#modding
1 messages · Page 34 of 1
u know what's that?
"The Road to 56"
"The Road to 56 RP"
}```
yes
whereever u want
for me it look like this
brb
also if that doesnt work check path
i mean if the paths are aligning with the replace path code
yes i think so but you can put it up to the name if you want
yeah sure
try it now
i see, wait
the other descriptor file?
there are two
one inside the mod folder is a mod file and there is a descriptor with the file on mod folder
sorry my bad not" descriptor"
but mod file
make sure paths aare correct
on descriptor
how would i make a decision which builds lvl 10 forts on every coastal tile when selected
wait why is your descriptor mp3/4 file
it shows up as that on some computers
on mine too
but its a mod file
If I were u, I'd unsubscribe roadto56, delete files that contain files from road, and subscribe it again
Hello I have an question, how can I change position of modifiers in ideas?
I want recruitable pop on the top
where did u added this?
to the "road to 56" file?
so delete it, I thought u were doing submod or smth
yea, then delete this
I think u need to wait for other guy to help u
I just dont know
how to fix
isnt it dependent on with what position you put the modifiers on the file itself?
my descriptor in rt56 is this:
version="1.12.9"
tags={
"Alternative History"
"Balance"
"Events"
"Gameplay"
"Graphics"
"Historical"
"Ideologies"
"National Focuses"
"Technologies"
}
name="The Road to 56"
replace_path="history/states"
replace_path="map/strategicregions"
supported_version="1.12.14"
remote_file_id="820260968"
path="mod/The_Road_to_56/"
no its a different version, i dont really know, maybe some server modders can help you
yes but i have some paths and stuff different so there might be problems, if you want you can backup your existing descriptor and try mine
i dont know really
if it still doesnt work idk
h
How to do the following things in focuses? - add stability - add war support - add spirit/idea
add_stability = number
add_war_support = number
add ideas = idea id
ty
hey, is it possible to get back replaced files from my mod?
I made a mistake, cause somehow I replaced my good files, with old ones, and I'm wondering is there any way to get them back
and no, ctrl+z doesnt work
can someone help? I accidentally broke the game and now every political party is just titled as its ideology
nvm
ok disk drill saved some of my files, maybe not all of them, but most important like gfx
I've lost whole day of modding sadge
how do i make a custom map
for a custom map look up King Astro
how do i get different event respones for different countries to work
Hey, what's the modifier to edit the amount of local population?
For example
change Berlin local population by -3000
or smthing like that
if that's possible
by a decision for example
is it possible to add some feature that lets selected divisions to defend all of the states within the country without clicking on each state 1 by 1?
changing country name in localisation only changes the name of half of the countries
also makes colors you put in the files darker than it actually is
like since when is 54 54 54 fully pitch black
Are there any mods (that are upto date) that give you more control with puppets and stuff? I get that its meant to be historical and not Stellaris but I'm wanting to just move territory to puppets and stuff.
All the mods I can find are out of date or not what I'm looking for.
And dude I swear, if I was a modder I'd attatch a virus. I hate the Steam workshop users
You can use mp state transfer tool
Thanks!
np
it's add_manpower
That adds manpower to a country, correct? But can I change the population of a certain province?
like change that value
You'd want to put a trigger in your event options, like
option = {
name = event.1.a
trigger = {
tag = GER
}
}
Specify the state as a scope
put the add_manpower inside and it applies to the state
Seems like a plan
can u give an example of how that should look?
sorry, I know i'm dumb
Thanks a lot!
No problem
toolpack without the errors is also good for it
also has more tools to use
I'll check that out as well thanks
I wonder why the other titles have more options and stuff. Hoi4 always felt just a little clunky compared to the others
Anyway thats off topic so never mind just tahnks again
Agreed ngl
Which is weird cause its sold better haha. Like Hoi4 is one of the top in terms of peak and 30 day peak players
Btw, how can you add a resource production to a certain state?
like that but replace add_manpower?
Compared to Stellaris, Vic 3, and CK3 HOI4 is on a comparatively ancient engine version, especially compared to the last two
add_resource = {
type = oil
amount = 10
state = 100
}
Hoi5 releases tomorrow anyway so it doesn't matter
Wait actually?
