#ask-for-help-here
1 messages · Page 91 of 1
so I should definitely have a production line going for them just for that then?
Question
Torpedo bombers
Should I take torpedo 3 or the guided anti ship missile ?
What gives more bang for your buck in your opinion ?
if you have more than like 20 mils
look at the value of naval attack * naval targetting
whichever is higher
Will have a look at that when I can get back to my pc thanks lad
Do you have a navy research facility ?
Nope
I mean i dont have to naval invade, theres a imperial canadia up on canada thats in our faction where i can attack
Alright mb
Idk tho, i tried sending army but they were so SLOW, and hard since canada also is with america
What’s your template
You can also try do a simple SPG mech division
Should push USA
Or anything the air throws at you
Whats that
Ill see i havent reallt even tried to take usa
I took soviets that wss mad easy
Alright you got the right idea with the tank design
, just instead research the medium SPG for whatever tank you have and then in the template replace medium tank with SPG
And the motorized with mechanized
And as support company add signal and anti air and anti tank
Whats spg?
Alright
Self propelled gun
You research it like it’s a tiny button next to the tank you’ve researched
There’s SPG , tank destroyer , anti air tank
And jsut click SPG one
Also for the infantry I’d remove the artillery and add signal company anti air and anti tank gun support company
every tank is an SPG
SPG is just so it doesnt get confused with SPAA
Beside invading USA, is there anything else i can do to leavw the faction
hey someone told me to mix marines with regular medium tanks for invading UK... but im watching it seriously drop my amphib attack.... am I missing something?
can someone point me to a place I can find a good division template for 1939-40 UK invasion for marines
Doesn’t the SPG give more soft attack ?
Sounds like he was telling you to do space marines
i had amphib tanks previously but he said dont bother with that
if space marines, then just 1 tank division is fine right?
maybe then some support art?
Ye don’t just do naval invasion support for whatever fleet you have parked in the sea zone for dominance
And make them bomb the coast
Space Marine means "have more armor than the average enemy infantry division has piercing".
It can be one heavy or a medium with enough armor.
Do u know?
Also wdym to leave the faction
the designation 'self propelled gun' isnt accurate to self propelled artillery
my meds are pretty light atm... do you know what armor value would work?
it can be any vehicle with a gun mounted on it
Ok so im in the allies, and im tryna do a HRE run, france is divided from me, british empire and italy, and some other territory, i wsnt to leave the faction and attack them and take it for myself
Are you at war ?
Yes
Woth usa canada and other north america
Thats why i wsnna just leave it somehow find a loophole
You can’t leave the faction if your faction is at war
Ah laddddd you get the point
My brains a bit on fire as I’m at work
In short you need to kill Canada and USA sorry lad
what are the main units to attack with? Or the best.
Shit
Leme get on and fr help me make a plan 😭
Invade through Canada or use the British island that’s next to the American east coast and naval invade
Easy enough
what is better: keep commissars organization or military political advisors
Hi I’m fighting Soviet and am deep in their land now but it hit a stall and they are so close to giving up but I have no supply or near supply hubs they out of range when I use motor , would train rails help with range if it connects to the division tile ? Or how does it work
what Special projects are good to use?
Flame tanks are pretty good.
Military Engineering vehicles can also have their uses.
Capture/ build supply hub
And connect them
Radar has utility, although it’s hardly essential.
no, supply comes from your capital and follows rails to hubs/ports from where supply is distributed. Rails do not generate supply
what you want in your situation is to no use tanks (0 fuel = 0 stats), push up aiming for supply hubs, use air and especially CAS (make sure the airfields are supplied, don't use those near the front where there are none)
alternatively, build more hubs
Torpedo cruisers
Nuclear weapons, obviously.
Proxy fuse can be useful, especially if you are using a lot of artillery because it unlocks a research that grants a pretty solid artillery buff.
Rails don’t increase range ? It’s in the winter sibira no supply hubs
I'd say it is in many scenarios in which you don't have numerical superiority
It’s mostly range that’s issue and can’t find new hubs it’s take so long to build
Like it's not bad to have it and the investment isn't substantial either
They don't. They just connect hubs and increase througput
range is defined by motorization status of the hub, marginally by the level of infrastructure in the state and by fixed size of tiles
Rails have nothing to do with the supply range stat
Ok il try build infrastructure and more transport planes
how should i utilise the SPs i wanna use?
