maluses, and oh my god, every south americans have the SAME military focuses...
they "tried" to fix it when the backlash was enormous when it released, but the fixes they gave us were minimal
we complained about the 4 research slots, they didn't care
the only good thing coming out of these focuses is the air focus tree, it's absolutely busted
with enough coding skills, I assume it's pretty easy to replicate everything Trial of Allegiance has added and post it in the workshop, for free.
Focuses, yes, though it also has focus icons, a loading screen, 3D models, portraits, music, voicelines
still not worth 15 euros to my eyes
Well, its 7 50 right now 
Yet they were very fun, and make up for a lack of research with unifying South America. Getting factories and manpower
good for you
there's alot of us that really don't like it and regret paying for it
Yeah there’s a lot of people who complain after every dlc yet continue to purchase content
I’m not sure if it’s similar to a drug addiction or what. But you can choose to research DLC before buying it and decide not to purchase
Acting surprised for what it offered after purchasing even though it was clearly listed is a bit funny
Again, i really hope the 5th research slot should've been softlocked by enormous amount of factories. Don't hardlock it
(especially for Indonesia, plsplsplspls)
Lel, good for them to be able to bought it on the first place
Even my American ass can't afford it lmao, though I'd rather invest in something like a laptop or new PC or smth than hoi4 DLCs anyways
the focus trees are pretty decent
they're not as bad as ncns or something
How many shawarmas can you buy with the price of NCNS?
the main thing I'd want is some way to limit the wars to inside south america without joining the world war
ans joining when its convenient
but that's like a general issue with the game
Probably too many...
ncns honestly has the worst trees by far
I can buy 19 XL shawarmas near my place
the faction mechanics are cool, air base access is nice, naval headquarters is ok, but the focus trees are so ass
Dear lord 😭
? Rupiah is that bad, sorry....
You can buy 8 right?
I personally really liked historical Japan, it's cool and such, the issue is that there's so much to do that even 35 day focuses are too long to get any of it done in a balanced way
Also the fact that it just buffs you to the moon, which means you're trouncing the outdated focus trees no problem
I however am too broke to get the dlc so idk bout the others
That's just my opinion though
japan is like. semi fine but there are way too many useless focuses and its bloated for no reason
Eeh, would not say it's outright ass, but i think certain alt-history paths can be retooled to be "playing tall" and focusing on your building slots/production
Instead of "playing wide" and gaining max cores.....
I'm happy able to run it all the way until 1949 on historical path and still have a few left
Like, you can do the historical politics ones on the actual dates, then in-between you can do the 'bloat' focuses on economy and military
Still, YMMV
Definitely making more of those focused shorter or skipable is definitely needed
I shouldn't have to skip most of my industry paths, Air Force paths, and navy paths though to be able to get an army of any reasonable size and keep the nation from completely exploding
Also the inherint flaw of Japan being, well, a navy based nation figjting primarily naval European powers
And China is too easy
Well, you're lucky. I got bogged down hard there, but still able to conquer China before 1941, then choosing to attack north instead of South, lel
the Philippines tree is horrible
the nationalist china tree is pretty bad, barely give you anything, and what it does give take years. you start with so many debuffs and they take so long to get rid of and you're not even getting buffs after you get rid of them
haven't played communist china too much but its also pretty mid
rhw warlords are fine, they have few useless branches but its ok for the ai
the fact that the Chinese empire path is locked behind owning Beijing sucks tho
japan's is pretty strong, perhaps too strong, but like. bloated as hell
yeah. you can battleplan china with one army group by the end of 37
Damn, that's sick
I flattened them by February 1939 (had more troubles with Shanxi than China) and then spent the entire time trying to build up my industry (barely went anywhere, either you industry build or you trade, no in-between. I was
allowing some deficits to build up and couldn't produce basically anything air related and STILL couldn't build an industry)
And then the Navy demanded I strike south.
Yamamoto died in the first month, I hadn't built my navy up, and the US was in the allies (Germany had capped in 38 somehow).
the dlc massively buffed japan and massively nerfed china
I think that it does definitely need more balancing, though that might be easier once the US gets an update as well because of a lot of the reasons Japan struggled was US sanctions + supplying equipment and stuff.
Definitely they can do more with China though
I do like looking at the focus tree art though, it is nice
in game us sanctions are not gonna do much
you have other nations to trade with
and you don't really need resources to kill china
It does cause issues when you inevitably fight the allies/comintern though
-# my -40 aluminum -60 steel and -48 rubber by 1942
But yeah, def needs balancing
rubber is definitely not an issue
you can take Indonesia easily
and that's infinity rubber
The US Navy and the fact that I don't play Navy has something to say
ai navy is worthless
Finally started a UK run to learn how to actually play Navy and get some achievements
Yeah but I didn't invest anything into Navy and got trounced, and I couldn't produce naval bombers in enough numbers to do anything cause my industry had no resources
I was focusing on army and my political stuff cause I was planning a northern strike after China and then ofc the Navy made it's stupid demands
uh, you were doing something wrong. you're not supposed to research or invest anything into navy. just your starting navu is enough to beat the ai
Putting some ships on patrol + never engage, setting my capitals + their screens on strike force, I had my subs on patrol
It's probably more the fact that I was fighting the entire allied navies and air forces, including France, Britain, and the United States, so I was easily at least 3-1 navy-wise and 6-1 Air Force-wise
The factory locking of it would be amazing
Can’t see them really doing that with the Monroe doctrine in place. Like I doubt the US wouldn’t go ballistic
The +20% infantry attack buff is a bit much. Though PRC gets best supply buffs in the game
Monroe doctrine didn't apply to south American infighting, but to colonial powers trying to intervene in south america
there were plenty of wars in south america that the us didn't intervene in, including during the time frame of the game and right before it
If any South American country started gobbling up the continent as Communist/Fascist/Monarchy, the US would’ve had an issue
hiii haafe
hiii opsus
But if it’s a limited ear of country V country then yeah shouldn’t expand
Hi cas
hii casey
whats the discussion about i cant read
well obviously but that applies to like any nation doing anything anywhere but the game doesn't represent that
limited wars in south america
and ncns sucking
Wish it was represented. But I think it’s less of a TOA issue and more of a game issue
NCNS added palau its the GOAT
also it added uhh
it added papua
and timor leste
and some other nations
also it updated like japan ig
ok so
south america is never going to be realistic or else itd be really unfun
like if you start any wars that arent civil wars the Estados Unidos da America will intervene and invade you and you dont get to gloop up the continent for big eco and fun gaming
like its just hard
but other continents also have that issue like africa, unifying arabia, uniting china
you should have some way to gloop up land because its fun, but of course you need guarantees/factions or otherwise itd be too easy
the world tension system just kinda is bad
Should almost be dependent on continent/faction idk
rn its like
you care if youre below 10 caused
you dont care if its above because its all the same
Plus, does a whole faction need to be fighting in some cases or only the guarantor
what
For instance, if I attack the Falklands as Argentina, does the entirety of the Allies need to be called in
Or just have UK fight
yes
It’s annoying that not only is WT busted. But you just can’t fight a 1 V 1 in situations where it should be
wdym do you not remember the falklands war
they were getting NATO in if they could
NATO doesn’t exist in game until late game, plus in WW2 they may not intervene as the entirety of the Allies if it meant pushing Argentina into Germanys faction
invasions of iraq, iran
ww2 they just invaded places
They have oil, what does the Falklands have?
