#ask-for-help-here
1 messages · Page 108 of 1
Canada is safe from attack in general, and you aren't overwhelmed by all the game's various subsystems.
How long have you guys been playing?
So if you are just starting out and don't even know the game's basics yet, I say go for Canada.
it starts you at war so you have to learn it before the actual stuff starts and its early enough to where you can keep tryng over and over
Since launch.
Probably what I’m gonna do
…
canada and stuff are lowk boring tho
Yea but this game seems a lot more complicated than supremacyWw3 so I kind of wanna learn the mechanics first
you got base game right?
I have play that game for like three years
Yea
Are there any real similarities between that game and this one?
Probably not that many.
at least this is not hoi3 black ice
Guys, I'm trying a fascist Belgium run. I want to stay neutral until I absolutely have to and want Portugal to join my "pride if the golden lion faction" how can I get them to join
Still costs 50 XP, and the bonus HP isn't as game-defining on its own as Quick Improv.
Wouldn't best first pick for Belgium, with its small manpower pool, be desperate defense for the extra recruitable?
Yes, but if you plan on mobile warfare you should do that first
yeah fair
but don't plan on using mobile warfare in general of course
unless you like armored cars or something
well yeah
first 300 xp should undoubtedly go on doctrine
Ah I see what you guys meant
Only pick mobile warfare if you're doing a command power-centric build. If you're in singleplayer and you're asking about what doctrines to pick, you should not do such a build.
If you are not, GBP and Superior Firepower are your best picks. GBP is better for offense and/or if you cannot get your Operations subdoctrine maxed out before you fight, SFP is better for defense if you can get at least your Operations subdoctrine maxed out (because Tactical Withdrawal is ridiculous).
That 10% HP is definitely helpful not gonna lie
Mass Assault does kind of have another niche in their funny middle spirit pumping the heck out of resistance, but I don't know how effective that is for something like Belgium where you only have a few states anyway.
Yeah probably not that effective in that case tbh
Important part is getting Operations as high up as you can.
Use the funky convert trick if you can.
Meanwhile GBP be like: (GBP is already the most used here but still somewhat sad)
A bunch of those get unlocked with specific subdoctrine picks.
But Logistical Focus is already good enough compared to pretty much everything else you can unlock with subdoctrines.
I know, this is for superior firepower, mobile warfare, and mass assault respectively
okay now looking at it mass assault is somewhat sad too
I do :steamhappy:
Mass assault gets living off the land tho
Just use light TDs and/or light SPGs, they're superior to armored cars in almost every way.
Which iirc is good
Not the way that matters
Speed
yeah armored cars have speeed
Speed 🤤
22km/h speed
How it feels to decimate the soviet line and rush through their country in less than a month
Isn't faster possible?
from cairo to addis adeba without any refueling
pretty sure 22 is the max
Idk
should all my tanks only have howitzers ?
wth is this port that the allies are using to come into turkey?
Oh only howitzers for main gun
Why don't i have any fuel?
there are few small islands that arenot owned by turkey that are connected to turkey
no oil, boats prolly
one owned by Greece, one by Italy
you run out of fuel by using it ❤️🩹
well how do i get more fuel
i have 31 oil
even if i have max fuel i can only use my ships to protect the uk for like 40 days
hi chatroom
okay?
you dont use ships for asw
asw?
use naval bombers
they shouldnt?
oh
and thatd just mean you get free kills
they dont have like sufficient air
or the ability to protect from surface fleet convoy raiding
ok thanks
Even if you are using a navy for ASW, that's not how you do it.
What you'd do is make a few spotting ships that max out sub detection and only patrol those, then have your depth charge destroyers set up to strike force in those areas.
good division (germany) (Road to 56)
How do I get supply lines and stuff to actually supply my troops. It seams like even if I have level 5 railroads and supply hubs in every providnince they still are suffering from attrition.
(not really) good division (germany) (Road to 56) (okay division for germany actually)
what is this btw
what does the supply map look like
remove at
Ill need to boot up the game real quick but mainly just in general I cant get it
at shouldn't be needed indeed
If I get rid of the divisions then my whole army dies tho
you do not need 30 divisions on a single tile
Tbf my lines will not even out no matter what I do
Commander company (adds organization)
Hi what dertermiens how long it takes to justify war goal ?
also how does one get air supply because I always have zero.
also are logistic companies good or are they too expensive
Is there a way to make devision templates that yo can pick from each match? or do i need to remake them every time
also why is your soft attack so low btw
gun 1
Yes this is 1936 infantry
So very base stuff
*basic
suggestions? im thinking accept
Hey I asked this before a while back but why do I get no compliance on France I own as Germany ?
It always stops at 1% and then never goes further up only resistance
should i go for small medium or heavy airframes?
small
dang i just researched medium
i got both
then do small
also can you give me a good layout for cas and that
Guys how much background knowledge should be known to play hoi
I dont know youre economy or anything so that makes it kind of hard
I have a question: why can’t I destroy buildings before enemy troops come to capture them
you need to scorch earth
what should i do
the soviets killed poland and romania but i refused to join their war bc italy and yugoslavia were soviet allies
and turkye
do i just hope japan can clutch or the us declares war on the comintern
us and canada just declared war on soviets
why is there never a simple guide on this game
because you cant learn the game in 30 minutes
30 minutes or an hour it dont matter there's no way to learn this game
no you can learn it
theres just a lot of misinformation making it harder
no you cant i have 32 hours in and i cant even get through the first year of a match
its impossible to learn this game
you just have to learn as you go like i did
ok so what are you asking to learn even
how to do literally anything
i've tried picking the most beginner friendly countries, and yet 10 minutes into the game idk what to do
left click and hold to select a unit, right click to move it
right click a nation to open the diplomacy tab
play something small?
