#latest-updates
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So minors could actually keep majors afloat
Like Argentine Beef Trade, Danish produce etc
Nah those already exist
Thats like going down an ahist tree; unrealistic
Iβm saying they could be integrated into that system
Like they give consumer goods and supply buffs now
I should be a dev fr id come up with the worst update ideas
W
Atleast he isnβt being paid for it
Im being paid to be here fr
Arenβt you paying to be here technically π
Nah im being paid more than i spend
W?
when you are being paid 0 dollars for 0 dollars of expenses, its easy to see it that way

But has paradox dlc
I forgot how much i get per month i think its like 2K or so smh
Bad memory moment
I moreso meant that it costs 0 dollars to be in the discord and helpers are volunteers
so 0+0 is still 0
:p
but im being paid, just not by pdx :3
i think they hate you :(

Yeah its rude
For short, a whole overhaul
brazil rework when?
The new fuel being provisions or bullets would be so funny
For me a whole overhaul is like diplomatic too. Iβm sure the US will get attention because Japan is being updated, but I doubt itβll be an overhaul. More like a touch up
US now more likely to have the pacific fleet move its home base from San Diego to Pearl Harbor if Japan removes Marco Polo spirit
Trust, it's going to happen
If not, I will be upset
when furries?
So Pearl Harbor will actually happen
Already in game, can be led by bears
now we need a panda to be a leader :v
Im so hyped about the new fuel announced tomorrow
If it's wheat will it be whole grain or will it be multigrain?
Probably whole grain, multigrain is for patch later
multigrain is faction contribution
imagine the National Focus: "Wheat(ake) what we need": Gains conquer casus belli on Ukraine.
Mozzarella sticks as fuel π₯
yea
Would be interesting to see how it plays into like Iraqs electrification focus
ftw
Italian exclusive tech
Electricity works well in other mods, so should work in vanilla as well
But could be implemented in many ways
I mean if you think about it
If its anything else im reddit downvoting the DLC
Political Advisor: Charles Edison (+10% electricity plant building speed)
to be nerfed down to +5%
+7% electricity output
in states with min. Lvl 2 infrastructure
lol
Tho ngl I feel like electricity would make more sense for construction
Need electricity to keep the civs and mils running
So either grain or mozzarella sticks idk lol
Refineries to make white flour π₯
And make b r e a d π
Provisions letβs gooo
Electricity could work well with the dams and reactors.
@pseudo wing, wanted to talk about the recent news
So you guys has the UTC+5 to 12 already covered, right?
Isn't that meme just like the "hostage" one?
The guy witn his GF and a nerf gun?
I believe I have someone for that time zone but more wouldn't hurt, I am also looking for moderators in north America as some of my American moderators have had life obligations come up and had to step down for now
Ah okay, thanks for the info.
I would apply but i joined the team recently and positions of power are scary
Banned

oh im sorry chak :(
You can't apologise, I'm the Canadian here smh
Canadians after committing atrocities: "Sorry about that, got a little bit carried away there."
Every time Canada joins a war, there are so many more rules afterwards for some reason.... but I won't get into that because it would probably break the rules
Join us >:)
Just tick all the boxes for the time/day when you're usually active
My sleep schedule has been changing every month or so its one of the main reasons i cant get an irl job π
Horrific
Ig ill just fill out the common ones
Does it pay π
Spoken like a true hoi4 player 
Iβm also guessing August or September
No sir, its a volunteer thing
appreciate the question though
Lamesauce
U do get payed
But u get payed 0 dollars
Yup, I appreciate my team very much so for helping me out here, but I don't force them to be here 24/7
It's why I look for people wanting to help out in their own time zones and try to cover it as much as possible
I would not want to be moderator for 1 big reason I was one on a medium sized server for a few months and found the job tourture
I resigned and got someone more willing to fill in my slot
harsh quotas
Thats a lot of money
when's new dev corner??
