#latest-updates
1 messages · Page 137 of 1
Fair point
There is no energy system
Thoughts on this? Someone didthemath and decided oil power plant needs min. 8 oil to fuel
Paradox is based because no matter how much nuclear you build you still need a lil coal
A based based
This poor game is now just even bigger mess and a joke
Apparently next patch in 1.17.2? you combine dam with nuclear and get -100% energy consumption
We wont implement oil power plants because its too much 😭
Bro Japan rework and still no proper pearl harbor in december smh my head
Its like when you dig a hole in a wrong place
I knew they would be convincing no one by saying
oil fulfills an existing game function and we intended to keep this separation for now.
And instead of filling it up and digging it in correct place, you just make it bigger and say look, its a much better hole now!
They should hand development to me or to literally anyone who doesn't use reddit as main source of feedback and this game would THRIVE
HOI IV has the worst of both ways for railroading
Too limited and fixed in what can happen
Focus lengths and AI routing means you get imprecise timings
Germany can invade Czecho-Slovakia in November 1938
It was better before GDR lol
Like all the power I get for having an extra month or so to build up
But dumb as hell
Game doesn't even represent this https://en.wikipedia.org/wiki/Sudeten_German_uprising
Sudeten German uprising (Czech: sudetoněmecké povstání) in September 1938 was a rebellion of Sudeten Germans against Czechoslovak authorities in Sudetenland, supported by an organized action orchestrated by Sudeten German Party (SdP) chaired by Konrad Henlein. Therefore, the uprising is also referred to as the Henlein's coup (or coup attempt...
If Peace for our Time doesn't have this I have no faith in PDX's modder choices
a gorilla would do a better job than the current team XD
I do agree oil should be used to help with needing coal
I also think Dams and reactors should effect nearby states as well
Dams yes because the game unrealistically keeps dams in one state while all the stuff it powered irl is in another state
Reactors maybe but I dunno how prevalent the national electrical grid is in the timeframe
I wish that Africa had finally gained some value through coal.
Good point
Well yeah if you changed nuclear and dam localisations to 'reduction in coal consumption' modifier then it would basically be the same as if the word energy was never in the gane
Why does paradox refuse to give Africa resources
I think the nations that start with colonies would probably be too powerful to balance the game. This problem could certainly be solved in other ways, though. Imo Paradox is simply too lazy to develop a decent game.
Other than that idk tbh
Yeah and japan doesnt do the suiyan campain focus in historical (it failed historically, but its still ridiclous japan doesnt try it) and the surrender after the second nuke also doesnt work. And yeah the hole coal system is bs anyways
Civilian Nuclear Power is too out of timeframe to be coal replacement argument followed by
https://forum.paradoxplaza.com/forum/threads/ncns-upcoming-coal-adjustments.1881893/post-30941392
In that perspective, I think having the effect tied to the local state is more than proper approximation, and actually can become much more powerful, than providing just some amount of Energy.
I mean I'll hold my thoughts until I personally determine if energy consumption modifier > energy production in any circumstance but...
Its a bs argument , since yeah civillian nuclear power is only avaiable in like 1944
They cited 1954 reactor 'only' 5MW in the reply as well
In 1956 the Brits made a 50 MW reactor that would go on to produce 200 MW
Usually making them by 1946+
If anything, there should be reactors in the tech tree with the ability to research further ones after you do the special project. Like radar
crazy opinion here= remove coal
like if u rlly wanna stop late game scale just add consumer good modifiers the more factories u have
That doesn't sound like something people can intuitively plan around
Although it's not like coal/energy system is much less spreadsheet-heavy to optimise for
There should be specialized mills
Doesn’t make sense that any factory can produce aircraft
I mean u dont need to plan around since there will still never be a reason to stop building factories it just means that if u have 1000 factories it takes longer
also there never was a reason to stop late game scale anyways, bc it rlly only effects single player
No you need to plan around so you fit in more civs to fill up consumer goods
no early mills are basically always better then more mills later so u wouldnt rlly care and at some point just convert all civs to mills
You'd still need to spreadsheet to figure out max IC for a given time
THERE IS NOT A SINGLE PiECE OF COAL IN THE CONGO WTF
irl they have more coal then italy , like wtf is pdx smoking
Is the "coal techs" in the industry tree already in the game?
no
Ok
It's great that I don't have to use up research time to get equipment conversion speed (which has niche use without tank/air designer anyway), but I dunno if it really placates any of the coal system concerns
Did they seriously think resource extraction efficiency from tech and other modifiers was what could cover for all the nations that can't prospect coal?
In this entire conversation I forgot the devs actually think that people would spend the political power to demobilise economy laws
Historical btw
I do like they are making nuclear reactors have a buff and include dams as another way for powering factories, but wouldn't it make sense to be able to use oil aswell?
