#ask-for-help-here
1 messages · Page 135 of 1
as long as you are also connected to their supply network
supply can also flow from your capital to peru
so it's not just their capital
yes if its down to 1 tile it should
also I think capital supply hubs move automatically now?
I remember this when tryint to capitulate china
destroyers bad vs subs
no not necessarily
only when there are 2+ connected supply points in another part of the nation
say a port connected with rail to a supply hub
or supply hub to supply hub
over sea does not count
and singular hubs also do not count
supply capitals can alsobexist without a supply network at all
youll sometimes see this in places like mengjiang
so like for mid-large size countries it basically always moves
but if it doesnt meet the requirements it doesnt move
afaik if you have 1 supply hub (on its own) your capital will move compared to a place without but i havent tested that
is there a hotkey to merge all ships without having to manually select them all
no
ohh
there's a trick
select all your task forces
assign them to the reserve task force
then merge
you can click on the fleet to select all the task forces under it
Looking for advice for a Mapuche Chile run. Which of these three focuses do I do? They are all 70 days and dont seem too good imo. If anyone can help I appreciate it.
cannot remember what they do ngl
Going left to right they are
left one is rlly good and the one on the right is also great
tbh all are good depending on what you need
La Corporacion?
yes
Thats the left most
hmm org is probably nothingburger
I was thinking mainly just the middle for its pop
you can do 2 no ?
I can do all 3 but with them being 70 days each I want to trim as much as I can
just do 2 theyre really good buffs
sure
Was gonna try for the liberate the americas as chile achieve
how are my templates
only saw this today but thank you
unfortunatley my computer had some issues and i lost the save. i ma trying a poland run, is using cavalry then mech viable?
you all are a great help here thank you
is this for modded or sumn
i'd drop the TDS on the tank
not use the motorized divs
and swap the medium tanks for spart
thats rude
its rt56
those are cheap ass units basically
but they suck
prolly don't have supports in the garrisons tho
Garrisons do not need allat
depends on the focus path you're taking
Yeah, and they're bad I imagine
road
Since they don't have a lot of HP and if I remember correctly they aren't cheap enough to compensate
it's the fascist monarchist path right?
yeah
I got the game but have no clue how to play, can someone help me pls?
Check beginners guide in pin
What is the point of motorized inf, what is the point of that garrison just use one cav division, and for tank divisions just replace tanks with spgs
Also some problems with support companies
You should always have engineer/flame tank/ranger recon or light tank recon in your offensive divisions and maintenance companies suck
ikr
Not a bug, just awful AI that battleplans itself into the shitter
But they dont even reach minsk
Because hitler has "ai focus on offense +50%" for some reason
little background so that my question makes sense. i play entirely defense small nations, with some mods that help me grow to a size where i can barely defend against major nations that surround me, with no allies. right now im doing austria, i use annexation to help with early manpower and then build up my defensive circle around the danube (the river going from regensburg to budapest and past that) and the mountain r egions that i have naturally giving up the rest of my land. because i dont have an actual front line until italy and germany take outthe surrounding nations and the territory that i own, i cant use a normal front line division order. i have tried fall back lines, but they dont really work as a front linebecause when the enemy takes one part of it it just breaks it. what i did now is use area defense and have the area d efense only cover forts and then place forts along my entire pre planned front line. the problem i am running into now is thateven though i have enough divisions to have 5 of them in every single fort, my units just seemingly randomly decide that they are needed elsewhere, leave one tile completely open and letting the enemy just walk in and capture it. how do i prevent this?
after about 20 or so campaign restarts i finally have a strategy that gets me enough firepower to properly hold the territory that i want to hold, and then my units at some point just randomly decide to completely leave one of my tiles alone and there goes my entire defense
might be front line that tells them where to replace other troops or u might misclicked
there on salzburg i have 3 divisions and on linz i have 12, and those 3 divisions just decide to leave
i had it set up like this, before the attack starts i have 2+2+1 division in every single fort (there are 35 forts), i dont touch my mouse at all, the fighting begins, and the above described scenario happens
i dont have a front line, just area defense on forts only
mabye they didnt walk and they just ram into them with tanks and air
nope, they didnt get attacked at all
they just walked away at full strength without being attacked
if you're using garrison order as you seem to be doing, ensure no tile is accessible (place it in sahara desert) or controlled by the enemy or divs will move out to counterattack
also ensure that you don't accidentaly order them to move somewhere
also, you can fully disable troops own movements by swapping cohesion setting of armies to "none"
this is w hat im using
this is what i mean, they just leave the tile completely alone
i manually moved him in there there was just nobody guarding it at all, and he immediately moves away again
attack with him on the area you want him to walk on
if he moves to another area to attack from then the area that you want him on is not connected
where is he walking to ?
is there a way i can set up my guys to just defend every tile that i want them to defend without leaving the area?
