#EFR Mod addtion/rework and ideas

1 messages · Page 2 of 1

tepid flare
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yea, you are not wrong there

gaunt lava
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what would the armor and tools do?

glossy gate
gaunt lava
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like what stats would they have

glossy gate
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they do the same as in vanilla

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is basically a waste of time

tepid flare
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To be fair, GTNH is one of the reasons I have never played much of newer Minecraft...

glossy gate
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xd

gaunt lava
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every to be fair you have added has only worsen your arguements

tepid flare
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personally, I didn't want to make this a huge stink, I just thought the recipe was a bit to extreme and I got dogpiled for thinking that...

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I guess the term devils advocate no longer applies here!

gaunt lava
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my complaint is like half the recepies are chance based

lament sleet
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you’re certainly allowed to have and express your opinion… you getting “dogpiled” is just that most people don’t agree with you

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and we’re allowed to express that as well

gaunt lava
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and debris is going to be anoying to mine, like firestone

tepid flare
maiden tangle
glossy gate
lament sleet
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silly brown blob in silly pixel game

tepid flare
gaunt lava
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is like amethyst completly useless irl

glossy gate
lament sleet
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are you in dev env or full pack

glossy gate
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hahaha

lament sleet
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its nether shards pretty sure

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noc was in dev env so no tc addons

river ferry
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i would lock much later

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what do you want exactly? access to netherite armor and tools? i considered them useless and was even thinking of straight up removing it caught

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but it can have an alternate recipe

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using the debris

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i don't mind

glossy gate
tepid flare
river ferry
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it's a good idea

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nah

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the tools are 100% useless

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even in steam age

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the armor might be useful ig?

tepid flare
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yea, I think the armor is better for enchanting or something

glossy gate
tepid flare
river ferry
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nothing burns in lava if you have keepinventory tr

glossy gate
river ferry
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i alr buffed it caught

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originally it was 25%

glossy gate
glossy gate
river ferry
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you're on dev env?

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it's nether shard

tepid flare
# glossy gate I only say to add recipes because you wanted them xd

lol, I was just trying to play devils advocate with that question but at the same time, I didn't realize netherite was rather useless anyway...
I thought the tools and armor were really good or something and felt like it was bad to lock them that far in the tech line.

river ferry
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ok

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idea

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add netherite scrap to some loot tables

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so if you find it you can make netherite armor as early as you can

glossy gate
tepid flare
river ferry
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oh

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true nvm lol

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well

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unless we add a recipe to make armor with scrap tr

glossy gate
river ferry
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oh yeah

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i need to remove that

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wait

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gt?

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impossible

glossy gate
river ferry
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that's the standard efr recipe

glossy gate
river ferry
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it has to be efr cuz how would gt5u add it

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it's items from other mod without common nbt

tepid flare
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is there an ore dictionary or something?

river ferry
glossy gate
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well then recipe remover doesnt work for that

tepid flare
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yea, that explains my confusion, I probably would not have gotten as confused if I had not had the ability to make the scrap, so I was questioning why things were not fully in there.

glossy gate
# river ferry yes

btw did you also add the recipe for netherrack from netherrack dust? ( since you can get a lot oreprocessing nether ores)

river ferry
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i did

glossy gate
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👌

river ferry
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2 new recipes for netherrack

tepid flare
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I still think it is important when adding something from a newer version to go through the thought process as unbaised as you can and after thinking it through, I think it was thought through, I just couldn't see those thoughts from @river ferry

river ferry
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i don't get what you mean

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wdym by unbiased

tepid flare
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you already answered my earlier question about it that if you would do it similar on 1.16

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but it wasn't super clear so that was why I asked that question

river ferry
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yeah but what would the bias be

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i'm just confused

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no

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the armor isn't strong enough to justify that imo?

gaunt lava
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could just add it to some tf dungeon

tepid flare
# river ferry i'm just confused

Simple, as we have been playing GTNH for so long, we forget what the experience would be on a newer version. I know i have had a huge bias towards 1.7.10 just because I haven't played enough of the new minecraft.

glossy gate
wild breach
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maybe you can add a recipe using scrap to make armor and just lock it behind some funny TC infusion or something

tepid flare
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I also, feel there is a bais that is strictly from GTNH that is not from gregtech cause I have played the old gregtech and it is completely different. (mostly for the better), but it means there is a huge bais there.

river ferry
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also this is a thing i forgot to add in the pr

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will include later

gaunt lava
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nah, debris is gona be the casino line

river ferry
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i didn't

river ferry
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i tested and managed to get a lot in just some minutes with a good technique

river ferry
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but wasn't enough so that's why i buffed it from 25% to 50%

gaunt lava
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this is what removing small dust does to nh

tepid flare
# gaunt lava this is what removing small dust does to nh

not wrong there... I miss the days when recipes would just give you a bit of small dust and you didn't have to deal with the probality lottery that would not always be in your favor if you only needed a little bit of a resource.

river ferry
river ferry
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😝

tepid flare
river ferry
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like

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my thought process was:
what tiers are missing content currently?
uev, uiv, uxv, luv, zpm, uv

which of those are being adressed?
uev, uiv, zpm

uxv too far...
uv too late...
luv it is!

tepid flare
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that is understandable. I just tend to be perpetually locked in the early game tiers and have never experienced the end game so that is probably my bias.

gaunt lava
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get dedication and GRIND trust

river ferry
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and luv is not close to late game caught

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way too far from late game lol

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the pack is just way too big

gaunt lava
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luv is like post tutorial

tepid flare
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it is to the player who only reached IV once after playing the pack since version 1.5.0.6

river ferry
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yeah

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but when developing i need to see the thing as a whole, i get what you mean tho

tepid flare
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but that is a (my) life problem, nothing wrong with the pack, just hard to have the time for it and i have restarted far to many times...

river ferry
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and it's a valid pov

tepid flare
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Personally, the way I would go about adding a new vanilla material like Netherite would be to follow the same convention as other ores or smeltable materials.
First, the player would find the ore sporadically generated in the world. Next, the player would go and smelt or macerate the ore into scrap. 1->1 or 1->2.
After that, to maintain balance with the vanilla recipe, the player would use a chemical reactor to mix 4 scrap and 4 gold dust to make a Netherite mix.
This mix would then be smelted in an EBF to get your Netherite Ingot for use in armor and tools.