... No just make new hubs?
transport planes don't give supply if the airbase they take off from isn't fully supplied
Transport planes do fk all
and that yeah
It's like 1k per 1 supply
So per full airfield you get a whole 2 supply
It's literally cheaper and faster to build new hubs
each plane can drop up to 0.02 supply under 100% efficiency which almost never happens
ey answer this
Well it does just not in fking siberia
Cuz air zones are to large you cant cover them
there's no answer ? You do projects because you wanna use them, not the other way around ?
oh alr
Bruh 💀
sorry
yeah, and the fact that the airports you have are generally too far from other hubs so they don't have enough supplies to drop any
So you build hubs for those airfields to drop supply instead of just building new hubs
Gg
@vital plinth do you see the problem here?
I certainly do
Im new i dont know much im just asking
And I just explained it to you
Nw
If airfield are supplied they still only drop very vejr little supply ?
Because Transport planes by themselves aren't that good yes
I understand thank you
Are you sure it's 0.02 per plane or 0.02 per transport wing (100 planes)? 0.02 per plane makes a lot more sense than 0.02 per wing.
It's 0.02 per plane @dusty sandal can u pull up the wiki? I don't remember
Ok I see , how much range do I get from upgrading infrastructure? Is it only little or a bit more ?
Extremely little
I wasn't even aware it did that
All you need to do for supply is motorise it, build rails and hubs, sometimes ports if applicable
That's really it
the wiki says 0.01 but I'm pretty sure they buffed it since a while, will try to find the patchnotes
Anything else is too expensive or too ineffective to matter
OK so it's 500 planes per supply now. Yay
So much better 😭
That would be 50? 0.02 supply per plane means 50 planes per supply.
(0.01 would be 100 planes per supply)
I'm not good with math
I just push the buttons I don't know how this works 😭
I click I see green
That's all I do
🐒
6000 hours, ladies and gentlemen
you need 100 transport, to be fully supplied, full efficiency to get 1 supply
So per airfield it's 20 supply. But then you'd also need to make 2000 transport planes
Which is more expensive than a hub oh and don't forget the airfield
each plane being 38 ic, that's a flat 3800 ic per 1 supply
Yea thats more than 20k base IC
Also CIC is not production so you don't waste your production on supply, just your CIC
a supply hub is 15000 with a base 15 supply from lvl 1 connection (rail or river) which means you'd need 57 000 ic in the form of planes to reach this capacity
recommend country to play in hoi4 w all dlc guys
0.002 would be comical. 0.01 means you can supply roughly a 30W infantry division per wing.
I'd say transport air has its niche in keeping your spearheads supplied during rapid advances, but there may still come times where you need to just sit in place for a few months while you build another supply hub. The biggest advantage of transport air is that if it's not shot down, the biggest chunk of the cost (the transport planes) is mobile.
The usual advice I've heard is "Germany teaches you a lot".
to be fair, when supply was 0.002 each supply plane used to cost 4ic, a little more than aa1
umm i dont need to teach me i want intresting country to play i already did win as germany
i mean i finished off the comitern and allies
play as germany and make everyone go communist on game rules
That's how it used to be after nsb lol
so just inflencing everyones politics?
some mods make it worthwile like TFB which slightly buffs them and pair it with larger fuel capacity in divs so that they can be useful
the lower killrates of planes is also important since, in vanilla, transports will get shredded under yellow air or even under 15% enemy air
yea make the game hard ai is just stupid, go on the game rules and just make everyone go communist or something else you want to do
Play Russia, max buff axis
AHAHHAHAAHA damnn
What
It's simple
I did the no step back achievement on max buff ger and elite diff
Because Russia is rather simple
i will but i hate this purges i played ussr like 3 times till now i have about 300h
should i make everyone and the allies communist as ussr?
u cant do achievement with buffs
I did it with tanks only, they never even pushed a single tile in poland 💀
elite diff is so ass though imo, they could at least make ai "smarter" instead of just nerfing you
Then it was probably just elite I don't remember
I mean, debuffing yourself into outer space is the only way you give the AI a fair challenge
But ye it's not fun
I'd rather have a fair fight
ai is good as it is right now, the hard part is just ai spamming divisions everyone, u cant make the game harder for new people, and thats why we have multiplayer
What
AI fking sucks
I want an AI like World Ablaze's
It's so dumb
its called AI what do you expect?
The only reason pdx isn't making it harder is because people would complain
Yea and
Theres sheep mod
Which makes it smart
me when I look at german designs in 1943 and see 1936 airframe with light MG and engine 2 
sheep mod recodes the ai it doesnt make it smarter
I didn't exactly define smarter
What are you on about
it just gives the ai different logics to go based, includind meta divisions and the game is not supposed to be played "meta" which the basic ai doesnt understand
So makes it harder
Wait do you get debuffs if you put all of your div as major on only 2 commanders?
