#modding

1 messages Ā· Page 99 of 1

empty galleon
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Id just wanna make extra stuff in focus trees that could cause alternate history

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Like revive stuff, do random stuff

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Im unemployed

inland falcon
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You know I tried the tutorial of modding today and realised I suck and I'm not gonna be able to mod so good luck

empty galleon
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šŸ’”

inland falcon
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Im still in school 😩

empty galleon
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Same

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But its summer break

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So

stiff ruin
empty galleon
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There is a tutorial made by the hoi4 channel but its not perfect

stiff ruin
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Ahh just the video, i thiight it would be more ibterractive

twin crag
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The Iron Workshop

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Do those

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Of that channels

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Even if they look ancient

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They do work

stiff ruin
twin crag
stiff ruin
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My current plan is that next time i have access to my computer, i will just ask here if anyone wants to join a vc and watch me make the mod and tell me what i am doing wrong

twin crag
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Check that channel of the Iron Workshop

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Very good tutorials

forest bear
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same problem lol, also need help on making a state map from a mod

lime lance
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kaiserreich

ancient vapor
lime lance
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idk

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they declared war on me

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so uh not my problem

nimble solar
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It kinda is

lime lance
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yeah true

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well yeah but i cant stop it

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theyre the one that declared war

nimble solar
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Now, do you schliffen or do you take out Russia first

lime lance
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i might just do war of attrition

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since i have allies and puppets

lime lance
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ok nvm im saved the entente should declare war on the third internationale soon

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The russian far east rebelled

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nice

nimble solar
lime lance
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oh

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rip me

nimble solar
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You need to blunt them early so they lose then

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So look at their spirits

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See who they are attacking

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Defend that country

lime lance
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shit

nimble solar
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If you dont, they will get bonuses for another reichspakt country

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And the timer is reset

lime lance
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i cant defend azerbaijan

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they're landlocked

nimble solar
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They got bonuses for azerbaijan?

lime lance
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uhh ukraine

nimble solar
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It's either the Baltics, Ukraine, or Belarus

lime lance
lime lance
nimble solar
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No they have an operation thing

lime lance
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imma send some troops to ukraine

nimble solar
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Operation Russianword

lime lance
nimble solar
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And they get like 15% attack and defense of that country

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If you hold the line, they lose their buffs

lime lance
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they have 10% attack on ukraine

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ok

nimble solar
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Okay, defend Ukraine

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Hold Kiev until the last

lime lance
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alr

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france is cooked

inland falcon
ancient vapor
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Or start to fail?

inland falcon
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The code lines randomly start showing that I'm making mistakes tho everything is right and I always get confused

lime lance
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Afghanistan, Azerbaijan and Georgia will be useful distractions

vernal meadow
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any good mods?

stiff ruin
# lime lance kaiserreich

When i got into a similar situation, i simply held out by the river which goes through poland. I then just held on both fronts and made my army bigger, denied peace offers, untill i could push on pne front eith small 1 province ensirclements.

I cannot remember if i oished france or Russia first

lime lance
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belgium and ukraine might die soon

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its fine every time america comes in the other side just dies and america is on my side lol (jokes aside portugal is pushing well into spain and italian states is pushing the socialists well so i think they'll get to france soon)

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I'll hold Brussels and Kyiv somehow

vernal meadow
lime lance
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why

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communist spain ig

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just ur average non-historical spanish civil war

high hatch
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It is normal unlock_national_focus don't apply the bypass_effect, or it is something else? Because the complete_national_focus is to apply the complete_rewards.

fair mantle
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i havent played with mods yet, but i catn find the mods folder

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should i just create one

ripe perch
lament berry
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what are good mods?

obsidian agate
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rt56 submod that adds ncr from fallout with its own very lore of 1940s america i need help coding

inland falcon
ancient vapor
empty galleon
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Im too lazy to learn how to mod -_-

inland falcon
ancient vapor
wind sigil
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can someone help me to install a mod plis?

pale sparrow
wind sigil
# pale sparrow Ask away

look,i downloades old world blues from paradox site, i extracted the file after that i follow the steps but a file seems strange

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dowloaded*

pale sparrow
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Can you show a screenshot of the folder that looks off

wind sigil
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of course

wind sigil
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this folder here has an movie icon

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im dumb?

pale sparrow
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Windows assumes .mod is some sort of video file

wind sigil
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i cant open it if it has a movie icon

pale sparrow
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Right click the file, do open with>>

wind sigil
pale sparrow
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Select more option, then tick always use before selecting a good notepad app

wind sigil
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ok ill try it

pale sparrow
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Notepad works fine too ofc

wind sigil
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r u too busy sir?

pale sparrow
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no

wind sigil
pale sparrow
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I cant speak rn because its late here

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I can make a video maybe

wind sigil
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ok

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i will do everything again

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be rightback

wind sigil
pale sparrow
wind sigil
hard monolith
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thanks

gentle stag
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Hello I'm new to modding but trying to make a usa focus mod. The game likes to crash when doing events related to the london naval treaty so I'm wondering if I'm missing a dependency or something. The spirit is there and I see the event but then it crashes on event popup

dull crystal
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damn censorship

lofty plaza
hasty forge
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Is millennium dawn still bugging?

nimble solar
hasty forge
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Is there an alternative?

nimble solar
hasty forge
royal quartz
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Interesting

nimble solar
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Novus Vexillium or something like that

ancient vapor
royal quartz
ancient vapor
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No idea what to do about that

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Check the version I guess?

inland falcon
ancient vapor
inland falcon
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Im gussing you're at 11pm?

ancient vapor
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See ya

inland falcon
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See ya

ancient vapor
inland falcon
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Well then have a good sleep

royal quartz
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All I did was remove the national focus folder

last crypt
vale bough
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is player lead peace conference mod cheating or improvment of life?

toxic mason
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is great war redux supposed to be a load of bullshit for central powers

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like i guess it’s historically accurate but like every week i get either strikes or famines and i cant keep my stability up and somehow france still has 2m manpower even though 2m of them have died

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why is france at 66% stability even though they’re further to capitulation than any member of my faction and has 6x my casualties (i’m austria) but i have 32% stability and 32% war support

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great i just got ANOTHER famine and there’s no way to fix it😐

pale sparrow
desert pollen
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does somebody know why my ideology desc is not working?

stiff ruin
stiff ruin
# toxic mason is great war redux supposed to be a load of bullshit for central powers

You basically hav4 to win by 1917, because after that the british embargo will finally starve you out. But i wouldnt call it "bullshit" just realistic. I would actually say it is to some degree more well balanced than vanilla, but since equipment disappesr mixh quicker, and troops have different stats, its a little harder to get used to than vanilla.

dark pumice
sick torrent
pale sparrow
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that defeats the point

alpine marlin
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Is Kaissereich the best mod? If so, what makes it so?

ancient vapor
ancient vapor
inland falcon
fair mantle
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normal right

ancient vapor
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Something about portraits right?

stiff ruin
alpine marlin
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What's EAW? Also any thoughts on Road to '56?

stiff ruin
# alpine marlin What's EAW? Also any thoughts on Road to '56?

