#modding

1 messages · Page 39 of 1

gilded raven
#

do we use 00_ or 01

#

cuz my countries flag and colour doesnt work

flint solar
#

And how did you frame it?

gilded raven
#

and like this

flint solar
gilded raven
#

and this is my txt

flint solar
gilded raven
#

my countries coulour is meant to be purple

flint solar
gilded raven
#

ooh right

flint solar
gilded raven
#

yeah

flint solar
#

Ok

#

Lemme just check something and I'll come back

gilded raven
#

arl

flint solar
gilded raven
flint solar
gilded raven
#

yup

flint solar
gilded raven
#

wym by the XXX bit

#

i have Dragoonia.txt

flint solar
gilded raven
#

im meant to put that before?

flint solar
gilded raven
#

oh right

#

yeah

flint solar
gilded raven
#

i was following that one

flint solar
# gilded raven yeah

since it is for an older versioin, some things aren't implemented the same way, can you send me a zip file with your mod?

flint solar
#

fixed

north glen
#

Whats the best overal realism mod or the smartest ai mod

woeful bridge
#

Hi, what is the trick for doing custom tank_manufacturer?
I added the following code:
tank_manufacturer = {

        designer = yes
        
        romfell = {

            
            allowed = {
                original_tag = KUK
            }
            
            research_bonus = {
                armor = 0.15
            }
            
            traits = { heavy_tank_manufacturer }

            ai_will_do = {
                factor = 5
            }

        }
    }

But I don't see it in the game. There is only the default one. Do I habe to activate the new designer?

#

ah, ok.... add:ideas oO

jade mauve
#

How do you add different sounds for clicking a UI button?

obtuse condor
#

I want to make an event for when britain controlls libya eritrea and somalia

obtuse condor
obtuse condor
sacred rapids
#

🤔 ?

obtuse condor
sacred rapids
#

under is now correct (for the mod)

sacred rapids
slate magnet
#

I am trying to make a campaign for north africa mod and I am trynna do and idk how to do a couple things that I just don't know how to do

#

firstly how do i make it so divs lose no equipment

#

secondly does anyone know how things like primo victoria make the only europe map

#

and also how do i choose where a div spawns for each country

#

also how would i make parts of the dessert not impassable like in horst to make a large africa

edgy solar
#

have you got much experience with modding?

#

If not i wouldnt recommend doing a full map mod

slate magnet
#

i have modded a bit

#

but nothing to this lvl

#

i am trying to make a north africa campaign

edgy solar
#

you can try but you will most likely run into lots of errors and face burnout

#

but for the map itself mapgen is the best i believe

slate magnet
#

ok

#

also do yk why this isn't working

#

Starting tech

set_technology = {
infantry_weapons = 1
infantry_weapons1 = 1
tech_support = 1
tech_engineers = 1
interwar_antiair = 1
tech_recon = 1
light_railway_gun = 1
gw_artillery = 1
gwtank_chassis = 1
interwar_antitank = 1
basic_light_tank_chassis = 1
basic_train = 1
aa_lmg = 1
standard_inf = 1
iw_small_airframe = 1
building_limiter_tech = 1
basic_small_airframe = 1
iw_medium_airframe = 1

motorised_infantry = 1
trench_warfare = 1
fleet_in_being = 1
    early_ship_hull_light = 1
    basic_ship_hull_light = 1
    early_ship_hull_cruiser = 1
    basic_battery = 1
    basic_light_battery = 1
    basic_torpedo = 1
    basic_cruiser_armor_scheme = 1
    basic_heavy_battery = 1
    basic_depth_charges = 1
    mtg_transport = 1    
}
#

none of the tech is researched

ruby knot
#

ive been for a walk

#

on a winters day

edgy solar
slate magnet
#

i have managed to make the actual country

edgy solar
#

maybe try seperating all the naval and air stuff from the regular tech

#

like the way the game does

slate magnet
#

i have like this

edgy solar
#

try something like this for the naval, air and tanks

#

if = {
limit = {
has_dlc = "Man the Guns"
}
set_technology = {
basic_naval_mines = 1
submarine_mine_laying = 1
early_ship_hull_light = 1
basic_ship_hull_light = 1
early_ship_hull_cruiser = 1
basic_ship_hull_cruiser = 1
early_ship_hull_heavy = 1
basic_ship_hull_heavy = 1
panzerschiffe = 1
pre_dreadnoughts = 1
early_ship_hull_submarine = 1
basic_ship_hull_submarine = 1
mtg_transport = 1
basic_torpedo = 1
improved_ship_torpedo_launcher = 1
basic_battery = 1
basic_light_battery = 1
basic_medium_battery = 1
basic_heavy_battery = 1
basic_depth_charges = 1
sonar = 1
basic_cruiser_armor_scheme = 1
}
set_naval_oob = "GER_1936_naval_mtg"
}

slate magnet
#

that worked perfectly

#

where would i find this code for the tanks and what not

edgy solar
#

in the history/countries file

#

i used germanys file so you could probably just use it as well

#

and make modifications here and there to suit your needs

slate magnet
#

yep

#

also sorry

#

one last thing

#

it works for all but the guns

#

?

#

Starting tech

set_technology = {
infantry_weapons = 1
infantry_weapons1 = 1
tech_recon = 1
tech_support = 1
tech_engineers = 1
tech_mountaineers = 1
motorised_infantry = 1
gw_artillery = 1
interwar_antiair = 1
basic_train = 1
mobile_warfare = 1
trade_interdiction = 1
formation_flying = 1
synth_oil_experiments = 1
fuel_silos = 1
fuel_refining = 1
}
if = {
limit = {
NOT = { has_dlc = "No Step Back" }
}
set_technology = {
gwtank = 1
basic_light_tank = 1
improved_light_tank = 1
basic_heavy_tank = 1
}
}
if = {
limit = {
has_dlc = "No Step Back"
}
set_technology = {
gwtank_chassis = 1
basic_light_tank_chassis = 1
improved_light_tank_chassis = 1
basic_heavy_tank_chassis = 1
engine_tech_1 = 1
}
}

edgy solar
slate magnet
#

thats the code

#

na

#

like

edgy solar
#

yeah ive got no clue what could be causing that not to work

#

the code is the same and seems good

woeful bridge
vagrant mist
#

If I download some mods from the workshop can I take content from them and combine them.

slender brook
flint solar
#

what do you guys think of brief History

vagrant mist
#

If it is alt-history it is good

potent temple
#

#modding message

A month ago nobody seemed to know one way or the other, so I hope nobody minds me asking again like this.

pale sparrow
#

even if you enable it in the launcher it doesnt seem to do anything

potent temple
#

It doesn't?