it doesnt have to be beginner friendly per se
as long as it helps you have a good overview
idk australia, new zealand, whatever is the easiest for you to look through buttons
nothing is easy, i literally even tried italy, and big surprise i am sucking at that too, i cant even win the war against ethiopia
Just move all your armies to ethiopia, make sure u create a frontline and an offensive line
Since I assume u dont want to micro
every country i pick i get so much thrown at me, i'm low on resources, dont have the right vehicles being produced, dont have divisions being trained, a ton of political decisions, national focuses,
thas like every country, u hvae to deal with it. Just deal with the most pop up at top and you should be fine
italy is hard
every country is hard to play
ehh not really
some have less to manage, some more
more to defend or be involved eith too
your first priority should be getting used to research, production, construction screens
then combat
i keep losing german civil war
ty for advice, it worked, finally i can rest
spend 100pp on infantry high command
concentrate your non-militia units to cut off Bavaria and take Munich
or Berlin, whichever direction your preference is
but always concentrate your main army
i try China and feel it so hard any idea to stop japan
wtf is happening here
the naval invasion is the second from the right'
it is literally ongoing as in the arrow is moving
but the troops arent moving
i got everything
convoys
naval dominance
etc
oh
norway somehow
isnt at war
wtf
are MBTs/modern tanks good?
No they've been meme tier since day one
Yes
You can get by with 1938 medium for the whole game in sp
how to conquer soviet union with 10 million mp as italy
I have 3 factories
what do i do
move the pistons and conveyer belts to russia
and then crush the russians inside them
Remove line art add tank assault company
Use armoured recon comp
Is german ai incapable of achieving autarky
I legit invaded portugal and turkey
Maxed infrastructure and synthetics
But germany still cant get autarky
I think they need to own the land themselves
i transferred it to them
But ig the rks are messing it up??
Then it's just ai shenanigans
Yes acceot
if i was fighting germany i would give them autarky
but
im alongside germany rn
so doing that feels like cheating
No
are jet planes and aircraft good to research and use?
Aircraft, for sure
Depends on who you're playing tho
Iirc, jets are good but you gotta research them yk
Def not then
They dont have the industry or researching power iirc
ill be honest: i do use Console commands to Research all techs equipments and etc
@tepid umbra
Ok uh idk man
You might be able to get some airforce up
If yo're lucky it'd be enough to beat some major's
Could anyone please tell me how to get "Why die for danzig"?
I've tried making france fascist with agents, but could get for them maximum fascist support 50%, and coup always fails, I was thinking is there any other way?
fails as in you go into civil war?
I make them but it's always fascist 25 div against normal France ~80 div
and normal France keeps all air so I get cas-ed
Forgot to mention I was Germany for this achievement
hes not france
its the one with 480 casualties right
Ah I see
Its the one getting danzig without war and making France fascist
you... could... play... ahist....
tho they might go communist or monarchist or whatever
or like rush france war
Honestly I think the strategy is to get naval supremacy in the north sea and then bumrush paris and other northern French victory points
you can change government or puppet in peacedeal
However, POland will probably kill more than 480
Justify on poland instantly, they only get guaranteed after fate if Czechoslovakia
tbh with good prep thats not hard
Iirc it's getting Danzig without going to war with France
Achievement requires having France fascist too
It's the biggest issue for me because for danzig I could just do "Slovakia for danzig"
I imagine even if Poland has 1 division of infantry on every border tile you'd lose more than 480
And that's not accounting for what happens in France
Coup ✨
idk i invaded siam earlier as australia and couldve done with like sub 500 casualties
its usually air losses thats a big boost to casualties for low casualty runs but you do need air to overrun and stuff
as germany it should be easy
Fairly certain the achievement is broken either way
Or at least was until recently
its about the challenge really
It always fails as I told since it's my fascist France with ~25 divisions against original france with ~80 divisions and all air
Wonder how many red air tank divisions you can pump out before the French coup
that seems rlly strong?
if you send vols
And then send them out as volunteers to Fascist France
ofc civil war side is weaker
I will try to send them when I'll be able to
could be an interesting achievement if you couldn't just cap the allies to get it
Planes are a big investment that either pays off massively or ruins you, with little in between.
Jets doubly so.
They mess them up, but also, refineries don't provide oil, they provide fuel, and Autarky Achieved needs oil.
If you pump Fascist support higher before you trigger a civil war, the fascists should end up with more of France's military.
From there, you also ideally want to help them with volunteers and air volunteers, too.
how long can I build up as germany after capitulating britain and france before the americans or soviets become a threat?
Restart, get more factories, rush higher-tech infantry equipment, use factories to spam out guns.
That depends on your skill level.
hello everyone, i just got HOI IV and all the dlcs, did a few playthroughs with italy and got horrifically decimated when ww2 came along. Any other beginner countries yall reccomend, i suppose italy is too advanced
But if you've already capitulated the UK, then if you're a good player, the US and Soviets should not become a threat for a very long time, if ever.
think i'm beginning to get the hang of the game? though this is single player with no dlcs aside from integrated
Germany has the highest-quality military factories in the game, and with them conquering the UK, they also end up with undoubtedly the most military factories in the game, too.