disable everything
neusatz
and change cohesion to none
u have to manually micro them
else things like this will always happen
they are trying to man forts
there's no fort there, they don't stay there
there is a fort tho
there is no fort in neusatz where he is moving to, but there is a fort on the tile where he is moving away from
thats why im confused
thats the fort building ui
there's probably a reason I'm not seeing rn but just use a frontlin order, a fallback line order or disable all troops movements (cohesion to "none") and micro everything*
troops coming in from the other side of the front but not strat redeploying or being help up in fights would be my ghuess
okay thanks
okay this is insane, i have cohesion to immobile, i manually send them into the region they are in now, which has a fort in it, and they are still trying to attack a region that doesnt e ven have a fort in it
i dont understand this game
hey so like
how much of soviet do i need to cap them
depends
remove the garrison order
assign a field marshal fluid frontline
how do i set up a front line without my divisions then running around like wild swapping places?
that's what the no cohesion is for
okay thanks
so essentially i use just a fall back line with no other order until they are at my pre planned defensive position and then turn the fall back line into a normal front line?
you use a frontline order with a battleplan and cohjesion turned off
this way your units won't move on their own but will gain planning bonus if they sit on the frontline out of combat. This means that when you need to attack, you'll have units with buffs to do so
don't forget to maintain SHIFT key when you assign the field marshal frontline so it creates a fluid frontline
okay but i dont want to defend where my initial frontline is but further back
that's what the cohesion turned off does
you can set up your troops manually
they won't move
ohhh okay
when front reaches them you don't have to touch anything
why are you using defense for frontlines
what does that mean
use real frontlines or fallback lines
thats what my entire question was if you scroll up and read it
ur using the defense option and then turning on only borders
why not use frontlines or fallback lines
i cover that in my initial asking of the question
if any tile within a state under defense is an enemy tile then it will try to attack it no matter what u do
even if its border or port, etc.
even forts
okay that answer that part thanks
thats why i wondered why not use frontlines or fallback lines
yeah if you scroll up i cover the reasons why in my question
the enemy not taking that one tile right?
its fine
why would u abandon that tile anyway
its gonna make that tile to its east harder to defend
because i have more land than i can defend
because now it can be attacked from one more tile
i am holding behind the river
then use fallback lines
alright thanks people
i had the game on microsoft store 2 years ago (19.01.2024 to be exact) and now i cant play it. when i looked it up on my browser i found some information about the game getting removed from the ms store. is there any way for me to play the game again without paying again for the game that i already bought? i can show proof that i have the game.
I really wanna get into multiplayer but idk if i can play fast enough, are most people playing multiplayer 200 apm korean demi gods?
tfb is pretty slow
No, far from it.
contact steam support or pdx support :> nothing we can do for you
Also if you start with a minor theres not too much to do anyway
alr
do u think i can get the game again
likely not
2 years is quite long
get good fr
I don't know if Lunar steam sale is still on or upcoming, but if it is you can grab the game for probs 5€. I know it's frustrating to buy the same thing twice, but that could work without playing full price
thanks man
im trying to reach to the support rn
hello, im struggling to figure out when to declare on japan as soviet china, both 1938 and1939 ive been too weak to really hold any borders, and if i wait longer thenillbe surrounded
unless i should only really defend here?
Is this good i am new?
id remove they arty
id get more troops, hold the rivers and mountians
despite the infantry equipment deficit? im -12k at the minute and if i try going to war it stayspretty much constant
you need a surplus of inf equipment to fight
ill fill my deficit in just over a year if i dont make any more divisions
but you should probably have more than 2 inf per tile
What?
so makke more divisions,hold where i highlighted and wait like 2 years to declare? so 1941 about?
Whats the best offensive template then?
you dont have much land to start with, only shanxi, just make a fallback line behind the river behind taiyuan, then extend it to the river in the north
for inf?
Alright, thanks 👍
I get to the point of unifying the balkans, then puppeting Hungary. But then italy attacks, yugoslavia splits and I loose.
ususally i do 21 infantry plus large unit tatics, supp art, hospital, aa, med flame tank and assualt engineers
Uhhhh, I don't understand jackass shit. Could you please give me an image or smt? 🙏
one sec
on my phone so i dont have an image
you know what support companies are right
No? . . .
okay
send a screenshot from your game of that division template again
fullscreen, in game
Aha
Support companies don’t increase your combat width as far as I’m aware and you can only have one of each
You already have engineers and arty, I’d add support anti aircraft and field hospital
I have to research for the anti-aircraft
For assault engineers and medium flame tank, you need a land warfare facility
It’s worth it for sure, I put it on everything if I’m a minor
if im on yugo and getting the rest of the balkans id do that in the start of the game
im prettys ure you are on yugo because of the division name?
