#modding

1 messages · Page 62 of 1

pale sparrow
#

What sort you wanna make

obtuse condor
#

Just a focus tree rework

neat turret
#

how can i construct a trigger for, e.g Russia have more factories than Germany?

obtuse condor
#

Like that one Austrian mod

pale sparrow
#

try expanding an existent tree first, youll have existent focuses to use as template

neat turret
pale sparrow
#

is it not a check

#

Lemme c

#

If thjere isnt a pre-existent check, you can compare variables, but lets see if there is

#

I guess there isnt

grizzled sandal
#

any mod that allows me to get achievements without ironman?

pale sparrow
#

no

grizzled sandal
#

comeon marijn

#

get to work

pale sparrow
#

cant be made

grizzled sandal
#

Damnit marijn

#

Why am I paying you then

pale sparrow
#

you arent!

grizzled sandal
#

Btw your toolpack without errors now my fav toolpack, very comprehensive mod

#

And I could've swore there was a mod that bypassed the achievements blocks

grizzled sandal
# neat turret why

Why do you think I'd want a mod that allows me to get achievements without ironman? Think brother

neat turret
#

so u can cheat

grizzled sandal
#

if i wanted to cheat i could just use console commands bro

#

i just dont wanna grind achievements like insane

#

without ironman its more relax

#

otherwise if i screw i gotta restart entirely

pale sparrow
#

you could play the game with mods that make it playable then get the achievements with some tool

tidal lynx
#

Is there any American monarchy mods

nimble solar
nimble solar
#

I know kaiserredux has a path

#

As new england

proper acorn
#

Why doesn't the map open in vs code?

#

I'm using this extension

#

When I open it this error appears:
Error loading web view: Error: Unable to register service worker: InvalidStateError: Failed to register a ServiceWorker: The document is in an invalid state.

proper acorn
#

I managed to solve

distant moat
#

Mmmmmmmmmm

lavish wadi
#

Nice đŸ‘đŸ»

proper acorn
final tinsel
#

i'm making 50 slot mod but i don't know the reason why state building entry has two lines:

final tinsel
#

and one more:

    SOV_georgy_zhukov = {
        name = SOV_georgy_zhukov
        portraits = {
            civilian = {
                large = "GFX_portrait_SOV_georgy_zhukov"
            }
        }
        country_leader = {
            ideology = conservatism
            traits = { white_coke }
            desc = SOV_georgy_zhukov_dem_desc
        }
        country_leader = {
            ideology = falangism
            traits = { the_iron }
            desc = SOV_georgy_zhukov_fas_desc
        }
    }
}```

i want to change ideology but not in leader, and i found that i can use `set_party_time = (my_own_part_name)`
 is there other ways to change idoelogy of leader(like above or so on...)?
distant moat
#

An old mod I was working really hard on
. Really wanna recover the files
😩

#

Argentina had such a nice focus tree and all the variables I had used in nejd expansion and values for the bedouin coup and stuff took soo long

distant moat
# proper acorn When I open it this error appears: ``Error loading web view: Error: Unable to re...

Your service is probably outdated, so it won’t do well when modding states and map files, you’ll have to do those “100% manually”. The Provinces and State numbers often get shifted around when Hoi4 does an update with states added or removed, and map errors make the game pretty much impossible to run.
I just prefer copying parts of game files, and using NotePad++ to write new files and alter the copies and move them to my mod folder.
Trust me, it’s better than most mod extensions just modding yourself.
Its not hard there are plenty of tutorials and you can look through game files to understand their structures and effects. There is also an entire official Hoi4 Wiki for modding and tips.

distant moat
proper acorn
distant moat
proper acorn
#

I have some mod ideas and anyone who wants to help with them, call me

unique lintel
#

anyone know of a mod that makes it so i can control specific areas and keep them, and not have to own entire provinces?

severe spear
#

Hello all! I was not able to get this info anywhere. I moved into Germany some time ago and I bought the game here via Steam. I forgot completely about the cut German version. I dont really take care about the shadow pictures of big figures if the names are there and aso not care about some clips that were censored (I am as much of you history freak son nothing new). However, I am concerned about the mod compatibiliy. Someone knows if playing with German version give some mods incomp or also if the save file is not compatible with the "rest of the World" version? Thanks a lot in advance!

#

Let me know if this post fits better in thech support maybe...

timber zenith
timber zenith
#

No worries

brisk turtle
buoyant sleet
#

someone will help please...

worn moth
#

how do I make they ai choose option in event based on opinion

proper acorn
#

to do this you look for it in vanilla and put it in your mod

west epoch
#

can malicious mods infect my pc? asking cuz i installed a mod yesterday and my keyboard’s been kinda broken since

stuck quarry
#

Mods cannot contain executables to my knowledge

#

There should be no way for a mod to contain a virus

west epoch
# stuck quarry There should be no way for a mod to contain a virus

i installed a translation mod for a hoi4 mod, and since i have been unable to type. function keys work with fn lock on or off, and using the windows on-screen keyboard and turning on+off capslock, numlock or scrolllock fixes the problem temporarily until it randomly restarts. the only thing i did before this started was download this mod, so im stuck

stuck quarry
#

You can always open the mod files and see if theres anything suspicious there, but i highly doubt it was the mod that did that

#

Since hoi4 mods are just a bunch of text files and maybe a few pictures

stuck quarry
#

Do you know where steam downloads workshop content

#

If you find the hoi4 folder in the workshop downloads, you can find the mod there by its id on steam

#

The folder names will be the game id then mod id

#

Doubt its that tho

west epoch
stuck quarry
#

I cant remember the folder name rn

#

Im home to check

pale sparrow
#

C:\Program Files (x86)\Steam\steamapps\workshop\content\394360\

stuck quarry
#

But again, i dont think it was the mod

#

I dont see how a mod can effect your pc

pale sparrow
#

it cant

stuck quarry
#

That was my thoughts

west epoch
#

im completely stumped on what else it could be

stuck quarry
#

Drivers?