#

🤨

pale sparrow
#

The main issue is that big mods use replace_path entries, disabling the loading of those folders from all other sources, even when utilities load later they have files ignored

potent temple
#

Huh.

pale sparrow
#

basically even with load order disabled it doesnt really do much

obtuse condor
#

last and first

analog bluff
#

banhammer great badges

fringe dove
#

yo how to mod

smoky sage
#

I want to know to

shy ridge
#

Get it to 100 downloads and ill publish the focus tree

pale sparrow
modern solstice
#

how can I fix it?

#

can somebody explain, what's ccp:97?

silver belfry
#

That's line 97 of the file id.cpp

#

Not an experienced modder but seems like an error was caught

#

cpp = c++

timber zenith
timber zenith
wooden moth
#

I need help updating my mod to 1.12

vagrant mist
#

I want to take some mods and put them together so that you can play from 1910 to 1970 but how can I do that with? Can someone help me?

timber zenith
timber zenith
vagrant mist
#

Great war redux
Great war
Interwar mod
Kaiserredux
Fuhrerredux
Road to 56
Thousand Week Reich
The cold war
New ways
In the name of the tsar
Red flood
Reworked Qing (Great War Redux Submod)
German focus tree ultimate
I want to combine some features from all but the main focus is to make the last from 1910 to 1970

obtuse condor
snow jasper
#

i have an issue with my millenium dawn optimization mod

#

it wont load in anything of the optimization

timber zenith
snow jasper
#

ah

#

alrigh

#

isint that just the replace files code or?

timber zenith
#

Iirc it's
dependencies = {"Millenium Dawn"}

#

Or whatever the full name is

snow jasper
#

alright

#

thanks

timber zenith
#

No worries

timber zenith
#

In a near infinite number of ways

flint solar
#

Hi, anyone know how to assign flags to custom ideologies, cus when I do BUL_reactionism.tga or just BUL.tga it doesn't, but if it is BUL_neutrality.tga (starting base game ideology for Bulgaria) it shows

timber zenith
timber zenith
flint solar
snow jasper
#

its like a tag

flint solar
#

So I dismissed it

snow jasper
#

but its custom

timber zenith
#

Cosmetic tag basically overrides a countries flag and name

snow jasper
#

ye

flint solar
#

Ok, if that's the issue, will BUL_reactionism.tga work

#

Cus that is starting ideology

timber zenith
#

If Bulgaria has a cosmetic tag applied at the start then probably

flint solar
#

Thx

timber zenith
#

No problem

snow jasper
#

hey fbkong

#

you think you can help with a mod crashing

#

(my mod)

timber zenith
#

Sure

snow jasper
#

ill send the error log

timber zenith
#

Alright

snow jasper
#

crashes at events loading

#

dunnowhat the issue is

timber zenith
#

Did you make any changes before the crash?

snow jasper
#

nope

timber zenith
#

I think i found it

snow jasper
#

what is it?

timber zenith
#

Common/bookmarks/operation_barbarossa.txt

snow jasper
#

thats the main bookmark though

timber zenith
#

You may have used a ) instead of } at line 5

snow jasper
#

oh

#

lemme check

#

well

#

about line 5

#

its kinda

#

well here

#

had to send it like this

#

is it because of the description?

#

the (

timber zenith
#

You might want to put that into a localisation file instead of in the bookmark

snow jasper
#

yep just noticed

#

both is localized

timber zenith
#

Nice

snow jasper
#

now it crashes at initializing gam

#

what

timber zenith
#

Damn

flint solar
#

What language is HOI4 and the other paradox games written in?

snow jasper
#

modding moment

#

sov errors crashing game

#

lol

timber zenith
timber zenith
snow jasper
#

its very simple when you know it

snow jasper
timber zenith
#

Wdym

snow jasper
#

because it starts in 1941

#

and

#

paranoia is

#

idk

flint solar
snow jasper
#

balkan peacefull

#

trust

timber zenith
timber zenith
#

I might be able to help u when I get up in the morning

snow jasper
#

alright

flint solar
#

Are you guys working on the same mod

snow jasper
#

no

#

he works for Magma

#

magna*

flint solar
#

Magna?

#

What's it about

timber zenith
#

Basically big Europe map

flint solar
timber zenith
#

Nah vanilla stuff for now

flint solar
timber zenith
#

Yep lol

#

We are currently adding custom focuses tho but it's a slow process

#

Still worth checking out nonetheless

#

But maybe I'm a bit biased lmao

flint solar
#

Maybe

#

And what do you think of bulgaria's borders

timber zenith
#

Very nice

snow jasper
#

hoi4 need to make it so that you can choose full states or like singular parts of it

flint solar
timber zenith
snow jasper
#

oof

flint solar
#

@timber zenith worked, thanks

flint solar
#

which part says how far it goes up

#

cus animation time only changes how long it goes for

slate magnet
#

anyone know why this doesn't work

obtuse condor
#

america should have more big vps imo

#

how would i increate the state category of a state?

#

limit = { 797 state_population > 1000000 }

#

set_statecategory town

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limit = { 797 state_population > 2000000 }
set_statecategory city

#

limit = { 797 state_population > 3000000 }
set_statecategory metropolis

#

limit = { 797 state_population > 4000000 }
set_statecategory megalopolis

#

?

flint solar
#

and wouldn't it be set_state_category = megalopolis

obtuse condor
#

sweet

flint solar
obtuse condor
#

what you said

flint solar
#

Good

#

@obtuse condor what's your mod about

obtuse condor
#

with a couple of events/decisions

#

I wanted to add industrialisation so theres something to do imo

flint solar
#

Ok

obtuse condor
#

These are the handfull of events in the mod

#

peru-ecuador war british india act axis ocupation of yugo mexician victory over the usa and "battle of stalingrad"

flint solar
#

Ok

gilded lava
#

how to make proper civil war by a focus?