southern rockhopper penguins
Yeah so nothing 😭
also a lot of sheep apparently
I’m just saying, in some cases would be nice to have a limited war
Invading Argentina as a whole and not just fighting over the islands would be kinda nuts even for WW2
ww2 was all about southern rockhopper penguins and sheep
something something nazi antarctic bases
Would be cool to have the artic 😂
Though would be pretty dumb
no like highkey thats why the falklands is important, it lets the uk claim a bunch of antarctica, which matters to argentina
like IRL if you want to have dominance over antarctica, you need to control drake's passage
If UK owns Falklands, Hitler dies. If Argentina does, Hitler flees to and takes over Antarctica
the ENTIRE MAP would have to be redone highkey
Hoi5
hoi5 will be all about the conquest of antarctica
except its also rng
because the uk can pick a faction rule
and guarantee nations when you're at 0 caused
this is false
this is not false
ai never guarantees if youve caused less than 10 regardless of game rules
id know because i always have guarantees on free
they never do it even before
you probably caused like 11 or something
then they do
no i know what im talking about
there is less than 10% wt
less than 10 caused by you
maybe its because this is 13 total or you went up above 10 for a bit
idk
this is 9% total...
if they pick the faction rule, they will guarantee below that
Yeah that would be nice
HOI5 will be on a spherical map confirmed
Globe?
Will be able to see ICBM’s enter orbit
But yeah that would be really cool
Both mean the same thing 🙂
I was just checking I knew what you meant
Kinda would like a globe though
Wdym
I know the game has weather if that’s what you’re asking
Pretty sure you can see snow on the ground, or rain
HOI5 needs large storms 😮💨
Historical weather
Idk about clouds, like they’re just aesthetic but yeah you can see weather in tiles
Ok
Exactly though, would be amazing
weather RNG is kinda realistic
otherwise itd just be metagamed anyway
Hopefully not too tactical
I do play the game sometimes..what always confuses me, are the differences in armymanagement between land and sea and air...i would like to have a more consistent ui there
Panzerschiff
Service Manpower
1800 → 1200
Hull IC cost
3500 → 3000 → 2800
Surface Visibility
22 → 20 → 18
Holy, Is Pzs good now? we have a AA ship that significantly cheaper than a BB now.
who cares about navy yooooo❓
Me
navy is pretty fun
coastal defense ship METAAA
Y
It is if you know how to use it
Naval invasions are frustrating sometimes though
Hot take, it's not that difficult once you figure it out, it's just incredibly time consuming and way too much clicking/sacrificing on other fronts with your industry and nat focused if you want a solid navy
If they added a way to save designs of your ships that would make a lot more people play it cause it really just comes down to fleet composition and the modules you have
What?
It’s so fun building a navy then watching the massive naval battle happen
And then winning
🙁
Yeah lots of industry/time/research is needed
its all about losing
in those countries i like to play navy is just meh + useless + waste of time
I personally would prefer to just build naval bombers and have a bigger army industry with good buffs to investing the time, resources, and energy needed to split between your army, air and navy
Oh yeah definitely
But it’s fun to do every once and a while
hoi4 needs the BICE mechanic
where research slots are designated for specific branches
so you can research navy without losing out
For sure, in the middle of my first dedicated naval run after 520-something hours and it definitely is gonna be rewarding once I make a navy.
Really, Britain is for sure the easiest naval power because you can build the rest of your industry in your colonies and have their factories on it while you focus on dockyards, I struggle to want to do it with other nations except maybe France :P
I agree with this
Also shortening focus times tbh
The focus trees are big enough to where 35 days is too long to be able to invest in everything
Even 20 or 25 day focuses would be very nice
35 day focuses are too long now?
Doing a Japanese run the other day, you either get good buffs in a few very select locations and miss out on half of your tree or you do everything and don't really get much good stuff
There's just so much to do within such a limited timeframe
-# historical Japanese, I don't have NCNS
yes, thats intentional
you cant do everything
you have to pick
thats game design, you have to make choices
Yeah, but you shouldn't completely ignore your economy, air force, navy just to be able to progress in time to actually do things without your nation collapsing as well
japan can do air or navy, and air is better, you cant have both and a reasonable ground force, in game
you can have all be mediocre but that just means none of them are good
<@&846894118219022336>
I thought we have save design feature already?
You don't need that many time to research navy, the only important part is module, and they are very fast to research. After the merge of naval gun tech, it even faster. About industry, the amount of IC you have to build dock will never surpass the number you spend for army or airforce.
The only problem is time, but the time building ship is the only part that actually faster than irl.
Heh, my first proper navy run is with USSR, and no one know that they also have focus to spawn Yamato style BB along with carrier, combine with the fact that Soviet Navy don't get debuff to get rid of, you can actually have a better Navy than Japan in 1941 while still strong enough for army and air force.
By 1943-1944 you will eclipse even the Allies in term of Naval power if you want.
From the latest Australian DC yesterday
Hopefully more province granularity in the region as a whole
huh when was this
definitely shouldnt make the whole center innacessable
maybe roads leading through it
Yesterday
i dont see on forums
The very centre state is accessible, the two states on either side of it are not.