It makes more logical choices
Making it harder to play against
That's my point
I don't care about the semantics of what makes AI "smart"
You're missing my point
no it doesnt, its the same AI but with different logics, it just makes better divisions templates and economy choises
Dawg
We agree on this
I don't care about semantics
What are you on about
U know what I mean
Jfc
it makes AI macro (so much) better, but doesn't really affect Micro
well it does but not by much
Or makes better choices where and when to attack
It's Still something
they just don't run headfirst into obvious traps basically, and try to pincer
but yeah, it's something and it's good
well thats not true, ai still battleplans to shits
its way more agressive than vanilla ai
do i get penalty if i put like 100 div to 1 commander instead of 24 div
Yes
Have u played sheep mod lol?
wich penalty
It doesn't battleplan the entire front when it knows it can't win
planing or?
yes and its not hard ai is still stupid
The stats the general gives are factored
I'm inclined to not believe you
do the german civil war and just sit there waiting ull see
Define "stupid"
why they do that in mp then?
Because when you have 500 inf the stats don't matter
ofc its better it was made to be better but its still bad
It's not worth the hassle
Bad in relation to what
Again
Do we have a better AI
Hard shouldn't mean unbeatable
It is beatable
That doesn't mean it's not hard
it was good for 1 patch
its BAD
havign transport wings up costs command power so youre always airplane capped, its a TON of investment and cant supply a decent amount of units even then
Is it possible to get a tank force out by 1939 as austria
yes but there are so many variables in that statement
What a question
Start simpler, do you really need tanks as Austria. Or, is it even that useful to have tanks?
Austria is typically an inf nation because it starts very small
So maybe stick with that
Any tanks you make heavily impede your amount of inf and might not even be that good to begin with
That said, tanks are really expensive
Hence maybe not the best thing to get as a minor nation
I did and it backfired hard when i have a run i managed to unite the austrian empire to me however when german demand sudedan land i said i declared war it was good due to Czech bunkers and the def buff however when they declare war on poland it gets dicey and no france and britain support
Idk why they remove there gurantees when italy did not remove theres
Well, make more inf
Making tanks and having less inf, won't help
U need more inf
Yes but if you do make tanks I recommend to make sure you have Czechs and Hungarians annexed so you have resources and factories for tanks and also to build medium spgs as they are more resource light and give good soft attack, but inf is better for your country overall tbh
What template you would want me to build tried to build like 18 witdth template with 3 artillery that woudnt work i might go 24 width with 3 artillery pieces
Oh god
Ye don't do that
Artillery is ass
Maybe don't make the large ones, but the small ones are good
I just need a huge soft attack my problem is like air issues since by the entire duration of my war im on red air.
Hey what was the conclusion about the transport planes were they bad in the end ?
Put aa in your divs it reduces cas damage by like 75% I think? Around that number tho
Yes.
Above 10.5 it's 75% reduction, yes
Isn’t this really fuel dependent
For the big ones ye
But like Austria has some fuel
Out of fuel in a month 🔥
Can I ask should I give the germans the sudedan lands or resist??
And wait them till they declare war on poland??
Uh sure
But form Austria Hungary before that
Yes i did i have a strat for that my issues is when the german demand the sudedan land and I fight the germans the allies never join the war so I was thinking if I let the germans attack poland i lose italy gurantee they become germany ally but the allies will join the war.
I mean, you could just beat Germany by yourself
Germany is so weak without Austria
So i use those template ill break out the sudedan lands I might need to grab the attack general before they begin demanding the sudedan lands
Agreed i can rush land ground experimental lab but getting the flame tank is no bueno
In 1938
Because they're good
Because it's good
Well yea. Doesn't mean it's bad in inf
Means you can stack more per tile
Supply is scarce
It's easier to make support equipment than making new hubs or rails
Esp if you have like 400 of these
if you dont have fuel you dont have special projects
youll be fine
Question
You may ask
Is this optimized for a certain type of terrain?
I doubt you need logistics if you're doing all inf
Is it still possible to get a soviet general like zhukov into power in the soviet focus tree? If it is I cant find it
Esp if you're in Europe
Inf spam still takes lots of supply
If you can get flame tanks it would be much better to get a flame tank
But if it's no projects I think you should leave it blank
Unless you really can't upgrade your logistics network
Never was?
Save your ic
Ill try to rush land ground lab for the flame tank on 1937
For austria
Could anyone please reccomend from what source I should learn what best doctrines(sub ones too) are? I can't seem to find any good one myself
Idk if that's optimal for austria
Since flame tanks only boost stats in the offense
Funfact: u don't need to produce flame tanks to get the buff
Just pick gbp or sf with sub doctrines that match what you want to produce
I thought PDX fixed it?
