#latest-updates
1 messages · Page 138 of 1
@scenic ingot
in terms of strength
Bulgaria is the D-Day mech wall and is vital in MP games
Ain't that Germany?
???
then bulgaria/finland
You just did a #1
No ic
Oh wait it's a user
hes saying ita is better than bulgaria
Strength and industry wise and what they can do on their own? yes
You dont get free mils
We went from arguing over 70 day focuses and now bulgaria
Bulgaria is way stronger than italy
Explain
Prussia of the Ballans
Go look at bulgaria with greece albania yugo cored
late game
This as well
Mid game
What kind fo midgame are you seeing?
1940
By midgame I've got nothing
Maybe 41
As bulgaria?
Gg
Bulgaria is like the old agar-tha
If you have to play historical for a nation to win. Then it's bad
Iirc agar-tha is banned for some reason
in MP? Yeah, other nations are players... They can GIVE you land for free
U can win as anyone
If your a god at the game
Tsar regime is hist
no need to be a god
In hist games u go fascist
im not a god
I mean the world as a whole. Historical Germany and so on
In nonhist you dont play Bulgaria cos nonhist is cringe
i enjoy hist soviets
Well people play hist games cos they find them fun
In hist games
Bulgaria op
I like doing both
Alt hist makes me upset. Partially because everyone goes to war with each other
And im just caught in the middle
thats why i play hist
Historical is nice for consistency
yeah, this is my current map
Nothing else
real silver ? 😂
Conveniently cut off date
Yep
Oh neat. Almost unified China by that time
Got slowed down because I thought I would get generals by annexing puppets
You don't
Yes, I have annexed most of them Manually
Oof
And I still got some left
Why is Sichuan still a thing
All at the bottom of Autonomy just waiting on pp
Doesnt the leader die and you get them for free
They refused
Ahistorical at its finest
nah, denmark doesnt own south america yet
What the?
Japan just gotta ruined everything.. they white peace USSR
wasted 500K and 3 years just for that..
What am I looking at?
i dont f ukn now dude.. i wasted alot just to conquer CCP and Japan just gotta take everyting
Yeah, relying on Majors does that
they make me pissed off rn.. but no worries i have to fight japan sooner or laters
im juts gonna make a line of defense in the border between CCP and me and honestly they have low pen to actually do something againts me
Wait did you just get CCPs territory?
That's not too bad
No I dont
They separated
Since Japan do a separate peace and CCP are under USSR faction
What did you get?
Your China?
But I still do have wars with soviets.. so I can at least later on joinned ally and make a war against Japan
I'm kmt china
That something to work with
Yeah it's not my greatest concern
The once in the south has a lot of resources
Ik
I'm planning to take them one by one
But now I'm focus on finished my war with USSR first
So with the new DLC doctrines, is line artillery viable again?
whats the next dlc gonna be about
Balls
🫃
Slightly, but not enough
Viable, yes
Competitive, no
not compared to tanks
no break
but its ok ig its usable in the correct circumstances
which are like 5% more prevalent than before
like if youre fighting a bunch of broke 1918/1936 gun enemies theyre fine
maybe if partial equipped with the 39 gun even
but it still has no break, armor, hp
You can reasonably bend your build around using arty I guess?
- Like, go for the +15% HP doctrine for infantry
- Cw reduction for artillery
- No clue if there's an armor doctrine that can give any meaningful bonus, maybe one with a bonus for recon companies?
- And lastly a command doctrine that either gives planning (for the breakthrough), arty specific stats (I think there's one, like the second to last one that does) or the land night attack one
All this to make atty more viable might be too much tbh, and it's still gonna underperform against tanks
In hindsight the better infantry doctrine might still be the one that gives cw reduction on infantry, you get a bit more break, better cw efficiency and other stuff
It's fine but couldn't tell whether they were pushed over the edge to be more effective than 36 width infantry only
Offensive infantry division template was the response I got a few months ago for the topic of what divisions to attack with in the early game (if you couldn't afford meta heavy designs or even mediums)
It's really upsetting that when puppeted by japan sichuan and guangdong gave generic leaders
Also shangdong and heibei charar
Lts?
In an MP context nope
For early war, HC2 heavies are good, you can rush the cannon and convert relatively early. If you don't have the time for that either HC1 heavies, or Howizer 1 mediums would be the go to tanks. If we are talking really early though I'd suggest either battleplanning with massmob infantry, or using GBP-L special forces, depends on how much XP you can get how fast.