Yeah
Lol you rat you got me. there's nothing on the google
Didn't actually believe tomorrow but I thought it was soon
I thought U were asking abt the add resource command lol
How can i add two country leaders in my mod? like add both king and prime minister and not only have one
you make one an idea
Thats how vanilla does it as well
Usually the most powerful one being the normal leader, since that can be different per country for head of state/head of government
oh seems good. Just i had seen a mod that had both the german chancellor and president. two pictures at the same time, and i want to kind of do that as well. like deep diver into game modding like millenium dawn does for example
change more basic studd
*stuff
By the way apart from that, does anyone know how can I remove a spirit/idea through a focus?
Also how do i add a resources to market modifier in a spirit/ idea
In some mods, there is a thing that when you hover over the decision/focus, there will be an additional note like "This may have severe consequences" or something like that. Can I know, how can I do that?
i dont know i think it has to do with you putting the text with a specific colour though. Like a description on the decision
i think that there is a desc in localisation folder
somewhere
and you can put descriptions of decisions
it says ideas are missing on my focus tree? did i do something wrong with the code?
Btw do you know how to make player able to choose the decision and there be something like: "50% chance of .... happening"
sorry, i'm still learning
ah im sorry but i dont know much as well, i started modding like 1-2 months ago and dont know much thins
*things
Dont worry
Try smthing like this
random_list = {
25 = {
add_stability = 0.5
}
25 = {
add_manpower = 10000
}
25 = {
add_war_support = 0.5
}
25 = {
army_experience = 100
}
}
Can it be something like that? :
random_list = {
50 = {
country_event = {
id = esc_escape.2
days = 7
random = 5
random_days = 5
}
}
50 = {
country_event = {
id = esc_escape.3
days = 7
random = 5
random_days = 5
}
}
}
@valid apex do you see something wrong in this?
You used swap idea rather than add_ideas
So it showed like that
But nothing will get wrong if it only missing
A part
oh
but
ingame it says ideas not found
should i use add_ideas to remove the idea?
Add a s in remove_idea and delete swap idea and it {
it { ?
You just need the remove_ideas
can someone can really give me an advanced modding course? like i ask for real if someone can do it god bless him
Watch The Iron Workshop on youtube
Can someone help me I tried to create a country I did everything from the yt tutorial but my country isn't showing in game
Like I can send u my mod or something
@silk tangle Did you assign a state to it?
I mean modify a state in history/states
you havent put a bracket
join vc and i will share screen to you
@silk tangle
Which one
oh
lmao
Oh okay I see
also in modcountries you have wrote BBG = "countries/"Bilgoraj.txt"
i see " 3 times
idk if that plays a role
I did this a few times
Are you sure it's enabled and in the right playset?
yep
wait can you send the path
the path of your paradox document folder
In documents
i had same problem i might know the problem
yes
send the path
like
C:\Users\gioal\OneDrive\Έγγραφα\Paradox Interactive
guys how to fix it xD
It's only this mod here
its gfx problem
have you put the icons in gfx interface file?
pytanie
no co tam
Tak
i masz go na dysku moze?
w sensie?
is this exactly like how its written? maybe gwegr is written on polish with a tone or anything
mam go w dokumentach hoia normalnie
i dont understand nothing lool
heh, its polisjh
he is explaining to me how to fix it
ut in polish,
kliknij "dodaj mod"
i znajdz nazwe tego moda, jednak z ikonką dysku
Czekaj to robilem tak
dodaj moda nazwe moda
i mi sie stworzyl folderw dokumentach
chyba ze teraz
C:\Users\gwegr\Documents\Paradox Interactive\Hearts of Iron IV\mod\biłgoraj_mod
nastepny powod
nie mozesz mieć polskich znakow
w modzie, jezeli chcesz zeby poprawnie dzialal
zmienic poprostu nazwe moda i folderu?
dobra
w lokalizacji nie mozesz miec znakow poza tablicą ASCI
mialem podobny problem, ja zamiast "gwegr" mialem "Użytkownik"
ż
to był powod
wlasnie tak myslalem ze to przez to zmienilem znaki ale tylko w folderze
u ciebie ł
i teraz zmienie moda i zobacze
spk, daj znac czy bedzie dzialac
dobra
sorry mods for using polish, but it was easier ( for me ) to communicate with him
^-^
nie ma problemu towarzyszu
still have this issue?