It would make sense to have an ability to use oil for energy
But it's something that someone determined requires like 8 oil units minimum to even fire up a whole power plant (see what I've set the reply to)
So while they should add it to the game, most people overestimate how useful oil power would be in a 1936-1949 timeframe
Although it is silly that I make a megacampaign conversion from Vic3 and all my oil power station progress is wiped
iwo jima is so silly huge make it small or give it a second province for that battle
Well second province is an interesting take
maybe adding like uranium as a resource to use for both nukes and power idk
No, reactors already help with power consumption
even russia cant sustain the coal wtf on limited eco btw
I wonder if that is over the course of the war, and is inclusive of Germany’s territorial gains from 1939-1942, or is only looking at Germany’s pre-1939 borders.
it seems to be the total
and then i'd imagine it includes all territories occupied by each power
sure but was coal ever a resource the ussr missed?
didnt germany have a lot of coal in places like silesia
i thought their bigger struggle was oil
So turns out if I stay on Partial Mobilisation economy law even with max factories I never need to change my trade law or prospect any coal to make sure I don't run out (Czecho-Slovakia)
Germany had coal, USSR had oil
War Economy is manageable too
and I still don't need prospect decisions when excavation techs do all the job
of course for steel resource reasons you never stay on export focus, but still funny how self-sufficient tall Czecho-Slovakia is
Poland is another minor country that has lots too
Poland has like eight more starting states (18 in total) than Czecho-Slovakia's 10
Not all states are made equal but Poland while never expanding can definitely max out above 99 factories
change ur naval base
paradox really should make it auto set by default
yeah; it also feels like range got nerfed quite a bit
Me who already ctrl right clicked before because that is what I thought you had to do
It is nice they thought of giving an automate feature though
Really based Paradox moment
Ruhr my beloved
Whatever haters say
I really love coal in its current state
i'm sure you're not biased at all
While true
I only usually play minors
So crippling majors, nice
i think coal needs better scaling, because the guy kinda had a point about russia running out of coal
the naval range rework is taxing
i didn't have enough naval range to invade from panama to western chile
and i had '44 tech too
Did you upgrade the base?
i think so
Including with naval supply hubs?
probably not
considering that i only just learned that i had to manually move my fleet base
i still have to learn this dlc
my fleet was physically in panama, but the ui said missions based from SF
wikipedia
bro
i wasn't aware you were a middle school teacher
sure boy
I trust wikipedia
Too many "citations needed" for my liking
ofc citations is needed cuz this data is straight up from someone's head
At least the page for Ernest Douwes Dekker is properly cited :3
Never heard of him

I need to finish Van Mook's page on IDWiki for God's sake
Bold of you to assume I leave the comfy space of Warlord China

The bigger the ship, the more efficiently it contributes supremacy compared to their cost
Except for superheavy's
Speed matters too. A lot.
Does that modify the value at all or do you mean for them to actually survive? The 2nd part I hadnt thought about
well Paradox is getting roasted in the forums about the coal issue. suits them right. I warned them about why Coal was a bad idea and turnms out I was right
its not that bad of an idea
just needs balancing
or just use fuel instead of coal or something
I like the current state of coal
the point is to stop mega 1000 factory builds
Yes it is. I knew immediately that this would nerf minors as well.and they clearly did not test this
My minor experiences have been fine

i think they just need to add more coal throughout the map
And Ive seen majors be more affected
yeah it almost screwed me over as japan
Honestly just give every nation like 5 off map coal and call it a day 
Unironically good
Thats how it should be
And proper testing would have shown that. Theu clearly didn't
i mean true it incentivizes me to expand
Its obvious they didn't Test from the unnoticed MP bug!
And incentive for China to hold to drain your resources!
Incentive for the US to embargo you
etc etc
The list goes on
i hope hoi5 has a cool economy system
hi team
Yes but you shouldn't be crippled this way. Note well before this i played Iraq and has issues with steel and no one to really trade with
Go to steam, hover over library, click on downloads, on the download screen on the top right there is a settings icon ⚙️ click on that and change your download region to something European or Russian, once done close it (it will ask you to restart steam but just click "later") and now start hoi4
That way you see European/Russian Servers
So go from 10 base energy generation (1.1111111.. coal) to at least 54 base energy generation?
ironic the dlc/update that adds coal is coal itself
will the coal adjustment patch coming also break save game??
Like that
Or whatever gives most minors enough
or maybe they could increase it per year
They didn't announce coal resource changes on the map so not sure what other changes would break
Maybe new techs? Probably more resilient than that
Although other things than map changes can break the save
The new techs are one announcement that gives more energy per coal
They said they didnt want to add more coal
I still think civ reactors should produce some energy personally but
Unless something would go horribly wrong, it should be 100% save compatible. We are always aiming for having and maintaining save game compatibility between non-release patches
How come im getting strikes despite having 98% war support?
mb
Ok, thx!
You are below 50% stability
first they make a faction with Shanxi they leave it make a new one with USA tf is this???
china onto smth
china too much opium using
your playing no historic right
yup
Just like coal you have the issue that that scales with internal demand to a certain extent
the lack of coal debuff is nothing late game ngl -30% everything is a joke if you are usa with 1k factories
but i like coal also bc it adds historical strategic value to states with alot of it
Would grain/food do anything in irl terms except keep Spain out of the Axis?
Im 50/50 on coal I appreciate the late game limitations to it but at the same time countries like italy with like 5 coal feels awful having to constantly trade alongside your debuffs
Honestly for navy Larp I wish dockyards wouldnt contribute to it because navy is already a system most people ignore
But thats a very minor personal gripe
the debuff is not even that bad in sp
oh its not I just 100% hate having something telling me my industry is taking a hit lmao
Ive heard people mention it might even be worth destroying your dockyards if you arent using them to save coal?
Yeah navy rn is awful
New system is complex so just dump your dockyards, build planes and paradrop
How is it awful?