#

any guide on yt

flint solar
#

Or just search on yt

#

Why ask

obtuse condor
#

its complete now imo

obtuse condor
#

completion_reward = {
SOU = { add_opinion_modifier = { target = ROOT modifier = pact_against_us } }
add_named_threat = { threat = 2 name = GER_anti_comitern_pact }
every_other_country = {
limit = {
NOT = { tag = GER }
NOT = { has_war_with = GER }
NOT = { is_in_faction_with = SOU }
is_subject = no
OR = {
capital_scope = {
is_on_continent = europe
}
capital_scope = {
is_on_continent = asia
}
num_of_factories > 30
}
OR = {
has_government = fascism
AND = {
is_neighbor_of = SOU
NOT = { has_government = communism }
}
}
}
country_event = germany.5
}
}
}

#

this is pretty useful

tawny peak
#

How can I make only one scenario available without skipping to "Select Country" section?

sacred rapids
#

i can not annex some country's in china sinkiang tibbetan and yunnan + prc

sacred rapids
obtuse condor
#

HUN_balance_of_power:0 "Bring back the balance of power"
HUN_balance_of_power_desc:0 "The Balance of Power that lasted for 100 years between the Napoleonic Wars and the Great war needs to be brought back"

lofty plaza
#

What about it

sacred rapids
vapid owl
#

“Message.txt”

#

💀

obtuse condor
#

How do i make so that this focus is available if italy and germany arent fascist

#

and russia isnt communists?

sacred rapids
#

available = {
has_government = fascism
tag = GER

#

if ger is fascism than focus is available

obtuse condor
#

or communist

sacred rapids
#

you can at NOT

#

focus_tree {
id = mijn_focus_tree_id

focus_tree {
    id = mijn_fascistische_focus_tree

    focus {
        id = mijn_focus_zonder_fascisme
        icon = GFX_goal_generic_political_advisor
        x = 5
        y = 5
        cost = 10
        available = {
            NOT = {
                OR = {
                    has_government = fascism
                    tag = GER
                    tag = ITA
                }
            }
        }
        completion_reward = {
            add_political_power = 150
        }
    }
}

}

#

same with communism

obtuse condor
sacred rapids
#

is for a mod?

#

you can run the game and change your mod focus

obtuse condor
#

I figured it out

sacred rapids
#

or use a app like visual code

obtuse condor
sacred rapids
#

i also

#

can you see decison in displau of the game?

#

display?

obtuse condor
sacred rapids
#

no in app

#

right side

#

what you can with focus

obtuse condor
sacred rapids
obtuse condor
#

whats the modifier for division speed?

#

wargoal_justification_time 0.1

#

How do i make war goals slower?

#

Is this national spirit too overpowered?

#

is it balanced?

timber zenith
#

depends on what it takes to get it tho

obtuse condor
#

through a focus when theres no fascist major powers in europe

timber zenith
#

interesting

pliant olive
#

Hey people, anyone know how to make a mod FOR RT56? By that i mean how to replace/override/have higher priority than RT56

sacred rapids
#

submod ? --> dependencies={
"Millennium Dawn: A Modern Day Mod"
} like this but than for "Millennium Dawn: A Modern Day Mod" @pliant olive

pale sparrow
#

yup

#

dependencies={ "The Road to 56 [Beta]" "The Road to 56" }

#

Put that in your descriptor and .mod files

lofty plaza
whole mango
#

Is there any Greek or Serbian who can help me with a mod I am working on

#

Bulgarian as well

jade mauve
#

i changed some of the atlas map just to change the hue of the biomes but now my map is black, whats the type of encoding i should save the dds?

stable idol
#

Can a true Madman remove the few lines of code preventing this Monstrocity from existing?

#

I need this to exist

nimble solar
stable idol
#

yes, But that is just a workaround.

#

i have a need

#

for landships

nimble solar
#

Does a good ol medium amphibious tank fit your criteria for a landship?

stable idol
#

I will use your idea to compinsate though

nimble solar
#

Sadly, no landbattleship, only landship

stable idol
#

This is the next best

#

my designs are shit

nimble solar
#

No armor?

stable idol
#

yes

ionic plover
#

But that tank is worse than the maus

flint solar
#

Select country screen

vague grotto
#

In some universe there is a mod on hoi4 where the mod makes portraits of leaders smiling

ionic plover
#

Sadly

hoary vapor
#

Generals, does anyone have a link to this discord server?

royal karma
#

does anyone know why the Ultimate Tech Tree : New Horizon mod wont load when i launch the game

valid apex
rocky locust
#

I'm making a mod, where is the file that controls the "factory output quantity" itself?

whole mango
rocky locust
#

guns, tanks, warships, etc..

#

I think maybe should use the "define" command..?

rocky locust
#

Another way is to control the amount of resources needed to produce a gun, but I couldn't find that file either.😂

whole mango
#

that would be good

#

if i could help i would but i dont know

gilded lava
#

[containerwindow.cpp:858]: interface/countrydoctrinetreeview.gui (line 2 ): Could not find "air_techs_folder" in window countrydoctrineview
a lot of these errors, also errors with entities and GFX sprites
tf do i do? i didn't even touch doctrines and other entities

plucky idol
#

help pls lmao

obtuse condor
#

These tanks really made my life easier

#

communism

#

democratic

#

militarism

#

monarchism

#

nazism

#

colonialism

bronze otter
#

where fascism

#

where integralism

#

where theocracy

lofty plaza
#

No no no

vapid owl
#

I don’t mod or anything but why is the descriptor file for mods automatically a video file and u have to use “open with”

pale sparrow
#

Apparently .mod is used for videos somewhere

#

Just change the default software

flat stag
#

Is anyone planning on making a focus tree for Puerto Rico or Karelia, if so please DM me

proven hatch
#

Erm, Help? I have custom states, i put them in the mod folder, Had to redo the provinces and states, relaunched the game, now it's using Vanilla states on EVERY province until it just fills up the map.