#

Or just your keyboard being broken

west epoch
#

i checked my drivers yesterday, theyre fine

west epoch
#

cuz it still works sometimes, like im typing on it rn

distant moat
west epoch
pale sparrow
#

yes

west epoch
#

ok

distant moat
hard mirage
#

Hey guys im doing for me and my friends a new germany and i did that my new country has the germans tree but when i do anschluss my new country dosent get the land but the german reich is born in austria any advice what to do with that?

wooden coral
#

Can anyone of you guys help

#

I been making a custom nation and this been popping up in the errors

#

[18:27:03][no_game_date][dlc.cpp:227]: Invalid supported_version in file: mod/ugc_2910757018.mod line: 9
[18:27:17][no_game_date][countrytag.cpp:112]: WAR - is not in the tag list
[18:27:17][no_game_date][history.cpp:262]: Unknown history file in country database - history/countries/WAR - Warsaw.txt

#

I check and checked again and War is in the tag list

eager dock
#

can someone come into vc with me rq to help me sorta wrap my head around modding?

#

i watched a few videos and im still a bit iffy

distant moat
# wooden coral I check and checked again and War is in the tag list

You need to go to country tags and add
WAR = “countries/Warsaw.txt”
Ensure to use this exact file, make sure all of the countries/countryfilename.txt are closed on both sides by quotes
Also make it just say WAR - Warsaw dont add txt it is just naturally there because of the document type
And go to the ugc file of your mod and change the description to 1.14.3
In the tags list and the history make sure WAR are capitalized btw
Or you can send me a screenshot of your coded files that it has the error with and itll help see whats wrong faster

distant moat
distant moat
timber zenith
abstract sentinel
#

does anyone have a blank version of the advisor portrait frame

hard mirage
topaz bluff
#

does anyone know where these gfx files are located at?

obtuse condor
#

Can you only have one ÖoB at a time?

#

I made so France has 3 different ones in 1812

#

Only one of them spawns in

worn moth
obtuse condor
#

anyone know a mod where a general has no division limit?

timber zenith
#

Replace TAG with your country tag

timber zenith
#

Np

sterile plank
#

is there a factory trade tool pack that doesn't make the factories off map

sterile plank
# pale sparrow wdym

I have a civ giving mod that will give a factory form your own country and give it too another, but that civ you give went off map which means it doesn't take build space, is there a mod that has that fixed or an easy way to fix?

pale sparrow
sterile plank
distant moat
distant moat
obtuse condor
#

So to speak

distant moat
obtuse condor
#

I fixed Prussia uk and france having multiple oobs

distant moat
#

Yeah just give them all one to start, use the other oobs to add units with focuses or events

obtuse condor
# distant moat Yeah just give them all one to start, use the other oobs to add units with focus...

[23:08:45][1812.06.24.12][persistent.cpp:45]: Error: "Error reading division template (Neapolitan Division) for country ---.
The division_names_group refers to the unknown tag: NAP, near line: 4" in file: "history/units/NAP_1789_1815.txt" near line: 4
[23:08:45][1812.06.24.12][persistent.cpp:45]: Error: "Error reading division template (Westphalian Division) for country ---.
The division_names_group refers to the unknown tag: WTF, near line: 4" in file: "history/units/WTF_1789_1815.txt" near line: 4

#

Do you know how to fix this?

#

I made countries for Naples and Westphalia

#

Do you need something more than history/units with new countries?

distant moat
#

And for westphalia

obtuse condor
distant moat
#

Hmm

obtuse condor
#

Except for the sax being replaced with wtf and nap

#

Of course

distant moat
#

Then its a tag issue

#

Oh divisions name group

obtuse condor
#

Is that its own file?

#

Just remove that and I'm good?

distant moat
#

I cant remember oobs so well but ur using the wrong name for ur units

#

Ur neapolitan division doesnt exist

#

Cuz the name group is wrong

obtuse condor
#

How to fix?

distant moat
#

Let me find it myself

#

Here

#

units = {
division= {
name = # "Division Name"
location = 9392 # Edinburgh
division_template = #"Division Template Name"
start_experience_factor = numb
start_equipment_factor = numb
}
division= {
division_name = {
is_name_ordered = yes #use yes please
name_order = 35
}
location = #province
division_template = # “Division Template Name"
force_equipment_variants = { infantry_equipment_0 = { owner = "SCO" } }
officer = {
name = SCO_officer_1
portraits = {
army = {
large = GFX_SCO_officer_1
small = GFX_SCO_officer_generic_small
}
}
}
}
}

#

Make sure your templates have the right name

distant moat
#

If thats an issue and not intended

obtuse condor
#

I combined the Spain provence and Russia oobs into one 1812 oob

#

For france

distant moat
#

Just asking if its intentional

obtuse condor
#

I'm making a scenario for Napoleonic invasion of Russia

distant moat
#

Ah nice, mind sending me the steam or paradox link when ur done?

obtuse condor
#

Sure I can send it when I'm done with ÖoB för 1789/1800/1812

distant moat
#

K

#

But I mean like if u upload a mod for it

distant moat
#

K ill check it out

obtuse condor
#

The image is outdated btw

#

Added like 40 extra states than is shown

#

In Germany

obtuse condor
#

If anyone here works for the shithole of a mod caleld kaiserreich REWORK JAPAN

#

they are such an unbalnced coutnry

#

they have no counters

nimble solar
obtuse condor
#

'urrr japan isn't hard to deal with in kr I'm a little moron who dosen't know how to game!!!!'

#

i'll explain why

nimble solar
#

Okay, I'm listening

#

I defeated them as the US when 1/4 of my fleet died in civil war

#

I defeated them as China

#

Who had not a single warlord support them

obtuse condor
#

A. They get like loads of buffs in the game, like to an embarrassing extent
B. They hardly suffer any negative national spirits other than DEBATABLY the land reform but even then it doesn't affect u
C. the reinformemcent meme on their shitty rock is insnae

#

I put Actual HUNDREDS

#

of trroops

#

and they still broke

#

because the kr devs are weeaboo scum

nimble solar
#

Umm

#

Calm down

#

What were your templates

#

Because I did a land invasion of Japan and it went perfectly fine

obtuse condor
nimble solar
#

In Kaiserreich

#

Bit chonky but it is fine

#

My marines did most of the heavy lifting on the landings

obtuse condor
#

my marinse were 9/3s but apparantly the kr devs have a hard on for japan that transcends normal logic