Its way easier, less complex and paratroopers are INSANELY overpowered tbh
How is it any more complex than previously?
we need a feature to temporarily shut down factories and dockyards
It just seems balanced differently
Not that I particularly enjoy the new balance or anything
It’s called coal 😂
Misleading thing I said there navy itself isnt awful but the system is expensive and and more complex to master compared to paradropping and such
Additionally navy doesnt directly help you as much as the air does
The new naval invasions thing I see a lot of people disliking and it makes paradropping even more valid compared to it
So if anything paratroopers need a rework or air in general. Not navy
Paradropping needs a MASSIVE urban penalty imo
Grain would be a funny resource
It will be annoying af though
Urban insertions for paradropping back then was borderline asking for the paratroopers to get wiped out instantly
Grain/food would buff some of the countries that are now nerfed by having to buy coal
For example, south america
Look at Rotterdam the Fallschirmjaegers there got absolutely smacked
The paratrooper mechanic of lowering organization is just busted imo
Ukraine would be a even better region
Yup
Paras can drop with armor much easier, less expensive to launch a paradrop, getting air supremacy helps you more than naval
People can’t even comprehend coal, and you want us to feed people too?
Can we just have black ice in the main game
See as much as I fully get your reasoning here if they add that we slowly start turning vanilla HOI4 into the Black ICE experience
Coal is the most basic easy to understand system yet people can’t comprehend it are are flaming about it
But like without the 300 equipments for 1 infantry division
And the problem is people dont want that level of complexity they want mappies lol
Tbh I just think nuclear reactors and dams needed a greater impact
Which they’re getting
I feel grain should only be added if you have both a stockpile mechanic (apparently quite easy to add)
And production can fluctuate more than is the case right now, so for example grain could grow very slowly after Ukraine is destroyed
Tbh I don’t want to have to build grain silos or worry about feeding regions or they rebel
Omg resource stockpiles would be peak
Sounds like hell
Nah should have some big but static stockpile, food cant be stored indefinitely anyway
Maybe other resource types could have a shared building though
At this point I just want to know more about military HQ’s and hope there’s an air rework
true the debuff can suggest a % of factories shutting down
We need uranium ore too /s
Idk, military stats seem pretty heavily stacked with the new doctrine system. I’m worried military HQ’s in the coming dlc with further push the divide and micro hell
like oil and have a % of it getting old monthly
Uranium would actually be cool. And if it was a fuel for reactors too 😂
Like late game ships with nuclear reactors consuming that instead of oil
would make nukes and uranium more strategic like if you roleplay get all the uranium and embargo your enemies they will never get nuclear tech
Yeah imagine researching nuclear reactors cost uranium to research
Or any nuclear project tbh
Would lag the game unless limited to players
For any late startdate I think its a pretty sane thing to have
Jk
I was gonna make it for 1945 Road to 56
Nah idk why they never did auto trade
Or like “Auto trade within faction members” etc
i hate when i convert tanks i trade for nothing then in a second i need to trade with 10 civs again
would make it better ngl
Or maybe even like 20-25, and countries contribute those factories into a research/faction pool
also can we talk about lend-lease by ai? usually soviets have 0 conwoys so its barely helping
France/Israel cooperated irl, and there almost was a West-Germany/Italy/France pact for nuclear research
Could have total factory count give a little bonus so even factories not assigned to the project speed it up, that would make cooperation far more impactful
Yeah it would be a good idea for that
The new faction system somewhat does that if you do a joint facility
But then everyone who sticks a scientist in there just instantly takes over your faction lol
having to demobilize is my favourite feature
How do you even achieve good demobilization I wonder because coal definitely isnt enough
Ngl I don’t understand how you gain faction influence
and how do you get influence over warlords?
I’ll be conquering entire continents with by far the largest army and completing goals. Only to have some random baby country have 5x the influence
Id guess its still buggy
USA tried sending 350k guns to Afghanistan irl to annex but accidentally released them
Common misplay imo
Honestly the way you can gain influence can be silly
they where almost an integrated puppet but lost the civil war
If you donate a facility everyone who puts a scientist in gets 5 influence daily
How is it even determined?
You get NOTHING
Ew that’s nasty
Like as Italy with imperum romanum I donated a facility
Within a year my yugoslavian puppets had more influence than me
Its extremely dumb and easy to lose control of your faction
there should be a way to lower autonomy with pp but just slightly
If anything, you should get like 4 per person going to you bc it’s your facility, and their scientists get 2 each for them
Why tf would your facility not generate any 😭
Exactly its YOUR facility and your projects
i hate sending 1 billion convoys and 500 trillion pp to annex and repeat
Builds max level forts in every state
already at mostly negative lol
Average paradox dlc
also if you take rhineland you cripple the german industry its so strategic now
Majority of US coal is east coast too. So if you secure the east coast it really hurts their economy
I legit think coal was in a perfect spot with scaling and being strategic. Just need late game options to offset energy costs
Which reactors did 🙂
And the jump from 25-50% discount was enough
also if germany holds donetsk soviets will never have enough coal
were people actually complaining about coal? because int he next patch the coal demand will stop increasing after a certain amount of factory, which defeats the whole point
like why add coal if in the end it only exist on paper
Yeh people were complaining
tbf someone will complain regardless of what they do
but some concerns did make sense
people that complain are the same that find it balanced that once you control china you have infinite ressources and factories. like if irl china was actually industrialized during ww2
like duuuudddeee
let me make this clear, i dont play heart of iron for things to be easy, idk anyone playing hoi4 for it to be easy
its nice when the source of it being difficult is fun, coal seems pretty decent at that, it does encourage refocusing conquest towards resources
and that made total sense
yeah
so making it irrelevant is funny
idk if coal is just added with the dlc but like if it is, common
It is a non-DLC feature if thats what you mean
thank god
i paid for the japan thingmabob then
which is fine
they should just make it a setting
at that point
when you start a new game
alongside the difficulty setting youd have energy settings
so one like it is rn (more difficult i guess)
The historical path is free which most people I spoke with consider the best path
Yes. There was quite a few issues with it
The other trees are generally considered pretty fun too though
they dont play hoi4 for the same reason as i do
A lot of people play it for larp
and its not like coal is unhistorical, bro, it WAS BY FAR the main fuel for electicity
If we’re going historically Germany should have the most, not like what’s in game now
German had more coal than USA
UK also had the third most in the world
i mean yeah it would make sense
it also fits with its rapid rearmement
like i knew germany had a lot of coal but now you bring it up
it helps to be able to make the electricity in the first place lol
(and quite cheaply, since all that coal is in germany)
That’s what people were complaining about. There’s not much coal, and the coal there is is not closer to historical accuracy than people would like
why didnt they make it accurate instead of making it irrelevant then..?