Classic pdx
I just need a template or something to break out the sudedanland and rush the rhineland
If you can pull it off then it's great
But you need to guarantee you have enough troops to hold the line first
I do have gurantees is just that when the auchluss is over the allies just book and hung me out to dry france, britain and america the only one left is italy
The most useless ally
Sighh ill just not form the central powers when the germans are done auchluss focus
<@&916727971820240976> easiest german general to grind
Do i go desprerate defense as ussr for 5% mp or mission type tatics for units
bohme
wdym
casey
Would he be hardest he's only lv2 even with 8 attack
Do i go desprerate defense as ussr for 5% mp or mission type tatics for units @glacial steeple help out
lower level less traits is always easier
just use one all of them besides intervention are good
but grand assault is meta
i meant
for subdoctorine
yes
operations
.
how does the soviet manpower work
i have 160k left
with limited
if you want more then up the conscription law
i mean whats the red army -10%?
Red army gives a lot of negatives in the beginning
You need to do some of the mil focuses to fix it
But it also gives -10% pp cost for changing conscription
Better to rush pcdi focuses military focuses are usless
yea but when i use another conscription it says -10% red army or more
and also the politburo
Yeah cuz you spend 10% less when changing conscription laws as ussr
aha okay
do the penalty hurt me much
Depends on you
Your goal as ussr in normal playthroughs is to build up your nation to be able to defend against Germany on 1941.06
hey quick question abotu the Mios... so i notice when i update them myt production line decides to update the tanks and not build more, shoudl I not update the mio's in early game?
it converts instead of builds though
Are they 1 inf divisions?
U mean 2 witdhs no
when converting it also converts tanks with out of date MIO upgrades
which is so low cost it can have integer overflo
w
give better screenies smh
I just did a change government and took resource rights. I'm playing as Japan but the resource rights were assigned to Spain
i think im doing something wrong here, im making like 12 tanks a day but all my divisions are saying they have zero medium
have you added medium tanks into your division templates? go to the recruit and deploy tab and edit the division composition
yeah i have because ive gone into the specific division and it says 0/150 or whatever
says i have 800 in stockpile...
says I have 800 in reserve and 3.1k stored...
1: make sure you have "medium tanks" in the specific division template you want your tanks to reinforce into
2: go to the "equipment" tab and check if the specific type of medium tank you are producing is allowed to reinforce your division
is it because i put a support gun on it (i did not set it to art, i set it to regular medium)
if none of these are the problem, then maybe your supply lines are preventing reinforcement from your stockpiles
thats it, thans, for some reason it did something weird
no
FIXED, thank you
ahhhhhhh
and will equip themselves based on the division with the matching icon
no icon means all units essentially
okay, so dont use those icons basically, thanks
i thought it was costmetic
thanks, just in time for war
ive never had a use in them but maybe you will
its decent for garrison units
so your garrison tanks dont go into other units
why dont i produce nuclear bombs even tho i have 3 nuclear reactors? (playing with RT56 mod btw)
did you research the actual nuke
But its my save what?
What dlc do you need for light tank artillery
ohhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh
😭 ✌️
how do i get those?
i have a friend that when he has our mod list enabled has the same game version as me with no mods enabled, we've tried just about everything under the sun, anyone have any ideas to try and fix this. i get this is vague and will gladly answer any questions to make it more clear. (cant get same game version with the same modlist)
???
either put strat bombs on a heavy airframe or research the intercontinental bombers in the air research facility
alr
which one of these is it
scroll down bro 😭
dont see
just use heavy bombers..
this
also you dont need 40 divs in that part of canada, youre killing all ur supply and is prob why u cant push
missiles eventually give you long range options
you can nuke with heavy bombers
do you have improved large airframe unlocked
Yeah...
IDK what that is
wdym
yes.
HOW DO I GET THAT
research
these?
strat bombers
i play RT56 so its called something different but yea, strat bombers
nukes are a strat weapon
get the 1944 ones
It does work yes, but newer ones are better
higher chance of it actually working
I mean yea u can easly win
when going for austrohungarian austria, how can i avoid going to war with germany trough the anschluss?