#

Currently Killing myself ATM over this

#

because i feel like its an easy fix, deleting a folder or just checking a box, but 1am Brain cannot understand

#

So, no clue

fathom spindle
#

how can i add population growth via a focus?

slender brook
fathom spindle
#

ahhh

#

thanks

obtuse condor
#

Anyone know a mod were i can change my country name to something goofy

obtuse condor
#

does a mod exist that gives you like ck3 graphics

#

in hoi4

jagged cosmos
#

is there a mod that replaces german infantry skin with starwars stormtroopers?

obtuse condor
lean void
#

Is there an up to date mod which increases dockyard output or at least a command in console for making ships? Or maybe a mod that increases the number of dockyards that can be used on production lines for ships? I've checked the workshop but cannot find any that are up to date

proven hatch
#

im gonna LOSE IT

pale anvil
#

I have this event to annex texas as confederates ```add_namespace = csa

country_event = {
id = csa.1
title = csa.1.t
desc = csa.1.d
picture = GFX_report_event_chinese_soldiers_fighting

trigger = {
    original_tag = CSA
    country_exists = STX
}

fire_only_once = yes

mean_time_to_happen = {
    days = 5
}

option = {
    name = csa.1.a
    CSA = {
        STX = {
            annex_country = THIS
        }
    }
}

}"but I get this one error that saysError: "Non assign effect is not enclosed in {}: annex_country, near line: 24" in file: "events/CSA.txt" near line: 25```

#

any help is appreciated!

#

^ the picture is just a placeholder

ruby knot
#

Mod me some b1tches

obtuse condor
#

What mod is this?

uneven drum
#

i was wonndering if this is the correct way of coding the events

pale anvil
#

how might I add a national spirit from a focus?

valid apex
jade mauve
jade mauve
obtuse condor
#

does a mod exist that gives you like ck3 graphics

#

in hoi4

lusty tapir
#

Need modders for a war in the pacific-only mod.

#

Thrasymachus is project lead.

gilded lava
#

[containerwindow.cpp:858]: interface/countrydoctrinetreeview.gui (line 2 ): Could not find "naval_folder" in window countrydoctrineview
[containerwindow.cpp:858]: interface/countrydoctrinetreeview.gui (line 2 ): Could not find "armour_folder" in window countrydoctrineview
[containerwindow.cpp:858]: interface/countrydoctrinetreeview.gui (line 2 ): Could not find "air_techs_folder" in window countrydoctrineview

tf is this? i didn't even touch countrydoctrinetreeview.gui , verifying files didn't even do anything

modern solstice
#

Hey, can somebody explain why my mod does make player games to quit, when there is a hotjoin, or when someone want to leave multiplayer lobby to menu?

#

when I check crash report files, there is nothing

cerulean panther
#

how do i make SPAAs in mellenium dawn?

hot grove
#

can anyone help me? it seems like hoi4 doesnt find my steam subscribed mods anymore at all? any settings that i need to change?

pale sparrow
gilded lava
pale sparrow
#

I usually throw the file that throws the error and the vanilla version into the diffchecker website, then copy over anything that throws errors, but I dont see the file in question or a related one among those

gilded lava
#

but when i disable mod, the error also wipes out

stuck quarry
#

Anyone here have experience with balance of power modding? I wana add it to a country in my mod but im not sure how to do it properly to make it a good gameplay element instead of a annoying thing to deal with in the country

#

Not looking for how to do it, just more of pointers or tips for making it good

flint solar
#

why don't you watch an iron workshop tutorial on how to create states

neat linden
#

does someone has a mod for sahara being like this

ruby knot
#

Mod me some girls

proven hatch
pliant olive
tidal aspen
proven hatch
flint solar
timber zenith
#

with replace_path="history/states"

#

in both your descriptor files

pale sparrow
#

He sais he does that

#

@proven hatch check Documents folder for nudger folders that may take priority over the mod

valid halo
#

anyone wanna help me make a mod it is called britain divided its about if the uk never unified and scotland didnt vote for the act of union

delicate blaze
lilac pelican
#

i have a module category no_turret_type and i want that whenever the player selects it, no module can be put in gun_slot, is there a way to achieve it?

#

`module_slots = {
main_armament_slot = {
required = no
allowed_module_categories = {
tank_light_armament
}
}

        turret_type_slot = {
            required = no
            allowed_module_categories = {
                tank_no_turret_type
                tank_light_turret_type
            }
        }`

for reference

proven hatch
pale sparrow
#

weird

obtuse condor
#

its my 5th portrait

#

started today

potent mortar
#

does anyone know if theres a way of making the coastline also have a yellow outline (im trying to make the map look like red alert 1s map)

obtuse condor
#

i edited states and the victory point is in the wrong location

#

actually both of these 2

#

how do i move victory points

worldly yarrow
#

Hello, so when i try to play endseig mod from steam workshop, my game just keeps crashing, i dont know why, i even changed it to the previous versions. It might be that i am playing with more recent DLC packs, tbh idk. If anyone can help thank you

pale sparrow
lofty plaza
#

Hold right click to move within province

sacred ibex
#

Does anybody know a mod that adds the "give state" to puppets in a peacdeal that isnt a core state of the puppet

#

ive seen a mod in a slavic 303 video but it got deleted

velvet spear
#

Hey there. I've been trying to reverse engineer the game's code to understand how the custom modifiers work...
For example, the Bulgarian Army restrictions one
But all I managed to find is the localisation file
Anyone know how this works?

green sentinel
# valid halo

wales should still be part of England if that's the POD

#

since the welsh principalities were conquered by England in the 13th century

valid halo
#

oh yeah

round ermine
#

hi! i make most of the icon art for The Great War Redux, and im the lead of Project Valachord... So I make almost everything there 💗

velvet spear
#

Wow that's great

#

How do you do it?

round ermine
#

i have a guide for how i make my stuff, but its basically like:
four layers on top of the "asset" or source
first layer: white lines for edges
second layer: black lines for details
third layer: highlights to add the shiny effect
four layer: shadows to obivously add depth

velvet spear
#

So cool

#

Got the link?

#

Of the guide I mean

round ermine
# velvet spear Got the link?

hello my captainluckers, its been a while... as per request (lie), i did a little recording of me making a Project Valachord style; Valashart style icon. Used in the mod of the same name: https://steamcommunity.com/sharedfiles/filedetails/?id=2974707906

if the video isn't helpful ive also created a google doc explaining the process giving my ex...

▶ Play video
obtuse condor
#

like my portrait?