And there are focuses which build the railway through there to Darwin, and establish a supply hub at Alice Springs
Those provinces for the Sahara in GWR may be interesting
I’m not sure if I have a picture
very bad screenshot from a bittersteel stream
Yeah I’ve seen mods doing that before, more like the EU5 system
We’ve no plans to change that at this point though, as we’re focused on south east Asia 🙂
Will the german AI be fixed?
Should I do Plan Z or Trade Interdiction first as germany?
Great War Redux Africa is just the worst
I do Plan Z to get the Bismarck and Tirpitz for free*
Oh 100% but I was more of hinting towards the Australian desert
a division that could be moved with airplanes would be nice
like a doctrine choice for paratroopers
it would be situational but cool
depends if you want to invest in your navy or not
if you just want to sub spam or ignore navy completely then go trade interdiction
I remember playing a custom scenario in Interwar era for Railroad Tycoon 2 to build a railway from Darwin to Adelaide
My disappointment when i discovered the fact that the rail was only connected from Tarcoola to Alice Springs in 1980, and Darwin in 2004.
What’s wrong with the German AI?
woaw
@tidal harbor dm for me pls
They feel underperforming right now, they can't push deep into Soviet territory and can collapse very fast depend on Allies mood of that run.
broken in historical
cant push past kyiv , 10 percent chance to cap soviets
lose 2m men on meginot
etc
Whenever I play historical they seem to beat the Soviets
What dlc do you not have
I have every single DLC for HOI4 🙂
No mods, vanilla Ironman
Hm it looks like it changed for people
Some people germany is completely useless
Some people germany destroys soviets
Like 4/5 times for me Germany wins and ik because I mostly play historical
For me the German empire is the really weak one normally
I just have a different experience in my games. They seem to always steamroll the Soviets initially the either win by 1944-1945 or get to historical limit then get pushed back
same here because usually it just makes everyone an enemy
Deinosuchus should need to eat once a year to be accurate
?
Deniosuchus has been extinct for 83 million years
I knew that Crocodillians can survive a while without food
wrong server lmao
sorry
i tought i was typing in the isle discord😅
cant wait for dlc dev diaries tho
been stuck in this never ending forever war, it’s been like 6 years with some back and forth by a few hundred miles but always ends up. 2/3rds of my army is spammed out Dronessturm with five infantry each back when I was reaching 40% capitulation and shitty ai garrison divisions and im deficit of 20k guns
Encircling them hasn’t worked. I’ve killed the entire Stalliongrad military. More equestrian tanks than I care to remember but they come back. Elite difficulty with Equestria given AI buffs.
My current plan is to defend my Aerodynamics Facility a few more months to tech jets and hopefully gain green air long enough.
Tank template and war status
These tanks are from a two year old chassis, I know light tanks suck but I never do them and wanted to try them out. I remember why I dont use them.
nvm lost war
this tank suck even for a little tank
you can make decent light tanks at least
the template also bad
Its all I could really afford at the time.
part of the issue is that its too costly lol
you can make a much better tank for much lower cost
well this tank is just horrible as well
its so expensive
theyre cheaper if theyre like light TDs
and have wheels
and not the most expensive engine
and a better gun
and
Don't tank destroyers have like no good soft attack?
its -40% cost per batallion!!!!
and the close support gun is just super mega expensive
y'all think im playing siege today?
is the philippines blocked rn? cuz from the guide i saw macarthur was supposed to be non-aligned but the ruling party becomes democratic in my playthru
Blocked?
Softlocked
Try to approach the Sakdalista's election contensting correctly
Shouldn't be, he's meant to stay Democratic (pro-USA) but with the ability to justify wars like a non-democratic. Please submit bug report if that's not what is happening.
^
Interested to maka a video, but since I can't make a video right now I handed it over to my Indonesian streamer friends
What do you guys think Expansion pass 3's DLCs will be if it follows the Big Content pack and Smaller Content pack?
Personally I think any of the big 3 western allies beings UK, France or USA could be good
Allies, and air rework maybe
Air rework?
Something’s about air are kinda iffy and allied bombing campaigns were a major part of the war
True
Would like a similar bombing mechanic to devastation in Stellaris for states
Like the more a state is bombed, it gets wrecked
I think the "minor" content pack could even be a france pack with north africa and indochina
Agreed, and real Vichy tree
could be UK and its commonwealth buddies too
I think they might be done fleshing out East Asia though
Indochina still is important so it'd be sad
North Africa really needs work
I want a convoy designer too 😂
And I know Iceland played a role, but it's sad iceland has a focus tree over Ireland
too much lmao
Nah, some had AA and a gun
I mean if transport planes have 3 types, convoys should too
Italian Libya, Egypt & Tunisia 🥺
Am I unreasonable if I want another 2D art pack
I could go for that or new infantry models for majors, reworking each inf equipment uniform
So late war Germans have camo, and US go from Brodie interwar to their normal uniform
I think the problem is that it has to go to a fully complete nation
Soviet Union is complete which is why it got given that, because theyre not gonna rework their focus tree anymore (well atleast from how I see it as hoi4 is completed within 2 years)
Germany already looks great but the rest of the majors arent so great apart from italy
Actually, even once HOI4 is "complete" they could still do regional content packs with no mechanics for maybe a year
More modern of a convoy
Less convoys u need for lend leases
And resources
or just fixing the lend leases to begin with would be nice
don't
pls don't
lend lease is the best mechanic in this game i don't want them messing with it
Atleast for trucks/convoys. think a basic designer would be cool. Though would like if there was just a generic model so you didn’t HAVE to design one. But if you wanted an expanded one you could
Convoys though should atleast have a few versions like transport planes do
Looks how many convoys u need per gun
Just a bit less convoys is all
oh that part
well
luckily, you don't need to produce convoys to have them
Yeah
and you can lend lease that too
Wait for Tuesday, as usual
Hopefully more country DCs for TaoG
Then moving on for PooT's DDs
Love it 😂
Maybe peace in our time can come out for the tenth anniversary 😎
isnt the anniversary in June?
Higgins boats confirmed?