Today
SOONβ’
Can we put children in the coal mines
Literally my first thought
True but people did also speculate on seperate manpower pools
"me purposely encircling the entire population of a country over and over again to make sure i get them all"
looks like taking war economy right away won't be optimal anymore
Wait will coal make civ greeding harder
Good. And just spamming factories won't work either
Thats actually good, because it was a bit stupid that the ideo of war economy = better economy
Everything industrial yea
NOOOOOO
Now I will be back as I google coal sources in 1936
Lol
"thermodynamics" when HOI4 violates every law of physics is cray
I do hope there'll be a way to share power between factions if you have a land border
That would be cool
will coal become a new prerequisite for autarky or will it stay as it currently is
Havenβt seen you in a while
They haven't said
Its a pretty short dev diary
I've been more active in thr vic3 chat and haven't played much hoi4 lately
Probably I mean Germany had alot of coal
Vicky 3 is good ngl
Same but Iβm playing a ton of Rome total war
Next we need depleting resources
No.
Im playing as the Scipii
nah that would make the game too complex on the eco side. As much as I would enjoy it, too much diverts from the actual war part of it
i'm guessing there will be ways to get more coal
or maybe refine it for more output
that would be fun
Hoi4 is a bit in the short side for that though
you could import the crude ressource and refine it
Me too
also no more ai spamming factories
Wonder if oil refineries will start demanding coal
so you wont have allies with 2k mils late game
Mines can take decades to deplete
this could potentially help with the whole demobilising the economy thing that they wanted to extend past the end of the war into smaller conflicts
now we just need a way to limit ai division count
and we could maybe have a playable late game
at last
Yes, i hate seeing Germany get 600 divs
add food next fr
Finally, the importance of the Silesian coal!
The game was never intended to go past 48
maybe even reduced population in states related to casualties
well, the game does add some content for post war
and from what i've seen they've been aiming to extend into cold war era
So yea there's a reason late game is so messed up. It was never meant to be balanced past 48
But I believe they did recently say they wanted to improve the post-war experience, right?
Post war. Not cold war
Maybe just lock the later increasing manpower laws to casualties taken
thats when the game starts getting unbearable
so these changes would do it good
Yep. But I don't ever think we'll get cold war stuff
MEoW
yeah, that makes sense, unless they really makes the nukes realistic and add other political systems, there is no reason for a cold war in game
Since cold war is literally sitting around while nothing happens simulator
one can only hope π
i mean they added special projects
including cold war era tech
yeah it would require entirely new political/influence systems to be worthwhile
There's no point in a cold war anyways. Like not much happened. Some slight proxy wars and political stuff but HOI4 is focussed a lot on wars
tbh when I first saw all the "reach 1948" achievements I did think it would go beyond 1948 easy
what about a cold war gone hot scenario?
Everything in game leads to war. Civs to mills to get more divisions for war
that could work well
yeah and a lot of the players may not even be interested
well look at the new faction dynamics they're introducing
i say it could be possible
Ok maybe. But I feel like thats a bit too extensive. I mean most games go alt hist in 37
if you want a cold war experience just play cold war IC it has nice content for some nations
Next we need iron and bauxite as a resource
we're slowing turning into black ice
Like adding content that'd only affect 5% of games feels redundant
and i like it
oh for sure, hoi4 is almost never fully historic anyway, but yeah, the new faction mechanics are awesome
I mean there are some interesting conflicts like france vietnam they could probably explore
you do have a point
And I am playing black ice right now too
but i'm sure it could work
Germany had alot of coal irl
I donβt want it too happen
Silesia go brrr
god help you π
Which was vital for their synthetics
Yea. I'd much rather they add focussed to everything that could affect every game instead of cold war that would only happen in like 2% of games
that's true, and as we get farther into the future, more and more path needs to be fleshed out, which is a lot
i play soviet union and china in this mod thats all π (help me)
the thing with hoi4 is.
The focus tree leads u up to ur goal which is usual conquest or joining ww2.
after ww2 there are no dedicated focuses
I'd say this coal update is one of those as well, finally the industry is not just shift clicking civs and mils in a state and assigning 150 factories to infantry weapons
so cold war is impossible
what i mean is that it would only be beneficial to optimize late game experience, through limiting ai divisions and factories
with how the game is currently set up to work
Yea. Not many people play past 48. I do think fixing 1945-48 would be good though. Late game rn is a bit if a problem
there are some post ww2 focuses
Yea exactly. Its good
now that i think about it thought will you be able to chance percentage that each type of factory receives energy ? like if i play germany instead of having for exemple 30% i can change it to 10 or 15 since i dont do a navy game
I feel like there'll be a priority system
Like fuel
its not just for late game too, it would make mid game better as well. Because occupying a country while at war on two fronts gotta put a lot of strain on the economy.