#

gustav VI adolf

#

of sweden

velvet spear
#

Nice work fella

#

How did you do it?

obtuse condor
#

oh I barely remember

#

this one was an experiment

#

I taught myself through tutorials

obtuse condor
#

I made my first portrait yesterday

velvet spear
#

Great work!

velvet spear
obtuse condor
round ermine
obtuse condor
#

ig

#

I don't focus on "vanilla" TNO" etc, I just make whatever looks good (mostly because I don't know the difference yet)

#

but yeah, I suppose its closest to vanilla

velvet spear
round ermine
obtuse condor
#

whats this?

velvet spear
#

So

#

Anyone know how custom modifiers work?

obtuse condor
velvet spear
#

Nope custom

#

Like the "Army restrictions" one

#

From bulgaria

obtuse condor
velvet spear
# obtuse condor ideas?

Well, the army restriction idea has this...custom modifier that doesn't allow you to build planes nor tanks

obtuse condor
velvet spear
#

Well, thanks anyway

obtuse condor
#

if someone is making a mod, I'd be open to making some portraits for them

#

free of charge

#

(im bored and out of ideas)

#

heu

#

discord Millenium dawn i will tamper with the mode on my server, is there a bot for it

#

?

obtuse condor
vapid owl
#

I’m confused by what you said

bronze otter
obtuse condor
lofty plaza
#

No clue what that means

coarse geyser
#

@floral viper

velvet spear
#

It's still quite early

#

So I will be happy to have some help

summer trout
#

are their any mods that move the focus tree up so you don’t have to wait till 1945 for modern tanks cause at that point the games over and I can’t have fun with them or my super heavies 😭

main haven
summer trout
main haven
#

idk how can I help you, Idk any mod that gives modern tanks

#

just use console command to get modern tank

opaque cloud
#

I suppose IDEAS for mods would be better suited here but what about a simple alt history scenerio where western rome.. never fell and retained control of italia itself, but it's implied italy still fragmented into little latin speaking kingdoms and what not until reunification?.. having reunified around the same time germany did?

#

I feel THIS version of "italy" shouldn't be a slouch/pushover either.. giving a player the ability to rebuild the old roman empire with a army that isn't dogshite

#

... or would a alt history mod with a surviving Eastern Rome/Byzantium make more sense?

obtuse condor
obtuse condor
#

you\d play as the emperor, constantly trying to supress unrest and uprisings

#

while trying to expand the empire

solemn vortex
#

This just screams thermonuclear war.

pale sparrow
#

No nazi symbols in the screenshots please

main haven
#

Nukes can't stop me

solemn vortex
main haven
nimble solar
main haven
nimble solar
#

I missed something but ok

sacred rapids
#

how can i chance this?

woeful bridge
#

Hi guys. I have a country_event and it should fire another news_event within the hidden_effect:
immediate = {
hidden_effect = {
news_event = news.1
}
}
But I want to fire it only for other countries. I don't get it. I tried NOT = { tag = KUK } but it didn't work. Any suggestions?

obtuse condor
pale sparrow
#

In the news event

gilded lava
#

how to spawn temporar divisions only for civil war? like in germany game does

sacred rapids
#

trigger = {
tag = ROOT
NOT = { tag = KUK }
} only kuk get no event

sacred rapids
lofty plaza
#

create_unit or load_oob

#

And just have the template locked and deleted after the civil wars conclusion somehow

obtuse condor
#

I'm recruiting developers
It's about "what if Habsburg Austria survives untill the Cold War?" If you interested please dm me

spark flax
#

im making my first mod.

#

its goingto be a netherlands focus tree.

#

like just a basic tree

spark flax
#

Eyo. My focus isn't showing up when I attempt to make it workon the netherlands

opaque cloud
#

Etc

#

Attack the turk

#

This also would give Stalin another front to worry about which… may (although unlikely), change the outcome of the eastern campaign

#

Tbh, I wonder why Mussolini didn’t consider Greece as a potential ally irl, they have really firm historical ties and Greece still wanted revenge against the Turks

timber zenith
timber zenith
obtuse condor
#

I want to promote my mod. Is there a server that I can promote?

potent zodiac
#

How can I make general or admiral in the country fight for another side in the civilwar? if I need console or need to create mod or something please tell me.

hushed lagoon
#

Is there any mod out there time set in 2020

stuck quarry
#

hey so i got this focus tree im working on for my mod, can i get anyones opinon on its structure?

#

only one main branch is done which is the left one, gotta make the right one, but i wana make sure it looks ok

nimble solar
stuck quarry
#

its a early version but yea could add those

#

but overall the exclusive parts rn are meant to be totally seperate paths to take

exotic oasis
#

Hello so I’m new here and I have been thinking of an idea for a mod for sometime now

#

I’d like some help with it if possible

stuck quarry
#

Is there any easy way to go abouta making a country outline for a focus icon? Or so i just gotta hand draw the country outline

potent zodiac
#

How can I run scripted effect in hoi4?

#

where?

#

I can't find it

lofty plaza
#

Loading is loading one mid-game

timber zenith
#

that's what i was trying to say lol

timber zenith
#

Whatever you named your scripted effect in that file, for example run_effect = {}

#

You would put run_effect = yes as an effect anywhere applicable

lofty plaza
timber zenith
#

alr thanks

exotic oasis
whole mango
#

i made a 1942 starting date/bookmark and i wanted to remove the 1939 bookmark and 1936 bookmark how to do it

#

dont joke of me i am new to moddin

obtuse condor
#

how can i remove the loading screens of the game itself it blends in with the loading screens i put in my mod

obtuse condor
#

it's so frustrating

valid apex
obtuse condor
valid apex
potent zodiac
#
    start_civil_war = {
        ideology = fascism
        size = 0.1
        army_ratio = 0.5
        navy_ratio = 0
        air_ratio = 1
        keep_unit_leaders_trigger = {
            has_trait = my_trait_name
        }
        keep_all_characters = yes
        PREV = {  # Original country
            INS_soedirman = { # Character
                set_nationality = PREV.PREV
            }
            INS_abdul_harris_nasution = {
                set_nationality = PREV.PREV
            }
            INS_achmad_yani = {
                set_nationality = PREV.PREV
            }
            INS_suharto = {
                set_nationality = PREV.PREV
            }
            INS_sungkono = {
                set_nationality = PREV.PREV
            }
            INS_yos_sudarso = {
                set_nationality = PREV.PREV
            }
        }
        promote_character = INS_soedirman
        promote_character = INS_abdul_harris_nasution
        promote_character = INS_achmad_yani
        promote_character = INS_suharto
        promote_character = INS_sungkono
        promote_character = INS_yos_sudarso
    }
}```
So, I made this effect mod before but after I execute it, the leader of the rebel is generic asia leader and not as the fascism leader of the INS country tag. Like the leader of fascism ruling party is Sukarno but it generate generic asia leader like random name and random picture. I want the leader is not the generic asia leader but the real one that attached in the game. Btw I use RT 56 mod.
lilac bloom
#

I've got crazy idea: mod that makes all nations start with no tech, no industry, and no manpower. I'll do one for each point.

obtuse condor
exotic oasis
valid apex
#

Put the replace_path = "gfx/loadingscreens" at the end of the code

lilac bloom
raven hedge
#

How could I make .mesh files for planes in hoi4,What program are you all using to open .mesh files?

valid apex
raven hedge
valid apex
raven hedge
valid apex
#

Open the file location find the choose the mesh you want and i think the convert button is in the top

obtuse condor
#

What focuses should i add?

