#modding

1 messages · Page 33 of 1

timber zenith
#

How did you export it?

thick knoll
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i overwrited it

timber zenith
#

what program?

thick knoll
#

photoshop

timber zenith
#

and what settings did u set when u exported it?

thick knoll
#

i do not know

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it didnt had settings \

timber zenith
#

Do the islands look that blurry in vanilla?

thick knoll
#

ill check

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it is but not as blurry as mine

rough zinc
#

@timber zenith when i install the visual studio code hoi4 thing should i set the game directory my directory or the directory of the mod

timber zenith
#

Your mod directory

timber zenith
#

after you press save

thick knoll
#

ok

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oh

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it does show me

rough zinc
thick knoll
#

@timber zenith

timber zenith
#

Hm idk then

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I haven't seen that before

thick knoll
#

it needs to be 24 Bit i think so

#

thats what i remember

timber zenith
#

Yeah that's what I use

rough zinc
thick knoll
#

maybe its the heightmap but if i leave it as it was before than its very pixelated and if i slightly change it then it becomes very blurry

#

so i dont know how to balance it

timber zenith
#

idk what u mean

rough zinc
timber zenith
#

I'm not sure then

rough zinc
#

does it work for you to preview magna europa?

timber zenith
#

It used to but I can't figure it out now lol

rough zinc
#

rip my pc i guess cause i'll have to just run the game in debug mode

timber zenith
#

does that lag for u?

rough zinc
#

no

timber zenith
#

I'm normally always in debug for modding

rough zinc
#

it's just having multiple applications open

#

causes lag

timber zenith
#

true

rough zinc
#

especially when it's entire ass hoi4

rough zinc
timber zenith
#

history/states

rough zinc
#

👍

rough zinc
timber zenith
#

probably not

rough zinc
#

sad

#

this is gonna take days

timber zenith
#

yep

rough zinc
# timber zenith yep

if i get the borders right in game, is there a way to make those borders appear on game start?

#

i can easily get the borders perfect in game

timber zenith
#

Unfortunately not

rough zinc
#

not even nudge?

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damn

rough zinc
timber zenith
#

I'm not sure what you mean

rough zinc
#

like bundle a save file

#

with the mod

timber zenith
#

I don't think so

#

You're probably gonna have to put in the leg work lol

rough zinc
#

aghhhhhh

#

anyone here interested in helping me with this?

timber zenith
#

You can make an on_action to change state ownership on startup

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but you should probably just change the state files themselves

rough zinc
#

since i'd still have to write down each state

timber zenith
#

you could specify core groups

#

like is_core_of

rough zinc
timber zenith
#

kongs_core_scripted_triggers might also help

rough zinc
timber zenith
#

did you download the utility or main version?

rough zinc
#

should i get utility instead

timber zenith
#

Yeah probably

timber zenith
rough zinc
rough zinc
timber zenith
#

you could use set_owner = TAG

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but don't

#

just modify the state files

pallid ferry
#

well, i got a problem where when i try to get an error log to inspect what went wrong but the game refuses to crash and instead started to freeze on the loading with a whiteish color, so.. how can i remedy it

#

actually its not responding

gilded lava
#

how to add modifier attack_bonus_against correctly? everything i do is wrong

timber zenith
#

Like

#
targeted_modifier = {
  tag = GER #the target
  attack_bonus_against = 0.1
}
gilded lava
#

i have fixed it like 5 mins before but thanks for trying to help

timber zenith
#

damn

gilded lava
pallid ferry
timber zenith
#

You have to wait for the game to load first

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you dont have to crash the game to get an error log

pallid ferry
#

ahh, i see thank you

timber zenith
#

np

obtuse condor
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How do i change the country leaders

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i want to make austria fascist and start with kurt schuschnigg

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...

timber zenith
#

check common/characters/AUS.txt and change schuschnigg's ideology

jovial crystal
#

i need help trying to promote mosley to become leader of this dynamic country

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code : set_cosmetic_tag = ENG_reichskommisariat
recruit_character = ENG_oswald_mosley
promote_character = {
character = ENG_oswald_mosley
ideology = fascism_ideology
}

#

(the prev is the country)

#

need help, spent 30 mins trying to figure it out but kept failing

thick knoll
#

how to reload provinces without restarting game?

vast meadow
#

Why there is no maoism sub ideology

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When there is leninism and marxism

thick knoll
#

but indeed it needs to be added to vanilla

obtuse condor
#

how do i make a city name change based on who owns it

timber zenith
#

Check out the files for a mod that does it already and copy off that

thick knoll
#

how to reload provinces without restarting the game?

thick knoll
#

is it even possible?

timber zenith
#

No

timber zenith
# obtuse condor what

changing a city name requires setting up a trigger in the on_actions folder. That can be done using the on_state_change trigger. I would recommend checking out any mod that does a similar thing, such as "dynamic states and cities rename" and copying their code

obtuse condor
#

i mean like

#

italy has that

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in vanilla

thick knoll
#

is it possible to make the country outline to include thin and small areas? like those islands and thinner areas?