But we'll see
coal and energy-
OH NO, IT'S TURNING INTO BLACK ICE
i'm just happy they're reworking this stuff
I wonder if they will add food as well
Nah. It'll change early game setup too. Adding an extra resource to manage
So it'll slow the game down as a whole
well how i see it is, the ai wont spam factories as much
so less factories for the ai
means less lag
and divisions, that's one of the big killers
The sheer terror of seeing the USSR have like 660 divisions...
Yes. But also players can't just instantly go war eco
Because war eco will increase power consumption
coal is reminding me of bice as it is
It'll change both early, mid and late game
and for the better i hope
exactly.
Historically iirc Germany didn't even go into war economy until Goebbel's Totaler Kreig speech because of issues like this
Letβs gooooo, energy is here
I wonder if having factories run on low efficiency also affects stability
Well not yet
True that
Reduces reliability of the output equipment...
But great to look forward to, hopefully
imagine how the resource changes will affect the japan rework
i wonder if this will also give the nuclear reactors from GOT a new use aswell
Definitely
reduced civ efficiency loses war support and stability
reduced mil efficiency loses reliability and factory output
and it wont be long until someone also adds oil power
The only issue I see is another thing for new players to manage will cause issues. There's already enough spinning plates as is
There's got to be a charcoal option ngl, like synthetic fuel
That is SO true. I thought that when they added the designers and special projects and stuff. But I feel like energy is pretty straightforward tbh
Damm coal and energy we gonna get before food 
Designers and special projects are dlc
yet people still struggle with them
tbf i dont think paradox wants to think about how the players are going to starve populations-
if i have to balance food like in bice i'm going to crash out
ohh right, i've lost track of the base game now π
i dont get how people would struggle with special projects but designers i get
Lol. Energy seems like it'd be a part of the free update.
well they have no idea what special projects are good so thats a start
we dont need a holodomor option
if you are familiar with everything else then special projects are just one more thing to understand
but imagine for a new player playing germany seeing like 20 icons
Tbh they could make it like civs make food and all
having to manage industry and military and politics... and then there's the midget submarine.
They're also not necesary to play. You can win the game and just ignore them completely
imagine implementing food with danish produce in the game. Denmark better get a lot of wheat resources or those trade deals are going to suck up their grain rq
Same with spy agency
Special Projects are great for RP
But designers you kinda need to build a good army/air force
exactly!!
midwest usa corn time
nah, some of them are straight up op
but ive personally never used the tank/naval design system
Okay peeps, give me a thumbs up or down, how we liking the Dev Corner?
luv it
Its good
but no more 1.4k factories as sweden lol
Absolutely excellent, y'all are going in the right direction.
Wow Chak hates the dev diary smh
i would say talk about how its gonna be integrated with other dlc,but other than that its good
The amount of civs America would gain from people trading for grain
actually having to defend the atlantic shipping lines to make it work
oh damn, trade interdiction will be even more op with food implemented
Inb4 we start an Ikea sub-resource just for Sweden
imagine being able to starve the uk as germany with submarine warfare
That'll probably come soon. I feel like this is just a quick thing to gauge player reaction and get ideas on what people want from it/how they'd want it to be implemented
sounds great!!
Ikea industrial company when?
"Commandant! we raided an american shipping vessal! we couldnt find any weapons...BUT WE GOT CORN!"
Do you think there will be special operations to destroy an enemies coal mine?
build tanks mid fight
+reliability and production speed lol
i mean,its a resource
so just use the ones already in game
... but the soldiers have to build the tanks on the battlefield themselves?
Out of plywood yes
only available by event in 1943/post war
bob semple aah tank-
π«‘
Ikea lowkey started as some guys in sheds last time i checked, if anything it'll be a flavor event like lego in denmark
This game just keeps getting better and better!! π
There's LEGO IN HOI4?
so did AWP
oooh very interesting.
i've probably seen this event but "leg godt" definitely flew over my head
New Companies are established
As we thrive from our neutrality, some folks have learned how to make furniture building nice and easy...