The dynamic is very weird for someone more used to more historical dynamics, but yeah, German production is exceptionally good in this game, so if you've already taken all of the UK's military factories, you should be basically unstoppable.
The only ticking clock element is Economy of Conquest, but if you can get enough oil to fulfill Autarky Achieved (every other resource is attainable with historical 1940 conquests and the resource rights deal with Sweden), that goes away, too.
I recommended Canada to a newbie yesterday, I still recommend it as a newbie nation.
how do i add more old and new div icons to my hoi4 mod
Canada is safe from conquest and doesn't have to deal with all of the game's systems at once if you play historical. You can basically take the game at your own pace.
oh alright then
do i develop civ factories first?
did a people's republic of china playthrough the other day, is it worth playing past 1947 for ww3 against the allies?
Generally speaking, you want to stop making civilian factories about 2-2.5 years before you expect to start fighting.
so i just checked it out and canada has a "skewer the eagle" option where you can conquer the US with mexico
would you reccomend or should i just go with the historical order
If you are still new, I'd recommend staying away from those specific achievements.
Just focus on learning the game while playing historical.
i had one long playthrough on italy but i got skewered during ww2
held on for a while but died
ill take the historical path
The game usually devolves into a slog that late into the game. Some people find it fun, but a lot don't, especially given how many waves of Allied armies you'd need to grind down to make meaningful progress.
The uks probably the easiest country
I mean most beginner friendly
Teaches navy army and airforce
Y'all are waaay overestimating how skilled newbies are.
the uk mate ;-;
The UK is nice once you know the basics. But if you don't know the basics, there are all sorts of ways to mess up as the UK and get capitulated.
that i definetly will do
yeah I don't wanna manage the uk's navy lol
hell nah
i try to avoid navies as a whole
@gusty egret how many hours do you have on hoi iv?
About 2k, though I've spent a lot of time on it outside the game as well. Like a lot of the articles on the HoI4 wiki were updated by me post-1.15.
Eh, there are definitely people way better than me.
I'm good at individual theory, but also get overwhelmed for larger countries. And I tend to stick to historical multiplayer, so there's a lot of singleplayer-specific knowledge that I don't know.
Me too just put out ur navy on strike force on the channel and the North Sea the only thing you have to do is merge all the ships aside from the subs and put it in thier own surface fleet
oh alright
thats manageable but ill probably mess up
Sp is just spamming inf
whats sp?
Singleplayer.
That said, if you are a country like Canada, you're in safe enough of a position with a solid enough industrial base that you can kind of go in any direction.
How is just pressing buttons
So e.g. if you want to have a try at the learning the game's air, Canada is solid for that. If you want to learn how to make and use tanks, Canada is solid for that. If you want to learn how to do basic navies even, Canada is solid for that.
The time I played Canada limited industrial capacity
can i try my luck in south america?
South America has the late-stage DLC focus tree problem.
along with the fact of having to defend yourself in the european continent, i guess ill move on to the UK once im more confident with my skills
Focus trees that were designed earlier in the game's lifecycle are usually concise and straightforward.
ohhhhhh
nothing much to do in canada
Vs. focus trees designed later on have become more and more elaborate and harder to navigate if you don't know what you're doing.
oh understood
The uk is better than germany
It's one of the unfortunate design directions the game has taken.
yeah definetly
That makes it harder and harder to approach for newer players.
;-;
guys how tf am i supposed to do a late game sea lion my naval invasions literally do not work
Older focus trees were, well, a lot more focused.
You don't have divisions assigned to them and you don't have Dominance in the English Channel.
i assume they were concise and easier to navigate
bro i know how they work
i do have dominance too
they have SO many divisions
on their ports
The arrows have "No divisions assigned" written on them.
my invasions do not work
Generally yes.
yeah cus i tried and they immediately got sent back
Then it's probably because whatever you're invading with isn't strong enough.
So they bounce off of the UK's coastal garrisons.
they have like 5 divisions on dover
entrenched
wtf am i even supposed to do
do i invest in ampihibious tanks
That is an option, yes.
Show ur the template ur using to plan the invasion also put ur navy on naval invasion support when doing the naval invasion
or do i build strategic bombers and just bomb their railways to shit (i have way more fighters)
That is also an option. You'd want to bomb out their coastal forts anyway.
ok wait
i also could research marines idk
... you should probably do that.
Restart
Regular units take a -50% penalty to all of their stats if you use them for naval invasions.
You want to use divisions that have at least a +50% amphibious attack bonus to cancel that penalty out.
ok wait im gonna send my templates
i just have a classic 7-2 infantry artillery i think
Well, it's not going to use marines, amtraks, or amphibious tanks, and you won't have marine doctrine, so it's probably very, very bad for naval invasion purposes.
Don't use line artillery.
i have an insane industry i can build tanks
Line artillery bad.
You said you don't have the techs.
i do i just have to research marines
hello yalls
You also need naval XP to do marine doctrine. And a special forces branch specialization, which you might already have used up.
can i somehow send a playset link to my friend?
i have everything researched
Amphibious drive.
Amphibious tanks using the amphib tank chassis suck.
how do i add more old and new div icons to my hoi4 mod
or can i use other peoples div icon mods?