#

those little pricks

#

Im gonna go to their discord

obtuse condor
#

and I'm going to tell them

#

yes

#

but because of the hundreds of troops I had there

nimble solar
#

Like CAS and such

obtuse condor
#

it didn't work

#

because it is

nimble solar
#

Also 100 divisions is no supply

obtuse condor
#

its and awful

#

awul

#

mdo

nimble solar
#

I took them out with 48 divisions

obtuse condor
#

and anyone whow works on it

#

should be cast out into society

#

never to go near a computer again

nimble solar
#

You just had 1 bad game

#

Chill

obtuse condor
#

No

nimble solar
#

Japan isn't even that good

obtuse condor
#

Stop lying

nimble solar
#

Their focus tree is outdated

obtuse condor
#

stop bullshitting me

#

doesn't matter

#

they're not a balanced country

#

the UOB is outdated too

#

and it's unbalanced

nimble solar
#

Fine let me do my YT video where I beat up Japan

#

UoB is getting updated soon

#

Like next major update soon

obtuse condor
#

i frankly don't care

nimble solar
#

Then stop whining

obtuse condor
#

f"*k the KR people, legitimately f)!k them

obtuse condor
#

do the same tempaltes

#

do the same stuff I did

#

and then u can flab ur fat mouth about how much better u are

nimble solar
#

I did 35 width marines

#

And I had naval support

obtuse condor
#

even though I would SOLO you in a 1v1

nimble solar
#

Then air support

obtuse condor
#

Yeah I had those things too

nimble solar
#

I took out the Japanese just fine

obtuse condor
#

didn't stop the game from cheating me

nimble solar
#

Sometimes, you need to do another invasion if you get stuck

obtuse condor
#

I did

#

but by the time that happende those little bastards had reinforce memed the hell out of me

#

why the hell can i say every other swear word but the f word

nimble solar
#

Bigger combat widths tend to do that

#

My 9/1s reinforced just fine

#

I do swear kaiserreich has some wacky thing with reinforcing though

obtuse condor
#

Yes

nimble solar
#

I believe you on that front

#

6 divisions attacking multiple angles and only 1 would truly be in battle

obtuse condor
#

KX has a problem (not talking about mainline KR although knowing them and their shit mod it'll probably be one at some point) that they overstack airfields to a ridiculous extent.

#

like literally 3000 cas sometimes

obtuse condor
#

those guys should never

#

and I mean

#

NEVER

#

go near a computer or at least the gaming industry again

#

I hope they try and apply for like idk EA or Activision and even they would rather have a dead dog infested with flies on their team

#

than them

nimble solar
#

Yeah I checked my footage, I did I think 3 naval invasions

#

The problem is mountains are defendable

#

When they have many divisions on them

obtuse condor
#

I naval invaded tokyo

#

and a few provinces around that

#

even the port

#

But they stacked 3000000000 troops on it

nimble solar
#

I naval invaded Nagaskao, Hiroshima and then Tokyo

obtuse condor
#

I tried to do a north and souih one

nimble solar
#

I then encircled and destroyed

#

And then pushed north

obtuse condor
#

but their big stig garrison divisions somehow stopped it

nimble solar
#

So you had 9/3 marines right

obtuse condor
#

Yeah

nimble solar
#

No pioneers I presume

obtuse condor
#

I had pioneers

nimble solar
#

Oh, okay

obtuse condor
#

I had the amphibious landing thign on them too

nimble solar
#

How many did you have attack a tile?

obtuse condor
#

at least 3

nimble solar
#

The amphibious landing thing does nothing beside reduce the time to prepare an invasion

#

My 35 marines can only fit 2 per tile unless it is a mountain

#

A force attack did the job well

obtuse condor
#

I miss the 20w system

#

legit

#

Idk why paradox thought of making this stupid stupid width based on envrionment syste

#

it doesn't work

#

sure 20w had its problems

nimble solar
obtuse condor
#

like it was a bit meta locked

nimble solar
#

I had my 35 width marines and 21 width base infantry

obtuse condor
#

I'm guessing they were like 10/5 or smth

nimble solar
#

13/3

obtuse condor
#

Ah

#

right

nimble solar
#

For the marines

obtuse condor
#

my only save was in 1940

#

so now I can't even go back

nimble solar
#

You want to know what was pain?

obtuse condor
#

the war was in 1943

nimble solar
#

Sheep's mod Japan.

Event spawns

Literally every tile needed to be taken

obtuse condor
#

ah shit

nimble solar
#

Including south sakahlin

#

That was before it was fixed

#

But compared to that, any invasion of Japan is a cakewalk

obtuse condor
#

wait I thought 21w was outdated?

nimble solar
#

21 widths are good holders and counterattackers

obtuse condor
#

but it doesn't fit the width of a lot of places no?

nimble solar
#

Doesn't matter, close enough

obtuse condor
#

this danm game

nimble solar
#

4 can do well in plains tiles

#

The debuff of exceeding combat width by a tiny bit isn't that bad anymore

obtuse condor
#

30w was like literally the META irl, so really idk why they made it so ur divisions need to be smaller than actual ants

nimble solar
#

Yeah

#

Something like that

#

Either way have to hop off, cya

obtuse condor
#

cya

tiny vessel
#

It is possible to mod for auto assign ace

distant moat
#

Rhode Island is getting focus tree

#

Rn

distant moat
#

Its in countries thing with colors i think

#

But they wont auto assign race unless you mess with variables

#

Which is a pain

distant moat
#

OOBs do not like my mod, despite lacking any errors about it whenever I have them in for my custom nations they crash

#

The OOBs are completely correct and ive double checked it over

#

I believe it may be a dlc thing screwing with it

#

Can confirm

red rampart
distant moat
maiden ruin
#

Have yall seen the kaiserreich peace deals?

#

we need that for vanilla borders

tall oxide
#

So for the devs how did u make the mechanic of like a leader is exiled but when u do the focus he comes back to a political character then which a bunch of disisions u make him the leader of a party

sudden cave
#

Anyone know what "countries serial" means?

jade flame
#

saME

sudden cave
#

@signal herald Yo my man

loud pelican
#

anyone got good mechanized division templates for cold war iron curtain mod

pale sparrow
vestal ivy
#

does anyone remember the mod that changed germany civil war by getting help from the soviet union and france became communist?

#

if so, whats the name?