Im bored, need some alternative history mods
Another issue my flag isn't working but I think it's because I'm using gimp
do you use paint.net?
its the best
I'm downloading it rn and I will try to make new flags in paintnet
I suppose its unlikely considering how complicated it would have to be, but are there any mods that attach the political support to the state so say you conquer USSR you would have higher amounts of communists?
btw
after you have made the flag theres a specific way that you must save the file
do you know about it
you must save it as Linear A8R8G8B8 without compressing it
it will appear to you as an option after you press save
if your flag appears black you should recheck this
Okayyy
guys can somebody help?
.
ye
the only thing I know about this, that the reason must be gfx
but idk how can I fix it?
Maybe post the code it will be easier for people to find the solution
error log or wha
I mean I dont know where can I fix it
vanilla gfx, road gfx, rt56 rp gfx
idk
The idea the gfx file all the thing you changef
It isn't working but idc I think I will now go start the focus tree
Anyone knows where parliment mechanic from USA is stored?
can you send maybe file code?
trying to implement smthing like that into my mod
isnt it dynamic modifier?
also did you save it this way?
I have 2 questions.
1 how can I make a focus available if stability is over 40?
2 how can I make it so that the focus by-passes if the nation is in a faction with turkey?
I wrote
Stability < 40
- has_stability > 0.4
- is_ally_with = TUR
it depends
Ahh. It's ally
is_in_faction_with is okay too
however
is_ally_with
checks if the country is either a ally
or a puppet
damn thats crazy i will neven understand how some people do that
Can i make an event that would appear for example every 180 days after someone completed a certain decision?
like
it would repeat itself
someone once clicked a decision and from that moment on every 180 days there will be an event
In immediate have a hidden_effect that calls itself after 180 days
Immediate={ hidden_effect = { country_event = {id = id_of_event days = 180 }}}
Hello, could someone help me? I am new to modding and im trying to make an event that fires off 800 days after fascist type of a government is elected. The event should have two options, first one would be "To battle" which gives a war goal against specific country, selects different fascist leader (the event is about assassination), best if generic one and adds some buffs (i need help with the war goal and change of leader part). The second would be "One Traitor less" which changes the government to democratic one and makes the fascists start a civil war.
Can I ask questions about specific mods here
i think sp
what does "no color palette" means
If the image is shitty res
[21:19:05][flagtextureatlas.cpp:203]: Error loading country flag overlay: gfx/flags/BBG_democratic.tga : Unsupported format. Expected 32bpp, uncompressed, no color palette
You need to add interface files
it needs to be entered in any of the .gfx files
did you add a line in countrypoliticsview.gfx?
wdym?
i only changed this
containerWindowType = {
name = "chart_explanation"
position = { x = 300 y = 305 }
size = { width = 240 height = 60 }
clipping = yes
verticalScrollbar = "right_vertical_slider"
margin = { top = 0 bottom = 0}
background = {
name = "Background"
spriteType =""
position = { x = 0 y = 0 }
}
gridBoxType = {
name = "parties_grid"
position = { x = -20 y = -5 }
size = { width = 230 height = 60 }
slotsize = { width = 230 height = 14 }
format = "UPPER_LEFT"
}
}
so the politics dont stick out weird
The game needs to know where to find the image, that's what this is for
Look at the file in vanilla
its the same
what do you mean
all the text is the same
besides this
the same as what?
You don't need the file you just need to do what it does
You can put it there if you want i don't think it matters
put what
but you need this
spriteType = {
name = "GFX_ideology_monarchism_group"
texturefile = "gfx/interface/ideologies/monarchism_group.dds"
}
i add it in there?
In Which file?
Yeah
lemme test then
put it in the spriteTypes scope tho
wdym
scope?
Yes
i just did this
Inside the {}
Should be fine
yeh now it works
Awesome
luckily the rest turned out working
Change the cost
thanks
Hi. I want to build 10 civs and 20 mils through a focus for random states. So create the building slots in random states and then build the factories there. Can smbd help me out a bit?
I'm going to have to look at a few documentaries
making the focus itself is easy
but the backstory isnt
and the buffs/debuffs isnt
and keeping it balanced isnt
and making a nice focus tree isnt
Why keep it balanced? Just make it op
and also if the focus tree is ugly most people wont play it lmao
etiket
you cant have 1 focus after 1 focus after 1 focus etc
gotta have a nice shape
with sections
and branches
focus trees easily take most time for mods
Well I'm making my first focus tree and that's what I did.......