Ikea!
something like that to introduce ikea to sweden
what
i thought it was 1943-
damn... I was hoping for like 1948 latest
nope
it is 1943
yeah lmao
yup, knew my limited knowledge of ikea would come in handy
Soldier steps in lego
-1 manpower
"his brother comes to avenge him"
+1 manpower
A good twist on the vase event
Special Technology unlocked: Plastic caltrops
make lego a mio for denmark and give it like +20% division recovery rate def not op
omg Partial Mobilization will be new meta
Partial Mobilization > War Eco
time to reprogram the brain
that would be such a meme option for denmark in millenium dawn tho, weaponizing lego bricks for homeland defense as like, plastic caltrops.
i mean
Lego did invest in a thing to make houses
Imagine it as a tech to grant entrenchment
back to the coal thing, you think there can be a charcoal tech like they did with synthetic fuel? I mean, most synthetic plants did essentially make their fuel out of coal after all.
it could also lead to Coal liquefaction,which was a huge thing for germany
maybe with limits that it can only be built in areas with forests? iirc charcoal is made by burning wood so libya making its own charcoal in the desert would make no sense
that would make sense, yeah.
oh god imagine implementing wood as a resource
as in firewood to help heat homes
engineer companies,not for stats,but for the firewood
Ok so you need coal now to run your industry or you die now
Hope hoi4 devs know that limburg has a lot of coal reserves
Like more than alsace loren
so you build a ton of mils on war eco, go into energy deficit, then demobilize
Theyre bringing bice to hoi4
@fallen zenith you guys are going to update the tutorial to teach us how to use this stuff right?
Chatkat is a discord mod, regardless devs dont generally answer questions here
Iβve noticed devs donβt answer many questions anymore in general.
They never did lol
Only daniel used to on streams a bit when he was a lead dev, years ago
Generally its all in announcements
They do on the forums
Ohh ok
All 3 people reading the forum replies fr
Ok so i read the dev corner
What is this
I read the word thermodynamics and the first thing i think of is my physics and i thought adiabatic processes and thermal cycles were going to be added

Then i read the coal part

Its too much like bice
If people want to have coal and all that they would play it and other mods
This is just extra bloat
Its not worth the effort especially for new people to learn when they already have enough to start properly having fun
I think its good
Why
Hot take
peak π₯
Possibly less factory output and more resources
If its more factory output then rn, its bad
It should make going big on mils forever harder too
no, its a good way to stop people from blindly spamming factories
But if u wanted less fac output there are better ways to do it
Whats wrong with that
it adds another layer to your build up
Its a war game u need to rapidly industrialise
i think hoi4 is a bit more than a war game
They dont want you to play braindeadedly
Also theyre going too much into the industrial part
Also
Less ic
i dont think the coal mechanics are that bad
its not like they're adding millenium dawn mechanics when it comes to depth
I mean its one of the most important parts of war
we needed a way to cap factories
Making sure you have the industrial capacity to support your army
Means that games could be more boring
Plus think of comp mp
This is gonna wreck balancing
Sov does not need another debuff
No its meant to still keep minor IC similar, mostly debuff majors
They die too early
Germany would have one too
Ger had coal
If they go mils too much
They had enough that they wanted oil from it
It would wreck sov
The entirety of balancing is moving heavily axis
It feels like the gap between questions and answers in terms of quantity on the forums has been widening. But that may be the volume of questions as well
Cant wait for the allies major update next
Thats far far away
Jap + navy + this is a lot
And jap is axis
Like a year?
Probably more idk im not a dev
I think itll be cool
Iβm willing to give Coal a chance though
I have a feeling I wonβt like it
But wonβt hate it
Look it sounds kinda unrefined and ehh rn
I need to see more
But i think it will be cool
they probably are going to consider this
right?
right?
Rn not much is shown
No
But reading the concepts of less factory output
They have a dislike for anything meta
Big fan
Why
Less output is good
well its more of a balancing thing
germany is already op as it is
No i alr said this
This update will tank sov
Ger will be less affected
Way less
yeah i know
And sov alr loses early
i'm just commenting on what you said
Oh
Chemist you're making assumptions based off very little information
Ok
And assuming the worst
at least there will be somewhat of a soft limit to ai factory spam
There have been issues with Sov in most of the recent major updates. If the AI is playing it and you play as a minor nation, Sov loses, every time
Yes but you're still making assumptions
All we've seen is factories need electricity now. And that economy laws affect power consumption
Hmm i read it again
Some stuff
Economy of the Scaleβ
However the base Energy demand is not everything, as each Factory you own will also introduce a little extra scaling cost to the demand per factory, so a small, undeveloped minor country will be able to sustain their few factories with a rather small amount of coal, while historically accurate Luxembourg spanning across Eurasia will require much more energy in order to effectively satisfy the ever hungry maw of their Industry.