#

i found it

#

its groBdeutsches bund

sudden cave
pale sparrow
#

I am curious as well, although Ive just always assumed its focus trees/decisions...

obtuse condor
#

ok tbh, I may have said some mean things agaisnt the Kaiserreich people

#

it was in a bit of a fit of rage

#

so sorry for that

full bramble
#

Sharing the release Trailer for Shattered Land (an alt British Raj mod which includes 13 focus trees, 1400+ national focuses, and 1000+ characters):

https://www.youtube.com/watch?v=rI2TdR3keXQ

SHATTERED LAND is an alternate history mod for Hearts of Iron IV, which brings the chaotic and turbulent events of Indian independence and partition right into the middle of World War 2.

Shattered Land includes 13 national focus trees for India, Pakistan, Bangladesh, Burma, Ceylon, Afghanistan, Tibet, Nepal, Bhutan, Sikkim, Goa, Pondicherry, a...

▶ Play video
modern solstice
#

where can I find hotjoin file, and do anybody know how to do "hotjoin warn" like lennards LW mod?

high hatch
#

It is possible to delete all ideas of a country in a effect? For the moment, the only solution a found it is to create a dynamic country.

timber zenith
#

its not possible to remove ideas that aren't added so it'll remove all the ideas the nation has

high hatch
high hatch
timber zenith
high hatch
#

I try the both, same result. Except "remove_idea", the game doesn't know what is it.

distant moat
#

Huh
. You put it under a focus or event or decision right?

signal herald
jade mauve
#

i need some help, im making a custom map and i already have the state files, but when i load the mod it crashes, saying there is an id conflict between my mods states and the vanilla states. I've heard that both the vanilla and mod state files need to have the same name for the vanilla files to be replaced with the mod ones, but ive seen other mods use different files with shared id's between their mod files and the vanilla files and there is no crash

pale sparrow
jade mauve
#

this, right?

final tinsel
#

is there something that i need to check if technology sharing group works?

lapis kayak
stable crow
#

what do you guys use to plan focus trees?

summer lotus
#

imagination

proper acorn
jade mauve
#

got it, thanks

uneven jasper
#

how do I like give a country more research slots? I wanna give my country a 3rd slot to start with but dont know how to

signal herald
uneven jasper
#

alright sweet thx

final tinsel
# final tinsel is there something that i need to check if technology sharing group works?

more specific: i have problem on removing "USA_monroe_doctrine" idea becuase my mod does not have USA, so i replaced ideas folder and on_action folder on my mod
i found this is solution, but i don't know why technology sharing group on mod disappears even i defined group on technology sharing folder

is there anyone who knows why this happens and the thing i forgot to check?

shy grove
#

Can anyone help me fix this?

distant moat
shy grove
distant moat
#

And the other focus its connected to

#

Move those over and down a bit

shy grove
jade mauve
jade mauve
#

do you have the txt file from the mod?

#

the focus txt file

shy grove
#

yes

jade mauve
#

open it up and check the coordinates

shy grove
#

all the same

#

Maybe because of this?

#

lol I was able to fix everything

#

I forgot to add _ to the titles

distant moat
distant moat
#

I thought u localized it

brave quarry
#

anyone know any fun mods to play (expect MD or Kaiserreich -unless Kaiserreich is worth playing-)

distant moat
brave quarry
#

Does it have a discord?

distant moat
distant moat
long patio
royal quartz
#

i havnt modded for a while, but how can i transfer my old mod to 1.14?

prisma marten
obtuse condor
#

can i send mods here?

royal quartz
errant pebble
#

Or millenium dawn if you have plenty of free time

#

Hold up

#

Md

#

Yeah nvm,my bad

slate sundial
#

how would I change a save to unhide obsolete focuses?

#

found it... game_rules={ obsolete_focus_branches_visibility="SHOW" }

high hatch
timber zenith
obtuse condor
#

i have a quastion can somoune help me with moding like creating your own state

#

like withe everthing flag leaders and al of the stuf

high hatch
obtuse condor
#

@limber torrent i mean your own country not state

limber torrent
obtuse condor
#

a coutry named butter the leder of it is a butter stick and the capital is lockaded in tashket and it has the deser parts of the soviet union

quick pivot
#

hi i have a problem: after i click random in state and then validate in state in the nudge tool no files appear in the map folder

#

it's just empty

#

it used to work before but now it doesnt

glass scroll
# obtuse condor a coutry named butter the leder of it is a butter stick and the capital is locka...

This video explains everything in detail, I learned most pf my modding stuff from the series https://youtu.be/XulAELfxPDc?si=pWwe2XZ5cCzYjokT

This lesson will explain how to create a new country in Hearts of Iron 4.

If you found this video helpful and want to help the channel grow you can use the super thanks button above, any amount helps the Iron Workshop improve and continue to make more videos like this one.

Timestamps for this tutorial/lesson:

00:00 - Lesson beginning
02:00 - ...

▶ Play video
west temple
#

Are there any good mods that let you reform the alexandrian empire as macedonia?

jade mauve
#

anyone know why my gui no longer updates on runtime? they used to do, like scale or coordinates, but now i am forced to restart the game for a pixel change because it does not update whenever the gui file or decision file is changed

digital sedge
#

are there any good mods for modern world?

proper acorn
steep garnet
#

@obtuse condor you can ask about mods here

obtuse condor
#

plus putting credit for them

obtuse condor
static saddle
#

Bros got beef with novum vexillum

#

Iron curtain or whatever is a Cold War mod not as modern but still

proper acorn
sly lagoon
#

Does anyone know who owns edge.hoi4modding.com or their discord? I remember they have a discord or something, I am not sure

sly lagoon
#

It is urgent, please

quick pivot
#

thanks

true plank
#

How can i make a minor country op as shit?

fallow forum
#

Hey, I want to mod the Russian Civil War, but I don't know where to find the files that show the sizes of the respective armies, as well as the trigger, which countries break away and declare war on the Soviet Union or the interim government. Does anyone know what the files are called?

kindred atlas
#

Hey guys I'm starting to learn coding

#

but when I go to the HOI4 file

#

there's no file called common

#

so I can't make new countries now 😩

#

i badly need help please 😭

signal herald
# kindred atlas there's no file called common

My guess is that you are looking at the Hearts fo Iron 4 file in documents, when you should be looking at the other place the game is stored on your computer, as the documents version (where local nudger map changes and save files + error logs etc are stored) does not have a common folder

kindred atlas
#

even in the non-document file

#

dunno how, like how is the game working if there isn't a country file

pale sparrow
#

this is not the game folder

#

Try opening it through Steam

kindred atlas
#

ooo

#

yeah

#

omg

#

it worked

#

thank you!!!!!!!