I mentioned light tanks in my original comment and I assume the lack of anything addressing that in the response means it wasn't worth it
Wonder if the sub carriers worth with 5 planes
Probably not
the idea is to establish the rng over all of china
and those warlords specifically lose their leaders through events
That's just ugly and historically unlikely
WTF? Paradox just banned me for asking about the addition of the new Chinese warlord countries in the base game... This is outrageous
I didn't say any bad word, I didn't put any link or anything that would be considered spam, I just asked it politely, but now I cannot even read what they replied to me...
lol L
This is how Paradox threats their community
they did do that
or that was the plan
Don't know what you expected
The harassment against the developers for this is quite outrageous on the part of the community
(ban is deserved)
They didn't give a valid reason for not doing it, just say NO without discussing
I didn't harasse anyone
I've always ask for it politely
on every paradox thread there was this demand
Ban is not deserved at all, Paradox actitude was unproportional and disrespectful
The China region content in the basegame does not account for their existence.
Lazy but still valid
It's just like say "yes, those are historical countries that should be there, but we (despite having them designed) won't add them because we are too lazy to adapt the two or three focus or events related to warlords"...
Good heavens.... (tbh i wanted Sulu releaseable to be added, but for now i'll add it to the suggestion post)
They at least could have add those warlord countries as releasable, or with the initial rule to fragment China
It wouldn't be so historical but at least would be something...
Whats the point of being worked up over a few insignificant states that you might play once
Why does it matter if its not historical
It doesnt really affect anything
This dlc is most definitely overhated
You're the only one there
No there a lot of bugs still pending fix
The fans of history and geography love well done maps
look at the forum, in the bug se
tion :(
It's not about playing with them, but fighting against them, among other things
Par for the course with ant update really
Play BlackIce if you care so much about accuracy
Just buy the dlc at that point
one of the worst mods when talking about accuracy bro
😭
how many patches will be?
100 confirmed
Far more accurate than vanilla and others mods
Probably less than graveyard of empires
Yeah more accurate for being miserable
Which is sad, GOE is mostly playable now
Hoping oil can offset coal, bc South America and the middleast have like no coal
Should let you go full coal, like 25% oil and 75% coal, or 50/50
Or the inverse even
They'd have to do more programming than they could probably afford spending resources on to do a true coal/oil substitution system (got another DLC to work on after all)
Best I would expect is oil power plant building that reduces energy consumption in a state while taking oil out of the resource pool - I dunno how you'd set up consumption of further oil other than building more of them but...
Obviously ideally you'd want such a building to reduce on a more global state since it is oil but I dunno if they'd even spare the effort for that.
National grids weren't really a thing at that time
Of course they really should for modding purposes allow more than one resource to be set as the energy resource, but as it stands it wouldn't just switch everything to work on its own
Yeah well tell that to everyone who finds nuclear power plants underwhelming
And dams an even bigger disaster with how they are placed in states that aren't useful to build in
Anyway in Britain the national grid begins circa 1933 and transitions from regional grids to a true national system by 1938
It is clearly not worth it for me to find absolute figures on the oil power contribution to the British wartime electrical grid despite the fact such data must be somewhere
lol the dlc isnt hated enough imo
Honestly why it's so fun
To be fair video game fans always complain after an update but still
most of the community hates the whole coal mechanic, literally no one asked for it
and its overpriced asf
Can we stop talking about the price
The dlc price is the only part I agree on i guess but coal isn't that bad
the price is the biggest problem lol
yet we all still payed for it
It's only an issue if you have ten septrillion factories like the average screenshot of people who complain about it have
then they release actuall good dlc like nsb there is little to no backlash at all, paradox devs are literally churning out slop recently
True
Like I'd agree if this dlc was bad
the whole idea behind it is stupid imo, u get penalised for actually building a good economy, and we had a limiter for max factories which was build slots
this dlc is good wdym it has peak content
people are just upset about coal and confusing navy
The idea makes sense to me, it only makes sense that factories require maintenance to work
coal is supposed to cap industrial capability
i mean any italy players hating on it are fair
no coal in africa is crazy
the vast majority of the community doesnt like it for very valid reasons
and whatever "peak" your talking about is definitely not worth the price
I really don't understand why paradox refuses to add resources to Africa
Like that's the whole reason it was colonised
yes because the balance of the new doctrines sucks lmao
raw resources vs refined resources
resources were refined in europe, raw in africa
resource output in game is only refined resources
its atill dumb imo
Fair enough I guess
but thats the reason why
Yeah
combine it with poor sources on africa
U only suffer because of coal if ur at like 900 factories or playing some random minor or Italy
Shitaly
And even then the minor excuse is stupid cause I've played a sinkiang game and there was literally no issue
And they don't really have many resources
yeah the scaling system is rlly well done
just the resource distribution+capping of energy needed
also the game balance like wtf are these doctrines theyre hella OP
(in attack not in defense)
Same
i dont like how every path of japan is just integrating puppets in the end
like why cant you just have a faction with puppets
and live like that
i understand it in like the communist or monarchist path
but
its too much putting it everywhere
you can choose to
you dont need to annex them
the option is just there
puppets are definitely better with the energy system
and also wouldve loved syngman rhee instead of 2 communist leaders for korea 😭
I agree
They didnt give him a portrait even though he appears in pretty much every successful china game
Yeah, the historical path really shouldn't have the annexation thing especially
My biggest complaint about the dlc is without a doubt not enough portraits
i swear
they did good with vietnam laos and cambodia
but Put a decision to set up puppet in ceylon
but didnt put a potrait for that
😭
they did so much in gotterdamerung tho loved that dlc
Just like Wales, Brittany and Scotland in Götterdämmerung
Oh the non aligned path?