Does extra scaling cost mean
More per next fac?
Yes
Probably because you need to move materiel or something
Each extra factory costs more energy than the last
Why
So german debuff since they have "too many" mils
Moving electricity is expensive
Economies of scale:
I know
Especially large amounts of it
This is more of soviet than ger debuff
To stop majors from just getting 1000 factories
Will be a debuff to all majors
How do you know?
More mils = more debuffed
not really
one could say it hurts ger more than soviet
Well it depends entirely on how it works
germany won't industrialize as quickly
They still will
They just will have bad factory energy debuffs post fall of france
Which tanks their output
well yeah but thats besides the point
Ger hist has more coal than sov
They had enough to want to make oil from it
Plus
Soviets die way too early now
And? You don't know the mechanics. So it can go either way
So this makes them die earlier
Thing is even tanking their output when they have a ton of mils that have been pumping constantly for those four years will still allow an insane stockpile
If they add wood as another fuel tho
Generally devs put in resources historically
Or
Nooβ¦
What i could see them doing
Again thats an assumption
Is add coal in forest areas
Hmm it could represent peat
I could see them do that since they do it for chromium
Representing rare materials
WE GETTING COAL????!?!??
thats not entirely true
NO WAY
Hmm
I think the baltics could have a lot of "coal"
So the USSR needs them even more
generally the devs use a ressource that exists in the game already to simulate another ressource that doesnt
so maybe the ussr could get some "coal" to simulate wood as a fuel
Uve been waiting for it?
Also assuming coal won't bethe only source of power
No but its a cool thing
I still gotta read all the dev corner
Also i dislike this thing
But from what i read
The extra energy cost thing
I believe that this will weaken minor countries economies even more
When u mobilise the economy u get less consumer goods
Why? Its to balance out people insta locking war eco with 0 downsides
U basically shift from consumer to war production
Itβll weaken the Soviets more too
Its production but diff type
And u alr have more energy bcs u build more mils
currently there is no downside to mobilizing your economy
Wait a sec i gotta read everything
which is not very realistic
Thats fine
But
This doesnt make sense
Wdym
U cant say that shifting prod
Erm the downside is losing 150 political power!!!!!
Suddenly needs lots more energy
Less people working in the coal mines more in the military factory mines
U arent shifting mils
Shifting production and increasing military factory build speed costs more power
not but theyll be producing way more and way faster
The war eco stuff doesn't increase factory output. It increases mill build speed
What?
Mefo doesn't kill your cg
Luxembourg accros eurasia?
Historically that argument doesnβt make since since coal was still in high demand, it would have been high priority and the governments would have wanted to keep coal output high
Its a joke
In some mp servers you cant get autark
Thats mp rules
Oh
Yeah but ur shifting people
Yes in mp is where meta is made
True. But you can't say the devs should balance the game around arbitrary rulesets because people "think its better"
But likeβ¦ it shouldnβt be shifting people
I know i was making a statement in jest
Because coal was important
Wdym it does
Civillian economy meta currently sounds absurd; it was meant to be humorous
It would be so painful
Less speed
Its a multiplier. Thats also affected by other debuffs. You can get to like 30% cg while having 100% cg from mefo
Less ic
Yes it doubles your cg but you can reduce it in other ways
Thats what casey meant when he said it kills ur cg?
It kills your cg if its 100%
The relearn is only ok if the game reteaches it
The part where new people have more to learn isnt good
Its a global debuff for the most part
Before that its like nothingburger
More new players like refund game
Ok i finished
Paradox has a bad history of not updating tutorials
Meh not really
Depends on how they distribute it
The coal
I think complexity is whats interesting about hoi over other games
And how they allow for other sources of energy
So is it gonna be really bad for my industry if i got no coal?