I f-ed up didn't I?
you can take inspiration from ingame focus trees
kinda
you can reshape it
look at other countries focus trees
and try to make it unique
The thing is the whole tree is around 10 focuses. Cuz my first one
doesnt take that long to fix
It's about middle roman empire as Albania
Eh
There aren't good ways to shape it cuz it's only 10 focuses
you can reshape 10 focuses in many ways
you can make it into unique shapes
unique paths
Oh hell nah
I can't figure out what I'm supposed to do first lol
or splitting it up
Ok. That's solid
Tbh I can't figure out how to change a nations name flag and color
I've searched but found nothing
its just changing numbers and letters in a text file
you can always ask chatgpt
lmao
maybe it can write a backstory for you
to your liking
wouldnt be that bad of a decision tbh
I just want to know what code lines I add to change the color of the nation, Italy flag and it's name
There is basically no backstory
Albania just wants to get big
And it gets
... from my limited knowledge, that doesn't change name flag color
Oh well lol
Thnx anyways
Hey guys, im making an interwar mod where some parts of the arabian peninsula were not conquered by anyone yet. Does anyone know a way I could represent this in game? I have tried not giving the states an owner, but I want them to be able to be conquered at some point, and trying to transfer them causes the game to crash
I have considered impassable terrain but ideally I want divisions to be able to move through them once they get conquered
If theres no other way then I guess I can settle for that
demilitarize
wont work since the nations will be at war
If theres a way to remove impassable terrain during the game that would be great
So theres some states in Arabia which are not settled by any country yet, but I want Nejd and Hasa (Saudi Arabia) to have a focus which leads to decisions that allows them to settle the land
make it get annexed then?
or transfer ownership
annexed by saudi
from who
depends who controls it
then make a country with no name that controls it
with a national spirit that makes it basically untouchable
I suppose that could work
then you can annex by state
and with the national spirit it wont declare wars and cant get declared on
cant join factions
kinda idle AI that does nothing
Yoo better generic tree
true lmao
guys where do i find this to edit and make my own medal icon
first, go to interface
then look for folder named "replaced" or smth like that
btw its idea or goal?
the thing u want to edit
is idea graphic
or goal graphic
?
okey
I found it
go to your steam hoi4 files
then to gfx folder
then go to interface folder
and find folder named "medals"
when u're in the medals folder
click "ctrl + F" on your keyboard
then paste "usa_medal_strip.dds"
this is the file u're looking for
so like frame 1 would give me the first medal of that strip
I mean, in this folder u can find these files that are connected to each other
u can use them to do such a thing
your choice
guys why does it have the _ in the name, when i remove it in the code only the first word shows (also ignore the names i just randomly put names as a placeholder test)
You need to make localisation for it
make a line in a localisation folder like
fredericks_legion: "Frederick's Legion" or whatever you want to put there
oh ok thanks
my leader portraits are not working?
is there localisation file?
i dont remember
this how it look
also it seems like ENG file wants to work
found the fix
for this
no idea
problem fixed
game doesnt know how to mod itself
nvm some dont work
weird shit
cuz theyre PNG
bruhh
fat L
alr
for some reason this one dont work
anyone know how to fix dis?
How about replace pictures to protraits
wdym
that wont change anything
cuz for the rest it works
this the only one that dont work
Could it be that you didnt save it or put it on the wrong location
correct location and its saved as .dds
just like the others
Did you save as A8R8G888
what mods should i get
toolpack 2023
the great war redux
millennium dawn
ok thanks
is there a way to reload provinces or all map file without restarting?
Goofy, vary up the shape and requirements a little more
indeed shape needed to be added
true
hmmm how i could i make the focuses more interconnected
also revolution in luxembourg? i dont think it can possibly happen weird to think about it. its more likely just to switch government because they are so polite
its only temporarily in luxemburg
im going to move it to france later
ah i understand
i want to make a french revolution/napoleonic war scenario
1789
How do i make so that all of them are mandatory?
hmm maybe i could add some mutual exclusive focus to the right
Separate requirement brackets
thanks
this seems pretty intuitive
861 days
between the french revolution and louis becoming a constitutional monarch
Yeah that’s good
yes looks better
Our Country is 60 million livres in debt. Do we attempt slightly De-escalating the situation? Or do we turn it into 70 million Livres of debt?