It’s not really irrelevant. They fixed a lot of bugs with it that killed industry too
it aint that hard theres charts even on wikipedia
Especially with trading
it will be hardcapped at a certain number of factories
They also really need to change coal if factories aren’t actively doing anything either
thats a given
But each factory still has that value so it still increases
you sure?
Yes. That’s what they said
read it wrong on steam idk
sorry
well it felt like it was just gonna be hardcapped
It doesn’t scale infinitely anymore based on how many factories you have. IMO it shouldn’t, each factory should have a set number of coal it uses that shouldn’t scale
making it irelevant
oh okay yeah that way
how did it scale infinitely? didnt notice
It’s % of coal it used increased with each factory infinitely
Maybe they can give focused industry some love and have it decrease coal use
so the amount of coal each factory used was linked to the total number of factories you had
Pretty much yeah. It’s scales infinitely
how does that make any sense?
It doesn’t
it wasnt just the fact the more factory you had the more power is required
like irl?
sorry if im confused
bad eco management saving you lol /nm
naaaa was playing two cisily in kaiserreich
lets just say you dont start with 1 trillion factories anyways
i did reunify italy but yeah
The real bad eco management is the dlc price 😂
Paradox basically went Total mobilization too early
$30 is insane
I don’t think anyone can do total mob without needed to trade for coal anymore
i forgot you can go down eco law
im out here trying to build civillian reactors in every state in my game so i can maybe get like up to 100% while building as the world is starving of coal (russia as a major has like 25% energy fullfilled for reference but other majors are like 75%)
i forgot eco laws can go down...
now they're out of coal
ai china is still losing to ai japan badly every time for some reason
the power of cringe animes
and its after the buff bruh
So like major DLC were $20 for a long time
Then went to $25
Now $30.
Why the 50% increase in price over like 2 years?
Capitalism
Inflation too prolly
I would say inflation and because they can
If the czech tree is more than 3 or 5 dollars i will cry
5 dollars is pushing it
But I thought Sweden were socialist
Google social democracy, any more detail is not appropriate since no politics allowed here
They are social Democrats
It's just capitalism but it pretends to be nice
Paradox is so punitive when trying to influence player behavior. It’s always a punishment like with needing more coal at higher mobilization. They never reward.
Coal alarm
Why am I the only person with no problems with coal
To be fair, I didn't play Italy
You arent the only one
I also do not understand the coal hate
Me when the industry cap works as intended 😮
Funny, everyone always calls them socialist.
Like all rhe examples I've seen regarding coal being bad are screenshots of major powers with 1000 factories
When you have to go from 30% mil construction speed to 20% (you already have 400 mils)
Not everyone and it is an incorrect use of terminology
Literally
The only complaint i do understand is that also other things such as dams and civilian nuclear reactors should produce power too
But also by the time you get civilian nuclear reactors the game is practically over
I also have no problems with it and like its implementation. Wanted reactors to be more impactful but they will be
The inflation rate that capped in 2023?
I’m tired of inflation being an excuse for price gouging.
gys remember when hitler ran out of coal
if only he called santa claus
he wouldve won the war for sure
it doesnt really matter tho
its not working as intended
or i dont see the intention
cause so far all its done is bug me with resource notifications
when im buying 1000 coal as russia and still in a deficit of several hundreds by 1942
if they wanted to cap industry id rather they actually implement economy mechanics and have construction speed slow down or stagnate
Which is a cap?
wdym
yea
i dont mind the capping mechanic i just dont like the way they did it cause it doesnt line up with how youre expected to treat the other resources
i mean i also dont see the point of it in its current state when it does so little
So not a problem, right?
^^
its unintuitive is all
Though I do agree there should be more ways to help with energy production
Maybe dams and reactors should generate flat energy rather than reduce factory consumption
i also dont like how its basically a permanent resource notification
Eh, I guess it can get annoying
if they wanted to do it this way i think they should add oil power plants
I think auto trading should have been a feature
that you can build from game start or by researching some early tech
that would be nice
Some mods do that, dont they?
I think TNO did with their system
tno is tno
Because I dont remember ever needing to trade in that mod
The one good thing about it
like if youre playing tno you dont say youre playing hoi4
or even hoi4 with mods
youre just playing tno
doesnt it have its own economy thingy
with like gdp and shit
government spending
I ignore that
But there is still the vanilla* trade system in there
Well, it looked vanilla enough
Im just surprised the game doesn't let you do "when deficit greater than or equal to 4, trade for resource from a list of countries"
yea
Prioritize land based routes
me too
dude i still dont know how to trade with countries via land routes
like i hit all the sea zones to red
and it still uses naval trade routes
when they shouldnt even be possible aymore
What country are you playing and who are you trading with
And are there friendly and neutral countries along the entire path
i mean it wasnt anything in particular
just what i see in general
wheneverim getting raided tod eath
If you are the Netherlands, you are not getting any land based trades when Germany takes everything over
pretty sure i was playing an allied country
The numbers are weird honestly, they beed to be adjusted
actually may have been russia
and tryna get rubber from siam
i think is one time that it happened to me
I only needed to trade 80 coal (from my British puppet) as Germany and I was fine
Like it's weird how the amount of coal needed per factory grows exponentially instead of linearly
Wait, its exponential?