Like accessible but complex
From what i understand it will only provide more ic
It only makes older players more upset imo
No more overproduction ig
Eh
Some dont mind
I like learning the new stuff
Idk
While new players go wow this is cool
Seeing the dev diary it'll be a minor addition
Like yea you'll need to account for it but I don't think it'll require much relearning
Think of the advertizement, you can make coal mines, funny joke
Does this mean that next major update is a navy japan energy update
As long as it does not affect minor nations a lot its ok ig
Maybe more
Its crazy big
Major DLC is already confimed to be asia
After nothingburger GDR
Excuse me
As in like
Nothingburger in meta change
Wym
Thats not a bad thing
Gotterdamerung?
GDR added tons of new content. Also you say no meta change when the entire germany tree got reworked
Ye
I EFFING LOOOOVVVVVEEEEEEE NEEEEEWWWWWW SYSSSSSSSTTTTTTEEEEMMMMMMMMMMMMMMMMMMMMMMMMMMMMMSSSSSS
Like MEFO update didn't change meta
What no it was a ger buff
Yes
I hear people complain how the special project are most of the time useless
It definitely changed meta
But i mean div meta
I. LOVE. NEW. COMPLEX. GAME.
MECHANICS
Doctrine meta
Yeah, it added more whitewashing of Nazis to the game
Gdr made germany way stronger
It did
GDR was a gem
Lets not get into those topics here
I mean the old german focus tree was not that bad
While nebelstrum plays
Germany is the major i hate the second most personally
This is definitely better tho
Yeah outdated
Tho i play it quite a bit but never for long
It was outdated unlike italy or urss but not that bad
I still like it
GDR is one of my favorite dlcs
you mean italy before or after BBA?
Gdr dlc is bad BUT gdr update is good
NSB will always reign supreme tho
The dlc added not much good stuff other than alt hist tree
Plus i dislike how they heavily debuffed nukes
I mean the old german focus tree was outdated and far from the focus trees of italy and urss after their own update
But the update was good
Yea. I liked spamming nukes
They updated ger tree well
I like BBA because it added etΓopia content
I like BBA music
Well yea. It was old
The italian music was great
The effect got changed to smth i would never use
When did WTT come out?
Sometimes i listen to it in the car
Bella ciao or AAT song (No I won't misspell it) are both amazing
Soundtrack from Hearts of Iron IV | By Blood Alone
All credits to Paradox Interactive
:3
My fav
I really REALLY hope japan gets the italy and germany treatment
In terms if focus tree rework
Good choice
99% chance it will
I also hope china is included jn the DLC
Whos gonna tell him
I hope that the naval gameplay will feel more engaging
China is in the rework iirc
Some of China but not warlords
China focus tree is not that bad too
Its just that china is full of stuff to fix
Itβs age is showing
Yea
Tbh I completely ignore the right side everytime I play China
Is that it will still be able to make a NAP with japan
The 3 principles of the thing?
The diplomacy stuff
Democracy nationalisn and another stuff
Like getting stuff from UK, US, germany and USSR
I mean you gotta do that to get rid of a malus
Water
Wonβt coal also F over China
And nuclear
Probably
Because of their free trade spirit and horrible economy
I hope the free trade spirit is easier to remove
C h i n a
With China getting reworked I hope that portion of the war becomes slower
Japan can just steamroll them without much effort as it stands
If they buff china im never gonna play japan
They will add the eight years of resistance map
I wanna get dopamine lobotomy by encircling all thei units
(There will be 500 warlords)
They got that army debuff
Which takes time to remove
Doesn't take too long
You need 100 army xp many times
Itβs like 4-500 xp total itβs not too long
Getting that army xp is the issue
sits behind Yalu river and encircles naval invasions
Yea that too
China can just turtle
You have a very short front. And naval invasions you can easily kill
I do think China and the warlords need more states
Paradox seems to not understand that he size of China isnβt exactly small
Game lag go brrrrr
Wiat no
My bad
I thought you meant more warlords
No, just states
Thats ok then
China is like 3rd or 4th largest nation by landmass but they donβt feel that big in game
They just said china, assuming all
You need the MIOs late game if you wanna do tanks and air but they suck :(
Maybe uncored states/events imo
Its about the same as the US
China is a lot more population dense
Yes
It is but in game it feels smaller
Wdym?