Maybe they'll announce reworks for the countries that landed at D-Day? America, Britain, and Canada
it'd be nice and fitting but i dont think paradox would put two majors in the same rework
True, maybe in an expansion pass? But usually they do like one big DLC and a country pack or smth
unsure, maybe paradox will prove us wrong but im not too hopeful
although the US and UK were grouped together in man the guns
so who knows
they put Japan and china in the same dlc and china is practically a major
i suppose you're right
i prefer morocco over libya
guys what will the new dlc have?
china altogether acts as a major player but none of the individual tags alone have that weight imo
not to mention economically and militarily they dont stack up
its only in a strategic sense where you can consider them a major player
thers two
one individual dlc made by modders which with have czech and slovakian content
and another one with australia rework, indonesia and siam tree
Congrats mate
You discovered the chinese united front
There will never be a scenario where everyone in china is a individual tag
Yes that is ny point
The other majors are single tags
China only becomes one through multiple
Supersemar's "Tan Malacca" would be neat
I appreciate them asking for achievement ideas but I don’t really know what they should add since I have very little context on the content of the dlc
Have we even gotten a dev diary for it?😭
I’m very unsure of how the trees are structured or what their goals are
Make an achievement making Liberia spreading democracy to Africa
that ones clever
agreed
lot of cool sounding ideas in the forum
genuinely we still know very little and the past dcs have been just mechanics or other things
this one is more interactive though
it's an interesting approach
wonder how it'll end up effecting the final product
What new provinces does the new update have?.
I guess I’d just like to know more before offering achievement ideas 😔
Well, same tbh
Evenmore interested on new states in the region
At least we got Mount Isa and Central Australia as a teaser 😋
Plan ahead for what? We pretty much only know what countries are in it. Not what paths they’re taking
Achievements are based off paths like 90% of the time
It’s weird because they normally ask about achievements later
Nah they have before but never so early 😭
Like we had an idea of what the content would be
Like yeah I can offer historical achievements but I find the alt history ones are the most fun
Which we kinda know nothing about
we can only take a guess as to what the alt history paths might include or be
i need grindable air high command,,
- Australasian Confederation
- Rattanakosin Kingdom
I want this the most
Feel like air aces, air wings, and bomber groups are a huge missed opportunity
Just wish pilots/training was more in depth
australasian confederation better be apart of this dlc
Would be surprised if it wasn’t
wonder if ANZAC will be mentioned through the focus tree at all
yeah
Kind of my point though. We genuinely don’t know what will be in the DLC yet
it seems the most probable out of literally any formable they could add
austronesian people's formable, where you can core the pacific, aotearoa, australia and malagasy lands (such as madagascar, seychelles)
How can we plan for achievements where are the product of entire trees without knowing the trees 😭
That would be cool
sounds cool
australia democratic paths should involve either remaining loyal to britain, cutting ties (its in the game already, you make your own faction with the east indies), and maybe even going as far to declare a republic
faction with new zealand + free fiji (they had a division during ww2 and had combined command with the NZLAF)
new zealand and malaysia should get the paraguay/uruguay treatment with this dlc
as well as indonesia, png, timor leste, malaysia ofc
new zealand is too important in ww2
not a massive focus tree or anything but something reasonable for the two
same for malaysia really, the largest british military loss ever was in singapore
true
arguably their worst loss in the entire war
but paradox has stated no intention to give the two fully fleshed out trees
with this dlc
kind of, it was their worst military loss ever, but dunkirk is close
and there's really no other instance id see where they go back
they were able to squeeze uruguay and paraguay in with ToA
malaysia has been, new zealand no information
they're relatively simple but it was really nice
im not too well versed, so ill only make some suggestions here someone else could bring to forums if they want
like austronesian people are important, so are the maori ofc
itd be funny to give new zealand a maori path (like something similar to chile's mapuche path)
i think fiji even if not independent could be an event to get freedom/should have some significance as to this day theyre the third largest regional army
That, and also historical precedences that are available in history books.
Like, Mohammad Hatta named his cats "Ataturk, Hitler, Tito, Benito, Franco, and Jonkheer"
and its a war game
clearly paradox is robbing us of the real opprotunity to allow a kingdom of tonga world conquest.
justice for tonga
another thing thats important i think is an australian aboriginal path, and maybe something to do with the emu wars because people tend to meme those, its good PR and also fun for gameplay
i could imagine a meme path for australia will involve having an emu emperor
speaking of that, samoa did have nazi leaders and a lot of german culture
it was occupied by new zealand after ww1
adding focus trees to tiny islands would definitely be absurd but some flavor maybe would be nice
and there was a small fringe pro nazi party, and a german ship was even sent our to them
Well, it's good to have creative-minded people voicing their opinion early, evenmore if it's from the locals
maybe not trees but like (sub) paths or events related to it
would be nice
like for example a fascist new zealand could have events related to samoa
im not exactly a local, native, or expert though
we need the glorious kingdom of tonga added
*Siam + East Indies + Australia
Malaya content, French Indochina as starting tag, and New Zealand rework are still hopium
its be a neat formable
tonga world conquest achievement
oh sorry
i feel like hoping for at least something for malaya and new zealand is reasonable though
maybe similar to the uhh central asian one
where it gives a spirit with some buffs
realistically when will paradox return to grant those two their own trees
for tonga that could be like navy related
its up to them what they have resources for
fair enough
they might give it content, or wait until later, its best to take appropriate time for more thought-out and balanced content
but we can still hope..
Fully-cored Nusantara
At least Dutch East Indies should not core Aceh and West Papua at the game's start
why i think maybe something like what they did with uruguay and paraguay in ToA could work here
but idk
theres still west papuan resistance to this day
with the WPLF
Yuup
Well, Wenda and Tabuni has clashed over leadership since 2021
But that's beyond the timeframe
makes perfect sense
its also modern politics, i just figured itd be important context
that to this day they still dont fully "core" the area so to say
@coral drift wondering if someone like Hamengkubuwono VIII could be probable for an indonesian monarchy path
Even some villages in Java hinterland still did not have electricity
Only if the monarchists can win in the first place
By 1936 they are a shadow compared to their 1911 selves and reduced into a faction within an Indonesian party
im glad they addressed it in part last update, giving papua cores
makes sense
itd be good to show local resistance, non core factions in the east indies, as it is after all colonial rule too
would assume logically then a monarchist independent indonesia would involve building up said support for a monarchist movement
Working with fellow local princes or crushing them
theres seperate monarchy paths possible, theres dutch aligned monarchists, and independence monarchists, the latter is probably harder to represent
sounds like an interesting idea
any other prominent princes that could potentially become the monarch?
im interested
Mhm
I consider the latter 'wacky' compared to getting the party as a whole winning the Indies pre-WW2 revolution
Only the descendants of Sultan Agung Hanyakrakusuma (Sultan Hanyakrakusuma the Great)
Soo, all four Central Javanese monarchs
interesting
If only this book has an English edition....
im wondering because im thinking of the mughal path for the raj here
specifically the event where you choose a monarch
there's four options for the monarchy iirc
Well, the party with monarchists itself was pretty much formed as a Javanese-only organization in 1908
Because it was them who has romanticist ideas about Majapahit
so id assume that the javanese princes are the most probable for an indonesian monarchy?