why is america so HARD TO DEAL WITH
luck
u cant avoid if they are fascist
you dont have supply
you can use interwar
invade in a spot that has supply
how.do.i.get.more
better navy supremacy so ur convoys dont get intercepted, build more supply hubs on railways or build more harbours
upgrade ports in ur invasion and take local supply hubs
make sure the harbours are connected to the railways so they can give supply to the supply hubs
also dont have 50 divs in the middle of no where canada
USA is always hard to invade late game, and canada even more
idk if usa navy a thing anymore
the main problem may be the amount of division in there, yours and ur allys divisions
you may have more divs but theyre the ones taking land and winning fights
send ur army to the florida pocket and youll have a better time
Yeah you can use interwar to drop nukes
But for researching intercontinental bomber I think you do need improved
it's definitely that way for motherships
my eyes 😭
Yep thats end game hoi4 for you
i feel so powerful
even tho i just have 30h in the game
i have a master idea im leaving the allies and attack uk and italy to reclaim holy roman empire
so theres more to come hehehehe
yea USA is cooke
if canada is the faction leader of a faction with the Usa will that make the enite faction collapse if i get to canada
i love this
look at all my troops and it says i have 10% contribution
💔
i do all of that for this 💔
i feel you these ais are so greedy when they barely lifted a finger
i swear i did everything
alr im so done
time for them all to die
<@&916727971820240976> how to start ww2 by 1938
time to leave allies
click focuses
guys to succed my hre, i need to attack the entirety of the allies
aka entire world
should i
Ye I'm not playing germany again what's the best nation for tanks only like not using inf like a real mp game
uuuhhh
czechs are ok, ussr, france
maybe spain but your MIO is bad
you can have 150 ish heavy tds out by war
more if doing medium spgs
But tanks suck at defending no?
Okay, Paradox Devs, I'm not sure if this is intentional or not, but:
I was in a faction with commie Bulgaria (puppet of the USSR), and they did the Balkan Federation focus. All seemed normal, but then that ate my Yugoslav, Greek, and Turkish collaboration government puppets out of nowhere.
I assume my puppets still got the event to be annexed by them (or whatever), but that shouldn't happen. They belong to ME.
attack
failed to copy second image
its over
this one
No yeah that just happens
Why are u producing two design resources??
Is this sultanate of aussa
conversion
no its from hawkfox who did a bunch of tank only ussr runs before update
Wouldn't it make confusing to know the base and based
🥀
The one with less mils and less prod efficiency is the good tanks
Rokosovky as general,zhukhov as field marshal
cooked
Rokosovky has better stats than zhukhov no?
yoo, more HP + org + width + less casualities on infntry?
you have like kuznetsov and iirc popov or some other guy
with brilliant strategist
low level
Who is kuznetstov and why is he so famous and what is brilliant stategist
brilliant strategist is a trait
it gives more attack rolls per level up
you combine it with bold attack so you get more stats
if you have both of those
and the normal 0-1 attack roll per level up
you can get 3 attack points per level up
its why you dont grind high level generals
it takes them forever to level up once and its still RNG
its why germany should always use bohme youre pretty much guaranteed to get those 10 attakc points
for traits, they grind slower the more traits you have
Which traits should I get for my tank general
and many generals that start with a high level have a bunch of useless traits
ideally commando but its like ungrindable
and stuff like terrain buffs, forest, hills, adaptable
Cas damage
panzer leader
its like the most busted trait in the game
finland gets 2 of them which means you can have -75% CAS damage globally just from generals
without adding AA/other modifiers
its why i think finland is great practice, it lets you mess with all the good traits
Wait did u have amtracks in the divs
Is it better to research mech even if its ahead of time
do you want your units to have mech?
Isn't that the 2nd best to amtracks
early anschluss by printing 1/0 infantry, then do sudeten early and then do poland early too
Yes
then you should research it in time to produce enough of it
its a very simple question
Oh ok so you only produced tanks and mech then the rest for ur support companies
i didnt do that run im just showing you what can be done
and if you have enough tanks out you dont need infantry
Oh on this looks super fun also is there a vid for supply
Seemed more like a question slated for this channel than anywhere else, but I'm willing to pay for coaching in HoI IV. I have zero experience in the game and the only grand strat game I know is Stellaris. PM for details.
I havent played Hoi for a LONGG TIME, can someone explain the way how I can get naval dominance for operation sea lion, because the old way I used to do it seemingly doesnt work anymore, and the naval system just seems worse
What are your guys thoughts on this design for CAS? Rocket Rails almost as good as Bomb Locks on attack but have no agility debuffs
Anti Tank cannons seem to be a joke looking at the numbers
Wanted to ask to see if I can improve my focus tree order for the USSR. I usually beat the Germans every time with this order but a friend asked why I didn't do the industrial path more which I said there wasn't time and it should be used for other things like the army and airforce. So I wanted to ask if pro USSR players even bother with the Five Year Plan path.
My assumption would be if you go deeper into Five Year Plan, you would not be able to get a proper airforce set up (due to the national spirit debuffs) thus you would want to go into AA. The other side being you do the Red Airforce reforms to get a better airfoce all around.
The encircled portions are what I usually do before and after Barbarossa.
theyre good for maximizing damage per CAS width
I also usually run these templates, which usually take care of any problem but incase I can improve them I would love the assistance.
-# Notes:
-# I replace motorized with mechanized once I obtain them.