It is
Because its closer to the equator
Mercator projection
Itβs been a few months since I had a meaningful game in Asia, but as Japan or China once the front makes it a state or two away from the coast, you advance/collapse much faster despite it being large areas of less developed land. Even with tons of troops defending. Itβs like to nanjing/nanking you feel the distance from Beijing, but then from there to say their later capital it seems to speed by
yeah but the game doesnt take that into consideration
otherwise russia wouldnt be as big
its more of china being divided so it looks smaller
Idk how to explain it any better but itβs like how the first part of something takes forever then the halfway point and beyond is exponentially faster
I wonder if this Chinese update will include this controversial country called βTibetβ
I feel like the best way to add it is either add a unique focus to all Chinese nations or two, have a system for nationalist and Communist China to have to core the warlords land included Tibet. Like what they did with India and the Princely States. Idk if that would solve it
Whens the predicted time for all these updates to be released
Who knows, with paradox being Swedish they have more holidays than working days in their calendars typically
Do you think the Civilian Nuclear Reactor will provide energy for factories?
To mention what I wrote in the dev corner - Civilian Nuclear Reactor and Dams right now provide energy reduction consumption in the state; so if normally factories from that state would consume X amount of energy, now they will require Y% less, depending on the factor/values
e.g. if modifier would be -25%, and factories from state would normally eat 100 energy, now they would consume 75 energy. (random numbers are random, do not pay too much attention to the magnitudes/values mentioned)
What of Oil as an energy source, for the nations ingame that have tremendous oil reserves?
i knew this would also affect civilian reactors
finally they have somewhat of a use
Ahh nvm that, the first true fully oil powered power station came into operation in 1963
Could be a special project
i like this if nuclear tech maybe becomes more accessible and thus more "viable"
With Dams at least I feel like that should be make either all factories in that state consume no coal or at least have a hefty discount along the lines of -50% or -75%.
They produce a ton of electricity and so often are the centerpiece of industrial production areas. Canadaβs aluminum industry for example is almost entirely hydroelectrically powered.
Speaking of dams, could there be a way to create them outside of a focus?
Do you see in a screenshoot of the Dev Diary the icon of hands (diplomacy icon) next to the officer corps icon?
Good eye
Bruh it is coal πππ
Game just got a lot more complex lol
I guess (and I hope) they rework diplo tools (within factions rework and probably new diplo actions related to trade/resources).
probably just some dev debug stuff
from what i see the system looks very simplified
Last dev diary they talked about faction rework
So it could very well be a tab for that
π
Not last dev diary apparently but yea
Will they ever make a dlc that allows you to design and build cities?
bro wants to build germania
i want to build a new moscow
I doubt it π
why?
I imagine you can prospect for more coal resources. But how will coal interact with AI? Will they artificially limit their buildings so they achieve 100% efficiency. Or will they build as much as they can at the expense of less energy efficiency?
Like just renaming cities or actually changing a tile to a city?
Seems exploitable if you can just shift populations around
thatβd be good enough ig
Renaming would be cool. But doubt theyβd let you change tile types to city. Like yeah it would be neat but would 100% get exploited in multiplayer to hide victory points far from the front
the changing tile to city could be disabled in multi
That would be nice
Bet it could still be cheesed for achievements somehow
Posted these questions on the forum about coal
I feel like I always see these long after the devs are done answering questions though. :/
how will this coal thing work
So factories effectively use it for fuel. If you have enough coal, factories produce at normal amount. It not, they produce less, like a debuff.
oh so pretty much cities skylines with energy
So if I have only 30% enough coal to run factories. I think Iβd have 30% the factory output as I normally would
Yeah
One big change is that lower industry laws actually have better fuel efficiency. So civilian economy would actually have the best efficiency
Civilian uses 75% less coal than war economy
ah bs
Incentivizes demobilization
early mob consumes less coal tho
Yeah so youβre kinda incentivized to not use war economy unless needed
Whatβs the rectangle %?
Consumer goods
I didnβt know either at first tbh
war eco if u know ur dead
Or if youβre a major with a lot of coal
I imagine the US and USSR are gonna have mad coal
Like those two will run wat economy without issue. While everyone else will struggle
Ironically, China should also have a lot of coal and do super well with that now
Oh yeah and Dams/Nuclear plants will basically remove coal usage in a state that theyβre in
ig peace will be the best option for the eco
I think youβre basically supposed to choose between growth or producing weapons now.