Other princes in the other islands are content within their own territories
*Pan-Indonesian monarchy
And the answer is yes
i should definitely read more into them then
sounds interesting
what would the name of an indonesian monarchy be
like on the map
something like the "Kingdom of Indonesia" doesnt sound fully right to me
Going full Hindu-Buddhist (or Javanist) and naming the kingdom Majapahit Empire would make the Islamists and Malays at Sumatra mad, lol
But one point for pop-cultural reference and adhering to the actual aims of the Majapahit Revivalists
sounds logical
Hmm
For English books, Ricklefs' "History of Modern Indonesia" would be a good start despite not going into the specifics like Fakih's book above
i should definitely look into it whenever i get the chance then
i was showering whats up chat
also remember, even though hoi likes to add culture/historical references to ahist paths, its still mostly a militaty centered game
so these paths can be "controversial" if it ends up being more/better gameplay
for example being one of the return of majapahit princes so to say, gameplay included i dont think should be decision coring based necessarily, but maybe in part having buildings damaged/having to fight certain princes/areas of these princes that are against your path
similar to road to 56 germany you could have a sort of civil war where there are multiple factions, and depending on who wins that path will be gone down, this would also add control from other nations over paths by for example sending volunteers
the hardest part of course is making sure this wont be a stalemate, for which i think events could be useful, though, im unsure in what form
Mhm
I mean, the Indies Unraveling can played out like 2nd Russian Civil War or Italo-Ethiopian War
The longer it gets, more releaseables gets free
i like this idea
thats fair, whats your thoughts? do you prefer event based/path dependant civil wars?
And then the Pan-Indonesian oriented ones can reconquer those territories
i feel as if a rebellion in west papua or aceh first would make sense
then the rest of the princes start to go
Maybe in-between those two wars' mechanics?
So some can be randomly-triggered, some are escalation-only?
Especially if the Indies side has different ideology/leading political group
they did say they're using the war escalation mechanic for this
maybe the farther it escalates more unrest builds up?
Ya, exactly. But would all of them are triggered only by escalation, or randomized through events like the Russian 2CW....
maybe by the end of the revolution there could be a mutually exclusive focus of retaking them all by force or, or trying to integrate peacefully
i think maybe a mix of both could work here?
Precisely my ideas above, lel
^
I love brainstorming like this. If only I have a working laptop....
maybe what breaks away depends on ideology
but say (i have no knowledge of this region so im sorry if this is far inaccurate) the borneo region has a large communist movement, the java region has a large monarchist movement, and the aceh/papua areas have large independence/other ideology movements for example, i think it would be most sensible to have a multi-party civil war
maybe with different tags, maybe just dyntags
where your path would decide which youd end up being, and give them some extra advantage
The releaseables can be of use
Yeah, like the Russian 2CW
But some regions would be harder for an ideology/political group to be built support on in the leadup
Tbh my point regarding "enough historical materials to not making outlandish/borderline ASB paths" for the Indies still stands
All the talks above are for the Indonesian side only
#hearts-of-iron-news message let me guess another 60 dollar dlc instead of an actual update to the base game
a
some historical realism is obviously going to be there and grounded but it's also paradox there's the excuse always of "it's a video game", so i'd expect to see paradox to have some leniency or bend the point of realism to allow for gameplay reasons
The Indonesian Monarchists winning the revolution is sensible, but not by putting Sukarno on the throne.
makes sense
i dont expect paradox to do anything THAT crazy aside from a secret hidden meme path maybe
not even sure what they would do in this scenario though
Papuan Koreri path?
cant say im 100% aware of what that is 😅
(fun fact, the flag used in-game is a result of a public discussion i partake on the Rt56 server. i even checked my books to confirm the correct arrangement)
West Papuan resistance against Japan in WW2
ooh
speaking of flags i think the british malaya flag should be changed
It is currently using Strait Settlement's flag
i think malaysia's situation in-game should be changed
The current arrangement is suffice, maybe with North Borneo not cored in the start
If not, you have to change British Raj and Dutch East Indies too
i mean something similar to the british raj is fine
the princely states not being cored on start works
for malaysia's case, could have the unfederated states as being uncored
straits settlements could be directly owned by britain
Oh okay
Though you're talking about making Malaya into three separate starting tags
wouldn't really work all that great
Better to have more province granularity in the region
agreed
raj of sarawak could be represented again as being non-cored under malaya maybe
north borneo directly ruled by britain
iirc malaysia got independence via legal agreement
so i'd imagine any hypothetical malaysian tree would be something maybe similar to the filipino one, of negotiation and building up for independence
and since paradox did state they want to represent late-game and post-ww2 stuff more, the malaysian emergency would be nice
Eeh, Huk Rebellion didn't make it.
unfortunate
i feel the philippines in general sorta lacks a lot
Only 2-3 less compared to my mod. But then again they aren't "of age" yet in 1936.
Even in EIR Nasution and Soeharto would only appear in mid-1950s
it makes logical sense
but my issue with the philippines is that most of the focus tree is tailored around fixing the countries economy and then the rest of it is kinda just there
It could have more political stuffs, i agree, but the economic stuffs are solid
not saying necessarily to cut back the economics stuff
and it's nice that (unlike the congo) it isnt locked behind being a puppet
its just a slow country, meant to be poor and isolated
you have the OP core everyone spanish path, you have the fastgame communist path where its still slow
Could have a decision to buy Sabah, if you ask me
makes sense
it's not bad at all
it just feels a bit slow sometimes for my liking
Mhm
And especially The Indies where political it stands on an even lower ground than the Philippines
not a bad tree necessarily if anything the devs did a great job
the only issue i have with philippines is lack of ability to prospect/extract resources
because trade kinda sucks
but its whatever
i mean usually the fast track for stuff like this is civil wars
to break free but no eco
Hence why I wanted more lategame construction and prospecting tech.