Interesting
Guess it was chosen that way to help minor countries?
Yeah that's the thing that doesn't make sense to me
Like why not have it linear, that would make so much more sense
Are you sure it isnt anything funny with mobilization laws needing a higher percentage of coal?
One of the lead devs for TWR was the one who said it iirc, which is the reason why they're just coding energy out of the mod
twr?
Thousand Week Reich
TNO with more sanity pills
Japan gets 7(?) nukes to the face and an operation downfall
Because British gave up after Dunkirk
So Germany wins, Japan loses
2 way cold war between US and Germany
What John said
Soviets and India do their own thing
oh that thing
Played India, wasn't a bad playthrough
its still going?>
Made Vietnam cap China lmao
i thought it got discontinued at some point
They redid a bunch of things all at once
Soviets collapse, KMT wins the CCW, India goes socialist
UK, US, China, India, Free France rework in 1 update
Usually ends with Germany getting curb stomped by the US because NATO in their universe intervenes in a civil war that happens 9 out of 10 times
But then you get politics simulator
I thought that too until I found out it wasn't dead and they had a discord server, and then they release their Free New World update which completely changed a whole bunch of places, their next update (after the 1.17 patch) is the Middle East (Israel, Palestine, Syria, Egypt, Iraq)
If Germany wins their civil war quickly or doesn't have one, then there is a true cold war
Otherwise you got India, China, and Russia doing their own things as well
i never understood the purpose of cold war mods tbh
Funny proxy wars
like in kaiserreich you have a reason to do the proxy wars cause they will affect the alliances in the actual war
but like cold war mods usually dont have those
Red Dusk is the superior cold war mod, despite it taking place where the Soviets last into the 2000s
so like is there even like a way to "win" or even "defeat" the other hegemons
It's more fun if you go into the gamerules and turn off the German Civil War then you get a build up towards the Toronto Accord (NATO in this universe) invading Europe to liberate them from the Nazis while the Russians are going to unite and probably invade from the west
The west
ah isee
I remember the Soviets and Germans fighting on the western front
so there is a world war 2
3*
i guess i find multipolar settings more interesting then worlds where only one or two countries can challenge the others
The best Cold War mod is in development rn, with a possible third world war (its a Kaiserreich cold war mod tho)
idk much abt it
I thought this mod was dead
Might be thinking of another mod
This one isn't out yet lol
I had to settle with Kalterkrieg
other then wca winning 2acw and germany winning in 2wk europe
I thought it was dead in development
altho from the looks of it japan is doing well
It's coming out... eventually... I hope
Kalterkrieg is flawed in the fact the Entente and Reichspakt are too similar in ideology
And that Germany is way too OP
WCA won the 2acw and invaded Canada, Germany killed France but gave it to the sand French (in exchange for Calais and stuff), Japan is a democracy with their GEACPS but it's kinda like today Japan with crazy working conditions and China is basically just where Japan gets their labour from
Smaller things: Italy (Italian State uniting with Sardinia) wants to kill the Ottomans and will team up with Greece and Egypt (Even tho they're Syndie) to do it, there's two Russias: Free Russia (democracy) and Russian Redemption State (Savinkovism) but both of them want to beat Germany again, China can and will try to revolt against Japan, if they win the 3 way cold war becomes a 2 way with Japan kinda losing their position as a great power, Eisenhower is chilling in Hawaii and wants to reclaim the mainland, Iceland is a kingdom led by a literal Nazi, the government won in the Spanish Civil War, Mittleafrika is led by Adenauer and may or may not collapse (it will), and the Windsors are chilling in Australasia along with both the British and Canadian governments in exile
Wait, I thought it was a cold war between Russia and 3rd Internationale
Or is that the dead mod i was thinking of
That's Krasnacht
Ahhhhhh
Twilight struggle does look like a fun mod
But i also thought Kalterkrieg would be
Eh, I did enjoy my one A-H game
I hope it is, if not I'm going to be very disappointed
This is a kinda sorta outdated screenshot a dev sent for after Italy wins their war with the Ottomans, apparently they made some tweaks to it
Lol, France loses African colonies before Germany
I guess they did promise independence probably
ah i see so its just tno but reached in a different way
and set in kaiserreich
that does sound interesting
Not TNO at all
3 way cold war between the exact same countries
Just a classic cold war mod
i was just drawing parralleles
Ah shoot
You might be right
Though UK seems to be with the US
oh really?
But this time it's
Syndie US
Schlicherist Germany
Democratic Japan
Instead of Democratic USA
EVIL Germany
EVIL Japan
In TNO, UK is under Germany
i always assumed they were lwk similar but krtl japan just has an easier time cause their enemies are all balkanized half the time
This mod seems to have Syndie UK
oh shit youre right
i didnt notice
the color is the same as kr uk
Yeah but they ain't doing too hot
ah i see
i wonder how germanys navy stands against uk and usa together now
im also curious why hawaii wasnt seized by japan
altho it does make the scenario more interesting
Japan and the Federal Government in exile are kinda friendly since the Feds basically give Japan access to their ports
I just like the idea of Chiang Kai-Shek Eisenhower on Taiwan-Hawaii
Well they straight up nuked the British navy at Scapa Flow so you can imagine how it's going
Ready to reclaim the homeland... eventually
ah i see i see
thats really cool actually
I guess that the US navy will hop in eventually?