Road to 56 is in my opinion the best vanilla plus mod. I think every countri has a foucs tree including countries which are not even released om start date. It also has egypt as a playable nation which is pretty sweet.

For EAW go to the steam workshop and sort the mods by most popular of all time. I think its number 5.

alpine marlin
stiff ruin
alpine marlin
stiff ruin
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It is completely true, but i can forgive it a little as the only way to make good post war content would be to make the entire game much more scripted, which wouldnt work with all the extra paths

proven sage
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anyone can help me how to code in completion_reward: if, with limit that checks if there is any mill within core states?

austere wyvern
pale sparrow
kindred axle
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Is this the way to give mils to a determined state?

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(didnt put the barracks mb šŸ™ )

pale sparrow
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Almost always youd add building slots in the same reward block as well with a separate command

kindred axle
pale sparrow
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wiki is in pins as well

fading pollen
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I’just copied the code from the generic focus tree and continued to modify it for different buildings

midnight sail
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hey so is it possible to have a if block have two effects and not just one?

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                else_if = {
                    limit = {
                        has_country_flag = USA_commonwealth_gui_tab_2_window_open
                    }

                    clr_country_flag = USA_commonwealth_gui_tab_2_window_open
                    set_country_flag = USA_commonwealth_gui_tab_3_window_open
                }

example

wind sigil
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im having a blast taxing people

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guys how do you add a submod?

hasty forge
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when are they gonna fix millennium dawn

nimble solar
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Just play Novum Vexillum or however it is spelt

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It is a less buggy version from what I can tell

ancient vapor
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Is a horrible attempt at hoi5

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Being unfunnily complicated

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And if you say something about that

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You are just angry because you are too dumb to understand it

lime lance
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Portugal is making great progress punching into Spain which is still recovering from their civil war, the Italian civil war is shifting against the Socialists rapidly

sturdy zephyr
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can someone confirm if this is bugged or what

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why do i have 0% base efficiency gain

brazen sapphire
sturdy zephyr
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yeah thats exactly what i was referring to

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god i hate this sm

proven sage
stiff ruin
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Are anyone interested in sitting in vc with me for 30 minutes, watch me attempt to mod, and tell me what i am doing wrong?

swift field
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i wanna mod in new concsription draft and mobilization laws to my hoi4 Multi mod

stiff ruin
# proven sage depends on what you modding

i am litereally just trying to give northern ireland to Ireland, and i have no idea what is wrong,.

i have also tried to code an event, which didn't work either, which is why i think i have done something very fundamental wrong, and if someone watch the entire process and points it out, it will actually make me able to make functional mods, and therefore use trial and error for further ventures

stiff ruin
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can you do it now?

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just give me a quick minute

stiff ruin
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does anyone know how to fix issue with HOI4 not reading the file mod, despite having right files, and the logs saying the mod is active

error reads "the system cannot find the path specified"

proven sage
ocean elk
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So my focus for some reason decided that today x position wont work. I have no idea why tho. can someone help? Any help appreciated

proven sage
ocean elk
ancient vapor
vernal smelt
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if ever I get into HOI4 modding, i will make a 1980 mod about the collapse of the USSR (or saving it)

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with the possibility of a warlord era post 1991

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and dmitry yazov will be there too

stiff ruin
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What happens in the rest of the world?

obsidian grove
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Posted this one in hoi4 modding server. Posting it here too for exposure:

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Yo guys
I need a little guidance on something
its about equipment icons
I checked ⁠modding-help and didnt get much from there
I was wondering if anyone is willing to guide a total clueless fool

small gull
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Guys i know its kinda lame question but how can i change presidents photos?

pale sparrow
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tetoteto being the mod name here

obsidian grove
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I put the dds files in the planes folder and put the respective names in the graphic_db

vernal smelt
obsidian grove
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but only a few of those icon showed up when I booted the game

vernal smelt
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just my thought

obsidian grove
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For example:

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these are in the planes folder

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while this is in the plane icons folder in graphic_db:

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but when I booted the game, except a couple icons, the others did not show up

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so yeah, can someone guide me what am I missing here?

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At my wits' end because I know jack about modding or how it works. I just tried to replicate the pattern of other cosmetic mods that add equipment icons

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like a monke see monke do thing

small gull
pale sparrow
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GIMP/Photoshop/Paint.net

small gull
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Oh...

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I get it

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Okay lets download paint

pale sparrow
small gull
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Thanks for direct link

fallow forum
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Which file do I need to modify to be able to send volunteers even if I am at war?

pale sparrow
lethal mortar
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hi, does anyone know if it's possible to add multiple counter tactics to one tactic?

mild cedar
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Hey, all. New to the server and I've never made a mod before.

I'm playing a mod where there can be long periods of peace between wars. It's sorta bugging me that manpower never regenerates, as distinct from population growth. I get that when people are gone, they're gone, but I'd enjoy a mechanic to represent new people reaching service age.
In EU4, for instance, a province's manpower pool regenerates over about 10 years, IIRC.
Would it be easy, or even possible, to make some kind of event that silently fires every month, which gives countries some very small percentage of their national population in manpower, capped so as not to exceed Total Manpower?

(Preferably, I'd tweak it so to add diminishing returns as you approach Total Manpower, and maybe some other tweaks, but I'm not going to worry about that right now.)

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First I searched around for existing mods, but can't find anything like this, which makes me suspect there's some subtle reason it can't, or shouldn't, exist.

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I guess it just needs to read:
1: national population
2: total manpower (national population x conscription %)
3: all manpower currently in use
then plug them into some kind of formula... or some kind of horrible if/else tree to approximate one.

I figure this is either easy or completely impossible.

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ie: each month, if [manpower available + in use] < [total manpower] then add [national population * 0.0008] or something

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So simple I assume there's a simple reason nobody's done it!

mild cedar
# feral thicket I think it already exists in game https://hoi4.paradoxwikis.com/State#Population

You mean population growth?