No, bulgaria
oh nvm thats bulgaria
that's not good
bulgaria might get one from its focus tree
first off, you want two types of divisions : one for defence, one for attack. dual purpose is never good
so you want infantry that is cheap : 8 or 9inf, support arty and support anti air (this one is absolutely ESSENTIAL)
then you want big divs (36 combat width) made of special forces or tanks and mechanized/cavalry that have enough breakthrough (between 200-450), soft attack (the most you can) and HP (at least 200), and org (at least 25-30)
gonna try declaring at this point then, divisions just filled
nothat failed pretty terribly
lines collapsed in a month
holding mountains and rivers didnt really do anything
yeah i capitulated
i think ttrying to defend the rivers made theirforces too concentrated?
you need proper divs, fully equipped and that have, at bare minimum, support AA in them not to get bombed to death
you also need to hold dearly each and every supply hubs
and you need to stop producing outdated guns asap, it should be your first research (1936 guns) quickly followed by AA
this is somewhat the line you want
also, you're not supposed to wait for japan to basically kill china so they don't have to split their forces anymore
also, 38% stab without being at war is extremely bleak, that means once you enter a war you get -40% production output
i can make support anti air but then ill havveto declare war even later? and i am using the modern guns.
is it morebeneficial to wait till my divisions are 100% supplied, or to declare quickly so china is still around?
yeah i know it sucks
you're supposed to enter the war in 1937
you put 2 mils on AA asap and you'll be good
a div with no AA in it will blow up no matter what they're facing because of enemy bombers
hi francis 👋
in 1937 i have 16 divisions
also, researching the latest gun isn't enough. You need to produce it in big enough quantities so that your troops are actually using it and not waiting for the new ones to arrive
Yeah
am i meantto have very few battalians in my divisions`?
U don’t need 3 billion
you can annex shanxi before china war
this is what ivev got in 1937
if you justify on your neighbours ASAP (first political power spending)
support anti air not only shots down enemy planes but reduces damage taken from CAS by 75%
ningxia too
show the divs
then just only do your military focuses
no politics or eco
youll be pretty powerful
didnthave the time for thast, i gotr shanxi out with a week spare
you can do it earlier
I hope you didn't build a single civ too
just dont use the focuses for wargoals
because that's a waste since you go to war so early on
they take rlly long and dont give anything compared to justifying
4 battalians, 1support art
besides some arty
ididnt, just mills
too small
yes i know
will take heavy losses
thats wwhy i moved it up to 9
lack of hp
but then my divvisions have no supplly
that's good
but inf must be at bare minimum 6inf
support arty is good but secondary to aa
you start with it
you need arty to push
militia as zhang?
the japanese airforce actually isnt that scary
doesnt matter which path
yes but pushing is secondary
they need to survive first
you survive by dealing damage
they have a lot of tacbombers and produce CAS while chinese AI somehow forgets aa exist in this patch :(
ive played china/japan a LOT
china ai prioritizes the gun deficit yeah
in 3 games I must have seen 10 divs tops having aa in template and even less being actually equipped
but the planes will just fall down
and are all low range
theres no nearby airfields in your regions as prc
northern sector is almost always within range because of shanxi and beijing airports though
The 30k ish deficit is kinda hard to ignore
just fall back
its fine
their supply gets worse
you play to stall
the shanxi supply hub is frontline and plain now, you need to hold the hills before it
or no supply issues for japan
vs player japan you should lose
yes but thats out of their supply range
they already attrition
is it ? I can't remember seing attrition in front of it, only in the desert up north
its very easy to ignore as player
i didnt see attritian in shanxi
depends on what they take but yeah
if they take the hubs south they have supply
starts as china
those are important to hold
ah
oh that must be it yeah
you need to hold that too
AA optional but you should try to get it
realistically the only way you get it is like trains
you buy/license from ussr
buy trains from market theyll sell 10-20
and license AA so you can research gun
and production
oh i didnt knowi could buy trains since i get cut off from soviets
-35% production sucks but you dont rlly have tech time
youre on closed eco
move to limited exports or above
alright
Can’t u just commandeer civilian trains
illgive it a shot and see how it goes
15 for -5% stab
oh no i liedthe 16 divisions are militias
how many should i aim for?
before declaring i mean
stab :(
also you dont have it researched so no
gotta buy it
as many as possible
its gonna depend a lot on the gun losses you take
imean i could get like 100 if i wait long enough but thatd be silly
yeah japans declared on china now
then wait if its realistic
you are forced into a war
imo its best to do only military focuses until youre locked from the tree
ill declare wwhen ive got 24 militias then?
they buff you where other paths only buff you lightly or temporarily
its like, youre building on your future strenght
my military focuses are basically done, apart from recruitable pop
you wanna get down to the focus that spawns 4 mils
in the mil tree
and get as many unit and factory spawn ins
the rest is irrelevant but choose the buffs that are applicable to your army
your militias are infantry so they benefit from infantry buffs too, not just militia
meaning you can take the focus thats like regular army which has no requirements
that requires starting the war though
i need to figure out how to not collapse first
if you are locked from the path, you should do politics
you fight
Hey question
i wasable tohold for a bit but the 12k gun deficit really did me in
If i wanna cap austria and italy as althist germany is it mountaineers or cas
you shouldnt have a deficit
always only expand/upgrade your army when you have the necessaery weapons
dont overtrain, dont oversize
shouild i declare on japan now then? as they just declared on china?
