#modding

1 messages · Page 122 of 1

fossil fern
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its literally amazing

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i cant believe im almost half way done with my political branch

acoustic berry
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Yeah looks awesome

fossil fern
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i cant wait to release this thing

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this is still my first mod though so i fear people will dislike it but idk

acoustic berry
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Don't worry too much plus as long as you put in a lot of effort I think people will like it

fossil fern
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thank you 🙏

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its a great feeling having a modmaker who made my favourite mods telling me it aint bad😭

acoustic berry
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Also if people want it to be reworked it often gets more popular. I see people always wanting a Romania rework in my mod comment sections

fossil fern
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i fear theyll hate it due to no deport hungarians focus

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im trying to not make this controversial

fossil fern
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i've aimed to try make it feel like a paradox focus tree

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idk about you but i hate complicated ass mod focus trees with like 28472829 things to keep track of

acoustic berry
fossil fern
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i did not expect making a focus tree to be such a lengthy and painstaking process though

acoustic berry
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Though I feel I've been very much influenced by mods like Kaiserreich with how many of my focuses are completed by events

fossil fern
acoustic berry
acoustic berry
fossil fern
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i had a dumb little idea for a monarchist path

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im thinking an event where you pick a monarch

acoustic berry
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You could have a Germany-Romania easter egg because they are both House of Hohenzollern

fossil fern
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then if you hate them all you can pick a roman empire larper, but then you make a roman empire around the bosporus instead of the meditteranean

acoustic berry
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Kinda like Sweden-Hungary in the base game

acoustic berry
fossil fern
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i'm dreading doing historical path

fossil fern
acoustic berry
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nice

fossil fern
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just a fun lil path

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i cant wait to do monarchist paths because they're always the most fun to play

acoustic berry
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Yeah some paths in my mod are pretty normal but I have gone completely off the deep end with some of them

fossil fern
acoustic berry
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The one I created for the USA Rework is easily one of the oldest paths I've ever made so I am definitely gonna revamp it

acoustic berry
fossil fern
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but macarthur path is always the best for me

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ive also been thinking of ways to incorporate those focuses that take time off other focuses

acoustic berry
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Well the monarch choices will stay the same but the focuses were not very good. I was also scared of making decisions for some reason back then so I will probably make most of the integrations (especially for the America monarch path) decisions

fossil fern
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and i also considered a system similiar to the skoda works prioritisation in the new dlc, but with a govt prioritisation (internal, military, economy etc)

fossil fern
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it just sucks i have no idea how to do it

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and if i do i'll do it in an update

acoustic berry
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Ignoring the controversy behind the new DLC, I think the industry focuses were cool and honestly some of the most developed in the entire game

fossil fern
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i can't believe people dislike the new dlc

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i thinks its great

acoustic berry
fossil fern
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5 pounds well spent in my opinion

fossil fern
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its just diving into the files

acoustic berry
# fossil fern i can't believe people dislike the new dlc

I think the main controversy was the lack of very much Slovak content which was advertised early on but later removed. I'm not too mad about it myself since I never probably would've played them since you either:
a. Would wait three years to play them only to be Germany's puppet
b. Play the 1939 start date (which next to nobody does) and be Germany's puppet

acoustic berry
fossil fern
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same with the inner circle mechanic of germany

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its cool but i'm an idiot

acoustic berry
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I also imagine some of it is a custom gui

fossil fern
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oh that's great

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oh yeah ill have to design something

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im not the greatest at digital design

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judging by my few custom icons i have in the tree

acoustic berry
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I'm interested to see what they will do with Australia's election mechanic inlay window they teased for the next DLC

fossil fern
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god im really out of it

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when was this

acoustic berry
acoustic berry
acoustic berry
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yw

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It has a lot of templates and pieces for icons, and also tutorials for making some

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A few that I have made, for example

vague sable
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any1 wanna play road to 56

pale sparrow
wet needle
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What are the best Modern age mods?

hazy estuary
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Besides that there’s Novum, I haven’t played that one

acoustic berry
# wet needle What are the best Modern age mods?

If you include alternate history, Red World (Alien Nation) and its not even close
If not, Novum Vexillum because it has the most vanilla style gameplay and doesn't have specs that would defeat the newest of gaming computers (looking at you, Millennium Dawn)

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USA Rework Progressive/Socialist/Communist new political focuses

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In comparison to the previous

fossil fern
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the only problem i have with mine is that they always just look slightly blurrier than the paradox ones

timber stream
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pls anyone have naval invasion mods

twilit echo
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Anyone have any clue where i can get started making a building cost resources (similar to a production line)?

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nothing on the wiki gives any sort of hint towards it

acoustic berry
fossil fern
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sorry i dont use graphics software much

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i have this bit that comes up

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nevermind i fixed it

north wave
fossil fern
north wave
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Oh lol

fossil fern
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just converting it into the right format really

tough lotus
fossil fern
tough lotus
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Loading dds is slightly faster

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Not by a lot though

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Also flags have to be tga

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-# Hi @round oracle

round oracle
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Die

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Yeah see

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an entire GUI made on PNG

fossil fern
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would y'all say this is large enough for a democratic + fascist path (assuming each focus is ~35 days)

acoustic berry
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Looks approximately the length of Austria's political focuses so I would say its great!

fossil fern
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im now doing the monarchy/historical path

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which is a pain to figure out wtf to do historically

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to make it kind of realistic

fossil fern
meager flame
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im doing one too

meager flame
fossil fern
meager flame
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like the pointed line on left and the other next to iron gurard

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and the T up

fossil fern
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idk whats going on there 😭

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sorry

meager flame
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🫡 no problem

meager flame
fossil fern
fossil fern
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this image is an old one so the political branch isnt up to date

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but ithas all of the economic stuff

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wait

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on the left is the economic/army branch

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you have to click on the image and zoom in to see well

meager flame
meager flame
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and then one focus to chouse

fossil fern
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mutually exclusive = {
focus = (ID of focus u wanna be mutually exclusive)
}

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put that in the focus

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the wiki has information on this