Unless I'm mistaken (and maybe I am), that only represents how much the aggregate population is increasing.

So if you have 100 million people, and over some amount of time it grows to 101 million people, you'll gain another [1 million x conscription level] in manpower.

But while that's happening, the first 100 million people are still... turning over, right? The old ones dying, new ones being born, others reaching conscription age. Consider: If you had some hypothetical national spirit rendering population growth 0, everybody having exactly 2.1 kids etc, then going by the vanilla rules, you'd receive 0 new recruits across 5 or 10 or 20 years. But realistically, that population would still be generating new recruits. Does that make sense?

feral thicket
# mild cedar You mean population growth? Unless I'm mistaken (and maybe I am), that only rep...

I guess I see what you mean
Having it fire as a monthly event though would lag the game to all hell. I think the current solution is an accurate enough representation of how the population would increase over time, though that percentage of increase should ideally differ between each nation and fluctuate over time. I think it the population growth was 0 in a hypothetical situation, that would simply mean that people are dying at the same rate as people are being born, so there wouldn't really be a change in the overall population if that makes sense

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Manpower growth should absolutely be tied to population growth, though there are technically in-game ways to increase it in other ways (like Ideological Loyalty)

mild cedar
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1: Right, the overall population would stay the same, but manpower lost through casualties would slowly recover, essentially because the dead/maimed people are "aging out" and replaced with different ones.

2: well, is there a less laggy way to do it? I'm new so an event was just the first thing to pop into my head...

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Don't hospitals feed manpower into the pool without lagging? Is there something that could be done with that? šŸ¤”

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Alternatively, maybe I could have it fire once or twice a year and just accept intermittent horrible lag in the name of my grognardism.

feral thicket
mild cedar
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I'll need to look into those

feral thicket
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Or possibly an idea with the weekly manpower value set to a variable

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Idk though my modding knowledge is a few years behind

mild cedar
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I appreciate the help all the same :)

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I assumed national ideas had to be static

feral thicket
mild cedar
feral thicket
mild cedar
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Interesting idea

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No pun intended

feral thicket
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Not sure how that would work in practice but might be worth a shot

mild cedar
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If I can set the variable to "population * constant" then that solves the problem, otherwise it might have to keep running checks, which might lag again... IDK though

feral thicket
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Oh wait doesn't the monthly population modifier do what you want

mild cedar
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Uhh, what's that do?

feral thicket
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Modifies monthly population gain in states

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It's a country scope though

mild cedar
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Recruitable population, or total population?

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If it's the former then yeah that sounds like it could work

feral thicket
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Ah it's just total nevermind

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Best of luck figuring this out

mild cedar
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Thanks

feral thicket
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Still not entirely sure what you are trying to do and how it's different from what's in the game already but still

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Does make me wanna consider modding for hoi4 again though

ancient vapor
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3 days of pure suffering

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Fixed with an S

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Never forget it's "continents" not "continent" kids

mild cedar
#

D:

mild cedar
# feral thicket Still not entirely sure what you are trying to do and how it's different from wh...

Well... in the name of trying to check to see if I'm misunderstanding something before I change anything...

Here's an extreme, hypothetical example: imagine a country with 100 million people and 0 population growth. The population just doesn't grow for whatever reason. They're having kids at the exact same rate they're dying. And its conscription rate is locked at 5% forever because it's a thought experiment.
It fights one war and loses 4.5 million people because its micro was trash, and has 500k left. Then it sits there in peace for 100 years. The clock runs up to 2038 or something.
Diegetically the 4.5 million dudes would've retired and died of natural causes, if they hadn't died in the war. The 500k remaining would've also retired and died. But if I understand the game rules right, at the end of 100 years, the country's total manpower (army + available) would still be only 500k. It'd never ever recover.

Have I got this wrong?

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So that's an extreme example, but the same process would be happening, at a very slow rate, every month. It should slowly recover back to 5 million. (arguably 4.775)

mild cedar
# feral thicket https://hoi4.paradoxwikis.com/Idea_modding

Watching a video about using variables and it warns that variables are a quick way for mods to bloat the game and make it run slow, since it gets checked every day. So maybe adding one to every single country isn't the best plan.
Still, that's plan B until I can think of a plan A.

sleek plume
#

Hey is there a mod that has good anarchist content

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Wait

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Japanese anarchy?

lime lance
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how do i modify to create a new country? e.g. hokkaido

swift field
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i wanna add ranger units and templates

tardy breach
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hey i got a question is there a mod that lets you just be OP with every stat maxed out

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?

swift field
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idk

tardy breach
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and construction is instant

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and you have inf nukes or smth

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inf soldierrs and supply

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just basiclly godmode

swift field
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idk

tardy breach
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ok

swift field
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you can search em up in steam hoi4 workshop

tardy breach
daring oriole
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I need clearer images of the flags (GFX), if available, thank you very much (like 900:600)

wise cradle
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How do I fix this ? I tried uninstall and reinstalling the game and clear the cache. I also in vinillla

wise cradle
stiff ruin
#

And i am provably wrong, but america might have an ancap path (just guessing from memory)

sleek plume
#

I hate ancapsšŸ’”šŸ’”šŸ’”

warped wing
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I have had this problem in the past when localizing from Chinese.

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You may also have a duplicate localization folder in your documents

stiff ruin
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All other are ancom i think, and the ancsp path might just be imagination

ancient vapor
twin crag
twin crag
tardy breach
twin crag
tardy breach
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ok thanks

twin crag
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It was op something but idk if it still works

tardy breach
#

oh

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well

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ill find one

twin crag
#

Try searching

tardy breach
#

bye gn

twin crag
#

Op

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Maybe sum will pop up

fading pollen
#

I watched a YouTube video and in it they had a mod that announced certain things instead of just having a sound effect for it. Can you just replace those audio files or can you do more to have more voice lines when things happen, like ā€œUnits Deployedā€ ā€œNaval Invasion Incomingā€ ā€œLow Fuel Reservesā€ and such

tame drum
#

any good napoleonic war mods?

fading pollen
lofty plaza
echo kindle
#

(pinging developement team)
@rough robin, @brazen lake, @sonic grove.

