Notes: Recent updates are on bottom, would be nice if you leave some suggestions
Especially this one: #1426150502361726988 message
Concepts
The reason why I chose the fish bowl design rather than building a fishing ship or fishing net on top of a little pond is: It just doesn't really fit into GTNH's art style where sci-fi and fantasy merges together. Besides those designs are usually way oversized and needs a lot materials that you can't get bunch in IV tiers.
So I came up an idea that, instead of getting fishes from the "imaginary ocean", why not getting them from nicely maintained pond where you can aquaculture in it? Where you can both have a nice looking multi in your base while it won't using too much space.
Structure & Info
I tried to make the structure future proof (in case dev want to adding this machine into a processing line), the structure itself is modular and you can upgrade whenever you needs it.
The main structure is just a simple fish bowl but with reinforced glasses. The parallel mechanic for the old multi is pretty horrible in my opinion, so the newly designed structure ties the parallel and voltages to the tier of the glass. The fish output and power input is on this part.
There are 4 seperate modules on the side:
The one with grey stainless steel texture is for waste water treatments, where you can get trashes and pollution from it, which used have to switch the circuit. And it will bring parallel to the machine.
The one with blue stainless steel texture is the aerator which pumping oxygen into the water. It will only bring parallel to the machine as well.
The one with tungsten steel texture is fresh water supplier. You can add different level of purified water into the machine in order to get rarer fishes or simply MORE PARALLELS.
The one with bronze texture is the feeding module, where you can adding foods for fishes so that you can get more parallels or higher chance to some rarer fishes.
The sand, gravel, and algae are completely optional just like Mapiary and you can add them as you wish.