obtuse condor
#

fiume

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its fiume in italian but rijeka if someone else owns it

thick knoll
obtuse condor
#

i have no clue

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my localizations are still a bit broken

jolly mural
thick knoll
timber zenith
#

it's the same thing

obtuse condor
#

doesnt work

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wait i can edit provinces in mspaint?

silk frost
#

I need help with my hoi4 states mod
i will send my error.log
ask me for any more files anyone may need to help me

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error.log

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211-burgas.txt

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911-varna.txt

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also hoi4 crashes when launching with this mod

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nvm, i have decided to delete burgas and varna

jolly mural
#

Your { are out of place

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Province buildings should prob be moved inside the buildings block. 211 has a broken block, the other ones naval base is outside the building block

silk frost
#

I have decided to re-do these two faulty states, but i will use your advice in the future and pay more attention to blocks

jolly mural
#

It's probably easier if u download sublime or notepad++ and get some highlighting plugins

But np 🙂

silk frost
thick knoll
#

i cant believe i just made the most possibly accurate sudeten border

silk frost
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altough i want to i never modded provinces

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its almost..scary lol

thick knoll
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im still rookie at all the other stuff

silk frost
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im best at making states

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as in the only mod i released is a states mod lol

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altough imo it is a pretty nice little mod

silk frost
#

ah already found two mistakes lol

jolly mural
#

Yeah the victory point is not enclosed, it's hard to see but history also looks weird

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Easiest way to check is just restarting the game until the error log stops screaming

silk frost
#

i am finally starting to actually learn how to debug 😂

jolly mural
#

If there's cascading issues like those it's usually a missing{ somewhere 🙂

timber zenith
#

If you highlight the bracket by selecting it makes it easier to see if it's closing where it's supposed to which should help

silk frost
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no way

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it actually worked

fervent cove
#

does anyone know how to like.. make the country independent?

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like, how do i remove the countries from being puppeted? (Like Raj, Australia, etc)

obtuse condor
thick knoll
obtuse condor
#

Can I get a link?

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Looks sick

thick knoll
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as soon as i fix some issues ill let you know

obtuse condor
#

Looks amazing bro

thick knoll
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thank you

obtuse condor
#

Yh please I need it lmao normal hoi4 states are stale

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Pls add enough states so I can make ww1 German empire 😭

thick knoll
#

tbh the vanilla states of german empire so inaccurate

thorny niche
#

how do i create a division for my puppets via focuses?

silk frost
#

I WORKED FOR 5 HOURS ON A BIG UPDATE FOR MY MOD AND RIGHT WHEN I WAS FINISHED AND I MOVED THE FILES INTO THE MOD FOLDER FOR NON-DEBUG MODE TESTING I ACCDITENTALLY DELETED THEM FEEYUFHBESIFAYF7GBWAFOIU 😭

thick knoll
#

what state category i should give to liechtenstein?

silk frost
#

city

#

prob

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they got a small pop but dense

thorny niche
#

how do i create a division for my puppets via focuses?

thick knoll
#

[04:48:45][localize.cpp:1602]: Localization file 'localisation/english/countries_l_english.yml' should be in in utf-8-bom encoding
[04:48:45][pdx_localize.cpp:1015]: Missing UTF8 BOM in localisation/english/countries_l_english.yml
[04:48:46][localize.cpp:1602]: Localization file 'localisation/english/state_names_l_english.yml' should be in in utf-8-bom encoding
[04:48:46][pdx_localize.cpp:1015]: Missing UTF8 BOM in localisation/english/state_names_l_english.yml
[04:48:46][localize.cpp:1602]: Localization file 'localisation/english/countries_l_english.yml' should be in in utf-8-bom encoding
[04:48:46][pdx_localize.cpp:1015]: Missing UTF8 BOM in localisation/english/countries_l_english.yml
[04:48:46][localize.cpp:1602]: Localization file 'localisation/english/state_names_l_english.yml' should be in in utf-8-bom encoding
[04:48:46][pdx_localize.cpp:1015]: Missing UTF8 BOM in localisation/english/state_names_l_english.yml

#

how to fix this?

#

whenever i convert it to UTF8 BOM the game doesnt launch

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but when i get it back to UTF8 the game launches but then crashes and shows me this in error log

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well i managed to fix it by adding l_english on top, which i forgot to do.

thorny niche
solid flume
#

Any mod for early mechanized?

obtuse condor
obtuse condor
#

VICTORY_POINTS_11564_Yug:0 "Rijeka"
VICTORY_POINTS_11564_ITA:0 "Fiume"

#

This isnt possible?

pale sparrow
#

You need to make the original automatic name into scripted loc if I remember correctly

obtuse condor
pale sparrow
#

common/scripted_loc or smth like that

#

Check Road to 56

obtuse condor
#

This good?