Southeast Asia and Australia would benefit massively from lategame prospectings
like idk, people need to stop complaining about countries being weak
the tech tree really should be updated
in general
afghanistan being weak was good for balance
strong defensive terrain and spawn in units for like yk, fighting back, bur challenging
my issue with it isn't that it's weak, it's that it just feels slow to me
like ethiopia is a challenge too yk and its like, thats fine
the issue is it doesnt have wars
its a war game and it just doesnt have any
and no natural resources so you cant play "tall" either
like yeah, that kinda sucks
but idk, countries gotta be weak and slow
its hard
and the expansion options all require you to cap a european power
I mean, actually the Indies has a solid economic base.
It's just that the output are mostly sent to the Netherlands
So in EIR i give less civs on HOL, give them to INS (with interest), and then slap a massive "civ given to overlord" modifier that would be removed if INS breaks free
and the phillippines HAPPENS to be really far away from europe
doesnt make it easy
i feel like another thing this game can benefit from is a rework of peace deals
not the conferences themselves much persay but the surrender mechanics maybe and "white peaces"
Hence why there is a Dutch saying, "Indies lost, disaster abound"
like as an example there is no reason ethiopia should have to march to london to take neighboring british colonies
not the issue
it just doesnt have an army, or natural enemies/expansion
yeah i suppose that too
the philippines is just kind of its own region, united by the spanish a century or so earlier
but my point still stands, even if you do happen to make enemies of your neighbors
look at it geographically
there's no feasible way to take the land you want
its surrounded by trenches
without going over to europe
its very windy, very mountainous
its isolated in a lot of ways
and it is so culturally too
similar sorta to how the british viewed the raj
jewel in the crown
Again, perhaps a "buying Sabah" decision would be viable
idk i dont have that much knowledge, but its like, just things most people should be able to see
there are some places where theres just really not much realistic expansion
And that's it for the democrats
The communist can do more obviously
idk how much you know about the philippines at the time, though
Dems: Limited expansion, but more focus on economic growth and building factories
philippines sorta does play more as a "playing tall" country rather then playing wide
Yeeup, and that's not necessarily bad
ofc indonesia/east indies/idk other namesakes for the region is completely seperate despite being geographically "close"
no not at all
related map btw, sea travel to there is also hard
shallower seas are usually more traversible
Also i would be fine if Revolutionary Indonesia (whichever group leading that) only ended up with Java and Sumatra, and then you spend the rest of the game recapturing the ex-Dutch Indies territory
never realized that trench there either
yikes
Hammering down Ricklefs' point that DEI is the one who reunited the Archipelago after the fall of Majapahit
i just wish minor countries like the philippines for example, given they DO have options to expand had a way to actually "secure" the land if that makes any sort of sense
iraq kinda has the same problem
as another example i can think of
you can push the allies out and whatnot but to actually take it you have to capitulate them by going all the way to europe
that map also struggles to do it justice
its a really odd area really
think this is just a general game problem though, think limited peace deals and conditional surrenders should really be a thing paradox considers looking into one day
vic3 wargoal system fr
no but its really hard to combine limited wars, and world war 2
in such a short timeframe of a video game
i see the point but this has also been something brought up for a GOOD while
afaik
yes
im not a dev or even related to them, i just think people need to be realistic with what the game is
i can imagine it must be a difficult thing to consider and actually implement if they still struggle with finding a good solution
Lol yeah
Hence a divide between "HoI4 is a WW2 game" and "HoI4 is a GSG in 1930s-1940s period" groups
if you have a full limited war system, why wouldnt ww2 end over germany occupying gdansk for a while
like thats also silly
i guess you could say hey, if theres multiple majors involved on both sides you cant peace out so easily
i see the point here too and this is a really good one
a solution id agree with
but then also, you become a major by being a leader of any faction (which is needed so not everyone caps for no reason, and so you dont need to cap everyone)
and so, youll always have situations where majors are involved
or also something like, maybe occupying too much/too little land will also reduce chances at peace
There is a reason why guarantee feature is there
maybe something like occupying your cores/claims
its just really hard to combine limited wars as a concept with a game fundamentally revolving around the ww2 timeframe
where a lot of it was an existential war
it would make sense why germany couldnt peace out hypothetically but im thinking maybe more stuff like the japan-china peace out would be nice
maybe that'd work better
also its like 11:30pm i really have to sleep smh
sino-japanese war peacing out was not an option
and if you think it was then you either have a heavy japanese bias or just dont understand the conflict
in the game it's implemented that way where if you push japan far enough (forgot how far exactly) they'll wp, cede all chinese cores and release korea
that's what i mean
the concessions the japanese wanted was like, the entire chinese economy/resources, and they were willing to genocide people for it, with their supporter warlord/regime being led by not great people to say the least
and most chinese were really opposed to any of the imperial rule returning, its also why the kmt ended up doing so poorly, chiang kai shek became far too much like an emperor
although this is definitely for the sake of gameplay
yes, thats realistic
japan did not have the resources for the war in the first place, and would seek peace if they got pushed out
like they were a realistic leadership
like im thinking there's just enough countries that could benefit from sorta stuff like this
likely the civil faction wouldve gained a lot of power from such defeats
its a shame it's only implemented in a handful of scenarios
but every nation is inherently far different
definitely shouldn't be an EVERY nation type thing
and every conflict also is
It's 0941 hours right now in Central Java, hehe
but maybe like as a wild example if japan lands in alaska/hawaii, or pushes britain out of india and it's other asian holdings then maybe then it'd be plausible
that wasnt japan's goal
yeah but im thinking more of what'd work gameplay wise
they saw the west as one entity (dutch, british, french, the united states)
and their only win condition was a decisive blow the usa mightve backed out of
Yeah, countries that would preferably not be involved in WW2
occupation wasnt relevant really
and most of the follow up campaigns were more out of desperation than anything, the entire east indies occupation is more akin to germany occupying france
like really it was not a realistic goal
with burma/china being their "soviet front" equivalent
to put it in like, european terms i guess
believe the "stalingrad of the east" took place in burma
forgot which battle specifically it was
again, my ideas are more thinking towards gameplay wise what would work
there we go
but yeah, point is
its all really complex
and any limited war mechanic is so extremely difficult that im pretty sure theyre not really able to make it so easily, but IDK
maybe theyll be able to
Hope so
If not, a regional whitepeace events would be a good start
this
im thinking maybe certain countries (like as i said, japan) should get this in the scenario of a victory in asia
maybe something akin to
pushing the UK out of asia and the raj
pushing the US out of hawaii and alaska maybe
pushing the dutch out of indonesia completely
and an event would fire off
sorta like the indian WP event if they go down the war for Independence path
theres a mod for ceasefires
it is kind of silly as it does reset surrender progress XD
but like it mostly works
think ive seen it before
And also have the Allies already has millions of casualties first
like this idea
making it appear so costly to attempt to retake the lands they'll be more inclined to agree
Like 5th research slot
Very high requirements, but you can obtain it after you achieved the reqs
to put it simply
@keen totem
Forget to continue from here
I mean, Sumatra and Java are already resourceful and populous enough, so Revolutionary Indonesia can opt to make peace and consolidate.