So peace would be worse for creating armies but better for growing your economy
Maybe?
btw can you help the new guy in #hoi4-general
Coal impacts civ industries too
Maybe lol
the guy is truly lost
this is black ice for comparison
alsace-lorraine has a lot too
so the german focus for coring it would be massive
If we're adding more resources, I think HOI4 would benefit from a stockpiling mechanic for all resources
Hmm like storages that can be air raided and slowing down your weapons building that could be cool
Exactly
That would be cool like diffrend types regual (easy to destroy) medium storage( more defend and build underground ) ect
But then paradox has to make states have more then 25 building slots 
i disagree, i think the way it works now is fine
It's fine, that's all it is to me though. I feel like it lacks depth but it should still feel easy enough where it's still simple, like Stellaris
I feel like Stellaris has that perfect balance of simpleness to that system without adding too much bloat
Bet thatβll be a thing
Iβm guessing thereβs be raids on major coal nodes
Taking out large portions of coal would actually super nerf industries
I couldβve sworn they mentioned wanting to add this
Yeah but in vanilla it would be a lot different
100% theyre gonna add coal in forest areas
Which BICE would never
Amazon gonna finally be worth?
deforestation update
idk maybe
But it just makes sense with how hoi does resources
- for balance
Itll be mostly in actual coal mine locations + amounts in forest areas if i had to guess
With jungle possibly having a lot too to make it worth more
Same
Wonder if youβll only be able to prospect for them. Or if you can build a coal equivalent to a refinery
Prospect for sure
i hate prospect tho
I posted on the forums
Just because ai never clicks them
I need ai to click prospects more
- coal refinery
- Will ai go for full efficiency or just yolo spam factories at an efficiency cost
- will trains use coal
i never ever click prospects except if im the usa cuz i have the industry
For real feel like they never do
I always do but generally only resources I need
I really hope this coal thing will not affect minor nations
I mean in the end its just a boost
Your economy can survive without it right?
It will
But they said it will be harsher on majors
Anyone know a good way to do Dracula's Revenge under the newest patch? Old ways don't work anymore...
Since minor countries donβt get a lot of industry, they should be fine. It actually scales to be more expensive the more factories you have so itβll effect majors more
No
You get debuffed majorly without energy
It isnt a boost, its like a factor
Now they just have to add Saarland as its own state
How's France supposed to do its thing and take control of the region for its high coal supply if it's not its own state
You already take control of the entire state by clicking the tile
Lol
Its way more busted rn if anything
Yeah, but I don't want the entire South Rhineland region
I just want the bit that has the things I want
Now make the Saarland so France can truly crave the coal it desperately wants
Basically is factory output. If you have 30% energy needed, you produce 30% of what you normally would I believe
Day 1 of asking for romania π·π΄ to get a decent supply of coal and a rework (romanian nationalism moment)
It already gained like 2 focuses in a small update I think a little before arms against tyranny
That is more extra content post rework than half the countries that have content
CAN THE AI STOP SPAMMING LAST STAND
how tf do they have so many command power?????
Destroy their strength
Then their divisions will suck even more
my divisions are also shit
It's their bread and butter π₯
Don't like this server?
Professionals have standards
Nice try, but that's not what I said
Professional? HOI4 player? Hah
i do see a certain irony in being able to say hitler but not type shi
Waah waah what are you, 13yo?
ok crybaby
bro probably thought he did something there ππππ
js find a brain bro its not that hard ππ₯
Remind me who was bitching about this server
bro really thought he did something here π
apparently your idea of a "comeback"
is a blatant strawman
it's almost funny if it weren't so stupid
π£
ππ₯
ah yes the classic "b-but it's rage bait!11!" after you got your ass beaten
ok crybaby
Sorry Mr Jesus
js get a new brain atp vro it aint funny anymore ππ₯
schizophrenia ahh
ok crybaby
ok crybaby
Oh alright
base output of a mil rn is 4 IC a day
Say you get 25% energy that would be 1 IC
Every output/cap modifier is and always has been added to this base output
Lower base your economy dies
Ur acting like a child
both are lol
that would be the logical conclusion
I fail to see why this accusation is made to me only
maybe the child is neither me nor them.