obtuse condor
#

[11:20:04][localize.cpp:630]: l_english: Duplicate localization found, key: VICTORY_POINTS_3581_GER, file: localisation/english/victory_points_l_english.yml, value: Prešov
[11:20:04][localize.cpp:630]: l_english: Duplicate localization found, key: VICTORY_POINTS_3581_GER, file: localisation/english/victory_points_l_english.yml, value: Preschau
[11:20:04][localize.cpp:630]: l_english: Duplicate localization found, key: VICTORY_POINTS_6573_GER, file: localisation/english/victory_points_l_english.yml, value: Košice
[11:20:04][localize.cpp:630]: l_english: Duplicate localization found, key: VICTORY_POINTS_6573_GER, file: localisation/english/victory_points_l_english.yml, value: Kaschau
[11:20:04][localize.cpp:630]: l_english: Duplicate localization found, key: VICTORY_POINTS_11539_GER, file: localisation/english/victory_points_l_english.yml, value: Žilina
[11:20:04][localize.cpp:630]: l_english: Duplicate localization found, key: VICTORY_POINTS_11539_GER, file: localisation/english/victory_points_l_english.yml, value: Sillein
[11:20:04][localize.cpp:630]: l_english: Duplicate localization found, key: VICTORY_POINTS_9692_GER, file: localisation/english/victory_points_l_english.yml, value: Bratislava
[11:20:04][localize.cpp:630]: l_english: Duplicate localization found, key: VICTORY_POINTS_9692_GER, file: localisation/english/victory_points_l_english.yml, value: Pressburg
[11:20:04][localize.cpp:630]: l_english: Duplicate localization found, key: VICTORY_POINTS_3581_GER, file: localisation/english/victory_points_l_english.yml, value: Prešov
[11:20:04][localize.cpp:630]: l_english: Duplicate localization found, key: VICTORY_POINTS_3581_GER, file: localisation/english/victory_points_l_english.yml, value: P

timber zenith
cosmic leaf
#

Hi, I'm trying to change weapon names, but they're not in the localisation I guess anymore. For example, in equipment_l_english.yml file,
USA_motorized_equipment_1:1 "GMC CCKW"
But in game, it's "CCKW 353" how's new localisation working for them?

pallid ferry
#

hello so i got a problem where i basically tried to remedy a problem instead of solving it created more problem
and my problem is about "Bitmap adjacency result will be prefered." so i just tried to change it to true from false in the file but instead it created hundreds or even thousands more problem with it from the original 7, so did i did it wrong or.. is there an another way to solve it, thanks

thick knoll
#

how to check if a province is coastal or not?

pallid ferry
#

its on a file called definition.csv in the map file of the mod

thick knoll
#

i know how to change it

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but how can i detect if it is wrong?

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if it shows on error log then its wrong?

obtuse condor
#

i was tryna add a new country, followed the iron workshop guide and nothing worked
it didnt even appear on the world map and i cant say whats the problem because the text file with errors pops up empty sayin "system could not find the following path"

thick knoll
#

use the wiki instead

pale sparrow
pale sparrow
thick knoll
pale sparrow
#

Theres a file that defines whether something is coastal, and theres the BMP with all the provinces drawn out

thick knoll
#

was frustrating

obtuse condor
#

TOS_SPR_neutrality_party_autonomy:0 "House of Bourbon"
TOS_TTS_neutrality_party_autonomy:0 "House of Bourbon"
TOS_FRA_neutrality_party_autonomy:0 "House of Bourbon"

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I want tuscanys neutral party to be the house of bourbon when its a puppet of france spain or two sicilies

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how do i do that?

thick knoll
#

Map invalid X Crossing.?
whats invalid in here?

obtuse condor
thick knoll
#

how can i generate new RGB colors without the game? i cant access it because it crashes

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help

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im crashing without error log

lofty plaza
#

You'll have an error log in your crash folder

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Look there

thick knoll
#

[14:51:47][dlc.cpp:147]: incorrect checksum for DLC

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its the only thing i have on error log

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and my game still crashes

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is it really critical?

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how do i even fix that?

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???

lofty plaza
#

Wait so when does it crash

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When you open nudge?

thick knoll
#

no

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when loading the game

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ive fixed lots of issues now and this is the only one left

lofty plaza
#

Maybe something is up with your game itself, you could try verifying/reinstalling.

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Otherwise I don't really know what to tell you sorry

thick knoll
#

if i reinstall will it delete my mod file?

timber zenith
#

Nope it's a different folder

thick knoll
#

well reinstalling didnt work

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its something within the mods map folder

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which i dont know what it is

west turtle
#

Should i try make a mod about the Napoleonic wars

pallid ferry
modern solstice
#

Hey I have a problem with creating submode for rt56 rp.
So, when I created a mod, and wanted to test is it even works, I simply launched it, but when everything loaded, it seems, my mod "dissapeared", nothing changed at all, BUT when I replaced some other submode for rt56 files, with mine, and lanuched it, it worked. How to fix it ?