To defend Britain?
Bruh, you got me hyped for this mod
The USSA and UoB are basically in catch up with the German Navy since the USSA had an entire civil war and the UoB got their fleet nuked
Unfortunately we'll have to wait at least another year 😔
Half my kaiserreich game ends up with everyone having their fleets just look at each other and do nothing, thereby no losses
For 2ACW
i mean
id imagine its more the shipbuilding capability
and heavy industry
i wouldnt be surprised if the feds escaped with a big chunk of it as well
Oh yeah, the 2ACW was Borah Federal Government vs WCA, so a two way civil war
Thought I should mention that
Pacific states probably fled the pacific fleet to Hawaii
Bruh moment
lol
How did Borah flop so hard
Flopped as much as Huey Long did in my Borah run
Turns out Hoover is a decent candidate for president in Kaiserreich
whenever i play usa i always make sure to have all the factions there
its more fun that way imo
I needed my achievements
For pain, the most painful 2ACWs are
- WCA
- ACC
- Feds if you screw up
- Long if Mexico joins the war
The first step to reclaiming the homeland is Alaska...
||Also this teaser was from before they made their custom GUI||
i always assumed psa was weakest
cause their front line is pretty big and they dont have much of an industry
I was more annoyed with the WCA than the pacific states
huh
And the fact that you lose cores on Washington, Oregon, South Cali
isnt wca the strongest
Because I always had to do the rescue attempt of the trapped New Yorkers
altho i suppose you always end up encircles
Because the Federalists ALWAYS did War Plan White that makes them hunker down in the East
Every
Single
Time
oh yea i did that as mcarthur
it was lwk a pretty easy war
i actually ended up beating canada before wca
I tried that path.
I ended up with like 10 units to guard my border because I picked Missouri and then couldn't get its troops
and taking a couple provinces in the white peace
you just have to sacrifice new england but take nyc
long also had no divs in my run
10 divisions isnt holding against both Long and Reed
so the border kinda just stayed for a bit since they focused on reed
did you take the decisions to recruit
I couldn't get enough militia because I picked a state that got demilitarized
i remember 16 divs being enough to fill the lines i think
I thought i could get missouris troops in time (no)
icic
from what i see as other countries looking at intel basically all the factions struggle with div count at the start
except syndies
but feds have the smallest frontline so they lose the least territory
and long is almost never a problem in my experience
wca and canada are usually the bigger threats
WCA scales, but is weak early war
whats even the point of these? they should have more air attack or more range or both
i wonder what HQ s are going to be like bc theater commanders are what i tought hq would be like
Hi Guys, I’m playing a playthrough as Sinkiang Ma, (formable for Khotan Ma) and I need faction influence to usurp nationalist China. What’s the best way of gaining faction influence?
so what do escort carriers do
They are like a normal carrier, but use less fuel and are cheaper to make
They are great for your patrol fleet
how does spotting work in battle
Idk
whenn tf is coal being fixed
Helps find the enemy fleet faster
doesnt rly help in battle
0.2 is pathetic
Maybe it gets significantly augmented by the speed?
It gets buffed by 812% because of the speed
But that's still 1.825
Are the stacks stacks of 1?
Also agility brings it down to ca. 0.325 against fighters, will do better against bombers though
Up to 0.365 from absolute speed
Or say 1.865 against strategic bombers
Let's take the most positive scenario and say it's shooting down bombers and range covers whole zone / is mitigated by other bonuses
Then you get 0.06217 aa / ic
Take a hypothetical interceptor with air attack of 40 and speed of 1.5 times the bombers, say 600 km/h. I don't really make interceptors so I don't know how expensive they are normally or what the normal stats are but this should be a decentish approximation. Say ic cost of 36.
Then you get 0.0111 aa / ic
So if your interceptors survive more than 6 attacks they are more worth it
Assuming 1 missile per stack
Idk what the actual number is
400km range btw (same as interwar planes) with max 300 per state
Yeah I explicitly ignored the range because I'm not sure how I'd estimate that
You can increase the mission efficiency with other ways though right?
Of course this is a simplistic way of looking at it, a far better way would be to know the loss rate for which it would be worth it
not a lot
I can just add a mission efficiency parameter then
And you can set it to whatever you want
I'm just setting it up as sequences
Here is the graph
depending on the loss rate you can see at what point it will be worth it
Loss rate of 0%, interceptors worth it after 6 rounds
Loss rate of 10%, interceptors worth it after 14 rounds
Loss rate of 20%, interceptors never worth it
If you give me mission efficiency and after how many rounds you want it to be worth it, I can give you the corresponding loss rate necessary
(g(x) has been corrected)
Wdym fixed
Wasn’t broken to begin with
It’s working as intended, apes are just too ooga booga to comprehend
fine line between trolling and being serious
They’re all trolling. Have to be
Coal is meant to cap industry without strategic expansion. I think there should be ways to offset it with refineries or oil, atleast later on with research.
But the change in reactor efficiency from 25%-50% is huge, basically lets you have double the industry.
But genuinely, people are mad they can’t just exponentially snowball
i dont think because u control all the world factories
Not really when those reactors also take up a building slot
suddenly mean there not enough coal in the world
Considering that coal already caps your industry, that 1 building slot is nothing
Hoi4's community is quite big
Some want historical accuracy
Others want arcade world conquests with buthan
Sadly striking a balance is quite hard
That’s my argument
I get the impression most want the world conquest with bhutan, and they want it to be easy
I swear the hoi4 community is the wimpiest I have seen, crying about anything which could possibly make the already easy game harder
Changes to naval domination to fix invasion cheesing --> noooooo now it's harder to capitulate the UK as a minor with no navy!