Hello. There is a missing localisation in vanilla for this spanish thing

pale sparrow
#

@echo kindleDo not ping the developers, report bugs on the forums

frosty pelican
#

i saw that most ppl use some kind of mod to make it so that the impassable terrains(for example in northern africa) arent colored in. is this a mod or a dlc?

slow kestrel
#

does anyone know if its possible to find the files for modding the request license equipment diplo action or is it hardcoded bcause i cant find it anywhere in the files

rancid grove
#

any hoi4 mod that does something similar to tihs

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mapm od*

sour cliff
dusky shuttle
#

To make a submod do i need to copy the files of the original mod?

ripe perch
dusky shuttle
dusky drum
#

how do i get rid of the vanillia startdates and only show my startdate?

ripe perch
dusky drum
ripe perch
dusky drum
ripe perch
pale sparrow
#

^^

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Rt56 puts 1939 offscreen to fix that issue

rare sandal
#

Ok

pale sparrow
#

look at the wiki page about OOBs

sleek plume
#

hey what mods do you reccomend?

pale sparrow
pale sparrow
swift field
#

i wanna make and Add ALL of these REAL LIFE templates and units from this wiki page
https://en.wikipedia.org/wiki/Military_organization#Army

Military organization (AE) or military organisation (BE) is the structuring of the armed forces of a state so as to offer such military capability as a national defense policy may require. Formal military organization tends to use hierarchical forms (see Modern hierarchy for terminology and approximate troop strength per hierarchical unit).
In s...

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so we have more uses for MP

junior berry
#

is it possible to play HOI4 with mods on steam only?

junior berry
swift field
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yes you can

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it costs 50 euros in the EU

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idk how much in dollars

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like to buy the base game HOI4

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@junior berry

junior berry
pale sparrow
#

Yup

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You can link your Steam to your PDX account to gain access to PDX mods, but thats totally unnecessary as theres more on the Steam workshop

junior berry
#

yeah, and then it should work?

pale sparrow
#

You can configure which mods you wanna use in the launcher

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by default is enables every installed one IIRC

junior berry
#

in the paradox launcher?

pale sparrow
#

yeh

swift field
junior berry
pale sparrow
#

weird

junior berry
#

it says i dont have hoi4 there, which means i would have to buy it

swift field
#

but keep in mind if the MODS are too old they wont work

pale sparrow
#

Maybe reinstall the launcher

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or just get a 3rd party launcher

junior berry
#

ive tried re-installing

junior berry
#

but look, steam and paradox website know i have it, but the launcher doesnt

pale sparrow
#

This is the alternative

swift field
#

weird

#

the HOI4 mods launcher works for me

pale sparrow
#

same here, though I use Irony because it loaded faster previously

swift field
#

alr

junior berry
#

should i download the setup and full?

pale sparrow
#

Only the setup

swift field
#

hey Mar

#

question: can i add REAL LIFE Templates and units from this wiki page?
https://en.wikipedia.org/wiki/Military_organization#Army

Military organization (AE) or military organisation (BE) is the structuring of the armed forces of a state so as to offer such military capability as a national defense policy may require. Formal military organization tends to use hierarchical forms (see Modern hierarchy for terminology and approximate troop strength per hierarchical unit).
In s...

pale sparrow
#

You cant add hierarchy

swift field
#

why?

pale sparrow
#

Because all that is hardcoded

swift field
#

oh alr

pale sparrow
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You can mod the interface probably but not the code behind that interface

swift field
#

alr

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becus im bored AND tired of using the same Vanilla and MODDED units and templates

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we need SOME new stuff

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so its MORE realistic

pale sparrow
#

More realistic is difficult in a game that wasnt made to be realistic

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Except for correcting some borders and tweaking historical events like adding Molotov Ribbentrop properly

swift field
#

alr

#

but can i add the Units and templates in some MORE OFFICIAL way?

junior berry
swift field
junior berry
pale sparrow
#

top right

junior berry
#

i do configure all

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then it just is the root directory

lethal mirage
#

Alright

swift field
#

hello the Explosive

lethal mirage
#

So for example, those who voluntarily got in the army

#

Like signed up instead of conscripted

swift field
#

yes

#

correct

lethal mirage
#

Would they be better units than conscripts?

swift field
#

idk yet

lethal mirage
#

To me it would make sense

#

Because you’d usually not sign up for the army to go to Ć” front line if you thought you wouldn’t stand a chance

#

Many veterans sign up again I think, and they have combat experience

#

Especially when it comes to defending your country

swift field
#

I do also wanna add more NEW concsription draft and mobilization laws aswell

lethal mirage
#

Interesting

swift field
#

but there will be debuffs

#

the lower you go

#

the worse off your stats are

lethal mirage
#

And maybe, if war support is low but your conscription law is high, then stability should tick down slowly

swift field
#

yes

lethal mirage
#

Same with economy law

swift field
#

i had the same idea

swift field
lethal mirage
#

This sounds very annoying and very challenging to play

#

But thats Ć” good thing

swift field
#

alr

#

yes it is

junior berry
swift field
#

like the lower you go in your concsription draft and mobilization laws you get more MP but get lower and worse off Stats

#

so its balanced

#

in a way thats NOT OP

lethal mirage
#

Like older people

swift field
#

yes

#

thats the idea

#

like if your playing as a MINOR

#

and REALLY NEED MP

#

just use my Hoi4 MULTI MOD

lethal mirage
#

Yeah it never really made sense to me that in desperate defence in Mobile Warfare, when you conscript people in wheelchairs, they fight just as good as other people

junior berry
swift field
#

i will also add Reserve and age laws

#

and where you can concsript women

#

if NEED be

lethal mirage
#

But you also need to keep in mind that in WW2, it was a battle for life or death fór most nations, so Ô whole lot of people signed up to the army

swift field
#

yes ik

lethal mirage
#

Like in the Soviet Union

swift field
#

yes ik

lethal mirage
#

Alright

swift field
#

i usually play Estonia

lethal mirage
#

Based??

swift field
#

so i can take over baltics and finland

lethal mirage
#

And you need loads of manpower as Estonia

#

Especially since youre between thr Germans and the Soviets

swift field
#

yes ik

#

thats why im adding in more LAWS

#

to get MORE MP

#

@lethal mirage

lethal mirage
#

Yep

#

Well, let me know when you finish it

#

I might try it out

swift field
#

alr

#

idk yet when ill start

#

and when ill finish it

lethal mirage
#

Thats alright

swift field
#

alr

#

thx

lethal mirage
#

Take your time, it’s better to have a good product

swift field
#

yes indeed

#

ill try to start this year

#

and try to finish it THIS YEAR

#

i just gotta find a media course for modding

#

@lethal mirage

lethal mirage
#

Haven’t they made some tutorials?