You want amphib drive to make medium or heavy amphib tanks.
will the amphibious tanks breakthrough
how
the ai uk coastal garrisons are terrible
late game
what year?
ive never ever had to use marines to cap britain
oh maybe thats the problem lol
you playing as germany??
i mean i havent really played late game and normal troops on dover usually worked
ussr
just use paratroopers
as like other nations
drop them in around a port
rush it last stand
and rush infantry in to hold the lin
e
unless if you already have naval supremacy
even then i like paratroopers more
you have green air and cas up right
i do lol they just have ALOT of divisions on their ports
answer someone pls
have you tried invading from like
the top
scotland or whatever
from norway
if you control it
i guess i can but i think ill just research marines and use thjst
do you have dlcs
if you have gtd just hydrogen bomb their port deathstacks
how many divs do they have on the ports
answer this
Generally speaking, it doesn't matter if they have a lot of divisions because reinforce rate will still screw them over.
You just need to make sure you're using a good division design to be able to reinforce meme them off.
nearly all
YEAH im building nukes i can just wait for them to finish
ALOT...
what's your cas / plane template
just bomb locks self sealing fuel tanks and extra range
ah
i dunno then lol yeah just wait for nukes and marines
i usualyl end my playthroughs late 45 anyway because microing all my armies starts to get annoying
Self sealing on cas does very little
Remove it and add more bomb locks if not maxed out
like that's gonna help in a game that doesnt tell you anything
It will though? Like, in very general terms, that's what you should do first
anyone know how do i fix this?
Don't play Sweden
It's gg
Maybe get stab?
Don't research with MIO
no it wont, the moment you start a match its just "you're on your own, good luck A-Hole!"
Not really. Apart from some tooltips, hoi does tell you quite a lot. It's not like there isn't a tutorial or there aren't other resources u can use to learn. Just sitting there and malding won't get you anyhwere
i got 60
Get more
PDS games are notoriously bad at teaching you how to play them.
It's just something we (people who play a lot of PDS games) end up begrudgingly dealing with.
I'd say ck3 has a good tutorial
Nope.
Hoi is notoriously unhelpful
teaching you? i've been trying this game for months, and it hasnt taught me anything
Exactly.
my man the guns dlc isnt working in game, someone can help me?
It's a big reason why so many people are so reliant on the HoI4 wiki and on HoI4 content creators telling them how to play the game.
It's been integrated into the game
Even if those content creators themselves often make big mistakes, it's sort of a Land of the Blind situation.
how tf does anyone play this game if there is no actual knowledge among content creators and we know wikis are always wrong
Well, people like me try to keep the wiki up to date.
I have been slacking with updating it for 1.17 though.
And some content creators do end up being more knowledgeable than others. Especially with enough of them playing over a long enough period of time, you will eventually get some workable ideas emerging.
Thank god for Delnar "Paragraph" Ersike 🙏
Trial and error. Theres a reason most people take hundreds, in some cases 1000+ hours to learn the game
most content creators (other than hollowbeing for instance) generally know how to play the game reasonably well in their own ways from the information theyve gathered over time
and like the thing is, theres a maximum stats you can have, you can be down 75%-90% of those stats and still win pretty handily vs the ai
The saying is, "In the land of the blind, the one-eyed man is king." The content creators aren't completely ignorant, they just might not be the best players at the game.
and thats fine, thats normal for people
hollow is ignorant* but most arent yeah
TBF, Hygge does occasionally find things that others don't, it's just usually quite rare.
Since they do at least play multiplayer, which means they do end up dealing with mechanics that the AI would never pressure them into using.
like, idk, you dont have to be perfect or anything, youre just complaining because the in-game tutorials are bad and you dont seem to be trusting content creators who are generally fine
if your way of playing works for you, it works for you
Though TBF, the in-game tutorials are inexcusably bad.
We really shouldn't be tolerating the level of how bad PDS is at telling people how to play their games.
oh yeah its awful, also no keybinds options 10 years in btw
So much so they need to employ content creators to do it for them
Especially given how it ends up coming around in the end, with the developers also ending up being highly uninformed about how their games work.
I asked hatless how much he got paid, if at all, for his video lol
i'm not trying to be perfect, i'm mad because no matter what i do this game is unplayable and impossible to learn
Almost nothing. Barely worth doing it for them
Start from a safer position like Canada in historical.
i told him that like australia or something
Where you can play around with the various subsystems without risking defeat if/when you mess up.
Australia is kind of CBT with how World Tension works now.
its fine, if hes learning how to build, move units around, research
anything is fine
It's not really worth to learn the deep ends of combat just for SP. Just grab some good templates and know that you actually need to build the equipment for it and you'll be good 90% of the time
At least Canada has stuff to do before World Tension unlocks their good focuses in 1939.
i've tried watching content creators but every time i do they always suggest either play italy, or play germany
Play Canada.
You're safe from capitulation, you can buy everything you need from the US without risking your convoys.
italy and germany just arent good beginner nations for everyone
You have a solid enough industry to do stuff, and a focus tree that is actually human (because you can read what stuff does and it's obvious what focuses you want to do if you want to do things).
since you have to do air, get enough out by war and have to carry your faction a lot
that can be fun, that can be good for a new player
but its not that easy
i learned all the keys and buttons playing like rwanda repeatedly
its just having to/feeling like you have to do all branches of the army can be very overwhelming
espevially if youre on the aggressor side and expected to win
I mean tbh I think I learned the most from playing Germany, failing miserable, understanding why I failed and then start again
like he said he lost to ethiopia as italy
thsts fine
he needs to learn stuff like frontlines, how to open maps
production, construction
youre just not at the level needed for italy/ger yet is how i see it
this community is full of autistic people and anyone that is, should know learning may take longer as well 
i didnt lose, its just taking a while because somehow i'm losing on sides of the front and the winning again, and then losing so its just a stand still and its making me lose my mind, and also yes i do have autism
Play Canada, focus on the basics, and use Canada's solid foundation to explore different parts of the game in different runs.