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and u gotta put that mutually exclusive thing in both focuses

meager flame
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mh trying to lern

tough lotus
vague sable
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any1 wanna play road to 56ß

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?

tough lotus
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Also @pale sparrow pls capitalise it

pale sparrow
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Idk what happened there xD

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I dont have permissions for that though

tough lotus
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But you probably have some sort of contact with people who do

pale sparrow
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Ill leave it in the mod channel

heavy talon
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is there a halo mod

nova heron
grave sandal
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is there any way to create custom news events, id like to try and mess around with those

neon flame
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Is there a good mod for making AI better at navy?

pale sparrow
arctic mural
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Fixing the server one letter at a time

swift field
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im gonna add 2 new SPs: 1. Assault rifles and 2. MBT tanks

pale sparrow
neon flame
noble tulip
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Hi! Does anyone have any information about the specific changelog for version 1.18? My mod worked great on 1.17, but it doesn't work on 1.18.
I would be grateful for your help

noble tulip
# pale sparrow What about it doesnt work?

It just crashes, nothing special in the log.
As a base i used "blank mod for global modding 1.16", I've modified it myself to make it work on version 1.17, but on 1.18 the entire mod doesn't work.

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Maybe the old ones "replace path" breaking the game?

limber escarp
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is there a way for the game to use your custom ace portraits? (the 42 x 46)

limber escarp
pale sparrow
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If you mean for generics, idk

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I only know that for named ones you simply put it like this and when you enter their name it applies it automatically

noble tulip
runic hazel
silent geode
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Anyone able to make Namelist modding a little clearer? I want to replace division names for whatever country I'm playing with a different set of names, ideally randomly chosen from a list. I know there's this page: https://hoi4.paradoxwikis.com/Namelist_modding But it doesn't really make it clear on the syntax, or what I should be replacing. Nor how I would go about making sure it is random, and available to all countries.

pale sparrow
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Stonks Just watched your Czechoslovakia vid

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You could have different versions of the list and randomly select a country flag that enables one of the lists I guess if that works for your issue

Default namelist is attached to the unit template though, so I dont think you can easily overwrite the ones at game start

silent geode
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Yeah it would have to only be newly recruited units...

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This is gonna be a stupid question

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Do the divisions need to be written exactly as is?

As in, does it need to be 1 = { "%d nameIwanttouse" }

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Or can I just put the name straight in it?

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What I'm asking is, do I have to meticulously, ONE BY ONE, replace each individual Infanterie-Division with the name I want to use?

pale sparrow
silent geode
pale sparrow
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You can combine the two, have certain numbers have special names and have the rest be the default

silent geode
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I'm not sure I understand

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I'm looking to just have each individual division have a distinct name (it's the name of members 😛 )

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So is the easiest way to achieve this just replacing the Infanterie Division with the names I want

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for each and every one

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and every tank?

pale sparrow
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You could make one namelist and mass replace the namelist entries in the OOBs to use it, but itd take away all randomness

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After game start when you are picking manually you could have randomness by running an on_action on game start that sets one of several country flags, which just sets a variant of your namelist with your names, just ordered differently

silent geode
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I suppose I could randomize the list of names in the mod itself whenever I want to update it

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How do I make just one namelist to overwide all name lists, specifically only for countries I'm playing?

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I don't want to have to make a new file every time I play Germany, or France, or Cze, or whatever, and then disable the others when I'm not playing that country 😛

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Can I just do one that applies to whatever coutnry I'm currently playing?

pale sparrow
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Not to the starting units

silent geode
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don't mind so much

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though I changed the first infantry division name in the list, and it showed up in game on the units already on the map!

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So yeah, how do I make a namelist to override the names of whatever country I'm playing?

pale sparrow
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Not possible on the starting units without affecting all countries or doing a file edit beforehand, as far as I know, if you mean that

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If simply as an extra list on only your country, by setting a country flag on game start for only your is_ai = no country, you could randomize which namelist by doing a random_list of different country flags

silent geode
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So there's no way to make a new namelist in the folder, "All countries" that overrides whatever name list they start with, if it's a player?

pale sparrow
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Dont think we have a command for that yeh

silent geode
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Okay, additional question - say I was just doing the file edit route, just editing the country specific file for whatever I play.

Is there a way to make a namelist that's for EVERYTHING - so the names I put it on will apply to infantry AND tanks. Or do I have to just add the names here for everything one at a time?

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Like, override everything that's in the file, and just one single name list for all divisions?

pale sparrow
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You could make one namelist and mass replace the default namelist for the units of the country youre playing

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if you were playing Albania you could override each division_names_group entry with your new namelist

silent geode
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wait, division names group?

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This is not editing the GER_names_divisions folder in common/units/names_divisions ?

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I was thinking I could just add "Tanks" "mortoirzied" etcetc to the division_types list here, and then delete all the rest in the folder, leaving only one single name list that should hopefully replace everything else?

pale sparrow
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Though it might automatically switch to the ones that still exist, not sure

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Seems more convenient to just do one new namelist of your own and apply that to their units instead of messing with their existing namelists

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you could make the can_use can_use = { is_ai = no } to have it be player only, if youre not doing randomization

silent geode
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Damn, you're right, it only works with the infantry divisions...

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It works for the infantry divisions though!

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I deleted everything but this in the file, but no dice

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I can at least just change their name list manually in game but that seems super clunky

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I like the idea of the divisions already starting out with the proper names, you know?

silent geode
pale sparrow
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Probably easier than editing the files every time tbf

silent geode
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Like, what do I call it?

pale sparrow
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Anything works as long as you match the folder structure I believe

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all files end in names_divisions so probably a good bet to match that as well

silent geode
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so I just call it "ALL_names_divisions" and then delete the for_countries = { Ger } bit so that it applies to everyone?

And change can_use to be not AI, like you said?

pale sparrow
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Yes to all those yeh

silent geode
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But it will never work with the original units already on the map?