#

it shows that the file isn't corrupted or smth

obtuse condor
obtuse condor
west turtle
#

so i'l guess i can do it for ther first days

obtuse condor
west turtle
obtuse condor
#

which mod have you worked on?

west turtle
#

not any public mod. i created a small focus for Belgium

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but i lost the files

obtuse condor
west turtle
obtuse condor
#

How do you make a custom game rule?

vestal vapor
#

Hi, I have a problem with making a new country (I followed the tutorial from the iron workshop). When I load the mod, firstly, almost non of the country names are showing up, not even in the menu. Then, all the colors are randomized and finally, the flag of my modded country isn't showing up. Anyone having a solution?

obtuse condor
#

the colours for the new countries i added are messed up

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hessen baden thuringia oldenburg and russia

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OLD = {
color = HSV { 103 96 127 }
color_ui = rgb { 253 24 49 }
}

vestal vapor
obtuse condor
#

Oldenburg is cyan?

modern solstice
vestal vapor
#

i can relate w ths

obtuse condor
#

In the common/countries

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commmon/colors

vestal vapor
#

no its an rgb color scale thingy

obtuse condor
#

its a clown show

vestal vapor
#

fr

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but bro

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you can be happy that your whole world isnt a clown show

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look at this

obtuse condor
#

what the hell

vestal vapor
#

yes

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what the hell

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thats one of my biggest problems

edgy solar
#

my advice would be just take a brand new color file and see if it fixes the clown show

vestal vapor
#

ok i will tell if it worked

pale sparrow
vestal vapor
pale sparrow
#

check google/wiki

timber zenith
timber zenith
#

I'm not sure I completely understand if that's what you're asking

timber zenith
obtuse condor
#

Its fixed now

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russia isnt pink anymore

timber zenith
#

defo a better colour

#

also yous don't need to "repost", if someone knows the solution to your query they'll respond

obtuse condor
#

westphalia

pale sparrow
#

catkiss is that my toolpack I see

obtuse condor
#

use it 100% of the time

#

when i play hoi4

pale sparrow
#

I made it because I like to manually do stuff instead of use player lead peace

modern solstice
#

I mean, when I'm trying to launch my mod, it seems, the file is corrupted or just dissapear

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but when I replace other submod rt56 files, with mine, and launch it, somehow it works

pale sparrow
#

Did you correctly set it as a submod

modern solstice
#

how?

#

dependencies?

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yes I did.

pale sparrow
#

Yes

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Ok good

modern solstice
#

description, and everything look the same, as other submods for rt56

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but mine doesnt work

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thats the diffrence

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I mean it works, when I replace other submod files with mine lol

pale sparrow
#

Steam mods load differently than normal annoyingly

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But its usually an issue for the Steam user, not you, so probably not it

modern solstice
#

idk man

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I've tried almost everything

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I have this problem for like 3 days now

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and Im kinda pointless

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rn

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more like confused

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I can send u id, so u can check, is it works

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may I send my mod link here, or I need to do it pv?

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the only thing u need to check, is the lobby gui diffrent from r56 discardian edition

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it should look like this

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u dont need to check any new focuses etc.

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loading screen will tell u, if it works or not

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if the launched lobby gui looks like this:

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it doesnt work

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pls tell me if it work for you, thanks

timber zenith
chilly field
#

where in the english localisation file would i find how to rename austria-hungary

timber zenith
#

it's localisation/english/countries_cosmetic_l_english.yml

chilly field
#

ty

timber zenith
#

np

timber zenith
modern solstice
#

or here

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there're 2 files

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I can manage to see

timber zenith
#

Yeah both of them

modern solstice
#

so yes, I did

timber zenith
#

need it changed

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I'm not sure then

modern solstice
#

there is the descriptor

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there's the other file

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everything done...

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idk rn

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what to do

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cause, when I copy my mod, replace some other rt56 submode files with mine, it works

chilly field
#

where are dlc focus trees kept

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trees added in dod

pale sparrow
#

Only GFX/models are kept in the DLC folder, everything else is in the normal places

modern solstice
#

guys, how to add variables? I wanted to add something to my created idea from national focus, and I dont know how

#

can somebody explain me how to add variables?

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like the red army focuses

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that modify Red Army idea

#

?

#

I wanted to do the same for germany in my submod

chilly field
edgy solar
edgy solar
thick knoll
#

please help... ive been trying to fix this for 4 hours and still couldnt. 😦 please suggest me how can i fix it?

edgy solar
#

what does the crash log say?

thick knoll
edgy solar
#

back up any files you need in the documents folder of hoi4

#

like the mod folder, savegames folder and anything else

#

and then delete the whole thing

thick knoll
#

i did removed the game

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and reinstalled

edgy solar
#

not the steam files

thick knoll
#

it didnt do anything

edgy solar
#

in your documents

thick knoll
#

i did it too

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still didnt do anything

#

but fine

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ill try it again

thick knoll
#

well it didnt work either now...

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i dont know what to do else so please suggest me more fixes

jovial crystal
#

Probably something wrong with your provinces, map or code

#

check on them and see if anythings wrong

grim owl
#

why does my game crash halfway through loading when i try to make units for a custom country (i have the oob set as well for the specific country btw)

sly basalt
#

Oh my God the Millenium Dawn mod is so bad.

#

Seriously.

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The UI is awful.