sounds easier than my first mistake when i bought this game almost 2 years ago
One run, you might want to build nothing but aircraft to figure out how air stuff works. Another, you might want to build tanks and equipment for tanks to see how exactly that stuff works. A third, you might want to do a purely special forces army to see how that works. Etc. etc.
i tried playing the united states
There's even some styles of play that you might be up your alley despite primarily only really being useful in multiplayer, like Conductor (does nothing but build and control railway guns). You can still use Canada to try them out in singleplayer.
no dw thats fine, just learning disabilities are more common too was more a point im trying to make (not trying to be rude)
its just something to be mindful of
no i know you werent being rude about it man, just i am very easy to get frustrated when i dont understand things or no one explains things to me
i mean i have learning disabilities i learn pretty slowly, personally it feels really rewarding when stuff clicks in my brain because of that
I feel called out 😭
as germany, how would I deal with japan attacking my puppets if I haven't killed russia?
just play any nation that isnt necessarily into the conflict
idc if its like argentina or peru or mexico or whatever
Canada.
get familiar with the buttons and try combat somewhere thats controlled
Definitely something in the Americas, but Canada has content for it and also doesn't have risky civil war stuff like Mexico.
Nor is its focus tree sprawling like all of the ToA nations'.
i assume he doesnt have dlcs
i made so many mistakes when trying to play this game from trying to play the united states, to trying to play italy and germany, hell i even tried to play kaiserreich
Canada is like the perfect storm.
youre trying a lot of new things quickly
It's a bit like Portugal in EU4.
I liked soviet china, I could just eat the other chinese warlords, hold out against japan long enough for them to collapse, eat the rest of china and chill
hoi4 is a lot of repeatedly playing 1 nation/thing imo
or you just wont have a good grasp of it
Where you're close enough to the action to take part, but you're kept safe and secure from complete destruction.
And also aren't big enough that your missplays might swing the game against you.
the alt history paths are even more confusing, since again i thought alt history was only mods like kaiserreich
Australia would be a close second if their focus tree didn't make them completely anemic for the first 3 years of the game.
Only reason that isn't a problem for multiplayer people is because the multiplayer meta is to just ignore World Tension, so Australia unlocks their tree fairly early.
But in singleplayer, you don't hit that 25% tension mark until mid-1939. So until then, you're stuck on 2 research slots and big industry maluses as Australia.
i like new zealand in that regard it isnt really locked behind stuff
and has a better strenght cap than australia
I'm worried their industrial base is too small compared to Canada or Australia.
it kinda suck siwht NCNS doctriens though
So while you might be safe, you can't really do much with them.
Besides memes with Bob Semples, of course.
you get like all the pacific islands for free
for resources
its pretty easy to learn
Canada still ends up with more resources.
And has a safer position to trade with the US.
yeah but it doesnt core taiwan
I'm assuming historical focuses.
delnar, any suggested paths as canada?
yeah new zealand can on hist
Just play historical.
but whatever
Historical on Canada is fine.
There's even a few very strong strategies for historical Canada. See if you can find one of them, it's definitely used in multiplayer all the time.
Hello! Someone can help me? I enabled these two mod with my friend, but when we try to host game, the game says thos host has another version, someone knows how to fix it?
make sure you have the same installed versions of the mods
Are you both playing with Steam versions of the game?
we have, yes
If not, you need to enable cross-store multiplayer in your launcher.
Where is this option?
i dont know alotabout naval what should i spam? subs or?
Anything is fine against the AI.
In multiplayer, the current meta seems to be a rock-paper-scissors setup between torpedo DDs, light attack DDs, and CLs.
is this a good template?
I say "seems to be" because it's still relatively unexplored compared to the land meta.
It's a bit expensive.
I can't find it
any good marine tempalte to invade china? i keep getting failing the naval invasion
navy being rock paper scissors is quite silly
Apparently, it's not a thing in HoI4?
It seems to be
I want to play Endsieg, but I can't find the right mod. I have found one, but the last update is from 2023, and the version is 1.12.12, while the betas are 1.12.14. What should I do?
How to fix this
There may be a more recent version?
also in here whats the cap ship?
Train more divisions/have more battalions
Special forces have a cap
All carriers and heavy ships are classified as capital ships. Heavy cruisers that use the cruiser hulls are also capital ships.
Game mechanics.
Only a certain percent of your army is allowed to be special forces.
And train which units
Whatever's the cheapest.
Ok thanks
You can even exploit it by training tiny, 2-width infantry divisions and then converting them to 40-widths in the field with equipment turned off.
The game is very dumb about what it considers part of your army for the special forces cap mechanic.
how do i become independant as canada
nvm i am for some reason trying to rush the become allies with the united states focus
That's not historical.
In the historical tree, you start as a Dominion, which is the highest level of autonomy.
Going independent isn't strictly necessary because being a Dominion doesn't really penalize you in any way aside from being forced into the UK's wars, but if you want to do it, you can do it by gaining enough Autonomy.
Some stuff gives you passive autonomy gain (there's a focus about Canadian citizenship that gives you ticking daily autonomy). Otherwise, you can get autonomy by sending lend-lease to the UK, having the UK buy your resources, and/or meaningfully participating in wars involving the UK.
There's also a continuous focus you can do that gives you daily autonomy, but I wouldn't do it, it's not really necessary.
i looked at 3 paths before starting and saw the join north american one was democratic and assumed that's the historical path
The historical path is to go with the UK instead of rushing independence.