As for adding the complex recipe chain, that only makes since for using it as a heat component, but since if it was just for armor, just a complex recipe would not make since and thus the heat component recipe to flush out late game becomes an excuse to have a super complex chain.

serene sand
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That’s boring as fuck imo

tepid flare
# serene sand That’s boring as fuck imo

It still follows the convention of Gregtech and manages to maintain the balance of vanilla.

You don't have to make a recipe super complex to have the balance of vanilla. One thing to keep in mind is you can basically beat vanilla end game by HV. Thus, if you are going to even go as far to add a vanilla feature, it should also fit within that tier set.

Using something like Netherite for end game coils, really is a bad excuse in my opinion for a complex and annoying recipe chain.

As for the argument that this is 1.7.10, yes that is right, but I think we can still add new features without making them way over complex to the point they no longer fit thematically within the realms of vanilla that were previously established by the pack.

In my mind, higher tiers of GTNH are very much an extension of vanilla and thus, if you are going to go as far as to even think about adding a vanilla feature, it should fit within the tiers of GTNH that are vanilla+.

lament sleet
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i truly am trying to understand why any of this matters at all. it seems totally arbitrary and entirely meaningless

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every word spent arguing about this puzzles me

serene sand
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Exactly

lament sleet
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we can add stuff wherever we want. where it is in vanilla doesnt matter because like, why the hell would it

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its completely arbitrary

serene sand
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Diamond is now after stargate

glossy gate
lament sleet
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this conversation must have been the inspiration for shakespeare's "much ado about nothing"

tepid flare
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Why even have EFR then or newer features if you are not willing to do them justice.
For a lot of people, EFR is a way to have newer features on GTNH without having to port GTNH to the newer versions!

serene sand
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If we only had control over 1 mod, yeah the recipe might be more vanilla ish, but this is for the ENTIRE pack

lament sleet
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i dont see how this is not doing newer features justice

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its putting the gtnh spin on modern features

glossy gate
lament sleet
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thats what we do

tepid flare
glossy gate
lament sleet
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"doing justice" =/= "being 100% faithful and treating modern minecraft like some hallowed ground not to be toyed with"

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this is doing justice to it by adding a gt chain inspired by the processes used in modern

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this is so silly

glossy gate
lament sleet
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i cannot for the life of me understand why you are so up in arms about this

tepid flare
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Look, I am not the only person who has suggested a similar chain.
I get that you think that such a chain is boring but not everyone agrees with that.
#mod-dev message

glossy gate
gaunt lava
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one person

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giving a suggestion

lament sleet
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this is truly deeply incomprehensible and it sucks to see a dev's hard work result in one person spamming the pr with endless arguments

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give it a rest

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this is so nothing

gaunt lava
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does not imply that person disagrees with this implementation

tepid flare
gaunt lava
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why do you care about netherite so deeply though

lament sleet
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you have been talking in circles for hours now about something i think is entirely moot

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so yeah i do see it as meaningless. obviously you dont

glossy gate
lament sleet
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it's just strange. i want to understand your perspective but it makes no sense

glossy gate
tepid flare
lament sleet
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why would it matter where we decide to use it? why does it offend you to put it in luv? what is the sense in any of this argument

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its baffling

lament sleet
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arbitrary

tepid flare
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Look, at what tier would you consider to have beat the base game of minecraft?

lament sleet
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who cares

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is my answer

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this isnt vanilla

gaunt lava
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this isnt minecraft

lament sleet
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i dont give a single solitary shit where anything related to vanilla goes, i dont see this as related to vanilla

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its its own thing

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always has been

gaunt lava
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id hardly consider gtnh an addition to minecraft but like a complete restructuring

tepid flare
lament sleet
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so what

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it bears no resemblance

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zero

glossy gate
lament sleet
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yea the real answer to your q is steam or stone age anyways

tepid flare
lament sleet
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no it isnt

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gtnh is not a pack where you spend some period playing vanilla mc and then switch to gt

lament sleet
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the entire pack is a combined cohesive experience

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you are playing "gtnh" for the entire duration

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never vanilla

gaunt lava
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there is more content stone to HV than the entirety of base minecraft

tepid flare
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If you defeat a vanilla milestone, then by default, you have defeated the vanilla portion of the pack. It might be more steps because the pack has added and improved the vanilla game, but it is still a vanilla milestone.

tepid flare
gaunt lava
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There is still the beacon

lament sleet
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ridiculous

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youve made up an arbitrary standard and applied it to try and tear down something interesting

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very strange

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there is zero sense in backporting vanilla features if they serve no purpose in the pack

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integrating it with gt in a fun and new way >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> keeping to this inane standard

glossy gate
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I´m starting to think that this is because you think that once you do all the vanilla stuff in the pack you have completed the pack, and if something is not vanilla you dont even touch it or something like that

lament sleet
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you keep making declarative statements about the way things should be but i have yet to see a single compelling argument for why those things should be the way you say they should be

it has no business being lategame? why?

because vanilla minecraft segments of the pack mostly end at hv? so what?

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why does that make it a bad decision, from a meaningful, game-oriented perspective

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its all just because you say so as far as i can tell

wild breach
gaunt lava
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depends

wild breach
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especially 1.7, there isn't that much to begin with

stark oriole
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do you know how incredibly boring your suggestion is

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like literally i think my grandmother could come up with a better recipe from her bed

gaunt lava
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like earlygames got materials lining up

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to be used

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aeon steel
queens gold
dogbearium
pig iron

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doesnt need more

tepid flare
# lament sleet you keep making declarative statements about the way things should be but i have...
  1. This is a vanilla material that was introduced in a newer version of Minecraft, not a new end game material that you find on another planet. It's only use in vanilla is for higher end tools and armors. These armors fit very much into the MV-HV balancing of Gregtech protection wise. Thus, it has no reason being anywhere past where the bounds of the vanilla+gregtech gameplay ends and the bounds where the new horizons gameplay begins. The only argument I have seen to put it any higher is a late game coil material that was invented just to have a use for netherite beyond what already existed in vanilla.
  2. You beat the major milestones of vanilla 1.7.10 (the wither and the dragon) right about as you are entering HV and progressing to the moon. Netherite is a material that is found in the nether and is available soon after reaching the nether. One could argue that the tools them self are closer to magic due to the smithing table but they are still very much in the realms of MV-HV tech or magic progression.
wild breach
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i have not seen a single person actually use regular vanilla diamond armor in HV

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and netherite is hardly an upgrade from vanilla diamond armor

gaunt lava
stark oriole
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are you LISTENING to yourself

gaunt lava
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the nether needed some more late game relevence

tepid flare
lament sleet
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none of this giant textdump changes anything