Yes
Oh
i think theyll cover that in the future british dlc
Hopefully
do u have any idea what the next dlcs going to be about?
Honestly there were too few reichskommisariats in Götterdämmerung
Next major dlc is undoubtedly allies rework
how
they made enough for the entire world
Yes but the ones in the rest of the world are massive
and a reichskomisariat exclusive focus tree would be cool
It's just a handful in the various continents and many in Europe
Oh
Honestly I would've been fine with even just a siberian reichskommisariat
Yeah they wrong for that
and also
sinkiang was known for this ottoman prince colaborator
who would want to unify turkic lands
under japan
And also you can release ceylon but not indonesia or malaya
yeah, japan didnt set up puppet governments there in real life, but that doesnt mean paradox would do notihng for it
😭
they shouldve done something
at least
Maybe theyll add it in the upcoming update
unlikely
the asian one 😭
30$ dlc over 100 bugs in 1 hotfix had to be fixed lmao
There are better things to criticise than the general* outcome of their QA https://www.reddit.com/r/hoi4/comments/1p2zi7l/no_compromise_no_surrender_hotfix_korean/nq1881q/
100 random bugs is nothing compared to the design deficiencies (coal) they should have spent their time playtesting
Yes, I will buy it someday, like all other DLCs I have (except the Sabaton) but not now. I will buy it when it's on sale
Ruhr:
In fairness Britain really isn't enough to justify the system for the entire world
People are still going to advocate for oil as energy regardless
For example in China electrification only began in the 50s
People advocate for plenty of dumb stuff
I dunno, people really don't like coal-only energy
Though I didn't hear anything positively affirming e.g. Romania's industry as being fuelled by oil
Seemed they were economically an extraction economy
Is it invalid to want to ahistorically play Romania with oil powerplants? Not sure
To want to vs to demand it
Some people want ahistorical and unrealistic stuff, others don't
They can't please everyone
And some people just want to complain
I don't currently know if acquiesing to people's demands to increase coal resources where they apparently historically were will scoff out the oil demands
Mostly because I'm not in the field of historical coal exploitation figures
If it's historical I would absolutely support it
But for example you see people complaining about how Italy is short on coal
Which it historically was
Yeah well this is what we get when the point of the trade system feels like it's only there to take away your civs if you don't have resources
In ww2 the Italians bought 1 million tons of coal from Germany every month
The civs stay in the axis
But either way this seems like a complaint about the resource system, not coal specifically
you get taxed double tho
Yeah yeah whatever
Not like German AI is donating the civs back to you
and italy is already so sad
Yeah that I disagree with
Double taxing makes no sense
They did say they will probably change it though
no thats about coal
thats irrelevant
you get double consumer goods taxed
Oh, well that makes no sense either
been that way since 2016
Fun fact, in 1936, Italy imported 85% of its coal and 95% of its oil
🤷
Can you store coal by the way?
Like how you can store oil
Fun fact
1937-1938, Italy used 192 tons of oil for electricity generation
no
And 306,754 tons of coal
when i form east asian federation as democratic japan, achievemnt for capitulating germany gets blocked?
Unfortunate, irl coal stocks were a real thing. Ngl could be cool to stockpile all resources, with a revamp of the trade system which allows limits on how much you trade to specific people.
What, and that's at-site on-factory?
Not a powerplant contributing to a regional grid?
Regional grid, yeah. What else would you call a province?
They had an oil power plant that consumed only 192 tons in the 1937-1938 period?
What kind of wattage is that
My point is they used like 1500 times less oil than coal for electricity
You tell me, it's from the 1937-1938 industrial census. As you can see, oil was not at all a major energy source in industry.
Yeah well my principal concern surrounding the oil energy issue people keep complaining about is whether oil-power-plant-to-grid operated at a scale worth representing in the game
Fun facts don't help me decipher anything
My point was that in Italy for example, there were NO oil power plants operating at scale
Oil contribution to electricity production was insignificant
I don't need an Italy example if everyone is naturally going to play ahistorical industrial expansion
So you are saying reality has no influence over what you think of it?
Italy is an irrelevant example from reality in this conversation
Oh, and why is that?