-# I put more armor and engine power on my tanks than in these screenshots.
After capitulating Canada: is there any way to let their foreign allies just die in the snow? They're completely cut off from supplies, Canada capitulated, it's February, I don't want to deal with mopping these divisions up.
change the tank to an spg
remove maintenance company and engineers, you don't want engineers on your offensive units. if possible, get flame tanks and assault engineers. add another battalion to the infantry.
Get to 36 width on the tank divs
Drop the armor stuff on CAS
Add self sealing fuel tanks to fighters
Engis on offensive is fine
Cuz of breakthrough
But other stuff is usually better
Can I commente colleaporation goverment after I annexed Soviet ?
Or should I do it before I invade ?
Commence *
it's because you are wasting time on useless political stuff like the middle and left line of stalin's political path, and you don't need the stalin agitprop portion either unless you're doing some weird stuff. third 5yp is absolutely important because it allows you to get to 43 production line by late 1940/early 1941
you also don't need everything in the right side of the military path but you're missing a lot of useful stuff in the left military path like all the production cap bonuses
also, you are likely wasting a lot of time on the air focuses. you don't need all those focuses to win the air war, just build optimal templates
you can only build collabs before ussr capitulates
I mean commence , I have it prepared before invasion should I commence when war starts ?
you don't even own any ussr land, how can you set up a collab gov?
you can do that when ussr captiulates
i assume SPG to destroy the infantry, i ask cuz i never used it before
It says I need spy network 50% to commence
After I annexed them
Oh ok I only prepared ((the mission not commenced it
i did not mean to put the stuff after the purge
i assume thats what you mean by the center and left of stalins path
You only need to do the right path of the purge
The left and center focuses are useless and a waste of time
these?
Use that time on internal affairs and industry
Can't read a thing
Yeah these and behead the snake are the only things you need to do for the purges
You have the decisions for that, just do the forge production records and purge navy/air
Here's how you get war economy
Justify on Poland until you get 50 was and then cancel justification or send attache to spain
Both give you 50 ws
for the military and air paths
i assume based off what you're getting at is i only need lessons of war and military reorganization the most
on the right side
and instead of other shit like experrts in camouflage or adaptable army
do Found the PCDI
and instead of the air trees i should do the five year plan
Yes
the AI can't design tanks so hard atk/piercing is basically never relevant in sp. so spg is the best choice since it gives the most soft atk
i see what you mean
so just these (not underlining desperate measures cuz thats whne the war starts)
what should i focus on for the PCDI and 5YP?
WAIT, what about the red fleet 8)
@austere roost
?
One message removed from a suspended account.
left side is better than right side for 5yp
and why do you need the red fleet?
ussr doesn't need navy, you can just rebuild your navy after the war if you want to fight allies
these focuses then?
oops
@austere roost so what about the PCDI tree
i have NEVER done it in my life
so i have no ability to speak
just do the ones that you want
you should finish the ones that give you prod cap
and tankograd is nice
thoughts?
you need military engineering academy yo do the research slot focus
oops
russia has a wargoal on me and has taken the other 2 baltic states, but I managed to secure a nonagression pact which can only be cancelled in november 1941(it is april 1941 right now). how do I prepare?
(I can receive foreign support in the above forms)
I can also build the eastwall
which gives forts on the 4 provinces that make up the latvian-russian at the start of the game
do you agree with Olive about 36 width tanks over the 32 width?
Give up on the western peninsula, a shorter front means a denser front, build level 1-3 forts along the tiles with the highest amount of neighboring enemy tiles, when in war shuffle troops in not easy to defend points. Try to hide behind the river line, put up fighters on interception if you can't win the air war.
holy crap i actaully did it.... after like 5-6 retries of playthroughs, i finally defeated the UK
A focus I did gave me forts on these two tiles south of the river, should I develop these
Although idk how the victory points are laid out
Try to keep those tiles, but if pressure is too high don't hesitate on giving em up
yeah give the peninsula up
and hide behind the river line
But I recommend get on all adults serve
I doubt you have the manpower to keep an attrition war
yes, offensive units should be 36 width
you can kill 6 soviets fot every casualty you receive and they'll still come out on top
@tepid umbra @light knoll
From my experience in the baltics, manpower is a hassle
Eastwall gives me forts in the two eastern states which I assume looks like this, though it doesnt specify. Should I take the focus?
do i add more tank to the template then?
(also here are my divs and manpower
Personally, I wouldn't since I'd plan to fall back anyways, but it may be worth a shot
Oh boy
if u want we can go on helping lounge
yes
the divs are in the process of being equipped because I just dissolved 6 barely armed ones
i also have a very small # of spgs
self propelled is really useless
i thought it was meta
too expensive for what they give
I mean I'm not too experienced with the meta, I personally stay away from em
I would
guys please help me why arent the ottoman loyalist arent coming?
thoughts?