#

probably focuses to claim istria/south tyrol/zara/fiume parma moden tuscany lombardy venetia

#

Making trianon available to everyone exept if the habsburgs claim austria

#

Perhaps focuses to turns these cities into big vps

obtuse condor
#

does anyone know how to change your country's color

#

I wanna make my new country red

chilly field
exotic oasis
#

I’m l looking for some help with a mod I’d like to make

valid halo
#

wait what's the difference between take_state and take_state_focus

stone sedge
#

(all that was changed was adding 2 missing braces around where the problem originates)

pale sparrow
#

thats almost always the launcher being bad, you can move it out of the mod folder, launch and close the launcher and try again

chilly field
pale sparrow
#

Obv you move it back after

warm panther
#

What's the .mod file say about the file path?

obtuse condor
#

I want to do a hoi4 rp game with my friends what mods are good for that I mean like buying states

#

And trading for states

#

And whispering to countries

#

/ messaging

obtuse condor
#

road to 56 rp

valid halo
#

just look on the hoi4 wiki or look at iron workshop tutorial video

worldly kernel
#

Hello friends. Im trying to add custom characters and ive followed the iron workshops custom character mod video tutorial. Well i made 3 custom political advisor. They show up in game but as soon as i hire one of them the other 2 disappear, then reappear when i remove the hired custom character. Ive read on reddit that the issue is the idea_token and i have no idea what to put in it. If anyone can help explain what i need to put in there/ or if im asking in the wrong channel please let me know. Thank you 👻💙

exotic oasis
#

And scenarios

#

If those are the same thing

whole mango
exotic oasis
#

For context I’m wanting to make an alt history mod so all of them honestly

whole mango
#

DM me

autumn geode
#

@static maple

valid apex
stuck quarry
#

am i doing something incorrect here? im trying to add a laws category and the list itsself shows up but the laws dont show in the list

#

im pretty sure ive done everything the docs said to do

stuck quarry
#

nvm i got it. i did like 15 things wrong

proven brook
#

how do i get road to 56 in mandarin

serene dew
#

can somebody give me the code for skip launcher in the startup options in steam?

nimble solar
whole mango
#

what should i write and where to make a focus tree completes when an choice in event is taken

whole mango
#

in the event file ?

valid apex
#

In option

whole mango
#

complete_national_focus = the name of the focus ?

whole mango
valid apex
#

option = {
name = goat_debate
complete_national_focus = ENG_harry_maguire
}

whole mango
#
  • braithwaite > maguire
potent temple
#

I'm probably weird, but: Vanilla HOI4 seems to not really represent the 1934 Tydings-McDuffie Act (https://en.wikipedia.org/wiki/Tydings–McDuffie_Act ) and the situation of the Phillippines in how things worked (for instance, MacArthur was actually a field marshal in the Phillippine Army, and on the retired list in the US Army - he reported to Quezon, not FDR) - admittedly, it's a pretty unique situation, but are there any mods that do implement it?

The Tydings–McDuffie Act, officially the Philippine Independence Act (Pub. L. 73–127, 48 Stat. 456, enacted March 24, 1934), is an Act of Congress that established the process for the Philippines, then an American territory, to become an independent country after a ten-year transition period. Under the act, the 1935 Constitution of the Philippin...

lofty plaza
#

Commonwealth of the Philippines

potent temple
ashen osprey
#

does someone have a good idea for a simple mod? (not a big mod)

timber zenith
ashen osprey
#

Oh.

wheat yoke
#

Hello guys

timber zenith
#

Hello

wheat yoke
#

I'm currently in a team working on a alternate Cold War era mod

#

The mod takes place in the 60's and tells the story of an alternate Cold War scenario where the US fell into chaos after the assassination of President Kennedy. The US finds itself in a situation of a bloody civil war while the Free World lost its most important and powerful defender. The Soviet Union tries to take advantage of the new situation and seeks to expand its influence once more. The nations of Western Europa will now decide the fate of the Free World.

#

We are looking for coders, 3D modellers and artists

#

If you do have any question or would like to join don't hesitate to ping me or DM me

flat stag
#

Does anyone here want to make a Puerto Rico focus tree?

lofty plaza
potent temple
lofty plaza
potent temple
# lofty plaza So why you ask me if it's a mod?

Because that was my original question; I am looking for a mod that better represents how the situation actually worked (such as MacArthur not being a US General in 1936 (he was recalled to active duty in 1941 before December 7th, iirc), the US deciding the size and composition of the Philippine Commonwealth military forces, etc)

lofty plaza
#

Closest you're getting is road to 56

potent temple
#

Ah. Gah, was hoping for a mod that only handled the Philippines.

limber torrent
#

Best optimization mod?

limber torrent
wheat yoke
#

ofc

limber torrent
wheat yoke
#

we have already released some teasers

limber torrent
wheat yoke
lofty plaza
#

I recognised that because I recently made it so they were actually a protectorate instead of a puppet

potent temple
#

nods I would use it, but I don't really want to try learning a mod as huge as that when I'm still relearning vanilla, really.

potent temple
#

...I was always given to understand it as a big huge total overhaul.

barren knot
#

Hello. I want to make fashion so that it is impossible to study technology if there is a penalty for being ahead of the curve. That is, if we have the technology of 1937, and now it is 36, then it cannot be taught, and if there is a bonus for an annual advance, then it is possible, but no other, for example, a 100% bonus. I want to ask if this is possible, and if so, how?

sacred rapids
#

How do you make a map (mod) scenario where Germany or another country occupy states?