Oil power plants did exist, I just dunno where
And it's not invalid for people to demand oil to impact the energy system in some way if it did exist
Just obviously in this example Italy should face challenges doing it ingame
As you surely know it is impossible to prove that something doesn't exist
So it's up to you to find an example of oil being a major energy source
You don't have to be so obtuse
Unless you really don't know about the use of oil as a source of electrical power in the game directly preceding HOI IV's period
I haven't heard of a single example
However
I can show you CO2 emissions by fuel source from the period
Includes transport though, not just industry
Coal is many times more important in that at least
(of it being in any way comparable in importance to coal)
Everyone knows coal is so important to dominate the energy concerns in the mechanic
No one knows how much you can stymie the blow of no coal using oil
Everything I find says that oil took off in the mid 50s
Well, simple enough, if you can find what irl nations with coal shortages did with their oil you can figure it out I guess
Literally no one who advocates for oil energy in the game will take that as an answer
I don't even care myself, but I know I couldn't use your line of argumentation against them
It wasn't an answer, it was a way to proceed in order to find an answer
I don't think it makes any sense to advocate for oil to be an energy source without having any solid irl examples.
From what I have been able to find, even today pretty much no one relies mainly on oil. The Saudis use it most, for obvious reasons. Oil accounts for 1% of the US' energy consumption, and historically, it seems like it has mainly been used to cover small gaps or shortfalls in electricity production.
In 1940 in the US there were approx. 100 oil power plants, the vast majority of which had an electricity production of under a megawatt.
The US being one of the top producers of oil in the world.
How much ingame energy unit would "under a megawatt" be
Or probably a more useful question is which single (ingame) state of the USA historically had the most oil power generation, and how much was that in total
Probably new york, the only big oil power plant was there
74 mw or so
opened in 1941 actually
a bigger one opened in mississippi in 1943
I've realised the "1940" page was actually showing all the way up to 1947 and maybe further
I've got the csv file now though
That kinda sounds like something people want to put in the building queue to finish by those dates
Yeah, although something that comes online once the war is almost over doesn't seem too impactful. Still, nuclear reactors exist, so there is an argument there. I just need to figure out a) how much they were used (as primary energy generators, or backup in case of shortfall) and b) how impactful they were compared to total energy gen
But it's certainly enough to see that oil shouldn't behave like coal, needing no building to convert into energy.
How is 1943 the war almost over for a country that's barely spent a year in it
When I play hoi4 by 1943 the game is pretty much decided ngl
This data is very confusing btw, each plant has an "operating year", but it doesn't say when it closes
and the same plant is repeated many times in the same year
Perhaps multiple plants at the same spot part of the same utility company?
Did air become super easy in last patch? I'm getting rediculious results
Like what kind of ridiculous
It was already "do this plane and you win easy peasy"
200 volunteer fighters to Iran lose 46 vs Allies losing 1000 fighters, 700 bombers and 300 support
That is ridiculous, you're right
Is this why Allied AI have been eating rocks?
there is actually no way
46 fighters vs 1000 is insane
This might be a dumb question, but is line artillery somewhat viable again as Majore ?
Im just parotting but apparently not
"again"
its been very equally viable its just like 5% better but not rlly cuz spgs and tds are like double as powerful as before
artillery gives little break, no hp, no armor value, less attack than an SPG
Anyone try the cavalry sub-doctrine with a country that has cavalry bonuses like Hungry?
I wanted to with a few Chinese ones but it just didn’t work. But yeah maybe Hungary or Poland would be good
Who knew an artillery gun isn’t as effective as an armored mobile artillery gun
Do we know if paradox is currently working on/gathering info for a balance pass on the doctrines?
Ahhh what’s current meta for navy?
Hundreds of carrier subs
You think the patch update will drop today or tomorrow?
I hope today
wth is a carrier sub
A submarine with sea planes
theres a thing like that?
how will it go underwater with those planes on it
Yes, Japan wanted to make them in WW2. Basically just to extend vision for sub wolf packs irl
Has a chamber the planes fold up into. Only has 3-5 planes
ohh
whats the console command for reducing autonomy of puppets
@pseudo wing sorry for the ping but on the new forums post for the HOI4 news with the google docs we cannot upload the image
we have to provide a link to it and we can't upload the image itself?
Image link
okay
I’m pretty sure it’s a thing
i just copied over the steam image link for it
I would say click on the link and double check it works before submitting too
yeah
i wish we had notice they were gonna do this, I still have yet to upload my PT boats mod
haven't sorted the localisations
Okay maybe I wasn’t harsh enough on coal
I have more than half the world cored. Yet am in over a 146k coal deficit 😭
How has this not been patched yet?
Does port doesnt do supply anymore for division?
are you getting convoy raided?
no
you mean africa?