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these are not meaningful gameplay-oriented arguments

sudden summit
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@tepid flare i dont get why you're continuing to aruge this point. We're packporting stuff from modern MC yes. But we dont need to adhear to how it is used in modern. This is a new material for us in this version of the pack so we have capabilities to do whatever we damn well please with it

If vanilla MC players come to this pack and complain that netherite is gated. Then guess what, to bad. This is neither vanilla minecraft or modern minecraft. This is a modpack, a gregtech one at that, one that is known for its processing lines and heavy modifications to recipes

lament sleet
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they are arbitrary cutoffs you made up

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if you want to argue about additions to gtnh they should be in the context of gtnh. anything else is frankly silly

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and a waste of everyones time

stark oriole
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i heard GT mega is looking for devs if you want to add your own netherite in Steam age

gaunt lava
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GT mega got the cool lighting

frail hollow
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noooo don't do it

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it's so pointless talking about this

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everything has to be vanilla just cause he said so

glossy gate
frail hollow
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disregard the fact it's a modpack that changes almost everything about the game

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muh vanilla

lament sleet
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and yes, no shit, the additions we make are going to be justified by new recipes... thats how adding things works

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there is literally no other way to do it

stark oriole
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nobody and literally nobody who actually plays the pack would have wanted netherite to get backported just for it to be something you can get in LV as an upgrade to diamond armor

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what would be the point of adding it then

lament sleet
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every single material ever added was justified by a recipe addition or change

glossy gate
gaunt lava
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you cant shift click elytras in your chestplate slot

tepid flare
# lament sleet yeah see this is the circular argument i was talking about. - why does it matte...

perhaps it is a circular argument. I am clearly not able to really articulate my point that well. When I heard that EFR was added, I assumed that it was going to be everything or almost everything and would be just like if GTNH was on a newer version of Minecraft. Perhaps there are differing schools of thought here. For a long time, I have wanted to play GTNH but be able to experience the newer features of Minecraft in a gregified fashion and the idea of EFR immediately resonated with me as a compromise to get GTNH on newer versions and still be able to stick with 1.7.10.

glossy gate
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@tepid flare if you want to complain about something go and make some use for the EFR amethist, since right now they are only oredic, maybe add it to some new something idk

frail hollow
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if you want new Minecraft but with Greg, play gregtech Modern shitwuh

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there's a version FOR YOU

lament sleet
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i mean, it kind of is that, but that doesnt mean we arent going to gregify stuff. some of that is integration, some of that is retiering

glossy gate
lament sleet
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in the case of netherite, it would serve virtually no purpose in its base form

noble zephyr
lament sleet
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no, more enchantable diamond armor is not meaningful...

noble zephyr
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like soularium is ifrc soul vials

stark oriole
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and outside of added durability and the fact it can't burn, its a useless tool material in vanilla anyways

frail hollow
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sorry you got yourself excited over something that wasn't going to happen but that doesn't make it anyone else's problen

stark oriole
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why would it be added when it couldn't do anything cool

glossy gate
noble zephyr
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maybe adding netherite to existing recipes maybe

gaunt lava
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amethyst is less useful than base game, go come up a idea for that

stark oriole
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there's nothing to change it

tepid flare
gaunt lava
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ok who looks forward

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to netherite armor

lament sleet
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its diamond armor but black Pepechill
ill save you the hassle

frail hollow
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???

stark oriole
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you couldn't understand netherite?? you're talking about a piece of material of all you do is put it together with a diamond chestplate and get a netherite version???

gaunt lava
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legit we could randomly place it in some TF dungeon

tepid flare
frail hollow
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so forcing 1.7.10 to become 1.16 was your angle to play with netherite?

noble zephyr
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honestly i take more use for soularium

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over netherite

glossy gate
gaunt lava
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honestly put netherite armor in urghast

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tower

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wait

noble zephyr
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suprised soularium is just for soul vials

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and it just rounds

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that suck a cool material just sitting

lament sleet
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yeah ok so it seems like it boils down to this, to me: you want gtnh to be a way for you to play modern on 1.7.10, because it gets backports

but you dont tend to play the game past the earlier tiers (no shame, just how it is)

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but like

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gtnh isnt just backports to 1.7.10, its its own game and experience. we balance and add with that in mind

gaunt lava
frail hollow
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even the early tiers are nothing like vanilla

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I'm not sure where this delusion came from

lament sleet
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if you want to play modern on 1.7.10 go play efr... its available standalone

noble zephyr
glossy gate
tepid flare
stark oriole
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its already in the nightlies

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just play a nightly version from before this PR and you can spawn in netherite ingots

noble zephyr
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i know astral silver is used for fluxed electrum

tepid flare
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ugh.... I give up, I don't care about Netherite that much, I just don't like the idea of inventing a new material as an excuse for a long line and then the long line is excuse for the new material. That is also a very much circular reasoning.

stark oriole
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literally everything in this pack like post LuV is made up

lament sleet
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that isnt circular at all. thats just how adding content works

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game is improved by adding more content

stark oriole
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someone had an idea -> coded it -> added it to the pack and here we are

gaunt lava
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this debate lasted 5 hours what do you mean you dont care that much

lament sleet
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more lines to interact with, mica is very boring and doesnt make sense as the only insulator

frail hollow
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netherite isn't vanilla for 1.7.10 anyways so idk why you're so hung up on it

stark oriole
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especially when making hypogen or eternal coils

lament sleet
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i can give a dozen justifications for adding content because its easy to justify

stark oriole
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why not something new and exciting

lament sleet
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greg just added all these machines to create lines to make more machines...

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thats the way of the world

noble zephyr
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yeah but you cant forget old stuff

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tho

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and repurpose

frail hollow
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woah then we added a bunch more

tepid flare
frail hollow
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oh wait but those don't count

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cause they're not vanilla gt5

noble zephyr
stark oriole
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its something that devs and many players wanted

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we always want new lines

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we want more machines and interesting things to build

lament sleet
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god nothing is more annoying then when someone has lots of people disagree with them so they start trying to act like everyone else was in poor faith

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circlejerking, toxic, dogpiling zzzzzz

frail hollow
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ok but I am

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I will validate him for me personally

lament sleet
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a lot of people just think youre wrong

gaunt lava
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aerogel line when

noble zephyr
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aerogel be interesting

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honestly i want more delving into TC as a lot of the content is just duplication

lament sleet
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dont make yourself to be the victim

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we're all squarely neutral here

noble zephyr
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as it seems like a lot of content towards TC hasnt been exploded or even documented