Would still mean that "Indies verloren, rampspoed geboren" for the Netherlands even if they held Borneo and the Great East
even if they did want a peace china was literally too disunited to actually make one
all the leaders in china are hanging on thin strands of legitimacy or regional power and any sort of negotiation with japan would more or less lose them any position they had
they were not really realistic but they were not completely stupid
waging war on the entire world when your closest ally is 2 oceans away is not exactly something a realistic leadership would do
well yeah but thats a high bar in geopol
Is there any April fool event?
https://www.youtube.com/watch?v=dQw4w9WgXcQ yeah they are relasing a new DLC
Lots of mods have April fools releasing.
Kaiserreich changed all the flags to be KMT themed
And Equestria at War is releasing an update later today
I know a ton of other mods also have stuff planned or have teased but it’s just too early in the day for a release
Also vanilla does have new loading screen quotes
nvm just added
Road to 56 has an April fools beta today
<@&846894118219022336>
Whats in it?
<@&846894118219022336>
I prefer this
https://www.youtube.com/watch?v=naz0-szzYXkm
if you told them that their chances of making it through this were low the japanese leadership would agree
they were realistic in that sense
its also important to factor in that a lot of things just weren't in their control (ie marco polo didn't have anything to do with the government, but the escalation into full scale war did) and the japanese government was divided on the best of days and practically dysfunctional on most
i would argue they understood their situation better than many other nations at the time but they suffered from a deterministic and defeatist mindset of what they had to do to survive (which frankly wasn't completely unfounded but had horrible consequences for both them and the nations around them, based on diplomatic failings with the western powers during the preceding decades)
Think it should be this way for many countries
Which alt history paths do you think Indonesia should have? As well as their goals
Idk if i should detailed it
But basically based on my research so far, you can put 7 grounded paths and 3-5 wacky ones (but still believeable if you read that deep into certain books).
Paradox still needs to add more white army generals for the tsarist path
Yes I’m well aware Kornilov, Kolchak, Yudonich and Wrangle were dead by 1936
100%
does bermondt join white russia?
he should
assuming bermontians arent in poland
He doesn’t as far as Ik
thought so
paradox really should revisit white russia though and tweak it a bit
i mean hell they redid a lot of india after GoE's release, surely they could simply add generals to white russia
You can even find this guys portrait in the NSB dlc files
Vsevolod Ivanovich Romanov
i really hope one day they consider going back and giving russia a democratic path
Japan has a communist path btw
Even though the Communist party of Japan was a non entity in wwii as it was forced underground
Ye but like the USSR plays around the Allies anyway so like HOW? It would literly do nothing
No matter how you look at it the USSR is somewhat democratic the only thing it makes it different from democrats that the Communist can go aggressive
Non historical exists
Democratic path aside white Russia needs more generals
Currently it has 7-9 including field marshals
This old mod I posted earlier actually researched who was alive in 1936
Even split fascist Russia into two sub paths (pro German and pro Japanese)
I agree that white russia has so little options from generals
Because Rodaevsky was pro Japanese and anti German irl
As he and the Russian fascist party were in exile in Manchuko
I agree that the USSR focus tree is pretty boring no matter what
Tsarist path shouldn’t take till 1939 to get the tsar back
Would like some fresh assets
Would prefer 38
It would be fun
grind on ukraine
or like belarus
absolutely
Nah it should, that’s a huge shift in politics
definitely
besides starting another civil war in russia of all places
last civil war in russia devastated the nation and ended with millions dead
it's a big deal
That’s what I’m saying
Like if any country should have a long civil war it should be Russia or USA
id argue russia's civil wars should be intense and multi-sided
at least if you go down the white path
Would be cool if some countries like Ukraine actually had trees
yes 100% agree
ive said it multiple times though so im not gonna rant about it again lol
Kazakhstan, Belarus, Ukraine
georgia should have one too
Trueee
they have the most portraits out of any russian breakaway
i think
one for every party
Crispy no mustache Stalin
Plus formable
certain releaseables should have focus trees
korea should have one
the amount of times ive seen them pop up in my games
Preaching to the choir
Ukraine has really good modded trees in lots of total overhauls, so it’s not too much of a loss
Korea on the other hand deserves more love cause it’s underrepresented
If any releasable needs a focus tree in vanilla, it’s Egypt. Historical precedence, close to the conflict (especially in historical), descent expansion options, and VERY underrated in the modding scene.
main two issues affecting are something with the uk ai not defending it properly on historcal and its situation in historical
egypt was neutral during the war but italy did try to invade it
italy only ever attacked british forces while egyptian forces never fought in the conflict
so it would be hard to figure out how to represent it
I am scraping the barrel a bit, most relevant countries to the war already have focus trees.
i guess some minor ones without trees are albania and morocco
malaya and burma dont have trees either
I feel like they should have something like kumul
Just two focuses
two focuses doesnt give enough for korea
a lot was happening
Despite being a hoi4 game
i mean ww2 game
99 percent of focus trees dont go past 1941
Kore adoesnt need like a korean warfocus tree
but comparing to kumul
i never said it need to go to korean war
what content should korea have
theoretically
a korean independence path mutually exclusive with a japanese puppet path
egypt should be on the map at the start
should it control sudan as well or should britain control it
i opt for the way rt56 represents it
just because i think the borders look nice
even if a country is irrelevant to the war or however you wish to put it, i still think every country that's at least available on game start should have a focus tree
of some sort
i think anglo-egytian sudan should be represented seperately
make it a puppet of britain, in reality it was dominated by britain
but maybe a national spirit that gives egypts more share of resources and stuff like that
not the best way to portray it in my opinion
wouldnt it be better if it was a state modifier
maybe?