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International relations make no sense.

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I get it's a mod and it's not gonna have the same "polish" as Paradox's own shovelware.

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But holy cow I did not like playing that mod.

modern solstice
#

what can I do, if the game cant find Error Log files

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I mean, I launched debug hoi4, but system gave me a message "Couldn't find error file" or smth like that

#

what can I do

clever solstice
modern solstice
#

I fixed it alreadu

orchid swan
#

hi

#

ive bought the game recently

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any fun mods you recommend?

#

ive only got one now and its germany but instead of adolf the leader is doofenshmirtz

silent isle
#

mogulo#0 | 7/5/23, 02:32:50 PM

ive only got one now and its germany but instead of adolf the leader is doofenshmirtz

nicebro

#

what the actual

whole oxide
#

Hello, I have just finished my first "country event".
and my first " news event".
The country event is triggered by a focus and the news event should be triggered contiguously.
I would be happy if someone could explain to me how this works that the news event gets triggered.

modern solstice
obtuse condor
#

Madagascar automatically becomes a core of this country

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its the capital

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of the country

#

is it possible to remove the core?

orchid swan
modern solstice
#

how to make variables like the Red_Army thing, have someone got any tutorial or just can explain

modern solstice
#

I mean, what's wrong here

valid apex
modern solstice
#

wdym

#

like this?

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( its Heer idea )

valid apex
#

Yes like that

modern solstice
#

oh

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no I didn't

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then

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as u can see as an example I will take Heer idea,

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so

valid apex
#

Also if you dont see it on the select country you should try and play that coubtry and check again

modern solstice
#

if I want to add modifier for imperial_army_idea

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I need to create smth like this?

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but replaced names?

#

GER_imperial_army_idea_modifier = {

#

?

valid apex
modern solstice
#

okeee

#

but the name need to be same, as this one that I put into folders named "countries" ?

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cause here I added this:

#

so the name need to be GER_imperial_army_idea_dynamic_modifier = {

#

or GER_imperial_army_idea_modifier = {

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( without "dynamic_" )

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am I right ?

valid apex
modern solstice
#

btw

#

what's that?

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what does _ns or _tt mean?

slender brook
#

I dunno what ns is

modern solstice
#

so I can just simply remove it

#

from my code

slender brook
#

Uh, maybe? I dunno what you’re doing

modern solstice
#

I mean, when I checked Red Army idea, everytime u've done some focus

#

at the bottom of the code, there is :

#

or smth like this

#

I took this example from ger focus tree

slender brook
#

It’s just saying to replace the effect with an effect you manually write in the localisation file

#

Effect text that is

brisk snow
#

Hallo can I get a bit of help? I have division templates and also divisions but they don't appear in the game. I don't know if maybe I haven't assigned the OOB the right way but it just doesn't feel like it ):

slender brook
#

What code are you using to set the OOB

brisk snow
#

Hold up let me check

#

i have these templates

#

and then

slender brook
#

No no, in the history/country file

brisk snow
#

oh

#

wdym

#

oh ye i think i did that

slender brook
#

Btw I just spotted a missing closing bracket

#

After the regiments in cavalry

brisk snow
#

Oh

#

I'll come back here in like 30 mins

slender brook
#

Well I’ll be asleep but hopefully that’s the only thing you need to fix

brisk snow
#

Thanks!

modern solstice
#

4 focuses dissapeared

#

and now this focus gives nothing

slender brook
real whale
#

the id?

modern solstice
#

of my mod?

#

wait

#

what

#

xd

#

srr

#

oh good

#

now its good

#

and there's the modifier

#

I dont see any bracket issue here

brisk snow
#

this is what i did to assign oob to a country

#

is it right or do i need to put the whole file path

#

nvm i fixed it

#

am dumb

#

lel

valid apex
modern solstice
#

done

#

I mean, I've done the focus

#

still nothing

silent isle
# orchid swan

never ask what was doofenshmirtz doing during 1933-1945

valid apex
#

If that doesnt work then i am out of idea

modern solstice
#

I will try thanks

#

okey first of all, I still didn't checked your idea

#

but

#

I fixed the tree

#

but still nothing

#

is the code wrong?

#

pls check it

#

I mean, I dont see any problem here

#

in this code

valid apex
# modern solstice

How about trying Soviet dynamic modifer let see if it the idea or the focus the problem

modern solstice
#

u want me to check the red army dynamic modifier code?

#

or just to test in game

#

if it works

#

cause I dont understand

valid apex
#

Just to test the code

modern solstice
#

the code look like this

#

and it works

valid apex
#

It really dont understand why it give you the dynamic modifer

modern solstice
#

I think I know

#

cause its programmed in rt56

#

so I need to check their files right?