why not both
if you play historically you form the united front
if not then keep gobbling up warlords as much as you can and then declare on china
i did that last time soi wanted to go the other path this time
?
oh declare on china?
i just mean zhang
political paths are irrelevant because you can do most of it through game mechanics
its just about when to declareon japan is what im struggling with
they are useful, but not as useful as the 4 mils
after china is dead
after youve taken as much of china as possible
hmm okay
well samequestionagain then, do i wait till i havev an army to declare on china?
as prc the best way to play is NOT to follow the political paths
this is my path so far
but rather to seek to start wars as soon as possible, and focus focus time on the military
do you reckon 24 militias will be a decent start for declaring onchina?
and did i make any serious mistakeswith my path?
ideally youd do this
but you can do the political path if you are fully locked from the army tree
So, I'm losing war support to enemy bombing of the Home Islands. This is egregiously silly, given that I am the United States.
I already have a thousand fighters up versus their 800 bombers. Green air. The entire Home Islands are covered by radar. Is there anything more I can do to try to deal with this, other than spend PP on "Bolster Spirits"? Maybe put some fighters up over the Sea of Japan?
so can you declareon shanxi without doing the border war? i didnt think about that
personally id save the gun cost focus for the war against the kuomintang (when you have the most mils)
yes
you justify with the button
on core
thanks
i did it in a run and because youre closer to the 4 mils focus, which given the economy balance of china vs japan is huge, means you end up being stringer
i played joining the united front which sucked because i wasnt able to eat more warlords
if you decide not to go united front, just keep making wars
your focuses want war, capping nations gives weapons and economy
the shanxi war will be harder but you should be stronger because of all the units that spawn in for you
has anyone here played northeastern army and restored the beyiang governmetn?
@glacial steeple have u?
no
that was the goal last round but i was only just about able to do 1 before the cuf formed
ig the border war is just a huge time loss
its not huge but it is a time loss
it does take me a very long time to do wars so any time save means a lot
i dont think theres much chance of me winning this?
i dont know how to kill t hem without doing the border war
yeah that just hasnt worked at all
are you sure this isnt slower than doing the border war?
equip your units
use artillery to deal damage
i forgot artillery wtf
you also have the north thats pushable and earlier than where you are
dont play 5 speed also
just forgot to apply iot
5 speed is terrible for being focused
earlier?
so you lose a lot more
yeah i normallyuse 3
well yeah youve already been given shanxi
this means you justify as soon as you have 37 pp
Should i oush with the 5 militias then?
Push
you wont be able to push immediately but you should be able to as soon as you have artillery in support
alright, thanks
this focus also isnt terrible tbh
i kinda forgot the buffs
but it isnt a mil so it doesnt matter for when you have no mils
illdo that instead of the coin one when im waitingfor he long then?
im not sure when he does arrive
why are you battleplanning ...
production
he will arrive eventually
i wasnt intending to win the war
i was just seeing if anything was possible and it wasnt
there was no way i was pushing with 1 militia per tile
you could
i also got the focuses a bit wrong
you just do whatever makes you go down
and ideally save the gun bonus
you just had to play can and mouse with the AI
they also have 1 underequipped guy per tike
tile*
so you can
stronger than my units were though
and if i took any land then i wouldnt have a division in some border tiles
if youre good at the game maybebut i cant really get encirclements yet
Are these good 36 navy?
you put 2 divs on red line, the six others at the bottom and push the cross
lin biao and zhu de
the north is far easier
in the desert you can encircle at minimum 1 guy
it creates a gap
you can take ordos
i mean yea tzhis is the kinda strategy u learn when youvve played a lot, when i eventually devvelop that kindda thought process hopefully warswill be quicker and more successful
don't build destroyers
spotters don't require anything but speed, detection and a single lvl 1 AA in the aa slot. Use sonar as well
your light cruisers are good but could use a lvl 1 AA in the aa slot
dds are good.....
torp dd can be funny but do not beat cruisers under any circumstance
I haven’t reaserched Sonar yet also where is it?
is that better than largeunit tactics?
for militia
here i wait
also for using militias it is
and with wait
i mean you take the first political focus
it gives bonus in war
its actually perfectly timed
yeah same pretty much
you see the units are better
even without the buff
and over river it is harder but possible
how do you get artillery in your divisions?
i dont think ill have any mills spare until northeastern armyland
now with the bonus i do the focus for soviet guns
you put a mil on it
my only mil?
Yo so i got rockets but they are not working need help
thanks a lot
until this focus is done pushing will be very difficult so dont expect to win
but if they leave the north weak you can push faster than me
thats just a bit of RNG
here you see they put a lot in the north
so what i will do is pin the units to the left and use my 3 units dedicated for the push to move around and encircle through the empty desert northwest
dont forget to pick bold attack and like so
at this point i cease any action trying to push east to better use the units on the extended front and defense
right
oh so youve been attacking in the east too?