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shulkers be nice

tepid flare
# lament sleet a lot of people just think youre wrong

yea, I agree that i blew this way out of proportion. Initially, it was just a question to the PR requester, but everyone had to go and come to the requesters defense instead of letting the requester explain the though process. (witch mind you was a very clear and understandable process)

noble zephyr
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as botania has things needing shulkers to even function

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shulker boxes be great too

stark oriole
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that's how it presented on the PR

noble zephyr
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dont say shulker boxes be bad

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would they

tepid flare
stark oriole
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if you had asked "why did you decide to tier it to X tier and what are the plans" i think people would have been more responsive and let Noc answer, or answer based on other plans that are in place for mid-end game

lament sleet
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anyways just to say something constructive here, i like the idea of netherite equipment as advanced chest loot in roguelike dungeons or twilight forest.

sounds cool

frail hollow
lament sleet
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plus then the vanilla aspects of netherite get explored at the same tiers

noble zephyr
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someone remind me how big is a shulker box

gaunt lava
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chest

serene sand
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even one of the GT Modern devs answered your question

glossy gate
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xd

tepid flare
frail hollow
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ok

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it's 2025

serene sand
frail hollow
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what is ur point

gaunt lava
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that sounds like a you problem

noble zephyr
noble zephyr
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neat

gaunt lava
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add shulkers to lich tower

serene sand
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We are probably going to move the shulkers mobs to the twilight forest

gaunt lava
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fits with the long tower

serene sand
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yeah there

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or the urghast tower

gaunt lava
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more interesting than 20 trillion infernal mobs

serene sand
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give players a reason to go inside the towers

tepid flare
# frail hollow what is ur point

my point is people are acting as if I don't know what I am doing about gregtech and thus my opinion is not valid! Look, I have played with gregtech since before GTNH existed.

gaunt lava
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netherite should go with knight or urghast

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elytra can go with giant

noble zephyr
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what be the difference between shulker box and a backpack

gaunt lava
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you can place a shulker

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and hold

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a full inventory of them

lament sleet
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i certainly dont think you dont know anything about gt

serene sand
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its vanilla though, do we want more vanilla stuff Trollface

gaunt lava
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and place them in backpacks

lament sleet
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i didnt see that sentiment either but maybe it was there

serene sand
noble zephyr
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yeah getting shulker boxes be nice

serene sand
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no shulkers in backpacks in shulkers

gaunt lava
serene sand
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yeah, they are

tepid flare
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lol, shulkers in backpacks, LUL imagine the chaos

gaunt lava
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project chest you can move

frail hollow
noble zephyr
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honestly if they get pipe compatiblity

serene sand
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shulkers boxe will probaly be more magic based

noble zephyr
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easy way to do some big transfers

tepid flare
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dollys in shulkers, shulkers in backpacks, backpacks in shulkers, dollys in shulkers -> and repeating

noble zephyr
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be almost like a dank?

glossy gate
serene sand
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good thing we removed the packet size limit

tepid flare
stark oriole
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this pack even back in 2018 was known for changing things to make them harder, so i don't know how you came to the conclusion that something would get backported wouldn't be touched

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and that it would just get added for 1 or 2 uses

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for a non-building block that is

noble zephyr
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honestly with new magic on horizon getting shulkers be nice

tepid flare
serene sand
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never say never

glossy gate
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Btw tomorrow maybe I will make a pr to add recipes for normal shulker boxes, elytras, and random stuff like that

frail hollow
glossy gate
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Btw2 the only missing recipes in EFR are all the decorative blocks

serene sand
frail hollow
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no reason netherite can't be a processing line

glossy gate
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if anybody has any time...

tepid flare
#

first version I have a world on is 1.5.06

serene sand
#

shulkers just feel more magic based

glossy gate
noble zephyr
serene sand
#

they already exist

noble zephyr
#

Take my money

#

take it now

serene sand
#

actually, netherite doesnt, but i can add those

#

they only go up to diamond and obsidian

#

but netherite is easily doable

#

iron barrels and chests already do though :P

glossy gate
serene sand
#

yeah

noble zephyr
#

honestly shulkers might be a good buffer chest

#

going forward

glossy gate
serene sand
#

EFR barrels are more performant than chests

#

since they are not TESRs

glossy gate
#

The BIG use for shulkers is as packets in big ae2 recipes, I know we can use cells, but using me formation and annihilkation planes to automate stuff is cool

noble zephyr
#

honestly i want almost enderchest shulkers

serene sand
#

we def needed something before compressed chests

noble zephyr
#

as enderchest only so big

#

and only other way i can recall rn is dim transciever

#

as dim transciever is cross dim

glossy gate
serene sand
#

as long as it pushes people to use magic earlier, im for it

gaunt lava
#

what makes the shulker

#

different than a chest

acoustic lily
#

what the fuck wowzer

#

that's a wild setup

serene sand
glossy gate
gaunt lava
#

oh wait

#

it gets broken

#

in that setup

wild breach
#

maybe put a shulker in the recipe for compressed chest

glossy gate
#

yes

gaunt lava
serene sand
#

nah

#

i like the idea

wild breach
#

compressed chest also retains inventory after all

glossy gate
gaunt lava
#

will base shulkers use magic

serene sand
#

could be a cheaper alt recipe

serene sand
wild breach
#

alt recipe sounds like a good idea

serene sand
#

tbh, we need to integrate magic more into the pack

wild breach
#

imo it wouldn't really make sense if the shulker needed magic and the compressed chest didnt, since the compressed chest is just a better shulker, then what's the even point going the magic route?

serene sand
#

shulker will be available much sooner

#

and probably cheaper

#

reward for going magic

noble zephyr
#

when idk

serene sand
#

that will be a magic rework though

#

def not 2.8

noble zephyr
noble zephyr
gaunt lava
#

Pollution, pollution, pollution

wild breach
#

yes botania please

noble zephyr
#

quantity of items like yes you got all your miners and what not but TC purpose it seems like at least in this pack is really ore duplication which isnt even that good or doing magic solars or research for things

serene sand
noble zephyr
#

secoundly stagnation a lot of things get mundane and repeative fast

#

with no real change for upwards of a hundread hours

gaunt lava
#

Honestly post magic, pollution, ic2, and lootable reworks earlygame will be in a very good state

noble zephyr
#

thirdly it the overall lack of investment towards magic and expanding from the meta