30-36 width
just change out tanks to spg
is this template functional
hop on helping lounge
One message removed from a suspended account.
i kinda cant call
One message removed from a suspended account.
wdyt about planes?
don't know planes designs
bomb locks > rockets i believe
for infantry
do you think running AT or AA will be better
against Germany
nothing else?
no self sealing or whatever
at is completely useless in single player
never even research it
the ai can't design tanks
Lower the armor a lot, get christie suspension, allat engine ain't necessary, put 3 man turret, close support gun is cheaper, take away the armor skirts and sloped armor
you should be using cas in green air so they should not be taking damage
armor skirts is fine
gives breakthrough
Yeah I add them on later game though
wym by "allat engine aint necessary", I have 3 different types of engine that show up(Diesel, Gas, Petrol) and they arent numbered
oh i see
yeah
then what numbers are optimal
updated
take out the fuel drums, remove a lil armor and increase engine, research Maintenance Company 2 for Easy Maintenance
gives u more reliability than Wet Ammo Storage
is fuel capacity irrelevant?
i dont have time to research maintenance companty
*maintenance company 2
Yes
see above the time i have before the clock strikes 12, midnight arrives
(metaphorically speaking)
Reliability is also fake. Do not care about it. Attack and breakthrough is all you need on Tanks.
If you need many don't put in so many modules, make them cheap.
Also reliability only does something when you take attrition. So training, deep snow, marsh and mountain. That stuff
Hi anyone have a good understanding of navry and producing ships ?
Oh
nevermind
I missread
thought u said u didn't have to
Use Heavy bomb locks. And always do single engine on small frame. This is 50% more expensive without a reason.
What Nation?
hey when i get pp is it better to get advisors to max out my pp gain or just rush mil advisors for exp
this?
Im Greece /byzantine
I’m wondering if a produce basic destroyer but don’t a lot of modules yet can I produce it and get modules edit template will I be able to put that template on the already produced basic destroyer?
Single engine and use only quad Heavy MGs
Yes. Add self sealing if you plan to use it in yellow air. If you're sure you'll always have green air you can even use wood frame.
alr this gotta be good
what did i return to
Always three man turret, else no break. Also if you notice you're not pushing add more armor
oops forgot
Use quad MGs. Although on the advanced frame I think you need the cannon 2 or how they are called to make it worth it. Also engine 4 at least.
A good build will be a few light Cruisers with light attack, building like 2-3 battleships with 3 Guns and rest AA. Do 2-3 SHBB instead with 2 guns and and mix of light and AA if you feel fancy. Else you want a bunch of destroyers with max torpedo slots.
Meta templates
Best I can do is camels
(i am latvia)
context
see that number that is your org
RL Russia, probably
that doesn't exist
ah
i mean both
how can i increase
or should I just forget about tanks and build fortifications behind the daugava
Better than all those builds with mot
you should restart your game and take the other Baltics before the Soviets take them
pretty sure you have a focus for that
Bro you don't want to lose Tanks but show up with 15HP...
and I cant do the baltic union eiuther
only form a faction
and that doesnt help me all too much afaik
(does it?)
you can actually go fascist first
and then do military or democracy
blasphemy, mot is the 🐐
its silly
anyway your units are like very bad and your generals suck
so you prob shouldnt do tanks
at the start of the game you can
requires that my ruling party not be fascist
i cant show right now bc ive already completed it
but the "a military dictatorship" focus
has "ruling party is not fascist" as a requirement
The only Goat I've ever seen eating rubber and turning it to shit
i can go military and then switch to fascism
but that just leaves me with fascism
and if i wanted to play fascist latvia
i wouldnt be playing the military directorate that gives me massive nonaligned support
sorry, bit of a ramble, but overall I cannot go fascist and then switch to military dic
Ok thx but can I remodify already built ships if it same class but different modify ?
and as for democratic
if you meant something else by this then i apologize
You don’t need rubber, fake resource
You can refit on same hulls. So you can refit a CL1 to a CA1, but you can't refit a cruiser 1 to a cruiser 2.
When refitting also keep in mind to never change main guns, armour or engine.