3 of their units dead, i had low org across the front so i force attacked
i made an attempt and failed
its okay to fail
nijce
since im at war i will do this first to not get locked
blood sacrifice
now its a matter of pinning them in the right places
oh the unit didnt even die
that seems like it would be quite difficult
a miracle
i forgot to queue up 4 new infantry
declaring early september
you just justify after first focus is done
yeah i did, maybe i shouldnt have waited till know the enemy focus was done?
i have the second wargoal already but wont declare
im playing with ahist ai for myself but to this point it applies to hist too
find weak spots in the shanxi line and push and exploit them
afterwards you will have enough power for ninxia
yeah i should have justified on ninxiama before getting zhu de but ill treat this as a practice run
december
they had a gap in the northern front
you pin all units in place you dont want to move
there was only 1 unit in the north
thats still good
apart from where i pushed
they will move units to the now extended northern front
who you will then encircle
you can already see them moving on the right
playing prc well is a bit of like just practice, micro is something you learn from playing in an area a lot
youll learn to memorize terrain, supply and where to push etc
productiona as i got for ninxia
theres an isolated unit in the northwest begging to be killed
alright
and a stack of 4 that you would like to keep in place
as you move around them
4 units in 1 tile is a lot when the entire frontline is only 1 unit per tile
that means approximately 3 tiles will be empty
you will have to tactically leave some tiles empty
say you have that unit in the west
you are covering it with 2 units
1 of them could be moved north of the unit you want to kill as the other pins it down
you dont need to hold both tiles if a unit is pinned
yeah
so you see its a bit difficult to explain in time
the mistake wwas definately not pinning the 4
ill see if i can loop around
yeah theyve completely filled the front line now, i can push but its slow
tactics in nincia remain the same, force attack if low org, push where you are strong and they are weak, and manouvre around
you have a lot of manouvre warfare options despite it not seeming so
its fine, push where you are best able to deal damage
i kept the 1 mil on the bad gun in order to have more guns
at this point you dont have time to justify for more stuff with historical ai
i got strikes so thats why my pp is low
youd also have 2 more mils from the northern army
and that would be your base to build from vs japan
at this point youd wanna go up export law, buy trains and license AA
AA is kind of optional but it would be nice if you could dedicate a mil to it
the focus that requires 100K men is possible if you train some guys up
you mostly hold the line
maybe train new units you should have guns
you can get 4 more
ive shown you my every step basically
yeah ive got 4 training
like it feels like my eastern front is gonan collapse any minute
it might
losing a tile isnt important unless its the state with the mils
as long as you control shaanbei losing a tile is fine
you can practice this, you know the strenght of your enemy and yourself
so its just manouvring your forces to be in the best position to fight this enemy
Does anyone know a good mod for road to 56 that merges all the non-ww2 nations (himalayas, south america) into one country to reduce lag?
annexing them with console always works
ok
im getting played by the ai i cant beleive it
@dusty sandal help
lol its just practuce dw
perfect time for ebegging your way to a big army
Just get all the divisions from Italy to northern frontline and u good.
Is there a way to coerce amphibious landings to respect sea zone rules, e.g. "avoid the Iberian Coast"?
northern front line? as in france and there?
cuz thats what im doing and im losing
As in north frontline between Ethiopia and Italy in Africa
Did you make an offensive line
yeah at the capital
From who? No is gonna attack you at start
- i have like 300 planes above it
You can move all of them there
ah oki thx
Turn the army behavior to aggressive
Or just micro them to push
do you wanna try
how do i move them all
cuz i cant just right click them all to ethiopia
someone save my prc (no mods needed but i have about 50 or so mods on lol)
but theyre all like vanilla compatible save wise
Move them to port and then right click the port in Africa where Italy has it
how do i move them to a port
Not sure on the context, but what usually works is to draw a fallback line close to where you want them to go. The AI will then auto-path, though in some cases the AI can take... interesting paths.
just right click?
Just move them to tile which has port
The dockyard icon
kk thxies
Right-click to a tile with a port.
You can then right-click to another port for the transfer order; you can also shift-right-click to queue movement orders.
theyre on the way ahhh
Three more notes on moving overseas:
- If your enemy has a navy (Ethiopia doesn't), your troop convoys are at least theoretically at risk of being convoy raided.
- It will use convoys; the heavier the division(s), the more convoys needed.
- They will be de-orged, and will need a few days to re-org after landing. For assaults on hostile shores, or to make sure followon waves land at full org, you want to use an amphibious invasion order.
Btw Italy has pretty bad templates overall so you want to make them better asap
(That last tidbit about "landing at full org" is what I do with my armor. Tanks aren't great for naval invasions, but I plan a naval invasion anyways so that when they land, they're fully orged up and ready to roll)
Before 37 would be good
I'll give it a go when i finish the episode
oh loll, also i forgot to fight in somalia lmao
Ideally in a few months, before there's any war escalation.
Three tips:
- Encircle and destroy. If they're surrounded by hostile tiles, the division can't retreat and is instead destroyed.