#

as we have a lot of mods that arent even used

glossy gate
noble zephyr
#

like removing TC would be like 30

glossy gate
#

TC is not going to be removed

#

xd

noble zephyr
serene sand
#

thaum is a hard one to replace since its had so much work put into it

noble zephyr
#

only thing TC is used for is research gating other mods

#

and it kinda common for people to remove that config or do station or just get cheat book

#

and honestly the IF would be a great tool along with etheral processor but they suck post MV for processor and IF is a walking exploit

#

and blast is bug riddled beyond reconition

runic root
exotic blade
#

+h

glossy gate
#

thoughts?

serene sand
#

2 shulker shells, 1 barrel, 2 wood planks and 4 salis?

glossy gate
#

yes

serene sand
#

another option is replace the wood planks with salis and drop the other 4

glossy gate
#

the vanilla recipe is 2 shulker shells and 1 chest

serene sand
#

the barrel handles the wood part

glossy gate
serene sand
#

oh, living wood planks

#

looks like normal gt wood planks

#

im fine with that

#

what about upgrades, and the shulker shell recipe/mob

glossy gate
#

Someone said that the shulkers should spawn in Tforest, idk how to make that

serene sand
#

lol infernal shulkers

#

still need to add the iron barrel upgrade recipes once @ornate trout swaps to our fork of EFR while we wait on Roadhog to merge in the couple of prs

#

those can probably be the same as the chest upgrades but on circuit 3 instead of 2

glossy gate
#

For the upgrades I think it should be something like this, a normal chest upgrade and some shulker shells in the assembler, but I would wait to use barrel upgrades

serene sand
#

hadnt though to use the chest upgrades as ingredients

#

why 4 shells? Because it increases the size to 2 shulkers?

glossy gate
#

Normal vs iron... and it goes like that

serene sand
#

then what would the iron to gold upgrade be?

glossy gate
#

the same, since you previously aplied the 4 shulker shells

runic root
#

If each one adds another box worth of space why not just 2 per upgrade to match that

ornate trout
ornate trout
glossy gate
exotic blade
#

Probably wants to know how to compare it to existing chests in terms of size and functionality.

serene sand
#

it should be fairly early, but also early in magic to push people to it

#

basic shulker is the size of a single chest

#

but it keeps its inventory

#

hence the magic

glossy gate
#

I placed hungrychest as parent

ornate trout
#

So it’s a wooden chest keep inventory ?

glossy gate
#

yea

#

gated behind early botania and TForest

ornate trout
#

Make it not to cheap otherwise people fill chest in a chest in a chest

glossy gate
#

By default you cant place shulkers inside of shulkers

ornate trout
#

Ah ok

glossy gate
#

( You cant place anything that contains an inv inside)

exotic blade
#

Would it make sense to put it in the new horizons tab of the book since that's where other "vanilla content" has been placed?

glossy gate
#

In that empty corner

runic root
glossy gate
#

You dont need to craft the hungry chest, just need the research

glossy gate
runic root
# glossy gate Why not?

Because it's unintuitive and adds one more thing people will inevitably ask about. If it needs a prerequisite scanning a shulker shell would make much more sense

glossy gate
#

Ender chest and ender tank parents are also hungry chest btw

#

and have nothing in common

serene sand
#

i say hungry chest parent

#

might as well

runic root
#

Research cheatsheet page says ender chest only needs infusion

glossy gate
#

thats strange since 1 ender chest doesnt need infuion
2 the parent of ender chest is luggage, and luggage parent is hungry chest

runic root
glossy gate
exotic blade
#

I'd also rather not have the hungry chest as a parent, that's why I wanted it on a different tab than the hungry chest. This should be one of the first things you can research.

glossy gate
#

whatever, removed as a parent

runic root
#

More generally, research prerequisites should be fitting mechanically and/or thematically, not just because other chest-likes have done it

glossy gate
#

Anybody whant to write something for the research page?

exotic blade
#

Was there a big reason not to put shulkers in the end? Earlier availability?

glossy gate
#

The structure generation collide with hardcore ender expansion I think

serene sand
#

well, end cities are not in efr yet

#

plus if we put them in lich towers that can give people a reason to go inside them (and have less spawners)

glossy gate
#

Btw in the future there are more uses that shulker shells could have as a shokwave issolation "plate" for big machines, idk I was thinking about that yesterday

exotic blade
#

We can probably put them in a few places, and it makes sense that would be where we want to encourage players to go.

serene sand
#

or at least fix an issues that it may have

#

oh, i think i see the issue

ornate trout
#

Let me know what I need to do tomorrow

serene sand
#

my last push to the gtnh branch is good

#

just need recipes @glossy gate

#

will probably want to make a new release

glossy gate
#

Btw
EtFuturumRequiem.research_page.SHULKER.1=Shulker boxes drop themselves when mined. Unlike other containers, the contents of shulker boxes are stored within the dropped item, and not dropped separately. Do not try to place a shulker inside another one, you will tear apart the fabric of the known universe...

glossy gate
glossy gate
#

Btw could we active phantoms but make that they only spawn in tf, since if not we don't have phantom membranes.. And we can't repair elytra

noble zephyr
#

idk about phantoms

#

unless we make it part of slowfalling or hover recipes

serene sand
wispy aspen
#

I have a question, does EFR add the bamboo plant?

glossy gate
#

Yes but aren't activated

glossy gate
#

Btw Elytra+ creative armour+ speed 2 = insane speed

runic root
#

Define insane speed

#

Are you rubber banding because you're going so fast?

glossy gate
serene sand
#

ah, so not player launcher insane

runic root
#

They top out more like 300-350m/s while flying before you rubber band. continuous flight i can only get like 160 or so before the server doesnt like it

#

I'd have to go back and check but iirc that's roughly the speed of quantum traveler

exotic blade
#

@river ferry How crucial to your Netherite line is it that Netherite Scrap's Forge Hammer recipe is in ZPM? I was wondering if it would make sense to heavily downtier it so that it can be used in @glossy gate 's https://github.com/GTNewHorizons/NewHorizonsCoreMod/pull/1221 in place of the ancient debris block.

glossy gate
#

btw I use 4 ancient debris since thats the cost of vanilla

river ferry
#

omg those recipes are absolutely cooked concern

#

netherite gear can't be that gated

#

they don't have anything special

#

gating it at HV

#

and needing firestone which is extremelly annoying to acquire is just making the armor completelly useless

#

it is worse than the manasteel armor you're using to craft it

#

dream told me we should somehow buff the armors, but idk how poasible is that without directly editing efr?