They just want everything handed to them on a platter
Complete a focus and get your +50% attack bonus against the uk and free navy
Rant over
I’m just mad about the price hike. Like the content though
But for an extra $5 I would’ve liked to see a new tree for Manchuria, portraits for Mongolia/Korea.
Cost of major dlc was $20 from like 2017-2023. Then from 2023-2025, went up 50% to $30
Meanwhile, inflation gain in Sweden capped 2023, and went way down in rate since.
How do repair ships work?
That doesn’t mean inflation decreased though. Just that’s it’s been the same
Make one, assign to fleet. And it tells you somewhere. But basically less chance to receive critical hits and ships dying
does it repair the ships while moving?
Which is true, but it also means it hasn’t skyrocketed enough to warrant a 25-50% jump in price
and like how many do you need?
I’m not sure about specifics. They’re worth making though. I’d read into what they can do once assigning it to a fleet
Prices are going crazy yeah
The inflation rate of the Swedish kroner is irrelevant given that they sell in different currencies, but yeah, the price is not increasing because of inflation.
I’m sure it’s not even the devs, but their shareholders demanding the increases. So the devs can basically only do so much then are thrown to the wolves by the greed of their benefactors.
Yes, of course. The devs of a game are rarely in control of pricing and marketing
Have ships on patrol and others on strike force
It builds up over time
So AI can't invade you if green flickers off for a tick because it doesn't happen so suddenly anymore
Pretty much exactly the same as before
ok ye I thought there was a bunch changed
still demolishing US navy
some things never change
also how do you see the faction rankings?
nvm found it
Yeah the ai remains terrible
the worst thing is
I thought they'd somehow justify it with more content
We all did
But a lot of the content is rather empty
The factions especially in my opinion feel empty which is a disappointment
I hoped for a powerbloc system like vicky
That would be a cool addition
I’m hoping the factions grow as time goes on. Like their complexity/function
Which could even just be their missions
same
They do justify it to themselves by thinking they put more content in
But the problem is that increased resources, time, money in ≠ increased content out
i think they should just make good combat mechanics and war mechanics
the hardcore historical accuracy base and the schizo path base both just use mods anyways
id prefer if they spent their budget putting in things like peace deals and economic spheres
and improving existing mechanics like espionage
are those icons not loading only for me?
You got NATO symbols on, you can change them in your settings iirc
It changes your units to what NATO uses for stuff ig
really weird
They’re basically just NATO symbols for division types. Has nothing to do with formables
wait do i actually have to have divisions assigned to a battleline for them to get planning??
if so thats so stupid why would they change that
why is that stupid
Exploit getting patched crybaby number lost count
because it means you have to let ai move ur divisions around to get planning which makes manually microing ur units penalised
There is a new cohesion setting that disables the unit controller
wdym exploit?
ohhhh
Not as bad as paying 2000 gold per turn because my army didn’t have a general in Stainless steel historical improvement project
The thing to put a garrison order on an unreachable state was an exploit
At least the devs told me to save 2000 plus per turn incase I do that
i mean not really lol it was piss easy to do and everyone did it
It was by definition an exploit
it wasnt a bug tho, just using the games mechanics
there was still drawbacks to using it, like having to micro all the divisions and having really expensive abilities
Folks, we don't wake up in the morning and decide to "remove micro". We fixed an exploit that has clearly had unintended side effects for a part of our community. - Areho
It was clearly a bug. No matter how used to it people got
considering the direction the game has gone under him i dont many people will respect statements like that lol
especially when it was pretty much a widely used feature at this point
It was a bug
Not a feature
He made the fix btw
It’s a dumb bug to patch
Nobody wanted it gone
But air map mode bug is still around
And the stupid railgun Global noise
it might as well have been, it is allowed in the vast majority of competitive play and is the norm for good players to use
hoi4 memes are not common this in my youtube recommendations
so i'm gonna share them
Completely reasonable bug to patch
Especially considering there is now an official way to do it
I’m glad they have an official way to do it
But why patch this bug over the dozens others that people genuinely don’t like
lol are you just bad at the game or something and salty at good players using it? xD
I used it myself
Still reasonable to patch it
is this enough?
Speaking of this
I won't ask when it's fixed because it probably is
but like when's the patch containing the fix coming
For airmap bug or the new dlc fix
Airmap mode bug still is going to be around
But other fix idk, maybe by next week
Has been in the game for like a week
tbf tho most people who are used to microing all their stuff dont use that
Microing like micromanagement?
like manually moving stuff rather than letting ai do it yeah
Well, isnt this the feature to make the old empty field marshal frontline system integrated?
Just no 72 division generals for you
How is microing an exploit?
The old thing was you select you army to a garrison order somewhere your troops will never reach, the. Use a field marshal to frontline and draw an attack order. Then move troops to front line and they gain planning
Immobile Cohesion is an almost godsend for my Czecho-Slovakia playthroughs
Now I don't have to deal with stupid defence orders or fallback lines that miss a province unless I draw them 100% precisely
Can just have units defending exactly where they need to be without moving away randomly
Only problem is, newly deployed divisions don't move to the frontline under that mode, and units that fallback stay where they retreated to rather than go back to the frontline to defend
and they should have made the other orders actually work properly for my and many others' use-case rather than being forced due to their own mistake to rush in something that happened to have a positive side-effect for me
So it's not just a new setting for micro attacking, it's also useful for the game in a more wider perspective
I think it's the having planning bonus on a frontline with 0 divisions assigned
Or the 72 division general told to garrison Switzerland and forced to be stationed on the eastern front
The game wants you to have a max of 24 or 30 divisions per general and you will like it
No we meant the bug patches bro
We know that’s a new feature
When Clausewitz Engine rework?
um i think they should make japan give menkukuo mongolia instead of making a new puppet from mongolia
in the peace deal
True but suggest that in the forums
where
Paradox forums
wheres that
thanks
Just have to register an account to suggest
What is the puppet name of mongolia for japan?
new mongol empire
That is genuinely buns
Should be khanate of mongolia or smthn
Or Autonomous Mongolian State
Or just be annexed into mengjiang
Which is what you are meant to do pretty much
These 3 subs have survived in dominated waters for 2 in-game years...