- Hit F4 to see where the supply hubs and railroads are.
- Building railroads is pretty fast, though supply hubs are painfully expensive.
why would i build railroads? :p whats the benefit
IIRC, Ethiopia has some rail/supply hubs along its northeastern edge, so you can spearhead down there, and cut west to encircle a big chunk of the Ethiopian army.
got encircled....
To connect supply hubs to your network, and/or improve supply throughput.
Even if two hubs are connected by rail, that doesn't necessarily mean you control the tiles the prebuilt rail is on, and it can be easier just to spend a few days to build your own rail line.
oh oki thanks
(The final note on rail: after capturing territory, it takes 10 days before railroads on that tile work. This applies even for rails you build)
Is this a good unit?
no
No. Line and motorized artillery aren't very good. A weird choice of support companies. 30 width is not considered optimal in the current meta.
radio useless in singleplayer
not enough tanks, make them SPGs as they're better
the arty is simply a waste of resources
mech is good as is engineers but you also need support AA, logistic/hospital/both, support flame tank and support light tank recon (if you do indeed swap to SPGs and their doctrines as is highly recommended)
add support AA to the template and it's perfect
you can swap the hospital for logistics if you're using individual excellence infantry subdoctrine
you can adjust the speed of the tank to your liking but don't forget to do the same on the recon and flame tank
honorable mention :
The usual armored division is 36 width. I would consider logistics, hospital, flametank (DLC required) essential.
Maybe it's just me, but I do like to mix in one battalion of SPAAGs (to get AA without burning a support company slot) and one battalion of tank destroyers which have as much armor and piercing as possible.
yipee
@dusty sandal i have a disaster save
no thanks ahah
And possibly controversial opinion: early armored divisions may benefit from a brigade of regular tanks to pump breakthrough, later shifting that brigade to more SPGs once tech and doctrine get your breakthrough up even without that brigade of standard medium tanks.
(This is from "wait, I thought my division had 350 or so breakthrough. It's 1943 and now it has 650. You know what? Time for more SPGs.")
just add motorized line aa instead of a spaa
it doesn’t matter if ur div is 38width
more worth than removing a tank and adding an spaa, unless ur doing spaa armor meme wich is overkill in sp
after winning the ethiopian war, is it safe to bring all my troops back to italy?
I'm unsure how you would accomplish that without either 5-size brigades or spending 4 width on motorized support battalions?
4 widht on motorized support??
motorized line aa is 1w
this is a mp template for example
but u can do same thing in sp
and if u dont have 5-size brigade sin late game?
The first four brigades would be full of 2W battalions, whether armor or infantry. For...
Yeah, what I said about 5-width brigades.
yeah?
The argument is that you either:
- Wait until you have 5-size brigades.
- Spend 4 width on motorized support battalions.
- Have a division template smaller than 36W.
A potentially easier solution: tp enables teleporting units.
the 5-sized brigades doesnt matter u get mastery fast enough if yk what to do. This is just a division design for ur final in 1940 or so on. If ur takling about early division ur argument of using an spaa is even worse bc its just a bigger waste instead of using the support company slot?
Thanks
Objetive; taking Down norway and UK
It's probably partly because I often play the US, which can often take a bit to get into the thick of things in Europe.
But it's late 1943 and I still don't have that mastery.
if ur a country like usa that cant fight for master just to the freaky convert trick to grind it
it works and u get 30-40 mastery per month depending on how much u have out
@inner sparrow
.
same as any other special force design or inf design
Just 3 each?
?
What 36w is
both will be fine depending on what u want to use thm for
I Wanna take down brotaron
u can also just use 16 width if u have green air and cas for ai
ill take th e 36 one
I already have 6 divitions of 36width
Will that work on Britain?
Also how much transport planes do i need for 6 divitions of 36w each one?
@inner sparrow
idk I never use paratroopers
it's 50 planes per division on the same order, no matter the size
if you drop 6 in one go, you need 300 transports
if you drop 3 twice, you need 150 but will only drop every 12 hrs (or 6 I can't recall exactly)
etc
whats the mo that gives the little images next to the stats
Are normal tanks pointless since we have spgs and tds? Like the only thing I can see good about tanks is that you only need iron if you dont add sum things in the design.
generally use they're just worse in most cases
but they have some uses
i fixed my own save
🔥
i tried to enter it just now and my game crashed
32w supremacy because you want them in urban and mountain imo
ill fix the save
one min
when i try to enter doctrines page, it crashes
ah
yeah let me load it twice in vanilla then send again
it can be a bit buggy
gotta reload the game tho
ah
it doesnt seem to like saving
not sure what the issue is but it must be one of the mods being buggy smh will check that out later
ok it just crashes
its so over
cooked
it might be occupation laws ?
just have to narrow it down a bit
oh nvm its prob the mod that changes ahist ai
OR the research mod
OR the mods for the netherlands that are extremely buggy/unlocalized and unadvertedly add content to the files
probably the latter
but how could i play without my 1gb dutch planes model mod
ill remove them later :( its sad
Can anyone teach me meta stuff (pls dm)
Hey can someone help me out I have some questions
When I am making a front line I have to individually put armies where I want because if I do the Field Marshal tanks will border woodland etc and I want them on the plains. How do I adjust where the troops go. I click them and move them but they just return back to where they were before
Make a separate Frontline with tanks
Doing this I cant draw 1 offensive line I have to draw many and it gets messy
"mods in stpuid" LMAO
Put them to a different marshal? Like a tank marshal
Yeah
Okay thank you
could you help me with navy
Also I am getting no achievements, is it becuase I use mods?