exotic blade
#

Yeah I was wondering if we were adding anything special to it because AFAIK it's just vanilla armor and equipment

river ferry
lament sleet
#

good lord that is a wild recipe for a very useless armor set

river ferry
#

and tools

glossy gate
#

thats all

river ferry
#

trade your unbreakable hoe for one that doesn't burn

exotic blade
#

I could see netherite gear being used as a component of high tier magic items, maybe more so than the other way around.

river ferry
#

it should at most be gated to LV

#

possily earlier

lament sleet
#

i would just do vanilla style recipes with diamond armor and ancient debris in smithing table or something lol

river ferry
#

i told ender previously to not follow with these recipes

runic root
#

The only benefit of netherite in vanilla is higher armor toughness, which doesn't exist in 1.7

river ferry
#

so

#

currently the netherite armor can be crafted on the smithing table

#

with diamond armor

#

just like vanilla

runic root
#

So what makes this armor valuable

lament sleet
#

nothing

river ferry
#

ig i could just ungate the scrap

#

and keep it like that

lament sleet
#

yea that would be better

glossy gate
river ferry
runic root
#

Who is "that guy"

lament sleet
#

these recipes are wild though ender kekw

exotic blade
#

No reason not to add the recipes, but yeah they need to match the item's power level

lament sleet
#

spacebuilder

river ferry
#

the shulker one is good

exotic blade
#

I gotta say though you really know how to greg a recipe when it's needed.

river ferry
#

i'd just uhm

#

reduce the vis amount

#

to 5 of each vis

serene sand
#

so for iron barrels, should I just have them use the iron chest recipes, just replace the chest with a barrel?

serene sand
#

kk, working on that now

runic root
serene sand
#

the only technically difference is that barrels dont use a TESR

glossy gate
runic root
#

Don't need air above but like

#

That's not enough to warrant harder recipes

serene sand
#

that too

river ferry
#

i was informed that the recipe remover isn't removing this recipe, so i'll just keep it, and remove the forge hammer one

#

and use 2 instead of 1 on the recipe that consumes it, to account for the 50% chance i had

glossy gate
river ferry
#

then can just use the scrap instead of debris for armor

lament sleet
#

have better recipe in forge hammer

river ferry
#

what abt uhm

lament sleet
#

then you can keep the original recipe voltage gating

exotic blade
#

In that case the better recipe can even stay ZPM yeah

river ferry
#

diamond chestplate + 4 netherite scrap
forge hammer
-> netherite chestplate

#

steam forge hammer

lament sleet
#

does forge hammer have 2 slot yet

river ferry
#

yep

#

it does

#

tesseract + quantum anomaly for spacetime splitting

glossy gate
runic root
river ferry
#

it's better than most armor

#

at steam age tier

runic root
#

Needs something better than diamond

river ferry
#

netherite is wuh

glossy gate
runic root
#

That's it?

river ferry
#

protection

#

kb resistance iirc

#

doesn't burn on lava

runic root
#

Vanilla netherite has the same armor but more toughness, and toughness doesn't exist in 1.7

#

So unless you're backporting that, it'd need more armor points

river ferry
#

i wonder how hard is it to add a tinker's modifier

#

with netherite to make tinker's tools not burn on lava

exotic blade
#

I thought tinker's tools already didn't burn

river ferry
#

they don't?

glossy gate
#

idk never trough my tools in lava

glossy gate
river ferry
#

no

glossy gate
#

😭

river ferry
#

you can

#

uhm

runic root
#

Armor is more valuable than tools anyway

river ferry
#

add netherite as a tinker's material

#

vanilla tools are just useless fr

glossy gate
#

I wanted to keep these for something xd

runic root
exotic blade
river ferry
#

use netherite here

serene sand
#

any reason to use GTOreDictUnificator.get(OrePrefixes.plateDouble, Materials.DarkSteel, 1L) over plateDoubleDarkSteel?

river ferry
#

readability

#

it's better to have all the code in one standard

glossy gate
serene sand
#

yeah, Netherite is not in the Materials enum

river ferry
#

it is with my pr

serene sand
#

oh cool

exotic blade
river ferry
#

oh

#

lol

#

cool

#

good to know

serene sand
#

i sure hope roadhog added the 1 feature of netherite over increased durability lol

river ferry
#

lemme test concern

#

yea

#

it doesn't burn

glossy gate
serene sand
#

We should have a mod just for tinker modifier additions

#

could really use more

exotic blade
runic root
serene sand
#

if we want them to be pack only

#

only thing is dreamcraft is a bitch to devenv with

exotic blade
#

Which we should probably work to revert

serene sand
#

ah lol

exotic blade
#

GT5 somehow depends on TiCo, EnderIO, AE2 and a bunch of other stuff

serene sand
#

We could also use a gregtech double/dense obsidian plates to move that away from ic2

glossy gate
#

@river ferry Instead of forge hammer...

river ferry
#

should be pre steel

#

forge hammer

glossy gate
#

you can get arcane table in steam tier if you loot dungeons

exotic blade
#

That's still a reasonable LV gate, and that armor should definitely be more interesting to make and use than stuff like the steel or composite armor.

#

Also it makes sense that it should be made through magic if it replaces thaumium tools in infusion recipes

glossy gate
exotic blade
#

I mean it still isn't that good.

#

So now if it's made like this you have the additional problem of making it good :v

river ferry
#

if that is alr a problem you're just giving more reasons to make it as accessible as possible

#

more chance of someone looking for it in steam than in lv

glossy gate
river ferry
#

yes

#

i said that

exotic blade
#

Can't we let dimensions keep their unique loot?

river ferry
#

like fortress

exotic blade
#

Nether Fortress loot tables yeah, just not Rogue Like Dungeons

river ferry
#

well

exotic blade
#

Until we add those to the Nether one day

river ferry
#

rogue like has the nether section

glossy gate
outer isle
#

Is there a way to retain enchants when you upgrade from diamond to netherite as in vanilla?

#

Seems like a lot of these wont

exotic blade
serene sand
glossy gate
serene sand
#

im just going to leave the netherite barrel recipes til after the netherite pr is fully merged

glossy gate
exotic blade
#

Isn't the whole point of that armor to absorb damage from your mana pool?