Yes
why do you want to enter the sahara
I don't, just the AI entered the impassable terrain and is stuck now
Port supplies up to 3 tiles away I believe.
You can boost it by connecting higher level ports to it via rail
please remove the coal 🙏 😭
Why?
Picture of Ma Hongkui (Leader of Ningxia Ma) with his wife eating ice cream
bro
he is not wrong
Not really pacific now, is it
Acronym is PUSSR, and я in Russian is basically Ya, so terrible name lol
Terribly great you mean
I guess
Still, needing 150K+ coal for 8500 factories is insane
I like
Still don't understand why they always use soviet instead of council
Because Soviet is the Russian name for council and then it eventually became synonymous with communism
Does partitioning czechoslovakia with Hungary make france create its own alliance?
Who are you playing as?
Germany
Like if Czechoslovakia refuses the sudetenland it would join whatever faction France is in however it shouldn't make a faction if France isn't in one
They would just join the war via the guarantee
No france made its own faction
Czechoslovakia was split between me and Hungary
Without a war
What is the faction called?
"French alliance"
Sounds like a generic faction name so it probably wasn't done via the focus tree so, are they at war with anyone? And if they are is there another country on their side of the war that they made it with?
35% and on historical
Honestly no clue
But given how new factions work chances are they are going to join the allies anyways when you go to war with them (while being at war with Britain of course)
Rip
French alliance appear when france disprove what germany do to czechia
Oh okay
And so if they are not in the alliés or any big democratic alliance, they make there own
I could've sworn they joined the allies
France always make it's own faction when they refuse german dikat to the czech if they don't are in any
Huh that's new never seen them do they before
If they are not already in there, nope. Only if they make the "little entente" they can mixup the two faction and join the allies
Well the thing is Czechoslovakia was partitioned no?
It's there since, about maybe 3 year, surely more
I've only seen them join the war with Czechoslovakia but never make a faction
It normally automatic, it's in the code source of the game
"If France condemns German ambition in Czechoslovakia, they will automatically form this faction with Czechoslovakia."
My bad*
Maybe france don't condamn, but because of the garentee, they go to war, in that case maybe yeah they don't make a faction
Eh france never joined the allies so they gone now
You need to change your headquarters
Oohhhh
But can you make a head quarter far from home ? Like being in EU and make a head quarter in a allié territory in asia ?
Nvm I think so
humm
Yes
Please be today
Epic link doesnt work for me lol
Which link?
The new update link getting a http 406 error code lol, probably will fix itself
https://pdxint.at/3XTgVYF -- this one?
Thanks for letting us know! It's working on our end, is anybody else having issues?
Wait I just figured it out, had a VPN on so paused it and the link works now. VPN likely caused a false error code to flag so nothings wrong.
Man
Just if anyone has a VPN on and wants to view that they need to pause/disconnect it
Not a problem at all, you gave me a fright for a second! 🤣
I liked Coal implementation how it used to be :(
Imo it was a little TOO punishing in the early game for nations that didnt have it
Why do they have to bow to bitching players who'd prefer if the system wasn't there in the first place
And made Navy LARP harder because its already insanely expensive nvm if coals making it run slower
See that is fine
But reading the patch notes
its clear they're universally buffing coal
I wouldnt be quite so sure what they are buffing is energy gain per coal
Which means nations like Italy with limited access
Can actually fuel their industry somewhat, I didnt like playing italy and having to trade near 20 civs for coal
It was alright if you had enough coal it would only smack you late game which was the intention of the system
But as a minor or even Italy a major with limited coal it was quite constricting
That and I vehemontly hate having pop ups telling me my industry isnt running smoothly lol
Kalmykia can now do greater Mongolia
when releasing?
The patch is out! ^^
Is it?
I can’t see the new buildings they mentioned or any change in coal
Is it only with new games?
Are you sure you are on the correct version AND/or not using any mods?
Because if you are using specific mods, they may have set overriding of the vanilla path files
Is it a beta or in the live game?
Pretty sure some of these are new energy-related variables, this is the live
Live
I don’t think my game has updated then
hey sir, i really hope you can check this issue out because this is really annoying for mods, this didnt exist before 1.17
Though I have auto updates enabled for it on Steam and didn’t see any update come for it
sure my game is updated
Mine says updated 1:53PM
Restart steam, steam can be sometimes sluggish when it comes to noticing updates
Good point
Really want to compare coal usage before and after.
Bc this is criminal 😂
Those are the new buildings
Oh yeah I didn’t see them oof
not convenient to open vanilla but this issue just exist in the new order, and ruined game experience (former screenshot is current land map, latter screensht is resource map that is what it supposed to be like)
the reason why i post TNO issue here is because im sure its related with vanilla
TNO was always dark asf for me tbh
I think the energy use per factory and scaling hasnt been changed that much, though of course the buildings/cap will affect things
Thought it was exponential before whereas now it scales consistently
That I wouldnt know
If I see correctly youd need 255 factories to reach the consumption cap per factory
Yes, so now factories at certain point will no longer increase the consumption per factory
Is Anarchism still at the brutal energy usage of 35%?