#

Like the scenario 1939 with japan in war with china

#

?

whole mango
#

so i made a new a bookmark where the game begins in 1942 and i want to remove 1936 and 1939 , what should i do to remove them

stuck quarry
#

create new bookmark files with the vabilla names

#

like this

#

and just leave them empty and itll remove the vanilla ones

vestal gorge
#

anyone know if theres a way to get the infection mod working? keeps crashing

whole mango
pale sparrow
gray kayak
#

is there a way when hoi is running in debug mode to see what graphics the pointer is on?

#

for example, I want to learn what texture to edit for something? or is it just experimentation? maybe the graphics are documented somewhere?

valid apex
worldly kernel
valid apex
gray kayak
worldly kernel
#

is it because i have all three as slot = political_advisor?

valid apex
#

how about replace tag with original_tag

worldly kernel
#

trying now

worldly kernel
valid apex
#

like the advior file

worldly kernel
#

sending but taking a bit

gray kayak
#

sorry for the noob questions - I promise to add to the wiki - do you know if I change a dds file do I have to restart hoi even if in debug mode?

worldly kernel
worldly kernel
#

im big noob to computers so sorry in advance also

valid apex
gray kayak
#

@valid apex that tip was awesome thanks - I was able to get rid of the bevel that makes the unit planning/entrenchment UX worse - check out how much easier it is to tell if a unit is fully planned/entrenched with the unit vs nearly

#

seems to be iron man compatible so I am going to put this into a mod

gray kayak
# valid apex nice work

ty - is there a way to reload the graphics that you know of or is it just a game restart every time?

valid apex
gray kayak
#

oh I will check then

valid apex
#

the black one is the code

worldly kernel
gray kayak
#

oh I'm super pleased with how this turned out

#

that top division is fully planned but not quite fuly entrenched and it pops now

#

before the bevel made the last little bit really hard to see

#

ty @valid apex !!

valid apex
pale sparrow
#

Date

#

Like

bla bla bla (default info)
    1938.1.1 = {
        owner = GER
        controller = GER
    }
}```
severe knoll
#

can someone indicate me if the AI strategy alliance aplied to a country will prevent them from having the "prefer X faction" modifier when asking them to join our faction?

sacred rapids
obtuse condor
#

i want to make a 30 focus italian/spanish claims branch

#

of the hungarian focus

pale sparrow
abstract burrow
#

What is the point of two colours?

pale sparrow
abstract burrow
#

but do you mean the colour of the unit jacket etc?

pale sparrow
#

No the blocks on the map

abstract burrow
#

gotcha

#

@pale sparrow I'm going to show you what I think you mean, so i dont mess up lol

#

@pale sparrow are these the 2d colours?

pale sparrow
#

Yeh

#

I forgot when they apply

abstract burrow
#

i see

#

and the first one is the colour of the country?

pale sparrow
#

yes

abstract burrow
#

so, 106 119 89 is country

#

76 97 121 is unit

pale sparrow
#

yeh

abstract burrow
#

can it be set as the same colour?

#

im guessing yes

#

so ill work on the code

pale sparrow
abstract burrow
#

gotcha

#

thank you so much

#

i am watching and reading endless stuff, but somethings dont make sense lol

severe knoll
pale sparrow
#

but negative values often lead to weird tooltips

severe knoll
#

It doesnt have a tooltip...
Its just the effect add_ai_strategy inside of the coup operation code of the civil war. I did this so the resulting country is more willing to join the country Dat did the operation.
However, I wanna balance it properly, so I need to know if the positive value would make the modifier "prefer X faction" never appear, or if it still can appear

#

(never appear for the country Dat did the operation)

pale sparrow
#

should still appear

severe knoll
#

So even with the value Dat I put (300 or 500), there's a chance of the revolting country resulting from the coup operation having a preference in another faction? OK thx

abstract burrow
#

@pale sparrow what file is this in?

#

i know its in localisation but thats it

pale sparrow
#

IIRC its called countries or something

severe knoll
#

Countries_l_english I supose

abstract burrow
#

thank you

severe knoll
#

If ure modifying the localisation or creating new localisation, I don't recommend editing vanilla loc files. There's other methods to change it without using the vanilla file

abstract burrow
severe knoll
#

U can't call it the vanilla name or it will replace the vanilla file

#

U can just add a random prefix like mod_

abstract burrow
#

my country tag is SOC which hasn't been used in base game

severe knoll
#

Wat do u mean mod file? Are u puting ur files in the vanilla directory?

severe knoll
#

So ure giving ur new countries names?

abstract burrow
#

yes

severe knoll
#

Then u don't need the vanilla file

#

A mod file Works, idk how u got Dat info

abstract burrow
#

o needed a countries_l_english

severe knoll
#

Nop

#

Can be any name

#

As long as it has the l_english

abstract burrow
#

ill just call it that to be simpler

severe knoll
#

Call it Countries_l_english?

abstract burrow
#

i did

severe knoll
#

Again, u cant

abstract burrow
#

the fudge

severe knoll
#

Ure replacing the vanilla one

abstract burrow
#

if i add a double c at the start

#

Waittt, i want to replace the vanilla one @severe knoll

#

I'm changing the world to have new countries in every continent

#

new focuses

severe knoll
#

Did u rework literally every country?

abstract burrow
#

im going to

severe knoll
#

OK then u can replace the vanilla one

abstract burrow
#

its my first day on the job

#

if that makes sense

#

why im so braindead

severe knoll
#

First mod? Or first day of this specific mod.

abstract burrow
#

lol

#

im not trolling, i am generally confused

severe knoll
#

Ah ok
Well just keep that in mind. Don't use files with vanilla names cuz it will replace the vanilla one. Only use it if ure reworking everything inside Dat file, or there's no way to use another file (like with the colors.txt file inside common/countries)

abstract burrow
#

yep

#
 ENG_neutrality_subject:0 "$OVERLORDADJ$ Britain"
 ENG_neutrality_subject_DEF:0 "$OVERLORDADJ$ Britain"
 ENG_fascism_subject:0 "$OVERLORDADJ$ Protectorate of Britain"
 ENG_fascism_subject_DEF:0 "the $OVERLORDADJ$ Protectorate of Britain"
 ENG_communism_subject:0 "Socialist Republic of Great Britain"
 ENG_communism_subject_DEF:0 "the Socialist Republic of Great Britain"
 ENG_SOV_communism_subject:0 "British Soviet Socialist Republic"
 ENG_SOV_communism_subject_DEF:0 "the British Soviet Socialist Republic"```
@severe knoll is this code if you get puppeted
severe knoll
#