#

I might be misremembering it

river ferry
#

yes

#

it is basically unbreakable as long you have mana on you

lament sleet
#

yeah manasteel effectively has infinite durability

glossy gate
#

also it was more about the protection it gives

glossy gate
#

@serene sand No crystal barrel? ( Since there are crystal chest and crystal shulkers) xd

serene sand
#

Hell no, that requires a TESR

glossy gate
#

okay haha

serene sand
#

The other 2 already use a tesr so it doesn’t matter

#

Feel free to adjust the eu/t and durations

#

Should probably also mention it requires the iron barrels PR on EFR

glossy gate
serene sand
#

Yeah

glossy gate
#

Btw since there is the baby chest there is a barrel ( that has no recipe) that we could use as a baby barrel

serene sand
#

Neat

cosmic lintel
worn lichen
#

Don't make the shulker too late or hard to get, if its only advantage is you can pick them up and it keeps it's inventory, the compressed chest can do that too and I think is in MV, and it requires no magic and is absolutely massive

glossy gate
#

Compresed chest is hv

serene sand
cosmic lintel
#

might've been fixed already

serene sand
#

yeah, i already added support over a month ago

#

because 2.7.3 doesnt have EFR

#

that version wasnt used

cosmic lintel
#

yeah, fair

#

i've had EFR in my world for more than a year, could've checked for JABBA updates

serene sand
#

really should just play on the nightlies if you want efr

#

always need more testers :P

ornate trout
serene sand
#

should probably stop all recipes in efr and not just a couple

ornate trout
#

maybe we can only load vanilla recipes if core mod is not present or some other method?

serene sand
#

well yeah. Wonder why we dont just asm into recipe registry manager itself and stop all that are not from dreamcraft or something?

#

GameRegistry.addRecipe

ornate trout
#

Sure if possible we can do that

serene sand
#

i mean so that dreamcreaft doesnt have remove any recipe as its ASM stops them from being registered

#

not just EFR's

ornate trout
#

Sure I am not against it. Might save us some loading time

serene sand
#

@maiden tangle thoughts? Wonder why we havnt thought of this yet

#

should be a way to get the caller path

serene sand
maiden tangle
#

Use the asm to stop mods themselves from registering one by one

maiden tangle
serene sand
#

yeah, we could allow all from dreamcraft and gt5u since that is where vast majority of the recipes we want come from

#

this would only be for crafting/furnace recipes

#

maybe more registries from other mods

maiden tangle
#

feels like a lot of unnecessary string comparisions though

#

we've got what 30k? 60k? recipes

#

just ASMNuke registerRecipes() or whatever the equivalent is... like we do with bibliocraft and a few other mods

#

there's the ASMRecipeNuker out there already

serene sand
#

which mod?

maiden tangle
#

coremod

serene sand
#

ah

maiden tangle
#

that's the better approach, IMHO

#

opt in, nuke everything

serene sand
#

would be more work, but better overall

maiden tangle
#

well more of a scalpal, but nuke sounds more fun

outer isle
exotic blade
#

If we're thinking purely about the impact on pack load, won't mods that want to register recipes still run a lot of code and load a lot of classes to make those calls to the game registry? Is stopping the actual registration call what has the most impact?

serene sand
exotic blade
#

Right, so what's most desirable is stopping recipe registration altogether (dreamcraft loaded check, or a purpose made config), but failing that stopping the registration saves up from having to run the recipe removal code.

serene sand
#

right

glossy gate
exotic blade
#

How about we just go into Hardcore Ender Expansion, give it an optional EFR dependency and have it spawn them in it's biomes?

glossy gate
serene sand
#

#

cause its funny and gives a reason for players to go inside the tower

exotic blade
glossy gate
#

Since I dont know how to make that mobs spawn in a specific structure, I wont touch that

gaunt lava
#

I mean if it is locked to end it would be HV locked

serene sand
#

i think most mods cheat and just add a spawner

gaunt lava
#

for most people

serene sand
gaunt lava
#

does the 1/1trillion chance exist in 1.7

glossy gate
#

xd

gaunt lava
#

I don't think shulker should be HV locked

#

so it should spawn outside end

gaunt lava
#

does EFR add in end cities

glossy gate
#

no

gaunt lava
#

would be nice to have a structure there

exotic blade
#

Why not.

Though you could also consider placing it deeper in the TF. Potentially muuuuuch deeper. :v

That final castle already has some box looking enemies.

#

Also, might be nice to get re-textured shulker variations so they can blend in with their environment as intended in end cities.

glossy gate
gaunt lava
#

problem with lich tower, if you play it correctly it is the hardest structure by a very wide margin, adding more shulkers instead of infernal brute zombies would make it easier

glossy gate
exotic blade
#

Wait do the EFR shulkers make you levitate on hit? If so I'm really on board with the lich tower idea now.

gaunt lava
#

yes

exotic blade
# glossy gate yes...

I don't play other MC versions anymore, I completely forgot that was a thing until a Youtube video reminded me.

glossy gate
#

tracking missile with wither III, Hmmm yummy

serene sand
gaunt lava
#

i mean 1.12.2 still has a large modding scene, but true. Replacing some of the skeleton/zombie spawners with shulker/flying books would make it more in line with difficulty of the other dungeons

serene sand
gaunt lava
#

it is strange to think shulkers came out in 1.12.2

glossy gate
gaunt lava
#

how would

#

that impact gog at all

#

i mean it would make them renewable

glossy gate
#

If you add spawners you cant get the shulkers in gog, if you add spawneable you can

gaunt lava
#

arnt structures disabled?

glossy gate
gaunt lava
#

anyways even if you add them spawn naturaly, make all the spawners the book spawners

exotic blade
#

I wouldn't consider weird rules from pack variations as a deciding factor for making the best possible experience.

That being said I was also thinking we might want them to just spawn in with the structure.

gaunt lava
#

in 1,12.2 they only spawn once

#

so wouldthey respawn

glossy gate
exotic blade
#

Let's keep the spawners exclusive to the end maybe

glossy gate
reef stream
gaunt lava
#

that was added post 1.12

serene sand
#

thats even used in shulker farms in the latest version

gaunt lava
#

Can we get a decorative copper and a actual copper

#

9 copper per decorative copper

#

is a bit steep price

#

like 4 copper makes 4 decorative copper blocks

#

same with some of the chisel iron blocks

exotic blade
#

The only way to cheapen decorative metal blocks is to untie them from the regular metal blocks. In the case of iron as pictured, you would no longer be able to chisel them into the GT "Block of Iron".

#

If they're purely decorative and cannot be recycled, we can do stupidly high ratios.

serene sand
#

see ztones and such

exotic blade
#

Similarly we could and should untie Chisel torches from the glowstone torch. Let people have nice bases in LV if they want.