Is this good localization for the top-right debt focused focuses
making it 100 million liveres instead of 70 million livres will give my mod more subs
something i learned from mr beast
No; should be = -0.33
Although I dunno if construction_speed is even the right nomenclature, but I definitely know that second part is wrong
i cant find that modifier
production_speed_industrial_complex_factor = -0.3
I need help to get started on making a mod, i'm very new to programing though.
still kinda generic
this looks better
Is there a way i could fix the new version of the early focus?
depends
if youre doing political branch rn and are planning to do all ideology then do a branch for all of them
yes
only the last focus is political pretty much
"the french revolution" focus
you could make branches that you fully need to do before you can do the last focus
You need to do every focus in order to do the french revolution
thats possible
i could add a focus here
the 1st of these 3 mutually exclussive focuses increases the debt
maybe i could do a focus about decreasing or increasing louis XVIs power
Does the focus really need to be that big?
its 14 day focuses
its represnting the days between january-may 1789
i dont think it really needs more than 10 or so focuses
tho that 1933 mod before the storm or what it was called that the rambler played had allot of focuses that were like 7 days
add_party_popularity neutrality 5
So uuuh
I was modding hoi4
everything is fine, Im at a good point
buuut
it keeps me crashing at "executing history"
someone has experience for this kind of crash? Like, I surely know is something on the state files, but in error.log there is nothing about it
Did you at any point move state files from the base game to your mod instead of copying them over?
I accidentally did that once and the game nolonger launched without my mod active because it was missingg those files and needed to reinstall
because Im using a new map, I have all the base game files in my mod empty
with a single file with all the 200 provinces I need
and that was ok
but after organizing the file (like, I was doing ctrl+c ctrl+v to reorganize them in specific groups), the game was crashing for "executing history"
Mighta deleted or misplaced a bracket somewhere
shape has nothing to do with how many focuses you have
well
there are no misplaced brackets
i dont know what to do now
<@&846894118219022336> its here too
are you making 3 different paths?
Sweet stuff bro
yes
because of the anschluss_letzebuerg
thats german
no last word "letzebuerg" is luxembourg in luxembougish
anschluss is german, for kinda annexision
but not rlly
which path of the focus should i work on first? republicans Jacobins bonapartists bourbons or orleanists?
idk
iyo
i feel like the jacobins
because they were in power through 1789-1799
you french?
if yes i can see that xD
im swedish/finnish
no way brother
i am swedish/german
never learned swedish sadly
because i was living in germany
its just a dialect of german imo
or multiple dialects
its a germanic lanquage, but not like an dialect
theres german dialects in germany
but germanic lanquages are an family of lanquages (i know i say it wrong), they are coming from now a days northern germany up to skäne
if i know it correctly
lol i speak pfäzlsich
thoughts on the house of wittelsbach?
idk, never heard of it sadly
the bavarian royal family which owned pfalz
ohhh
wittelsbach
lol my girlfriend lives in bayern (bavaria)
i dont sadly
dope map
i agree tbh
I needed that as well lol
how yall fr modding?
1789 feudalism is abolished 1791 french consitution 1792 annexing of savoy/nice austria prussia war french republic proclaimed 1793 louis xvi is executed marie antionette is executed 1795 prussia peace spain peace 1796 sardinia peace
spain france alliance 1797 armistice
venice partion 1798
1798 second coalition
november 1799 napoleon coup
I have allot of ideas for focuses
from watching emperor tigerstar
what is blud waffling about ?
im researching the french revolution and napoleonc wars
because im making a focus for 1789 france
can i play the mod when its done?
youre making a mod thats in 1789?
gfx/flags
show me on file explorer pls
my game crashed while i was playing extremis ultimus and then when i opened it again it crashed again
is there something similiar to "every state that isnt these states gets taken by this country"
Go to hoi4 on steam, right click properties > browse local files > gfx > flags
how do i put a country in common for my new mod on file explorer???
what do you mean by "in common"
mine is a complete redo
i want to make this a focus/focuses
putting napoleons relatives on the throne of these countries
NOOOO
i put it as name for vid
wtf is that
Oh yeah I see
I don't know what you are trying to do tho
common/countries is just for country colours and leader gfx btw
I'm not sure what you're trying to show
😡
how do i put a country into common for my new mod
bc when i click countries
nothing shows
why?
and also how to fix
because that's not how it works
show me pls
You have to make the country files
This lesson will explain how to create a new country in Hearts of Iron 4.