wintry geode
#

i added traversable vistula to my mod

#

and now it crashes when i start

#

how to fix

#

i did "random in all" in the states i changed

signal herald
# wintry geode and now it crashes when i start

Since you added new adjacencies, make sure that the province they go through and start + end at are all correct, as for example missing the one they go through can cause a crash upon unpausing

wintry geode
#

[18:57:41][1936.01.01.12][map.cpp:1621]: Province 9263 is setup as coastal but has no port building in the nudger. This will likely crash the game.
[18:57:41][1936.01.01.12][map.cpp:1621]: Province 13437 is setup as coastal but has no port building in the nudger. This will likely crash the game.
[18:57:41][1936.01.01.12][map.cpp:1621]: Province 14723 is setup as coastal but has no port building in the nudger. This will likely crash the game.

#

ah i got these errors

#

now

#

i need to fix these

signal herald
wintry geode
#

i checked them and they are coastal

#

the random in all states button doesnt work in the nudge tool

#

supply can crash the game?

#

should i remove all the supply in poland?

signal herald
#

I suppose it is worth a try, but I have not seen it crashing the game before

wintry geode
#

i have had it crash my game before

signal herald
#

In that case it is very worth testing in the case that it works

wintry geode
#

i cant open the supply with the nudge tool

#

100% the supply

#

because i random in all all the states i touched

#

my danzig province is split in two

#

could that be causing crashes?

#

yeah it was the supply

signal herald
#

Nice 👍

wintry geode
#

Liechtenstein focus tree

#

i need to add that

fallow arch
#

lol

lavish wadi
kindred atlas
#

hey guys i need help. SVG is a nation I'm making but it's flag doesn't appear.

#

I made all of the flags needed

#

but for some reason it still doesn't appear (the flag)

#

any help please?

wintry geode
#

imo

kindred atlas
#

nvm guys

#

i got it

#

i just didn't changee the ruling party flag

#

ok thx a lot

hoary pivot
#

does anyone know any good preformance mods

short kayak
#

Is there a rt56 tech mod that just adds the rt56 tech and nothing else?

hollow ridge
#

Hi do u guys know any up to date 10x mod???

urban thistle
#

Hello

kindred atlas
#

please

#

may someone tell me why the fictional country i made called snagov

#

does not have a puppet focus tree against romania?

#

i can not spot the problem here

wet timber
#

any mods for expanding historical germany?

humble cedar
#

how do people make it so you can change tags to an other country through events?

pallid sierra
humble cedar
#

im currently working on a mod where greece wins the 1st greco-turkish war.

#

I managed to make a Turkish Civil War event, but right now I only require the thing that allows you to change tags so i can do something similar to Greece

vocal basalt
#

why does this keep happening

#

ive cleared user directory and all that

pale sparrow
#

change_tag_from or something, its on the wiki

obtuse condor
#

How to turn off the notifications you get in the middle of the screen?

#

Research events all that

humble cedar
#

is there a way to turn all units from a country to an other country WITHOUT annexing that country?

pale sparrow
#

uhm

humble cedar
#

like for example

#

when germany does Aunchluss

#

they get all of austrian troops

#

is there a way to do that without annexing the entire country?

pale sparrow
humble cedar
humble cedar
#

This is the last one.

#

How can I retire a leader from a specific party?

#

I already made it so the Democratic Leader of greece retires and joins crete but I wanna do the same with the King of Greece

#

Nevermind, i found it

pale sparrow
humble cedar
#

it was "retire_ideology_leader

vocal basalt
#

can anyone help me with this bug on every mod

tropic isle
# vocal basalt

if your talking about workshop mods then its outdated but if u made it u prob did something that made a error related to the map

short kayak
#

Are flame tanks disabled in rt56?

signal herald
# vocal basalt

Check so that you don't have anything in your local map files in the Hearts of Iron documents folder

royal quartz
#

i have a kinda old mod i wanna update, how do i change the versions to the new dlcs?

pale sparrow
rough jasper
#

Do you guys know any old incomplete mods?

visual meteor
#

Is there any mod or a way to tweak game data so Trotsky won't be able to be assassinated if he's made into a country ruler outside USSR?

pale sparrow
#

Id hope R56 fixed that

wise sundial
#

How to make localization for the button? Did like in-game, but dont really work

pearl valley
#

Why don't I get the popularity of the parties?

wise sundial
pearl valley
#

Đ’ĐŸĐŸĐ±Ń‰Đ” у ĐżĐŸĐżŃƒĐ»ŃŃ€ĐœĐŸŃŃ‚Đž партоĐč ĐœĐ”Ń‚ ĐżŃ€ĐžŃ‡ĐžĐœ Ń‡Ń‚ĐŸĐ±Ń‹ Đ±Ń‹Ń‚ŃŒ ĐœĐ° ĐœŃƒĐ»Đ”

proper acorn
lilac yoke
#

It will auto detect your errors related to apps

#

And fix them for you

#

By changing keys in your registry directory

lilac yoke
karmic hazel
wintry geode
chilly field
#

can someone pls make a mod which litterally just adds constanza as a sepreate state, thats all i would like nothing more just one state

#

ive tried modding it myself but shit keeps breaking

karmic hazel
vocal basalt
vocal basalt
humble cedar
#

How can I make it so a focus can be done if it is controlled by a player?

#

Can't seem to find it in the wiki

#

nevermind, found it

proper acorn
#

tell the AI not to choose the focus

#

Ai_will_do= { factor = 0 }

vocal basalt
bitter rover
#

Is there any effect to run a console command?

vagrant aurora
#

how do you make a 3 way civil war? for example, you do the german civil war and then you have a communist civil war while the other civil war is still ongoing

#

i tried doing that, but it didnt work.. only when the nation was at peace

nimble solar
distant moat
#

U deleted the most important parts of the map folder

#

Orrr if this is for a mod just get it for strat regions n dtuff

summer lotus
#

Don't use start civil war

rough jasper
#

Is there any mods where the Franco-Britain Union exists as it's main focus?

obtuse condor
#

A good compromise

#

Between HOI4 players and paradox and steam

humble cedar
#

it's something like

#

NOT = {
is_ai = yes
}

#

infact let me find it real quick

#

available = {
NOT = {
is_subject = yes
is_ai = yes
}
}

humble cedar
proper acorn
lilac yoke
bitter rover
#

in a mod

lilac yoke
#

If it’s a mod, it’s obvious that it will probably be bugged af

bitter rover
#

I'm trying to run a command within a mod as part of a decision, because for some reason there's no effect that works the same way

half patio
#

does anyone here know which mod makes your soldiers look like flags?