Can I get some help?
I can't access the normal focus trees and they are locking me from my main focuses
Is R56
Any Tfr div meta?
Is this division good? It's really expensive idk if it'd worth it
36 and 35 width are good
Id remove 4 motorized
And add assualt engineering vehicles over engineers
I got it
its not good but its also not expensive
Whats the best template for germany panzer and inf?
too much widht imo
make it 36
inf use like anything below 1K cost
bottom right
I dont think I have this DLC
Alr thanks
götter
Yo Casey I was wondering eariler from the red baron games server on why we dont use carrier planes? As ice carriers can hold normal planes but are produced later in the game
im yet to play an actual RB game
but there shouldnt be a reason to not use carrier planes
Oh I was just asking the RB server about carrier planes and casey said about use ice carriers or normal planes
Idk that was why I asked
@glacial steeple just a follow up question from eariler today.
rb is like the only serious hoi4 server
you're most likely to get correct answers from there
lies, we only give wrong answers
:smh:
hiii
This question
more naval attack on large frame
more attack per plane
more attack per sortie
yeah but they come later in the game. And the regular carriers cant carry non-carrier planes as iirc a japan hmm guide recommends to build carriers at the start of the game but no carrier planes
Whats best width?
singleplayer :
defense 18w
atk : 35/36/38 or 32 (mountains only)
the planes that go on the carriers in mp are the carrier navs
which they are building in the guide
oh the plane template said improved naval bomber. But I will keep this in mind. Thanks for the clear up
Thankyou
Also I run out of fuel so easy how to manage it better?
synthetic refineries
what are sub doctrines to use for ussr
Yes but even then it runs out fast, do I not use stuff at once
take romania or ukraine
ok you need to use your critical thinking skills to not get trolled😂
think about when you can get an ice carrier
and when you can actually get one built
I have been told on RB later today it was a disinfo. It's just not feasible to build them which was why I was skeptical.
go in game and test it if you don't know
just look at the special project duration
As Germany when I finish with Poland I have like 0 fuel at the end and have to wait to attack the Maginot line
import or just spam those refineries
there is also a romanian focus in germ tree which gives them some oils from romania if they are in axis
but thats like a bit too far
in vanilla
you need to make at least 2 collab on romania
and annex them asap
it's where all your fuel comes from
and in the meantime just buy from wherever you could
even soviet
carrier planes are natural but not a big investment
I am chill with the soveits
How do I get fuel off them tho? Its not in the trade section
why i can't install the TNO mod at ver 1.17?? I need help, im doing the right steps to install the mod and its not working
oil
I see thank you
so what steps did you follow
extract the mod, move it to the document on HOI and to the data D, and i dont forget the descriptor (i use the manual steps)
the mod appear on the playset
but when i login on the HOI the mod doesn't work
im so confuse rn
did you select the playset when loading up the game
i use the same method on kaiserreich and it works, but not on TNO
yes
what should i do?
can you send a screenshot of the mod in the playset
this?
make sure the path in the .mod file actually points to your mod's folder
ok wait 1 sec let me check how it should look like in the launcher
did i use the wrong MOD file?
you need to edit the mod file
after the 3 civil war focuses are done
so it points to your folder
Didn't realize i need to do that
But how?
open it with a text editor
like what you would research on any other nation?
so i was playing normally and i activated debug i forgot and i went to the main menu and found something saying "nudge" after looking at that for a bit i went back into a game and all of the provinces are now saying "state_123" or a random number similar how do i fix this?
if you are going prioritize economic growth you need to do the first focus before finishing the civil war
then swap your economy law to war economy
so it doen't reset your economy law later
other than that just do economy focus
or political
no point in touching army or airforce
its a minor issue but i dont know how this happened
Okay, and?? I don't know how to edit the mod file
look into the line called path
and replace it with the correct path to your mod folder
nudge is the in-game map editing tool. When you save the changes it generates new map files in the hoi4 game files
but it looks like you messed up the localisation, which isn't normally what nudge touches
this one?
yes
copy and paste the path to this folder here
im not sure what i did i just saw something new, clicked on it and clicked a few things, go back to play a new game and this is the result
Okay
if not sure
verify integrity of game file
should solve all the issues
then you made changes and saved them, overwriting the game files, you'll need to delete the files you edited and then verify again
or failing that, reinstall the whole game
ive also uninstalled, reinstalled so i probably have to manually fix the files
or do you mean do a wipe of the files then reinstall?
to be sure, go to "Documents\Paradox Interactive\Hearts of Iron IV" and delete the folder called "map"
Do i need to delete the MOD file inside the folder or no?