#

BUT

#

whats strange

#

there's no modifier for soviets

valid apex
modern solstice
#

but I dont know where can I find it

#

I mean, dynamic modifiers from the base game

#

Im soo confused rn

valid apex
modern solstice
#

but I want base game files

valid apex
#

Can i see your file input

#

Like where it is placed

modern solstice
#

yes

#

C:\Paradox\mod\rt56submod\common\dynamic_modifier

valid apex
#

How about adding a 's' in the dynamic_modifer

modern solstice
#

hm

#

I will try

#

omg, if that's the reason I will... yea be happy

#

that's what I mean

#

OH

#

IT KINDA WORKS

#

but not like I wanted

#

when I created game

#

it automaticly gave me this idea

#

where can I change its name?

valid apex
#

localisation

modern solstice
#

oh yea xD

#

I forgor

#

but how about the icon?

valid apex
modern solstice
#

cause I did change i

#

it *

valid apex
modern solstice
#

and what to do now

modern solstice
modern solstice
#

this icon is implemented in road to 56

#

already

#

I need to add it here?

#

or smth

valid apex
#

No just interface

rough zinc
#

@timber zenith sorry for ping, but to avoid this, how can I tell which files in a mod are incompatible with magna europa to make it compatible?

valid apex
modern solstice
#

gfx *

#

anyways,

#

can I implement already existing GFX from the road to 56?

#

like this :

valid apex
modern solstice
#

how then xD

modern solstice
#

what's inside "interface"

#

I mean when I looked at the rt56 folder

#

it seems there's nothing important

#

I think

wet plinth
#

Hello, hello, can anyone help me? I started to make a mod, but I got stuck, does anyone know what to write here?

valid apex
modern solstice
#

what should I do?

wet plinth
valid apex
# valid apex They define the icon entry

Just pick one and add this
spriteTypes = {

spriteType = {
    name = "GFX_div_designer_colonial_flag_frame"
    texturefile = "gfx/interface/div_designer_colonial_flag_frame.dds"
}

}

valid apex
valid apex
wet plinth
#

Oh

modern solstice
#

okey, I've created folder called "interface" now I need to copy some .dds file from roadto56, and replace it with mine picture?

#
  • I need to add notepad++ document with this code that u posted?
wet plinth
#

Its a tag?

wet plinth
valid apex
valid apex
wet plinth
valid apex
#

But beware it has a lot of problem

wet plinth
#

with the new one?

valid apex
modern solstice
valid apex
#

Idk maybe the icon doesnt fit

modern solstice
#

okey I wont try then xD

wet plinth
#

What should I write there?

#

@valid apex

modern solstice
#

should I create new file?

#

or smth?

#

in the "interface"

#

I mean here

#

C:\Paradox\mod\rt56submod\interface

valid apex
wet plinth
#

Okay

#

Can there be numbers?

valid apex
valid apex
modern solstice
wet plinth
#

What should I write for the first and second? I think the first one is the name of the mod, but what do you need for the second one?

valid apex
#

While the first is … wait did you create a mod

modern solstice
#

or I need to add .dds

valid apex
modern solstice
#

nvm ye .dds is needed

#

I see

valid apex
modern solstice
wet plinth
#

I can't select the mod

#

I can't click on it

valid apex
#

It should have a plus on it side

modern solstice
#

so the translation need to be here?

#

yup?

wet plinth
valid apex
valid apex
modern solstice
#

ok its working, kinda...

#

still got it after start of this game

#

and sadly, any of these focuses, dont give modifier to "Imperial Army" idea

#

looks like its working

#

but I've got it before even doing this focus

#

somethings wrong

valid apex
#

It doesnt show up i think it normal bc it var after all

modern solstice
#

oh wait

#

it gave me things

#

after completing

#

but it doesnt show up

#

hmm

#

but hey, its working right

#

this is the code

#

of it

#

somethings wrong here?

valid apex
#

Ya if you want it to show up like the Soviet you have to write manually

#

Via tooltip

valid apex
modern solstice
#

like that?

#

its heer focuses

valid apex
modern solstice
#

so its simmilar to soviets

#

okeyy

#

so

#

I need to add them

#

then go to localisation

#

and translate it?

valid apex
#

Yep

modern solstice
#

thanks

#

I'm really thankful

#

u're here with me for hours

#

wooh.

#

peoples like u should get special award here

#

or smth

lofty plaza
#

@modern solstice You making a rt56 submod or something?

modern solstice
#

yup

#

balancing, and adding new thing

#

I've already added new air focuses to germany

lofty plaza
#

Nice

modern solstice
#

I really enjoy making this

#

the air focuses looks like this

wet plinth
#

@valid apex I'm done, I made the mod, how do I add a focus tree?

modern solstice
#

it seems balanced, maybe "Expand Luftwaffe" is a little bit broken

#

idk

#

I also implemented this

valid apex
modern solstice
#

hey Emile, how to add icons like here:
to the tooltips

valid apex
modern solstice
#

okey

#

and btw, how to fix the "Imperial Army" modifier

#

cause I get it everytime I join the game

#

its not like it was supposed to do

modern solstice
valid apex
#

Just the dynamic idea only

#

Dont touch it varible

modern solstice
#

okey

modern solstice
valid apex
#

No the history file

modern solstice
#

okey

gilded lava
#

how to create custom main menu background? there is literally no info in internet

modern solstice
#

u mean gui?

gilded lava
#

in the main menu of game

#

photo

modern solstice
#

yea

#

I know

#

wait

gilded lava
#

that is usually a plane one

modern solstice
#

just to make it clear, u mean this?