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Just newly recruited ones?

pale sparrow
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Mhm

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the ones on the map have preconfigured namelists so they cant automatically swap as far as Im aware

silent geode
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It worked when I was changing the base country file

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Ger_names_divisions

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applied to the ones on th emap

pale sparrow
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but only for Germany, no?

silent geode
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yeah

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so I'd have to change the file every single time xD

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definitely a bother

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alright, lemme test it

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see if this will work

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Does this matter?

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Like, do I need to change this?

pale sparrow
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Probably wanna change the name code yeh

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Uhm

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The top line I mean

silent geode
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I changed GER to ALL

pale sparrow
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Works

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name is what you'll see in the name list selection list

silent geode
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IT WOOOOOORKS

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Hasn't applied to cavalry or Motorized though

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oh wait, I just haven't changed it xD

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Adn the fallback name hasn't changed?

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It's still using Infantry-Division?

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NO WAIT

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hang on, I'm stupid, it's because I haven't removedf the remaining Infanteries divisions from the list

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Follow up questin @pale sparrow I realize that I'd want to randomize the selection of these for every different game I play. Is there any easy way to randomize the names whatsoever?

Or do I need to create like.... two name lists, ALL_names_divisions1 and ALL_names_divisions2 and have two different orders of the names, and just switch between them?

pale sparrow
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Either you manually select a version or you set a random flag at game start that only unlocks one variant

silent geode
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Ooo how do I set a random flag at game start?

pale sparrow
cedar ledge
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what do yall think of this ireland focus tree and gfx? Its part of my cats mod that some people know of

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im still not done as there is a mutual focus tree where they bow down to the cats but thats not even begun

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im looking forward to release the mod this summer maybe?

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but if im working fast enough maybe before summer

silent geode
pale sparrow
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Remove the %d from the name

silent geode
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... goddamn it

silent geode
cedar ledge
silent geode
pale sparrow
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Note: missing first and last line for it to work as on_actions file

        effect = {
            random_country = {
                limit = {
                    is_ai = no
                }
                random_list = {
                    25 = {
                        set_country_flag = use_name_list_1
                    }
                    25 = {
                        set_country_flag = use_name_list_2
                    }
                    25 = {
                        set_country_flag = use_name_list_3
                    }
                    25 = {
                        set_country_flag = use_name_list_4
                    }
                }
            }
        }
    }```
cedar ledge
silent geode
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And just copy that over?

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OH WAIT there's already an on_actions, should I just copy it from "effect" and put it at the top of that file?

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Could this cause mod incompatibilities? I want this to be usable while playing a mod?

pale sparrow
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cleaner to make a new file

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and should work with more mods

silent geode
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So make a new file, within common/on_actions, call it namelist_on_actions, and just copy what you put in?

pale sparrow
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yes, and add a first line simply on_actions = { and last line }

silent geode
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and I'm guessing I should change use_name_list_1 etc to be the two names of the name list?

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Which name should I put there? Should it pth to ALL_Inf_01 or "Members & Patrons 1" ?

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Or wait, should it use_name_list_ALL_Inf_01

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hmm none of what I try seems to work

pale sparrow
silent geode
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like this?

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doesn't seem to work

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Still have both of them to use from in-game

pale sparrow
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with has_country_flag

silent geode
pale sparrow
silent geode
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And should the country flag name be ALL1_names_divisions or ALL_Inf_01? The former is the name of the .txt file itself, and the latter is what it's called inside the file

pale sparrow
pale sparrow
silent geode
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sorry I'm confused

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I'm asking what I call the flag inside the on_actions

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Should the use_name_list be called the file name of the new namelist in the files, or should it be called what is INSIDE the namesdivisions file

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file name

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inside the file

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what should be after set_country_flag ?

mild siren
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i recently made it (hopefully) windows compatible and i need testers 😭

pale sparrow
pale sparrow
pale sparrow
silent geode
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Sorry, just finding it confusing

pale sparrow
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the "members & patrons" name will be what you see in-game

silent geode
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So it should be use_name_list_members_&_patrons ? For the flag

mild siren
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will do

pliant veldt
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what can i do about this when it crashes my game (i don't want the original countries in my game)

pliant veldt
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yes in the .mod data

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i removed the history files an the country tags

kindred axle
pliant veldt
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thier are only this errors not something like "unknown tag"

pliant veldt
kindred axle
pliant veldt
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yes

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history/countries states

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common/countries country_tags country_tag_aliasses

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nearly removed the basegame

kindred axle
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Or Is It in the country tags folder

pliant veldt
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i also replaced the colors.txt

kindred axle
pliant veldt
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yes, i got new colors.txt

kindred axle
pliant veldt
#

yes

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i got my own state files

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they are the same provinces and names but diffrent owners and buildings

kindred axle
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Finding a new way for space travel would be easier fr

pliant veldt
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additionally to this i got a coring problem

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not a single of my new contrys has starting cores

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they are scripted in the state files and givin through a starting event

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but they are there and not there at the same time xD

pliant veldt
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if anyone would like to look over my mod, write me a DM and i will send it

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thx for the help

acoustic berry
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@pliant veldt Does it look something like this?

umbral charm
#

For some reason, all my custom events don't take up the whole image box no matter how much I change the dementions

paper valley
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should he be replaced with wilhelm II?

grizzled bramble
#

<@&846894118219022336>

frail galleon
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Does anyone know of any mods that make the game run smoother?

kindred axle
#

Or with wilh III

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Eitel Is the second son of Will II btw

golden totem
plain quest
#

eitel was his kid so

grizzled bramble
#

What if I mod an advanced medium cannon and howitzer to the game? Btw what files/folders would I look into if I am adding new tank modules.

tough lotus
arctic mural
tough lotus
fluid thunder
#

uh hi

pale sparrow
fluid thunder
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if i can work with multiple people from here on two mod ideas i have

pale sparrow
fluid thunder
#

uh

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i was wondering if i can do that

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and find friends

nova heron
# fluid thunder and find friends

If you have some visual content made and a little blurb written up, the hoi4moddingden is a good place to drop an advertisement for recruiting

fluid thunder
#

unfortunately i can show art of it

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if u want

pseudo horizon
formal jewel
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is there a way to reduce country-wide chance of specific buildings being sabotaged❓

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not just in a certain state

civic shoal
rotund perch
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what is best mod

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that makes so countries have no more generic trees

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without dlc

arctic mural
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black ice or smth

tough lotus
grizzled bramble
#

hey guys I made a mod where I added new modules with a new icon but the game doesn't recognize it. I asked the hoi4 modding discord server, but I got a dead end.

rotund perch
dusty linden
#

road to 56 has alot of its own focus trees and content for most nations

grizzled bramble
#

hello tank

dusty linden
#

hello

dusty linden
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Idk if this has been updated

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Probably not

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Still accurate enough

grizzled bramble
dusty linden
grizzled bramble
dusty linden
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Yeah idk about those image files

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Never tried to edit them

grizzled bramble
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fair guess I will have to publish the mod without the icon.