#

i think it's a custom mod

glass scroll
half patio
#

tysm bro

vocal basalt
bitter rover
#

Does the random buildings in all states button in the nudger not work?

summer ingot
#

Hello! I am working on a Burgundy mod and I need some help with ideas and writing (if you know other stuff and think that you can help you can still join)

The current lore is: Himmler established his own "country" in Germany. As the SS Ordensstaat, you need to take control of Burgundy (Netherlands and Belgium too, if you wish). They have a very powerful army, despite its size. You can choose to remain loyal to Germany or turn against them. (This mod is inspired by TNO, of course.)

If you are new or interested in getting into modding and want to help, dm me.

Thank you, and dm if you have any questions.

vital wharf
#

I found out how to province mod

#

There’s about 16 provinces in tannu Tuvas capital

glacial coral
#

Hey i have a question for the more knowlageble peeps out there.
on the Youjo Senki REDUX modpage they acknowledge the mod doesn't work with modern version and instead redirect you to their discord to download a compatibility patch that you must overwrite the modfiles with, to what extend could this be legit or even necessary?
I read a lot of people think its sus and they dont give an awnser to anyone when asked with 'why?'

https://steamcommunity.com/sharedfiles/filedetails/?id=2150229170&searchtext=youjo+senki
this is the modpage btw if ppl wanna check it out

bitter rover
bitter rover
#

So I'm making a map mod, and I can't seem to figure out this error:
map/buildings.txt error at line 64: map building(Nuclear Reactor) location is not within specified state. Supposed to be '2 - Lazio' but was '273 - Libyan Desert'for province 10884. BUILDING IGNORED!
It spams for every state in the game a couple times and no buildings show in the nudger. Anyone know how to fix it?

#

I've tried using the regenerate buildings for all states button in the nudger as well, but it doesn't seem to do anything at all.

vital wharf
#

Also where is province 10884

bitter rover
#

It logs this for every province in the game as far as I can tell

bitter rover
vital wharf
#

theres the province in question

bitter rover
#

I think I found the issue

#

I added antarctica which offset every single building

vital wharf
#

all of your buildings are set to one location im assuming, the center of the map

#

btw the map cant be larger than 5632x2048 in size

#

i found that out after trying to double the map size

#

btw, the game doesnt techincally need you to define what is coastal and what isnt if it borders an ocean... just gets a bit buggy in some cases if you dont

astral geyser
#

How is British Raj a country with neutrality ideology when its puppet master is a democratic country?

edgy solar
vital wharf
#

vs code

#

with an extension

edgy solar
#

alright cheers mate

vital wharf
#

Hoi4 mod utilities

distant moat
#

Hence why you cant have KX and Kaiserreich on at the same time, despite being a content extension, KX does tweak the map and is therefore a “completely different” mod than Kaiserreich.

obtuse condor
#

just thought of a modding idea idk if this is the right place to put this, but basically when you go to war, enemy cities turn red, allied cities should turn blue (specifically faction allies not just people on the same side of a war)

wintry geode
#

Was the french army in 1812 completely french?

#

the 600k men in the french army

#

wasnt the army like 200k italian and 200k german

obtuse condor
#

Agreed

full minnow
#

there was like 150k austrians aswell

bitter rover
#

I'm trying to use the nudger to add buildings to a state, but it just crashes with a bunch of this message: Province 13818 is setup as coastal but has no port building in the nudger. This will likely crash the game.
I can't add port buildings without crashing the game, because there are no port buildings :/
Anyone know how to do this?

bitter rover
#

All the adjacencies are set up and the province is properly marked as coastal

edgy wedge
#

is there documentation somewhere on how to change the colour of water? I'm going insane trying to export a .dds file in Gimp in every possible combination of compression and colourspace.

timber zenith
#

I reported the workshop listing cause i wouldn't doubt that it breaks some rule

glacial coral
timber zenith
#

huh

#

interesting

timber zenith
royal wind
#

about to do some trolling

royal quartz
#

how can i update my mod to newer dlcs? my old mod is stuck at 13.7 and idk how to update it

distant moat
#

Im making an east asia reworked mod right now
It reworks content for -
Japan (and puppets)
Chinese Republics (ROC and PRC )
Chinese Warlonds
Burma (as a releaseable)
Thailand
French Indochina (made as a nation, and its releaseables)
Malaysia
Korea (as a releaseable)
Philippines
Possibly might rework the Raj and Australia and Mongolia

#

If anyone wants to make a focus tree for any of these nations you can ask me, I may use it, you will get credit.

#

Im already workinf on japan’s focus tree so if you want to submit a focus tree for japan, then id reccomend you submit it for a naval, military, research, industrial, or air force branch of sorts

#

Better gfx for thailand and japan is accepted right now

#

In its beta release, I will give anyone early access to who has helped via steam, meaning you’ll be able to play the mod before everyone else gets it in its full release
Thai starting ideas have been finished

distant moat
# royal quartz how can i update my mod to newer dlcs? my old mod is stuck at 13.7 and idk how t...

Oh, well to fix that it often needs a whole restructure, but its usually map related, you will have to redo any provinces or states or strat regions you added or altered, to also avoid this later, copy the full map file into your mod.

What is preferable is to make a copy of your old mod, and use the nudger to redo the map of it.

After that you can copy the rest of the traditional mod map files back into it

distant moat
#

The copy is just in case things mess up

#

Also it helps to only have states and strat regions into your mod that are literally a necessity

#

If its a full rework,, then you will need all states abd strat regions though

royal quartz
#

ah ok

#

do you know if theres any modern custom map makers?