#

smth like that?

gilded lava
#

but only the photo

#

not buttons location

modern solstice
#

okey.

#

go to gfx

#

then, interface

#

and create .dds file with your photo

#

idk what to do next, for more informations ask for example Emile

#

this guy is genious, and kind

#

he'll help u, I think

#

scroll a little bit up, u will find him

gilded lava
#

creating main menu background is more complex than creating country focuses

#

pretty fun

modern solstice
#

you're right

#

I was luckier than u, cause Im creating submod

#

so the only thing I need to do, is to replace background photo with mine

modern solstice
#

so you're doing submod?

#

if u do, go here
gfx\interface

gilded lava
#

nvm i accidentally did it

modern solstice
#

and find file that ends with .dds

gilded lava
#

but thanks for helping

modern solstice
#

oh xD

#

no prob

#

guys, is it possible to make dynamic modifiers like this? ( I mean with icons?

#

Im using mod called "Modifier Icons" rn

#

and I wanted to create cool dynamic modifier for germany

#

and I did it

#

but desc of these focuses looks like this:

#

how can I change it

modern solstice
#

@valid apex yo, sorry for ping, how to fix this?

#

I mean I want to delete one of Recruitable population ( 2.5%)

#

or to set it higher, to 5%

#

I've tried 2 diffrent ways

#

add, set

#

same results

obtuse condor
#

im trying to add a new country and it just doesnt appear on the world map

#

i even downloaded some mods from paradox plaza and analyzed how they are built

#

literally the same as mine but theirs work and mine dont

brisk snow
#

I would recommend the Iron workshop tutorial

obtuse condor
#

yeah i did and i also did watch iron workshop tutorial

brisk snow
#

Damn

obtuse condor
#

nvm just found it

#

i forgot to switch the tag in country tags

brisk snow
#

E

obtuse condor
#

apparently fixing tag didnt do anything KEKW

#

it still acts like vanilla

#

do i have to write in replace path for the states and countries??

spare crest
#

hybrid carrier in the works

brisk snow
#

Hello I'm asking how to add daily communism gain in a focus tree

#

Like what the syntax for it is

#

Or preferably a place where a list of all of the syntaxes are

tepid coyote
#

can someone help me with tno

#

i literally cannot make money because my minimum army spending is too high

#

how do i fix thiss

gilded lava
#

how to stop game from using dlc loading screens?

gilded lava
gilded lava
#

i think so at least

obtuse condor
#

what the hell man 😭

timber zenith
#

The rest are only incompatible in the sense that they might have some bugs due to MER changing them in some way or another

#

Such as focus trees, events, decisions, etc

#

Any files you think might be connected to states in any way have been modified, so would need a patch if they were to be replaced

#

Oh and common/bookmarks might cause issues

modern solstice
#

Hey, what can I do to upload my mod correctly on steam, cause I did it like Iron Workshop said in his video, and mod doesnt work when I try to launch it. The only way, for me, to make it works, is to launch it not from workshop, but from my disk. Anybody can help?

valid apex
fervent cove
#

How can i change the faction colour?

frail sapphire
#

You can‘t change the Faction color, because ir always use the color of the Faction leader

modern solstice
jolly mural
#

£text_icon_id

modern solstice
#

thanks

#

and second, how to add tooltip, or info here

jolly mural
#

custom_effect_tooltip /effect_tooltip

modern solstice
#

that contain "Add Imperial Army which grants: Conscription +2.5%!"

modern solstice
#

to localisation

#

?

jolly mural
#

custom_effect_tooltip is for localization, effect_tooltip allows you to construct a tooltip without executing the code, show_ideas_tooltip = idea_id shows the idea

modern solstice
#

is this "thing" contained in Sovier vanilla focus tree for Red Army modifier, or Five Years Plan?

#

am I right, or its built diffrent

jolly mural
#

what

modern solstice
#

I mean, I wanted same result for my modifier, like the Red Army Modifier

modern solstice
jolly mural
#

add it to localization and use the loc in custom_effect_tooltip in the focus that adds it

modern solstice
#

okey

#

I will try this thing, I will update my situation, thanks anyway ❤️

modern solstice
#

update 1.0:

I love Craniummuppet

#

thank u sooo much

#

now Im going for the custom effect toolitp

#

update 2.0:

god I made it

#

thanks <33

jolly mural
#

np 🙂

modern solstice
#

btw, can u check if my mod is uploaded correctly on steam? I mean, it works on my disk, but it seems corrupted on steam

#

its 4.12mb only

#

cause its submod

#

dependecies are ok, I think

#

somethings wrong with descriptor I think

#

but it looks ok for me

slender brook
#

Don’t do that

modern solstice
#

oh

#

so that's the reason

#

okey

#

thanks xD

pale sparrow
#

Yeh its pinned that you cant have the Steam and local version at the same time

dense condor
dense condor
modern solstice
#

u cannot

pale sparrow
modern solstice
#

u cannot launch your mod from steam workshop

#

ask your friend to try it, like me

#

mine works

pale sparrow
#

Unless you move your local mod version somewhere else

dense condor
dense condor
#

also where can i find my local version

pale sparrow
#

Documents/Paradox Interactive/Hearts of Iron IV/mod

modern solstice
#

what's your localisation

#

of folder

#

cause my issue, that I fixes, was all about localisation

dense condor
modern solstice
#

yes

#

on your disk

#

like idk C:/User/Documents etc.

dense condor
dense condor
modern solstice
dense condor
modern solstice
#

wait what

#

how?