Verifying HOI4 files before restating Steam and it’s taking ages 😭
So lame
(still) 45% it seems
hi, am i muted?
Tbh, since Japan can core Asia now for 50 pp per state, and 45% compliance (with daily compliance buffs) anarchism should get buffed too
By either getting more PP a day, lower compliance coring, or daily compliance
Since it flat out is just more expensive to have an anarchist economy
New Economic Policy got nerfed by energy too, it’s sad
Coal before
Coal after
Game changing
These new energy buildings are extremely impactful. Tested it on Tokyo which was using 124 power. I built the energy grid, now uses 72.
My only gripe is they take a build slot and don’t work like state infrastructure. But they’re very useful
So with a reactor and electrical grid. Tokyo’s energy demand went from 124, to 3. 😮💨
I've been trying to add and remove the high capacity electric grid from each state and after the first time it's constructed the resource extraction number doesn't change
I wanna verify which states cross the threshold into having more resources from the modifier and which states don't because apparently I can't trust the number on the build screen
I don’t think it impacts resource extraction. Just lowers energy usage by -7.50% per infrastructure level, so with a max of like -37.5%
So with the new “High capacity electrical grid” upon destroying the building in a state, the state retains the buff.
guess how much additional iron, tungsten, chromium I will get by doing this:
So players can build it, destroy it and still have the buffs
If you replace it with another building the buff seems to get lost
that's right: 1 tungsten, 23 steel, 2 chromium
(ignore coal, I didn't max it out in this screenshot)
what is the IC cost?
12000
12000 which sounds like a lot but is only like double the cost of infrastructure
that's not bad
Though for a -37.5% energy reduction or 50% extra resources. It’s worth
at max infrastructure
With a reactor and electrical grid you can basically eliminate energy cost
Yes
good for kaiserreich then
Allows for building tall
factory counts are generally higher there while the coal not so much
As far as I’m concerned these changes completely fixed the late game coal issue
I’ll have to play areas that lack coal like South America or the middleast to see if it’s enough
Or if oil should offset coal usage
Choosing between using less energy or having more resources is such a cool dynamic change
makes getting max infrastructure better
Mhm
Why havent they fixed how raj doesnt break free from uk when uk goes facist or monarchist
it messes up my iran games
and why isnt there a cooldown on calling people to wars
like lets say iraq joins the allies the millisecond i declare why do they get to start ww3 with no consequence or hesitation by the allies
and can they change joining faction requirements if you and another faction are fighting the same enemy but you cant join them because youre technically in an offensive war and they dont take aggressor nations, which you cant do anything about in that stage of war, esp if youre fighting america over iraq or smth
How do we feel about this latest patch?
Very cool and useful changes. Late game coal no longer an issue. Can strategically choose which states are more efficient for energy. AND can boost resources in states now by a lot, which is insanely useful
Two of the bugs I've reported were fixed which is pretty cool
I like having resources and energy be strategic
how do you report bugs
Foruma
Blood sweat and tears on the forum
It’s a whole process
oh god
You need evidence, what mods you ran, how to recreate the bug etc
Probably why bugs rarely get fixed in hoi4
No one has the patience to survive the report process
Timing matters as well
If you report bugs from content from before the current patch, good luck lol
My mindset
I've reported a AAT bug when either Gotterdammerung or GoE came out and I think it's still there
Imagine their secondary team just fixed bugs
Or like the eternal bug where you can’t click into the war screen
Before and after new building
I would rather have bug fixes and small in game logic improvements, than GoE
What is the new building?
There’s two. You can only have 1 in a state so have to choose. One decreases energy usage in a state by 37.5%. The other increase resource extraction by 50%. (If you have max infrastructure)
Is 7.5% energy and 10% resource for each lvl of infra
So you basically choose if you want a state to be less power hungry or more resource producing
Do they have names?
They do, can’t name them off the top of my head
Im guessing now we need to prioritise industry states from resource states
One is like Electrical Grid
Instead of just putting everything on the same state and enjoying the inf boost
Exactly
Makes sense
Makes building a bit more strategic and thoughtful which I like
Are they gonna troll and make the new buildings a part of NCNS?