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not too game breaking

dusty linden
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Make sure they are the same resolution as the base images

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and the correct image type

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I think hoi4 uses .dds for most

grizzled bramble
#

Do you think it is my code that is breaking it? As I talked with another guy and concluded it was the interface file that was broken?

spriteTypes = {

    spriteType = {
    name = "GFX_EMI_tank_medium_howitzer_3"
    textureFile = "gfx/interface/equipmentdesigner/tanks/modules/tank_module_heavy_howitzer.dds"
    legacy_lazy_load = no
}

spriteType = {
    name = "GFX_EMI_tank_medium_cannon_3"
    textureFile = "gfx/interface/equipmentdesigner/tanks/modules/tank_module_high_velocity_cannon_3.dds"
    legacy_lazy_load = no
}

}

Edit: I fixed it realized i had to put my interface file in the interface folder and not gfx/interface

dusty linden
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Game can be real finicky with incorrect resolutions

grizzled bramble
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oh okay

tough lotus
grizzled bramble
quartz shore
#

why my game always crash on the loading screen whenever I installed the Cold war iron curtain mod

mighty skiff
#

is there a way to see what mods affect what? like i have no tech mods installed yet the tech tree is broken

magic shoal
#

However you can also open a mods file folder within the Hoi4 launcher, but you won’t know what you’re looking at a lot of the time.

mighty skiff
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do logs show that?

mighty skiff
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nooooo, my favorite mod is doing that 😭

magic shoal
#

Curious in case I also have it

mighty skiff
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weird, deleted the issue, it overwrites the tech file yet doesnt really add anything, only renames stuff that itself afaik is disabled

astral finch
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Where i can get some icons for mod?

pale sparrow
loud narwhal
#

Could also do search with grep or np++ for debug ids

astral finch
pale sparrow
warm sun
#

im trying to change the portraits of leader nothing else, i at the moment have managed to make gfx folder, with leaders folder, with folders for example FRA, ENG, GER and so on
within those i have the .dds file of the leader with the changed image (for example portrait_GER_adolf_hitler. dds) but when i do start the game with the mod enabled, it doesnt work, the portraits arent changed
im wondering why that is

tough lotus
warm sun
#

yeah i managed to fix it, problem on my part lol

astral finch
#

How it's possible to create ur own icons?

grizzled bramble
pale sparrow
pale sparrow
astral finch
#

Is it hard to do?

grizzled bramble
pale sparrow
astral finch
lethal crow
#

How do I mod, I want to make focus tree for vanilla america to make atomwaffen division tfr

meager gale
#

is the end of a new beginning mod good?

loud narwhal
loud narwhal
# lethal crow Focus

You have to copy it from TFR and put it in your own mod where you copy original focus tree for US and add another focus as a parent or keep it separate

tough lotus
astral finch
tough lotus
astral finch
formal jewel
#

i got 5 focuses, each one gives -1% political power gain

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but only 1 of them actually works

mint mist
#

yeowch

lone hearth
paper valley
#

what do you type to unlock a decision category in a focus

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i dont know if my decisions work

wise phoenix
#

anyone know a good russia mod?

strange cargo
#

what are some mods to make the game more realistic without making it complex or an absolute overhaul. This includes map mods.

sour lotus
#

im tryna host a multiplayer game with my friends who are all new players and want to find a simplified hoi4 mp mod to play on. I dont want to use TFB because it can overcomplicated production and stuff but i still want a streamlined MP historical experience to make sure someone doesnt pick alt history by accident. In this game I was also hoping to turn off a good amount of the DLC to simplify the tank, ship, plane, and simplify the game furthur.

glass bronze
#

hi

#

I had an idea for a mod.

#

The game starts normally in 1936, with no major changes to history.

In 1937, the Hindenburg disaster occurs as it did in real history, shaking global confidence in airships and putting the future of the technology into question.

After the incident, the player receives an important choice:

abandon the airship program (historical path)
continue investing in the technology (alternate timeline)

If the player decides to continue, a new national focus branch focused on airship development will be unlocked, along with an exclusive technology tree.

formal jewel
#

thank you so much

unreal sorrel
normal storm
#

Is there any good mod for medival times?

tough lotus
jagged token
#

I'm trying to make a national spirit about Greater Italy that I called "Stretched Bureaucracy" after taking the decision, and I was wandering if the following effects are ok or too much or too little.

-0,50 pp or -5%
-10 % stability
15 % consumer goods

Thanks in advance for all the help and suggestions, and I hope you're having a good day

jagged token
#

Debuffs

#

The circles should be minus

normal storm
pale sparrow
#

All the ones Ive seen are mostly just a map with very little content

paper valley
deft aurora
#

When creating your mod, where should you start? Creating the new countires first? Or creating the new states or something else?

nova heron
#

It's definitely not the best way to do it but it's how I've done it

torpid heron
#

When I add my music to an existing radio, the music does not appear but when I click next it appears in the title but no music comes out

#

how to fix

lone siren
#

Are there any mods that start in the modern day an expand into the future? MD only goes until '25 and I would like something a little further out there.

paper valley
acoustic berry
#

The changed 'war' focuses of the USA Rework. I felt the war operations would be better suited for a sub branch under War Department (which has received a new icon) and it will be available to all of the democratic paths excluding the Libertarian one (because it works so differently). War Plans Division has now also become a sub-branch of War Department

green steeple
acoustic berry
green steeple
#

oh boy

kindred axle
#

But Its good enough

#

Tho be aware to have the correct mod which Is the moat recent updated

true moon
#

i downloaded millenium dawn i put it the files and in the playset but when i try to play the game it crashes it

#

it goes in the loading screen i see that the mod is active because the pictures changed but it crashes my game

golden totem
scenic ravine
wanton magnet
#

can someone tell me if theres an extra } in airframe 7?