Historically, Canada got its independence a bit after WW2, though the process itself was complicated and Canada was sort of already independent in most ways by the time WW2 started (as a result of its Dominion status).
oh picking patriation was the wrong one ok my bad
Why am i not able to trade
it was for the most part independent already, though its diplomacy on the world stage was dictated by London
so it makes sense that it can't decline call to war
Lithuania
do you have the tech?
I suppose you are just too poor to trade
that's fine
a bit resoure deficit is nothing
ik but i need support equipment
i cannot produce any
@cold garnet what do i do i need support equipment
what way in the focus tree of sweden to stay kinda ish neutral and bomb denmark aswell as getting a tiger from germany
If you have historical focuses on, bombing Denmark usually forces you into a war with the Allies if you don't do it early enough.
So the only way to attack Denmark and still stay a neutral spectator in WW2 is to do it early enough that Denmark doesn't join the Allies when you attack them.
You need the technology for it, or a license to produce it from someone who has the technology (the AI is very stingy with licenses though).
genuienly whats the purpose of capitualting countris in factions, like they still dont go away
@ocean pasture
This was your problem
You had 25k support equipment you made but did not use.
That is enough for 2.5k planes or like 10 fancy tank divisions (or half and half). You totally would have been able to push the shit out of me whenever my army was distracted by naval invasions if you did this.
USA had the same thing going on, but with trucks and arty. Yall let me outproduce you in the air and tank war because you where producing stuff that you didn't use.
@hasty vine
danggggg
💀
is this a good cas?
and @hasty vine you had enough guns and planes for D-day and sicily if you had just deployed them all. Look at your stockpile, thats 3k planes and 100 infantry units. You could have been CASSING normandy so hard, and stopping me from CASSING. thats why I pushed you into the sea so easy with just inf.
@edgy mesa no.
Your mission effeciency gets too low if you don't have any range upgrades (find your mission efficency on the air gui, it is the most important factor in the air war after templates.)
the twin engines have horrible benefit-to-cost ratio
And the lvl1 antitank cannons have horrible attack-to-weight. use small bomb locks and small bomb bays instead.
You can use the lvl2 antitank cannons in some cases when you are trying to make a small number of uber-high quality cas (useful on small fronts with a few fights, not massive offensives). But its not meta.
aight
When you capitulate a country, you gain half of their equipment. If you have a collaboration government set up, all of their cores that you occupy will gain compliance to match your collaboration government level.
If you want a sort of general-purpose metric to make judgements yourself, you can adapt the heuristic used by meta multiplayer people for fighter designs and adapt it to CAS.
If the CAS is meant to fly in green air, the metric you're looking for is ground attack divided by production cost squared. If the CAS is meant to fly in yellow/contested air, multiply that by the CAS's air defense. Designs that have a higher number for that are usually better than designs that have a lower number.
My parents got me the 20€ gifr card. Trial of allegiance or craveyard of empires
You'll also want decent range, of course, but the ranges you need depend on where you're fighting. Europe's states and air zones are a lot more dense than East Asia's, for example, so craft operating in East Asia often need more range than those operating in Europe. But something with at least around 1000 kms of range is a good minimum.
Any other options?
wait for the sales
like with every paradox game
Still, which one should i get?
Alright! So I actually tried this out, and it worked very well! I was playing on an older version by accident, so I couldn't get desparate defence, but the 35 width divisions + modernised guns really worked. The only problem was that the soviets cut off my trade AND I wasn't sure whether to do the industry or political focuses first.
And when are the sales? I might not have the patience, since the money just burns in my wallet
https://steamdb.info/app/394360/
price history
they do like 8 sales a year, literally just wait a bit lol
my best guess is spring sale next month?
I asked "any other options" because both DLCs are considered quite bad.
Why? Arent they just "focus tree packs".
ToA is an insane power spike for South American countries and has a bunch of extremely silly alt-history paths.
GoE also has a bunch of extremely silly alt-history paths, and while it does power spike Raj a bit, a lot of its content was extremely buggy on release and is still not very functional to this day.
Like, there's a reason why about a third of the prospective 1.17.4 changes affect Iran, Iraq, and Afghanistan. GoE was just that bad.
wa all for 3 months on steam its 14 euro
everything except goe and toa
Toa seems fun tho.
goe is mid but also buggy, especially in india
toa is south america
I know
u will almost never play them
also it makes it so chile can now become a major (your worst nightmare)
I just want to form those like empires or stuff like that can't remember what it was called in game
how do I invade the UK as italy what's the best way
naval invasion through the english canal to dover
usually works for me since ai is stupid
Hello, im playing italy rn and i have 400k troopers and the strengthen the army goal ends in 70 days and the requirement is 700k deployed on field, how can i generate 300k troops quickly?
people alwats say that but i usually get bodied by ai
Or am i cooked
Failing the goal gives me some army nerfs i wouldnt like to have
how to annex a puppet fastr
mills too?
help
I heard something like making your army guy into field marshal for extra 1 trait or something
what does that mean
pls help me
Duplicate template, fill out the template with infantry, convert your deployed divs to the new template.
If you don't get the manpower reinforced in time (manpower reinforces in batches of 2.5k every 2-ish weeks), then reload an earlier save and do it then instead.
How can paradrop UK? I think I am doing something wrong because even with air superiority and cas they just can’t do anything
does anyone have any tips for supply maps like I never have supplies and just get crushed
Do you have enough transport planes?