Anyone know how to fix this bug? I noticed that I had very few divisons on the frontline and I see this monolith of allied soldiers glitching and whatnot inside of belgrade and torino not being able to move at all even though it's showing the arrow
Multiplayer game also no mods
Your divisions are praying bad about you giving them mercy by deleting them
still wont work
If I recall correctly, people say that Armore 2 on Ships and Armor 4 on Tanks is essentiall too much for the AI to pierce,,, is that correct?
send screenshot
it doesn't matter
make sure you use forward slash
Can you send me a screenshot on one of your MOD file?
look at the path
Hey is the Lion II class naval dominance rating supposed to be 1?
mods might not work with the new dominance system
i guess
like this?
Do i need to copy the path to the other MOD file?
no
the entire path
you didn't copy the entire path
it shoul dbe C:/Users/xxx/Documents/...
only the .mod file here works
so just the descriptor?
RIP
It was a mod yeah my bad lol but thank you
it's the file in the /mod folder that matters
I got my achievement
you can do both missions at once
Can i DM you?
ice carriers take forever to get
so i wouldnt even consider them

Hi I’m playing as Iran wanting to try the Persian empire ,
I only have 4 civs and 3 mills I don’t know what is best to build first
Should I build infrastructure in my capital ? It’s 40% and building slots are 3/6 atm
Only one place has 60% infrastructure and only 2 building slots tho but 48 oil there
you can do civs because it takes forever to go to war
but mils are prob best
really youll only be making basic inf for a while
9 guys and support arty
luckily it works really well with the lack of nearby airfields and supply
so until you have mountaineers its the most reasonable thing to make imo
there are two missions
only ever build infra if you plan to build civs on there
But don’t infrastructure boost a lot ? When I build civ at the area with 3/5 infrastructure it completes at may 1936
But my capital only has 2/5 and it takes til sep 1936 to build
not that much
especially not with low factory count
Its 4 months difference tho haha
tho you get some civboost from ai and your eco tree isnt bad
?
you also spend time making infra
which takes very long
Isn’t it faster than civs ?
well yea but it doesnt output IC
its like a thing you can do if you have a lot of build slots in a state, or already high infra, or both
I get some from export yeah a bounch so even tho I only have 2 civs to work with I can get up to 7 to work with After few days
its more expensive when at low infra
make some civs for yourself in the 60% state then mils
or only mils
imo having some civs is pretty nice for iran
the exports will stop
Whats IC ?
industrial capacity such as production, construction
Ah ok it’s a lot of building slots is only when you want to upgrade infrastructure or ressoxues?
well it just makes its cost back easier/more
Since I only have 6 building slots currently in my capital it would be a lot of time wasted on it to only have 3 slots out of 6 to build on after ?
in low infra states its very difficult to get the IC spent on infra back
and none of your states have a lot of build slots save for maybe tehran
which you have a focus for which gives it 2 infra
in the eco tree
tehran will also get more build slots from the eco tree
I see what you mean if I understand right it’s also about the cost and efficiency / effectiveness over the time period of 4+ years ? So using a almost year to max infrastructure only to build 4-5 civs is a big waste ?
yes!
you already sacrifice the output of the earlier civs
and the IC output + IC saved still have to be a higher number than the infra cost
and since infra affects itself, at lower infra levels its also more expensive
Still a little confused what is IC ?
sure you would like high infra, but the cost to gain ratio doesnt justify making it
industrial capacity, output, construction, however you wanna call it
in this case its construction/civ industrial capacity (CIC)
but it can also refer to military or dockyard IC
they are heavily connected
It only affects construction speed right ?
i dont have any dlcs for flame tank
yes but construction is not the goal
the goal is to field as large an army as possible
or rather
have the most MIC out by wartime
Mix is factory output of mills ?
mic is yeah
Does infrastructure affects mill and dockyard output?
Or is that for civs only
Do you know some things about the Iran focuses ? Is the immortal focus good or bad makes a new Template gives2 units but not sure if it’s good or bad
no
its okay ? theres better focuses
but if you need 2 units with your newest researched gun then its there
The 70 days one that gives 3 unit seems bad but I’m told there is a 35 day one that gives 3 unit too
It’s more to build up army for Iran and Afghanistan
just dont do them unless you feel like a few thousand guns is worth a lot to you
which is usually in or near war
again youre looking at things wrong
Wanna form the Persian empire so need to get up armies but with only 3 mills it’s gonna take time ex might have to only build 2-3 civs at max and then mills
unit spawn ins dont help you scale
they dont give you military output
anything that leads to mil output like factory spawn ins are good
even build speed eventually gives it
2 factories gun 1 arty from day 1
and then just add more to the gun