#

Paradox?

swift field
#

yes in their hoi yt channel

lethal mirage
#

And the YouTube right?

swift field
#

yes

#

ill show the vid to my teacher when i find a media course for modding

#

like the one where you can add more units and templates

#

Let's march into technologies and units!

In this video, we'll cover how to add technology and creating equipment for your mod. Plus, discover how to bring it all to life by adding custom art for technologies, equipment and units.

Stay sharp and prepare for part 5! šŸŽ–ļø

TIMESTAMPS
0:00 Introduction
0:20 The technology files
1:27 Adding a t...

ā–¶ Play video
#

here it is

#

@lethal mirage

#

thats the one ill show it to my teacher

lethal mirage
swift field
#

not yet rn atm

#

i gotta find 1

#

in finland

lethal mirage
swift field
#

yes

#

ill first add some few couple new REAL LIFE templates and units

#

if you have any ideas let me know

lethal mirage
#

Hmm

#

I’m not really sure no

#

As in stuff that existed in WW2 that isnt in HOI4?

swift field
lethal mirage
swift field
#

yes

#

thats the idea

#

ive taken a LOT of ideas mostly from BLACKICE

lethal mirage
#

They are basically the main ā€œrealistic hoi4ā€ mod

swift field
#

yes ik

#

i love BLACK ICE

lethal mirage
#

I really don’t like it because of UI and being insanely complicated

#

But I can see the appeal

swift field
#

alr

#

alr

#

i want my HOI4 MULTI MOD to be also realistic

#

but not TOO MUCH

#

so people can still have fun

#

they can use it in SP games for RP purposes

lethal mirage
#

Yeah the UI and added features can make it sluggish and complicated

swift field
#

alr

#

yes ik

lethal mirage
#

But if you’re only changing manpower fór example, it will be fine

swift field
#

yes

#

thats the idea

lethal mirage
#

I kind of need to go eat right now

swift field
#

alr bye

lethal mirage
#

Bye

raven merlin
swift field
swift field
#

@lethal mirage hello

#

you back?

lethal mirage
#

Oh yeah sorry

#

I'm back

swift field
#

alr nice

lethal mirage
#

I don't really have many more questions though

swift field
#

alr

#

i really have no more stuff to talk bout my Hoi4 multi mod

swift field
swift field
#

alr

swift field
#

@lethal mirage hello

#

ill also add NEW tech and equipment

#

ill add start dates from 1900 till 2025

plain ibex
#

Hi,
I'm developing a submod for MD (the problem at hand doesn't really depend on MD), I'm trying to have a system where if you start a civil war in a country and the breakaway government wins then the generated country (winner of the civil war) gets annexed by the old government (looser), so that it can preserve the focus tree, national spirits and various functions that MD has for some countries. Then the external country, that initiated the civil war, will get an event with an option to puppet the country that had the civil war.

So right now I add a flag to the generated country in the civil war target_of_coup and a variable with the id of the external country that initiated it called coup_master. Then in the on_civil_war_end in 00_on_actions.txt I do this:

#ROOT is winner #FROM gets annexed
on_civil_war_end = {
    effect = {
        if = {
            limit = {
                ROOT = {
                    has_country_flag = target_of_coup
                }
            }
            ROOT = {
                clr_country_flag = target_of_coup
                
            }
            FROM = {
                annex_country = {
                    target = ROOT
                    transfer_troops = yes
                }
                every_country = {
                    limit = {
                        check_variable = { ROOT.coup_master = THIS.id }
                    }
                    country_event = { id = influence.501 }
                }
            }
            
        }
    }
}
#

and in the event I do this:

# Option to puppet country after civil war
country_event = {
    id = influence.501
    title = influence.501.t
    desc = influence.501.d
    picture = GFX_politics_talks
    is_triggered_only = yes

    # puppet the country
    option = {
        name = influence.501.a
        
        ROOT = {
            if = {
                limit = {
                    has_global_flag = GAME_RULE_allow_colored_puppets
                }
                set_autonomy = {
                    target = FROM
                    autonomy_state = autonomy_associated_state_colored
                    freedom_level = 0.875
                    end_wars = no
                    end_civil_wars = no
                }
            }
            else = {
                set_autonomy = {
                    target = FROM
                    autonomy_state = autonomy_associated_state
                    freedom_level = 0.875
                    end_wars = no
                    end_civil_wars = no
                }
            }
            add_named_threat = { threat = 3 name = created_puppet_loc }
            FROM = { gui_effect_puppet_match_ruling_party_to_overlord = yes }
        }
        every_neighbor_country = {
            add_opinion_modifier = {
                target = ROOT
                modifier = puppeted_neighbor
            }
        }
    }

    # does nothing
    option = {
        name = influence.501.b
    }
}
#

the event fires without any problems, but nothing happens and I get nothing in the error.log.
But if I try to launch the same event from the ROOT (winner of civil war) in on_civil_war_end without doing the annexation command it works fine and the external country is able to puppet the winner of the civil war

dusky shuttle
#

How to change a province owner in sub-mod

#

*a state owner my bad

rare grove
#

Hungarians names for Slovakia

dusky shuttle
hasty wedge
#

does anyone know where I might be able to find coders/developers that are for hire?

#

I need to finish a mod or at least make major headway on it, and IRL stuff has been bogging me down to the point that I may need to just straight up hire someone

toxic aspen
#

How do I edit an existing map mode, like if I want to change the colors for the population map mode how would I do that

ancient vapor
ancient vapor
feral thicket
opal rune
#

i created a new state of autonomy but for some reason it keeps switching over to integrated puppet can someone tell me what im doing wrong

keen quarry
#

why would my mellenium dawn be lagging allot?

dusky shuttle
#

Does anyone have this shield

ancient vapor
nimble solar
#

It's feature bloated

ancient vapor
#

Ye

nimble solar
#

1/10 mod

#

Me when I play in a time of peace between majors

full swallow
#

I am making a mod that adds a new radio station, and it all works fine except for the localisation. Despite my attempts to define localisation, the ingame names for the songs are not the intended ones. Either I'm making a mistake or I am simply misinterpreting where the intended song names should go.
The directory is localisation\english\music_station_l_english.yml
attached are screenshots of the music.asset file and the music_station_l_english.yml

#

that's not the entire music.asset code but it should be enough to take a gander

#

according to this tutorial I followed the text between the quotes should be the stylized final song name I want it to show up

#

and the name preceding the :0 should just be the exact same as the one I put in the name: value of the .asset file