#

I cant get the other graphics

#

besides 6 and 7

vital coyote
#

guys I made my own mod but it wont worked I changed somethings in the defines.lua file copyed it into my mod and renamed it to 09_defines.lua it makes paratroops only need 1 plane for 1 transport but it wont work

pale sparrow
vital coyote
#

BASE_UNIT_WEIGHT_IN_TRANSPORT_PLANES = 1.0,
MIN_PLANE_COUNT_PARADROP = 1,

pale sparrow
#

Screenshot of the whole file please

vital coyote
pale sparrow
#

Alright now I see the issue

pale sparrow
# vital coyote

The formatting is slightly different if you want to override only certain lines

#

No commas, and also gotta indicate before the categories the line is part of

vital coyote
#

ok thy i tryna fix it

vital coyote
pale sparrow
vital coyote
#

ok

pale sparrow
#

all of them except the graphics defines start with NDefines

#

The 2nd category you can see in the file

vital coyote
#

ok

#

still not working

wanton magnet
vital coyote
pale sparrow
#

🤔

nova heron
#

Is it because the Defines folder isn't in the common folder? Or does that not matter?

balmy gate
#

h

nova heron
frosty sigil
#

Hi, im doing a "Novum Vexilium" submod and for my formable i need ukraine (UKR) but when i annexed it with a command the focus requirements arent met. Can somebody help me?

lunar summit
#

are there any mods like commander but with less fast paced gameplay

pliant veldt
#

does anyone know how to get rid of this desturbing notifications on the right corner like "TAG declares war on TAG"

nova heron
#

Just put a blank copy of the file with the same name into your mod

nova heron
# frosty sigil

Try to do this maybe

   UKR = {
      is_owned_by = ROOT
   }
}```

If there's a way you can make it check if all core states instead of the entire country is owned by Poland then that would also prevent it from breaking if there's one little Ukraine on some Pacific Island cause of hoi4 shenanigans
frosty sigil
#

i tried to do that but i always get the code wrong and nothing appears in focus, just "all states"

#

i guess i will have to write down every state ID

pale sparrow
acoustic berry
acoustic berry
# frosty sigil

I'd try this within available:
all_state = {
OR = {
NOT = {
is_core_of = UKR
}
is_controlled_by = ROOT
}
}

#

UKR = {
all_core_state = {
is_controlled_by = ROOT
}
}

Should work too

#

The important thing is to never have a requirement for controlling/owning a country tag. It should always be a state or an array of states, I believe

vital coyote
#

it keeps Crashing

#

anyone have a fix

nova heron
# vital coyote it keeps Crashing

idk it looks good from wht I’m seeing, maybe its an issue unrelated to the defines file, mainly the descriptor? I’d also check your error and crash logs, they might have something

nova heron
vital coyote
#

ok

tough lotus
vague sable
#

any1 balkan?

signal talon
#

LESS GO

#

I’m downloading tomorrow

sour temple
#

I'm trying to get a country to focus all of its troops on a single front so it stops reassigning generals willy-nilly, but it keeps assigning a division to the border of a different country because, according to aiview, it's an "Easy Target".

Can someone please explain what tells the AI that a country is an "Easy Target", and if there is a way to make the AI disregard this?

#

I've tried consider_weak with a -1000 weight and that didn't work

grizzled bramble
#

<@&846894118219022336> check all other channels

narrow yarrow
#

dis tuff

harsh prism
#

any mod that supports 1.18 thats like millenium dawn?

#

because millenium dawn doesnt seem to work with 1.18

nova heron
#

It should work, the 1.18 update didn't change any mechanics or anything, it just added superficial content

#

I just popped it open like four days ago so

narrow harbor
#

guys

floral bay
harsh prism
terse hound
#

Hey to those who are reading this, me and small team of people currently are doing a hd2 mod for this game. We are in need of coders, if you wish to help out feel free to contact me

vital coyote
#

guys I have a mod and the local mod works fine, but when I start the Steam Workshop one it suddenly wont work

torpid heron
#

Hello, I have tried creating a custom music station, but the music never plays
It does not appear in the music station

tall hare
#

I just made my mods server 😎

raven merlin
#

i'm trying to create a state but each time i click save it just reverts back to the state the tiles used to be part of could anyone help me

terse hound
tall hare
arctic mural
#

But an entire galaxy would be difficult

#

Especially the military part too

arctic mural
tall hare
#

I see

#

you made any mod?

arctic mural
tall hare
#

about

arctic mural
#

And it was a bit ambitious for my first

terse hound
tall hare
arctic mural
arctic mural
terse hound
tall hare
terse hound
arctic mural
#

The hundreds of billions of citizens would seem difficult too

terse hound
tall hare
#

👍

arctic mural
#

What’s stopping someone from fielding 100 billion people

terse hound
arctic mural
#

And idk if each battalion would be 4 helldivers

terse hound
terse hound
tall hare
terse hound
#

eh at any rate, ill relax and continue some gfx work, nice chit chattin rn

tall hare
#

I believe in you

arctic mural
#

What that guy said ^

tough lotus
terse hound
tall hare
elder dock
#

where do I find a mod that allows you to recolour nations

kindred axle
#

Seconds

elder dock
#

i couldnt do that

tall hare
#

if you want to change just a countries color

elder dock
#

(btw i dont mean recolour specific country)

tall hare
#

it is very simple

tall hare
kindred axle
kindred axle
elder dock
#

yeah i guess

#

like the colour of the nation on the map

#

like the colourise your country mod but compatible with latest version

tall hare
#

@pale sparrow My mod wont start, can it be the new dlc

#

if so what have they changed?