#

all the ones online are from like 1.11 or something old

distant moat
distant moat
#

If its for states you can run debug mode and open the nudger

royal quartz
#

what is nudger? iv seen it used but dont know how it works

distant moat
#

And copy any files from the pdx hoi4 file there should be localization map and history that pop up which you can take those and copy into your mod file

distant moat
# royal quartz what is nudger? iv seen it used but dont know how it works

You go to steam and in properties put in “-debug”
Without the quote marks
Launch the game
And you’ll see an option button at the bottom that says nudger, its really easy to learn, but make sure after you finish your states add them to the respective strat regions and reconfigure the buildings and validate them in the buildings tab

#

Also in the pdx file remember tonuse cut instead of copy cuz dont leage those in there those 3 are for your mod only

#

MAKE SURE ITS THE PARADOX FILE AND NOT THE STEAM ONE THOUGH

royal quartz
#

damn yeah

#

i think i accidently modifed the game files once cus all the colours turned into this

distant moat
#

The extra ones you get after messing with the nudger under the paradox hoi4 file
And your mod files

royal quartz
#

all i did was change the rgb value in my mod

distant moat
#

Always have a copy of your mod folder or a backup

royal quartz
#

and that changed the entire game

distant moat
royal quartz
#

idk what i did

royal quartz
distant moat
#

Dont mess with rgb values much

royal quartz
#

i changed it back

distant moat
#

Gfx is kind of complex

#

I would reccomend only using icons or portraits and flags if you just started modding or dont know what you’re doing, dont mess with the guis til you understand them

royal quartz
#

i got a cool green tho

#

iv learnt like all the basics

#

i can do nation spirits

#

events

distant moat
royal quartz
#

leaders

#

traits

#

stuff like that

distant moat
#

Good events usually mess with people a lot

#

U know how to make a focus tree?

royal quartz
#

ye

distant moat
#

Good

royal quartz
#

its very small

#

but

#

theres 2 alt hist

#

and a small hist

distant moat
#

Focus tree is a lot of copying

royal quartz
#

no actual content

distant moat
#

Aight

royal quartz
#

except the monarchist

#

the wierd branch

#

theres 1

distant moat
#

Also if u dont mind could you help make content for my east asian rework?

#

Dont mess with states scopes ill fill those in

royal quartz
#

im really not that good😭

distant moat
#

And I am only one person

#

Tho dont worry u aint doing japan

royal quartz
#

how do you rename parties?

distant moat
royal quartz
#

like at the start

distant moat
#

Oh

Go to localization parties

Add the tag of your nation all caps
For example

SIA_fascism_party_name:0 “Khana Ratsodan”
SIA_fascism_party_name_long:0 “Khana Ratsodan - Right Wing”

#

This renames siam’s fascist party to Khana Ratsodan - Right Wing

royal quartz
#

ah

distant moat
#

Aight gtg

#

Ttyl

royal quartz
#

cya

humble cedar
#

Is there a way to make it so an event gets received to the controller of a state?

#

im currently working on a mod, and i have to make some focuses that demand territories from other countries.

#

right now im working on demanding German West hungary and all of Slovakia for Hungary.

distant moat
#

Ohhh

#

You meannit triggers that way

distant moat
#

In that scope you ahould check the tag that is the owner of the state

humble cedar
#

oh i probably have explained that wrong as well.

#

will the scope work in a focus tree as well?

distant moat
humble cedar
#

and

#

will it be able to send events

#

to multiple tags?

distant moat
#

Wait its supposed to be under complete effects you check the scope and put in another scope that fired the event under that scope if trhe conditions are met

#

My bad lol

#

So it should send it to whoever owns that state if done correctly

candid jetty
#

So I want to get into modding

#

But there's something I'm wondering

#

If you're doing a revamp for a country

#

How do you find information on the amount of factories and railways they had in 1936?

bitter rover
#

I'm trying to update an antarctica mod and I've managed to fix every error in error.log, and the game is able to load up without the map broken message, but whenever I try to click random buildings in the nudger, or click on a region outside the map, the game instantly crashes without any error messages. Anyone know what it might be? I also have the crash logs, though they don't seem to have anything useful

proper acorn
#

send the log error

humble cedar
#

completion_reward = {
any_country = {
controls_state = 1029
}
country_event = { id = gre.71 }
}

bitter rover
humble cedar
#

@distant moat sorry for the ping man.

#

as of now, it doesn't seem to be working.

proper acorn
#

there's nothing wrong

bitter rover
#

Repeatedly

proper acorn
#

Do you only have the mod applied?

bitter rover
#

The error is caused by the mod

#

I'm trying to fix the mod

#

But yes, I have just the two mods, one of which is a mod I made (No errors or other issues, played several games with it), and the other one is an old antarctica map mod from 2019 that I'm updating to the latest version

#

The Antarctica mod is somehow causing the crash, but has no error messages to tell me what's actually wrong

humble cedar
bitter rover
humble cedar
#

also, you noted that you have made a mod of your own, anyway know how I can make it so the scope "any_country" helps me and makes it so if any country controls for example, an austrian state they get the event?

humble cedar
#

you updated the map and everything im guessing

bitter rover
humble cedar
#

and how would i do that?

#

replace the any_country with every_country ?

#

cause i'll probably have to do that to the whole of caucasus as well.

bitter rover
#

Like

    limit = { controls_state = 1029 }
    }
    country_event....
#

I think

humble cedar
#

yep

#

that did it.

#

if i were to add multiple states nothing would change right?

#

it would just give the event to multiple tags

bitter rover
#

No

#

Unles you add OR = {

humble cedar
#

ah.

bitter rover
#

Otherwise it would check if they owned all of the states

humble cedar
#

so pretty much

bitter rover
#

But adding an OR= {} would work for that

humble cedar
#

this :

#

completion_reward = {
SOV = {
country_event = { id = gre.53 days = 2 random_hours = 6 }
}
}
}

#

should become something like

#

completion_reward = {
every_country = {
or

#

like that?

bitter rover
#

no like

#
    limit = {
      OR = {
        controls_state = 1029
        other states you want to trigger on
      }
     }
    }
    country_event....
humble cedar
#

give me one second to test it.

#

I'll probably have to change the event as well do i not?

#

since it's an event about multiple states.