#

but for some reason ingame all the songs display names such as Cowboy Show by shadowkristal rather than Cowboy Show

ripe perch
full swallow
#

Ahhh

#

I see

#

Thanks

tribal spear
#

what are medium flags used for

twin crag
#

And when you select a state flag appears

languid skiff
#

is there any blank modding kit for 1.16

languid skiff
#

wdym

#

like just edit my main hoi4 folder

#

thats my folder

#

yes but how do i edit name and stuff

#

prioritice economic growth

#

lets say i want to edit that to "test"

#

how

#

theres nothing in the code that lets me edit that

#

boi

#

focus = {
id = GER_prioritize_economic_growth
icon = GFX_focus_usa_reestablish_the_gold_standard

#

how in sake do i edit the name

#

oh

#

ah

#

makes sense

#

okay,

#

is it normal that i dont find GER_prioritize_economic_growth in localisaiton

languid skiff
#

okay, and wheres albania?

swift field
#

im gonna add a LOT of new tanks mbts afvs ifvs vehicles and APCs and etc tech and equipment to my Hoi4 multi mod aswell as NEW sub units and sub templates

#

so yalls can play as Germany and rush west and east to conquer the world

neon willow
swift field
neon willow
#

nice

swift field
#

im gonna Add MRLs mortars rocket artillery and etc artillery vehicles howitzers SPHs and field guns

#

and assault guns

#

and self propelled guns

#

as their own SUB units and SUB templates

#

and as tech and equipment

rare grove
#

San Stefano Yugoslavia in 1836

shadow dew
#

someone gotta make an extremely schizo mod called Brains of Rust

#

where everything is absolutely schizo on the lvl of tabby or TFR prigozhin path

vernal meadow
#

any mods of the bosnian war?

graceful moss
#

yo can anyone tell me a version of millenium dawn that doesnt have the money feature?

plush tangle
#

Forma in 1900 (map was made by old head dev, im the new head dev just to be clear)

clear moat
ancient vapor
#

You know how hard that map was?

plush tangle
#

As I said it was made by an old dev

#

Btw does anyone know how to change the resolution of the starting date window?

sharp venture
#

Hi, any recomendations or guides about how to get started on Hoi4 moding?
I have no experience moding or programing, but I though this may be a good starting point

twin anchor
#

The HoI4 modding wiki also is a very good source.

sharp venture
twin anchor
chilly loom
#

Question: So the game rule to balkanize a country/continent, can I make it so its the default option that is also loaded before the game starts (if you currently set the game rule to balkanize it wont balkanize until you start the game, can I do it so it will be automatically balkanized before I start the game and do I have to do it manually [aka manually add the balkanization into the states as if I was making a new country]

ripe perch
chilly loom
#

ah dang

vast basin
#

Motherfucka, I AM 18

#

Can't even select my own age </3

edgy lake
#

is there a mod to be world tention always 0?

ancient vapor
edgy lake
# ancient vapor Why?

i just want to attack people and not lose against 100 countries at once when they team up

tidal verge
#

Fire

feral thicket
#

little something im trying for a project

#

pearl harbor event

#

text is not final but im pretty happy that this works

lofty plaza
#

Looking good

feral thicket
#

thanks, this is my first time working on a mod in a few years and im excited again

#

trying to do something a little less intense than my previous projects

austere wyvern
wise cradle
daring oriole
#

May I ask who has the high-definition flag gfx file here

ancient vapor
unkempt cedar
#

Hi. I have started making a HOI4 football mod. I am texting this to see if anybody would be interested in such a mod. I want to make it accessible to everyone, not only football enthusiasts

#

So if you have any ideas or suggestions, feel free to drop them

ancient vapor
unkempt cedar
#

Soccer

#

I wish I had some knowledge about american football as well

ancient vapor
#

Hmn

#

What exactly do you want to make?

unkempt cedar
#

A mod with 2 scenarios. One with clubs and one with national teams

#

And each scenario will highlight the rivalries between nations

#

A sort of Fifa combined with HOI4

ancient vapor
#

And Each division would be a player?

unkempt cedar
#

Yeah, that's what I was thinking

#

The president and association members will be the leaders

#

The coaching staff will probably be the generals

ancient vapor
#

Well it doesn't sound bad

#

It shouldn't be so hard if you have your ideas clear

unkempt cedar
#

The thing is I have just started

#

I have created the fifa soundtrack

#

That is the only think I have done so far šŸ˜…

#

And edited the map to feature all fifa nations

ancient vapor
#

Wait so the map is normal world?

ancient vapor
unkempt cedar
#

That's the thing. I don't really know how to do it

#

Maybe for the national teams, the normal map works

ancient vapor
#

I mean that's the easy part

#

Have you heard of the Stalingrad mod? You could do that to change from normal map to the field

#

(If it even exists cuz I'm not sure)

unkempt cedar
#

Wow, that's an interesting idea

#

Thank you

#

I am going to try it

#

I haven't heard of it to be honest

#

I was thinking of going basic with the world map, but maybe I can do some crazy stuff with all the fifa tournaments and create different maps for each year

tranquil moss
#

are there any good ww1 mode?

#

recommend me some

#

i dont want super advanced systems too

crystal sand
#

Great war redux

daring oriole
#

.

feral thicket
austere wyvern
feral thicket
#

It's more of a proof on concept at the moment

#

I get the concern about reaching California though, I'll think on that

nimble solar
feral thicket
#

You know what that's fair

#

I might remove the west coast from the options then

nimble solar
#

Let me check the tora tora tora buff. If it has extra port strike and naval strike stats for a bit, that would help post pearl harbor if the US does move its ships

feral thicket
#

It's just the base game one atm, but only slightly modified

nimble solar
#

Oh it does for a year? Dang

feral thicket
#

Well Tora tora Tora as far as I can tell isn't used in base game

nimble solar
#

It is

feral thicket
#

Where?

nimble solar
#

Japan gets it hidden when they declare on the Philippines

#

When playing Japan, you will see "Tora Tora Tora is no longer in effect" or expired

#

Whatever it is when a national spirit is removed

feral thicket
#

Oh Ive never seen that before, guess I've not been looking enough

nimble solar
#

There is no notification you get it, but you do

feral thicket
#

Is the bonus too strong atm, or is it ok? I haven't play-tested it

nimble solar
#

Because i dont use any of the buffs

feral thicket
#

I did modify it slightly

nimble solar
#

Aside from maybe the navy stats

#

Which you just roll the AI anyways

feral thicket
#

Fair

#

I'm making a mod for the us mainly, but I wanted to add in pearl harbor because I felt it was a necessity

nimble solar
#

I think there should be a better implementation of peal harbor in the game also

feral thicket
#

Hopefully they do it for the upcoming dlc

nimble solar
#

It used to be the US had to start the Pacific war by doing the focus "Pearl Harbor Gambit"