#

It's like

#

when I enter a game

#

I can start

#

and right when I start after i selected my country

#

it crash

shut dawn
#

You check the crash logs to see what it was? Also does your mod add OOBs?

shut dawn
#

Or does it mess with the map at all?

tall hare
#

it does a bit I believe

shut dawn
#

Check those OOBs to make sure they aren't trying to load units without a template, and that the provinces defined are correct. I'd definitely check the error and crash logs. It could just be as simple as some province doesn't have a port set up right

#

<@&846894118219022336>

shut dawn
#

That’s a good one to eliminate. Then yeah I’d check the OOBs and make sure they’re all set up right, also the province references. Could he one of them is trying to load a division in an invalid province due to a transposition typo

tall hare
#

it's wierd because it crash when i enter the game as

#

lets say Germany

shut dawn
#

That's good. Maybe check the state history files or any other map stuff you edited. It could be a port or bunker is placed ina weird spot.

tall hare
#

it takes a while before it crashes

shut dawn
#

So it doesn’t always crash when you select a country? That could eliminate a few issues. Honestly I’d check the error log a bit more and see what pops up. ‘Cause it’s reached the extent of what I’ve experienced causing crashes on startup/country select

shut dawn
#

I work on Old World Blues, East Coast Rebirth, and Monarchs & Margaritas

tall hare
#

I am trying to do this little project 👍

#

this appears

#

21:12:30][1936.01.01.12][effectbase.cpp:750]: *Tried to trigger non-existant event: SEA_border_incidents_events.1
[21:12:30][1936.01.01.12][state_effect_implementation.cpp:1355]: common/on_actions/14_sea_on_actions.txt:312: add_province_modifierIndicated province 12062 Isnt part of scope state: 614 its actually in: 607

shut dawn
#

Oh yeah on actions can cause crashes on startup

tall hare
#

This could probably happen

#

yeah

shut dawn
#

And it’s referencing state and province scopes? It could be that. The game does like to bug out when you reference the wrong states or provinces

tall hare
#

imma try to fix it

shut dawn
#

Cool. Good luck with your mod

tall hare
shut dawn
#

The best way I’ve found has been to just focus on the mod itself. People will then come to the server as they get interested in the mod.

tall hare
#

fair

#

I have learned some gfx 😎

shut dawn
#

Nice, that’s a good skill to have if you’re working in a mod by yourself or with a small team. I’ve recently gotten into making focus icons myself ‘cause I make a lot of trees and don’t want to flood the artists who work on ECR.

tall hare
#

where would this be located?

#

[21:25:06][1936.01.01.12][state_effect_implementation.cpp:1355]: common/on_actions/14_sea_on_actions.txt:312: add_province_modifierIndicated province 12062 Isnt part of scope state: 614 its actually in: 607

shut dawn
#

common/on_actions

then you could just ctrl+f to loon for 614 or 12062

tall hare
#

but imma have to learn it

shut dawn
#

Paint.net is your friend, and so is the dropshadow function 😂

tall hare
shut dawn
#

Nice

tall hare
#

still not working

shut dawn
#

At least you're one error down.

tall hare
#

could I dm you my entire error.log 😎

#

it includes lots of things from me removing Soviet

shut dawn
#

I'd probably not be the best guy to help with all that stuff. I work on Old World Blues and submods. So I'm not gonna know much about errors tied to base game content overwrites

tall hare
#

maybe this

#

[21:36:17][1936.01.01.12][divisiontemplate.cpp:406]: Scripting error in historical division names. GER -> Group name: Panzer Divisions is scripted on a division template: Panzer-Division but is unavailable for this country.
[21:36:17][1936.01.01.12][divisiontemplate.cpp:406]: Scripting error in historical division names. GER -> Group name: Motorized Divisions is scripted on a division template: Infanterie-Division (mot.) but is unavailable for this country.

tall hare
#

@shut dawn SOLVED IT!

shut dawn
#

Nice

tall hare
shut dawn
#

I got a lot on my plate atm, but I appreciate the offer.

tall hare
#

if you're interested in the future just lmk

shut dawn
#

Same to you

paper valley
burnt vigil
#

what focus is this from? i'm sculting this absolute beauty of a mod using hoi4modding to visualize the layout and better plan my focus tree (mainly so i can view changes in real time without having to do a console command every 5 seconds and freezing my game), is this inheriter of Lenins Mantle? cause path of marxist-leninism has Marx, Engels, and Lenin, but Stalin is in this one

limber knot
shut spindle
burnt vigil
limber knot
burnt vigil
#

yea you right

burnt vigil
limber knot
burnt vigil
#

yea, im gonna start with the focus tree, but 100% will be adding a great patriotic war secret tree for when russia is in a defensive war against a major, giving them buffs to rush their military development and the migration of factories, plus i am for sure changing the order 227 and those focuses, because they're basically useless until you get pushed to moscow

orchid ruin
#

any issues with this?

#

trying to make it so Cambodia (witch starts as a colony in my mod) has the option to stay with free France, recognize Vichy France, or become independant

#

however cambodia will not get the event when france falls

#

and Cambodia when released (i forced the event) it keeps the cosmetic flag and name

burnt vigil
#

what is VIC in this contect?