#

oh wait i think the event already does that on it's own

bitter rover
#

Idk what the event is so I dunno

#

If the event just transfers the targeted state to you it should work

humble cedar
bitter rover
#

You could always test it

humble cedar
#

even tho it's like

#

2 buttons

#

im too bored to change it XD

bitter rover
#

understandable

karmic hazel
#

"not updated and probably wont be updated, if you want to update it feel free to take it apart and upload it"

bitter rover
#

Other mods like that usually get banned

karmic hazel
#

and put in a no genicide in the discription

humble cedar
karmic hazel
#

saying that you dont support genicide

humble cedar
#

pretty sure i am not supposed to get the event

#

XD

#

oh wait im an idiot.

bitter rover
humble cedar
#

cool

#

the event doesn't even work anymore XD

bitter rover
#

fun

humble cedar
#

i may possibly have to just.

#

change that

#

this maybe?

#

yeah that's not supposed to happ-

#

uhhh

#

@bitter rover srry for ping but.

#

how do i fix the result?

bitter rover
#

uhhh

humble cedar
#

like, they accept the demands now the event works.

#

but armenia still annexes all of caucausus for no reason

#

even tho only 1 of them accepted

karmic hazel
humble cedar
#

i was thinking of adding every_country there as well.

#

but i don't think it will work will it?

bitter rover
humble cedar
#

im basically re-using code

#

to create my own stuff

#

i copied the fate of yugoslavia event and focus 2 times

bitter rover
#

I think what you'll want to do is rearrange it like instead of every_country do each state, save target of the state, and then scope into owner = { and give them the event, then inside the event transfer the event target

humble cedar
#

one for Romania and one for the other

bitter rover
bitter rover
#

Event target is like saving a scope, and any events you fire actually remember the targets you set

#

So you can grab them again

humble cedar
#

i'll try something.

bitter rover
#

I love when I look into other map mods and find LITERALLY NOTHING that tells me how to fix this issue because apparently I'm the only one this has ever happened to acording to google ;_;

humble cedar
#

cool (not really)

#

trying to fix this event for now...

#

@bitter rover how can i make it so if Armenia controls those aereas they won't get the event?

#

i tried putting in "NOT = ARM" but i think i wrote it wrong

bitter rover
#

YES YES YES YES

humble cedar
#

oh lord i see the sea outline

bitter rover
bitter rover
distant moat
humble cedar
distant moat
#

Seems you solved it

humble cedar
#

first of all,

#

Armenia gets the demanding caucausus event, when they shouldn't.

#

2nd of all.

#

the event outcome still remains the same.

#

so if azerbaijan says yes, it's like all of them said yes

sullen ledge
humble cedar
distant moat
#

And yol have to make multiple events

sullen ledge
bitter rover
distant moat
#

For example make a flag that checks that the soviets own the caucuses

#

If that flag is true then make it fire an event for the soviets

#

Make a flag for the caucuses being independent

#

And make 3 events for each of those countries

distant moat
#

Also to avoid them all getting them to say yes, make a seperate event for each

humble cedar
#

I'll fix the armenian thing first

distant moat
distant moat
#

But if you give them all a seperate event

humble cedar
#

i place it in there i reckon?

bitter rover
# humble cedar

You could put it like
limit = {
NOT = {has_tag etc}
OR = {etc, rest of file

distant moat
#

And to ensure they dont always say yes make the ai will choose factor different

#

On the event options

humble cedar
#

alright this is making me mad a bit

#

cause im too dumb to make it work lmao

distant moat
humble cedar
#

im talking about the armenian thing again

#

i add the NOT and it acts like it isn't there.

bitter rover
# humble cedar

Maybe add an and around it? like
Limit = {
AND = {
NOT, OR, etc
}
}

humble cedar
#

Transcaucaisian republis is armenia btw

bitter rover
#

so original_tag = ARM

humble cedar
#

thank you

#

finnaly

#

i'll still keep the AND in there just because it works

bitter rover
#

yeah it shouldn't be required

distant moat
#

Not needed but it doesnt make it not work

humble cedar
#

alright now.

#

i have to make every single one of them a seperate event do i not?

humble cedar
# humble cedar

@distant moat @bitter rover it's fine If i use the same event and just change a single state each time right?

bitter rover
humble cedar
#

also, im guessing I'll have to change the focus as well so it gives to the controller of a specific state the state.

bitter rover
#

it's easier if you use event targets

humble cedar
bitter rover
#

Let you not have to copy it each time

#

They allow you to save a scope and pass it to an event

humble cedar
#

so it works properly

bitter rover
#

Can you send a txt with that discord doesn't want me to copy the text

humble cedar
#

that's the txt

bitter rover
#

That explains why I could not copy the text lmao

humble cedar
#

lol

#

can you do only one state so i can try and copy it to the rest of them?

bitter rover
#

yeah

#

you'll have to change the code that triggers the focus too

humble cedar
#

also, the german west hungary decision is a single one so i won't have to touch that one right?

bitter rover
#

I don't know what that is

humble cedar
#

it's like

#

going to be the same thing with the soviets

#

but only for 1 state.

#

that shouldn't be an issue.

bitter rover
#

Should be unchanged yeah

#

Yeah so what you'll want to do is

#

Change the code that triggers the focus to smth like

    save_event_target_as = state
     owner = {
        country_event your event stuff
      }
}```
REPLACING the every_country stuff
#

And copying that for every state

#

then in the event code condense all of the state transfer stuff into one line, and instead of a state id do event_target:state

#

So replacing
ARM = {
transfer_state = 1012
transfer_state = 230
transfer_state = 229
transfer_state = 231
transfer_state = 826
}

with

            ARM = {
                transfer_state = event_target:state
            }
#

It WOULD have the side effect of sending an event for every state seperately from each other

#

BUT you can then use that event anywhere

#

for any similar transfer

humble cedar
#

and it will give me the outcome i want?

humble cedar
bitter rover
humble cedar
#

completion_reward = {
1012
..........

#

and the rest of the thing?

bitter rover
#

uhh

humble cedar
#

like

#

this?

bitter rover
#

yes

humble cedar
#

and just do all of the states?

bitter rover
#

And just copy that block for all the states you need

#

yeah

humble cedar
#

same for the slovakian ones?

bitter rover
#

I guess

humble cedar
#

hmmm.

#

should I replace the current ones I have as well?

#

that act as decisions?

#

or do you reccomend me to not touch those

#

and just use the new event from now on.

bitter rover
#

If it ain't broke don't fix it

obtuse condor
#

This good? İ create map

humble cedar