#

Which gave Japan a war goal

feral thicket
#

That's so strange

nimble solar
#

Which is completely backwards

#

Japan could do the focus Strike the USA though

feral thicket
#

My first games of hoi4 were after waking the tiger released, so I never saw that tree

#

Right before Man the Guns if I remember right

nimble solar
nimble solar
naive steppe
#

Is there a mod where I can basically set up my own puppets with specific borders and cores. I like doing nearly historical but still alt historical and I end up with all this land that I have to puppet really weirdly with like 100 different 1 state puppets (often africa and islands)

#

Or something that just improves german puppeting mechanic

harsh pulsar
#

For that I would just get a state transfer tool to shape the puppets as you want them to be

#

Probably the most simple solution

chilly loom
#

Ladies

#

How do I set a puppet free from the beginning

#

Lets take french syria

#

it starts off as a french puppet

#

how do I make it independent

abstract oyster
#

I am new to this Hoi4 modding stuff. I'm trying to make land bridges and make a "Strike while the iron is hot" even for Germany and the Soviet Union, depending on who goes to war with Poland first and wins.

true violet
#

Image so you can see how it looks rn, aka like in vanilla

tawny spade
#

Hello, I'm tryna download some visual mods, but I noticed when I go to the game launcher these messages keep popping up and I have no clue how to fix them, which is why for the past few months I've been playing HOI4 while selecting the launch option on Steam "Launch game (skip launcher)". If anyone knows how to resolve these issues please let me know!

true violet
# tawny spade Hello, I'm tryna download some visual mods, but I noticed when I go to the game ...

uhhh open steam and go to hoi4, rightclick the icon and then click properties. A window should pop up with a bunch of stuff on the left side, go on "Installed Files" then you have to press "Verify integrity of game files" (or something like that the, it should be the last option)
Steam will then check files and download any missing or corrupted files and after that it should work? if not then i guess reinstall it

tawny spade
true violet
#

basically you have to go there

tawny spade
# true violet basically you have to go there

I did the integrity check and nothing changed, but the problem seems to be that the game can't access my directory with game data, how would I edit the launcher's permission to do that?

true violet
#

hmm it can also (maybe) be a antivirus thing?

#

Online there is also the talks about that maybe the documents on the pc could be handeld by oneDrive which also messes with file directory

tawny spade
#

I see

true violet
#

maybe also check if the file directory even exists i guess???

#

i think troubleshooting is somewhat a good idea

honest anvil
#

Mods won't turn on for me

#

This just started today

#

I enable player lead peace conferences and millennium dawn

#

They tick green like normal

#

But when I actually load into the game, they aren't on

#

As if I had disabled all mods before launching

#

I hit resume and it says it couldn't load the mods

#

I hit play and it just loads me into normal vanilla menu

#

If I manually load up my modded save then the game just crashes

#

How do I fix thos

near glen
#

I have recently discovered that state resource counts are unsigned 16-bit integers... and thus having production of any resource over 65535 overflows to 0... 🄲

sick torrent
#

is there a way to add hidden techs to nations through command? and where is a list of hidden tech debug names?

feral thicket
sick torrent
feral thicket
#

Idk that's the name of the file directory in the hoi4 folder

#

Common has to exist it's where most of the game code is

sick torrent
sick torrent
hollow vault
#

hey there, how do I add building slots to a state as completion reward? my example if it needed

     id = focus2
     prerequisite = { focus = focus1 }
     icon = GFX_focus_generic_low_cost_housing
     x = 2
     y = 1
     cost = 10
     completion_reward = {
       add_stability = 0.05
       set_capital = {
        state = 45
        remember_old_capital = no```
fast idol
#

Are there any mods that remove NATO in Millenium dawn?

wise cradle
silk quartz
#

hi guys, does anyone know how to change unit voice lines? I am tried to replace files in integrated_dlc/dlc018/sound/usa, but it didn't work

feral thicket
tame drum
true violet
#

put that in the completion reward i guess ??

hollow vault
#

ty that worked

fickle niche
#

if i make a mod without having the cosmetic dlcs and for example i dont mod the tank cosmetics will someone who has a dlc for the cosmetics see the dlc cosmetics?

pale sparrow
#

@sick torrent

#

common/technologies/

sick torrent
pale sparrow
#

normally

sick torrent
#

Wait

#

I found it

stiff ruin
#

any mods taking place in another world, with good content, that is not EAW

hollow vault
#

is that fine?

somber basalt
#

anyone know how to fix this when adding an idea?

tame drum
hollow vault
somber basalt
somber basalt
#

i think i fixed the idea thing

hollow vault
somber basalt
#

its still going😭

#

i think my entire game has corrupted

somber basalt
feral thicket
true violet
#

after 2 years of game simulation

#

sometimes randomly crashes

#

but i mean the mod is really early development

#

and im not working on it much tbh

somber basalt
#

It says the idea is invalid

#

I sent the code somewhere before that

feral thicket
somber basalt
#

I copied it from the actual Finland file

#

Its my first time doing this or even using C so I was just trying to make it work

#

And I don’t think the localization could be the problem since the idea would just show the id name, unless im dumb, but I’ll try

true violet
#

but thats mostly because of "MAP_ERROR: no gun emplacement defined for state n " but the game still runs rather normal

#

also i dont have any flags defined for most nations

tawny spade
#

The HOI Launcher told me to rename/remove a .sqlite file in my HOI files, I first renamed it and nothing was fixed, so I removed it and now my HOI launcher just doesn't launch, I verified file integrity with steam, reinstalled HOI4 and the file is still not there and my launcher is still broken, what do I do?

ancient vapor
azure drift
#

anyone know if rt56 is fixed yet or no?

#

(it was breaking and entire world would go to war in 38, and everyone gets 1942 tech and other weird shit)

stiff ruin
#

any mods taking place in another world, with good content, that is not EAW

pale sparrow
azure drift
pale sparrow
#

We still think people running other mods is the issue

azure drift
# pale sparrow Modlist...

Theres nothing that id think would effect it, fps map, 2x faster building, shit like that is what we use

pale sparrow
#

Ill check

azure drift
#

Ill send it sometime tomorrow in dms if he still has it, if not ill give an attempt to replicate it

pale sparrow
#

Sure

fathom lantern
#

Alright so, i'm currently making a radio mod and I need some assistance on how to essentially add more songs to said radio station code wise.