Remember to motorize supply, remember to upgrade railways ahead of time if you can, make sure you're using logistics companies, make sure you have high enough level naval bases if you're shipping supply overseas.
Yes
They land but die very quickly
20 width with support companies
Even if I surround the port and attack from multiple sides + paratroop on the port, they can’t take it
What level guns are you using? Paratrooper divs' stats rely a lot on the infantry equipment they have inside.
It's one of many, many reasons why so many people recommend rushing as high level guns as you can as quickly as you can.
Well I am not exactly sure but since I give them the elite tag they probably use 39 guns
Afaik elite tag makes them get the newest equipment
Gun 2? What year are you in-game?
You can select divisions in the field to inspect them more thoroughly, BTW.
Usually 40 or 41 when I try to drop
And it'll show what exact equipment they are using.
OK, you should want to have gun 3 by then probably.
I know but didn’t bother before because I assumed they use the newest stuff
Even in 40?
Btw it is normal that they drop with low org right?
Late 1940 is when a lot of countries would unlock gun 3.
It usually means they've been intercepted.
Oh really? I thought it was the default 😭
Because they have always landed like that
Isn’t air superiority enough 🤔
You can always use Force Attack and Last Stand with them, too.
No, if the enemy has fighters there, they have a chance of intercepting the paradrops.
chat what if I annex ireland and then try to conquer britain after
(playing as italy)
hi, anyone knows good mode for ottoman flag historical?
@gusty egret bought toa, returned it after 21 minutes. I thought they had like complex focus trees (Other then industry and stuff, more like formables)
how get isoo abe
is it too bad if i fail this?
Not great, but not fatal.
i have no army exp rn to edit the template
help
make 36w paratroopers, drop on a port and the tile next to it, when you drop, press h. that makes them right a defensive battle instead of offensive battle
I tried the “h” trick but they got deleted instantly
Like actual deletion (I think, or extremely fast) idk if they patched it or not
what do
good or bad?
is it worth it to do this if i plan on going communist
i think i'm doing ok? i've just been focusing on producing military and handeling political power, since resource trading kinda flopped and now i cant build factories anymore
its fine, tho ideally you'd make this 36w, and spgs are better than tanks
i dont think i'm doing this right as canada, but idc
i'm doing fine, no one is attacking me, and everything has been simple
For the new dlc, if i already selected subdoctrines (for my army group), then old focus trees that give me -50% doctrine cost are kinda useless now right?
And is there anything to do with green points past selecting the new subdoctrines?
its probably consumjer goods
it shows in your construction tab
can never get the limited war to work properly when playing as belgium invading france, im not in a faction but i capture paris quickly and nothing happens
Hello Guys I Just got hoi4 Can Someone Help me how to play This game ?
and now germans have war goal against me...shit
how do I unlock I got 5/5 infastructure but theres no option to buy the locked slots w pp
its only once ever per state
and we are losing the war as poland capitulated
thats normal
wdym
Which DLC(s) add underway replenishment and/or extra fuel tanks in the ship designer? I'm getting a bit frustrated at how big CV/BB fleets are limited in range by their destroyers.
Götterdämmerung
TYVM.
Man the guns lets you design ships
I have that one fortunately. I'm unsure exactly how, because I bought HOI 4 long before I started playing it.
Götterdämmerung added speical projects which underwater replenishment is in
Man the Guns has been included into the game for free though im pretty sure
So you no longer need to purchase it
Bourbon France is a nice touch.
yyes
is it cheating if im just using nocb
How in the world do you naval invade the USA as Japan
I have my starting fleet, my first instinct is to crush their naval power piecemeal
Then invade hawaii, and then go to california
And push out, provided I can land
you ... just said what you need to do ?
I have reached the point where I am decent early game but then cannot seem to execute late game
I must be getting better then if that plan makes any amount of sense
Part of the issue is the US navy is kinda
Huge
I conquered the phillipines with little issue
But got some small islands naval invaded
francissau how am i doing this time
That and I consistently have issues with late game naval invasions
This time I will try with full marines
thats why u gotta just ally someone as a border with thjem and use that
How the devil am I meant to do that for britain
Where the majority of issues emerge
And same deal, with mexico
what are those marines made of
are u britain
No, I am japan
is it cheating if im using nocb
If I was britain you just invade via canada
then ally someone in south and go up
Havent made them yet, but they would be well, all marines, support artillery, support aa, potentially recon and radios
Up to like 32 or 36 width
bruh
no flame tanks, no pioneers, useless radio and no hospital
????
Didnt need any of that to cap china by june 37 with less than 20k losses, though china is stupidly weak, and the USA, isnt that pathetic
china sucks
amphibious landings are diffucilt, especially if enemy fills out combat width
Thats the funny part
china doesn't even fill combat width, uses guns 0, has no anti air or air support
- maluses
Full infantry blocks like this consistently land
could u help me, how do i fix my manpower?