#

oh vichy

junior sierra
#

Hey folks! I was wondering if anyone knows of a mod that makes it so the the AI makes more random decisions (as opposed to turning off historical focuses, which just seems to be communist civil war simulator) with their focuses, and makes nations declare war a bit more often/randomly? I did find a mod called Chaos AI which partially does that, but I'm not sure if I just don't know how to install workshop mods or if it's out of date lmao

burnt vigil
#

but mods wise, i don't think there is other than chaos randomizer mods that give random events

#

like Poland bets entire country to morocco and loses type chaos

junior sierra
#

Oh shit, I forgot about gamerules :O
and I c, I c

orchid ruin
#

historicly cambodia sided with vichy

burnt vigil
#

you might need to check how vanilla does stuff like that? idk ngl

#

i never had to give a puppet an event based on if something happens

#

ik how to make it trigger, just modify the event for germany, but not the actual work of the event/decision

kindred axle
#

If my mod crashes, with Just map changes, there Is no map errors in the log, what Is the reason of the crash?

burnt vigil
#

what map changes did you make

orchid ruin
#

im trying to make it trigger when france falls, and make shure it also dose not fall in a future france war a second time

burnt vigil
#

modify the event reward for germany forming vichy france, where it also sends an event to your new tags, the framework should be there, or in a vichy or french event, because i know Syria and Lebanon have an event for it, maybe check for events for the framework

#

rn i'm doing stuff like this for my 5 year plan focuses

golden totem
umbral oasis
#

Hello!
I was making a mod a while ago, and I left the development because I didnt know how to do a bunch of things, like custom images or how to adapt a mod for a new DLC, eg. When gotterdammerung came out, I didnt know how to act so the new content would be adapted into the mod.
I would like to learn to over come this difficulty and continue with my work, and if anyone Is willing to' help I would be very Happy to hear.

cosmic token
fast valve
#

How much can you edit the combat math equations?

pale sparrow
burnt vigil
pale tulip
#

any1 got mod recs?

shut dawn
#

Old World Blues is a fun one

pale tulip
#

any1 know mods like tfr but not millenium dawn cus that is legit a 9-5

burnt vigil
#

MD isnt that bad as of Gotterdammerung

#

But if you want a fun modernish mod, try Red Dawn/Red Dusk, those are pretty good

#

gah damn those look nice

#

i'm assuming it's easier to make portraits when the og image is in colour?

dire canopy
#

to make it all consistent since some images have different lightening

burnt vigil
#

Fair, I might need help doing stuff like that when I get to that part of my mod

dire canopy
#

what mod are you making?

burnt vigil
#

USSR rework

dire canopy
#

nice

burnt vigil
#

My friend and I just got done sketching out the rough skeleton for our plan for how we wanna put the mod together

dire canopy
#

nice

#

im been updating my mod that changes leaders of some countries from 1945 to 2020

burnt vigil
#

Mfw sleepy Joe is actually the president of Guatemala in 1945 lol, that would be smth idk, im also running off no sleep :/

#

2016 president T? Valid

#

His 2024 portrait makes bro look like he just got told he wasnt allowed to get a chocolate bar

burnt vigil
#

why does she look like maggie T?

dire canopy
burnt vigil
#

zamn, that Stalin portrait looks sexy as hell

dire canopy
burnt vigil
#

hell, if it's alright with you I may need to utilize your portraits for stalin and Nikita, because they look amazing ngl

#

Dai Nam/Vietnam? or somewhere in the indochina peninsula?

tall hare
#

Astram I finnaly made a server for my mod 😎

burnt vigil
#

W

tall hare
dire canopy
burnt vigil
dire canopy
burnt vigil
#

that's fine, idrm giving credit where due

tall hare
#

which mod?

dire canopy
tall hare
#

Astram how's your stuff going

dire canopy
burnt vigil
tall hare
dire canopy
#

just changing leaders historically since i like playing 1936 to 2000s

dire canopy
burnt vigil
#

so far i've got a skeleton, leader portraits for historical, and a great plan for the GPW

tall hare
#

yeah

dire canopy
#

is my first time modding so its quite amateurish

tall hare
#

I just thought what it was about

#

interesting

tall hare
#

my map have improved

#

alot

#

if you haven't seen it in a while

burnt vigil
#

no i haven't, what's it like now?

tall hare
dire canopy
#

oh nice

burnt vigil
#

is Pakistan a russian ally?

tall hare
#

they just had oddly smilar colors

#

I noticed rn¨'

burnt vigil
#

yea

#

hence asking, but you could 100% play into that

tall hare
burnt vigil
#

yea, the Great Game

#

it was a race for dominance between the UK and Russia over influence in persia, afghan, and pakistan

tall hare
#

I see

dire canopy
#

old code stuff but i have been cleaning up old event titles

burnt vigil
#

real question is, what's their pie chart look like?

tall hare
#

Astram you seem like a spain expert

#

Join me 😉

naive stump
#

No modern politics

dire canopy
#

?

naive stump
dire canopy
#

no, i dont understand where i talked about modern politics

#

but i can delete the screenshot if you want

naive stump
dire canopy
#

okay

naive stump
dire canopy
tall hare
#

@burnt vigil Show your progress 😎

#

I also learned a bit of gfx 👍

naive stump
dire canopy
#

alright

#

sorry about that

naive stump
#

just make sure it dosent happen again

tall hare
#

Flowi do you mod?

burnt vigil
tall hare
#

well

#

I am working on french commune

#

I suck at ideas

burnt vigil
naive stump
burnt vigil
#

but yea, everything from 1920 to 2026 (and onwards) is considered modern in terms of politics, as 1920 shaped 1930, and so on, but 1910 doesn't matter as much as it's a fixed point in our timeline that would have happened anyways

naive stump
burnt vigil
#

Oh I dont wanna argue, that's a lot of work when I could spend that time cooking and/or making my mod

tall hare
#

You can make spain for my mod 👍 😎 👍

burnt vigil
#

Yh, i gotta design a whole new map for my spain mod, because it became impossible to keep working on

#

I started it in 1.16, its now 1.18, almost 1.19, and the changes have made it so insanely unstable it's more work to make them work than it would be to make it from scratch, hence why im gonna do a sov rework first, less effort and kf it doesnt pop-off ever i can find out what went wrong and where I can fix it

tall hare
#

less stress

#

nah kidding

#

good luck boss

burnt vigil
#

Fr, I'll def have to help ya with that when I finish shaping out my soviet tree

#

Mostly bc its boring having the same 4 paths with no verity in gameplay, you either go historical or have a civil war

tall hare
#

I see

#

well I could give you a link to my server 👍

burnt vigil
#

Is it gonna spam the link to all servers and friends I have? Lmao

burnt vigil
#

Zamn, alr

tall hare
burnt vigil
#

I am alright with that

tall hare
#

alright

#

good luck to you on the soviet stuff

dire canopy
tall hare
#

my friend made it 💀

dire canopy
#

ahh

wise cradle
burnt vigil
#

making focus trees are hard ngl

#

99% of the work goes into just what they do

#

this is just for making the soviet FT i'm making

burnt vigil
#

W

#

i could grab my other monitor, but i see no point when i go back to my place this weekend, then i come back bc i'm moving out

vague sable
#

any1 balkan

kindred axle
paper valley
burnt vigil
patent narwhal
#

Im planning to begin modding after my finals, what programs should i use (i modded in the past, but i only did states) also is there a program for making hoi4 focus trees

kindred axle
#

notepad++ user ✌️

patent narwhal
#

The only thing is, i cant do anything unless i see it somewhere visually

shut dawn
#

I'd suggest using something like draw.io to plot out your focus trees before making them.