either egyptian controlled demilitarised with uk state modifers
im not really 100% sure but something of the sort to represent egyptian influence
or british controlled with egyptian state modifiers
id say an egyptian focus tree should have a subbranch to deal with sudan
either if you push for independence, you can push for sudan's Independence asw (as happened historically even though it was much later) or you can push to integrate it into egypt
so wouldnt having sudan under egyptian control be better for that
eh
id say no cores on sudan fully demilitarised
minor resource rights and whatnot
and state modifiers for britain
i wouldn't say have egypt own sudan on start
not really the most accurate way to portray it
either way works honestly
have state modifiers represents how either party had their control
id honestly rather it be its own thing on start
feel thats the best way to portray it
but idk
that's why i dont think egypt should control it on start
but at the same time just having it be under britain also feels weird to me
I don’t play overhaul mods so it is for me 😂
Well that’s a you problem, rest of us have Ukraine.
Nah latest updates is mostly regarding vanilla HOI4 and developer diaries. Not random bum ah mods
It’s why there’s a whole modding category to this discord
Doesn’t rly matter the exact channel
What matters is I can play unique Ukraine focus tree
Does when you say it doesn’t matter. When many are here for vanilla. Like yeah might not matter to you but it obviously does to others in here
Just seems like a weird thing to get hung up on
The exact specifics of what’s a vanilla tree and not a vanilla tree
vanilla means base game
anything thats a mod is not vanilla
I’m aware
just saying Ukrainian trees are out there and good
Not that I wouldn’t mind a vanilla Ukrainian tree, vanilla is fun, but it’s more icing on the already great cake.
i care more about the actual mechanics being added than the focus trees tbh
i just want good navy
I want so that u can peacefully annex New Zealand and have a focus so u can annex the pacific island nations in the new dlc
they should update the game and remove tibet as an independent country becaue thats not real
thats literally just anti chinese propaganda
they should add Yoshio Tachibana
Put in a proper tree for Vietnam and key figures for the Indochinese Communist Party
which can form into the Vietminh
make proper portraits for important historical figures like Ho Chi Minh
im sure 1.6 billion+ people would appreciate it
and if paradox isnt willing to do that, then just add in a propaganda disclaimer citing that the game isn't historically accurate
It doesn't make any sense at all to not have Yoshio Tachibana when his warcrimes pale in comparison to the many war criminals that exist in this game from Europe
And you wanna debate the facts, I'll be happy to debate it all day
im Chinese from the mainland
and i accept that Tibet was de facto independent during that time period
its history
if you want to argue its anti chinese propaganda
then they should just have china under prc control
you are from the mainland? how do you play this game?
i moved to australia a few years ago
You know about the CIA's operation to destabilize China using Tibet and the Dalai Lama?
I will argue that Tibet has stayed under Chinese control since the Yuan Dynasty
When the Qing Dynasty collapsed in 1912, the 13th Dalai Lama declared that Tibet's relationship with the "Manchu Emperor" (not China itself) was over.
From the late 1950s until 1974, the CIA provided an annual subsidy of $180,000 specifically for the Dalai Lama. This was part of a larger $1.7 million annual budget for the Tibetan program.
The "Shadow Circus" Operation: The CIA trained Tibetan guerrilla fighters at Camp Hale in Colorado and provided weapons and supplies for resistance efforts inside Tibet and from bases in Nepal.
Purpose: The program's goal was to keep the concept of an autonomous Tibet alive and collect intelligence on China. The relationship ended in the early 1970s following President Richard Nixon's visit to China to normalize diplomatic relations.
Though I think China tag should have decision or somthing to core Tibet.
i mean it does
It does?
what does any of that have to do with anything
Chinese warlords are playable nations
@formal lichenwe're not interested in PRC propaganda
RKs are their own state in game and they were just a German administrative division like 
deliver historical facts dont just say propaganda without citing it
no one even Germany thought they were their own state
that argument just doesn't hold water
I am a bit busy right now, I shouldve worded that more diplomatically
Tibet never declared independence
neither did the RKs?
neither did British Malaya
neither did many nations in the game
they were de facto independent
Ok so the world did not recognize their legal status unlike the Vietnamese who marched into Hanoi in 1945 and created the legal framework for recognition
that's what matters
there was a 2 year period in which recognition transitioned from ROC to PRC control, in between this time they never legally claimed their independence
if they were independent why didnt the world recognize it?
welp im feeding the troll but
you're literally arguing about an irrelevant detail
im not trolling im serious
no one said they were de jure independent
Sichuan clique wasn't independent either yet it us its iwn independent state in game, your point?
and I got evidence of that
generalgovernment wasn't independent, yet it is their own state
the point is
the game literally doesn't care about international recognition
its about de facto independent
like
if you wanted to say that
then you'd argue against the warlords existing
not against Tibet
ok you can say warlords exist but they would be rebel fractions rather than actual government
the war lords period in china officially ended before the start of the game date
and it was all under the roc control
technically
except Sinkiang
but the game is about de facto
so that should be noted as such
not about de jure
In the game Hearts of Iron IV (HOI4), Tibet is represented as a fully playable independent nation at the 1936 start date
In terms of gameplay mechanics and the 1936 start date, yes, Hearts of Iron IV (HOI4) gives significantly more "recognition" to Tibet than to Vietnam.
Sovereignty at Start (1936)
Tibet: Is a fully independent, playable nation. It has its own capital (Lhasa), its own leader (Reting Rinpoche/Dalai Lama), its own tiny army, and its own flag. It is not a puppet or a colony.
Vietnam: Does not exist as an independent nation in 1936. It is part of French Indochina, colored the same as France and ruled from Paris. You cannot play as Vietnam from the start without using the "Release Nation" mechanic or specific DLC focuses.
asking for a french indochina as playable is pretty fair ig
Tibet should begin the same as Vietnam
ROC should have to release Tibet in order to play as them
well if you wanna play with these rules make a disclaimer
Make sure people understand its fictional and that many nations are not accurately depicted
They will prob add a giant new puppet for france in asia prob with the new dlc(i hope)
anyone ever done faster china than this
How the hell did you accomplish this?
Its ez
french indochina should be playable from start
burma should also get a focus tree at one point