And if you use Civ nuclear reactors with the new electrical grid you can negate like 87.5% of energy usage in a state
I hope not 😂
The new buildings are absolutely dogshit lol
They cost 12k ic
The only way u will benefit from them is if u build them in 1945 😂
It’s cheaper to build civs to buy coal
Just double the cost of Infra. Meant for late game. Absolutely not dogshit lol, they lowered my energy in a state from 124 to 72. And raise resources by a lot
isnt that the point
Than build the power plant
They’re meant for late game 😂
why not both
To reduce energy usage
No
Because they nerfed resources from infra
Ur paying 12k ic for slightly more resources
They literally make South America and the Middleast playable. As well as allow you to have more than 300-500 factories unlike before
Than what you would already have
Where did u get that idea
Countries with next to no civs
U do know the power plant cost more to build than a civ
I like building tall so it’s good for me 🙂
"Industrial Concern now provides 6 Coal and Increases Coal Gain Efficiency by 5%."
Yupi
37.5% energy reduction and 50% resource extraction terrible?
25% more resource compared to previously
For 12k ic more per state
Truly a great trade
It’s not lol
It’s meant to be strategic not spam over entire earth
U get similar outputs pre change
On resources
No one was asking pdx to nerf resources
Are those both with lvl 5 infrastructure?
Yes
His comparing it to new infra
Old infra was way stronger
Old infra is dead
And give similar output
Yea but old infra was cheap and good
Those are stats that no longer exist
You have to actually be strategic now and not just get infinite resources as any country 😭
Wtf are u on
Everyone run out of resource in late game
With conversion
Do you need a hug?
oh no
Have u played sheep mod
skill!
Or any other mod that makes the ai smarter
Hoi4 players biggest fear is having to think
Battleplan with space marines goes brrr
Murk just wants infinite resources without zero work while spamming meta div and exploiting BP
You do know the nerf to resource
Avg MP mindset
They need to nerf your anger
Incentives battleplannining right
Gun is cheap on resource
Tank is expensive on resource
'
but tank cheaper with Manpower
this new?
It doesn’t matter if u don’t take hp losses
Yes
very nice
Electrons
Tbh since I don’t play bullshit MP or mods that force space marine. I really enjoy this update
Taking the Guominjin focus doesn't give Feng as a general.
Idk why but this collection of words is very comical
Deng
How would you change it?
china getting its airforce back is a huge buff
Revert infra
it will destroy all warlords
And nerf resource power plant and reduce cost
To like lvl 10 infra?
why
You want the 37.5% to be less?
good?
Or you mean the 50% one
nerf minors
Like instead of 50% extra resource, then what?
Make it 30
So like irl, minors can’t just insta build any public works project that they want 😭
And make it 9k ic per state
The larp
Is more important than the playability 😂
It’s not even an mp thing
Have you played with it yet?
Mp will just mod whatever changes pdx did
How much Ic is a commercial nuclear plant
Like 30-35k
play on very easy if you love minors
It’s about the experience for the average player
Why nerf the resource extraction if you just said it wasn’t enough. Seems contradictory
I’m saying it’s a nerf to the average player
good lmao
12k ic is not that much
Because old infra was good enough
It’s almost 1.5x the cost of a civ
The new power plant should be a bonus
I’m normally a player who builds infra. Which to get from 1-5 is like what, 24k ic? And for half that I can give large buffs to a state
Doesn’t seem like a lot to me
Infra also boost construction speed
Plus I’m not building them in every state
does ai build these?
Probably wont lol
These buildings seem strategic, like you’d place in maybe 10-35% of your states
And say of u have 50 states
Ai is too challenged to understand that it can get more resources by building stuff
Player nerf early game
And a slight buff late game
well mid game if you can do economy properly
And not many player on hoi4 play past 45
Hoi4 is a scaling game
If i go past 45 then im probably heading to the 60's
The more u conquer the more u win
exactly
The mid and late game don’t exist
Which is why the new power plant are ass
Hoi4 is decided by how well u do in 36 to 38
If you dislike them, then why not just ignore them. How does it impact you
The rest is just how well u can map paint
Because I play single player???
And it does impact me
And you normally play minors with zero industry?
Because infra is nerfed
Ai is too crippled to even make a difference
They shoot themselves in the foot all the time
It’s not just minors
The ai will have less resource for u to trade
Because the ai will never build such buildings
By like 5% to 15 from 20 right?
And their infra won’t give as much resource
i doubt the 5% would matter that much
It’s 5% gone per level
and ai rarely builds infrastructure
It’s 25% on l5
So 20-25% less
But they start with infra alr
which is 2-3
So with the new resource, it’s about an extra 25% then. I don’t see the issue
I’ll have to play to see if AI utilizes them
It’s insane people don’t see the issue
I imagine eventually they will
doubt a little 10-15% matters that much
U will be affected by the infra change no matter what
I think instead of relying on ai infinite resources without resource cheese. You’ll have to be a bit more self sufficient now
Would be nice if you could build these in allied territory
Literally my only gripe is it taking a build slot
if a state produces 20 tungsten
assuming on export
you are just gonna see 1 less tungsten on their trade
Meanwhile, you can get extra resources now
maybe it adds up eventually
I’ll have to see mid to late game trades.