#

Using a rule of thumb that each focus must have 1 X variable of space between it and ones next to it helps for transitioning that charted spacing to in-code

patent narwhal
shut dawn
patent narwhal
#

So if i want a 35 day focus, i will put 5?

shut dawn
#

Yes

patent narwhal
#

Got it

shut dawn
#

Good luck

kindred axle
empty flower
#

How do I win the first european war in the fire rises as germany?

onyx edge
swift field
#

im gonna add new unit icons for hoi4 multi mod

swift field
#

ill add new ship types aswell

#

like escort fleet and super modern carriers

#

and nuclear carriers

#

and heavy carriers

#

and more normal carriers and heli carriers

#

and new LHDs lhas lpds etc

tough lotus
#

Work done is still 0

swift field
#

and 150 new units
ill also add a LOT of new infantry naval air tank etc tech and equipment trees

tough lotus
swift field
#

im still gathering ideas

#

im also gonna add NEW special projects

crisp cave
#

im trying to do a mod for hoi4 rn based on an alt history thing im writing

drowsy talon
#

Any mod to skip or stop the Spanish civil war?

crisp cave
#

how would i make countries that i add be added to the top part replacing the current ones

crisp cave
#

ah okay

#

i think the modded color is better than the base game one tbh

pale sparrow
#

Those borders looks kinda cursed though imo

crisp cave
#

its the mod lenes map, she combined a few mods to make it i belive

#

its the only good map mod that fixes the issues with the normal map

drowsy talon
echo path
#

first time modding and im trying to make a sub-ideology map mode mod inspired by the great war redux but i cant figure out the localisations, can someone help out?

plain quest
#

this mod would go so hard

empty flower
fossil fern
#

first bit of my romania monarchist path. started with historical since that'll be the most unfun. its not done yet still gotta do middle bit.. thoughts?

acoustic berry
#

Looks great!

fossil fern
#

i literally hate doing historical paths though since it has to be realistic

acoustic berry
#

Yeah same

fossil fern
#

and i know its lacking so much content in this path rn

#

but like

#

romania didnt do a whole lot of cool stuff

acoustic berry
#

The bigger struggle is that you're making it from a nation that has very little content in HOI4

fossil fern
#

that's exactly why i'm doing it though😭

acoustic berry
#

Like bro Romania's political focuses are smaller than Japan's military tree

fossil fern
#

i will say though making the bit where carol siezes power was quite fun.. some event and decision shenanigans

sand tusk
#

I'm playing Brazil, is KR or KX better for their path

#

Which one is more fun

fossil fern
acoustic berry
fossil fern
#

so they always did cool ass stuff

#

romania just exploded and died

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and lost land on the way

acoustic berry
#

I would state that's debatable. While I think that the USA was integral to the Allied war effort, and the main reason why the Allies were able to win in the Pacific, we sat out the first two years of the war

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I would say it's more arguable that Germany and Japan are better suited as 'main characters'

fossil fern
#

yeah that's fair enough

acoustic berry
#

Though by the end of the war we were definitely the main character

fossil fern
#

researching for my mod realises how much romania got straight up bullied throughout ww2 though

acoustic berry
#

Yeah

acoustic berry
fossil fern
#

i cant wait to finish this stoopid historical path though

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and do the black sea roman empire larper thing

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its such a dumb idea but i cant wait

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i just wanna have some fun making this for a bit

acoustic berry
#

I've also always found developing the less grounded paths to be more fun

tough lotus
#

A less grounded path has less expectations of realism too

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You can just kinda do what you feel like

fossil fern
#

i love expansion opportunities where you dont set off another world war immediately

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and something more than "invade this dude"

acoustic berry
#

I mean if I had completely ruled out the idea of insane paths these amazing things would never exist

acoustic berry
#

thx

paper valley
patent narwhal
tough lotus
tough lotus
paper valley
#

ok

patent narwhal
paper valley
tough lotus
# patent narwhal Its either gonna be very inaccurate due to the size of it, and the maximum map s...

It's actually determined by number of pixels, the maximum being approximately 13,238,272 (which matches a 25856x512 map).
And the minimum province sixe, as well as the km per pixel are defines, so you can probably scale down the map a bit and the only real issue would be province connections, which stop generating after 65536 (approx 20k provinces according to the wiki). Basegame has approx 13400 so you even have some space to add new provinces without having to delete existing ones

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Maybe also downscale the 3d models a bit to fit the smaller scale

patent narwhal
nova heron
tough lotus
tough lotus
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Which is kinda where I suspect something might be wrong

tough lotus
paper valley
#

thanks

acoustic berry
tough lotus
acoustic berry
# nova heron That would be neat

Thx, I just feel that there is a very noticable difference between focuses that I created recently and those that were made earlier in development

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I mean here's a focus I made recently, and one that has been in the mod since release

nova heron
acoustic berry
nova heron
mighty skiff
#

nvm wrong one

tough lotus
#

"Tomorrow"

mighty skiff
#

this one is the cracked one

acoustic berry
acoustic berry
mighty skiff
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the focus tree is too op

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like i got -125% consumer goods in early 41

golden totem
acoustic berry
mighty skiff
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buut it uses the focus mechanics real well

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like the german high command thingy & the time reduction ones