#

try to go to Documents

#

then Paradox Interacitve

#

and folder called "mod"

#

and find name of your mod

dense condor
#

oh on mod you mean

#

bruh

#

i thought here

#

lol

modern solstice
#

can u copy and paste localisation like this:
C:\Paradox\mod\rt56submod\common\ideas

#

click the top

#

like me

#

copy

#

and paste

dense condor
#

oh yes 1 min

#

C:\Users\gioal\OneDrive\Έγγραφα\Paradox Interactive\Hearts of Iron IV\mod\unireworked\localisation

#

εγγραφα is documents

#

dont let it confuse you

modern solstice
#

thats the reason

#

its cyrlic ?

dense condor
#

greek

modern solstice
#

u need letters that we're using in ASCI

dense condor
#

ohhh

#

how do i change it

modern solstice
#

wait I have an article on paradox page that will help u

#

wait

dense condor
#

it shows up like this though

modern solstice
#

rep thats it

dense condor
#

meaning ASCI may not be the problem

modern solstice
#

go and read "Imposible Path"

dense condor
modern solstice
#

while others from workshop

slender brook
modern solstice
#

at the steam folder

dense condor
#

alright i will try it

modern solstice
#

I've had the same issue

#

but with polish "ż"

#

Użytkownik ( user )

dense condor
#

btw is this correct? i created a folder on my hard drive and put my paradox folder in there

modern solstice
#

yup

#

if u created these folders, it should work

#

nah wait

#

u need to change " \ " for the " / "

dense condor
#

oh how come

#

i copied the path

modern solstice
#

when you're done, simply launch your launcher, and look if it works, if some weird message will show up on your screen, not typical gui of your launcher, it means its broken

dense condor
#

i didnt type it manually

modern solstice
modern solstice
#

same mistakes like me heh

dense condor
#

lets hope that doesnt happen

modern solstice
#

it won't, I think xD

#

and what, is it working?

dense condor
#

want me to send json file information?

modern solstice
#

nah

#

I mean, u can give me screenshot of your gamedatahapath

#

like u did before

dense condor
#

"gameDataPath": "D:\hoi4 modding\Paradox Interactive\Hearts of Iron IV"

modern solstice
#

lemme check mine now

dense condor
#

btw its on a hard drive

#

i do not put things in my ssd

#

on my hdd

modern solstice
#

okey

#

wait

#

remove "\Paradox Interactive\Hearts of Iron IV"

#

it should look like this
"gameDataPath": "D:\hoi4 modding"

#

then tell me if its working or not

dense condor
#

still

modern solstice
#

?

#

not working?

dense condor
#

can you send me the text of your launcher settings file maybe

modern solstice
dense condor
#

ill transfer it to my ssd i guess

#

@pale sparrow can you possibly help on this?

modern solstice
#

it doesnt matter

#

wait have u got "," after this line?

#

like me?

dense condor
#

yes

modern solstice
#

and second, did u create folder on your D: called "hoi modding" ?

dense condor
#

maybe you can send all of the text file, the data path might not be the issue? also yes i created hoi4 modding file and transffered paradox interactive folder in there

modern solstice
#

wait

#
    "browserDlcUrl": "https://store.steampowered.com/dlc/394360/Hearts_of_Iron_IV/",
    "distPlatform": "steam",
    "dlcPath": ".",
    "exeArgs": [
        "-gdpr-compliant"
    ],
    "exePath": "hoi4.exe",
    "gameCachePaths": [
        "buildings_nudger_markers.txt",
        "cache/",
        "continue_game.json",
        "game rules/",
        "map/",
        "mod/",
        "naval_dist.cache",
        "naval_dist_checksum.cache",
        "playlists/",
        "pops_filestorage.index",
        "pops_filestorage/",
        "shadercache/"
    ],
    "gameDataPath": "C:/Paradox",
    "gameId": "hoi4",
    "ingameSettingsLayoutPath": "settings-layout.json",
    "modLoadOrderDisabled": true,
    "rawVersion": "1.12.14",
    "themeFile": "launcher-assets/theme-settings.json",
    "version": "Avalanche v1.12.14.50e7 (5555)"
}```
#

hopefully u will fix it, somehow

dense condor
#

can you open the descriptor file on notepad++ and paste it here so i can see waht it says?

#

whenever you want send it and ping me

modern solstice
#

oh

#

I can help

#

heh