They just get org wiped then pushed into the sea
its on 3rd to last and i am afraid i raise it i will get too nerfed
how to win civil war in usa?
hover over the manpower count, does it say something about mobilizing (red or green number)
This has happened
Too many damn times with britain
force attack then
is it maybe my garrisons
you're dying to it
how do i change it?
use a correct template and swap garrison law
u can change garrison templates?"
create a template
open garrison menu
change the selected div
so i just make a really cheap one or is there a good one that everyone uses?
do you have military police support ?
i researched all of military police
The part i dont get is the post landing
Since again the constantly being attacked sucks
then 50w cavalry with military police
Like if I need to sit around and get nukes I will but thats gonna take so long
and swap that law to local police
what is 50w?
combat width
Other problem, didnt exactly research this
full cav everywhere
well then
I had to research industry to get japan going
And planes
And also infantry related things
you can spare 100 days after china cap to get field hospital
everything else is just special project or doctrine
Yeah what I did is whack down for electronics, both starting industry techs
Then needed to keep moving for industry
and 1 mp?
yes
Japan has such a shortage of equipment and a long front to hold
yes
yes
no it doesn't
9inf, support arty is cheap af
add support AA fo war against allies
could i get ur opinion, is it cheating if im using nocb command
is this outdated or keep
You start down like 20 guns, plus you need to quickly stimulate to get spamming planes, planes realistically are the main japanese weak point, and well, resources
Lack of resources sucks
Oh and low fuel, also just brilliant
you don't need to spam planes, you build good ones
Exactly
and those come late, like 1939ish late
that's plenty of times for guns and some arty and aa
with like 15mils total
Still the damn lack of resources is perpetually annoying
Since it sucks the production or civs
finaly i can use these bad boys
I have five research slots now and time to burn while I break the US navy
Since the ai splits their larger fleet I just need to hit the little stacks with my merged one
After pulling the subs out
Yes I get you arent meant to deathstack fleets anymore with the new taskforce things, but if I lose important battlecruisers I cant make those back
once you cap china it's alright
you are still meant to deathstack navies. Naval system is and has alwys been a doomstack system
also, battlecruisers suck
just build light cruisers with light atk, armor and at least 6 piercing
It was the first kind of capital ship name I could come up with quickly
Not trying to say battlecruisers are or arent great
They are just ships that are expensive to output
just don't output them
no big deal losing them
there isnt anything more annoying that fightng in china
its like ur fighiting in a deser ZERO supply
Honestly fighting chinas not too bad
Since china sucks so bad they leave holes in the line after a while
2 collabs and battleplan, really easy
do ballistic missles attack divisions?
how to get thermo nuclear missle
special project
no
DLC?
yes
yes
it's useless but (maybe?) funny
btw is it a good idea im making marines and sending to frontlines
depends
what are they made of
if they're good, there's no reason not to if you're not naval invading
the german-american war is over does that mean i win?
ALR
idk if i won since germany and italy are gone
when you make marines, you usually wanna make it half marines half mountaineers
and 36w width
the naval attack is capped anyways
so more marines is not doing anything
also get support companies
im playing with my friends with the same mod and playset one of my friends loaded in to the server but in my case it claims that im on a dif game version and we all checked game version im the only one with a dif version and we all have the same mod order too
ty
so i wanna know who tf says russia is easy to win against as germany in Single play.er cause i have 3 whole armies going against them and im getting COOKED
Is there a way to hold line against bot russia with spam attack. but i got a very low industry for example estonia
Control the supplies. You got all red supplies which are bad
thats a month or so in. and i had 0 progress. so i dont think thats why
Supply your Troops with truck. It gonna cost a lots of trucks but u got no more issue of supply
did u attacl soviet union in 1943?
mid 1943
Then it is very difficult. because soviet union lose a lot of debuff around at 1942. Attack soviet union 1940 are more easily
@gusty egret i finished the game as canada...at least i think i did, the axis capitulated
Can I help you?
Folks, what exactly is the purpose of puppets rather than directly annexing someone?
u can get some manpower from puppets. and u dont have to garrison your troops with guns
But less military and civilian industry
larp
first of all, why do you not have generals
wdym
on the picture you sent, you don't have a field marshal, and the general as 72 units under him as he's basically useless
those arent part of thisi
?
then just 72 divisions for the soviets is barley anything lol
i guess they're probably not good template as well
.... again. thats not part of this
im seeing your other armies
the other army has 72 units in it
im saying that puppets dont actual serve a real purpose and are just their for roleplay reasons
also when you draw frontline, hold shift
The guy above me literally provided several reasons, additionally the wiki does as well after I looked it up.
High compliance is a lot better than any puppet, always annex
it literally is better
you get more industry
which is more important than some garrison
Are u talking about puppet generally or czech
generally
Do you not know what resistance it or garrisons using manpower or puppets doing focuses to get industry which you can later annex through lend leasing?
how many hours do you have if i may ask?
No you many not ask because we aren't not talking about hours
we are talking about your missing game knowledge thinking that garrison manpower is more important than industry and recruitable pop
Can u not read about what I said last
x +8 > x
you have to wait 2 years for those 8 factories
<@&916727971820240976> am I wrong or what?
No you do not also ur taking about gaining manpower on the annexed stuff which is useless cos it isn't even your cores
Well
why would non-core manpower be unimportant?
You could make an integrated puppet and get 25% of civilian and 75% of military factories without sacrificing manpower and equipment
I'm done arguing with you
That said
Also you don't have to defend those tiles
That takes time, and with high enough compliance you can get a good amount of factories anyways
It depends on your situation to be honest
as any major country its better to annex long term
And if you got enough collaboration governments you can puppet then annex and still get the compliance after annexing
This is really one of the questions that depends, I'd say though that annexing is better more of the time than puppeting
the only case where id say puppeting is better is when your a small nation with little manpower
Yeah
Then you can take the manpower
Of course you just might have coreable areas there too, in which case you annex
hiii
What
idk i didnt read yet
you can get over 100% of factories from annexing
so it is better if you have high compliance
hey hey help