Shouldn’t effect early game as much imo
but if they are producing a significant amount of resources for the new change to be impactful
then they are already producing a lot already lol
unless you are buying all these resources then it doesn't impact you that much
If a state used to make 100 aluminium at inf 5, you'll see only 75 now (without new building)
ai or player
Which seems brutal but I’ll really have to see it in practice
ai rarely builds up to infrastructure 5
Or 125 aluminum with the new building?
For 12k more ic😂
Yeah but as a player corrects any shortfalls and lets you be more self sufficient. Small price to pay for salvation
that's only a little more than a civ
It’s a nerf to repources
IMO it’s more impactful than a civ
When people are alr complaining about a lack of them
Ham? The new building gives a 66% resource buff?
If anything the map just needs more resource deposits. Not necessarily deeper ones
It’s not because u need those ic to build mils too
Now u have to build the civ and the mil
And the power plant
2 mils for a building that cuts down your energy usage by 1/3 in a state is quite a steal
U are building more stuff with the same ic
113*
saves up some civs needed for trade
Which mean they will take longer
IF you were already trading for coal
As said in the forum comment
U can buy coal with cov
And still be ahead of the energy power plant
If it has too negative an impact they’ll probably just roll back infra resource nerf
I have to play with it more to determine
I mean the point of this dlc was to add scarcity and encourage conquest
But factory cost coal to work
the coal affects minors more than majors tbh
Isn’t that kind of logical though? Minors lack resources
I wouldn’t expect every country to have its base demands met at start
Without trade
Italy 🥀
Minors kinda build tall more often the majors as it is
So these buildings help with that
in a mod like kaiserreich where there's more factories in general
Minors can now get 6 coal from industrial thingy
playing as a minor is so ass
This update can make you reduce energy usage by 87.5% per state as opposed to 25% before
Why?
And more factories
i am ireland
Because kr mod their own resources in
Sounds like KR needs to be updated
i have around 68 factories
Kr devs add their own resources
i start with 10 coal
Thats up to them
50% goes to trade
which does absolutely nothing
so i only have 5 coal to use myself
how much coal does one factory use again?
I played KR russia and 1/3 of my coal had to be imported from the US
Idk just seems like KR in general needs tweaks
I stopped playing it bc buffs stacks too high for some countries
They usually have expand resource mines decisions, but im guessing the coal ones havent hit
there are btw
there used to be decisions to expand 'coal' mines which gave steel
now it gives coal instead but
uh
Wish the whole resource mining mechanic was more in depth
Akin to building infra but for select resources
While decision based ones are easier. Feels meh
Riches of another world
that
is mainly because of content age tbh
powercreep is the word for it
At-least vanilla HOI4 is generally okay at revising it
thats not the same as content age
KR just didn’t
powercreep is more and more powerful buffs every update
Like atleast Argentina does have like 28% div atk anymore
Though the 20% Japan inf attack needs a nerf
well new updates do the updated country stronger buffs
maybe not powercreep
but it does get better
for example russian and us MIOs are strong as hell while the other vanilla ones are weaker in comparison
yeah
coal update hurts the mod since on top of more factories
i think the resource locations are the same as vanilla
Love the lore of KR. But needs to be streamlined and balanced
so russia suffers because half of the ussr's coal is in ukraine
while ukraine is indepedent in kr
ai built it
eastern minors also have no resources
but they need other resources like steel and etc to build their military to hold against russia
now instead of a civ going to trade more steel for more guns it's a civ going to trade for more coal to not suffer a penalty
ai also sucks at building economy so minors take a hit
Hell yeah
coal is not a problem for ai usa but... it had to build alot of expensive grids so im happy kinda
Honestly, its not so bad, its called strategy. If coal was never a problem then there would be no point in implementing it
- usa nolonger buys 1trillion coal around the world
it's probably less of an issue in vanilla
since poland isn't gonna have 100 factories by 1940
or some baltic country having 50 factories
what is this paradox
A better world
carrying
british italy or french germany does not have the feel to it
Also no Hungary so W
and better releasing mechanics so you can draw your own puppet's borders
Yes, but we all know thats only going to happen in 2030
bruh why red taiwan
So the Nationalists can't run away to there ofc
biblically accurate post war japan flag??
will be hard to play like this ... icons are not good, impossible to put railways ...
Vanilla added 2 buildings, breaking the GFX for every mod that adds buildings or reskins them
this is such a cool war
wtf is this??
New building that reduces energy you need
They must add a historical treaties setting
fr i would love accurate and realistic scripted treaties
did this come with the original dlc update?
or is this new
It literally came today