#

Hmmm, though I guess the reason for that tie-in is that those probably work fine on the moon.

glossy gate
#

Any of the decorative efr blocks dont have a recipe yet, for now I was only adding functional stuf, so if you see that something doesnt have a recipe, just add it

exotic blade
#

My man, please boat me up. Not too gregged.

glossy gate
exotic blade
#

The oak boat already has a recipe, the other wooden boats should have the same one. For the boat with chest I think the worse we might want to do is boat + chest + wooden screws.

gaunt lava
#

I mean vanilla copper block is like an actual good block though

#

so i think the downside of no more chisel is worth

cosmic lintel
gaunt lava
gaunt lava
#

I think this should be a chisel of stone

glossy gate
#

That's the vanilla recipe

gaunt lava
#

stone brick is a chisel of stone, so i think it would fit

glossy gate
gaunt lava
#

wait i guess that makes it impossible nvm

#

because the chisels use the same recepies as the base right

#

or am I making that up

glossy gate
#

? I don't think I'm understanding at what are you referring to

gaunt lava
#

like chisel wood has the same crafting as normal wood

normal lichen
glossy gate
#

@serene sand Tforest is id 7 and for planets I know the id is negative, but I don't know them 🙃

serene sand
#

not adding it to twilight

glossy gate
#

😦

serene sand
#

amethyst can spawn anywhere below y45

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and twilight forest starts around there or below

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lemme check what dims it can spawn in in vanilla

glossy gate
#

I don't think geodes can generate in mid air, so they would just be emerging from the ground

serene sand
#

that is mid air

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@jaunty cloak got a screenshot from above?

glossy gate
#

@stark mist the max of the spawn area of geodes is the top part of the geode, the bottom part, or in the middle?

stark mist
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I don't really know what the vanilla logic is.

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I don't understand it. It's a messy copy and adaptation of the vanilla code. I just call it at a coordinate and the code does the rest. It's a black box to me.

serene sand
#

can confirm, i peeked in the box

stark mist
#

It could probably be heavily improved upon too

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One problem with it internally is that it copies a bunch of noise and other related classes from a vanilla. There's probably a way to cut down on the copied classes and use just vanilla 7.10 noise classes, but I'm just not sure how I would go about doing that.

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I didn't understand what I was doing, but I wanted the natural shapes and curves versus just a perfect circle, so that's why I have the code the way it is now.

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I had planned on making a per dimension max Y level config as well as a more strict air exposure config for them, so dims like TF would look less weird

glossy gate
serene sand
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@glossy gate so for now, approve my pr so they dont spawn in pdims :P

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@ornate trout got any screenshots?

glossy gate
serene sand
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oh, thought you were a dev with how much you have been doing the efr recipes lol

glossy gate
serene sand
arctic onyx
#

done

ornate trout
serene sand
#

yeah

ornate trout
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Will do tomorrow

serene sand
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tf is already compact due to its lower y level so a geode would just be annoying

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plus they could screw up structures

gritty turtle
#

does dripsone have the ability to dupe lava?

glossy gate
gritty turtle
#

afaik yea

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its in the files on efr

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though maybe its disabled for gtnh

glossy gate
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I think is dissabled

gaunt lava
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Does dripstone natualy spawn?

glossy gate
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well if is dissabled... no

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xd

glossy gate
#

Stone red bed, normal
Steam light gray bed, steam
LV green bed, liquid ender
MV brown bed, fertile manure slurry
HV purple bed, molten Manyullyn
EV green bed, molten terrasteel
IV pink bed, molten gaia
LuV yellow bed, force plasma
ZPM blue bed, molten enriched holmium
UV white bed, molten inf catalyst
UHV light blue bed, molten superconductor base UHV
UEV cyan bed, subatomically perfected water 8
UIV magenta bed, molten superconductor base UIV
UMV gray bed, magmatter
UXV black bed, molten black dawrf matter
MAX orange bed, MMCSM

@river ferry

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each material corresponding to a tier, and colour of the bed

gaunt lava
#

what

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why gate decorative beds

glossy gate
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swag

gaunt lava
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idk that is a very strange thing to turn into a trophy, it will effect like the 12 people who want to make a decorative bedroom and no one else

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and some people who will misread NEI

glossy gate
gaunt lava
#

like what

gritty turtle
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carpenters

lament sleet
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there is no reason to do this

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if you want to do joke recipes at least make them optional

gaunt lava
lament sleet
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the main recipes should be normal, we dont stuff the pack with joke recipes

gaunt lava
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The light blue bed is superior

glossy gate
lament sleet
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i know

gaunt lava
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im suggesting you dont

lament sleet
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i already told noc the same thing

gaunt lava
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bc it is a bad idea

glossy gate
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: (

gaunt lava
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or atleast misguided

lament sleet
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its kind of funny but thats just not how we do recipes

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this is a normal item and also a pretty desirable one

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gating random colors for a joke no one will understand in 2 months is not good

gaunt lava
#

Honestly Better villages, ocean monuments would be cool eventualy to spice up early game exporation, i wonder if any mod backports them

exotic blade
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As has been said, most of the EFR content should be just as accessible as the vanilla content. A recolor doesn't warrant a different recipe at all.

ornate trout
serene sand
#

thats what i figured

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def keep them disabled in the twilight forest

ornate trout
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but thematically gems match with tf dim

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maybe we need to move them deeper

serene sand
#

roadhog was wanting to add per dim max y level spawning

exotic blade
#

I assume all that is waiting on the big refactor

serene sand
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that big refactor might cause us to fully fork off

exotic blade
#

Hopefully not, we never would have made this mod on our own

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So hopefully we can keep benefiting from updates to it. Stuff like geode height isn't critical

serene sand
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its holding up prs

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its the samething that happened with MuTEs

exotic blade
#

I get that we want to ship our fork with PRs for now but I would like for us to plan to realign if the refactor gets done this year

serene sand
#

oh 100%

gaunt lava
#

would it be possible to add a way to get the flowering azalea leaves without the TGS

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and the normal azalea leaves

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the sapplings dont grow

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so this is currently the only way

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Also I know you can just bonemeal moss blocks for the azalea plants and I added them to the roguelike
dungeon but who made the azalea recepie UV tier

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wait mutagen is LuV nvm

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but still

exotic blade
#

It definitely should be almost entirely ungregged.

gaunt lava
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wait nvm then

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I thought it changed for me because it didnt have a recepie earlier but i guess im still on a old version

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my bad

glossy gate
#

xd

gaunt lava
#

was that added in a update

glossy gate
#

what

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?

gaunt lava
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in my nightly that does not work

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so was it added later

glossy gate
#

it should work, if not, well, go around the world exploring and take the leaves