#Randomly generated maps? ๐Ÿ—บ

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pulsar bridge
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Maybe it's because I'm used to games like Minecraft that used seed based world generation, and also I'm not used to games like the Sims and Stardew Valley that use premade maps, but I think I prefer randomly generated maps over pre-made ones.

I know you're using pre-made maps probably for a gameplay reason, and for the sake of simplicity.

However, I'm wondering, what if there was an option for a randomly generated map?
You choose the size, how many lots there are, what the "biomes" for the map are, what the roads are made from, what the premade houses look like (materials, style, etc) for diffrent sections of the map, and many other options. (I've always liked it when you can customize world generation to the extreme)

HOWEVER. I also know that this would be a very monumental and difficult task ๐Ÿ˜“. And again, the maps are probably pre-made for a reason.

I've just gotten back into Tiny Life and I'm having a blast! I just thought I'd put this idea out there.

pearl estuary
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This sounds like a cool idea for a fan external tool. I bet it's possible. Though very complex.

verbal mural
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Hi, there are no plans for that, mainly as I don't think a feature like that would suit the game at all. The worlds in the game are created very deliberately, & all the households and tinies in the worlds have their own stories and lore. That's something that, in my opinion, is very key to a Simslike!

verbal mural