If you found this video helpful and want to help the channel grow you can use the super thanks button above, any amount helps the Iron Workshop improve and continue to make more videos like this one.
Timestamps for this tutorial/lesson:
00:00 - Lesson beginning
02:00 - ...
Watch that vid
I can make it briefer if you want
It's in Napoleon Bonaparte's best interest to put his relatives on the thrones of conquered countries.
This good localisation?
i am in hoi4 gamepass folder
i cant find common
😦
or countries
😢
yes
What's the directory
No you need to go to install folder not documents
Here
Rip
so.. i cant?
ik my worst decision ever
I'll try to find it
i just want to change the soviet flag to a diff flag
to something more realistic like this
Wait
Yes
Go to xbox games
I mean the application
right click game on the sidebar and click files > browse
Well find in your library then
do you want to create a new country, or just change the flag?
change the flag is all
thats literally the flag of the USSR wdym
no its not
it is
slight difference
if we talkin real realistic neither of those are USSR flags
just pls help me!!
go to gfx > flags and copy paste the original into ur mod
not there
then replace the image in something like paint or photoshop
in my hoi4 gamepass folder
thxxx
tysm im serious you helped me so much
ok so where do i put it in?
create a folder called gfx, then one called flags inside that
In your mod folder
You have to make the other focus trees have 0 priority for that country
if you want to change it mid game use load_focus_tree = generic_focus
I think
do i open this file from notepad and edit?
notepad++
You can just remove the modifier if you want
iirc..???
It's an image notepad++ is for text
oh image
is this image the one i showed to you?
pirated photoshop 🔛 🔝
@timber zenith is this the image on SOV_communism that I showed u?
that i wanted you to upload?
got plugins so
Nah it was vanilla I can send u the correct one rq
wait will you have to redo portrait lmao
most portrait kinda suck
the ones ive made myself ive deleted cuz they kinda suck
if only you could write a script for it
you can always use portraits from other mods but ehh
is this the flag i wanted?
Yep
salute to you, soldier!
No problem
🫡
lol
Idk then
i put gfx in kfed mod
what folder?
here
you need to make a folder named flags there and put the flag inside
so make a folder named flags inside common and inside flags put gfx and in gfx put the file?
and in flags the file?
so like kfed/gfx/flags/SOV_communism.tga
Awesome. No problem!
ill send u firned request just in case i need to ask you smth in the future
once again, thank you!!!!!!!!!
one more question..
how do i change the name of a country in kaiserreich?
bc i play as russian socialist republic and that name sounds cringe and ugly so i want Soviet Union to be the name
incase someone wants to make portraits
Hello HOI4 Modding and Artist Community, here is my much requested updated portrait tutorial in video form. Sit back, put some music on to fill the awkward silences and watch as I ramble my way through colourising and cropping a picture in the Kaiserreich style, while going on vaguely related tangents.
I may make a second video about preparing ...
512x512 I think
nope
how do you make a mod
thx
Hi, em can smbd explain to me how localization works? When I asked a friend of mine he just said its easy and left it there. But I've never done it before! And it's my first time making a mod..... So I'm scared lmao. Can ya help me out?
it's easy
nah jk i'll help you
localisation basically just translating the text in your code into something more readable, it also makes translating into different languages easier, but that isn't a big deal
All the files in localisation need to be named in the specific format, like with _l_english.yml
Great so far
For example, if I have a decision that I have created, let's say it's called build_district, I can create a line in localisation to make it appear as normal text with build_district: "Build Disctrict"
You can also add colours to the text https://hoi4.paradoxwikis.com/Localisation#Colouring_characters
THat's for paradox internal logic
?
For their translations I think idk, but it doesn't matter and you don't need it
It's a common misconception that it's required
Ah, ok then
Wait that's it?
Smth last
It's the same for ideas right?
Like
Best_army_in_the_world: "best army in the world"
Yeah, it's case sensitive, though
The part before the : needs to have the same case as your code
........ Case? Look I don't want to be difficult or anything but I don't get what you mean by case
Tbh idk a lot of code lingo
So that might be the reason
where do i find mods?
steam workshop or paradox site
upper case, lower case
capitalisation
dw ur not being difficult haha