Dats the name of the puppets. I think those are used to define names of puppets lol.

abstract burrow
#

gotcha

severe knoll
#

Wats the name of the file Dat has that?

abstract burrow
#

countries_l_english

severe knoll
#

Ah, interesting. I never edited those. I think they define specific puppets names

#

Or maybe they are cosmetic tags

abstract burrow
severe knoll
#

Yes ik

#

But idk if those are like hard-coded and happen automatically

#

Or pdx uses cosmetic Tags to assign it to ENG when SOV puppets them

abstract burrow
#

I see

#

Ur really smart

severe knoll
#

Eh, I mod for a long time (compared with the time I have hoi4)

#

I have more mod hours than play hours 💀 💀

abstract burrow
#

I only have 300 play hours

#

So I’m not even good at the game lol

severe knoll
#

I have like 400h of play and like 1000h of modding

abstract burrow
#

Holy smokes

#

@severe knoll if i do my code now, could i send it here and you rveview it?

severe knoll
#

Im not active in hoi4 server. I'm more active in hoi4 modding den. But if u send to my dms, maybe

severe knoll
abstract burrow
#

also i did the code @severe knoll

#

is it any good?

severe knoll
#

Bru dats just names. Of course it is good lol
U just need to follow the vanilla naming structure lol.

abstract burrow
#

i didnt know

#

i thought i had to add some stupid ass stuff to it

#

sorry for being dumb

severe knoll
#

Nah, it's localisation, it's just naming stuff

abstract burrow
#

sweet

#

that means im fine

#

also have you got the hoi4 modding extention on Visual Studio Code?

severe knoll
#

I use notepad++ 💀

abstract burrow
#

oh lol

#

many people use it

#

i just like vsc

abstract burrow
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@severe knoll Where do you put recruit characters

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how do you get them

pale sparrow
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Read the wiki

abstract burrow
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ive just been on reddit this whole time

pale sparrow
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💀

abstract burrow
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it is working

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a bit

pale sparrow
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@lusty smelt maybe add wiki to the resource pin?

abstract burrow
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thank you

obtuse condor
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does this seem like a fun political branch for the hungarian focus?

abstract burrow
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yup

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maybe add some event ones with lore

timber zenith
obtuse condor
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not making it for an althistory mod

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should i make a lore essay for the hypothetical austrian west sahara?

abstract burrow
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maybe

neon totem
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Helpp (lazy to type it again cuz gtg)

whole mango
obtuse condor
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so does anyone know of a communist mod for germany? i have all dlc and theres like no communist focuses for germany

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how fix

obtuse condor
coarse bloom
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how would i make a focus give country A the pre-1936 tank design of country B?

coarse bloom
abstract burrow
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Once you select you exit it

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And make sure you have air superiority

obtuse condor
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know any good modern day mods that ACTUALLY WORK

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millenium dawn doesnt

wanton veldt
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What was the file that is used to show countries in the quick selection bar upon creating a new save?

wanton veldt
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Is there a way to modify the bookmark file without disabling Iron Man mode?

obtuse condor
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200 transport planes

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i already launched one using the same unit template

pale sparrow
wanton veldt
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Thanks!

pale sparrow
wanton veldt
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aw

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Is there any other way?

pale sparrow
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No

wanton veldt
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the selection menu looks so messy with all the chinese warlords

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oh alright

pale sparrow
pale sparrow
obtuse condor
lone pelican
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whenever i make an event it say this

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ive been trying to make it work for an hour already

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did everything frame by frame as in the tutorial

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worked for him

naive mantle
lone pelican
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it has goofy names because its literally copied from the tutorial

lofty inlet
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its not supposed to do that

stuck quarry
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is there a way to live update my changes to a gui file?

stuck quarry
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Oops sorry for the ping

lofty inlet
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i spent like a good few weeks on this mod

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😭

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truly what happens when you miss one }

stuck quarry
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Lol do you have the plugin for vscode? (If youre ysing vscode that is) it shoudl tell you of any errors lol

potent zodiac
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Why is the mod that I create didn't show up in The road to 56 mod?
But it is show when I play vanilla hoi4 with my mod enabled.

stuck quarry
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Depends what your mod edits, if your mod edits something road to 56 has “replace_path =“ for it wont load

abstract burrow
sonic jasper
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How can i turn on developer mode

obtuse condor
vocal sage
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@neon totem mod keep crashing when select country and click select country

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@obtuse condor

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sorry for ping

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i guess

neon totem
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no error text tho

round bluff
abstract burrow
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I made a focus, but it won't show up in the focus tree, does anyone know a fix?

round bluff
abstract burrow
round bluff
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What was it?

abstract burrow
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my whole country wasn't working due to some errors with characters, my focus was to change the leader to a character, but the character wasn't found

round bluff
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Ahh! Good ol’ modding

abstract burrow
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must have mis spelt

gritty cave
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ive been modding for only 3 days now and ive already felt like my soul has left my body

abstract burrow
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this is my second day

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only one country is working right now

gritty cave
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im just designing a (rather ambitious) focus tree

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ive got a map and custom states for europe done tho :D

abstract burrow
gritty cave
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sure!!

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where do i put the image tho

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im scared to break rules by accident

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illl just leave this here and hope i dont get banned

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dont ask about the lore its.... weird and super unrealistic but im doing this for fun

upbeat falcon
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ill ask

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whats the senerio

round bluff
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I have a question, I made an economy mod, and I was wondering;

What would you like to see in a economy mod regarding RolePlaying? Sanctions? I have no idea as I usually don't RP, but I would appreciate some tips on what to add in it!

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Cause I would do a tailored MP RP modpack for it with other stuff like public anouncements and so on maybe

abstract burrow
abstract burrow
round bluff
gritty cave
# upbeat falcon whats the senerio

1848 revolution leads to germany uniting under prussia. 1849 revolution against Prussia leading to big radical republican germany. Also leads to hungarian independence, austrian retreat into illyria, europe is split between radicalism and reactionaryism

gritty cave
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france reinsitutes its monarchy under Henri V, italian war for independence leads to italy being united under a republican naples, sardinia piedmont remains independent supported by france

gritty cave