Also turn off MIO auto upgrades when refitting or your ships might get stuck in a time loop
guys i havent played in years
are the US congress build missions gone?
yeah it isnt exclusive with fascist
i remember they used to give u build missions but 1.5 years in game now and I got 0 missions
found it on the wiki
its not exclusive with fascist
but I cant first go fascist
and then switch to military
if you meant it in the other order then yeah, it can be done
but i was trying to end the run as the military directorate
I also don't get them anymore. Might be some bug tbh. It's not like they where particularly strong
and switching to fascism second would be really hard because of the immense nonaligned support buffs I get from the military "path"
i did do the focuses from the fascist path for the bonuses it gives me
:sadge: it was helpful to not run 1-2 lobbies at times
now all my pp is gone 😭
no that focus is irrelevant you do the one in the middle
merge titles
Before the election only click small lobby once before you select your first focus. Allows you to pic federal housing as your third focus. Also you need to do Neutrality act as your forth focus. Guaranteed good election result if you don't meddle with the Congress in more ways.
thats just the historical karlis ulmanis regime
I see
i will remember this
This works specifically in Vanilla. If you play modded the results may vary bc this is checksum depending.
i play without mod
btw also can I ask ppl to join my faction? or is it a lost cause
as USA
Do the aggressive Monroe doctrine stuff if you don't want to join the allies
since i am not taking on russia alone, i will attain foreign assistance. which of these avenues is superior
What's a non-major nation that still has a good industry
Like I want to take a break from playing the juggernauts but i also dont want to sit there doing nothing
it should be noted that britain is fascist and engaged in a war with a faction consisting of these countries
and the czech entente looks like this
(they fought austria and hungary a year ago)
czechoslovakia
Don't I just get instantly annexed by germany on historical
no
oh
does czehoslovakia need dlc to be good?
ive heard people suggest like hungary but that needs gtd
uh
not anymore
since the "death or dishonor" dlc (which gave czechoslovakia its content) has been integrated into base game
Yeah?
while you dont get instantly annexed
britain and france refrain from defending you from germany
when it asks for the sudetenland
you can (and absolutely should) still refuse and stand up for yourself
im pretty bad at the game though
and if you play an ahistorical path
like i have 40 hours playtime
capitulate france, britain and the ussr
i pushed them back to the urals but wasnt bothered to keep going
yeah france and britain
try beating them BEFORE the USA joins the allies
also do you have la resistance
dlc
no
why
i was cosnidering getting gtd or nsb as my first dlc
because theyre apparently the best
ah
la resistance's spies allow you to reduce ussr's surrender limit
that is why i was asking
oh yeah naw that wouldve been helpful
the ussr is hella big with like zero supply out east
but try to finish a game as germany while having defeated france, britain, ussr, and usa
with the usa i think i just shouldnt have invaded from canada
i had no supply at all
lol i gave up around like 1948
but yeah, try to finish a germany game by "winning" ww2(aka defeating france, britain, ussr, and usa)
maybe turn on Italy at some point
ah aight
bc czechoslovakia (with sudetenland) isnt IMPOSSIBLE to resist the German attack
i gave up after i realised that non dlc nukes dont actually kill units
ah
i capped as france against germany lol i dont think im cut out to defend as czechoslovakia
ill give australia a shot
since like
alright
nah
aus doesnt have a high pop so i cant afforrd to roll out brick divs
i havent played australia so i dont know much
ah aight
im also not very good at the game lol
this is the div temp i was using for france and germany offensively
but like aus definitely doesnt have enough manpower for this right
i dont think so
naw man im even worse
This was my tank template
what tanks are those
ah
yeah from what ive heard medium spgs are better
because apparently in singleplayer soft attack is more relevant
but idk
ohh ok
aight thanks i think ill just go with space marines then
they need a lot less mp
so which of these is better in terms of foreign support against a monarchist russia
context #1
context #2
Woah woah woah
you could get naval invaded by japan(who will be your main enemy for most of your playthrough on historical)
Not terrible but you could add more mech
Anything above 39 width is not good
As then 2 units can't reinforce
ohh ok
Imo 8tanks/10mechs is a pretty good template
i was told to keep it 30w
By whom
They're wrong
oh
36w is meta
oh
Trust
ok
what w should i cut it down to?
36 width
ok
is this a good template for natiosn with not a lot of mp like australia? or nop
no
No
it doesnt conserve manpower
You want tanks if you are trying to conserve manpower
just normal holder divs?
doesnt have to be special
as australia you should do marines and inf
18 width with logis
is there a temp for that
i dont know how to make a good marines template
today i learned latvia starts with the most IC out of all baltic nations btw
riveting find
IC?
This temp + a few more mech to 36w is good for australia right
Here
Are you producing air
i dont have flame tanks
heres some things
Making flame tanks doesn't matter
It applies the stat bonus regardless
it does
you need a facility
australia starts with more dam states than the uk tho
I don't have those tree units
just make one day 1
whatever they are
Making does not equal researched chat
What's the div used for?
Naval invading
i dont have the first and bottom 2 support units
rate my 1939 IC