The images below are the lines of code and other bits and pieces, etc etc.

ancient vapor
#

Though I think is not as complete

#

Idk I haven't played eaw

stiff ruin
# ancient vapor The Minecraft mod

its a good mod, but i am looking for something new. i have also played the star wars mod, and the warcraft mod doesnt have any "historical" paths

stiff ruin
#

is it out?

#

because i would

ancient vapor
#

No

#

That's the joke

stiff ruin
#

ahhh

fiery jetty
#

anyone else having crashing problems with these mods?

nimble solar
#

I dont know much about owb

#

But there might be compatibility issues

fiery jetty
#

the thing is it worked before then it just stoped sudenly

#

and it still crashes if i take a few of them off

tawny spade
late hawk
#

hoi4 is in a mesed up version of AMPL called "hoi4 syntax"

reef maple
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calling for coders if they wanna join a mod project

sleek portal
#

So despite being very new I’ve been thinking of trying the Great War mods

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But I’ve been wondering how is naval

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I love the Anglo German naval arms race but in vanilla hoi4 naval is kinda akward in terms of research

ancient vapor
ancient vapor
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Though the British always guard their ports

sleek portal
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I assume u can get the Bayerns for Germany and the qe’s for the uk

obtuse condor
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could someone recommend me a mod that gets rid of useless countries to make my game faster

azure drift
obtuse condor
azure drift
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i mean theres always the other one thats called "buy a new PC you poor"

obtuse condor
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if you're not even trying to actually help please just stop

wanton olive
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does anyone here know a mod to make the performance of mellenuim dawn better? like by removing africa or something.

fading pollen
#

But basically it could be this:

  • Add global decision category for consolidation
  • Decisions are only available to player
  • Each decision then can set a certain predetermined grouping to occur, or one button to do all of them.
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Or could just have an event that fires immediately that does it too if you never want to change it

obtuse condor
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i ended up just using toolpack to merge them

lofty plaza
#

Reall solved that one

hollow vault
#

damn why are a minors have the focus tree as my custom country

wise cradle
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Let's see the code

ripe perch
hollow vault
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i just forgot to mark country = { } at the start of the code

fading pollen
#

Where is the localization for faction names?

spare leaf
#

I made leader but it doesnt work 😢

mint oar
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i dont know what its talking about, its just a normal decision and it it just spams unexpected token errors at alll of them, wth

pale sparrow
amber citrus
#

Hello. I'm getting back into HOI4 recently, does anyone know any good NATO/AAP-06 style division icons mod which is at least somewhat up to date, I used to use MPU icons back then.

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Sorry if this is the wrong channel to ask for mod requests, not sure which I'm meant to use

swift field
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i wanna add new Ships crafts vessels and landing crafts

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like LCAs AAVs ACVs

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and LHDs LHAs LPDs Etc

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and LOTS LOADS of NEW SPECIAL PROJECTS

mossy condor
#

Any mods to improve multiplayer?

pale sparrow
nocturne path
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does anyone know of a mod that automates divisions, deployment, equipment, etc? i'd prefer to just make the decisions that are in the decision menu, and choose which countries to declare war on, as opposed to figuring out how to fight a war.

gentle stag
#

Is there any way to change a dam models height? Not asking about stats or anything but some provinces I say it should build the model does not show up, but some do and it seems kind of random.

crystal sand
#

Watch a few tutorials, and ask for help when you need it

shy yarrow
#

are there any up to date random country placement mods

willow karma
proven roost
#

can someone help me get a mod? i need someone to download a specific mod from the steam workshop and then send the folder for it to me since i cant download it through steam workshop

pale sparrow
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I dont usually help with such requests because people can usually just use PDX mods or are pirating

proven roost
stiff ruin
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are there any mds which takes use of the elephants from graveyard of empires?

dreamy sage
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anyone have some quality of life mods they would recommend for single player. I’m trying to get some of the more unique achievements in game

ruby abyss
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Better interface: music station
Or whatever its called

light token
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How do I mod Officer Corps? I want to change Professional Officer Corps and revert back to it's older one.

pale sparrow
light token
frosty quiver
#

<@&846894118219022336>

knotty vessel
#

<@&846894118219022336>

quiet berry
#

Anyone know how to 3d model?

nocturne path
nocturne path
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i don't understand the division menus and stuff very well

pastel iron
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how do i make a building go above max level? (example: forts, i want to make level 10 forts on a certain province)

crystal sand
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The in game one is known for being fairly ass

pastel iron
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found out

naive stump
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why are there in kaiserreich so many mini events like i cant even go trough one day without being clutterd with miny events

signal prism
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hello

obtuse condor
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what is the best mod for hoi4

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the best for replace the dlc's

robust coral
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can someone help me with a mod im working on i cant get this like line to work

amber citrus
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Hellow, please is there any mod that allows air transports to be used for regular divisions, not talking about paradropping them, just for moving them around airbase to airbase

pale sparrow
amber citrus
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Could you please point me in the right direction, I have very little modding experience with HOI4 but I have fair experience with Stellaris which I think uses the same system

swift field
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question: what units and templates can i add?

molten vessel
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Is there an ai mod that like a noob multiplayer
Like much easier than sheep’s ai

swift field
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like what is possible to add?

pale sparrow
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I dont know what you mean by that

swift field
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i mean what types of units and templates can i add to my hoi4 mod?

pale sparrow
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unless you go modern, vanilla already has quite a few unit types

#

šŸ¤·ā€ā™‚ļø

swift field
#

alr

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i WISH i could add RL types of units and templates

wise cradle
#

but their is custom tec

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it won't get you any of the tank plane or ship designers or the spy angeny or any addional stuff that come

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along with the dlc

robust coral
sick torrent
late hawk
swift field
late hawk
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Im no expert on unit modding

swift field
late hawk
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it helps for just about everything

finite solar
wet pulsar
#

yo so how do i remove all the generic advisors, companies and theorists from one country?

frosty quiver
vague sand
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hey guys what do yall think i can make the effects here?

spare crest
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Does someone know the location of the file where ship hulls and their assigned entities are defined?

#

im looking for something similar to these files

vague sand
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interface prob

fossil lark
vague sand
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yep dont ask im bored

vapid creek
#

Finally re-did Abd Ililah’s portrait for my mod Logical portraits. Went from having an Arab outfit to a Hashemite one

shadow dew
#

the civil war jsut started and i see this

mystic fiber