How do I sink them?
Naval bombers
china japan and mao was so much harder and more fun with this dlc
before i beat both easily on veteran or elite now i actually had to think a bit but still won by 1939-40
Why did they make this focus 35 days? It does 1 thing. And it very very slowly fixes an issue. This should be 35 days
Like they did here
It does only one thing, therefore should be 35 days
just saying
The AI needs some tweaks man...
This is because this is the ahistorical option I believe
Ahistorical or not. It should be 35 days
China was known for not managing an economy
I think 70 days is fine as it forces you to choose between strengthening your economy, politics, or army
The AI doesn't even do anything there for most of the early game
It basically already does with it being 70 or 35
Sounds accurate
I'm arguing form the stand point of what the focus does. It fixes the economic debuff by 1% every 60 days which is very little short term. And that's all the focus does. It should be 35 days
By the way why is swearing not allowed here?
Like seriously Paradox?
Is it really 1% every 60? Dang
Yes
That's why I am arguing for it being 35 instead of 70
Either way China will still be bad economically
It's just Paradox needs to get better at using something smaller than 70 day focuses
5 years to fix your eco moment
Bulgaria and Turkey are Plagued by them
china is already scaling super fast
idk why you want it to be faster
I know Germany was filled with 35, 21, and 14 day focuses
Remember, 70 day focuses are there for pacing as well
I am just saying that for what that focus gives. It should be 35 days
What the focus does already represents this
You will enjoy the forced larp that you are partially breaking
Took them 2 months to figure out how to slowly put money for reserves
By the way, if you do Print Money for the Army. Is there really no other way to fix it?
Nope!
That's really dumb
That's why the Nationalists lost the war
Atleast add something late game
They couldn't industry and had massive inflation
That is literally a reason they lost the civil war
but chiang kai shek had drip tho
Which one? The Civil war or the war with the Japanese
they didnt lose against the japanese
I am aware
japan just never conceeded to china winning
But they barely won
but they didnt lose the war
One could count it as a partial loss
And I even said civil war in my thing
As it gave Communist China a lot of leeway to grow in power
id talk about context but thats modern politics
Ichi Go also vaporized Nationalist Forces basically
They also lost that due to corruption and the communists generally being viewed better
And the Nationalists were busy pissing everyone off
i will note however a lot of modern politics start at the KMT not having the resources to garrison the north vietnam region (which they were tasked to)
Flooding your own country tends to get the populace to hate you as well
Yeah
But I still stand by that this focus should be 35 days, as it only does 1 thing and that thing takes YEARS to really do much
its for pacing
The focus tree is massive...
your reforms are supposed to be slow and you must choose which ones are a prioritiy
It's already got pacing
priority*
You know what else is massive
youre not supposed to do all of it
Fine, early game pacing
My mom?
I am aware. Changing this to 35 days will not change the fact you still need to choose
She is not though
youll have to choose less
You can do another focus before you get invaded
Which can mean a lot
^^^
If u insist…
I am just trying to push that Paradox needs to quit it with 70 day focuses that does basically does very little
It would have been too mean to say your mom
They could have made more, but shorter focuses but no
Pacing exists
You will enjoy having late game focuses
And not finish your tree by 46
the ussr tree is also a lot of 70d focuses lol
Yes, which is why i am saying having more but shorter focuses is far better
just pace it correctly and youll be powerful
But my pacing
My historical accuracy
Which shows how bad paradox is with it
the ussr tree is great?
USSR tree is one of the better trees
Except alt hist
But otherwise it is quite good
They could extend that part of the focus tree with more but shorter focuses
It is, but I prefer many but shorter focuses over long but fewer
i personally find short focuses really annoying
Lots of mods do this
its a lot of unnecessary clicking
You seem to need a dopamine hit from seeing focus complete
I wnat to feel like I'm actively doing something
especially while timing research
Yeah, go work on industry
theres a lot to do
Templates
A lot of people agree with me on this. From what I've seen anyway
Organizing the army
volunteers, saving pp, spies, eco, managing armies
there is genuinely so much to do
On MP yeah. SP, you can pause the game
and you can speed it up too
5 speed
Germany was able to get many short focuses because there needed to be a lot of things happen quickly
China doesn't have that luxury
China's government was slow, inept, and corrupt
What of Bulgaria and Turkey? Both have a lot of 70 day focuses
By 1939 Bulgaria barely has a force
my brother in christ you core the balkans and have insane worldwide compliance
Bulgaria tree is fine. Turkey is think is there to pace it so it enters the war in 1945
if you play well/correctly
Me when treaty restrictions
Also quality > quantity
Yet you need to win wars and conquer to get it. If you do not go communist that is
Why win
You need a force to do that
Just ask for land and core it
axis alliance:
You dont need the peace deal to get the land
Ah yes. The Alliance of I'll take the lands you want
yes
you get decisions to ask politely, ai will accept
then click core button
Also not every country is supposed to be world spanning empires
hes mentioning bulgaria the second strongest axis nation
